Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 20:18:07 Player: JuustuToug Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (477) 2385 Value Destroyed (24657) 24657 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (18381) 18381 TOTAL SCORE: 57183 Bonus ------- High Alert Combat Kills 6246 Follower Combat Kills 1096 Entered Garrisons 1800 Used RIF Installer 6000 Aligned with FarCom 300 Win 3000 Friendly Fire -61 Cogmind --------- Core Integrity 222/1600 Matter 257/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Advanced Target Analyzer Experimental Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Light Quantum Reactor Gamma Rifle Compact HERF Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Heavy Shield Leg Cooled Linear Gravjet Cooled Q-thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Energy Well Triangulator Experimental Signal Interpreter Advanced Target Analyzer Experimental Core Analyzer Improved Transmission Jammer Active Sensor Spoofer System Shield Relay Coupler [Sentry] Advanced Corruption Screen Drone Bay > --- WEAPON ----------- Gamma Rifle Gamma Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Hybrid Deuterium Engine Particle Reactor Biometal Medium Treads Compact HERF Cannon Improved Remote Datajack [Rating: 190] Favorites ----------- Power Neutrino Core Engine Improved Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Linear Gravjet Flight Unit Cooled Q-thruster Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Relay Coupler [Sentry] Protection Improved Medium Armor Plating Weapon Heavy Plasma Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Precision Assault Rifle Launcher Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Gar Res Gar Res Gar Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . 2 . 2 . . . . 2 . 2 . . . 2 . . 2 Power 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . Utility 11 | . . . 1 . . . 1 . . . 1 . . . 1 . 1 . . . . 2 . 2 . . . 2 . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 426 | 8 2 6 32 5 2 . 23 9 . 15 9 15 7 14 17 13 41 4 2 . 6 12 22 30 40 . 19 32 2 15 24 Power 62 | 1 . 3 4 1 . . 3 1 . 1 1 2 1 2 3 . 7 1 . . 1 1 3 1 11 . 4 3 . 2 5 Engine 23 | 1 . 2 4 1 . . 3 1 . 1 1 1 1 1 2 . 3 . . . . . . . . . . . . . 1 Core 10 | . . 1 . . . . . . . . . . . 1 1 . 2 1 . . 1 . 2 . . . . . . 1 . Reactor 29 | . . . . . . . . . . . . 1 . . . . 2 . . . . 1 1 1 11 . 4 3 . 1 4 Propulsion 144 | 2 . 3 10 1 . . 7 3 . 6 2 7 3 7 1 5 17 1 2 . 2 5 6 10 11 . 7 14 . 3 9 Treads 5 | . . 2 . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 1 Leg 128 | 2 . 1 10 1 . . 7 3 . 6 2 7 3 7 1 5 17 1 2 . 2 4 5 10 11 . 7 11 . 2 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 Flight 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 4 Utility 147 | 2 1 . 7 1 1 . 6 4 . 7 4 5 2 3 10 6 9 2 . . 2 5 8 13 13 . 8 12 1 9 6 Device 71 | 1 . . 3 . . . 2 1 . 3 1 1 1 1 6 1 3 2 . . 1 3 3 9 8 . 3 9 . 5 4 Storage 7 | 1 1 . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 1 . Processor 20 | . . . 2 . . . 1 1 . 1 1 2 . . 1 2 1 . . . . 1 . 3 . . . 1 . 2 1 Hackware 14 | . . . . . . . 1 . . 1 . 1 . 1 1 1 2 . . . . . 1 . 1 . 2 1 . . 1 Protection 35 | . . . 2 1 . . 1 2 . 2 2 1 1 1 2 1 3 . . . 1 1 4 1 4 . 3 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 73 | 3 1 . 11 2 1 . 7 1 . 1 2 1 1 2 3 2 8 . . . 1 1 5 6 5 . . 3 1 1 4 Energy Gun 30 | 3 . . 7 1 . . 5 . . . . . 1 1 . . 1 . . . . . . 2 1 . . 3 1 . 4 Energy Cannon 30 | . 1 . 1 1 1 . . 1 . . 2 . . 1 3 . 7 . . . 1 . 4 3 3 . . . . 1 . Ballistic Gun 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . 1 . . . 1 . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . Special Weapon 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . 5 . . . 4 . . . . . . . 1 3 2 . . . . 1 . 10 . . . 3 . 2 . Corrupted Parts 4 | . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . . . . . . System Corruption 15 | . . . . . . . . . . . . . . . . 10 . . . . . . . . 5 . . . . . . Parts Lost 121 | . . . 5 3 . . 1 1 . 7 . 3 . 4 1 3 6 . . . 3 1 8 5 16 . 7 18 3 1 25 Power 13 | . . . 1 1 . . . . . . . . . . . . 1 . . . 1 . 1 1 3 . . 2 1 . 1 Propulsion 35 | . . . 1 1 . . 1 . . 3 . 3 . 1 . 2 2 . . . . . 1 2 4 . 1 2 1 . 10 Utility 60 | . . . 2 . . . . 1 . 2 . . . 1 1 1 3 . . . 2 1 4 2 7 . 6 12 1 1 13 Weapon 13 | . . . 1 1 . . . . . 2 . . . 2 . . . . . . . . 2 . 2 . . 2 . . 1 Highest Loss Streak 20 | . . . 1 3 . . 1 1 . 5 . 2 . 3 1 1 1 . . . 3 1 3 3 9 . 4 8 3 1 20 To Critical Strikes 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Average Backups 18 | 2 6 18 19 19 20 19 19 19 20 19 19 19 19 19 19 19 19 19 20 20 19 19 19 18 17 18 18 13 3 3 4 Power 1 | . 1 1 1 1 2 2 2 2 2 2 1 1 2 1 1 2 2 2 2 2 1 2 1 1 1 2 4 3 . 1 1 Propulsion 2 | 1 3 7 5 3 3 3 2 4 4 2 . 1 2 2 3 1 2 2 2 2 2 2 3 1 3 4 3 3 1 . . Utility 6 | . 1 6 6 6 7 6 7 5 6 7 12 12 10 9 9 8 6 7 7 7 5 4 5 5 6 6 4 1 1 . . Weapon 5 | . . 3 4 6 7 7 7 7 7 5 4 4 4 4 4 5 6 7 8 8 8 8 8 9 5 5 5 4 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 110 | . . 2 13 2 . 1 7 2 . 2 4 8 1 7 6 1 11 . . . . 3 2 8 12 . 1 13 . 1 3 Power 16 | . . 1 1 1 . . 1 1 . . . 1 . 1 . 1 1 . . . . . 1 . . . 1 4 . . 1 Propulsion 17 | . . 1 1 . . . . . . . . . 1 1 . . 3 . . . . . . 1 5 . . 4 . . . Utility 43 | . . . 4 1 . 1 3 1 . 2 3 7 . 2 4 . 2 . . . . 2 1 2 5 . . 2 . 1 . Weapon 32 | . . . 7 . . . 3 . . . 1 . . 2 2 . 5 . . . . 1 . 5 2 . . 3 . . 1 Tool/Special 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 100 100 99 100 100 100 99 99 100 99 99 99 99 100 97 99 99 100 100 100 99 99 96 94 93 95 93 80 46 74 79 Engine 4 | . 14 10 9 11 11 11 9 9 9 9 7 4 . . 4 5 3 . . . . . . . . . . . . . . Core 2 | . . 3 1 . . . . . . . . . . 2 6 6 1 10 11 11 11 5 4 4 3 . . . . 2 . Reactor 2 | . . . . . . . . . . . . 2 6 4 . . 4 . . . . 4 5 3 5 9 9 6 2 3 7 Treads 1 | . . 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 29 | . 28 . 32 33 33 33 35 36 36 35 38 37 38 38 33 32 34 35 35 35 35 31 30 27 27 28 27 21 . 7 7 Device 15 | . 14 14 10 11 11 11 6 8 9 8 8 6 6 7 11 12 17 17 17 17 17 20 21 23 26 28 27 27 11 14 15 Storage 6 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 6 6 5 5 5 5 5 5 5 4 4 4 4 2 . 2 3 Processor 9 | . . . 4 . . . 8 9 9 9 13 15 15 15 13 13 9 11 11 11 11 10 10 8 9 9 5 4 8 12 16 Protection 6 | . . . 7 11 11 11 9 9 9 9 6 7 7 7 6 5 5 5 5 5 4 9 6 7 4 4 2 2 . 2 2 Energy Gun 5 | . 15 14 15 11 17 22 17 15 9 8 3 . . . . . . . . . . . . . . 4 4 4 3 7 6 Energy Cannon 8 | . 12 14 5 10 4 . . 2 9 8 11 14 14 13 12 12 10 11 11 11 10 10 9 8 8 4 3 2 . . . Peak Build Rating 190 | 7 8 11 20 19 23 21 42 42 40 40 40 65 65 65 76 82 99 94 89 89 96 118 123 145 153 151 153 169 99 168 190 Average Rating 75 | 4 7 8 16 17 18 20 32 39 40 32 37 46 63 57 68 70 93 90 89 89 92 113 116 131 145 151 145 137 83 132 148 On Entrance 69 | . 7 8 11 19 17 19 21 41 40 40 33 40 60 64 54 75 82 94 89 89 89 92 118 120 144 151 151 142 88 66 157 Avg Prop Armor Cover (%) 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . 