Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.30 @ 00:19:55 Player: Olga Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1987) 1987 TOTAL SCORE: 5927 Bonus ------- Pacifist 1987 Cogmind --------- Core Integrity 529/1000 Matter 155/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Flying (35) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VTOL Module > --- UTILITY (10) ----- Advanced Signal Interpreter Improved Terrain Scan Processor Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Light Fission Core Small Storage Unit Improved Medium Armor Plating Power Maul Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Gyrokinetic Inverter Field Propulsion Drive > --- UTILITY ---------- Advanced Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Improved Terrain Scan Processor Improved Reaction Control System Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Fission Core Small Storage Unit Improved Medium Armor Plating Power Maul [Rating: 42] Favorites ----------- Power Light Fission Core Engine Light Deuterium Engine Power Core Light Fission Core Propulsion Gyrokinetic Inverter Hover Unit Gyrokinetic Inverter Flight Unit Cesium-ion Thruster Utility Improved Terrain Scan Processor Device Improved Reaction Control System Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Power Shielding Weapon Great Maul Impact Weapon Great Maul Build | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Slots Evolved 10 | . . . 2 2 2 2 2 Power . | . . . . . . . . Propulsion 2 | . . . . 2 . . . Utility 8 | . . . 2 . 2 2 2 Weapon . | . . . . . . . . Parts Attached 28 | . . 4 . 5 4 . 15 Power 7 | . . 1 . 1 1 . 4 Engine 2 | . . 1 . 1 . . . Core 5 | . . . . . 1 . 4 Reactor . | . . . . . . . . Propulsion 9 | . . 2 . 1 . . 6 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 3 | . . . . . . . 3 Flight 6 | . . 2 . 1 . . 3 Utility 11 | . . . . 3 3 . 5 Device 3 | . . . . 1 . . 2 Storage . | . . . . . . . . Processor 4 | . . . . . 2 . 2 Hackware 1 | . . . . . . . 1 Protection 3 | . . . . 2 1 . . Artifact . | . . . . . . . . Weapon 1 | . . 1 . . . . . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . 1 . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . Parts Lost 13 | . . . 1 4 . . 8 Power 1 | . . . . . . . 1 Propulsion 6 | . . . 1 2 . . 3 Utility 6 | . . . . 2 . . 4 Weapon . | . . . . . . . . Highest Loss Streak 6 | . . . 1 3 . . 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 30 | . . 37 40 26 13 13 38 Engine 1 | . . 7 9 3 . . . Core 1 | . . . . . . . 2 Hover 1 | . . . . . . . 3 Flight 5 | . . 21 20 9 . . . Device 3 | . . . . 3 . . 6 Processor 10 | . . . . . 12 13 17 Hackware 2 | . . . . . . . 4 Protection 1 | . . . . 7 1 . . Impact Weapon 1 | . . 7 11 3 . . . Naked Turns 86 | . 29 14 . 38 5 . . Heaviest Build 10 | 10 . 9 9 9 . . 10 Greatest Support 31 | 20 3 9 9 10 3 3 31 Greatest Overweight (x) . | . . . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | . 5 5 5 5 5 5 5 Average Capacity 5 | . 5 5 5 5 5 5 5 Most Carried 5 | . 4 5 5 5 5 5 5 Average Carried 4 | . 3 4 4 4 4 5 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 Final Carried 6 | 6 4 5 5 5 5 5 5 Class Distribution -------------------- 93% | Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Matter Collected 258 | 200 . 40 . 8 . . 10 Remotely . | . . . . . . . . Salvage Created . | . . . . . . . . Parts . | . . . . . . . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Combat Hostiles Destroyed . | . . . . . . . . Classes Destroyed . | . . . . . . . . Best Kill Streak . | . . . . . . . . Combat Bots Only . | . . . . . . . . Max Kills in Single Turn . | . . . . . . . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Damage Taken 1675 | . . 111 87 575 . 1 901 Core 744 | . . 73 34 165 . 1 471 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 4 | . . . . 