Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.06 @ 04:39:05 Player: WazdakkaGutsmek Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (111) 555 Value Destroyed (4342) 4342 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (996) 996 TOTAL SCORE: 14473 Bonus ------- High Alert Combat Kills 54 Follower Combat Kills 1534 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -1392 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Advanced Heat Sink Coolant Injector Makeshift Microdissipator Network Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Hovering Antigrav-FPA Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Coolant Injector High-capacity Storage Unit Hardened Heavy Armor Plating > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon Directed Nova Construct/C > --- INVENTORY -------- Improved Heat Sink Coolant Injector Makeshift Microdissipator Network Improved Weapon Cycler Remote Datajack Field Lobotomy Kit [Rating: 97] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Constructs Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Hover Unit Constructs Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Advanced System Shield Protection Improved Light Armor Plating Weapon Cooled Particle Cannon Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Constructs Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Ext Fac Was Fac DSF Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . 4 . 2 . . . 2 2 2 Power 2 | . . . . . . . . . 2 . . . . . . . . Propulsion 5 | . . . . . 2 . . . . . . . . . 1 . 2 Utility 9 | . . . . . 2 2 . . 1 . 2 . . . . 2 . Weapon 2 | . . . . . . . . . 1 . . . . . 1 . . Parts Attached 91 | . 7 2 1 2 2 9 11 6 3 23 2 . . . 4 18 1 Power 10 | . . . . 2 . . 1 . . 4 . . . . . 3 . Engine 8 | . . . . 2 . . 1 . . 4 . . . . . 1 . Core . | . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 2 . Propulsion 12 | . 2 . . . . 4 . 2 . . . . . . 1 3 . Treads 6 | . 2 . . . . . . 2 . . . . . . . 2 . Leg 3 | . . . . . . 3 . . . . . . . . . . . Wheel 1 | . . . . . . 1 . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . 1 . Flight 1 | . . . . . . . . . . . . . . . 1 . . Utility 38 | . 2 1 . . 2 3 4 2 2 11 . . . . 3 7 1 Device 20 | . . . . . 1 2 3 1 1 7 . . . . 2 2 1 Storage 2 | . 1 . . . . . . . . . . . . . . 1 . Processor 3 | . . . . . 1 . . . 1 1 . . . . . . . Hackware 2 | . . . . . . . 1 . . . . . . . 1 . . Protection 11 | . 1 1 . . . 1 . 1 . 3 . . . . . 4 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 31 | . 3 1 1 . . 2 6 2 1 8 2 . . . . 5 . Energy Gun 5 | . 2 . . . . . 2 . . . . . . . . 1 . Energy Cannon 11 | . . . . . . . 4 . 1 3 1 . . . . 2 . Ballistic Gun 2 | . . . 1 . . 1 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . . . Launcher 4 | . 1 1 . . . . . . . 1 1 . . . . . . Special Weapon 8 | . . . . . . . . 2 . 4 . . . . . 2 . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 1 3 1 . . . . . . 1 . . Corrupted Parts 4 | . . . . . . . . . . . . . . . . 4 . System Corruption 25 | . . . . . . . . . . . . . . . . 25 . Parts Lost 45 | . 1 . . . . 1 2 . . 8 4 2 . . 3 24 . Power 10 | . 1 . . . . . . . . 3 1 1 . . . 4 . Propulsion 9 | . . . . . . 1 1 . . 1 . . . . . 6 . Utility 17 | . . . . . . . 