Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.27 @ 15:25:40 Player: Caluan Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (6) 1200 Robots Destroyed (98) 490 Value Destroyed (4238) 4238 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 10288 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 892/1300 Matter 135/300 Energy 54/100 System Corruption 7% Temperature Cool (63) Movement Core (700) Ox13 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Heat Sink High-capacity Storage Unit Spectral Analyzer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Light Particle Reactor Wheel Advanced Heat Sink Long-range Tractor Beam Gamma Rifle Hardcell Cannon Grenade Launcher Datajack Power Maul Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Antimatter Reactor > --- PROPULSION ------- Medium Treads Advanced Medium Treads Wheel Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Spectral Analyzer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Improved System Shield > --- WEAPON ----------- Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Wheel Long-range Tractor Beam Gamma Rifle Matter Neutralizer Hypervelocity Gauss Cannon Hardcell Cannon Grenade Launcher Datajack Power Maul [Rating: 101] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Advanced Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Grenade Launcher Special Weapon CPS Tube Impact Weapon Power Maul Special Melee Weapon Datajack Build | -11 -10 -10 -7 -5 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Res Slots Evolved 14 | . . . . 10 2 2 Power 1 | . . . . 1 . . Propulsion 2 | . . . . 2 . . Utility 9 | . . . . 5 2 2 Weapon 2 | . . . . 2 . . Parts Attached 90 | 6 10 1 2 36 21 14 Power 12 | 1 . 1 . 7 1 2 Engine 9 | 1 . 1 . 5 1 1 Core 1 | . . . . 1 . . Reactor 2 | . . . . 1 . 1 Propulsion 16 | 2 2 . 1 7 3 1 Treads 14 | 2 2 . 1 7 1 1 Leg . | . . . . . . . Wheel 2 | . . . . . 2 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 29 | 1 3 . 1 9 9 6 Device 12 | . 2 . . 6 1 3 Storage 3 | 1 1 . 1 . . . Processor 10 | . . . . 2 5 3 Hackware 3 | . . . . 1 2 . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 33 | 2 5 . . 13 8 5 Energy Gun 10 | 1 2 . . 6 1 . Energy Cannon 6 | . 2 . . 3 . 1 Ballistic Gun 4 | 1 1 . . . 2 . Ballistic Cannon 9 | . . . . . 5 4 Launcher 1 | . . . . 1 . . Special Weapon 1 | . . . . 1 . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 3 | . . . . 1 . 2 Corrupted Parts 1 | . . . . 1 . . System Corruption 11 | . . . . 11 . . Parts Lost 51 | . 1 . . 23 9 18 Power 8 | . . . . 3 1 4 Propulsion 13 | . . . . 8 1 4 Utility 12 | . . . . 5 6 1 Weapon 18 | . 1 . . 7 1 9 Highest Loss Streak 11 | . 1 . . 11 6 11 To Critical Strikes 1 | . . . . 1 . . Average Backups 12 | 1 8 14 16 12 11 10 Power . | . . . . . . . Propulsion 3 | . 3 6 6 1 . . Utility 4 | . 3 3 6 5 2 1 Weapon 3 | . 1 3 2 3 6 6 Tool/Special . | . . . . . . . Unused Backups 13 | 1 1 3 3 1 . 4 Power 1 | . . . . . . 1 Propulsion 2 | . . 1 . . . 1 Utility 5 | 1 1 . 2 1 . . Weapon 5 | . . 2 1 . . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 85 | . 95 100 86 79 70 80 Engine 5 | . 14 14 1 2 7 5 Treads 21 | . 28 28 28 19 8 5 Wheel 1 | . . . . . 2 6 Device 10 | . 9 14 14 13 5 2 Storage 10 | . 14 14 14 5 5 4 Processor 5 | . . . . 9 12 26 Energy Gun 4 | . 19 . . 7 2 . Energy Cannon 14 | . 3 28 28 11 3 . Ballistic Gun 1 | . 5 . . . 