Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.30 @ 15:45:05 Player: Dosh Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (172) 860 Value Destroyed (4546) 4546 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 9566 Bonus ------- High Alert Combat Kills 470 Follower Combat Kills 110 Aligned with FarCom 300 Friendly Fire -380 Cogmind --------- Core Integrity 0/700 Matter 281/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Faulty Cooled Deuterium Engine Large Battery (200) Component Analysis Suite Heavy Machine Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Large Storage Unit Weight Redist. System Transport Network Coupler Hacking Suite System Shield Improved Trap Extractor > --- WEAPON ----------- Heavy Missile Launcher Longsword +1 > --- INVENTORY -------- Cooled Deuterium Engine Gravmag System Gravmag System Coolant Injector Large Battery Improved Melee Analysis Suite Microactuators Microactuators Hardened Medium Armor Plating Hacking Suite Component Analysis Suite Improved EM Pulse Cannon Improved EM Pulse Cannon Katana [Rating: 51] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Weight Redist. System Storage High-capacity Storage Unit Processor Machine Analyzer Hackware System Shield Protection Hardened Light Armor Plating Weapon EM Pulse Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Impact Weapon Heavy Mace Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . . . 2 . Utility 4 | . . . 2 . . . . 2 Weapon . | . . . . . . . . . Parts Attached 124 | 6 11 11 20 4 . 2 49 21 Power 13 | 1 2 . 1 1 . . 5 3 Engine 13 | 1 2 . 1 1 . . 5 3 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 35 | 2 3 3 6 . . . 18 3 Treads 27 | 2 3 2 6 . . . 14 . Leg . | . . . . . . . . . Wheel 1 | . . 1 . . . . . . Hover 7 | . . . . . . . 4 3 Flight . | . . . . . . . . . Utility 37 | 1 3 3 7 . . 1 11 11 Device 8 | . . 1 . . . . . 7 Storage 5 | 1 2 . . . . . 2 . Processor 2 | . . . 1 . . . . 1 Hackware 2 | . . . . . . . . 2 Protection 20 | . 1 2 6 . . 1 9 1 Artifact . | . . . . . . . . . Weapon 39 | 2 3 5 6 3 . 1 15 4 Energy Gun 9 | 1 . 2 1 . . . 5 . Energy Cannon 10 | . 1 1 3 1 . 1 2 1 Ballistic Gun 8 | 1 2 2 1 1 . . . 1 Ballistic Cannon . | . . . . . . . . . Launcher 6 | . . . . 1 . . 4 1 Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . 1 . . . 1 . Slashing Weapon 4 | . . . . . . . 3 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . 1 . . . . . 3 1 Corrupted Parts 1 | . . . . . . . 1 . System Corruption 1 | . . . . . . . 1 . Parts Lost 41 | . 1 5 5 2 . 2 10 16 Power 6 | . . . 1 1 . . 2 2 Propulsion 10 | . 1 2 . . . . 2 5 Utility 11 | . . . 2 . . 1 2 6 Weapon 14 | . . 3 2 1 . 1 4 3 Highest Loss Streak 16 | . 1 4 2 1 . 1 3 16 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 95 | . 96 97 95 99 100 100 94 84 Engine 10 | . 14 14 11 10 11 11 8 6 Treads 23 | . 26 24 21 22 22 22 30 . Hover 2 | . . . . . . . 1 26 Storage 12 | . 26 15 11 11 11 11 9 7 Processor 7 | . . . 10 11 11 11 9 4 Hackware 1 | . . . . . . . . 13 Protection 14 | . . 12 17 22 22 22 16 3 Energy Gun 2 | . . 5 6 . . . 2 . Energy Cannon 8 | . 5 . 8 10 11 20 8 . Ballistic Gun 7 | . 21 19 6 10 11 1 . . Slashing Weapon 1 | . . . . . . . 4 7 Naked Turns 43 | . . . . . . . . 43 Heaviest Build 74 | 13 74 74 67 63 63 70 73 43 Greatest Support 88 | 40 40 40 43 43 43 43 88 38 Greatest Overweight (x) 7 | . 3 7 1 1 1 1 4 4 Average Overweight (x) . | . . 1 1 1 1 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 15 Average Capacity 18 | 7 15 20 20 20 20 20 19 14 Most Carried 20 | 1 14 16 20 20 20 20 20 15 Average Carried 15 | . 