1 . . 2 2 . . . 3 9 . Weapon 9 | . . . . . . . . . . 2 1 1 . . . 5 . Highest Loss Streak 7 | . 1 . . . . 1 1 . . 2 3 2 . . 3 7 . To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 64 | . 80 85 77 85 62 68 84 78 55 59 48 23 11 15 16 24 . Engine 5 | . 9 . . 14 9 7 7 6 5 7 5 2 . . . 4 . Treads 8 | . 8 28 28 28 18 8 4 7 . . . 3 5 5 1 2 . Leg 3 | . 19 . . . . 7 7 3 2 3 5 1 . . . . . Wheel 1 | . . . . . . 1 7 3 . . . . . . . . . Device 12 | . . . . . 4 10 22 23 22 18 15 10 5 5 6 5 . Storage 7 | . 14 14 14 14 9 7 7 7 5 5 5 2 . . . . . Processor 3 | . . . . . 3 7 7 7 5 3 . . . . . . . Protection 5 | . . 14 14 14 9 6 4 3 . 4 5 . . . . 2 . Energy Gun 4 | . 18 24 6 . . . 3 . 2 2 . . . . 2 . . Energy Cannon 4 | . . . . . . . 6 11 1 7 6 . 1 5 . 1 . Ballistic Gun 2 | . 9 . 7 14 9 7 1 . 1 . . . . . . . . Peak Build Rating 97 | 6 7 8 24 26 32 53 55 61 85 97 90 79 56 56 70 90 13 Average Rating 49 | 6 5 6 16 25 28 40 49 51 74 81 81 63 50 56 56 53 3 On Entrance 39 | 6 6 6 8 24 26 32 50 48 56 85 90 71 50 56 56 42 1 Naked Turns 167 | . . . . . . . . . . . . . . . . 57 110 Heaviest Build 109 | 14 49 48 53 60 61 66 76 72 73 109 92 61 10 10 11 75 10 Greatest Support 133 | 20 40 40 40 40 40 50 28 43 45 128 119 133 133 133 133 120 3 Greatest Overweight (x) 22 | . 2 1 1 1 1 3 2 22 1 21 . . . . 3 6 3 Average Overweight (x) 1 | . 1 1 1 1 1 1 2 2 1 1 . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 Average Capacity 18 | 8 19 20 20 20 20 20 20 20 20 20 20 12 5 5 5 5 5 Most Carried 20 | 6 8 7 7 6 7 14 19 20 17 15 8 5 5 5 5 5 4 Average Carried 9 | 6 6 6 6 5 6 9 13 18 14 8 6 5 5 5 5 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 Final Carried 19 | 6 6 7 6 5 7 14 19 15 15 8 5 5 5 5 5 4 4 Scrap Engine Consumption 123 | . . . . . . . . 43 8 41 6 1 1 5 8 10 . Constructs Created 9 | . . . . . . . . 4 1 1 . . 1 . 1 1 . Constructs Modified 38 | . . . . . . . . 7 4 18 . 2 . . 2 5 . Class Distribution -------------------- 58% | Mutant 10% | Scavenger-Mutant 9% | Construct 7% | Commander-Mutant 4% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Scavenger-Mutant | -7/Recycling Construct | -5/Factory Commander-Mutant | -5/Extension Scavenger-Construct | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Ext Fac Was Fac DSF Res Res Acc Matter Collected 1746 | 200 55 154 . 40 20 90 70 185 . 640 47 . . . 1 243 1 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5672 | . 176 24 . 479 249 153 1303 831 . 1815 311 . . . . 331 . Parts 225 | . 15 . . 16 20 8 66 33 . 48 8 . . . . 11 . Haulers Intercepted 7 | . 2 . . . . . 2 . . 3 . . . . . . . Recyclers Shooed 3 | . 2 . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Ext Fac Was Fac DSF Res Res Acc Combat Hostiles Destroyed 97 | . 4 1 . 21 6 3 21 7 . 21 10 . . . . 3 . Guns 40 | . 1 1 . 21 6 3 3 1 . 3 . . . . . 1 . Cannons 43 | . . . . . . . 14 6 . 17 4 . . . . 2 . AOE 9 | . 3 . . . . . . . . . 6 . . . . . . Classes Destroyed 17 | . 4 1 . 2 3 1 2 2 . 1 1 . . . . . . Worker 3 | . 1 . . . 1 . 1 . . . . . . . . . . Builder 3 | . . . . . . . 1 . . 1 1 . . . . . . Tunneler 1 | . . . . . . . . . . . 1 . . . . . . Hauler 7 | . 2 . . . . . 2 . . 3 . . . . . . . Recycler 6 | . . . . . . . . 3 . 2 . . . . . 