Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 10:57:30 Player: ThemBee Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (1218) 1218 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (715) 715 TOTAL SCORE: 3988 Bonus ------- High Alert Combat Kills 15 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 392/550 Matter 300/300 Energy 250/250 System Corruption 4% Temperature Cool (9) Movement Core (550) Ox10 Location -8/Garrison Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Medium Laser Heavy Hammer > --- INVENTORY (15) --- Ion Engine Light Ion Engine Hover Unit Medium Storage Unit Structural Scanner Structural Scanner Light Armor Plating Light Armor Plating Hardened Medium Armor Plating Relay Coupler [Swarmer] (32) Relay Coupler [Brawler] (23) Relay Coupler [Demolisher] (17) Improved Assault Rifle Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Cooling System Large Storage Unit Reaction Control System > --- WEAPON ----------- Improved Assault Rifle Heavy Hammer > --- INVENTORY -------- Ion Engine Light Ion Engine Hover Unit Medium Storage Unit Structural Scanner Structural Scanner Light Armor Plating Light Armor Plating Light Armor Plating Hardened Medium Armor Plating Medium Laser Rocket Launcher Datajack [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 3 | . . 1 2 . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 44 | 7 4 23 7 3 Power 8 | 1 1 5 1 . Engine 8 | 1 1 5 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 17 | 2 . 12 3 . Treads . | . . . . . Leg 9 | . . 9 . . Wheel 2 | 2 . . . . Hover 6 | . . 3 3 . Flight . | . . . . . Utility 10 | 1 3 3 1 2 Device 4 | . 1 1 1 1 Storage 2 | 1 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 3 | . . 2 . 1 Artifact . | . . . . . Weapon 9 | 3 . 3 2 1 Energy Gun 4 | 1 . 2 . 1 Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes . | . . . . . Parts Lost 12 | . 1 4 1 6 Power 1 | . . 1 . . Propulsion 7 | . 1 . 1 5 Utility 2 | . . 1 . 1 Weapon 2 | . . 2 . . Highest Loss Streak 6 | . 1 3 1 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 98 94 99 96 Engine 10 | . 14 10 9 9 Leg 15 | . . 31 . . Wheel 6 | . 27 . . . Hover 12 | . . 1 44 41 Device 12 | . 9 12 18 11 Storage 11 | . 14 11 9 9 Protection 3 | . . 6 . 6 Energy Gun 6 | . . 10 3 6 Ballistic Gun 13 | . 28 10 9 2 Impact Weapon 1 | . . . 5 9 Naked Turns . | . . . . . Heaviest Build 37 | 12 30 37 34 34 Greatest Support 35 | 20 20 30 35 34 Greatest Overweight (x) 9 | . 2 9 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 Most Carried 15 | 6 14 15 13 15 Average Carried 12 | 4 10 13 10 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 14 12 13 15 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 966 | 203 174 442 96 51 Remotely . | . . . . . Salvage Created 1103 | . 145 591 213 154 Parts 65 | . 8 37 11 9 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 29 | . 4 16 5 4 Melee 4 | . . . 1 3 Guns 24 | . 4 16 4 . Classes Destroyed 7 | . 1 3 2 1 Hauler 1 | . . . 1 . Watcher 1 | . . 1 . . Swarmer 6 | . . 4 2 . Grunt 18 | . 4 10 1 3 Sentry 3 | . . 2 1 . Hunter 1 | . . . 1 . Programmer 1 | . . . . 1 Best Kill Streak 4 | . 2 4 3 3 Combat Bots Only 4 | . 2 4 2 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 202 | . 25 98 33 46 Missed 62 | . 10 18 14 20 Damage Taken 1890 | . 161 977 365 387 Core 369 | . 42 169 128 30 Absorbed by Shields . | . . . . . Core Remaining (%) 80 | 100 83 57 . . Volleys Fired 103 | . 17 71 14 1 Largest 2 | . 2 2 2 1 Hottest 100 | . 40 100 73 50 Shots Fired 189 | . 34 126 28 1 Gun 189 | . 34 126 28 1 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 120 | . 34 72 14 . Thermal 69 | . . 54 14 1 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 18 | . 8 17 18 . Robot Miss Streak 4 | . 2 2 4 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 154 | . 25 92 25 12 Core Hits 50 | . 8 32 7 3 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 4 | . 1 . 1 2 Critical Strikes 6 | . 2 1 1 2 Burn 1 | . . 1 . . Destroy 2 | . 2 . . . Smash 3 | . . . 1 2 Melee Attacks 32 | . . . 9 23 Impact 28 | . . . 5 23 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 5 | . . . 5 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2357 | . 308 1146 442 461 Guns 1702 | . 308 1146 248 . Cannons . | . . . . . Explosions . | . . . . . Melee 655 | . . . 194 461 Ramming . | . . . . . Kinetic 1090 | . 308 634 148 . Thermal 612 | . . 512 100 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 655 | . . . 194 461 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 212 | . . . 119 93 Projectiles . | . . . . . Explosions . | . . . . . Melee 212 | . . . 119 93 Knockbacks 2 | . . . . 2 Impact 2 | . . . . 2 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 234 | . 2 234 8 14 Average Temperature 86 | . 2 91 4 10 Received Heat Transfer 750 | . 87 462 129 72 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . 2 1 Impact Corruptions 6 | . . . 2 4 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 3 1 . Heat Transferred 1887 | . . 1591 296 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 485 | . 168 302 400 485 Initial 261 | . . 