Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.08 @ 14:17:56 Player: LameThyst Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (109) 545 Value Destroyed (3130) 3130 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (897) 897 TOTAL SCORE: 11072 Bonus ------- Follower Combat Kills 654 Aligned with FarCom 300 Friendly Fire -57 Cogmind --------- Core Integrity 0/1150 Matter 156/300 Energy 5/100 System Corruption 3% Temperature Cool (30) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ Advanced Heat Sink > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Gauss Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Advanced Signal Interpreter Improved Transmission Jammer Hacking Suite Experimental Hacking Suite System Shield > --- WEAPON ----------- Plasma Rifle Gauss Rifle Great Maul > --- INVENTORY -------- Heavy Ion Engine Advanced Heat Sink Advanced Heat Sink Improved Light Armor Plating Trap Reconfigurator Drone Bay Improved Arc Projector Autogun Tesla Bomb Launcher Long-range Missile Launcher [Rating: 90] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Improved Hover Unit Treads Improved Treads Leg Myomer Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Plasma Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Fac Fac Slots Evolved 12 | . . . 2 . . . 2 . . . 4 . 2 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 5 | . . . 1 . . . 1 . . . 1 . 1 1 Utility 5 | . . . 1 . . . 1 . . . 2 . 1 . Weapon 1 | . . . . . . . . . . . 1 . . . Parts Attached 121 | 9 14 2 7 10 1 . 24 7 2 . 8 22 6 9 Power 14 | 2 1 . 3 2 1 . 1 . . . 1 2 . 1 Engine 12 | 2 1 . 3 2 1 . . . . . 1 1 . 1 Core 2 | . . . . . . . 1 . . . . 1 . . Reactor . | . . . . . . . . . . . . . . . Propulsion 34 | 2 4 . 1 4 . . 6 4 1 . 1 8 1 2 Treads 5 | 2 . . 1 . . . 2 . . . . . . . Leg 9 | . . . . . . . . . . . . 8 1 . Wheel 12 | . 4 . . 4 . . 4 . . . . . . . Hover 8 | . . . . . . . . 4 1 . 1 . . 2 Flight . | . . . . . . . . . . . . . . . Utility 36 | 2 5 1 . 1 . . 10 1 . . 4 4 4 4 Device 19 | 1 1 1 . . . . 7 . . . 2 3 1 3 Storage 5 | 1 2 . . . . . 1 . . . 1 . . . Processor 2 | . . . . . . . . 1 . . . . 1 . Hackware 3 | . . . . . . . . . . . 1 . 1 1 Protection 7 | . 2 . . 1 . . 2 . . . . 1 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 37 | 3 4 1 3 3 . . 7 2 1 . 2 8 1 2 Energy Gun 7 | . . . . 1 . . 1 1 . . . 3 . 1 Energy Cannon 3 | . . . . 2 . . 1 . . . . . . . Ballistic Gun 16 | 3 2 1 3 . . . 1 1 1 . 1 2 . 1 Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . Launcher 6 | . 1 . . . . . 2 . . . 1 1 1 . Special Weapon 1 | . 1 . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . . . . 1 . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . . . . . . 1 . 1 1 Corrupted Parts 1 | . . . . . 1 . . . . . . . . . System Corruption 1 | . . . . . 1 . . . . . . . . . Parts Lost 61 | . . . . 5 . . 17 . 3 . 3 8 . 25 Power 4 | . . . . . . . 1 . . . . . . 3 Propulsion 22 | . . . . 1 . . 6 . 3 . 1 3 . 8 Utility 16 | . . . . 2 . . 4 . . . 1 1 . 8 Weapon 19 | . . . . 2 . . 6 . . . 1 4 . 6 Highest Loss Streak 21 | . . . . 3 . . 8 . 3 . 3 4 . 21 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Backups 15 | 2 15 24 24 24 23 24 24 5 4 5 5 8 9 8 Power 1 | . 1 2 2 1 2 2 1 . . . . 1 2 . Propulsion 3 | . 3 8 7 7 7 7 6 1 . . . . . . Utility 5 | . 5 8 7 8 8 9 7 1 1 1 1 3 3 3 Weapon 4 | 1 4 6 6 6 6 6 7 3 3 3 2 2 3 3 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 17 | . 1 . 2 4 1 . 3 3 . . . 3 . . Power 2 | . . . 1 . . . . . . . . 1 . . Propulsion 3 | . . . . 2 . . 