Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.15 @ 20:54:49 Player: ptdel Result: Destroyed self via exploding Fusion Modulator Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (123) 615 Value Destroyed (4392) 4392 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (655) 655 TOTAL SCORE: 8342 Bonus ------- High Alert Combat Kills 508 Follower Combat Kills 147 Cogmind --------- Core Integrity 0/700 Matter 71/300 Energy 100/100 System Corruption 7% Temperature Cool (24) Movement Flying (665) Ox9 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved VTOL Module > --- UTILITY (5) ------ Improved Cooling System High-capacity Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (2) ------- Flak Gun > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Improved Heat Sink Improved Heat Sink Authchip [R/Combat] Authchip [R/Combat] Authchip [Device] Heavy Ion Cannon Heavy Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Hardened Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Micro Nuclear Core Light Treads Flight Unit Cesium-ion Thruster Improved VTOL Module Improved Heat Sink Improved Cooling System Authchip [R/Combat] Authchip [R/Combat] Authchip [Device] Heavy Ion Cannon Flak Gun Heavy Missile Launcher Improved Datajack Katana [Rating: 40] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Authchip [Power] Protection Light Armor Plating Weapon Scythe Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . . 2 . Utility 3 | . . . 2 . 1 Weapon . | . . . . . . Parts Attached 97 | 6 3 . 24 35 29 Power 15 | 1 . . 4 4 6 Engine 13 | 1 . . 4 4 4 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 32 | 2 . . 5 17 8 Treads 20 | 2 . . 5 8 5 Leg . | . . . . . . Wheel . | . . . . . . Hover 9 | . . . . 9 . Flight 3 | . . . . . 3 Utility 30 | 1 3 . 9 7 10 Device 7 | . . . 3 1 3 Storage 3 | 1 2 . . . . Processor 8 | . 1 . 2 1 4 Hackware 1 | . . . . 1 . Protection 11 | . . . 4 4 3 Artifact . | . . . . . . Weapon 20 | 2 . . 6 7 5 Energy Gun 3 | 1 . . 1 . 1 Energy Cannon . | . . . . . . Ballistic Gun 8 | 1 . . 3 1 3 Ballistic Cannon 1 | . . . . 1 . Launcher 5 | . . . 1 4 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon 2 | . . . . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 56 | . . . 12 16 28 Power 12 | . . . 3 3 6 Propulsion 21 | . . . 2 8 11 Utility 13 | . . . 5 3 5 Weapon 10 | . . . 2 2 6 Highest Loss Streak 12 | . . . 5 6 12 To Critical Strikes . | . . . . . . Average Backups 14 | 2 2 3 16 16 15 Power 2 | . 1 2 3 3 3 Propulsion 3 | . . . 4 3 2 Utility 3 | . . . 3 4 5 Weapon 3 | 1 1 1 4 4 3 Tool/Special . | . . . . . . Unused Backups 37 | . 1 . 10 15 11 Power 5 | . . . 1 2 2 Propulsion 9 | . . . 6 3 . Utility 14 | . 1 . . 6 7 Weapon 7 | . . . 3 3 1 Tool/Special 2 | . . . . 1 1 Average Slot Usage (%) 94 | . 95 100 96 97 82 Engine 10 | . 14 14 10 8 10 Treads 23 | . 28 28 21 27 19 Hover 2 | . . . . 7 . Device 6 | . . . 5 6 8 Storage 9 | . 14 14 11 9 7 Processor 11 | . 10 14 17 9 4 Protection 8 | . . . 8 9 12 Energy Gun 3 | . 14 14 6 . 1 Ballistic Gun 8 | . 14 14 12 4 4 Impact Weapon 1 | . . . 2 . . Slashing Weapon 3 | . . . . 8 4 Peak Build Rating 40 | 6 8 8 19 35 40 Average Rating 22 | 3 7 8 14 29 32 On Entrance 11 | . 6 8 8 17 29 Naked Turns . | . . . . . . Heaviest Build 75 | 13 48 48 56 66 75 Greatest Support 88 | 40 40 40 43 84 88 Greatest Overweight (x) 18 | . 1 1 2 2 18 Average Overweight (x) . | . . 1 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 7 14 20 20 20 20 Most Carried 20 | 4 3 4 20 20 20 Average Carried 14 | 2 2 3 16 16 15 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 19 | 2 3 4 13 19 10 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 2232 | 260 63 . 468 967 474 Remotely . | . . . . . . Salvage Created 4260 | . 445 . 1054 2250 511 Parts 242 | . 25 . 62 131 24 Haulers Intercepted 3 | . . . 1 1 1 Recyclers Shooed 2 | . . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 95 | . 8 . 25 50 12 Melee 26 | . . . 5 18 3 Guns 35 | . 8 . 14 8 5 Cannons 7 | . . . 1 6 . AOE 23 | . . . 