66 59 261 Average 166 | . 90 159 186 380 Maximum Alert Level 2 | . . 1 2 2 Low Security (%) 68 | 100 100 68 63 . Level 1 25 | . . 31 35 41 Level 2 6 | . . . 1 58 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 3 1 . Investigation 2 | . . 1 1 . Extermination . | . . . . . Reinforcement 3 | . 1 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 5 | . 1 3 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 66 | . 12 28 15 11 Peak Tracking Total 7 | . 7 5 6 7 Tactical Retreats 11 | . 1 6 3 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Garrison Relay 3 | . . . . 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 14 | . 5 5 3 1 Terminals 12 | . 4 5 2 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 47 | . 15 20 11 1 Successful 23 | . 8 8 6 1 Failed 24 | . 7 12 5 . Catastrophic 4 | . . 4 . . Database Lockouts . | . . . . . Manual 24 | . 5 13 6 . Terminals 43 | . 13 20 9 1 Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 15 | . 6 6 2 1 Robot Analysis 2 | . 1 1 . . Prototype ID Bank 4 | . 2 2 . . Emergency Access Points 1 | . . . . 1 Alert Level 1 | . . 1 . . Unreport Threat 1 | . . 1 . . Locate Traps 4 | . 2 1 1 . Hauler Manifests 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 7 | . 2 2 3 . Terminals 6 | . 1 2 3 . Assimilate 1 | . . . 1 . Botnet 5 | . 1 2 2 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Mechanics 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 4 5 3 . Full Trace Events 5 | . 1 2 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer 1 | . . . . 1 Robots Hacked 1 | . . . 1 . Non-combat 1 | . . . 1 . Combat . | . . . . . Robot Hacks Applied 2 | . . . 2 . parse_system 1 | . . . 1 . no_distress 1 | . . . 1 . Relay Couplers Released 11 | . . . . 11 Machine Destruction 11 | . . . . 11 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total 2 | . 1 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 1679 | 46 393 809 250 181 Spaces Moved 1103 | 39 314 316 251 183 Core 3 | 2 . 1 . . Treads . | . . . . . Legs 287 | . . 287 . . Wheels 351 | 37 314 . . . Hover 462 | . . 28 251 183 Flight . | . . . . . Fastest Speed 44 | 50 80 112 44 44 Average Speed 90 | 78 92 149 44 49 Slowest Speed 500 | 80 110 500 44 112 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 3 59 37 28 40 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 1 | . . . 1 . Terrain Destroyed 1 | . . . 1 . Melee 1 | . . . 1 . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1540 | 51 381 529 349 230 Wait 197 | . 38 90 66 3 Move 1099 | 38 313 315 250 183 Hop . | . . . . . Pick Up 26 | 5 7 8 3 3 Fast Attach 17 | 7 2 8 . . Attach 8 | . . 5 3 . Detach 2 | 1 . 1 . . Swap 19 | . 2 10 4 3 Drop 23 | . 2 20 . 1 Fire 103 | . 17 71 14 1 Melee 32 | . . . 9 23 Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis 13 | . . . . 13 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 11) 291 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 16) 440 | -10/Materials | Entered another Materials area 440 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 853 | -9/Materials | Lost 3 parts (1u2w) 1162 | -9/Materials | Discovered new exit (range 10) 1249 | -9/Materials | Entered another Materials area 1249 | -8/Materials | Evolved 2 slots: Propulsion x2 1497 | -8/Materials | Discovered new exit (range 16) 1499 | -8/Materials | Identified exit to Garrison 1499 | -8/Materials | Entered Garrison 1523 | -8/Garrison | Triggered checkpoint 1567 | -8/Garrison | Garrison Relay disabled 1611 | -8/Garrison | Installed Relay Interface Framework 1641 | -8/Garrison | Triggered checkpoint 1674 | -8/Garrison | Garrison Relay disabled 1675 | -8/Garrison | Garrison Relay disabled 1680 | -8/Garrison | Self-destructed Last Messages --------------- 01674_ Relay Coupler [NC] tumbles out of relay unit. 01674_ Hover Unit destroyed. 01675_ Garrison Relay disabled. 01675_ Relay Coupler [Hunter] tumbles out of relay unit. 01675_ Relay Coupler [Demolisher] tumbles out of relay unit. 01675_ Relay Coupler [NC] tumbles out of relay unit. 01675_ Relay Coupler [Swarmer] tumbles out of relay unit. 01676_ Imp. Hover Unit destroyed. 01677_ P-60 Hacker suffers critical hit (Smash). 01677_ Destroyed Target Analyzer. 01677_ P-60 Hacker system corrupted by crushing effect. 01677_ P-60 Hacker knocked back. 01678_ Imp. Hover Unit destroyed. 01680_ Reaction Control System destroyed. 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"#" #??????????? | | ??????????????????????# "#" """""#??????????????? | | ??????????????????????# "#"""""""#??????????????? | | ??????????????????????# "## ##??????????????? | | ??????????????????????# """ ""??????????????? | | ??????????????????????# ??????????????? | | ??????????????????????##############?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 64 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayWardroneMediator Manual? 0 Play Time 00:29:33 Cumulative 55.1 hours Start 2024.04.27 @ 21:59:26 End 2024.04.28 @ 10:57:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 39 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6075dc4-cc1c-4c20-af1a-fca1f20634f0