7 12 16 19 19 18 18 13 Final Capacity 20 | 8 20 20 20 20 20 20 15 5 Final Carried 20 | 1 14 13 20 19 20 18 14 4 Class Distribution -------------------- 90% | Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Matter Collected 2056 | 201 416 177 221 75 . 21 696 249 Remotely . | . . . . . . . . . Salvage Created 6242 | . 1198 240 1512 172 . 97 2488 535 Parts 347 | . 62 3 98 19 . 9 131 25 Haulers Intercepted 13 | . 2 . 4 . . . 5 2 Recyclers Shooed 5 | . 2 . 1 . . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 123 | . 20 10 26 9 . 4 43 11 Melee 16 | . . 1 2 . . . 7 6 Guns 27 | . 13 5 6 1 . 1 1 . Cannons 42 | . 3 4 16 3 . 1 15 . AOE 31 | . 4 . 1 4 . 2 15 5 Classes Destroyed 18 | . 8 2 2 1 . . 3 2 Worker 8 | . 1 . 1 . . . 6 . Builder 2 | . . . . . . . 2 . Tunneler 3 | . . . 1 1 . . 1 . Hauler 13 | . 2 . 4 . . . 5 2 Recycler 9 | . 6 . 1 . . . 2 . Mechanic 2 | . 1 . . . . . . 1 Operator 8 | . 1 . 5 . . . 2 . Watcher 12 | . 2 . 3 . . . 5 2 Swarmer 37 | . 9 . 8 8 . 3 6 3 Grunt 45 | . 11 1 10 . . . 23 . Brawler 5 | . . . . 1 . . 4 . Duelist 1 | . . . . . . . 1 . Protector 2 | . . . . . . . 1 1 Sentry 17 | . . . 8 . . . 8 1 Specialist 3 | . . . . . . . . 3 Hunter 2 | . . . . . . 1 . 1 Programmer 2 | . . . . . . . . 2 Assembled 9 | . . 9 . . . . . . Thug 1 | . . . 1 . . . . . Guerrilla 1 | . . 1 . . . . . . Best Kill Streak 8 | . 7 8 6 4 . 3 7 7 Combat Bots Only 8 | . 5 8 6 4 . 3 6 5 Max Kills in Single Turn 4 | . 4 1 2 2 . 2 4 4 Gunslinging 1 | . 1 . . . . . . . Exploded 3 | . 2 . 1 2 . 2 2 3 Melee 1 | . . 1 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Damage Taken 7068 | . 575 813 1148 277 . 192 1950 2113 Core 1108 | . 78 141 67 35 . . 84 703 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 157 | . . . 75 . . . 82 . Core Remaining (%) 67 | 100 . 12 . . . 74 84 . Volleys Fired 300 | . 57 23 94 17 . 4 94 11 Largest 2 | . 2 2 2 2 . 2 2 1 Hottest 126 | . 76 76 108 83 . 126 126 69 Shots Fired 513 | . 114 37 179 31 . 8 133 11 Gun 270 | . 96 28 102 14 . 2 26 2 Cannon 217 | . 18 9 77 14 . 6 91 2 Launcher 26 | . . . . 3 . . 16 7 Special . | . . . . . . . . . Kinetic 178 | . 89 23 48 14 . 2 . 2 Thermal 24 | . . . . . . . 24 . Explosive 19 | . . . . 3 . . 9 7 Electromagnetic 292 | . 25 14 131 14 . 6 100 2 Robot Hit Streak 12 | . 12 6 7 6 . 4 11 7 Robot Miss Streak 7 | . 7 3 4 2 . 2 5 2 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 365 | . 74 24 104 18 . 6 109 30 Core Hits 221 | . 36 18 49 12 . 6 75 25 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 8 | . 1 . . . . . 6 1 Burn 3 | . . . . . . . 3 . Destroy 1 | . 1 . . . . . . . Sever 4 | . . . . . . . 3 1 Melee Attacks 64 | . . . 6 . . . 27 31 Impact 8 | . . . 6 . . . 2 . Slashing 56 | . . . . . . . 25 31 Piercing . | . . . . . . . . . Sneak Attacks 9 | . . . . . . . 7 2 Combat Hostiles 1 | . . . . . . . . 1 Follow-up Attacks 1 | . . . . . . . 1 . Damage Inflicted 14910 | . 1863 387 2858 617 . 191 6231 2763 Guns 2066 | . 745 229 684 74 . 6 285 43 Cannons 4198 | . 428 150 1481 235 . 104 1749 51 Explosions 5426 | . 684 . 417 284 . 77 2538 1426 Melee 3073 | . . . 251 . . . 1605 1217 Ramming 147 | . 6 8 25 24 . 4 54 26 Kinetic 1166 | . 703 196 144 74 . 6 . 43 Thermal 1904 | . 82 . 417 . . 77 1328 . Explosive 3470 | . 602 . . 284 . . 1158 1426 Electromagnetic 5150 | . 470 183 2021 235 . 104 2086 51 Impact 337 | . . . 251 . . . 86 . Slashing 2736 | . . . . . . . 1519 1217 Piercing . | . . . . . . . . . Highest Corruption 8 | . . 2 . . . . 8 8 Average Corruption 3 | . . 2 . . . . 5 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 81 | . . 