4 . . . Core Remaining (%) 88 | 100 . 70 91 70 100 99 . Volleys Fired . | . . . . . . . . Largest . | . . . . . . . . Hottest . | . . . . . . . . Shots Fired . | . . . . . . . . Gun . | . . . . . . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak . | . . . . . . . . Robot Miss Streak . | . . . . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots . | . . . . . . . . Core Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 16 | . . . . 14 . 2 . Guns . | . . . . . . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 16 | . . . . 14 . 2 . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . . . 4 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . . . . . . . 3 Message Errors 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 8 | . . . . 7 . 1 . Shots . | . . . . . . . . Rammed 6 | . . . . 5 . 1 . Targets Rammed 6 | . . . . 5 . 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 13 | . . 1 . 13 . . 5 Average Temperature 5 | . . 1 . 13 . . 3 Received Heat Transfer 471 | . . 45 42 135 . . 249 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Peak Influence 253 | . . 165 189 253 129 78 157 Initial 114 | . . . 64 79 114 63 37 Average 81 | . . 51 123 96 120 65 84 Maximum Alert Level 1 | . . . . 1 . . . Low Security (%) 97 | . 100 100 100 84 100 100 100 Level 1 2 | . . . . 15 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . . 1 3 5 . . 3 Investigation 6 | . . 1 1 3 . . 1 Extermination . | . . . . . . . . Reinforcement 6 | . . . 2 2 . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Distress Signals 5 | . . . . 4 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 83 | . . 18 11 28 . 1 25 Peak Tracking Total 20 | . . 6 7 20 . 1 12 Tactical Retreats 17 | . . 4 1 5 . . 7 Traps | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Traps Triggered 1 | . . . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Machines Accessed 15 | . . 1 1 8 . . 5 Terminals 13 | . . . 1 8 . . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 34 | . . 1 4 21 . . 8 Successful 4 | . . 1 . 2 . . 1 Failed 30 | . . . 4 19 . . 7 Catastrophic 10 | . . . 1 7 . . 2 Database Lockouts . | . . . . . . . . Manual 26 | . . . 4 19 . . 3 Terminals 32 | . . . 4 21 . . 7 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Terminal Hacks 3 | . . 1 . 2 . . . Open Door 1 | . . 1 . . . . . Level Access Points 1 | . . . . 1 . . . Unreport Threat 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . . . 1 7 . . 4 Full Trace Events 5 | . . . . 4 . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Turns Passed 1099 | . 29 135 58 153 55 143 526 Spaces Moved 2142 | 1 54 344 155 357 94 269 868 Core 900 | . 54 26 . 126 94 269 331 Treads . | . . . . . . . . Legs 1 | 1 . . . . . . . Wheels . | . . . . . . . . Hover 403 | . . . . . . . 403 Flight 838 | . . 318 155 231 . . 134 Fastest Speed 32 | 120 50 34 34 32 50 50 35 Average Speed 47 | 120 50 37 34 38 50 50 57 Slowest Speed 120 | 120 50 50 35 50 50 50 70 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 14 | . . 6 4 4 . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 2 18 76 26 59 5 8 28 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Total 2195 | . 56 342 156 369 101 276 895 Wait 14 | . . . 3 . . 7 4 Move 2107 | . 53 332 146 348 93 268 867 Hop 13 | . . 5 4 4 . . . Pick Up 6 | . 1 1 1 2 . . 1 Fast Attach 24 | . . 4 . 3 4 . 13 Attach 4 | . . . . 2 . . 2 Detach 7 | . . . . 2 2 . 3 Swap . | . . . . . . . . Drop 13 | . 2 . 2 3 2 . 4 Fire . | . . . . . . . . Melee . | . . . . . . . . Ram 6 | . . . . 5 . 1 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 1 | . . . . . . . 