1 . Operator 3 | . . . . . . . 3 . . . . . . . . . . Watcher 2 | . . . . . 1 . 1 . . . . . . . . . . Swarmer 14 | . 3 . . . 3 . 4 . . . 4 . . . . . . Grunt 32 | . 1 2 . 4 . 2 6 . . 12 4 . . . . 1 . Duelist 1 | . . . . 1 . . . . . . . . . . . . . Sentry 18 | . . . . . 2 . 8 3 . 5 . . . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . Hunter 7 | . . . . . 1 . 1 . . 3 2 . . . . . . Programmer 6 | . . . . . . 1 2 1 . . . . . . . 2 . Scrapper 3 | . . . . . . . . 3 . . . . . . . . . Assembled 15 | . . 1 . 14 . . . . . . . . . . . . . Thug 1 | . . 1 . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . 1 . . . . . . . Best Kill Streak 10 | . 4 1 . 10 5 2 5 2 . 4 10 . . . . 3 . Combat Bots Only 10 | . 3 1 . 10 3 2 3 1 . 4 8 . . . . 2 . Max Kills in Single Turn 3 | . 2 2 . 1 1 1 1 1 . 2 3 . . . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . . . . . . . . . 3 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . A7 (-5/Extension) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Ext Fac Was Fac DSF Res Res Acc Hostile Shots Fired 1365 | . 23 1 . 19 13 15 233 52 16 241 59 15 . 159 71 313 135 Missed 506 | . 7 . . 7 3 1 105 26 6 63 15 3 . 94 29 96 51 Damage Taken 16794 | . 204 137 . 336 172 154 1115 362 204 3661 888 572 . 673 997 5584 1735 Core 4386 | . 66 14 . 69 49 56 156 48 20 150 40 58 . 73 623 1355 1609 Absorbed by Shields 114 | . . . . . . . . . . 114 . . . . . . . Redirected to Shielding 89 | . . . . . . . . . . . . . . . . 89 . Ignored by Resistances 267 | . . . . . . . . . . . . . . . . 267 . Regen/Repaired (Parts) 2050 | . . . . . . . . 64 37 1000 85 339 . . 378 147 . Core Remaining (%) 64 | 100 . . . 40 91 . . 62 . 83 . . . 85 52 6 . Volleys Fired 347 | . 18 5 . . . . 63 62 15 138 22 . . . 3 21 . Largest 3 | . 2 2 . . . . 1 2 2 3 2 . . . 1 2 . Hottest 252 | . 70 90 . . . . 120 180 252 252 120 . . . 69 188 . Shots Fired 655 | . 36 12 . 50 40 13 87 77 19 265 31 . . . 3 22 . Gun 239 | . 34 9 . 50 40 13 29 2 8 47 . . . . 3 4 . Cannon 347 | . . . . . . . 58 58 11 182 23 . . . . 15 . Launcher 21 | . 2 3 . . . . . . . 8 8 . . . . . . Special 48 | . . . . . . . . 17 . 28 . . . . . 3 . Kinetic 196 | . 18 . . 50 40 13 24 . 10 41 . . . . . . . Thermal 381 | . 16 9 . . . . 63 58 9 188 23 . . . . 15 . Explosive 21 | . 2 3 . . . . . . . 8 8 . . . . . . Electromagnetic 9 | . . . . . . . . 2 . . . . . . 3 4 . Robot Hit Streak 44 | . 8 2 . 12 15 8 43 44 . 19 7 . . . . 5 . Robot Miss Streak 7 | . 2 1 . 2 2 1 3 3 6 7 2 . . . 3 3 . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Autonomous 128 | . . . . 50 40 13 25 . . . . . . . . . . Shots Hit Robots 442 | . 25 2 . 41 31 11 70 54 . 176 18 . . . . 14 . Core Hits 199 | . 14 5 . 24 10 4 41 16 . 60 19 . . . . 6 . Critical Kills 3 | . . . . 2 . . . . . 1 . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . . . . Critical Strikes 4 | . . . . 3 . . . . . 1 . . . . . . . Meltdown 1 | . . . . . . . . . . 1 . . . . . . . Destroy 3 | . . . . 3 . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 14640 | . 426 282 . 1351 950 390 2799 1171 . 4641 1983 . . . . 619 28 Guns 4445 | . 307 25 . 1348 950 390 725 58 . 526 . . . . . 116 . Cannons 8311 | . . . . . . . 2058 1113 . 3963 674 . . . . 503 . Explosions 1837 | . 