11 . . . . 57 13 Message Errors 19 | . . 1 . . . . 16 2 Matter Fused 16 | . . 3 . . . . 10 3 Heat Flow Errors 7 | . . . . . . . 5 2 Energy Discharges 12 | . . 4 . . . . 8 . Data Loss (minor) 15 | . . 2 . . . . 9 4 Data Loss (major) 7 | . . 1 . . . . 4 2 Misfires 1 | . . . . . . . 1 . Alerts 1 | . . . . . . . 1 . Weapon Failures 3 | . . . . . . . 3 . Overload Shots . | . . . . . . . . . Overflow Damage 1000 | . 142 . 96 14 . . 534 214 Projectiles 130 | . 37 . 49 . . . 44 . Explosions 398 | . 105 . . 14 . . 254 25 Melee 472 | . . . 47 . . . 236 189 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 874 | . 58 4 55 . . 39 601 117 Shots 20 | . 1 . 1 . . 1 13 4 Rammed 22 | . 1 1 4 3 . 2 10 1 Targets Rammed 23 | . 1 1 5 3 . 2 10 1 Kicked . | . . . . . . . . . Crushed 1 | . . . 1 . . . . . Highest Temperature 414 | . 72 165 348 120 . 162 414 272 Average Temperature 93 | . 19 78 91 48 . 61 115 102 Received Heat Transfer 1490 | . 138 305 327 6 . 81 531 102 Effects 7 | . . . 2 . . . 5 . Energy Bleed 3 | . . . 2 . . . 1 . Interference 2 | . . . . . . . 2 . Matter Decay 1 | . . . . . . . 1 . Short Circuit 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted 8 | . . 1 2 1 . . 4 . Combat Hostiles 6 | . . . 1 1 . . 4 . Parts Fried 30 | . 1 1 13 . . . 15 . Impact Corruptions 4 | . . . 3 . . . 1 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . . 1 1 . . 2 . Heat Transferred 2027 | . . . 400 . . 50 1577 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 15 | . 1 . 7 . . 1 6 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Peak Influence 964 | . 345 31 377 307 . 87 964 560 Initial 406 | . . 30 . 123 . . 5 406 Average 227 | . 127 . 131 162 . 24 432 414 Maximum Alert Level 3 | . 1 . 1 1 . . 3 2 Low Security (%) 59 | 100 64 100 68 62 . 100 43 . Level 1 20 | . 35 . 31 37 . . 7 32 Level 2 9 | . . . . . . . 15 67 Level 3 9 | . . . . . . . 34 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 28 | . 5 . 6 . . 2 8 7 Investigation 14 | . 4 . 2 . . 1 2 5 Extermination . | . . . . . . . . . Reinforcement 10 | . 1 . 4 . . 1 3 1 Assault 2 | . . . . . . . 2 . Garrison 2 | . . . . . . . 1 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Distress Signals 17 | . 3 . 6 . . . 7 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 230 | . 32 24 56 13 . 6 65 34 Peak Tracking Total 20 | . 5 20 7 4 . 2 5 11 Tactical Retreats 17 | . 2 3 5 . . . 5 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Traps Triggered 8 | . 3 . . . . . 3 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 3 | . . . . . . . . 3 Traps Extracted 1 | . . . . . . . . 1 Installed 5 | . . . . . . . . 5 Triggered 4 | . . . . . . . 1 3 Most Traps Carried 5 | . . 5 5 5 5 5 5 5 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Machines Disabled 15 | . 5 . 2 . . . 7 1 Max in Single Turn 3 | . 3 . 1 . . . 2 1 Garrison Access 2 | . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Machines Accessed 48 | . 8 1 11 1 2 1 9 15 Terminals 30 | . 6 . 6 1 . 1 7 9 Fabricators 3 | . . . . . . . . 3 Repair Stations 3 | . . . 2 . . . 1 . Recycling Units 6 | . 2 . 2 . . . 1 1 Scanalyzers 1 | . . . 1 . . . . . Garrison Access 2 | . . . . . . . . 2 Total Hacks 130 | . 20 1 31 2 2 3 22 49 Successful 71 | . 11 1 18 1 2 . 15 23 Failed 57 | . 8 . 13 1 . 3 7 25 Catastrophic 12 | . 1 . 5 . . 1 3 2 Database Lockouts 2 | . 1 . . . . . . 1 Manual 80 | . 14 . 19 3 1 3 12 28 Terminals 94 | . 16 . 18 2 . 3 18 37 Fabricators 7 | . . . . . . . . 7 Repair Stations 6 | . . . 4 . . . 2 . Recycling Units 12 | . 4 . 5 . . . 