Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.15 @ 21:53:41 // Winter2019/RPGLIKE Player: jimhatama Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (262) 262 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1197 Bonus ------- None Cogmind --------- Core Integrity 0/600 Matter 390/400 Energy 100/100 System Corruption 0% Temperature Cool (363) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Improved Targeting Computer Light Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- Medium Laser Katana > --- INVENTORY (3) ---- EM Pulse Gun Small Laser Small Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Targeting Computer Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Medium Laser Katana > --- INVENTORY -------- EM Pulse Gun Small Laser Small Laser [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Targeting Computer Processor Improved Targeting Computer Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Slashing Weapon Katana Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 4 | 3 . 1 Power . | . . . Propulsion 1 | 1 . . Utility 2 | 1 . 1 Weapon 1 | 1 . . Parts Attached 13 | 5 . 8 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | . . 3 Device . | . . . Storage . | . . . Processor 1 | . . 1 Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 5 | 2 . 3 Energy Gun 3 | 2 . 1 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 2 | . . 2 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 82 | . 71 90 Engine 12 | . 14 12 Leg 26 | . 28 25 Processor 5 | . . 9 Protection 10 | . . 18 Energy Gun 25 | . 28 23 Naked Turns . | . . . Heaviest Build 19 | 6 6 19 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 6 | 1 . 6 Average Overweight (x) . | . . . Largest Inventory Capacity 3 | 3 3 3 Average Capacity 3 | 3 3 3 Most Carried 3 | 1 2 3 Average Carried 1 | . 1 2 Final Capacity 3 | 3 3 3 Final Carried 3 | 1 2 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 420 | 250 . 170 Remotely . | . . . Salvage Created 313 | . 95 218 Parts 8 | . 3 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 7 | . 2 5 Guns 7 | . 2 5 Classes Destroyed 3 | . 1 2 Grunt 5 | . 2 3 Duelist 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 2 | . 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 918 | . 91 827 Core 688 | . 75 613 Absorbed by Shields . | . . . Redirected to Core 417 | . 42 375 Core Remaining (%) 93 | 100 87 . Volleys Fired 36 | . 6 30 Largest 2 | . 2 2 Hottest 90 | . 90 90 Shots Fired 65 | . 12 53 Gun 65 | . 12 53 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 65 | . 12 53 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 19 | . 8 19 Robot Miss Streak 3 | . 1 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 45 | . 10 35 Core Hits 16 | . 4 12 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 1 | . . 1 Impact . | . . . Slashing 1 | . . 1 Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 674 | . 121 553 Guns 575 | . 118 457 Cannons . | . . . Explosions . | . . . Melee 96 | . . 96 Ramming 3 | . 3 . Kinetic . | . . . Thermal 575 | . 118 457 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing 96 | . . 96 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 56 | . . 56 Projectiles . | . . . Explosions . | . . . Melee 56 | . . 56 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 1 | . 1 . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 635 | . 228 635 Average Temperature 307 | . 118 345 Received Heat Transfer 315 | . 48 267 Effects 25 | . . 25 Shutdowns 5 | . . 5 Energy Bleed 1 | . . 1 Interference 7 | . . 7 Short Circuit 5 | . . 5 Damage (minor) 4 | . . 4 Damage (major) 1 | . . 1 Damage (core) 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 6 | . 1 5 Heat Transferred 1549 | . 310 1239 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 189 | . 57 189 Initial 24 | . . 24 Average 61 | . 27 101 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 12 | . 3 9 Peak Tracking Total 4 | . 2 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 4 2 Terminals 6 | . 4 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 6 5 Successful 8 | . 5 3 Failed 3 | . 1 2 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 11 | . 