2 . Ballistic Cannon 2 | . . . . . 9 16 Peak Build Rating 101 | 6 10 12 13 61 83 101 Average Rating 29 | 5 8 10 11 43 66 81 On Entrance 23 | . 6 10 12 13 54 68 Avg Prop Armor Cover (%) 7 | . . . . 9 6 8 Naked Turns . | . . . . . . . Heaviest Build 113 | 14 32 32 47 90 113 104 Greatest Support 83 | 40 40 40 43 83 58 20 Greatest Overweight (x) 10 | . . . 1 3 10 9 Average Overweight (x) 1 | . . . . . 2 5 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 Average Capacity 17 | 7 14 15 18 20 20 20 Most Carried 19 | 3 15 15 19 18 19 12 Average Carried 12 | 1 8 14 16 12 11 10 Final Capacity 20 | 8 15 15 20 20 20 20 Final Carried 19 | 3 15 15 19 10 11 9 Class Distribution -------------------- 59% | Mutant 16% | Gunner 10% | Scavenger-Gunner 5% | Scavenger-Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Gunner | -5/Factory Gunner | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -7 -5 -4 -3 ----------- Run | Yrd Mat Sub Scr Fac Fac Res Matter Collected 2889 | 299 170 56 10 516 543 1295 Remotely 956 | . . . . . 324 632 Salvage Created 4514 | 174 562 111 . 1526 853 1288 Parts 203 | 19 31 12 . 46 33 62 Haulers Intercepted 4 | . 2 . . 1 . 1 Recyclers Shooed 5 | . . . . 2 2 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 12 | . . 12 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -7 -5 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Res Combat Hostiles Destroyed 70 | . 10 4 . 28 13 15 Melee 1 | . . . . 1 . . Guns 23 | . 10 . . 11 2 . Cannons 31 | . . 4 . 5 7 15 AOE 11 | . . . . 7 4 . Classes Destroyed 14 | 1 3 2 . 4 2 2 Worker 3 | . . . . 1 1 1 Builder 4 | . . . . . 1 3 Tunneler 10 | 8 . . . . . 2 Hauler 4 | . 2 . . 1 . 1 Recycler 4 | . . . . 1 1 2 Operator 3 | . 1 . . . . 2 Swarmer 7 | . . 3 . 4 . . Grunt 39 | . 10 . . 18 6 5 Brawler 1 | . . . . . . 1 Sentry 1 | . . . . . 1 . Hunter 6 | . . . . 2 2 2 Programmer 14 | . . . . 4 4 6 Behemoth 1 | . . . . . . 1 Subdweller 1 | . . 1 . . . . Best Kill Streak 10 | 2 4 3 . 10 5 10 Combat Bots Only 9 | . 4 3 . 9 4 8 Max Kills in Single Turn 5 | 1 2 1 . 3 5 2 Gunslinging 2 | . 1 . . 2 . . Exploded 4 | . . . . 3 4 . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -7 -5 -4 -3 -------- Run | Yrd Mat Sub Scr Fac Fac Res Hostile Shots Fired 694 | . 55 10 . 206 189 234 Missed 227 | . 15 3 . 67 57 85 Hits 467 | . 40 7 . 139 132 149 Projectile 467 | . 40 7 . 139 132 149 Critical Strikes 21 | . 1 . . 8 7 5 Part Disruptions 5 | . . . . 2 3 . Damage Taken 7763 | 34 560 74 . 2753 2113 2229 Core 1371 | . 80 . . 512 371 408 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 9 | . 9 . . . . . Core Remaining (%) 70 | 100 . . 68 48 67 . Volleys Fired 199 | 13 52 7 . 62 29 36 Largest 4 | 2 2 2 . 4 4 4 Hottest 306 | 60 120 120 . 306 246 258 Shots Fired 566 | 26 104 14 . 189 106 127 Gun 248 | 26 102 . . 95 25 . Cannon 305 | . 2 14 . 81 81 127 Launcher 12 | . . . . 12 . . Special 1 | . . . . 1 . . Kinetic 265 | 13 50 . . . 80 122 Thermal 245 | . 48 14 . 156 22 5 Explosive 12 | . . . . 12 . . Electromagnetic 43 | 13 6 . . 20 4 . Robot Hit Streak 37 | 5 14 4 . 22 37 19 Robot Miss Streak 4 | 2 3 2 . 3 3 4 Penetration Max 1 | . . . . . 1 1 Secondary Targets 7 | . 2 . . 5 . . Max Gunslinging Chain 3 | . 1 . . 3 . . Shots Hit Robots 404 | 14 73 7 . 138 75 97 Core Hits 187 | 9 30 5 . 79 28 36 Critical Kills 24 | . . . . 1 5 18 Critical Parts Destroyed 47 | . . . . 1 13 33 Critical Strikes 92 | . 