1 18 4 Classes Destroyed 15 | . 4 . 6 4 1 Worker 5 | . . . 2 3 . Builder 6 | . 1 . 1 4 . Tunneler 2 | . . . . 2 . Hauler 3 | . . . 1 1 1 Recycler 2 | . . . . 2 . Operator 4 | . 1 . 1 2 . Watcher 6 | . 1 . 2 3 . Swarmer 15 | . . . 7 8 . Grunt 42 | . 8 . 8 22 4 Brawler 2 | . . . 1 1 . Duelist 4 | . . . 1 3 . Sentry 18 | . . . 8 9 1 Specialist 4 | . . . . 4 . Hunter 7 | . . . . 3 4 Programmer 3 | . . . . . 3 Best Kill Streak 16 | . 4 . 4 16 2 Combat Bots Only 8 | . 3 . 4 8 2 Max Kills in Single Turn 3 | . 1 . 1 3 2 Gunslinging . | . . . . . . Exploded 3 | . . . 1 3 2 Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 833 | . 27 . 215 206 385 Missed 226 | . 7 . 46 57 116 Hits 607 | . 20 . 169 149 269 Melee 14 | . . . 2 12 . Projectile 593 | . 20 . 167 137 269 Critical Strikes 21 | . . . 3 10 8 Damage Taken 8398 | . 245 . 1913 2639 3601 Core 1588 | . 47 . 342 462 737 Absorbed by Shields 58 | . . . 58 . . Regen/Repaired (Parts) 66 | . . . 66 . . Core Remaining (%) 52 | 100 . 81 14 16 . Volleys Fired 225 | . 28 . 70 75 52 Largest 2 | . 2 . 2 1 2 Hottest 94 | . 60 . 73 39 94 Shots Fired 344 | . 56 . 135 77 76 Gun 283 | . 56 . 132 32 63 Cannon 24 | . . . . 24 . Launcher 37 | . . . 3 21 13 Special . | . . . . . . Kinetic 229 | . 28 . 95 56 50 Thermal . | . . . . . . Explosive 37 | . . . 3 21 13 Electromagnetic 78 | . 28 . 37 . 13 Robot Hit Streak 17 | . 10 . 15 7 17 Robot Miss Streak 7 | . 3 . 3 6 7 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 355 | . 39 . 106 123 87 Core Hits 198 | . 22 . 42 98 36 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 4 | . . . 4 . . Critical Strikes 13 | . . . 6 6 1 Corrupt 1 | . . . 1 . . Smash 5 | . . . 5 . . Sever 7 | . . . . 6 1 Melee Attacks 138 | . . . 33 74 31 Impact 39 | . . . 33 . 6 Slashing 99 | . . . . 74 25 Piercing . | . . . . . . Sneak Attacks 10 | . . . 1 8 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9881 | . 459 . 2012 4825 2585 Guns 2827 | . 459 . 1074 443 851 Cannons 289 | . . . . 289 . Explosions 3087 | . . . 105 2039 943 Melee 3678 | . . . 833 2054 791 Ramming . | . . . . . . Kinetic 2466 | . 155 . 804 732 775 Thermal 412 | . . . 54 22 336 Explosive 2675 | . . . 51 2017 607 Electromagnetic 650 | . 304 . 270 . 76 Impact 953 | . . . 833 . 120 Slashing 2725 | . . . . 2054 671 Piercing . | . . . . . . Highest Corruption 7 | . 2 2 1 4 7 Average Corruption 3 | . 2 2 1 3 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 99 | . 4 1 5 62 27 Message Errors 29 | . . 1 2 17 9 Matter Fused 24 | . 3 . 1 14 6 Heat Flow Errors 13 | . . . . 10 3 Energy Discharges 10 | . . . 1 5 4 Parts Rejected 3 | . . . . 3 . Parts Fused 2 | . . . 1 1 . Data Loss (minor) 8 | . 1 . . 3 4 Data Loss (major) 2 | . . . . 2 . Misfires 3 | . . . . 3 . Alerts 4 | . . . . 3 1 Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 625 | . . . 250 239 136 Projectiles . | . . . . . . Explosions 191 | . . . . 69 122 Melee 434 | . . . 250 170 14 Knockbacks 18 | . . . 4 14 . Impact 3 | . . . 3 . . Kinetic 12 | . . . . 12 . Secondary 3 | . . . 1 2 . Self-Inflicted Damage 700 | . . . 22 381 297 Shots 19 | . . . 2 9 8 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 244 | . 80 . 45 244 209 Average Temperature 44 | . 32 . 10 64 55 Received Heat Transfer 2124 | . 138 . 468 819 699 Effects 2 | . . . . 2 . Interference 2 | . . . . 2 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 2 | . 2 . . . . Combat Hostiles 2 | . 2 . . . . Robots Corrupted 5 | . . . 5 . . Combat Hostiles 4 | . . . 4 . . Parts Fried 8 | . . . 8 . . Impact Corruptions 12 | . . . 12 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 350 | . . . 50 50 250 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 3 | . . . . 3 2 Low Security (%) 60 | 100 100 100 100 32 19 Level 1 15 | . . . . 3 71 Level 2 9 | . . . . 23 9 Level 3 14 | . . . . 40 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 1054 | . 67 . 186 1054 476 Initial 476 | . . . . 72 476 Average 263 | . 23 . 62 537 267 Influence Increases 3771 | . 207 . 