Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 21:57:05 Player: Lunace Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (119) 595 Value Destroyed (3767) 3767 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (757) 757 TOTAL SCORE: 7899 Bonus ------- High Alert Combat Kills 757 Cogmind --------- Core Integrity 0/700 Matter 270/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Machine Analyzer Improved Signal Interpreter Launcher Guidance Computer Long-range Tractor Beam > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Recalibrator Gauss Rifle Rocket Launcher Scythe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg VSS Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Improved Sensor Array Improved Signal Interpreter Improved Light Armor Plating Long-range Tractor Beam > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Nuclear Core Titanium Leg Huge Storage Unit Transport Network Coupler Hardened Light Armor Plating Hardened Light Armor Plating Gauss Rifle Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Scythe Scythe [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Scythe Build | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Slots Evolved 6 | . . . 4 2 . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 4 | . . . 2 2 . . Weapon . | . . . . . . . Parts Attached 108 | 6 12 7 22 47 2 12 Power 14 | 1 . 2 2 7 . 2 Engine 10 | 1 . 2 1 6 . . Core 4 | . . . 1 1 . 2 Reactor . | . . . . . . . Propulsion 27 | 2 5 2 5 10 . 3 Treads 7 | 2 2 . 1 2 . . Leg 16 | . 3 2 3 8 . . Wheel 2 | . . . 1 . . 1 Hover 2 | . . . . . . 2 Flight . | . . . . . . . Utility 34 | 1 4 1 9 13 1 5 Device 17 | . 2 1 7 4 1 2 Storage 5 | 1 2 . . 2 . . Processor 7 | . . . 1 3 . 3 Hackware . | . . . . . . . Protection 5 | . . . 1 4 . . Artifact . | . . . . . . . Weapon 33 | 2 3 2 6 17 1 2 Energy Gun 2 | 2 . . . . . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 15 | . 2 2 5 6 . . Ballistic Cannon 1 | . . . . 1 . . Launcher 8 | . . . . 7 . 1 Special Weapon 1 | . 1 . . . . . Impact Weapon 2 | . . . . 1 1 . Slashing Weapon 3 | . . . . 2 . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 Parts Lost 34 | . 1 3 3 17 6 4 Power 3 | . . . . 3 . . Propulsion 12 | . . 2 1 5 2 2 Utility 9 | . . . 1 6 1 1 Weapon 10 | . 1 1 1 3 3 1 Highest Loss Streak 6 | . 1 3 2 5 6 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 99 98 92 94 78 48 Engine 8 | . 14 14 6 6 5 . Treads 8 | . 20 23 1 . . . Leg 17 | . 7 3 24 27 21 . Wheel 1 | . . . 6 . . 3 Device 14 | . 14 14 15 17 5 5 Storage 9 | . 14 14 9 7 5 . Processor 7 | . . . 8 8 26 24 Protection 2 | . . . . 8 . . Energy Gun 3 | . 14 . . . . . Ballistic Gun 12 | . 12 28 13 10 . . Launcher 1 | . . . . 3 10 . Naked Turns . | . . . . . . . Heaviest Build 53 | 14 28 32 50 53 44 12 Greatest Support 64 | 40 40 40 47 64 62 14 Greatest Overweight (x) 3 | . 1 1 1 2 . 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 15 5 Average Capacity 13 | 6 11 15 15 15 12 5 Most Carried 15 | 1 10 15 15 15 10 5 Average Carried 9 | . 6 12 11 12 8 4 Final Capacity 15 | 8 15 15 15 15 5 5 Final Carried 13 | 1 9 12 13 9 5 5 Class Distribution -------------------- 37% | Scavenger-Mutant 36% | Mutant 16% | Scavenger-Skirmisher 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Matter Collected 2938 | 160 235 137 475 1314 440 177 Remotely 1262 | . . . 337 797 . 128 Salvage Created 4300 | . 603 270 825 1833 631 138 Parts 241 | . 40 14 49 124 1 13 Haulers Intercepted 6 | . 2 . 3 1 . . Recyclers Shooed 3 | . . . . 3 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 5 | . . 5 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Combat Hostiles Destroyed 72 | . 