119 257 . . . . . . . 152 1309 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 47 | . . . . 3 . . 16 . . . . . . . . . 28 Kinetic 4007 | . 156 . . 1348 950 390 573 . . 590 . . . . . . . Thermal 8575 | . 151 25 . . . . 2210 1113 . 3899 674 . . . . 503 . Explosive 1837 | . 119 257 . . . . . . . 152 1309 . . . . . . Electromagnetic 174 | . . . . . . . . 58 . . . . . . . 116 . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 52 | . 1 1 1 1 . . . 1 3 3 . 19 19 19 9 52 . Average Corruption 4 | . 1 1 1 1 . . . 1 1 3 . 11 19 19 6 30 . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 95 | . 4 8 3 1 . . . 2 . 41 . 6 1 4 3 22 . Message Errors 16 | . 1 . 1 . . . . 1 . 8 . . . . 1 4 . Matter Fused 25 | . 2 2 1 . . . . . . 14 . 3 . 1 . 2 . Heat Flow Errors 7 | . . . . . . . . . . 1 . 1 . . 2 3 . Energy Discharges 13 | . . 2 1 . . . . . . 7 . . . 2 . 1 . Parts Rejected 2 | . 1 . . . . . . . . 1 . . . . . . . Data Loss (minor) 12 | . . 1 . . . . . 1 . 6 . . 1 . . 3 . Data Loss (major) 6 | . . 1 . 1 . . . . . 2 . 2 . . . . . Misfires 3 | . . 2 . . . . . . . 1 . . . . . . . Misdirections 6 | . . . . . . . . . . . . . . 1 . 5 . Weapon Failures 5 | . . . . . . . . . . 1 . . . . . 4 . Overload Shots 12 | . . . . . . . . 6 . 1 5 . . . . . . Overflow Damage 179 | . 7 . . . . . 41 31 . 22 64 . . . . 14 . Projectiles 136 | . . . . . . . 41 31 . 22 28 . . . . 14 . Explosions 43 | . 7 . . . . . . . . . 36 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 244 | . 34 110 . . . . 8 . . 40 39 . . . . . 13 Shots 6 | . 1 3 . . . . . . . 1 1 . . . . . . Rammed 8 | . . . . 1 . . 2 . . . . . . . . . 5 Targets Rammed 8 | . . . . 1 . . 2 . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 427 | . 126 27 . 5 . . 40 126 427 345 168 78 . . 247 390 . Average Temperature 76 | . 42 12 . 4 . . 7 44 158 82 70 50 . . 128 92 . Received Heat Transfer 2240 | . 72 . . 69 45 75 336 181 . 885 46 . . . . 459 72 Effects 5 | . . . . . . . . . 2 1 . . . . . 2 . Shutdowns 2 | . . . . . . . . . 1 . . . . . . 1 . Energy Bleed 2 | . . . . . . . . . 1 . . . . . . 1 . Interference 1 | . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . 4 . . 1 . . . . . . . Combat Hostiles 5 | . . . . . . . 4 . . 1 . . . . . . . Parts Melted 32 | . . . . . . . 20 5 . 6 1 . . . . . . Heat Transferred 13241 | . 444 74 . . . . 4990 1667 . 5002 657 . . . . 407 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Ext Fac Was Fac DSF Res Res Acc Peak Influence 522 | . 123 207 . 177 401 188 282 148 84 403 522 182 113 97 98 291 310 Initial 197 | . . 47 . . 68 182 . 103 60 11 197 182 113 82 54 54 160 Average 110 | . 52 80 . 153 236 109 127 44 22 148 367 171 113 85 59 134 162 Maximum Alert Level 2 | . . 1 . . 2 . 1 . . 2 2 . . . . 1 1 Low Security (%) 83 | 100 100 95 . 100 43 100 78 100 100 65 26 100 100 100 100 66 86 Level 1 13 | . . 4 . . 11 . 21 . . 33 15 . . . . 33 13 Level 2 2 | . . . . . 44 . . . . 1 57 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . . 2 . . . 1 3 . 1 4 1 . . . 1 7 1 Investigation 8 | . . 1 . . . . . . . 3 . . . . . 3 1 Extermination 6 | . . . . . . 1 1 . 1 . . . . . 1 2 . Reinforcement 6 | . . . . . . . 2 . . 1 1 . . . . 2 . Assault 1 | . . 1 . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . 1 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Ext Fac Was Fac DSF Res Res Acc Distress Signals 9 | . 1 . . . 2 . 3 . . 2 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 240 | . 10 6 . 27 14 5 34 7 6 49 10 6 . 2 11 24 29 Peak Tracking Total 21 | . 4 4 . 10 5 3 4 3 3 8 7 6 . 2 13 9 21 Tactical Retreats 20 | . 1 . . 2 . . 2 . . 3 1 . . 1 2 5 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Ext Fac Was Fac DSF Res Res Acc Traps Triggered 8 | . 1 . . . . 2 . . . 1 1 . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Ext Fac Was Fac DSF Res Res Acc Machines Disabled 10 | . 1 . . . 2 . . . . 5 . . . . 1 1 . Max in Single Turn 1 | . 1 . . . 1 . . . . 1 . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Ext Fac Was Fac DSF Res Res Acc Machines Accessed 39 | . 3 1 1 . 2 . 3 6 3 11 . . 1 . 2 5 1 Terminals 26 | . 3 . . . 2 . 3 2 3 10 . . 1 . 1 1 . Fabricators 3 | . . . . . . . . . . . . . . . 1 2 . Repair Stations 2 | . . . . . . . . . . . . . . . . 1 1 Recycling Units 4 | . . . . . . . . 3 . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . Total Hacks 74 | . 8 1 1 . 7 . 4 12 6 21 . . 2 . 3 8 1 Successful 33 | . 4 1 1 . 5 . 2 5 3 8 . . 1 . 2 1 . Failed 41 | . 4 . . . 2 . 2 7 3 13 . . 1 . 1 7 1 Catastrophic 11 | . . . . . 1 . . 1 1 4 . . . . . 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 20 | . 3 . 1 . 4 . 3 4 . 1 . . . . . 4 . Terminals 54 | . 8 . . . 7 . 4 3 6 20 . . 2 . 2 2 . Fabricators 5 | . . . . . . . . . . . . . . . 1 4 . Repair Stations 2 | . . . . . . . . . . . . . . . . 1 1 Recycling Units 8 | . . . . . . . . 7 . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . Terminal Hacks 23 | . 2 1 1 . 2 . 2 2 3 8 . . 1 . 1 . . Record 1 | . . . . . 1 . . . . . . . . . . . . Open Door 6 | . . 1 . . . . 1 . . 4 . . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . Branch Access Points 2 | . 1 . . . . . . . 1 . . . . . . . . Alert Level 2 | . . . . . . . . . . 1 . . . . 1 . . Unreport Threat 4 | . . . . . 1 . 1 . 1 1 . . . . . . . Locate Traps 2 | . . . . . . . . . 1 1 . . . . . . . Zone Layout 2 | . 1 . . . . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Release Object 2 | . . . . . . . . 2 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . 1 . Refit 1 | . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 2 | . . . . . . . . 2 . . . . . . . . . Retrieve Components 2 | . . . . . . . . 2 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 2 . . . 3 . . 1 . . . . . . . . . Terminals 6 | . 2 . . . 3 . . 1 . . . . . . . . . Botnet 3 | . 2 . . . 1 . . . . . . . . . . . . Skim 3 | . . . . . 2 . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 2 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 2 . . . 2 . 2 4 3 10 . . 1 . 2 4 1 Full Trace Events 6 | . . . . . . . . 1 . 2 . . . . . 3 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . 69 . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . . 7 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Ext Fac Was Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . . . . . 7 . 13 . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Ext Fac Was Fac DSF Res Res Acc Total Allies 35 | . . 6 . 1 . 3 . 7 . 16 . . . . . 