2 1 Scanalyzers 4 | . . . 4 . . . . . Garrison Access 4 | . . . . . . . . 4 Terminal Hacks 36 | . 7 1 3 1 2 . 8 14 Record 1 | . . . . . 1 . . . Part Schematic 2 | . . . . . . . . 2 Robot Analysis 10 | . 3 . 1 1 . . 2 3 Open Door 1 | . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . 1 Machine Index 1 | . . . . . . . . 1 Terminal Index 1 | . . . . . . . . 1 Alert Level 3 | . . . . . . . 2 1 Unreport Threat 8 | . 3 . 2 . . . 2 1 Patrol Status 1 | . . . . . . . . 1 Recall Investigation 1 | . . . . . . . . 1 Hauler Manifests 3 | . 1 . . . . . 1 1 Zone Layout 2 | . . . . . . . 1 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . . 2 Network Status 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks 6 | . . . 4 . . . 2 . Scan Component 3 | . . . 2 . . . 1 . Repair 3 | . . . 2 . . . 1 . Recycling Unit Hacks 4 | . 1 . 2 . . . 1 . Retrieve Components 4 | . 1 . 2 . . . 1 . Scanalyzer 4 | . . . 4 . . . . . Insert Component 2 | . . . 2 . . . . . Analyze 2 | . . . 2 . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks 18 | . 3 . 5 . . . 4 6 Terminals 11 | . 1 . 3 . . . 4 3 Assimilate 1 | . . . . . . . 1 . Botnet 9 | . 1 . 2 . . . 3 3 Operators 1 | . . . 1 . . . . . Fabricators 1 | . . . . . . . . 1 Liberate 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . . 1 Tunnel 5 | . 2 . 2 . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Reprogram 1 | . . . . . . . . 1 Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 35 | . 6 . 9 1 . 1 7 11 Full Trace Events 7 | . 2 . 1 . . 1 . 3 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . . . . 2 Parts Built 1 | . . . . . . . . 1 Authchips . | . . . . . . . . . Time 106 | . . . . . . . . 106 Total Part Build Rating 6 | . . . . . . . . 6 Parts Repaired 3 | . . . 2 . . . 1 . Time 94 | . . . 62 . . . 32 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 40 | . 10 . 20 . . . 10 . Parts Scanalyzed 2 | . . . 2 . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 6 | . . . . . . . 2 4 Machine Destruction 2 | . . . . . . . 2 . Programmers 4 | . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Total Allies 6 | . . 2 . 3 . . . 1 Largest Group 3 | . . 1 . 3 2 2 . 1 Highest-Rated Group 40 | . . 31 . 40 32 32 . 32 Highest-Rated Ally 32 | . . 31 . 16 16 16 . 32 Total Orders . | . . . . . . . . . Ally Attacks 34 | . . 3 . 28 . 3 . . Total Damage 392 | . . 40 . 320 . 32 . . Kills 5 | . . 1 . 4 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 10 | . 3 . 1 1 . . 2 3 Derelict Logs Recovered 2 | . . . . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Turns Passed 13089 | 83 1859 593 3044 1009 718 1153 3607 1023 Spaces Moved 7004 | 49 851 205 1093 392 299 473 1989 1653 Core 102 | 4 . . . . . . . 98 Treads 4962 | 45 851 171 1093 392 299 473 1638 . Legs . | . . . . . . . . . Wheels 34 | . . 34 . . . . . . Hover 1906 | . . . . . . . 351 1555 Flight . | . . . . . . . . . Fastest Speed 38 | 50 160 155 240 240 240 240 38 38 Average Speed 161 | 151 189 226 240 240 240 240 153 42 Slowest Speed 400 | 160 400 240 240 240 240 240 350 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . 2 Exploration Rate (%) 69 | 3 97 41 96 97 71 90 90 37 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 6 | . 2 . 2 . 1 . . 1 Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 3 | . . . . 2 . 1 . . Spaces Dug 7 | . . . . . . . . 7 Terrain Destroyed 249 | . 23 . 24 17 . 7 133 45 Melee 7 | . . . . . . . . 7 Projectile . | . . . . . . . . . AOE 242 | . 23 . 24 17 . 7 133 38 Terrain Rammed 2 | . . . . . . . . 