Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.11 @ 13:14:12 Player: Domo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (58) 290 Value Destroyed (1318) 1318 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3219 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 73/300 Energy 258/265 System Corruption 2% Temperature Cool (38) Movement Core (850) Ox16 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Melee Analysis Suite Utility Shielding > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (20) --- Improved Ion Engine Improved Ion Engine Improved Treads Improved VTOL Module Improved Signal Interpreter Melee Analysis Suite Particle Cannon Particle Cannon Heavy Assault Rifle Missile Launcher Missile Launcher Improved Datajack Heavy Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner Melee Analysis Suite Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Mace > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Improved Ion Engine Improved Signal Interpreter Melee Analysis Suite Utility Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Heavy EM Pulse Gun Heavy EM Pulse Gun Particle Cannon Particle Cannon Missile Launcher Missile Launcher Missile Launcher Missile Launcher Improved Datajack Heavy Mace Heavy Mace [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Melee Analysis Suite Protection Hardened Medium Armor Plating Weapon Heavy Mace Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Launcher Missile Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 29 | 7 4 10 8 Power 6 | 1 2 1 2 Engine 5 | 1 1 1 2 Core 1 | . 1 . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads 4 | 2 . 2 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 2 1 3 3 Device 1 | 1 . . . Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 5 | . . 2 3 Artifact . | . . . . Weapon 10 | 2 1 4 3 Energy Gun 2 | . 1 . 1 Energy Cannon . | . . . . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon . | . . . . Launcher 3 | . . 2 1 Special Weapon . | . . . . Impact Weapon 2 | . . 1 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . . 6 8 Power 2 | . . . 2 Propulsion 3 | . . 2 1 Utility 5 | . . 3 2 Weapon 4 | . . 1 3 Highest Loss Streak 4 | . . 1 4 To Critical Strikes . | . . . . Average Backups 11 | . 4 15 17 Power 3 | . 1 3 3 Propulsion . | . . . . Utility 2 | . . 3 4 Weapon 5 | . 1 6 7 Tool/Special . | . . . . Unused Backups 13 | . 1 2 10 Power 3 | . 1 . 2 Propulsion 3 | . . 2 1 Utility 2 | . . . 2 Weapon 4 | . . . 4 Tool/Special 1 | . . . 1 Average Slot Usage (%) 87 | . 100 85 58 Engine 10 | . 10 11 7 Core 1 | . 3 . . Treads 19 | . 28 15 11 Device 9 | . 14 9 . Storage 11 | . 14 11 9 Processor 3 | . . 4 9 Protection 7 | . . 12 4 Energy Gun 2 | . 4 2 1 Ballistic Gun 10 | . 23 4 . Launcher 3 | . . 4 7 Impact Weapon 6 | . . 10 9 Peak Build Rating 23 | 9 12 23 21 Average Rating 16 | 5 10 20 18 On Entrance 10 | . 9 12 19 Naked Turns . | . . . . Heaviest Build 70 | 13 53 70 70 Greatest Support 43 | 40 40 43 43 Greatest Overweight (x) 23 | . 1 3 23 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 17 | 6 12 20 20 Most Carried 20 | 1 8 20 19 Average Carried 11 | . 4 15 17 Final Capacity 20 | 8 20 20 20 Final Carried 18 | 1 8 18 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 727 | 206 227 171 123 Remotely . | . . . . Salvage Created 1358 | 10 237 612 499 Parts 76 | 5 10 39 22 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 50 | . 9 27 14 Melee 12 | . . 11 1 Guns 13 | . 9 3 1 AOE 18 | . . 9 9 Classes Destroyed 9 | 1 2 2 4 Worker 2 | . . 1 1 Builder 2 | . . . 2 Tunneler 1 | 1 . . . Recycler 3 | . . . 3 Swarmer 26 | . 6 14 6 Grunt 16 | . 3 8 5 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 6 | . . 5 1 Best Kill Streak 10 | 1 8 5 10 Combat Bots Only 8 | . 8 5 7 Max Kills in Single Turn 4 | 1 1 3 4 Gunslinging . | . . . . Exploded 4 | . . 3 4 Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 361 | . 33 157 171 Missed 96 | . 8 45 43 Hits 265 | . 25 112 128 Melee 5 | . . . 5 Projectile 260 | . 25 112 123 Critical Strikes 12 | . . 1 11 Damage Taken 3436 | . 262 1399 1775 Core 795 | . 42 198 555 Absorbed by Shields . | . . . . Redirected to Shielding 5 | . . . 5 Core Remaining (%) 77 | 100 83 50 . Volleys Fired 71 | 1 23 27 20 Largest 2 | 2 2 1 1 Hottest 45 | 40 45 45 45 Shots Fired 92 | 2 43 27 20 Gun 63 | 2 43 14 4 Cannon . | . . . . Launcher 29 | . . 13 16 Special . | . . . . Kinetic 45 | 2 40 3 . Thermal . | . . . . Explosive 29 | . . 13 16 Electromagnetic 18 | . 3 11 4 Robot Hit Streak 9 | 2 9 9 6 Robot Miss Streak 3 | . 2 2 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 109 | 2 28 56 23 Core Hits 65 | 1 11 27 26 Critical Kills 1 | . . 1 . Critical Parts Destroyed 10 | . . 6 4 Critical Strikes 11 | . . 7 4 Smash 11 | . . 7 4 Melee Attacks 62 | . . 46 16 Impact 62 | . . 