3 . . 4 26 59 Burn 6 | . 3 . . 2 1 . Meltdown 1 | . . . . 1 . . Destroy 82 | . . . . . 24 58 Smash 3 | . . . . 1 1 1 Melee Attacks 39 | . . . . 12 8 19 Impact 38 | . . . . 11 8 19 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 12 | . . . . 3 3 6 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10751 | 246 879 123 . 4510 2770 2223 Guns 3036 | 202 858 . . 1511 465 . Cannons 4350 | . . 123 . 1534 1130 1563 Explosions 2037 | 44 . . . 1224 769 . Melee 1297 | . . . . 236 401 660 Ramming 31 | . 21 . . 5 5 . Kinetic 2975 | 35 374 . . . 1081 1485 Thermal 4618 | 44 413 123 . 2828 1132 78 Explosive 1187 | . . . . 1092 95 . Electromagnetic 643 | 167 71 . . 349 56 . Impact 1297 | . . . . 236 401 660 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 20 | . . . . 20 10 7 Average Corruption 5 | . . . . 8 6 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 31 | . . . . 17 5 9 Message Errors 3 | . . . . 2 . 1 Matter Fused 6 | . . . . 2 1 3 Heat Flow Errors 4 | . . . . 3 . 1 Energy Discharges 6 | . . . . 3 1 2 Parts Rejected 1 | . . . . 1 . . Data Loss (minor) 4 | . . . . 2 2 . Data Loss (major) 1 | . . . . . 1 . Misfires 1 | . . . . 1 . . Alerts 3 | . . . . 2 . 1 Weapon Failures 2 | . . . . 1 . 1 Overload Shots . | . . . . . . . Overflow Damage 814 | . . . . 240 293 281 Projectiles 48 | . . . . 34 . 14 Explosions 178 | . . . . 20 158 . Melee 588 | . . . . 186 135 267 Knockbacks 28 | . . . . . 7 21 Impact 7 | . . . . . 2 5 Kinetic 19 | . . . . . 5 14 Secondary 2 | . . . . . . 2 Self-Inflicted Damage 133 | 35 . . . . 98 . Shots 2 | 1 . . . . 1 . Rammed 10 | . 7 . . 1 2 . Targets Rammed 10 | . 7 . . 1 2 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 342 | 12 117 . . 212 342 253 Average Temperature 73 | 12 30 . . 55 103 106 Received Heat Transfer 1327 | . 306 . . 555 150 316 Effects 1 | . . . . . 1 . Short Circuit 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 6 | . . . . 1 . 5 Combat Hostiles . | . . . . . . . Parts Fried 16 | . . . . 7 2 7 Impact Corruptions 15 | . . . . 3 2 10 Robots Melted 4 | . . . . 4 . . Combat Hostiles 4 | . . . . 4 . . Parts Melted 22 | . 5 1 . 13 2 1 Heat Transferred 7810 | 100 1443 259 . 4905 1029 74 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | 1 . . . 1 . . Alert | -11 -10 -10 -7 -5 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Res Maximum Alert Level 1 | . . . . 1 1 . Low Security (%) 91 | 100 100 . . 92 63 100 Level 1 8 | . . . . 7 36 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 284 | 10 90 . . 222 284 172 Initial 99 | . . . . . 99 84 Average 81 | 1 23 . . 114 170 76 Influence Increases 2217 | 40 329 70 . 794 507 477 Destroy 0b10 Robot/C 1380 | . 200 60 . 560 260 300 Destroy 0b10 Robot/NC 140 | 40 15 . . 15 15 55 Destroy Leader 278 | . 64 10 . 92 50 62 Successful Hack 50 | . 20 . . 16 14 . Disable Machine 105 | . . . . 30 60 15 Destroy Structure 174 | . . . . 36 108 30 Lose Combat Pursuer 90 | . 30 . . 45 . 15 Influence Decreases 2156 | 40 329 70 . 590 551 576 Entered New Map 181 | . . . . . 105 76 Time Decay 1475 | 40 319 70 . 370 356 320 Lost Part 500 | . 10 . . 220 90 180 Squads Dispatched 20 | . 2 . . 7 5 6 Investigation 5 | . . . . 4 . 1 Extermination 6 | . . . . 2 2 2 Reinforcement 8 | . 2 . . 1 3 2 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced 1 | . . . . 