1 . . . . . . . Utility 6 | . . . . . 1 . 2 2 . . . 1 . . Weapon 5 | . 1 . 1 2 . . . . . . . 1 . . Tool/Special 1 | . . . . . . . . 1 . . . . . . Average Slot Usage (%) 92 | . 99 100 99 98 100 100 92 99 83 81 69 92 99 77 Engine 9 | . 14 14 11 11 11 11 6 9 9 9 6 5 5 7 Treads 7 | . 14 14 11 11 11 11 15 . . . . . . . Leg 3 | . . . . . . . . . . . . 22 34 23 Wheel 11 | . 13 14 22 21 22 22 19 . . . . . . . Hover 5 | . . . . . . . . 35 20 18 10 3 . . Device 17 | . 9 14 10 19 22 22 18 25 27 27 18 15 11 12 Storage 8 | . 14 14 11 11 11 11 9 . . . 4 6 5 4 Processor 2 | . . . . . . . . 8 9 9 6 6 5 4 Hackware 1 | . . . . . . . . . . . 6 6 6 8 Protection 2 | . 4 . 11 2 . . 4 . . . . 3 8 . Energy Gun 1 | . . . . . . . 1 3 6 . . 4 2 3 Energy Cannon 2 | . . . . 3 11 11 3 . . . . . . . Ballistic Gun 13 | . 27 21 21 18 11 11 5 7 8 9 8 6 5 4 Impact Weapon 2 | . . . . . . . 3 7 2 9 6 4 5 4 Peak Build Rating 90 | 7 13 12 23 23 20 19 34 35 33 31 48 71 86 90 Average Rating 29 | 5 9 11 19 19 19 19 29 33 30 31 38 64 81 70 On Entrance 28 | . 7 13 11 23 19 19 19 19 33 31 31 48 69 82 Naked Turns 3 | . . . . . . . . . . . . . . 3 Heaviest Build 118 | 14 96 89 108 107 99 99 118 98 17 17 36 46 50 54 Greatest Support 135 | 40 40 12 24 32 32 32 44 28 28 14 27 120 135 135 Greatest Overweight (x) 11 | . 8 7 4 6 3 3 11 3 2 1 5 1 . 8 Average Overweight (x) 2 | . 7 7 3 3 3 3 4 . . 1 1 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 5 5 10 10 10 10 Average Capacity 17 | 7 24 25 25 25 25 25 25 6 5 5 8 10 10 9 Most Carried 25 | 6 24 25 25 25 25 25 25 23 5 5 7 10 10 10 Average Carried 15 | 3 15 24 24 24 23 24 24 5 4 4 5 8 9 8 Final Capacity 25 | 8 25 25 25 25 25 25 25 5 5 5 10 10 10 5 Final Carried 25 | 6 24 25 25 23 24 25 21 5 5 5 6 10 10 2 Class Distribution -------------------- 54% | Mutant 13% | Assassin 12% | Scavenger-Mutant 5% | Scout 4% | Scavenger-Assassin 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Scout | -8/Storage Skirmisher | -8/Recycling Assassin | -8/Scraptown Mutant | -6/Factory Commander-Mutant | -6/Extension Scavenger-Mutant | -5/Factory Scavenger-Assassin | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Fac Fac Matter Collected 3349 | 342 411 131 226 657 . 10 558 271 61 . 26 543 112 1 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3532 | 146 428 80 243 420 . . 727 152 143 . 224 435 506 28 Parts 206 | 9 39 2 17 25 . . 52 11 7 . 5 21 15 3 Haulers Intercepted 3 | . 1 . 1 . . . . . . . . . 1 . Recyclers Shooed 4 | . 2 . . . . . . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Fac Fac Combat Hostiles Destroyed 85 | . 13 . 7 15 . . 25 3 3 . 4 8 6 1 Guns 53 | . 13 . 5 7 . . 11 3 3 . 4 6 1 . Cannons 8 | . . . . 3 . . 5 . . . . . . . AOE 19 | . . . 2 5 . . 8 . . . . . 3 1 Classes Destroyed 16 | 2 6 . 1 2 . . 3 . . . . 1 . 1 Worker 5 | . 1 . . . . . . . . . 2 1 1 . Builder 4 | . . . . . . . 3 . . . . 1 . . Tunneler 5 | 4 1 . . . . . . . . . . . . . Hauler 3 | . 1 . 1 . . . . . . . . . 1 . Recycler 3 | 1 . 1 . . . . . . . . 1 . . . Operator 2 | . 1 . . . . . . . . . . . 1 . Watcher 3 | . 2 . . . . . 1 . . . . . . . Swarmer 35 | . 9 . 4 5 . . 11 . . . 4 1 1 . Grunt 31 | . 4 . 1 8 . . 11 . . . . 2 5 . Brawler 1 | . . . . 1 . . . . . . . . . . Sentry 12 | . . . 2 . . . . 3 3 . . 4 . . Specialist 2 | . . . . . . . 2 . . . . . . . Programmer 1 | . . . . . . . . . . . . . . 1 Heavy 1 | . . . . . . . 1 . . . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . Assembled 1 | . . . . 1 . . . . . . . . . . Best Kill Streak 7 | 2 7 1 5 3 . . 6 2 3 . 