1 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Released all parts (6) 26 | -10/Materials | Discovered new exit (range 7) 30 | -10/Materials | Entered Mines 89 | -10/Mines | Met a Derelict shopkeep closing up shop 158 | -10/Mines | Learned 4 Materials zone layouts 162 | -10/Mines | Discovered new exit (range 9) 165 | -10/Mines | Entered Materials 165 | -9/Materials | Evolved 2 slots: Utility x2 166 | -9/Materials | Identified exit to Materials 218 | -9/Materials | Discovered exit to Materials (range 16) 223 | -9/Materials | Entered another Materials area 223 | -8/Materials | Evolved 2 slots: Propulsion x2 333 | -8/Materials | Identified exit to Factory 337 | -8/Materials | Lost 3 parts (2n1u) 376 | -8/Materials | Entered Factory 376 | -7/Factory | Evolved 2 slots: Utility x2 427 | -7/Factory | Discovered new exit (range 2) 427 | -7/Factory | Identified exit to Factory 431 | -7/Factory | Entered another Factory area 431 | -6/Factory | Evolved 2 slots: Utility x2 567 | -6/Factory | Discovered new exit (range 14) 573 | -6/Factory | Identified exit to Factory 574 | -6/Factory | Entered another Factory area 574 | -5/Factory | Evolved 2 slots: Utility x2 620 | -5/Factory | Build established: Mutant 1025 | -5/Factory | Lost 6 parts (2n4u) 1100 | -5/Factory | Self-destructed Last Messages --------------- 01060_ System corrupted: Component data lost. 01074_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01076_ Lgt. Fission Core destroyed. 01077_ Power Conduit explodes. 01077_ G-67 Veteran destroyed. 01077_ G-50 Soldier destroyed. 01077_ Power Conduit explodes. 01077_ Gyrokinetic Inverter destroyed. 01077_ Power Conduit explodes. 01077_ G-50 Soldier destroyed. 01077_ Power Conduit explodes. 01077_ S-27 Virus destroyed. 01080_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F019. 01085_ Acquired Lgt. Nuclear Core. 01087_ Acquired 10 matter. 01088_ Acquired VTOL Module. 01088_ U-05 Engineer lays Concrete. 01090_ Dropped Gravmag Array. 01090_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????????????????????# #?# | | ???????????????????????????# [ ###?# | | ???????????????????????????# % #???# | | ???????????????????????????# [ #???## | | ???????????????????????????# = #????? | | ???????????????????????????# # ! #????? | | ???????????????????????????# ## +????? | | ???????????????????????????#??# #????? | | ??????????????????????????????# #????? | | ??????????????????????????????# ####+######????? | | ????????????????????########+## #??????????????? | | ????????????????????# = ! + #??????????????? | | ????????????????????# # #??????????????? | | ????????????????????# # #??????????????? | | ????????????????????# # #??????????????? | | ????????????????????# """"""" # #??????????????? | | ????????????????????# """"""" # #??????????????? | | ??????????????????????""""""" + #??????????????? | | ??????????????????????""""""" # #??????????????? | | ????????????????????########### ###########????? | | ????????????????????# """""" # # #????? | | ????????????????????# """""" + + #????? | | ????????????????????# """""" # # ! #????? | | ????????????????????# """""" + # #????? | | ????????????????????# #####?! #????? | | ????????????????????# =@! #????? ] #????? | | ????????????????????#! #?????? #????? | | ????????????????????# ! #?????? #????? | | ????????????????????###########???????#######????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 18 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 110 Armor Coverage 225 Power Shielding 33 Evasion (%) 63 Melee Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileDirtyActivator Manual? 0 Play Time 00:22:36 Cumulative 123.5 hours Start 2022.04.29 @ 23:46:53 End 2022.04.30 @ 00:19:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 157 Adventurer 0 Explorer 1 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 57 Achievement% 47 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b232a3b6-860e-4a99-8a99-441870a37eef