5 5 4 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 150 | 15 50 50 60 60 60 59 69 69 69 69 70 75 75 81 101 98 111 109 105 105 109 113 124 150 150 127 133 145 25 41 71 Greatest Support 172 | 20 20 40 30 30 30 30 69 69 56 56 60 95 103 103 87 90 120 119 114 114 124 139 143 160 160 146 154 172 35 90 120 Greatest Overweight (x) 4 | . 2 2 2 1 1 1 2 1 1 3 1 1 . . 1 1 . . . . . . 1 1 1 . . . . . 4 Average Overweight (x) . | . 1 1 1 1 1 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 Average Capacity 18 | 7 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 14 5 5 5 Most Carried 20 | 5 13 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 Average Carried 18 | 2 6 18 19 19 20 19 19 19 20 19 19 19 19 19 19 19 19 19 20 20 19 19 19 19 19 20 19 13 4 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 Final Carried 20 | 4 13 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 17 20 20 20 20 20 20 5 4 5 4 Class Distribution -------------------- 75% | Scavenger-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scientist-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Garrison Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Garrison Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Garrison Scavenger-Mutant | -2/Research Mutant | -2/Garrison Infiltrator-Mutant | -2/Research Infiltrator-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Gar Res Gar Res Gar Res Acc Matter Collected 8837 | 290 30 60 725 108 . 75 474 158 . 275 118 154 225 457 337 356 1160 96 65 . 140 200 565 675 909 . 402 316 . 249 218 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20985 | 91 247 359 1640 90 . . 1139 830 . 571 289 416 394 654 1229 983 2314 651 124 . 573 528 1388 1911 2430 . 961 490 . 275 408 Parts 954 | 6 12 20 110 8 . . 67 40 . 37 13 19 20 41 38 55 89 15 8 . 21 16 57 77 87 . 45 17 . 2 34 Haulers Intercepted 16 | . 1 . 5 . . . 5 . . . . . . . . . 1 . . . . . . 4 . . . . . . . Recyclers Shooed 16 | 1 1 . 3 . . . 1 . . . . . . . 1 . . . . . . 2 . 2 . . . 5 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . . . . . . . . . . 12 1 . 18 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Gar Res Gar Res Gar Res Acc Combat Hostiles Destroyed 395 | . 5 9 28 3 . . 22 16 . 18 8 6 4 25 19 26 48 6 1 . 13 7 30 21 42 . 21 8 . 2 7 Melee 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 78 | . 3 3 13 2 . . 16 15 . 7 1 . . . . . . . . . . . . . . . 7 4 . . 7 Cannons 168 | . 2 5 7 1 . . 1 . . 5 3 4 3 11 16 12 24 4 1 . 9 6 13 14 23 . 4 . . . . AOE 117 | . . 1 6 . . . 5 . . 6 4 . . 14 3 9 20 . . . 3 . 13 6 14 . 9 4 . . . Classes Destroyed 23 | 2 4 . 6 . . . 2 2 . . . . . . 2 2 1 . . . . . 1 . 1 . . . . . . Worker 17 | 1 . . 4 . . . 2 . . . . . . . . . 4 . . . . . . 6 . . . . . . . Builder 7 | . . . 3 . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . 1 Tunneler 4 | 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 16 | . 1 . 5 . . . 5 . . . . . . . . . 1 . . . . . . 4 . . . . . . . Recycler 8 | . 1 1 1 . . . 1 . . . . . 2 . . . . . . . . . . . . . . 1 . 1 . Carrier 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Mechanic 6 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . 1 . . . Operator 5 | . . . 1 . . . 2 . . . . . . . 1 . 1 . . . . . . . . . . . . . . Watcher 17 | . . . 5 . . . 2 . . . 1 . . . 1 . . . . . . 3 . 3 . . 1 . . . 1 Swarmer 101 | . 3 3 3 2 . . 10 . . 7 4 . . 13 . 8 4 . . . 8 1 16 5 4 . 6 . . . 4 Cutter 5 | . . . . . . . . . . . . . . . . 4 . . . . . . 1 . . . . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Grunt 126 | . 2 6 15 . . . 6 7 . 3 2 3 . 6 9 3 25 5 . . . . 5 2 15 . 9 3 . . . Brawler 15 | . . . 1 . . . . . . . . . . . 1 2 6 . . . 1 . . . 4 . . . . . . Duelist 5 | . . . 1 . . . . . . . . . . . . 2 1 . . . 1 . . . . . . . . . . Protector 4 | . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . . . . Sentry 56 | . . . 8 1 . . 3 6 . 4 1 1 3 . 5 6 . 1 . . 1 1 2 5 3 . 2 1 . 2 . Specialist 11 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . 2 6 . . . . . . Hunter 21 | . . . . . . . . 1 . . . . 1 2 . . 4 . 1 . 2 2 4 2 2 . . . . . . Programmer 43 | . . . . . . . . 2 . 4 1 1 . 4 2 . 5 . . . . 3 . 5 5 . 4 4 . . 3 Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 19 | 4 3 3 12 2 . . 5 6 . 5 4 1 2 19 5 8 12 5 1 . 7 3 4 7 12 . 10 10 . 1 3 Combat Bots Only 19 | . 3 3 4 2 . . 4 6 . 5 4 1 2 19 5 8 8 5 1 . 7 2 4 7 12 . 10 6 . 1 3 Max Kills in Single Turn 5 | 1 1 1 5 1 . . 3 2 . 2 2 1 1 3 1 3 4 1 1 . 2 1 4 3 3 . 4 3 . 1 2 Gunslinging 1 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 4 | . . 1 3 . . . 3 . . 2 2 . . 3 1 3 3 . . . 2 . 4 3 3 . 4 2 . . . Melee 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Gar Res Gar Res Gar Res Acc Hostile Shots Fired 3258 | . 20 48 139 20 . . 71 47 . 92 41 105 62 115 177 113 217 47 9 . 102 34 226 200 447 . 261 263 40 40 322 Missed 1178 | . 7 16 33 3 . . 18 12 . 20 13 29 24 27 69 36 87 22 5 . 42 23 95 66 144 . 80 105 19 22 161 Deflected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Hits 2080 | . 13 32 106 17 . . 53 35 . 72 28 76 38 88 108 77 130 25 4 . 60 11 131 134 303 . 181 158 21 18 161 Melee 38 | . . . 7 . . . . . . . . . . . 2 9 13 . . . 5 . 1 . 1 . . . . . . Projectile 2042 | . 13 32 99 17 . . 53 35 . 72 28 76 38 88 106 68 117 25 4 . 55 11 130 134 302 . 181 158 21 18 161 AOE 12 | . . . . 9 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 Critical Strikes 82 | . . . 5 . . . 5 . . 1 1 . . 4 2 3 8 1 . . 1 . 4 3 19 . 7 8 1 2 7 Actively Blocked 38 | . . . . . . . . . . . . . . . . . . . . . . . . 3 19 . 7 8 . . 1 Part Disruptions 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Damage Taken 32387 | 26 128 390 1467 433 . . 869 511 . 1091 312 756 326 1370 651 790 2689 262 37 . 865 222 2285 1987 4941 . 2627 2955 474 484 3439 Core 4139 | . 8 41 204 26 . . 157 76 . 101 22 122 70 194 37 61 193 19 . . 103 24 126 93 383 . 97 392 185 27 1378 Absorbed by Shields 5891 | . . . . . . . . . . . . . . . 533 460 696 195 39 . 274 5 399 586 1214 . 921 569 . . . Redirected to Shielding 25 | . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . . . . 8 Ignored by Resistances 1198 | . . . . . . . 148 . . . . . . . . . . . . . . . . 270 780 . . . . . . Regen/Repaired (Parts) 1049 | . . . 57 . . . . . . . 63 . . . . . 85 . . . . 82 . 762 . . . . . . . Core Remaining (%) 60 | 100 . 80 . . . 42 . . . 39 . . . 41 . 88 . . . . 68 . 86 . . . 55 . . 58 13 Volleys Fired 1414 | 16 12 31 91 8 . . 59 48 . 54 20 62 14 84 53 66 121 19 11 . 29 46 129 126 130 . 84 46 8 21 26 Largest 3 | 2 2 2 2 2 . . 2 2 . 2 2 2 2 2 2 2 2 2 2 . 2 2 2 2 2 . 2 2 1 2 3 Hottest 215 | 80 100 100 124 124 . . 120 135 . 135 145 145 145 145 175 175 180 180 180 . 180 180 195 203 203 . 155 155 65 130 215 Shots Fired 2366 | 23 24 62 177 18 . . 105 77 . 83 30 80 24 106 97 101 187 38 16 . 51 86 210 211 235 1 137 78 9 37 63 Gun 645 | 23 12 31 134 8 . . 97 70 . 32 7 . . 5 . . . . . . . . 4 . . 1 58 54 9 37 63 Cannon 1611 | . 12 31 39 10 . . 4 7 . 47 21 77 24 89 93 95 161 38 16 . 44 86 195 208 224 . 74 16 . . . Launcher 95 | . . . 4 . . . 4 . . 4 2 . . 12 4 4 23 . . . 3 . 8 3 11 . 5 8 . . . Special 15 | . . . . . . . . . . . . 3 . . . 2 3 . . . 4 . 3 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2208 | 9 24 62 173 18 . . 