7 2 6 1 Combat Bots Only 6 | . 5 . 5 3 . . 6 2 3 . 4 2 5 1 Max Kills in Single Turn 3 | 1 2 1 2 3 . . 2 1 1 . 3 1 1 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . Exploded 3 | . . . 2 3 . . 2 . . . . . 1 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Fac Fac Hostile Shots Fired 829 | . 106 . 49 61 . . 185 12 24 . 28 185 22 157 Missed 259 | . 30 . 12 16 . . 57 2 5 . 7 60 10 60 Hits 570 | . 76 . 37 45 . . 128 10 19 . 21 125 12 97 Melee 1 | . . . . . . . . . . . . 1 . . Projectile 569 | . 76 . 37 45 . . 128 10 19 . 21 124 12 97 AOE 5 | . . . . 1 . . 4 . . . . . . . Critical Strikes 18 | . 1 . 1 . . . 4 . 1 . . 1 . 10 Damage Taken 9189 | . 683 39 378 615 . . 2586 147 282 . 430 1239 296 2494 Core 2232 | . 117 . 48 105 . . 263 61 91 . 170 186 39 1152 Absorbed by Shields 85 | . . . . . . . . . . . . 85 . . Regen/Repaired (Parts) 165 | . 90 . . . . . . 75 . . . . . . Core Remaining (%) 65 | 100 . 53 . . . 61 . . . 24 . 58 96 . Volleys Fired 269 | 13 59 1 22 29 . . 71 7 8 . 6 35 12 6 Largest 3 | 2 2 2 2 2 . . 2 2 2 . 2 3 2 2 Hottest 128 | 40 120 50 50 79 . . 105 81 81 . 53 128 103 103 Shots Fired 493 | 26 116 2 44 56 . 1 116 14 16 . 12 67 15 8 Gun 402 | 26 113 1 43 35 . 1 65 14 16 . 12 64 6 6 Cannon 62 | . . . . 18 . . 44 . . . . . . . Launcher 26 | . . 1 1 3 . . 7 . . . . 3 9 2 Special 3 | . 3 . . . . . . . . . . . . . Kinetic 336 | 26 113 1 43 34 . 1 51 7 8 . 12 34 3 3 Thermal 112 | . 3 . . . . . 58 7 8 . . 30 3 3 Explosive 17 | . . 1 1 3 . . 7 . . . . 3 . 2 Electromagnetic 28 | . . . . 19 . . . . . . . . 9 . Robot Hit Streak 15 | 8 5 . 10 15 . 5 11 13 9 . 3 15 6 1 Robot Miss Streak 7 | 2 7 2 3 3 . . 3 2 3 . 5 5 6 3 Penetration Max 1 | . . . . . . . . . . . . . 1 . Secondary Targets 7 | . 3 . . 1 . . 2 . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 . . . 1 . . . Shots Hit Robots 318 | 18 58 . 27 37 . 1 85 11 10 . 7 53 10 1 Core Hits 183 | 8 27 2 12 20 . 1 41 6 6 . 10 35 12 3 Critical Kills 2 | . . . . . . . . . . . 2 . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 . . Critical Strikes 10 | . . . . . . . 3 . . . 2 4 1 . Burn 4 | . . . . . . . 1 . . . . 2 1 . Destroy 3 | . . . . . . . . . . . 2 1 . . Blast 2 | . . . . . . . 2 . . . . . . . Smash 1 | . . . . . . . . . . . . 1 . . Melee Attacks 48 | . . . . . . . 20 7 . . 3 10 2 6 Impact 48 | . . . . . . . 20 7 . . 3 10 2 6 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 9239 | 192 751 43 567 885 . 13 2400 201 185 . 451 1784 1030 737 Guns 4127 | 192 751 . 359 335 . 13 704 201 185 . 201 1061 107 18 Cannons 1008 | . . . . 248 . . 760 . . . . . . . Explosions 3485 | . . 43 208 302 . . 671 . . . 250 402 923 686 Melee 586 | . . . . . . . 265 . . . . 321 . . Ramming 33 | . . . . . . . . . . . . . . 33 Kinetic 3205 | 192 751 . 359 320 . 13 628 129 128 . 201 405 61 18 Thermal 2734 | . . . . . . . 836 72 57 . 250 656 248 615 Explosive 1697 | . . 43 208 302 . . 671 . . . . 402 . 71 Electromagnetic 984 | . . . . 263 . . . . . . . . 721 . Impact 586 | . . . . . . . 265 . . . . 321 . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . 1 1 . . . . . . 1 3 Average Corruption 1 | . . . . . 1 1 . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 3 | . . . . . . 3 . . . . . . . . Message Errors 1 | . . . . . . 1 . . . . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . . . Misfires 1 | . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 474 | . . . 10 18 . . 20 . . . 93 57 . 276 Projectiles 10 | . . . . . . . 4 . . . . 6 . . Explosions 415 | . . . 10 18 . . 7 . . . 93 11 . 