1 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -7 -5 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Fac Res Distress Signals 8 | . 3 . . 2 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 115 | . 28 4 . 33 19 31 Peak Tracking Total 12 | . 5 3 . 5 5 12 Tactical Retreats 3 | . 1 . . 1 . 1 Traps | -11 -10 -10 -7 -5 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Res Traps Triggered 6 | . 4 . . 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -7 -5 -4 -3 ---------- Run | Yrd Mat Sub Scr Fac Fac Res Machines Disabled 7 | . . . . 2 4 1 Max in Single Turn 2 | . . . . 1 2 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -7 -5 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Fac Res Machines Accessed 14 | . 3 1 1 5 2 2 Terminals 5 | . 2 . . 1 1 1 Fabricators 1 | . . . . 1 . . Repair Stations 1 | . 1 . . . . . Recycling Units 4 | . . . . 3 . 1 Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 42 | . 9 4 6 15 3 5 Successful 24 | . 6 4 6 5 2 1 Failed 18 | . 3 . . 10 1 4 Catastrophic 2 | . 1 . . 1 . . Database Lockouts . | . . . . . . . Manual 21 | . 5 . . 11 . 5 Terminals 14 | . 5 . . 4 1 4 Fabricators 3 | . . . . 3 . . Repair Stations 4 | . 4 . . . . . Recycling Units 9 | . . . . 8 . 1 Scanalyzers 2 | . . . . . 2 . Garrison Access . | . . . . . . . Terminal Hacks 15 | . 3 4 6 1 1 . Record 4 | . . 4 . . . . Part Schematic 2 | . 2 . . . . . Robot Analysis 6 | . . . 6 . . . Branch Access Points 3 | . 1 . . 1 1 . Fabricator Hacks 1 | . . . . 1 . . Load Schematic 1 | . . . . 1 . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . . . 1 . Retrieve Study 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . 1 . . 3 . 1 Terminals 2 | . 1 . . 1 . . Botnet 2 | . 1 . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . . 2 . 1 Fedlink 3 | . . . . 2 . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 10 | . 2 . . 5 2 1 Full Trace Events 2 | . . . . 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . . . 1 . Parts Repaired 1 | . 1 . . . . . Time 53 | . 53 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -7 -5 -4 -3 ------------ Run | Yrd Mat Sub Scr Fac Fac Res Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . 1 . . Non-combat 1 | . . . . 1 . . Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . no_distress 1 | . . . . 1 . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -7 -5 -4 -3 -------- Run | Yrd Mat Sub Scr Fac Fac Res Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Initial UFD Resources 60 | . . . . 39 57 60 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -7 -5 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Res Active Infowar (turns) 1319 | . 44 . . 597 . 678 Optics 678 | . . . . . . 678 Terrain 597 | . . . . 597 . . Seismic 117 | . 44 . . 73 . . Robot Analysis Total 6 | . . . 6 . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -7 -5 -4 -3 ------------- Run | Yrd Mat Sub Scr Fac Fac Res Turns Passed 8016 | 316 1393 377 2982 1255 802 891 Spaces Moved 3498 | 167 577 214 1477 441 262 360 Core 9 | 9 . . . . . . Treads 3054 | 158 577 214 1477 441 187 . Legs . | . . . . . . . Wheels 435 | . . . . . 75 360 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 155 125 Average Speed 186 | 154 160 160 200 196 230 162 Slowest Speed 400 | 160 160 160 240 400 400 215 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 8 78 18 75 12 10 15 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 6 | . . . 