6 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 5 3 Alert Level 2 | . . 2 Registered Components 1 | . 1 . Zone Layout 5 | . 4 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 515 | 60 191 264 Spaces Moved 297 | 47 135 115 Core 12 | 7 . 5 Treads . | . . . Legs 285 | 40 135 110 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 122 | 110 120 130 Slowest Speed 350 | 120 120 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 14 | 3 27 12 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 375 | 52 152 171 Wait 20 | . 10 10 Move 295 | 46 134 115 Hop . | . . . Pick Up 3 | 1 1 1 Fast Attach 9 | 5 . 4 Attach . | . . . Detach . | . . . Swap 4 | . . 4 Drop 2 | . . 2 Fire 36 | . 6 30 Melee 1 | . . 1 Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 4 | . . 4 Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 14 | -11/Scrapyard | Discovered new exit (range 14) 61 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 16) 252 | -10/Materials | Entered another Materials area 254 | -9/Materials | Reached level 2 258 | -9/Materials | Upgraded with Utility slot (x1) 309 | -9/Materials | Build established: Mutant 409 | -9/Materials | Core integrity fell below 50% 480 | -9/Materials | Core integrity fell below 20% 516 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00468_ Aluminum Leg permanently disabled. 00468_ Overheating: Short circuit. 00472_ Overheating: Hrd. Light Armor Plating damaged (-46). 00474_ Overheating: Med. Laser damaged (-9). 00476_ Power failure, Imp. Ion Engine shutdown. 00477_ Overheating: System interference. 00477_ Med. Laser temporarily disabled. 00480_ Aluminum Leg permanently disabled. 00480_ Overheating: Short circuit. 00480_ Aluminum Leg melted. 00480_ G-34 Mercenary destroyed. 00481_ Sml. Laser permanently disabled. 00481_ Overheating: Short circuit. 00485_ Acquired 30 matter. 00486_ Imp. Ion Engine permanently disabled. 00486_ Overheating: Short circuit. 00497_ Sneak attack on T-07 Excavator. 00497_ Destroyed Wheel. 00497_ Destroyed Mining Laser. 00513_ R-06 Scavenger collects Ion Engine. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????###????????????????????????????? | | ???????????????####%######?????????######????????? | | ???????????????# ########### ######???? | | ???????????????# "" # #???? | | ???????????????# "" + T #???? | | ???????????????#**| T" # ######## ##+####### | | ???????????????#* | "" # ############# | | ???????#########*| "" # + # """ """ | | ???????# ## + # T # """ T" | | ???##### """ ## # # # """ """ | | #### # """ ######+##### ## """ """ # | | #%% # """ #???# g @r## """"""""" # | | % # """ ##### ####g## """"" # | | + + #??# ## # | | ##+##+###### #??#%####################### | | % # ????# ####/######???########?????? | | #%% # ????# # =!%% #???# #?????? | | #### # """ ???# # = #???# """ #?????? | | ???# # """ ???# # #???# "T" #?????? | | ???# # """ "" ??# + """ """ ##### #?????? | | ???# + """??# # """ """ + ???????????????? | | ???# # S" ?# # """ """ ###??????????????? | | ???# # ?# # #????????????????? | | ???# ########?### # = = #????????????????? | | ??? ??????????# #####+#####????????????????? | | ??? ??????????? ???? ????????????????????? | | ??? ?????????? ???? ????????????????????? | | ??? ?????????? ???? ????????????????????? | | ??# #??????????###??????#????????????????????? | | ???# #?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 17 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 --------- Run | Scr Mat Mat Levels Raised 1 | . . 1 XP Earned 5385 | 3000 235 2150 XP Spent 4325 | 3000 . 1325 Upgrades 10 | 6 . 4 Propulsion Slot 1 | 1 . . Utility Slot 2 | 1 . 1 Weapon Slot 1 | 1 . . Matter Storage 2 | . . 2 Inventory Capacity 3 | 3 . . Sight Range 1 | . . 1 Protomatter Created 67 | . . 67 Integrity Restored 81 | . . 81 Core 81 | . . 81 Protomatter Decayed . | . . . Game ------ Seed GravityGatlingSabre Manual? 0 Play Time 00:09:07 Cumulative 84.3 hours Start 2020.11.15 @ 21:47:54 End 2020.11.15 @ 21:53:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 108 Rogue 106 Adventurer 1 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 52 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e1a5a70-0b37-4319-ad5e-ff44aa4d55d0