276 Melee 49 | . . . . . . . 9 . . . . 40 . . Knockbacks 12 | . . . . . . . 10 . . . . 2 . . Impact 1 | . . . . . . . . . . . . 1 . . Kinetic 7 | . . . . . . . 7 . . . . . . . Secondary 4 | . . . . . . . 3 . . . . 1 . . Self-Inflicted Damage 624 | . . 39 . 34 . . 90 . . . 121 . 72 268 Shots 12 | . . 1 . 1 . . 2 . . . 2 . 3 3 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 320 | . 40 10 32 280 . . 318 116 205 . 320 196 . 5 Average Temperature 61 | . 9 7 11 91 . . 68 51 118 . 167 45 . 5 Received Heat Transfer 2097 | . 156 . 105 281 . . 699 54 99 . . 373 72 258 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 1 . . . . 1 3 . Combat Hostiles 4 | . . . . . . . 1 . . . . 1 2 . Parts Fried 8 | . . . . . . . 1 . . . . 2 5 . Impact Corruptions 4 | . . . . . . . 2 . . . . 2 . . Robots Melted 1 | . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . Parts Melted 7 | . . . . 1 . . 3 1 . . . 1 . 1 Heat Transferred 4548 | . . . . . . . 1665 185 148 . 150 1650 400 350 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Fac Fac Maximum Alert Level 1 | . . . . . . . 1 . . . 1 1 1 . Low Security (%) 85 | 100 100 100 100 100 . 100 52 100 100 . 93 52 46 100 Level 1 14 | . . . . . . . 47 . . . 6 47 53 . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 398 | 5 120 38 137 141 . . 315 124 109 . 223 398 269 121 Initial 184 | . . 38 . 24 . . . 117 19 . . 48 184 121 Average 77 | . 27 9 90 32 . . 146 36 32 . 85 199 177 44 Influence Increases 4081 | 25 404 14 250 414 . . 749 156 185 . 299 1018 385 182 Destroy 0b10 Robot/C 2120 | . 260 . 140 300 . . 500 60 60 . 80 460 240 20 Destroy 0b10 Robot/NC 140 | 25 30 5 5 . . . 20 . . . 15 20 20 . Destroy Leader 326 | . 46 . 32 50 . . 72 30 . . 10 54 32 . Allied During Kill 350 | . . . . 20 . . . . . . . 298 32 . Trap Triggered on 0b10 50 | . . . . . . . 10 . . . 40 . . . Successful Hack 97 | . 50 . . . . . . 16 5 . 3 18 5 . Select Force Hacks 120 | . . . . . . . . . 120 . . . . . Disable Machine 315 | . . . 30 . . . 30 . . . 135 45 30 45 Destroy Structure 278 | . 3 9 13 29 . . 72 5 . . 16 33 26 72 Partial Spotted 60 | . . . . . . . . 45 . . . . . 15 Lose Combat Pursuer 225 | . 15 . 30 15 . . 45 . . . . 90 . 30 Influence Decreases 4015 | 25 305 113 188 411 65 . 471 382 227 10 200 741 512 365 Entered New Map 739 | . . 61 . 38 65 . . 161 33 10 . 51 192 128 Time Decay 2186 | 25 305 52 188 313 . . 300 131 65 . 170 372 130 135 Lost Part 410 | . . . . 20 . . 170 . 30 . 30 58 . 102 Lost Ally 340 | . . . . 40 . . . . . . . 260 40 . Purge Threat 340 | . . . . . . . 1 90 99 . . . 150 . Squads Dispatched 14 | . 2 . . . . . 3 . . . 1 3 2 3 Investigation 2 | . . . . . . . . . . . . 1 1 . Extermination 2 | . . . . . . . . . . . 1 . . 1 Reinforcement 10 | . 2 . . . . . 3 . . . . 2 1 2 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Fac Fac Distress Signals 7 | . 1 . 1 . . . 3 . . . 1 1 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 161 | . 23 . 11 15 . . 42 4 3 . 6 33 15 9 Peak Tracking Total 9 | . 6 . 5 3 . . 9 2 3 . 4 6 5 8 Tactical Retreats 12 | . 1 . 2 1 . . 2 . . . . 4 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Fac Fac Traps Triggered 5 | . 2 . . . . . . . . . 3 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 5 | . . . . . . . 1 . . . 4 . . . Traps Reconfigurated 14 | . . . . . . . 6 1 . . 7 . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . 1 . . . 4 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Fac Fac Machines Disabled 21 | . . . 2 . . . 2 . . . 9 3 2 3 Max in Single Turn 9 | . . . 1 . . . 1 . . . 