10 6 10 38 4 4 Melee 1 | . . . . 1 . . Guns 31 | . 9 6 7 9 . . Cannons 3 | . . . 3 . . . AOE 37 | . 1 . . 28 4 4 Classes Destroyed 16 | . 7 1 4 2 1 1 Worker 9 | . 1 . 1 6 . 1 Builder 14 | . 1 . 1 12 . . Tunneler 3 | . . . 1 2 . . Hauler 6 | . 2 . 3 1 . . Recycler 5 | . 1 . . 4 . . Mechanic 1 | . . . . . . 1 Watcher 9 | . 2 . 3 3 . 1 Swarmer 10 | . 3 . . 3 . 4 Grunt 32 | . 7 2 2 21 . . Duelist 2 | . . . 1 1 . . Protector 1 | . . . . 1 . . Sentry 11 | . . . 4 7 . . Hunter 6 | . . . 3 3 . . Programmer 2 | . . . . 2 . . Compactor 4 | . . . . . 4 . Subdweller 4 | . . 4 . . . . Best Kill Streak 17 | . 4 2 4 17 3 4 Combat Bots Only 14 | . 3 2 2 14 3 4 Max Kills in Single Turn 6 | . 1 1 2 6 1 2 Gunslinging . | . . . . . . . Exploded 6 | . 1 . . 6 1 2 Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Fac Hostile Shots Fired 673 | . 46 38 92 433 2 62 Missed 262 | . 10 11 35 184 . 22 Damage Taken 5780 | . 465 558 861 2905 420 571 Core 1062 | . 100 141 113 363 120 225 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 16 | . . . 16 . . . Core Remaining (%) 60 | 100 . 3 79 . . . Volleys Fired 236 | . 55 25 61 75 17 3 Largest 2 | . 2 2 2 2 2 1 Hottest 103 | . 100 50 103 78 78 33 Shots Fired 452 | . 106 50 121 139 33 3 Gun 347 | . 102 50 96 99 . . Cannon 28 | . . . 25 3 . . Launcher 73 | . . . . 37 33 3 Special 4 | . 4 . . . . . Kinetic 278 | . 30 50 96 102 . . Thermal 69 | . 44 . 25 . . . Explosive 73 | . . . . 37 33 3 Electromagnetic 32 | . 32 . . . . . Robot Hit Streak 28 | . 6 10 13 13 28 1 Robot Miss Streak 5 | . 5 3 3 3 1 2 Penetration Max 1 | . . . 1 1 . . Secondary Targets 2 | . 1 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 289 | . 58 36 79 78 30 8 Core Hits 221 | . 30 15 33 124 9 10 Critical Kills 2 | . . 1 . 1 . . Critical Parts Destroyed 3 | . . . . 3 . . Critical Strikes 9 | . 3 2 . 4 . . Burn 2 | . 2 . . . . . Destroy 6 | . . 2 . 4 . . Corrupt 1 | . 1 . . . . . Melee Attacks 23 | . . . . 12 . 11 Impact 1 | . . . . 1 . . Slashing 22 | . . . . 11 . 11 Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 13614 | . 811 385 1559 6481 3792 586 Guns 3534 | . 721 385 1184 1244 . . Cannons 375 | . . . 375 . . . Explosions 9141 | . 66 . . 5001 3792 282 Melee 524 | . . . . 220 . 304 Ramming 16 | . . . . 16 . . Kinetic 2936 | . 123 385 1184 1244 . . Thermal 977 | . 381 . 375 221 . . Explosive 8811 | . . . . 4737 3792 282 Electromagnetic 350 | . 307 . . 43 . . Impact . | . . . . . . . Slashing 524 | . . . . 220 . 304 Piercing . | . . . . . . . Highest Corruption 4 | . . . . 4 4 4 Average Corruption 3 | . . . . 2 4 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 26 | . . . . 18 4 4 Message Errors 7 | . . . . 6 1 . Matter Fused 2 | . . . . 2 . . Heat Flow Errors 3 | . . . . 1 1 1 Energy Discharges 5 | . . . . 3 . 2 Parts Rejected 2 | . . . . 1 1 . Data Loss (minor) 3 | . . . . 2 . 1 Data Loss (major) 3 | . . . . 3 . . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 354 | . . . . 243 80 31 Projectiles . | . . . . . . . Explosions 328 | . . . . 243 80 5 Melee 26 | . . . . . . 26 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 782 | . 69 . . 348 321 44 Shots 20 | . 2 . . 7 8 3 Rammed . | . . . . . . . Targets Rammed 1 | . . . . 1 . . Kicked 1 | . . . . 1 . . Crushed . | . . . . . . . Highest Temperature 294 | . 294 2 282 206 158 122 Average Temperature 68 | . 95 2 79 23 90 71 Received Heat Transfer 1347 | . 180 174 279 702 . 12 Effects 4 | . 1 . 3 . . . Energy Bleed 1 | . . . 1 . . . Interference 3 | . 1 . 2 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . 2 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 1804 | . 