101 77 . 79 28 77 24 94 93 95 161 38 16 . 44 86 199 208 224 1 132 70 9 37 29 Explosive 95 | . . . 4 . . . 4 . . 4 2 . . 12 4 4 23 . . . 3 . 8 3 11 . 5 8 . . . Electromagnetic 48 | 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 Robot Hit Streak 38 | 7 6 8 14 4 . . 14 38 . 14 11 16 13 11 36 29 36 11 7 . 15 11 15 28 36 . 18 13 14 33 6 Robot Miss Streak 5 | 1 2 5 3 3 . . 3 1 . 3 1 3 1 2 2 3 2 1 1 . 2 3 4 2 3 . 5 4 . 1 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . . 1 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 1426 | 17 16 41 129 9 . . 63 44 . 47 19 31 16 38 71 58 122 30 7 . 39 53 112 135 149 . 64 50 1 27 38 Core Hits 816 | 4 9 15 66 4 . . 43 16 . 22 12 12 8 43 40 35 129 13 2 . 18 14 52 74 75 . 46 39 . 6 19 Critical Kills 22 | . . . . . . . . . . . . 1 1 . 1 4 3 1 . . . 1 4 1 4 . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 32 | . . . 4 . . . . 3 . 1 . 1 1 . 1 4 3 1 . . . 1 4 1 4 . 1 . . . 2 Burn 8 | . . . 4 . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . Meltdown 22 | . . . . . . . . . . . . 1 1 . 1 4 3 1 . . . 1 4 1 4 . 1 . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 7 | . . . 4 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 62256 | 248 225 616 3135 203 . . 2279 1768 . 2003 799 758 420 1978 2850 2561 9623 1061 220 . 1480 1842 5490 5556 8512 . 3594 3227 . 837 971 Guns 10854 | 199 104 244 1580 65 . . 1717 1687 . 1008 40 . . . . . . . . . . . 76 . . . 1120 1316 . 833 865 Cannons 30909 | . 121 333 550 82 . . 114 81 . 468 452 758 420 894 2277 1649 3468 1061 220 . 1105 1842 3526 4708 5523 . 977 280 . . . Explosions 20366 | 49 . 34 971 . . . 448 . . 527 307 . . 1084 573 912 6155 . . . 375 . 1888 848 2989 . 1497 1631 . . 78 Melee 33 | . . . 33 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 94 | . . 5 1 56 . . . . . . . . . . . . . . . . . . . . . . . . . 4 28 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 42134 | 102 225 611 2130 147 . . 1831 1768 . 1476 492 758 420 894 2277 1649 4149 1061 220 . 1105 1842 3602 4708 5523 . 2097 1596 . 833 618 Explosive 19524 | . . . 971 . . . 448 . . 527 307 . . 1084 573 912 5474 . . . 375 . 1888 848 2989 . 1497 1631 . . . Electromagnetic 471 | 146 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 325 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 33 | . . . 33 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 39 | . . . 2 2 2 2 2 4 4 6 . . . 1 5 15 14 14 14 14 . 1 1 9 35 35 39 9 10 10 5 Average Corruption 8 | . . . 2 2 2 2 2 2 4 4 . . . 1 1 5 6 14 14 14 . 1 1 7 22 35 38 5 9 10 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 19 Effects 564 | . . . 28 14 6 2 23 11 2 26 . . . 2 11 45 35 29 27 1 . 1 13 62 94 5 80 20 3 22 2 Message Errors 131 | . . . 4 3 . . 3 1 1 7 . . . . 1 11 10 3 3 . . . 4 14 21 3 29 7 . 5 1 Matter Fused 121 | . . . 11 3 2 1 6 4 . 6 . . . 1 2 5 6 4 6 . . 1 4 8 28 . 12 4 . 6 1 Heat Flow Errors 63 | . . . 4 . . 1 4 2 . 4 . . . . 2 3 4 3 4 . . . 1 8 10 . 7 3 . 3 . Energy Discharges 67 | . . . 3 1 2 . 4 . . 4 . . . . 3 14 3 6 4 . . . 1 6 8 . 5 2 . 1 . Parts Rejected 5 | . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . 1 . Parts Fused 9 | . . . . 1 . . . 1 1 . . . . . . . . 2 1 . . . . . 1 . 1 . . 1 . Data Loss (minor) 68 | . . . 1 3 1 . 3 1 . 2 . . . . 3 4 4 2 5 1 . . . 13 8 1 10 2 1 3 . Data Loss (major) 25 | . . . 2 1 1 . . 2 . 1 . . . . . 2 4 4 1 . . . 1 . . . 4 1 . 1 . Misfires 20 | . . . . 2 . . 2 . . . . . . . . 3 1 1 . . . . . 3 5 1 . . 1 1 . Alerts 18 | . . . 2 . . . . . . 1 . . . 1 . 1 1 3 2 . . . 1 4 1 . . . 1 . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . Weapon Failures 33 | . . . . . . . 1 . . 1 . . . . . 1 2 1 1 . . . . 6 10 . 9 1 . . . Overload Shots 149 | . . . . . . . 49 52 . 31 8 . . 5 . . . . . . . . 4 . . . . . . . . Effects 11 | . . . . . . . 7 2 . . 2 . . . . . . . . . . . . . . . . . . . . Energy Bleed 4 | . . . . . . . 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . Heat Surge 5 | . . . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Overflow Damage 1175 | 3 . . 61 1 . . . . . 82 19 . 19 29 . 3 123 91 55 . 23 80 70 166 209 . 65 76 . . . Projectiles 653 | . . . . 1 . . . . . . 14 . 19 . . . 43 91 55 . 14 80 66 100 156 . 14 . . . . Explosions 522 | 3 . . 61 . . . . . . 82 5 . . 29 . 3 80 . . . 9 . 4 66 53 . 51 76 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1458 | 27 . 34 . . . . . . . 111 . . . 89 . 166 679 . . . . . 24 183 130 . . . . 2 13 Shots 32 | 1 . 1 . . . . . . . 3 . . . 4 . 3 12 . . . . . 1 3 4 . . . . . . Rammed 6 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Targets Rammed 12 | . . 1 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Kicked 6 | . . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 402 | 48 171 279 320 369 . 239 314 258 . 270 222 315 225 202 336 257 402 258 235 . 198 198 224 286 333 . 177 233 23 167 216 Average Temperature 75 | 21 66 100 87 134 . 122 81 82 . 73 85 81 80 48 81 63 68 86 65 . 72 55 56 76 88 . 82 113 15 48 60 Received Heat Transfer 4827 | . 45 126 561 9 . . 234 171 . 378 90 183 66 135 212 95 505 116 . . 17 . 248 326 533 . 244 281 144 54 54 Effects 17 | . . 1 3 2 . . 2 . . . . 4 . . 1 . 3 . . . . . . . 1 . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 5 | . . 1 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Interference 10 | . . . . 2 . . 2 . . . . 3 . . 1 . 2 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Total Turns 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 18 Longest Duration 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 18 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 35 | . . . 1 . . . . 1 . . . 2 1 . 1 5 5 2 . . 1 1 5 1 6 . 1 . . 2 . Combat Hostiles 31 | . . . 1 . . . . 1 . . . 2 1 . . 5 4 2 . . 1 1 4 1 5 . 1 . . 2 . Parts Melted 152 | . . 1 11 . . . 6 11 . 2 4 6 5 1 3 8 14 2 3 . 4 10 17 10 21 . . 4 . 6 3 Heat Transferred 57421 | 225 484 1303 4842 296 . . 2863 2598 . 1836 746 1062 722 1220 3489 2253 5282 1650 350 . 1583 2349 5057 5855 5695 . 2331 1739 . 999 592 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Gar Res Gar Res Gar Res Acc Maximum Alert Level 5 | . . . 2 . . . 1 2 1 2 1 2 1 4 3 5 5 . . . . . 4 2 4 3 4 2 2 1 . Low Security (%) 40 | 100 100 100 85 100 . 100 75 5 . 14 76 25 92 19 . . . . . . . 100 24 . . . . . . 61 100 Level 1 14 | . . . 10 . . . 24 36 100 24 23 68 7 2 . . . . . . . . 21 57 . . . . 75 38 . Level 2 20 | . . . 3 . . . . 58 . 61 . 5 . 18 95 17 . . . . . . 18 42 29 . 21 100 24 . . Level 3 12 | . . . . . . . . . . . . . . 41 4 30 39 . . . . . 31 . 16 100 71 . . . . Level 4 8 | . . . . . . . . . . . . . . 17 . 37 36 . . . . . 4 . 54 . 6 . . . . Level 5 2 | . . . . . . . . . . . . . . . . 14 24 . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2186 | 10 71 176 408 147 . . 309 607 295 637 333 441 220 1255 709 1779 2186 . . . . 58 1139 614 1422 799 1137 641 504 283 48 Initial 933 | . . 15 40 147 . . . 184 295 172 333 88 220 24 658 494 933 . . . . 58 . 614 449 799 561 639 363 283 16 Average 464 | 1 14 40 86 31 . . 117 444 282 421 162 254 125 711 551 1182 1396 . . . . 