9 1 1 2 Garrison Access 1 | . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Fac Fac Machines Accessed 43 | . 8 . 2 . 2 . 3 8 8 1 2 6 2 1 Terminals 29 | . 6 . 2 . . . 2 7 4 . 1 5 2 . Fabricators 2 | . . . . . . . . . . . 1 . . 1 Repair Stations 3 | . 1 . . . . . . 1 . . . 1 . . Recycling Units 5 | . 1 . . . . . . . 4 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Total Hacks 97 | . 29 . 4 . 2 . 4 18 16 1 2 14 4 3 Successful 53 | . 20 . 2 . 2 . 3 11 7 1 1 4 2 . Failed 44 | . 9 . 2 . . . 1 7 9 . 1 10 2 3 Catastrophic 6 | . . . . . . . 1 . 2 . 1 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 49 | . 16 . 4 . 1 . 1 11 8 . 1 . 4 3 Terminals 72 | . 21 . 4 . . . 3 16 11 . 1 12 4 . Fabricators 4 | . . . . . . . . . . . 1 . . 3 Repair Stations 7 | . 3 . . . . . . 2 . . . 2 . . Recycling Units 10 | . 5 . . . . . . . 5 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Terminal Hacks 24 | . 6 . . . 2 . 2 4 3 1 1 4 1 . Record 2 | . . . . . 1 . . . . 1 . . . . Prototype ID Bank 5 | . 4 . . . . . . . 1 . . . . . Open Door 5 | . . . . . . . . . . . 1 4 . . Branch Access Points 2 | . . . . . . . . 1 1 . . . . . Unreport Threat 4 | . . . . . . . 1 1 1 . . . 1 . Locate Traps 4 | . 1 . . . . . 1 2 . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 5 | . 3 . . . . . . 2 . . . . . . Scan Component 3 | . 2 . . . . . . 1 . . . . . . Repair 2 | . 1 . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . Unauthorized Hacks 23 | . 11 . 2 . . . . 5 4 . . . 1 . Terminals 17 | . 9 . 2 . . . . 5 . . . . 1 . Assimilate 1 | . . . . . . . . . . . . . 1 . Botnet 4 | . 4 . . . . . . . . . . . . . Skim 12 | . 5 . 2 . . . . 5 . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . . . . . 4 . . . . . Reject 1 | . 1 . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . Tunnel 4 | . . . . . . . . . 4 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 30 | . 7 . 2 . . . 2 6 5 . 1 4 2 1 Full Trace Events 6 | . . . . . . . . . 4 . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . 1 . . . . . . Time 64 | . 13 . . . . . . 51 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . 11 . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Fac Fac Total Allies 21 | . . . . 3 . . . . . . . 18 . . Largest Group 14 | . . . . 3 . . . . . . . 14 3 . Highest-Rated Group 561 | . . . . 40 . . . . . . . 561 221 . Highest-Rated Ally 159 | . . . . 16 . . . . . . . 159 159 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 144 | . . . . 7 . . . . . . . 116 21 . Total Damage 2891 | . . . . 63 . . . . . . . 2494 334 . Kills 25 | . . . . 1 . . . . . . . 17 7 . Allies Corrupted 1 | . . . . 1 . . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Fac Fac Active Infowar (turns) 8683 | 94 1143 209 232 1242 653 384 847 561 207 963 704 929 189 326 Sensors 2887 | . . . . . . . 525 561 207 963 333 . . 298 Structural 5796 | . . 2 189 1242 653 384 847 555 207 963 699 55 . . Seismic 4587 | 94 1143 207 230 1107 653 384 655 . . . . . . 114 Triangulation 1152 | . . . . . . . . . . . 41 929 182 . Jamming 314 | . . . . . . . . . . . . . 12 302 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Fac Fac Turns Passed 10312 | 228 1648 209 417 1337 653 384 1423 568 207 963 704 929 272 370 Spaces Moved 5707 | 111 583 101 216 544 447 265 689 336 177 821 387 559 161 310 Core 93 | 2 . . . . . . . . . . . . . 91 Treads 168 | 109 54 . . 1 . . 4 . . . . . . . Legs 876 | . . . . . . . . . . . . 503 161 212 Wheels 2786 | . 529 101 216 543 447 265 685 . . . . . . . Hover 1784 | . . . . . . . . 