1099 . 555 150 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 2 . . 1 . . Alert | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Peak Influence 1438 | . 462 . 225 1438 562 564 Initial 503 | . . . 20 102 503 358 Average 313 | . 263 . 118 420 524 427 Maximum Alert Level 4 | . 2 . 1 4 2 2 Low Security (%) 42 | 100 29 . 78 44 . . Level 1 31 | . 60 . 21 17 . 48 Level 2 17 | . 9 . . 16 100 51 Level 3 6 | . . . . 16 . . Level 4 2 | . . . . 5 . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 21 | . 1 . . 20 . . Investigation 3 | . . . . 3 . . Extermination 2 | . . . . 2 . . Reinforcement 3 | . 1 . . 2 . . Assault 3 | . . . . 3 . . Garrison 10 | . . . . 10 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 2 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Distress Signals 6 | . . . 4 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 117 | . 16 6 20 58 6 11 Peak Tracking Total 7 | . 3 2 4 7 2 6 Tactical Retreats 3 | . . . . 1 . 2 Traps | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Traps Triggered 5 | . . 1 . 4 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Machines Disabled 20 | . 1 . . 18 . 1 Max in Single Turn 5 | . 1 . . 5 . 1 Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Machines Accessed 25 | . 7 . 6 9 . 3 Terminals 18 | . 7 . 5 5 . 1 Fabricators 2 | . . . . 1 . 1 Repair Stations 2 | . . . 1 . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . 3 . . Total Hacks 65 | . 21 . 19 19 . 6 Successful 23 | . 9 . 6 7 . 1 Failed 42 | . 12 . 13 12 . 5 Catastrophic 14 | . 3 . 3 6 . 2 Database Lockouts . | . . . . . . . Manual 51 | . 17 . 16 15 . 3 Terminals 50 | . 21 . 16 11 . 2 Fabricators 3 | . . . . 2 . 1 Repair Stations 6 | . . . 3 . . 3 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 6 | . . . . 6 . . Terminal Hacks 9 | . 7 . 2 . . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . Branch Access Points 1 | . 1 . . . . . Terminal Index 2 | . 1 . 1 . . . Patrol Status 1 | . 1 . . . . . Registered Components 3 | . 2 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 12 | . 2 . 2 7 . 1 Terminals 10 | . 2 . 2 5 . 1 Assimilate 2 | . 1 . . 1 . . Botnet 6 | . . . 1 4 . 1 Operators 2 | . 1 . 1 . . . Fabricators 1 | . . . . 1 . . Haulers 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Watchers 1 | . . . . 1 . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 24 | . 6 . 6 9 . 3 Full Trace Events 3 | . . . . 3 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 38 | . . . 38 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . 1 . . Machine Destruction 1 | . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Fac Total Allies 3 | . 1 . . 1 1 . Largest Group 1 | . 1 . . 1 1 . Highest-Rated Group 31 | . 10 . . 26 31 . Highest-Rated Ally 31 | . 10 . . 26 31 . Total Orders 2 | . 1 . . 1 . . STAY 2 | . 1 . . 1 . . Ally Attacks 5 | . . . . . 5 . Total Damage 83 | . . . . . 83 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Turns Passed 4363 | 59 1111 503 783 1430 218 259 Spaces Moved 2617 | 33 600 254 369 789 193 379 Core 433 | 2 . . . . 105 326 Treads 656 | 31 394 223 . 8 . . Legs 1232 | . 206 31 126 781 88 . Wheels 244 | . . . 243 . . 1 Hover 52 | . . . . . . 52 Flight . | . . . . . . . Fastest Speed 50 | 50 120 160 110 112 50 50 Average Speed 119 | 153 146 164 120 122 82 51 Slowest Speed 270 | 160 190 240 190 270 122 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 4 93 30 35 20 83 14 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 13 | . . . . 13 . . Terrain Destroyed 436 | . 6 . 11 247 152 20 Melee 1 | . . . . 1 . . Projectile 13 | . . . 11 2 . . AOE 422 | . 6 . . 