46 16 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4543 | 25 367 2483 1668 Guns 596 | 25 367 164 40 Cannons . | . . . . Explosions 2107 | . . 907 1200 Melee 1840 | . . 1412 428 Ramming . | . . . . Kinetic 392 | 25 324 43 . Thermal . | . . . . Explosive 2107 | . . 907 1200 Electromagnetic 204 | . 43 121 40 Impact 1840 | . . 1412 428 Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 572 | . . 328 244 Projectiles . | . . . . Explosions 82 | . . 37 45 Melee 490 | . . 291 199 Knockbacks 9 | . . 5 4 Impact 8 | . . 5 3 Kinetic . | . . . . Secondary 1 | . . . 1 Self-Inflicted Damage 176 | . . 63 113 Shots 5 | . . 2 3 Rammed 1 | 1 . . . Targets Rammed 1 | 1 . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 204 | . 6 204 43 Average Temperature 54 | . 3 74 14 Received Heat Transfer 1275 | . 60 522 693 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 7 | . . 4 3 Combat Hostiles 7 | . . 4 3 Parts Fried 10 | . . 7 3 Impact Corruptions 19 | . . 13 6 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 1 2 Low Security (%) 85 | 100 100 82 59 Level 1 13 | . . 17 30 Level 2 1 | . . . 9 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 417 | 5 170 286 417 Initial 117 | . . . 117 Average 82 | 1 44 86 200 Influence Increases 1438 | 5 225 758 450 Destroy 0b10 Robot/C 1000 | . 180 540 280 Destroy 0b10 Robot/NC 40 | 5 . 5 30 Destroy Leader 220 | . 30 130 60 Successful Hack 15 | . 15 . . Disable Machine 30 | . . 15 15 Destroy Structure 118 | . . 68 50 Lose Combat Pursuer 15 | . . . 15 Influence Decreases 1091 | 5 225 480 381 Entered New Map 161 | . . . 161 Time Decay 794 | 5 225 424 140 Lost Part 136 | . . 56 80 Squads Dispatched 7 | . . 2 5 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 1 2 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 74 | . 18 34 22 Peak Tracking Total 9 | . 9 7 7 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 3 1 1 Terminals 5 | . 3 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 6 5 2 Successful 3 | . 2 1 . Failed 10 | . 4 4 2 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 13 | . 6 5 2 Terminals 13 | . 6 5 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Part Schematic 1 | . 1 . . Alert Level 1 | . . 1 . Patrol Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 1 1 Full Trace Events 2 | . . 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2060 | 14 845 1201 . Terrain 2060 | 14 845 1201 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2656 | 80 845 1443 288 Spaces Moved 812 | 43 337 374 58 Core 8 | 3 . . 5 Treads 804 | 40 337 374 53 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 240 Average Speed 247 | 152 191 296 327 Slowest Speed 1200 | 160 240 400 1200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 3 55 41 10 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 142 | . . 78 64 Melee . | . . . . Projectile . | . . . . AOE 142 | . . 78 64 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1255 | 52 494 600 109 Wait 246 | . 120 121 5 Move 809 | 42 336 373 58 Hop . | . . . . Pick Up 26 | 1 8 16 1 Fast Attach 12 | 7 . 5 . Attach 9 | . . 2 7 Detach 2 | . . 1 1 Swap 8 | . 4 3 1 Drop 9 | . 3 6 . Fire 71 | 1 23 27 20 Melee 62 | . . 46 16 Ram . | . . . . Kick . | . . . . Crush 1 | 1 . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 338 | -10/Materials | Destroyed 8 combat bots 900 | -10/Materials | Discovered new exit (range 3) 926 | -10/Materials | Entered another Materials area 926 | -9/Materials | Evolved 2 slots: Utility x2 1040 | -9/Materials | Discovered new exit (range 16) 1439 | -9/Materials | Discovered new exit (range 6) 1732 | -9/Materials | Discovered new exit (range 12) 2369 | -9/Materials | Entered another Materials area 2369 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2475 | -8/Materials | Garrison activated, responded to threat 2543 | -8/Materials | Lost 3 parts (1p1n1w) 2622 | -8/Materials | Destroyed 7 combat bots 2631 | -8/Materials | Core integrity fell below 50% 2652 | -8/Materials | Core integrity fell below 20% 2657 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Hrd. Medium Armor Plating destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. Critical hit (Burn: +37). U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Hrd. Medium Armor Plating destroyed. Critical hit (Burn: +37). U-05 Engineer lays Concrete. Critical hit (Burn: +37). U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. M-28 Smith repairs A-02 Transporter. U-05 Engineer builds a Wall. Critical hit (Burn: +37). 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Treads | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StrikeSmartAutocannon Manual? 0 Play Time 00:23:53 Cumulative 22.5 hours Start 2025.05.11 @ 12:51:47 End 2025.05.11 @ 13:14:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 22 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 14 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9bf56b44-5d60-4451-8bf1-c3186c353d10