16 532 411 1004 778 908 528 389 164 8 Influence Increases 15093 | 20 133 374 939 129 . . 811 433 . 575 283 383 171 1291 657 1375 1953 130 135 . 280 301 1212 665 1173 . 686 423 171 61 329 Destroy 0b10 Robot/C 7851 | . 100 180 560 100 . . 440 320 . 360 160 120 80 720 420 740 1000 120 20 . 260 140 580 315 624 . 288 96 . 24 84 Destroy 0b10 Robot/NC 418 | 20 10 5 100 . . . 60 . . . 5 5 10 5 15 . 75 . . . . 20 8 52 4 . 3 12 . 3 6 Destroy Leader 1210 | . 22 40 170 10 . . 114 10 . 30 42 . 40 40 102 40 172 10 10 . 20 46 58 110 38 . 30 24 . 12 20 Allied During Kill 213 | . . . . 4 . . . . . . . 4 . 72 16 81 18 . . . . 4 . . 2 . 10 . . 2 . Successful Hack 370 | . . . 34 . . . 47 . . 28 30 14 9 14 27 . 48 . . . . 35 11 14 20 . 10 20 9 . . Disable Machine 645 | . . 90 45 15 . . 30 . . 15 30 15 30 75 30 15 180 . . . . . 15 12 12 . 18 9 . . 9 Anti-Garrison Action 1476 | . . . . . . . . 50 . 50 . 200 . 200 . 350 . . . . . . 250 . 196 . 120 . 60 . . Destroy Structure 1893 | . 1 29 15 . . . 45 53 . 62 16 25 2 135 17 119 460 . . . . 56 179 150 205 . 144 136 12 2 30 Partial Spotted 87 | . . . . . . . . . . . . . . . 15 . . . . . . . 15 12 . . . 27 . . 18 Lose Combat Pursuer 930 | . . 30 15 . . . 75 . . 30 . . . 30 15 30 . . 105 . . . 96 . 72 . 63 99 90 18 162 Influence Decreases 15081 | 20 94 308 666 507 . . 527 110 342 203 794 88 557 71 1206 302 1550 1126 488 833 186 395 120 1158 350 673 298 1076 151 537 345 Entered New Map 7228 | . . 24 65 231 . . . 100 312 93 304 38 201 11 597 212 846 808 226 833 . 36 . 478 150 623 188 498 121 221 12 Time Decay 6175 | 20 94 284 500 246 . . 367 . 30 . 490 . 356 . 559 . 624 318 262 . 156 309 . 630 . 50 . 398 . 286 196 Lost Part 1091 | . . . 44 30 . . 10 10 . 70 . 30 . 40 10 30 60 . . . 30 10 80 50 160 . 70 180 30 10 137 Lost Ally 380 | . . . . . . . . . . 40 . 20 . 20 40 60 20 . . . . 40 40 . 40 . 40 . . 20 . Purge Threat 207 | . . . 57 . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 1 . 3 . . . 3 . . . 3 . 1 . 8 . 14 . . . . 3 . 4 . . . 5 . 1 4 Investigation 7 | . . . 1 . . . . . . . 1 . . . 1 . 2 . . . . . . 1 . . . 1 . . . Extermination 18 | . . . . . . . . . . . 2 . 1 . 2 . 3 . . . . 3 . 2 . . . 2 . 1 2 Reinforcement 10 | . 1 . 2 . . . 2 . . . . . . . . . 1 . . . . . . 1 . . . 1 . . 2 Assault 12 | . . . . . . . . . . . . . . . 3 . 8 . . . . . . . . . . 1 . . . Garrison 3 | . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Gar Res Gar Res Gar Res Acc Distress Signals 15 | . . . 5 . . . 3 2 . . 1 . . 1 1 . . . . . . 1 . . . . . . . . 1 Communications Jammed 18 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . 6 . 1 4 Distress Signals 15 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 6 . . 4 Times Spotted 609 | . 5 11 48 8 . . 31 17 . 22 10 8 5 39 30 35 61 11 6 . 13 14 29 29 52 . 26 29 14 7 49 Peak Tracking Total 17 | . 3 3 4 4 . . 7 6 . 5 4 3 1 10 5 9 7 5 6 . 7 2 9 7 13 . 15 11 17 3 17 Tactical Retreats 37 | . . 2 1 . . . 3 . . 2 . . . 1 2 2 . . 2 . . . 2 . 3 . 3 4 2 2 6 ECM-based Alert Blocks 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Gar Res Gar Res Gar Res Acc Traps Triggered 37 | . . . 6 . . . . 1 . 1 1 3 1 4 3 11 . . . . . . 2 . 1 . . 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Gar Res Gar Res Gar Res Acc Machines Disabled 69 | . . 6 4 1 . . 2 1 . 3 2 2 2 7 2 6 12 . . . 1 . 7 1 4 . 4 1 . . 1 Max in Single Turn 6 | . . 6 1 1 . . 1 1 . 1 1 1 1 1 1 1 4 . . . 1 . 1 1 1 . 1 1 . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Relay 20 | . . . . . . . . 1 . 1 . 1 . 2 . 5 . . . . . . 6 . 2 . 2 . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Gar Res Gar Res Gar Res Acc Machines Accessed 98 | . 1 1 11 . 1 . 7 2 1 2 6 2 3 1 9 1 10 1 . . . 7 2 6 2 2 1 9 2 3 5 Terminals 55 | . 1 1 8 . . . 5 2 . 2 4 2 1 1 4 1 2 . . . . 3 2 3 2 1 1 4 2 1 2 Fabricators 7 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . 1 . 1 2 Repair Stations 14 | . . . 2 . . . . . . . 1 . . . 1 . 4 . . . . 2 . 2 . . . 2 . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 9 | . . . 1 . . . 1 . . . . . 1 . 1 . 2 . . . . 1 . . . . . 1 . 1 . Garrison Access 10 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . 1 . 1 . 1 . 1 . . 1 Total Hacks 236 | . 2 2 42 . 1 . 21 3 1 3 14 5 9 2 26 1 20 1 . . . 18 3 14 3 4 1 21 6 6 7 Successful 116 | . 1 1 25 . 1 . 14 2 1 2 7 1 5 1 11 . 11 1 . . . 7 1 10 2 1 1 6 1 2 1 Failed 117 | . 1 1 16 . . . 6 1 . 1 7 4 4 1 15 1 9 . . . . 11 2 4 1 3 . 14 5 4 6 Catastrophic 26 | . . . 4 . . . . . . . 1 . . . 4 1 3 . . . . 3 1 1 . 1 . 2 2 1 2 Database Lockouts 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Manual 99 | . 2 2 24 . 1 . 17 . . 1 11 . 6 . 12 . 3 . . . . 2 . 4 . 3 . 8 . . 3 Terminals 142 | . 2 2 30 . . . 17 3 . 3 11 5 6 2 15 1 3 . . . . 7 3 4 3 3 1 9 6 2 4 Fabricators 14 | . . . . . . . . . . . . . . . 5 . 2 . . . . . . . . . . 3 . 2 2 Repair Stations 38 | . . . 3 . . . . . . . 2 . . . 3 . 8 . . . . 8 . 9 . . . 5 . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Scanalyzers 27 | . . . 9 . . . 3 . . . . . 2 . 2 . 4 . . . . 2 . . . . . 3 . 2 . Garrison Access 10 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . 1 . 1 . 1 . 1 . . 1 Terminal Hacks 33 | . . 1 6 . 1 . 4 2 . 2 1 1 . 1 3 . . 1 . . . 2 1 1 2 . 1 2 1 . . Part Schematic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 5 | . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . 1 . 1 . . . . Terminal Index 5 | . . . 1 . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Dispatch Records 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Registry 5 | . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . 1 . . . 1 . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . 1 . 1 . Network Status 3 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Build 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Repair Station Hacks 20 | . . . 1 . . . . . . . 2 . . . 1 . 4 . . . . 4 . 8 . . . . . . . Scan Component 12 | . . . 1 . . . . . . . 1 . . . 1 . 2 . . . . 3 . 4 . . . . . . . Repair 8 | . . . . . . . . . . . 1 . . . . . 2 . . . . 1 . 4 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 19 | . . . 8 . . . 2 . . . . . 2 . 2 . 3 . . . . . . . . . . 1 . 1 . Insert Component 4 | . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 12 | . . . 2 . . . 2 . . . . . 1 . 2 . 3 . . . . . . . . . . 1 . 1 . Garrison Access Hacks 10 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . 1 . 1 . 1 . 1 . . 1 Unlock Access 9 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . 1 . 1 . 1 . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 28 | . 1 . 10 . . . 7 . . . 3 . 2 . 2 . 2 . . . . . . . . . . 1 . . . Terminals 25 | . 1 . 9 . . . 7 . . . 3 . 2 . 2 . . . . . . . . . . . . 1 . . . Botnet 9 | . . . 3 . . . 2 . . . 1 . 1 . 1 . . . . . . . . . . . . 1 . . . Skim 16 | . 1 . 6 . . . 5 . . . 2 . 1 . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Patch 3 | . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 83 | . 1 1 10 . . . 6 2 1 . 6 1 2 1 8 1 8 . . . . 7 2 6 2 1 1 8 2 2 4 Full Trace Events 7 | . . . . . . . . . . . 1 1 . . 1 . . . . . . . . 1 . . . 1 2 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . . 84 . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 139 . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Part Studies Acquired 11 | . . . 2 . . . 2 . . . . . . . 2 . 3 . . . . . . . . . . 1 . 1 . Parts Repaired 7 | . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . 4 . . . . . . . Time 354 | . . . . . . . . . . . 32 . . . . . 75 . . . . 35 . 212 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Gar Res Gar Res Gar Res Acc Used RIF Installer 12 | . . . . . . . . 2 . 2 . 1 . 1 . 2 . . . . . . 1 . 1 . 2 . . . . Coupler Efficiency 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Command Fork 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Threat Obfuscator 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Zone Cloak 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Robot Detection 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Program Shield 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Crosswire 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . 3 . 2 . . . 1 1 . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 7 | . . . . . . . . . . 3 . 2 . . . 1 1 . . . . . . . . . . . . . . Robot Hacks Applied 7 | . . . . . . . . . . 3 . 2 . . . 1 1 . . . . . . . . . . . . . . disable_weapons 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . formatsys_high 6 | . . . . . . . . . . 2 . 2 . . . 1 1 . . . . . . . . . . . . . . Relay Couplers Released 86 | . . . . . . . . 3 . 4 . 3 3 13 . 18 . . . . . . 27 . 8 . 7 . . . . Machine Destruction 79 | . . . . . . . . 3 . 4 . 3 . 9 . 18 . . . . . . 27 . 8 . 7 . . . . Programmers 7 | . . . . . . . . . . . . . 3 4 . . . . . . . . . . . . . . . . . Attached 11 | . . . . . . . . . . 1 . 1 . 1 1 1 2 . . . . . 1 . 1 . 2 . . . . Crosswired 6 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 2 . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Gar Res Gar Res Gar Res Acc Total Allies 26 | . . . . 1 . . . . . 2 . 3 . 4 . 3 3 . . . 2 . 2 . 2 . 2 . 2 . . Largest Group 4 | . . . . 1 . . . . . 2 . 3 . 4 2 3 2 . . . 2 2 1 . 2 . 2 . 2 1 . Highest-Rated Group 228 | . . . . 31 . . . . . 32 . 61 . 228 172 227 98 . . . 94 94 116 . 157 . 124 . 157 62 . Highest-Rated Ally 116 | . . . . 31 . . . . . 16 . 29 . 95 95 85 49 . . . 47 47 116 . 95 . 62 . 95 62 . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 153 | . . . . 5 . . . . . 12 . 1 . 40 10 33 8 . . . . 7 7 . 12 . 7 . . 11 . Total Damage 5843 | . . . . 80 . . . . . 133 . 17 . 1548 425 1786 316 . . . . 186 463 . 440 . 178 . . 271 . Kills 37 | . . . . 2 . . . . . . . . . 13 2 11 4 . . . . 1 . . 1 . 3 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Gar Res Gar Res Gar Res Acc Active Infowar (turns) 21165 | 21 479 1685 1339 538 511 51 . . . . 1268 1418 796 1045 749 . 414 28 . . 190 1118 1737 2192 1881 101 1287 865 . 543 909 Traps 88 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88 . . . Seismic 4373 | 21 479 1685 1088 538 511 51 . . . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 823 | . . . 823 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triangulation 1423 | . . . . . . . . . . . . . . . 95 . . . . . . . . . . . . . . 419 909 Spoofing 939 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . 318 614 Jamming 15648 | . . . . . . . . . . . 1268 1418 796 1045 371 . . 28 . . 190 1118 1737 2192 1881 101 1287 777 . 543 896 ECM 690 | . . . . . . . . . . . . . . . 276 . 414 . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . . . . . . . . . 3 . . 2 . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Gar Res Gar Res Gar Res Acc Turns Passed 33624 | 271 479 1685 2433 1060 511 269 1646 931 68 1040 1292 1451 804 1219 1647 1695 2132 708 571 73 632 1121 1737 2192 1881 101 1287 952 105 631 1000 Spaces Moved 17503 | 139 194 610 792 575 290 151 514 413 35 410 549 611 578 717 743 763 1234 566 472 67 458 722 919 1076 815 87 701 770 153 417 962 Core 159 | 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 131 Treads 602 | . . 602 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 15711 | 111 194 8 792 575 290 151 514 413 35 410 549 611 578 717 743 763 1234 566 472 67 458 722 919 1076 815 87 701 439 . 335 366 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 275 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 153 82 11 Flight 756 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 302 . . 454 Fastest Speed 24 | 50 120 240 175 175 175 175 116 116 182 175 175 113 119 114 111 104 104 110 110 110 110 112 117 109 110 115 110 45 38 40 24 Average Speed 134 | 105 208 240 199 175 175 175 169 167 182 177 176 155 120 117 160 176 107 110 110 110 111 116 117 115 115 115 112 85 40 108 67 Slowest Speed 360 | 120 260 260 260 175 175 175 245 182 182 315 180 181 122 122 185 185 115 110 110 110 112 120 181 180 185 115 115 120 46 130 360 Overloaded Moves 230 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 . 162 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Potential Cave-ins 8 | . . . . . . . 2 . . . . . . . . . . . . . . 2 . 3 . . . 1 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 47 | 7 45 100 82 99 70 36 43 50 10 52 15 84 17 83 20 81 27 73 71 14 70 24 85 27 70 3 51 25 33 6 32 Regions Visited 31 Branch Regions 8 Pre-discovered Areas 10 | . . 1 3 . . . 3 . . . . . . . . . . 2 . . 1 . . . . . . . . . . Known Exits Taken 16 | . . . . . . 1 1 . 1 . 1 . 1 . 1 . 1 1 1 1 1 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 13 | . . 2 . 2 . 2 . . . . . . . . . . . 2 4 . 1 . . . . . . . . . . Spaces Dug 181 | . . . 2 . . . 17 1 . 13 5 . . . 1 . 28 . 1 . . 17 10 38 5 . 33 10 . . . Terrain Destroyed 1231 | 5 . 30 13 . . . 45 3 . 31 20 . 1 49 14 59 313 4 7 . 32 28 119 102 162 . 83 98 . 1 12 Melee 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 272 | . . . . . . . 17 3 . 6 6 . 1 1 8 1 45 4 7 . 7 28 16 61 25 . 22 13 . 1 . AOE 957 | 5 . 30 11 . . . 28 . . 25 14 . . 48 6 58 268 . . . 25 . 103 41 137 . 61 85 . . 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Gar Res Gar Res Gar Res Acc Total 25257 | 239 247 773 1465 609 294 157 1190 576 39 639 846 1039 665 995 1109 1015 1857 614 507 66 528 923 1366 1828 1532 88 1055 999 187 554 1256 Wait 4676 | 65 22 106 446 4 . 2 531 85 4 118 237 292 40 113 243 94 339 14 21 . 22 111 231 495 421 2 209 85 23 84 217 Move 17467 | 138 193 609 791 574 289 150 513 412 35 409 548 610 578 716 742 762 1233 565 471 66 457 722 918 1074 814 86 700 768 152 416 956 Hop 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Pick Up 412 | 11 13 12 37 7 . 2 19 8 . 17 13 16 10 20 17 14 32 5 . . 3 12 13 29 53 . 15 18 1 11 4 Fast Attach 143 | . . . 14 . . . 9 . . 1 4 . 1 2 4 4 12 1 . . . 6 9 23 7 . 5 16 . 8 17 Attach 139 | 7 . 1 9 3 . . 6 1 . 6 2 3 4 4 2 7 8 1 . . 4 4 10 11 22 . 4 7 2 8 3 Detach 10 | . . 1 . . . . 1 . . . . . . . . . . . . . . . 3 . 1 . . 2 . . 2 Swap 393 | 2 3 5 34 4 3 1 24 12 . 14 9 19 6 26 22 16 56 4 2 . 9 6 29 19 30 . 17 14 . 2 5 Drop 486 | . 4 7 38 4 2 2 28 10 . 11 13 19 12 22 24 10 56 5 2 . 4 16 19 50 48 . 19 37 1 3 20 Fire 1414 | 16 12 31 91 8 . . 59 48 . 54 20 62 14 84 53 66 121 19 11 . 29 46 129 126 130 . 84 46 8 21 26 Melee 7 | . . . 