244 152 20 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Total 3387 | 39 724 296 596 1095 216 421 Wait 274 | . 36 . 103 128 2 5 Move 2612 | 32 599 253 368 789 192 379 Hop . | . . . . . . . Pick Up 60 | 1 12 7 17 19 1 3 Fast Attach 52 | 6 6 2 12 15 2 9 Attach 30 | . 2 3 7 15 . 3 Detach 6 | . . . 3 1 . 2 Swap 26 | . 4 2 3 17 . . Drop 67 | . 10 4 22 23 2 6 Fire 236 | . 55 25 61 75 17 3 Melee 23 | . . . . 12 . 11 Ram . | . . . . . . . Kick 1 | . . . . 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 15) 648 | -10/Materials | Discovered new exit (range 13) 778 | -10/Materials | Discovered new exit (range 16) 1080 | -10/Materials | Discovered new exit (range 9) 1171 | -10/Materials | Entered Subcaves 1385 | -10/Subcaves | Discovered new exit (range 10) 1471 | -10/Subcaves | Core integrity fell below 50% 1516 | -10/Subcaves | Build established: Scavenger-Mutant 1518 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1595 | -10/Subcaves | Core integrity fell below 20% 1640 | -10/Subcaves | Lost 3 parts (2n1w) 1642 | -10/Subcaves | Discovered new exit (range 16) 1674 | -10/Subcaves | Entered Materials 1674 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2213 | -8/Materials | Repaired Lrn. Tractor Beam 2361 | -8/Materials | Discovered new exit (range 10) 2456 | -8/Materials | Identified exit to Factory 2457 | -8/Materials | Entered Factory 2457 | -7/Factory | Evolved 2 slots: Utility x2 2753 | -7/Factory | Build established: Scavenger-Skirmisher 3157 | -7/Factory | Garrison activated, responded to threat 3458 | -7/Factory | Lost 3 parts (1n1u1w) 3517 | -7/Factory | Lost 5 parts (1p2n1u1w) 3609 | -7/Factory | Garrison activated, responded to threat 3657 | -7/Factory | First assault squad dispatched 3796 | -7/Factory | Build established: Scavenger-Mutant 3808 | -7/Factory | Core integrity fell below 50% 3846 | -7/Factory | Destroyed 14 combat bots 3887 | -7/Factory | Sucked down chute 3887 | -7/Factory | Entered Waste 3888 | -7/Waste | Met a frightened Derelict 3897 | -7/Waste | Spotted C-40 Crusher 3897 | -7/Waste | Spotted C-40 Crusher 3914 | -7/Waste | Destroyed C-40 Crusher 3926 | -7/Waste | Spotted C-40 Crusher 3930 | -7/Waste | Spotted C-40 Crusher 3939 | -7/Waste | Destroyed C-40 Crusher 3958 | -7/Waste | Destroyed C-40 Crusher 3961 | -7/Waste | Spotted C-40 Crusher 3963 | -7/Waste | Destroyed C-40 Crusher 3999 | -7/Waste | Spotted C-40 Crusher 4049 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4054 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4085 | -7/Waste | Lost 6 parts (2n1u3w) 4099 | -7/Waste | Discovered new exit (range 12) 4104 | -7/Waste | Identified exit to Factory 4105 | -7/Waste | Entered Factory 4247 | -7/Factory | Discovered new exit (range 7) 4250 | -7/Factory | Identified exit to Lower Caves 4316 | -7/Factory | Core integrity fell below 20% 4354 | -7/Factory | Lost 4 parts (2n1u1w) 4364 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04322_ System corrupted: Component data lost. 04323_ Imp. Sensor Array destroyed. 04324_ Acquired Rocket Launcher. 04327_ S-27 Virus destroyed. 04327_ Destroyed VTOL Module. 04327_ S-27 Virus destroyed. 04328_ Acquired 19 matter. 04329_ S-27 Virus destroyed. 04330_ Acquired 20 matter. 04331_ K-01 Serf collects debris. 04331_ S-27 Virus destroyed. 04333_ U-05 Engineer lays Concrete. 04333_ Discarded Imp. Signal Interpreter. 04334_ U-05 Engineer lays Concrete. 04340_ Acquired Sml. Storage Unit. 04343_ U-05 Engineer builds a Door. 04353_ >> Machine Analyzer network decryption results: 04353_ Garrison Access x1 04355_ K-01 Serf cleans the Assembly Bed. 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