6 . . . Spaces Dug 25 | . . . . 8 4 13 Terrain Destroyed 96 | 3 . . . 19 60 14 Melee 25 | . . . . 8 4 13 Projectile 7 | . . . . 3 3 1 AOE 64 | 3 . . . 8 53 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -7 -5 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Fac Res Total 4461 | 200 943 236 1501 674 372 535 Wait 475 | 4 266 8 10 88 22 77 Move 3492 | 166 576 213 1476 440 261 360 Hop . | . . . . . . . Pick Up 71 | 10 20 3 7 15 12 4 Fast Attach 34 | . 5 1 . 12 9 7 Attach 54 | 6 2 . . 22 14 10 Detach 10 | . 1 . . 1 4 4 Swap 34 | . 5 . 2 15 3 9 Drop 34 | 1 8 4 6 6 8 1 Fire 199 | 13 52 7 . 62 29 36 Melee 39 | . . . . 12 8 19 Ram . | . . . . . . . Kick . | . . . . . . . Crush 10 | . 7 . . 1 2 . Escape Stasis 8 | . . . . . . 8 Rewire 1 | . 1 . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / *Sub) -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 317 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 754 | -10/Materials | Repaired Corrupted Imp. Heat Sink 845 | -10/Materials | Discovered new exit (range 5) 1141 | -10/Materials | Discovered new exit (range 11) 1350 | -10/Materials | Discovered new exit (range 7) 1421 | -10/Materials | Identified exit to Mines 1518 | -10/Materials | Discovered new exit (range 15) 1710 | -10/Materials | Entered Subcaves 1711 | -10/Subcaves | Approached by a straggling Scientist 1761 | -10/Subcaves | Visited Clippyterm 1766 | -10/Subcaves | Learned Research machine intel 2071 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2087 | -10/Subcaves | Entered Scraptown 2261 | -7/Scraptown | Build established: Scavenger-Mutant 2307 | -7/Scraptown | Visited Shadow of the Wyrm 2326 | -7/Scraptown | Visited TADAMA 2339 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2366 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 2371 | -7/Scraptown | Learned Research terminal intel 2660 | -7/Scraptown | Build established: Mutant 2795 | -7/Scraptown | Visited Bundlers 2920 | -7/Scraptown | Visited UFD Registry 2920 | -7/Scraptown | Registered with UFD as "Gunmod" 2961 | -7/Scraptown | Visited Abandonware Association 3184 | -7/Scraptown | Visited Observation Area 3217 | -7/Scraptown | Visited Analyses Database 3251 | -7/Scraptown | Visited Junk Repository 3387 | -7/Scraptown | Visited Scrapoid Research Area 3430 | -7/Scraptown | Visited Modified Component R&D 4153 | -7/Scraptown | Discovered new exit (range 7) 4922 | -7/Scraptown | Met Optimus 4922 | -7/Scraptown | Accepted into 0bPrime 5064 | -7/Scraptown | Discovered new exit (range 3) 5069 | -7/Scraptown | Entered Factory 5069 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x5, Weapon x2 5080 | -5/Factory | Identified exit to Upper Caves 5322 | -5/Factory | Attached CPS modules to G-67 Veteran 5494 | -5/Factory | Loaded intel: 8 recycling unit locations 5578 | -5/Factory | Destroyed 7 combat bots 5584 | -5/Factory | Lost 4 parts (2n1u1w) 5596 | -5/Factory | Build established: Scavenger-Skirmisher 5723 | -5/Factory | Learned location of Protoforge (-2) 5820 | -5/Factory | Destroyed 9 combat bots 5824 | -5/Factory | Lost 11 parts (2p3n3u3w) 6097 | -5/Factory | Build established: Gunner 6222 | -5/Factory | System corruption reached 10% 6247 | -5/Factory | Core integrity fell below 50% 6270 | -5/Factory | Lost 5 parts (3n2w) 6292 | -5/Factory | Discovered new exit (range 8) 6324 | -5/Factory | Entered another Factory area 6324 | -4/Factory | Evolved 2 slots: Utility x2 6777 | -4/Factory | Identified exit to Upper Caves 6917 | -4/Factory | Spotted B-86 Titan 7073 | -4/Factory | Lost 6 parts (1n4u1w) 7108 | -4/Factory | System corruption reached 10% 7114 | -4/Factory | Discovered new exit (range 8) 7126 | -4/Factory | Entered Research 7126 | -3/Research | Evolved 2 slots: Utility x2 7127 | -3/Research | Loaded intel: 93 machine locations 7128 | -3/Research | Loaded intel: 22 terminal locations 7339 | -3/Research | Found Prototype Processor 7339 | -3/Research | Identified Spectral Analyzer 7403 | -3/Research | Loaded intel: 5 recycling unit locations 7520 | -3/Research | Lost 5 parts (2p3w) 7533 | -3/Research | Destroyed 8 combat bots 7600 | -3/Research | Spotted B-86 Titan 7628 | -3/Research | Destroyed B-86 Titan 7830 | -3/Research | Build established: Scavenger-Gunner 7983 | -3/Research | Garrison activated, responded to threat 8017 | -3/Research | Self-destructed Last Messages --------------- 08013_ Slug penetrates Wall. 08013_ Penetrated by Slug. 08013_ K-01 Serf collects debris. 08014_ Matter Neutralizer destroyed. 08014_ K-01 Serf collects debris. 08015_ Wall collapses. 08015_ G-67 Veteran suffers critical hit (Destroy). 08015_ Destroyed Flexi-carbon Leg. 08015_ C-30 ARC bursts open, deploying its payload. 08015_ H-77 Assassin unfolds itself. 08015_ Penetrated by Slug. 08015_ Slug penetrates Wall. 08015_ K-01 Serf destroyed. 08015_ K-01 Serf collects debris. 08016_ Hyp. Gauss Cannon+ destroyed. 08016_ K-01 Serf collects debris. 08016_ Slug penetrates Wall. 08016_ U-05 Engineer builds a Wall. 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"= ?????????????????? | | ???????????????????????? ] ????????????????? | | ??????????????????????? ???????????????? | | ??????????????????????? #?????????????? | | ???????????????????????##+##########?????????????" | | ???????????????????????? ??????????????????????" | | ??????????"""??????????? ??????????????????????" | | ??????????"""??????????? ??????????????????????" | | ??????????"""?????????? ??????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? ???????????????????????" | | ?????????????????????? ???????????????????????" | | ?????????????????????? ???????????????????????" | | ?????????????????????? ???????????????????????" | | ?????????????????????? ???????????????????????" | | """?????????????????? """""????????????????????? | | Y""?????????????????? """""????????????????????? | | ????????????????????? """""????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 34 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 12 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 32 Target Analysis 12 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 11 Defensive Hacking 12 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Seismic Detector | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Heat Sink | 77% | -10/Materials | Corrupted Studied --------- Hyp. Gauss Cannon | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntisysHoverCalibrator Manual? 0 Play Time 00:52:21 Cumulative 358.4 hours Start 2026.09.27 @ 12:28:34 End 2026.09.27 @ 15:25:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 395 Rogue 395 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 65 Gallery% 62 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0db6cd9-eb96-4948-a998-730c194210f0