1021 1793 750 Destroy 0b10 Robot/C 2040 | . 160 . 640 1000 240 Destroy 0b10 Robot/NC 150 | . 15 . 45 85 5 Destroy Leader 552 | . 32 . 170 248 102 Allied During Kill 22 | . . . 22 . . Successful Hack 63 | . . . 21 25 17 Disable Machine 315 | . . . 15 165 135 Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 359 | . . . 33 225 101 Lose Combat Pursuer 120 | . . . 75 45 . Influence Decreases 3387 | . 207 . 848 917 1415 Entered New Map 674 | . . . . 101 573 Time Decay 1963 | . 207 . 506 688 562 Lost Part 518 | . . . 110 128 280 Lost Ally 16 | . . . 16 . . Purge Threat 216 | . . . 216 . . Squads Dispatched 28 | . 3 . 4 12 9 Investigation 7 | . 2 . 1 3 1 Extermination 3 | . . . . . 3 Reinforcement 11 | . 1 . 3 5 2 Assault 3 | . . . . 1 2 Garrison 4 | . . . . 3 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . . 1 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 6 | . 1 . 3 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 149 | . 15 . 50 64 20 Peak Tracking Total 5 | . 4 . 5 4 5 Tactical Retreats 5 | . . . 3 2 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 6 | . 1 . 1 4 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 3 | . . . . 3 . Reprogrammed 1 | . . . . . 1 Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 22 | . . . 1 11 10 Max in Single Turn 6 | . . . 1 2 6 Garrison Access 2 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 25 | . 3 . 7 12 3 Terminals 19 | . 3 . 5 10 1 Fabricators . | . . . . . . Repair Stations 2 | . . . 1 . 1 Recycling Units . | . . . . . . Scanalyzers 2 | . . . 1 1 . Garrison Access 2 | . . . . 1 1 Total Hacks 76 | . 9 . 23 37 7 Successful 34 | . 2 . 14 15 3 Failed 42 | . 7 . 9 22 4 Catastrophic 9 | . 3 . 1 3 2 Database Lockouts . | . . . . . . Manual 3 | . . . . . 3 Terminals 63 | . 9 . 19 32 3 Fabricators . | . . . . . . Repair Stations 4 | . . . 2 . 2 Recycling Units . | . . . . . . Scanalyzers 5 | . . . 2 3 . Garrison Access 4 | . . . . 2 2 Terminal Hacks 26 | . 2 . 10 12 2 Record 4 | . . . 2 2 . Prototype ID Bank 4 | . 1 . 2 1 . Emergency Access Points 3 | . . . 1 2 . Terminal Index 1 | . . . . 1 . Unreport Threat 2 | . . . 2 . . Locate Traps 3 | . 1 . . 1 1 Disarm Traps 1 | . . . . 1 . Reprogram Traps 1 | . . . . . 1 Dispatch Records 1 | . . . . 1 . Maintenance Status 1 | . . . . 1 . Registered Components 1 | . . . . 1 . Zone Layout 4 | . . . 3 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . 2 . 1 Scan Component 2 | . . . 1 . 1 Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . 2 2 . Insert Component 2 | . . . 1 1 . Analyze 2 | . . . 1 1 . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 23 | . 3 . 7 10 3 Full Trace Events 10 | . 3 . 2 4 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 1 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 1 1 . Part Schematics Acquired 2 | . . . 1 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 . . Highest-Rated Group 40 | . . 40 40 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 49 | . . . 49 . . Total Damage 418 | . . . 418 . . Kills 9 | . . . 9 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 5998 | . 441 167 3037 2353 . Optics 5998 | . 441 167 3037 2353 . T.N.C. 691 | . . . 35 656 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 8486 | 65 597 167 3037 2947 1673 Spaces Moved 3481 | 38 266 70 1046 1460 601 Core 9 | 8 . . . . 1 Treads 3112 | 30 266 70 1046 1133 567 Legs . | . . . . . . Wheels . | . . . . . . Hover 327 | . . . . 327 . Flight 33 | . . . . . 33 Fastest Speed 50 | 50 160 240 240 108 156 Average Speed 194 | 136 170 240 245 153 216 Slowest Speed 950 | 160 240 240 320 240 950 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 4 41 16 79 93 8 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 4 | . . . 3 1 . Terrain Destroyed 457 | . . . 40 270 147 Melee 4 | . . . 3 1 . Projectile . | . . . . . . AOE 453 | . . . 37 269 147 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 4670 | 51 362 70 1345 1991 851 Wait 527 | . 58 . 