2 Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Total 8196 | 55 983 296 1325 428 302 481 2388 1938 Wait 532 | . 43 47 87 10 . 1 162 182 Move 6995 | 48 850 204 1092 391 298 473 1988 1651 Hop . | . . . . . . . . . Pick Up 65 | 1 12 6 11 2 2 . 18 13 Fast Attach 52 | 6 8 2 5 . . . 24 7 Attach 36 | . . 5 5 2 . 2 14 8 Detach 19 | . 4 1 2 . . . 7 5 Swap 36 | . 3 4 10 2 . . 11 6 Drop 68 | . 5 3 8 1 1 . 35 15 Fire 300 | . 57 23 94 17 . 4 94 11 Melee 62 | . . . 6 . . . 25 31 Ram 3 | . . 1 . . . . . 2 Kick . | . . . . . . . . . Crush 20 | . 1 . 5 3 . 1 10 . Escape Stasis 2 | . . . . . . . . 2 Rewire 1 | . . . . . 1 . . . Trap 5 | . . . . . . . . 5 Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 84 | -11/Junkyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 919 | -10/Materials | Discovered new exit (range 9) 996 | -10/Materials | Central database locked down 1099 | -10/Materials | Discovered new exit (range 9) 1573 | -10/Materials | Discovered new exit (range 13) 1943 | -10/Materials | Entered Mines 1944 | -10/Mines | Assembled infested the area 1949 | -10/Mines | Met a Derelict bent on vengeance 1949 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1995 | -10/Mines | Core integrity fell below 50% 2016 | -10/Mines | Core integrity fell below 20% 2043 | -10/Mines | Lost 4 parts (1n3w) 2044 | -10/Mines | Destroyed 8 combat bots 2188 | -10/Mines | Discovered new exit (range 5) 2249 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2457 | -10/Mines | Found a hidden stash of uninstalled traps 2536 | -10/Mines | Entered Materials 2536 | -9/Materials | Evolved 2 slots: Utility x2 2579 | -9/Materials | Repaired Lgt. Treads 2974 | -9/Materials | Discovered new exit (range 13) 3713 | -9/Materials | Discovered new exit (range 16) 3953 | -9/Materials | Repaired Corrupted Transport Network Coupler 4443 | -9/Materials | Discovered new exit (range 9) 5144 | -9/Materials | Discovered new exit (range 15) 5413 | -9/Materials | Discovered new exit (range 16) 5580 | -9/Materials | Entered Mines 5590 | -9/Mines | Discovered new exit (range 14) 5908 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6154 | -9/Mines | Learned location of 1 exit from Materials 6190 | -9/Mines | Discovered new exit (range 3) 6277 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6277 | -9/Mines | Discovered new exit (range 5) 6589 | -9/Mines | Entered Exiles 6589 | -9/Exiles | Accompanied by 2 allies 6625 | -9/Exiles | Discovered new exit (range 15) 6654 | -9/Exiles | Met 8R-AWN 6690 | -9/Exiles | Met EX-HEX 6755 | -9/Exiles | Met EX-BIN 6789 | -9/Exiles | Aligned with FarCom system 6791 | -9/Exiles | Given EX-Vault access code 6846 | -9/Exiles | Opened EX-Vault 6863 | -9/Exiles | Found Longsword +1 6917 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6989 | -9/Exiles | Met EX-DEC 6998 | -9/Exiles | Learned location of Zion (-6) 7283 | -9/Exiles | Discovered new exit (range 12) 7307 | -9/Exiles | Left Exiles lab with Longsword +1 7307 | -9/Exiles | Entered Mines 7307 | -8/Mines | Accompanied by 2 allies 8433 | -8/Mines | Discovered new exit (range 4) 8460 | -8/Mines | Entered Materials 8460 | -8/Materials | Evolved 2 slots: Propulsion x2 8461 | -8/Materials | Identified exit to Factory 10192 | -8/Materials | Build established: Scavenger-Mutant 10230 | -8/Materials | Garrison activated, responded to threat 10327 | -8/Materials | Lost 3 parts (1n1u1w) 10460 | -8/Materials | First assault squad dispatched 10584 | -8/Materials | Discovered exit to Factory (range 16) 10597 | -8/Materials | Build established: Mutant 11410 | -8/Materials | Repaired Med. Armor Plating 12067 | -8/Materials | Entered Factory 12067 | -7/Factory | Evolved 2 slots: Utility x2 12068 | -7/Factory | Identified exit to Storage 12365 | -7/Factory | Build established: Hacker-Mutant 12373 | -7/Factory | Discovered new exit (range 16) 12421 | -7/Factory | Identified exit to Lower Caves 12421 | -7/Factory | Central database locked down 12614 | -7/Factory | Fabricated Disruptor Cannon? 