336 177 821 387 56 . 7 Flight . | . . . . . . . . . . . . . . . Fastest Speed 36 | 50 160 195 135 130 145 145 110 48 48 116 111 110 120 36 Average Speed 139 | 158 215 195 141 139 145 145 156 51 100 116 168 119 120 99 Slowest Speed 480 | 160 480 195 150 480 145 145 480 228 180 116 360 190 120 450 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . 1 . . . . 1 . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 7 82 21 22 84 91 42 55 32 42 53 12 59 8 10 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 8 | . . . . . 1 . . 3 4 . . . . . Known Exits Taken 9 | . . 1 . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . . . . Scrap Searched 7 | . . 1 . 1 . 1 . . . 4 . . . . Spaces Dug 37 | . 3 . . . . . 11 5 . . 3 . 2 13 Terrain Destroyed 270 | . 3 10 11 31 . . 89 5 . . 22 40 11 48 Melee 21 | . . . . . . . 6 5 . . 3 . 2 5 Projectile 20 | . 3 . . . . . 15 . . . . 1 1 . AOE 229 | . . 10 11 31 . . 68 . . . 19 39 8 43 Terrain Rammed 1 | . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . . . 1 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Fac Fac Total 7503 | 136 855 111 283 1060 452 265 886 707 189 834 415 739 220 351 Wait 1028 | . 161 2 8 433 . . 40 327 . 8 . 15 30 4 Move 5693 | 110 582 100 215 543 446 264 688 335 176 820 386 558 160 310 Hop . | . . . . . . . . . . . . . . . Pick Up 86 | 4 22 2 7 13 3 1 13 2 . 3 1 10 4 1 Fast Attach 45 | 7 3 . 2 1 . . 4 . 1 . 11 10 2 4 Attach 51 | . 1 . 2 6 . . 13 7 1 . 2 6 3 10 Detach 10 | . . . . . . . . 2 1 . 1 3 . 3 Swap 116 | 2 18 4 16 23 1 . 23 9 2 . 3 9 3 3 Drop 83 | . 9 2 11 12 2 . 14 11 . 3 2 10 4 3 Fire 269 | 13 59 1 22 29 . . 71 7 8 . 6 35 12 6 Melee 48 | . . . . . . . 20 7 . . 3 10 2 6 Ram 1 | . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 73 | . . . . . . . . . . . . 73 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling (discovered 2 exits: Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x3 / Low / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -5/Factory -4/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 229 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 589 | -10/Materials | Discovered new exit (range 13) 1103 | -10/Materials | Discovered new exit (range 8) 1437 | -10/Materials | Repaired Lgt. Treads 1450 | -10/Materials | Discovered new exit (range 11) 1546 | -10/Materials | Identified exit to Materials 1607 | -10/Materials | Learned Storage terminal intel 1658 | -10/Materials | Loaded intel: 18 trap records 1763 | -10/Materials | Discovered new exit (range 15) 1877 | -10/Materials | Entered Mines 2086 | -10/Mines | Entered Materials 2086 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2087 | -9/Materials | Identified exit to Materials 2398 | -9/Materials | Discovered new exit (range 7) 2503 | -9/Materials | Entered Mines 2524 | -9/Mines | Assembled infested the area 2651 | -9/Mines | Discovered exit to Materials (range 4) 3201 | -9/Mines | Discovered exit to Materials (range 6) 3312 | -9/Mines | Learned Materials interactive machine intel 3312 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3369 | -9/Mines | Lost 3 parts (1n2u) 3510 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3833 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3833 | -9/Mines | Discovered new exit (range 6) 3840 | -9/Mines | Entered Exiles 3861 | -9/Exiles | Discovered new exit (range 15) 3888 | -9/Exiles | Met 8R-AWN 3914 | -9/Exiles | Met EX-HEX 3955 | -9/Exiles | Met EX-BIN 3972 | -9/Exiles | Aligned with FarCom system 3974 | -9/Exiles | Given EX-Vault