110 263 96 Move 3476 | 37 265 69 1045 1459 601 Hop . | . . . . . . Pick Up 137 | 8 5 1 43 57 23 Fast Attach . | . . . . . . Attach 77 | 6 2 . 16 25 28 Detach . | . . . . . . Swap 34 | . 1 . 9 12 12 Drop 56 | . 3 . 19 26 8 Fire 225 | . 28 . 70 75 52 Melee 138 | . . . 33 74 31 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 604 | -10/Materials | Discovered new exit (range 12) 663 | -10/Materials | Entered Mines 666 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 726 | -10/Mines | Discovered new exit (range 12) 738 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 830 | -10/Mines | Entered Materials 830 | -9/Materials | Accompanied by 3 allies 830 | -9/Materials | Evolved 2 slots: Utility x2 1787 | -9/Materials | Discovered new exit (range 8) 1835 | -9/Materials | Repaired Lgt. Armor Plating 2366 | -9/Materials | Build established: Scavenger-Mutant 2665 | -9/Materials | Discovered new exit (range 11) 2922 | -9/Materials | Discovered new exit (range 17) 3319 | -9/Materials | Core integrity fell below 50% 3732 | -9/Materials | Core integrity fell below 20% 3757 | -9/Materials | Lost 5 parts (1p1n2u1w) 3767 | -9/Materials | Build established: Mutant 3867 | -9/Materials | Entered another Materials area 3867 | -8/Materials | Evolved 2 slots: Propulsion x2 4034 | -8/Materials | Garrison activated, responded to threat 4057 | -8/Materials | Core integrity fell below 50% 4091 | -8/Materials | Lost 6 parts (2p4n) 4372 | -8/Materials | Lost 3 parts (2n1w) 4683 | -8/Materials | Build established: Scavenger-Mutant 4973 | -8/Materials | Destroyed 8 combat bots 5220 | -8/Materials | Discovered new exit (range 19) 5880 | -8/Materials | Discovered new exit (range 4) 6358 | -8/Materials | Core integrity fell below 20% 6667 | -8/Materials | First assault squad dispatched 6814 | -8/Materials | Entered Factory 6814 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6968 | -7/Factory | Discovered new exit (range 12) 7111 | -7/Factory | Lost 5 parts (3n2w) 7572 | -7/Factory | Lost 4 parts (1p1n1u1w) 7865 | -7/Factory | Core integrity fell below 50% 7915 | -7/Factory | Lost 12 parts (2p5n4u1w) 7945 | -7/Factory | Core integrity fell below 20% 8124 | -7/Factory | Build established: Mutant 8370 | -7/Factory | Lost 4 parts (1p1n2w) 8484 | -7/Factory | Garrison activated, responded to threat 8487 | -7/Factory | Destroyed self via exploding Fusion Modulator Last Messages --------------- 08447_ 1KWQ1KE #VFMK4L>VRTONQOFS= 08463_ System corrupted: Matter fused (-8). 08472_ Connecting with Garrison Access... 08472_ ALERT: Suspicious activity at Garrison Access F002. Dispatching Investigation squad. 08472_ Slug penetrates Garrison Access. 08480_ Penetrated by Slug. 08484_ H-55 Commando calls for garrison reinforcements. 08484_ ALERT: Activating Garrison Access F002. 08485_ G-47 Trooper emerges from the garrison. 08486_ Penetrated by Slug. 08486_ Cesium-ion Thruster destroyed. 08487_ Fusion Modulator explodes. 08487_ H-55 Commando destroyed. 08487_ G-47 Trooper destroyed. 08487_ Fusion Modulator explodes. 08487_ ALERT: Garrison Access compromised, dispatching multiple assault carriers. 08487_ Garrison Access disabled. 08487_ Relay Coupler [NC] tumbles out of Garrison Access. 08487_ Imp. Deuterium Engine destroyed. 08487_ Destroyed Imp. Deuterium Engine. Map ----- +----------------------------------------------------+ | ???????????????????????????????? # "" | | ???????????????????????????????? # [ "" | | ??????????????????????????????? ? # [! "" | | ?????????????????????????? ??? ? # [ | | ?????????????????????????" ???" 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VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 26% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalCompositeFlightbrick Manual? 0 Play Time 01:11:23 Cumulative 83.6 hours Start 2025.06.15 @ 19:11:36 End 2025.06.15 @ 20:54:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 89 Adventurer 15 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 34 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c76ac68-0ff6-49ac-ada4-ec3db8b669aa