12956 | -7/Factory | Cargo convoy interrupted 12965 | -7/Factory | Garrison activated, responded to threat 13026 | -7/Factory | Core integrity fell below 50% 13047 | -7/Factory | Crushed by falling debris 13048 | -7/Factory | Crushed by falling debris 13049 | -7/Factory | Core integrity fell below 20% 13078 | -7/Factory | Lost 16 parts (2p5n6u3w) 13090 | -7/Factory | Core destroyed Last Messages --------------- 13043_ Slug penetrates X-62 Marksman. 13043_ U-05 Engineer lays Concrete. 13044_ System corrupted: Component data lost. 13044_ U-05 Engineer lays Concrete. 13046_ Penetrated by Slug. 13046_ K-01 Serf collects debris. 13047_ The unstable cave ceiling collapses. 13047_ Crushed by falling debris. 13047_ Microactuators destroyed. 13047_ System corrupted by crushing effect (+1). 13047_ U-05 Engineer lays Concrete. 13048_ The unstable cave ceiling collapses. 13048_ Crushed by falling debris. 13048_ Slug penetrates Earth. 13048_ U-05 Engineer lays Concrete. 13062_ System corrupted: Component data lost. 13069_ K-01 Serf collects debris. 13082_ IUNQTUZZYP=J7JYHDSEE7VZD|>TQ8TM#A> 13089_ Slammed into Wall. 13090_ Destabilizing: Core damaged (-21). Map ----- +----------------------------------------------------+ | ?????# *]]]!/ ## #? | | ?????# "%]][/ / #? | | ?????# ""]]!# ## #? | | ?????# F[!=# # ! #? | | ?????# ""*/!# # #? | | ?????# "" ## ## ! #? | | ?????# # # #? | | ?????# % [ # ## #? | | ??##### ## ## #? | | ??? =%= ### #? | | ?? %## ## #? | | ??? ! # ## #? | | ??? " " " #%# ########+####### | | ??? " " " % | | ??" " " " | | ??" " " " | | ??" " " " | | ??" " " " # | | ??" " " " # ^ | | ??? " " " # % | | ??? " " " # "#"###+###### | | ??? ## / | | ?? #" h | | ???* #" h# | | ?###########" # """ """ | | ?# @#??#" """ """ | | ?# """" #??#" # """ """ | | ?# """" #??## " | | ?# """" #???# * g " """ """ | | ?# """" #???# *! " """ """ | | ?# #???# g # """ """ | | ?####+####??# g # ?? | | ????# #??# # | | ????# #??# ############# | | ????# #??# #???????????? | | ????# #??#####+##???????????? | | ????# #??????# #????????????? | | ????# ######## #????????????? | | ????# #????????????? | | ????# ##### #????????????? | | ????# ????# #????????????? | | ????# ????# #????????????? | | ????# ????# #????????????? | | ????# ????# #????????????? | | ????# ????# #????????????? | | ????# ????# #????????????? | | ????# ????# #????????????? | | ????#?????# #????????????? | | ??????????# #????????????? | | ??????????# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 375 Resistance: KI 20 Resistance: EM 15 Melee Speed Boost 40 Evasion (%) 57 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Scanalyzed Microactuators | -7/Factory | Hacked System Restoration Module | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Disruptor Cannon | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneCatalystTerminator Manual? 0 Play Time 01:12:24 Cumulative 150.7 hours Start 2024.01.30 @ 08:39:57 End 2024.01.30 @ 15:45:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 137 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 66 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1c64696-6cf7-4a73-8b30-5fe55f06584e