access code 4007 | -9/Exiles | Opened EX-Vault 4019 | -9/Exiles | Found Trap Reconfigurator 4046 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4088 | -9/Exiles | Met EX-DEC 4098 | -9/Exiles | Learned location of Zion (-7) 4170 | -9/Exiles | Visited The Gauntlet 4477 | -9/Exiles | Discovered new exit (range 11) 4493 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 4493 | -9/Exiles | Entered Mines 4536 | -8/Mines | Discovered exit to Materials (range 10) 4778 | -8/Mines | Build established: Scavenger-Mutant 4877 | -8/Mines | Entered Materials 4877 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4878 | -8/Materials | Identified exit to Storage 4879 | -8/Materials | Loaded intel: 19 interactive machine locations 5459 | -8/Materials | Discovered new exit (range 13) 5727 | -8/Materials | Lost 8 parts (1p4n1u2w) 6022 | -8/Materials | Build established: Mutant 6300 | -8/Materials | Entered Storage 6301 | -8/Storage | Identified exit to Recycling 6302 | -8/Storage | Loaded intel: 14 terminal locations 6328 | -8/Storage | Lost 8 parts (2n2u4w) 6467 | -8/Storage | Core integrity fell below 50% 6573 | -8/Storage | Learned location of 2 exits from Factory 6616 | -8/Storage | Build established: Scout 6621 | -8/Storage | Learned location of 1 exit from Extension 6626 | -8/Storage | Repaired Imp. Assault Rifle 6693 | -8/Storage | Learned Factory emergency access door positions 6716 | -8/Storage | Learned location of 1 exit from Lower Caves 6740 | -8/Storage | Identified exit to Factory 6866 | -8/Storage | Used back door to open Recycling access 6868 | -8/Storage | Entered Recycling 6869 | -8/Recycling | Identified exit to Factory 6936 | -8/Recycling | Lost 3 parts (3n) 7047 | -8/Recycling | Scanned before Scraplab entrance 7060 | -8/Recycling | Discovered new exit (range 11) 7063 | -8/Recycling | Entered Scraplab 7073 | -8/Recycling | Identified exit to Scraptown 7075 | -8/Recycling | Entered Scraptown 7297 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7313 | -8/Scraptown | Build established: Assassin 7436 | -8/Scraptown | Visited CPS Storage 7458 | -8/Scraptown | Visited Shadow of the Wyrm 7478 | -8/Scraptown | Visited Comm Corps 7536 | -8/Scraptown | Visited Cyclists 7783 | -8/Scraptown | Visited Cave Peace 7822 | -8/Scraptown | Visited SPCMW 7847 | -8/Scraptown | Turned away by UFD registrar 7855 | -8/Scraptown | Visited Awakened 8038 | -8/Scraptown | Entered Factory 8038 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 8039 | -6/Factory | Identified exit to Factory 8040 | -6/Factory | Identified exit to Extension 8040 | -6/Factory | Identified exit to Lower Caves 8388 | -6/Factory | Discovered exit to Factory (range 16) 8402 | -6/Factory | Lost 3 parts (1n1u1w) 8514 | -6/Factory | Found Prototype Launcher 8514 | -6/Factory | Identified Scatter Rocket Array 8671 | -6/Factory | Build established: Mutant 8742 | -6/Factory | Entered Extension 8829 | -6/Extension | Lost 4 parts (1n1u2w) 8948 | -6/Extension | Rescued a captive Derelict 8948 | -6/Extension | Rescued a captive Derelict 9119 | -6/Extension | Rescued A7 9309 | -6/Extension | Rescued a captive Derelict 9310 | -6/Extension | Rescued a captive Derelict 9324 | -6/Extension | Spotted B-75 Beast 9327 | -6/Extension | Spotted B-75 Beast 9342 | -6/Extension | Build established: Commander-Mutant 9352 | -6/Extension | Destroyed B-75 Beast 9353 | -6/Extension | Lost 4 allies 9368 | -6/Extension | Allies destroyed B-75 Beast 9409 | -6/Extension | Lost 6 allies 9514 | -6/Extension | Rescued a captive Derelict 9516 | -6/Extension | Rescued a captive Derelict 9640 | -6/Extension | Discovered new exit (range 15) 9641 | -6/Extension | Discovered exit to Factory (range 15) 9671 | -6/Extension | Disrupted transfer network 9671 | -6/Extension | Entered Factory 9671 | -5/Factory | Accompanied by 3 allies (A7) 9671 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9695 | -5/Factory | Build established: Scavenger-Mutant 9780 | -5/Factory | Found Prototype Launcher 9780 | -5/Factory | Identified Tesla Bomb Launcher 9881 | -5/Factory | Discovered new exit (range 5) 9887 | -5/Factory | Identified exit to Factory 9943 | -5/Factory | Entered another Factory area 9943 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 10089 | -4/Factory | Found Prototype Hackware 10089 | -4/Factory | Identified Exp. Hacking Suite 10251 | -4/Factory | Core integrity fell below 50% 10278 | -4/Factory | Core integrity fell below 20% 10301 | -4/Factory | Lost 21 parts (3p6n7u5w) 10313 | -4/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 10312_ System corrupted by crushing effect (+2). 10312_ Adv. Heat Sink broken. 10312_ Destabilizing: Short circuit. 10312_ Imp. Linear Gravjet broken. 10312_ Destabilizing: Short circuit. 10312_ Broken Imp. Linear Gravjet destroyed. 10312_ Destroyed Broken Imp. Linear Gravjet. 10312_ Destroyed Tesla Rifle. 10312_ Destroyed Antigrav System. 10312_ Power Conduit explodes. 10312_ Destroyed Tesla Rifle. 10312_ Destroyed Adv. Particle Charger. 10312_ Autogun destroyed. 10312_ Destroyed Autogun. 10312_ Imp. Linear Gravjet destroyed. 10312_ Destroyed Imp. Linear Gravjet. 10312_ Destroyed Hpw. Shock Rifle. 10312_ Mic. Fission Core melted. 10312_ P-70 Sage destroyed. 10312_ Destroyed Adv. Cooling System. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ??? ?????????????????????????????????# | | ??# #????????????????????????????????# ! | | ??# #????????????????????????????????# | | ??# #????????????????????????????????# | | ??# #????????????????????????????????# | | ??# #????????????????????????????????# | | ??# #????????????????????????????????# | | ??# #????????????????????????????????# | | ?# #????????????????????????????????# | | ?# ^ #????????????????????????????????# | | ??# ######################################+### | | ??# | | ??# | | ??# | | ### | | A | | Ax | | | | ############### ;;;;##############+### | | #???????????# ## # | | #########???????????# ## " " " " " # | | #??????????????## ## " " " " " # | | #??????????????# x p ## " " " " " # | | """ #???????????????# @ ## " " " " " !# | | """ #??????????????# ;%! ## " " " " " # | | " #??????????????## ;! ## " " " " " # | | "F" #???????????????# ; = ## " " " " " # | | """ #???????????????# ; ## " " " " " # | | #???????????????### ## " " " " " # | | #####?????????????????# """"""""" ## # | | ??????????????????????# ##! + | | ??????????????????????############################ | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 600 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 26 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 35% | -10/Materials Imp. Assault Rifle | 46% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantClaymoresCharger Manual? 0 Play Time 01:46:11 Cumulative 119.4 hours Start 2025.08.07 @ 14:03:54 End 2025.08.08 @ 14:17:56 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 131 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 44 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b3dc204b-5e40-41c6-a591-e1ea38b5afce