4 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Ram 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Kick 6 | . . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 86 | . . . . . . . . . . 5 . 15 . 8 . 42 . . . . . . 5 1 5 . . 5 . . . Rewire 9 | . . . . . . . . . . 1 . 3 . . 2 . . . . . . . . . 1 . 2 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Fac x2 / Sto / Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 3 exits: *Qua x2 / Gar) -3/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Garrison -2/Research -2/Garrison (discovered 3 exits: *Res x3) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 272 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 523 | -10/Materials | Discovered new exit (range 14) 730 | -10/Materials | Discovered new exit (range 8) 751 | -10/Materials | Entered Mines 1014 | -10/Mines | Learned location of Storage (-7) 1109 | -10/Mines | Discovered new exit (range 7) 1150 | -10/Mines | Discovered new exit (range 5) 1164 | -10/Mines | Identified exit to Subcaves 2436 | -10/Mines | Entered Materials 2436 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2726 | -9/Materials | Build established: Scavenger-Mutant 3296 | -9/Materials | Discovered new exit (range 6) 3806 | -9/Materials | Discovered new exit (range 16) 3966 | -9/Materials | Central database locked down 4518 | -9/Materials | Core integrity fell below 50% 4614 | -9/Materials | Learned location of Recycling (-7) 4659 | -9/Materials | Identified exit to Materials 4719 | -9/Materials | Learned Recycling recycling unit intel 4869 | -9/Materials | Entered Mines 4939 | -9/Mines | Assembled infested the area 5011 | -9/Mines | Lost 3 parts (1p1n1w) 5019 | -9/Mines | Met 8R-AWN 5071 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5163 | -9/Mines | Received a Mining Laser from a helpful Derelict 5513 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5645 | -9/Mines | Discovered exit to Materials (range 8) 5775 | -9/Mines | Discovered new exit (range 5) 5822 | -9/Mines | Discovered exit to Materials (range 15) 5929 | -9/Mines | Entered Exiles 5977 | -9/Exiles | Welcomed by 8R-AWN 6005 | -9/Exiles | Met EX-HEX 6057 | -9/Exiles | Met EX-BIN 6078 | -9/Exiles | Aligned with FarCom system 6080 | -9/Exiles | Given EX-Vault access code 6122 | -9/Exiles | Opened EX-Vault 6134 | -9/Exiles | Found Gui. Plasma Cannon 6172 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6221 | -9/Exiles | Met EX-DEC 6424 | -9/Exiles | Discovered new exit (range 11) 6440 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 6440 | -9/Exiles | Entered Mines 6634 | -8/Mines | Discovered exit to Materials (range 8) 6709 | -8/Mines | Entered Materials 6709 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6710 | -8/Materials | Identified exit to Factory 6940 | -8/Materials | Central database locked down 7377 | -8/Materials | Build established: Mutant 7712 | -8/Materials | Build established: Scavenger-Mutant 7888 | -8/Materials | Learned location of 2 exits from Factory 7967 | -8/Materials | Garrison activated, responded to threat 8016 | -8/Materials | Learned location of Zion (-6) 8018 | -8/Materials | Identified exit to Garrison 8064 | -8/Materials | Learned Factory recycling unit intel 8103 | -8/Materials | Learned Storage security intel 8131 | -8/Materials | Learned location of Extension (-6) 8151 | -8/Materials | Learned 4 Lower Caves zone layouts 8227 | -8/Materials | Learned location of 1 exit from Extension 8349 | -8/Materials | Learned 2 Storage zone layouts 8355 | -8/Materials | Entered Garrison 8414 | -8/Garrison | Triggered checkpoint 8590 | -8/Garrison | Garrison Relay disabled 8799 | -8/Garrison | Triggered checkpoint 8874 | -8/Garrison | Discovered new exit (range 19) 8874 | -8/Garrison | Discovered new exit (range 51) 8874 | -8/Garrison | Discovered new exit (range 56) 8903 | -8/Garrison | Installed Relay Interface Framework 8961 | -8/Garrison | Triggered checkpoint 9109 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 9286 | -8/Garrison | Entered Materials 9354 | -8/Materials | Identified exit to Garrison 9354 | -8/Materials | Entered Garrison 9379 | -8/Garrison | Discovered exit to Factory (range 53) 9379 | -8/Garrison | Discovered exit to Factory (range 59) 9379 | -8/Garrison | Discovered exit to Factory (range 83) 9450 | -8/Garrison | Triggered checkpoint 9712 | -8/Garrison | Triggered checkpoint 9780 | -8/Garrison | Core integrity fell below 50% 9904 | -8/Garrison | Lost 5 parts (2n2u1w) 9930 | -8/Garrison | Triggered checkpoint 9963 | -8/Garrison | Expanded RIF knowledge: Robot Detection 10042 | -8/Garrison | Triggered checkpoint 10063 | -8/Garrison | Garrison Relay disabled 10366 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 10394 | -8/Garrison | Entered Factory 10394 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10395 | -7/Factory | Identified exit to Storage 10395 | -7/Factory | Identified exit to Lower Caves 10396 | -7/Factory | Identified exit to Factory 10397 | -7/Factory | Loaded intel: 6 recycling unit locations 10815 | -7/Factory | Repaired Rocket Launcher+ 11684 | -7/Factory | Identified exit to Garrison 11686 | -7/Factory | Entered Garrison 11731 | -7/Garrison | Expanded RIF knowledge: Command Fork 12080 | -7/Garrison | Triggered checkpoint 12185 | -7/Garrison | Discovered new exit (range 8) 12274 | -7/Garrison | Triggered checkpoint 12294 | -7/Garrison | Garrison Relay disabled 12416 | -7/Garrison | Triggered checkpoint 12466 | -7/Garrison | Discovered new exit (range 12) 12942 | -7/Garrison | Build established: Mutant 13053 | -7/Garrison | Discovered new exit (range 68) 13053 | -7/Garrison | Discovered new exit (range 53) 13053 | -7/Garrison | Discovered new exit (range 12) 13090 | -7/Garrison | Triggered checkpoint 13137 | -7/Garrison | Identified exit to Factory 13137 | -7/Garrison | Entered Factory 13874 | -7/Factory | Allied Derelicts emerged from ambush trap array 13941 | -7/Factory | Identified exit to Garrison 13941 | -7/Factory | Entered Garrison 13945 | -7/Garrison | Triggered checkpoint 14062 | -7/Garrison | Triggered checkpoint 14192 | -7/Garrison | Triggered checkpoint 14257 | -7/Garrison | Destroyed 19 combat bots 14295 | -7/Garrison | Lost 3 parts (1n1u1w) 14359 | -7/Garrison | Found embedded Infiltrators 14376 | -7/Garrison | Discovered exit to Factory (range 10) 14433 | -7/Garrison | Triggered checkpoint 14635 | -7/Garrison | Core integrity fell below 50% 14637 | -7/Garrison | Garrison Relay disabled 14676 | -7/Garrison | Rescued a captive Derelict 14685 | -7/Garrison | Rescued a captive Derelict 14845 | -7/Garrison | Discovered exit to Factory (range 10) 14944 | -7/Garrison | Garrison Relay disabled 14983 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 15069 | -7/Garrison | Triggered checkpoint 15107 | -7/Garrison | Discovered exit to Factory (range 12) 15160 | -7/Garrison | Entered Factory 15160 | -6/Factory | Accompanied by 2 allies 15160 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 15233 | -6/Factory | Build established: Scavenger-Mutant 15464 | -6/Factory | Allied Derelicts emerged from ambush trap array 15510 | -6/Factory | First assault squad dispatched 15768 | -6/Factory | P-60 Hacker assimilated allied KF-O2E(g) 15921 | -6/Factory | Discovered new exit (range 16) 16659 | -6/Factory | Garrison activated, responded to threat 16798 | -6/Factory | Identified exit to Garrison 16807 | -6/Factory | Entered Garrison 16868 | -6/Garrison | Expanded RIF knowledge: Program Shield 17057 | -6/Garrison | Garrison Relay disabled 17095 | -6/Garrison | Triggered checkpoint 17112 | -6/Garrison | Triggered checkpoint 17256 | -6/Garrison | Garrison Relay disabled 17357 | -6/Garrison | Destroyed 8 combat bots 17383 | -6/Garrison | Spotted B-75 Beast 17383 | -6/Garrison | Spotted B-75 Beast 17442 | -6/Garrison | Spotted B-75 Beast 17447 | -6/Garrison | Assimilated Beast 5a with formatsys_high 17541 | -6/Garrison | Discovered new exit (range 12) 17605 | -6/Garrison | Found embedded Infiltrators 17620 | -6/Garrison | Triggered checkpoint 17641 | -6/Garrison | Garrison Relay disabled 17771 | -6/Garrison | Triggered checkpoint 17797 | -6/Garrison | Triggered checkpoint 17873 | -6/Garrison | Triggered checkpoint 18014 | -6/Garrison | Garrison Relay disabled 18049 | -6/Garrison | Discovered new exit (range 14) 18181 | -6/Garrison | Triggered checkpoint 18208 | -6/Garrison | Discovered new exit (range 15) 18316 | -6/Garrison | Garrison Relay disabled 18377 | -6/Garrison | Expanded RIF knowledge: Crosswire 18397 | -6/Garrison | Spotted Executioner 18419 | -6/Garrison | Destroyed Executioner 18434 | -6/Garrison | Found Corrupted Prototype Processor 18434 | -6/Garrison | Identified Exp. Core Analyzer 18435 | -6/Garrison | System corruption reached 10% 18438 | -6/Garrison | Found Corrupted Prototype Processor 18438 | -6/Garrison | Identified Exp. Targeting Computer 18502 | -6/Garrison | Entered Factory 18502 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18606 | -5/Factory | Fabricated Y-64 Sentinel? 18802 | -5/Factory | First assault squad dispatched 19400 | -5/Factory | Destroyed 8 combat bots 20005 | -5/Factory | Discovered new exit (range 12) 20220 | -5/Factory | System corruption reached 10% 20351 | -5/Factory | Repaired Lrn. Missile Launcher+? 20503 | -5/Factory | Discovered new exit (range 15) 20574 | -5/Factory | Identified exit to Factory 20633 | -5/Factory | Identified exit to Upper Caves 20634 | -5/Factory | Entered Upper Caves 20639 | -5/Upper Caves | Learned Factory trap positions 20780 | -5/Upper Caves | Learned location of Warlord (-5) 21126 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21141 | -5/Upper Caves | Learned location of Armory (-3) 21283 | -5/Upper Caves | Discovered new exit (range 13) 21308 | -5/Upper Caves | Identified exit to Upper Caves 21342 | -5/Upper Caves | Entered another Upper Caves area 21896 | -5/Upper Caves | Discovered new exit (range 14) 21910 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21911 | -5/Upper Caves | Identified exit to Warlord 21913 | -5/Upper Caves | Entered Warlord 21951 | -5/Warlord | System corruption cleaned by Quarantine Array 21975 | -5/Warlord | Discovered new exit (range 12) 21985 | -5/Warlord | Identified exit to Proximity Caves 21986 | -5/Warlord | Entered Proximity Caves 22169 | -4/Proximity Caves | Learned location of Quarantine (-3) 22429 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 22496 | -4/Proximity Caves | Lost 3 parts (1p2u) 22502 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 22506 | -4/Proximity Caves | Destroyed 7 combat bots 22557 | -4/Proximity Caves | Discovered exit to Factory (range 14) 22618 | -4/Proximity Caves | Entered Factory 22618 | -4/Factory | Accompanied by 2 allies 22618 | -4/Factory | Evolved 2 slots: Utility x2 22619 | -4/Factory | Loaded intel: 123 trap records 22764 | -4/Factory | Found Prototype Processor 22764 | -4/Factory | Identified Exp. Signal Interpreter 22770 | -4/Factory | Found Exp. Signal Interpreter 23502 | -4/Factory | Repaired Broken Lrn. Missile Launcher+ 23739 | -4/Factory | Identified exit to Garrison 23739 | -4/Factory | Entered Garrison 24028 | -4/Garrison | Lost 3 parts (1p1u1w) 24181 | -4/Garrison | Triggered checkpoint 24246 | -4/Garrison | Spotted B-86 Titan 24247 | -4/Garrison | Destroyed B-86 Titan 24428 | -4/Garrison | Discovered new exit (range 12) 24440 | -4/Garrison | Identified exit to Research 24529 | -4/Garrison | Garrison Relay disabled 24531 | -4/Garrison | Garrison Relay disabled 24556 | -4/Garrison | Garrison Relay disabled 24621 | -4/Garrison | Garrison Relay disabled 24685 | -4/Garrison | Triggered checkpoint 24760 | -4/Garrison | Garrison Relay disabled 24813 | -4/Garrison | Triggered checkpoint 24862 | -4/Garrison | Discovered exit to Research (range 10) 24875 | -4/Garrison | Triggered checkpoint 24902 | -4/Garrison | Garrison Relay disabled 24992 | -4/Garrison | Triggered checkpoint 25072 | -4/Garrison | Expanded RIF knowledge: Threat Obfuscation 25126 | -4/Garrison | Discovered exit to Research (range 10) 25201 | -4/Garrison | Spotted B-90 Cyclops 25287 | -4/Garrison | Rewired B-90 Cyclops 25288 | -4/Garrison | Rewired B-86 Titan 25324 | -4/Garrison | Destroyed B-90 Cyclops 25345 | -4/Garrison | Lost 3 parts (1n1u1w) 25476 | -4/Garrison | Entered Research 25476 | -3/Research | Evolved 2 slots: Utility x2 25846 | -3/Research | Crushed by falling debris 25877 | -3/Research | Lost 3 parts (2n1u) 26124 | -3/Research | Repaired Thunder Leg 26188 | -3/Research | Repaired Neutrino Core+ 26240 | -3/Research | Repaired Imp. Heavy Armor Plating 26291 | -3/Research | Repaired Lrn. Missile Launcher+ 26621 | -3/Research | Found Prototype Device 26621 | -3/Research | Identified Exp. Thermal Shield 26796 | -3/Research | Discovered new exit (range 6) 26840 | -3/Research | Identified exit to Quarantine 26854 | -3/Research | Found Fusion Bomb Launcher 27037 | -3/Research | Discovered exit to Quarantine (range 10) 27041 | -3/Research | Spotted B-86 Titan 27228 | -3/Research | Found Prototype Device 27228 | -3/Research | Identified Exp. EM Disruption Field 27304 | -3/Research | Destroyed 7 combat bots 27511 | -3/Research | Found Hvy. Reactive Plating 27663 | -3/Research | Identified exit to Garrison 27668 | -3/Research | Entered Garrison 27718 | -3/Garrison | Triggered checkpoint 27763 | -3/Garrison | System corruption reached 10% 27812 | -3/Garrison | Build established: Mutant 27841 | -3/Garrison | Garrison Relay disabled 27853 | -3/Garrison | Discovered new exit (range 83) 27853 | -3/Garrison | Discovered new exit (range 44) 27853 | -3/Garrison | Discovered new exit (range 70) 28213 | -3/Garrison | Triggered checkpoint 28214 | -3/Garrison | Triggered checkpoint 28498 | -3/Garrison | Triggered checkpoint 28523 | -3/Garrison | Destroyed 12 combat bots 28557 | -3/Garrison | Lost 9 parts (2p2n4u1w) 28688 | -3/Garrison | Build established: Scavenger-Mutant 28791 | -3/Garrison | Found embedded Infiltrators 28796 | -3/Garrison | Garrison Relay disabled 28862 | -3/Garrison | Expanded RIF knowledge: Threat Obfuscation 29116 | -3/Garrison | Triggered checkpoint 29152 | -3/Garrison | System corruption reached 30% 29548 | -3/Garrison | Identified exit to Research 29549 | -3/Garrison | Entered Research 29618 | -3/Research | Identified exit to Garrison 29650 | -3/Research | Entered Garrison 29700 | -3/Garrison | Found embedded Infiltrators 29718 | -3/Garrison | Triggered checkpoint 29775 | -3/Garrison | Expanded RIF knowledge: Patrol Navigation 29788 | -3/Garrison | Garrison Relay disabled 29984 | -3/Garrison | Triggered checkpoint 30042 | -3/Garrison | Lost 4 parts (4u) 30046 | -3/Garrison | Destroyed 10 combat bots 30093 | -3/Garrison | Discovered new exit (range 10) 30126 | -3/Garrison | Identified exit to Research 30154 | -3/Garrison | Triggered checkpoint 30273 | -3/Garrison | Garrison Relay disabled 30505 | -3/Garrison | Expanded RIF knowledge: Zone Cloak 30608 | -3/Garrison | Triggered checkpoint 30830 | -3/Garrison | Triggered checkpoint 30937 | -3/Garrison | Entered Research 30937 | -2/Research | Evolved 2 slots: Utility x2 30986 | -2/Research | Central database locked down 31580 | -2/Research | Lost 7 parts (1p5u1w) 31687 | -2/Research | First assault squad dispatched 31775 | -2/Research | Lost 8 parts (1p2n4u1w) 31863 | -2/Research | Spotted B-90 Cyclops 31889 | -2/Research | Identified exit to Garrison 31889 | -2/Research | Entered Garrison 31921 | -2/Garrison | Triggered checkpoint 31944 | -2/Garrison | Spotted B-90 Cyclops 31945 | -2/Garrison | Triggered checkpoint 31954 | -2/Garrison | Discovered new exit (range 71) 31954 | -2/Garrison | Discovered new exit (range 80) 31954 | -2/Garrison | Discovered new exit (range 34) 31975 | -2/Garrison | System corruption reached 10% 31982 | -2/Garrison | Found embedded Infiltrators 31990 | -2/Garrison | Build established: Mutant 31990 | -2/Garrison | Lost 3 parts (1p1n1u) 31994 | -2/Garrison | Identified exit to Research 31994 | -2/Garrison | Entered Research 31994 | -2/Research | Accompanied by 1 ally 32026 | -2/Research | Discovered new exit (range 10) 32035 | -2/Research | Identified exit to Access 32336 | -2/Research | Found Prototype Processor 32336 | -2/Research | Identified Exp. Core Analyzer 32508 | -2/Research | Build established: Infiltrator-Mutant 32537 | -2/Research | Fabricated Centrium Leg? 32625 | -2/Research | Entered Access 32625 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 32719 | -1/Access | Energy Cycler disabled 33517 | -1/Access | Spotted B-99 Colossus 33540 | -1/Access | Spotted B-99 Colossus 33546 | -1/Access | Spotted B-99 Colossus 33564 | -1/Access | Core integrity fell below 50% 33609 | -1/Access | Lost 20 parts (1p9n10u) 33614 | -1/Access | Core integrity fell below 20% 33623 | -1/Access | Discovered new exit (range 6) 33625 | *** | Escaped! Last Messages --------------- 33561_ Penetrated by Slug. 33573_ System corrupted: Matter fused (-9). 33574_ Slammed into U-05 Engineer. 33574_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 33577_ Slammed into U-05 Engineer. 33578_ Relay Coupler [Sentry] destroyed. 33590_ Slug penetrates Wall. 33595_ S-43 Plague destroyed. 33597_ P-80 Master resets P-80 Master, system corruption cleaned. 33604_ Penetrated by Slug. 33605_ Slammed into G-73 Enforcer. 33609_ Exp. Signal Interpreter destroyed. 33609_ System corrupted by crushing effect (+1). 33618_ Knocked back. 33619_ Acquired 14 matter. 33620_ 25%3 5<&H3 MMFYC5ED F%Y 33623_ The Access Shell folds into the floor. 33623_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ????# " # #????????? | | ! ! ????# # # #????????? | | "????# # # = #????????? | | "#???# # # #????????? | | "#???# + " #????????? | | T#???# ! # # #????????? | | "#???# " + #????????? | | "#???# " # #????????? | | "#???# # " #????????? | | #???#############" ##"###########????????? | | #????????? #?? #??????????????????? | | !#??????? BB#?# #??????????????????? | | #????? BB#?# #??????????????????? | | #+#+##??? " ??# #??????????????????? | | ## """ ???# #??????????????????? | | + """ ????# #??????w???????????? | | ####### " #?# #??????????????????? | | ????????? #?#""""""""""#??????????????????? | | ??????????? #???????????????????????????????? | | ?????????###+#####????????????????Y??????????????? | | ########## #????#""""""""""#??????????????????? | | #????# #??????????????????? | | #????# #??????????????????? | | ########## BB #????# #??????????????????? | | #???????##BB##????# "" #??????????????????? | | #????????# #?????# "@ #??????????????????? | | #????????# #?????# #??????????????????? | | #????????#p #?????# #??????????Y???????? | | #????????#Y #?????# #??????????????????? | | #######??# #????## ##?????????????????? | | # ?# #????# #?????????????????? | | # ?# #????##"" ##?????????????????? | | # # #?????#"" #??????????????????? | | # # p#?????#"" #??????????????????? | | # + g#?????#T #??????????????????? | | # # #?????#"" #??????????????????? | | ## #pg#?????#"" #??????????????????? | | ?# ?# #######""s #??????????????????? | | ?# ?# p p H ???????????? | | ?#######??# g b w ???????????? | | ?????######+##+######################????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# [ #???????????????????????????????? | | ?????# * #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????#############???????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 137 Energy Generation 63 Energy Capacity 1370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Corruption Block 20 Armor Coverage 1050 Resistance: KI 40 Resistance: TH 30 Core Shielding 20 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 95 Targeting Accuracy 20 Melee Accuracy 8 Target Analysis 8 Core Analysis 8 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 5 Relay Coupler Value 75 Authchip Count 1 Item Schematics ----------------- Structural Scanner | -10/Mines | Hacked Seismic Detector | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Y-64 Sentinel | x2 | -5/Factory | Preloaded Centrium Leg | x1 | -2/Research | Preloaded Repaired ---------- Rocket Launcher | 10% | -7/Factory Lrn. Missile Launcher | 13% | -5/Factory Lrn. Missile Launcher | 8% | -4/Factory | Broken Thunder Leg | 2% | -3/Research Neutrino Core | 10% | -3/Research Imp. Heavy Armor Plating | 20% | -3/Research Lrn. Missile Launcher | 38% | -3/Research Studied --------- Aluminum Leg | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Phase Cannon | -6/Factory | Hacked Hvy. Plasma Cannon | -6/Factory | Hacked Lrn. Missile Launcher | -5/Factory | Hacked Flexi-carbon Leg | -5/Factory | Hacked Neutrino Core | -5/Factory | Hacked Enh. Quantum Rifle | -2/Research | Hacked Hvy. Shield Leg | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Preemptive Strike Pyromaniac Thread The Needle Around The Corner Challenges ------------ None Game ------ Seed SeismicLargeSegregator Manual? 0 Play Time 05:10:50 Cumulative 155.4 hours Start 2025.10.23 @ 14:32:33 End 2025.10.23 @ 20:18:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type 0 Total 6 Types 4/0/1/1/0/0/0/0/0/0 Lore% 77 Gallery% 71 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3fb3b58-7f64-432c-a7bf-c815ca8e7fc3