2 . Largest Group 9 | . . 6 1 1 1 3 1 7 6 9 . . . . . 1 . Highest-Rated Group 416 | . . 116 31 31 31 93 31 108 96 416 . . . . . 148 . Highest-Rated Ally 159 | . . 31 31 31 31 31 31 32 32 159 . . . . . 148 . Total Orders 2 | . . . . . . . 1 . . . . . . . . . 1 EXPLORE 2 | . . . . . . . 1 . . . . . . . . . 1 Ally Attacks 316 | . . 34 . 4 19 18 6 2 2 197 . . . . . 34 . Total Damage 5547 | . . 456 . 43 294 313 83 32 15 3366 . . . . . 945 . Kills 45 | . . 9 . . 5 2 1 . . 19 . . . . . 9 . Allies Corrupted 3 | . . . . . . . . . 1 1 . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . Field Lobotomies 2 | . . . . . . . . . . . . . . . . 2 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Ext Fac Was Fac DSF Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . Drone Launches 25 | . . . . . . . 14 . . . . . . . . . 11 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Ext Fac Was Fac DSF Res Res Acc Turns Passed 11538 | 2 666 960 622 287 372 806 1100 1752 632 2602 192 146 52 64 398 750 135 Spaces Moved 5485 | 2 239 386 257 105 147 377 682 908 287 911 86 80 26 32 250 500 210 Core 469 | . . . . . . . . 7 . 61 . . . . 123 68 210 Treads 1520 | . 82 386 257 105 147 111 . 1 . 177 . 41 26 32 85 70 . Legs 1461 | 2 157 . . . . 105 . 283 168 635 86 25 . . . . . Wheels 1460 | . . . . . . 161 682 617 . . . . . . . . . Hover 226 | . . . . . . . . . 119 38 . 14 . . . 55 . Flight 349 | . . . . . . . . . . . . . . . 42 307 . Fastest Speed 40 | 120 120 240 240 240 240 130 130 130 163 88 163 163 205 205 40 50 50 Average Speed 174 | 120 250 240 240 240 240 204 130 168 179 217 163 184 205 205 111 69 53 Slowest Speed 1150 | 120 260 240 240 240 240 400 130 1150 199 1100 163 205 205 205 205 500 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . . . 7 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 1 59 85 67 31 23 9 76 88 6 84 3 75 1 42 9 18 12 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 2 | . . . . 1 . . 1 . . . . . . . . . . Known Exits Taken 7 | . 1 . . . 1 1 1 1 1 . . . 1 . . . . Unknown Exits Taken 7 | 1 . 1 1 1 . . . . . 1 . . . . 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . . Spaces Dug 12 | . . 5 . . . . . . 7 . . . . . . . . Terrain Destroyed 236 | . 14 12 . 32 20 2 21 17 12 68 36 . . . . 2 . Melee . | . . . . . . . . . . . . . . . . . . Projectile 132 | . . . . 32 20 2 21 17 12 24 2 . . . . 2 . AOE 104 | . 14 12 . . . . . . . 44 34 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Ext Fac Was Fac DSF Res Res Acc Total 7014 | 1 272 410 265 140 166 410 831 1067 393 1349 119 79 25 31 365 859 232 Wait 979 | . 3 16 1 32 16 13 44 73 85 250 6 . . . 106 324 10 Move 5455 | 1 238 385 256 104 146 376 681 907 286 910 86 79 25 31 249 485 210 Hop 7 | . . . . . . . . . . . . . . . . 7 . Pick Up 25 | . 2 1 2 . 2 6 8 1 1 2 . . . . . . . Fast Attach 55 | . 2 1 1 . 2 8 5 5 1 9 . . . . 4 16 1 Attach 27 | . 4 . . 1 . 1 4 1 1 11 2 . . . . 2 . Detach 17 | . 2 . . . . 2 1 2 1 6 1 . . . 1 1 . Swap 9 | . 1 1 . 1 . . 2 . 1 3 . . . . . . . Drop 56 | . 2 1 5 1 . 4 7 16 2 10 2 . . . 2 3 1 Fire 347 | . 18 5 . . . . 63 62 15 138 22 . . . 3 21 . Melee . | . . . . . . . . . . . . . . . . . . Ram 7 | . . . . . . . 2 . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . 10 . . . . . . . Rewire 7 | . . . . . . . 7 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 12 | . . . . . . . 7 . . . . . . . . . 5 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: [*Fac x2] / [*Cet]) -4/Factory -4/Waste -4/Factory -4/DSF -3/Research -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 11) 517 | -10/Materials | Discovered new exit (range 13) 563 | -10/Materials | Identified exit to Mines 669 | -10/Materials | Entered Mines 717 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 809 | -10/Mines | Discovered new exit (range 14) 1041 | -10/Mines | Met a Derelict testing a Signal Generator 1193 | -10/Mines | Met a Derelict shopkeep closing up shop 1275 | -10/Mines | Learned 2 Materials zone layouts 1369 | -10/Mines | Excavation squad dispatched 1369 | -10/Mines | A large section of the Mines collapsed 1416 | -10/Mines | Murdered 3 allies 1492 | -10/Mines | Discovered new exit (range 6) 1617 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1617 | -10/Mines | Discovered new exit (range 5) 1629 | -10/Mines | Entered Exiles 1629 | -10/Exiles | Accompanied by 1 ally 1689 | -10/Exiles | Met 8R-AWN 1728 | -10/Exiles | Met EX-HEX 1797 | -10/Exiles | Met EX-BIN 1824 | -10/Exiles | Aligned with FarCom system 1826 | -10/Exiles | Given EX-Vault access code 1884 | -10/Exiles | Opened EX-Vault 1901 | -10/Exiles | Found AWS/Gauss 1909 | -10/Exiles | Found Field Lobotomy Kit 1918 | -10/Exiles | Found Gui. Plasma Cannon 1969 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2036 | -10/Exiles | Met EX-DEC 2228 | -10/Exiles | Discovered new exit (range 10) 2251 | -10/Exiles | Stole three prototypes: AWS/Gauss, Gui. Plasma Cannon, Field Lobotomy Kit 2251 | -10/Exiles | Entered Mines 2251 | -9/Mines | Accompanied by 1 ally 2294 | -9/Mines | Assembled infested the area 2299 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2361 | -9/Mines | Core integrity fell below 50% 2396 | -9/Mines | Destroyed 10 combat bots 2417 | -9/Mines | Learned location of Zion (-7) 2481 | -9/Mines | Discovered new exit (range 6) 2484 | -9/Mines | Received a Mining Laser from a helpful Derelict 2538 | -9/Mines | Entered Materials 2538 | -8/Materials | Accompanied by 1 ally 2538 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2539 | -8/Materials | Identified exit to Factory 2864 | -8/Materials | Discovered exit to Factory (range 16) 2910 | -8/Materials | Entered Factory 2910 | -7/Factory | Evolved 2 slots: Utility x2 2912 | -7/Factory | FarCom data flow suspended 3088 | -7/Factory | Allied Derelicts emerged from ambush trap array 3636 | -7/Factory | Discovered new exit (range 4) 3640 | -7/Factory | Identified exit to Storage 3716 | -7/Factory | Entered Storage 3716 | -7/Storage | Accompanied by 1 ally 3810 | -7/Storage | Learned location of Armory (-4) 3894 | -7/Storage | AWS/Gauss suddenly broke down 3913 | -7/Storage | Lost 4 allies 4064 | -7/Storage | Discovered new exit (range 15) 4082 | -7/Storage | Identified exit to Factory 4726 | -7/Storage | Used back door to open Recycling access 4726 | -7/Storage | Discovered new exit (range 5) 4815 | -7/Storage | Identified exit to Recycling 4816 | -7/Storage | Entered Recycling 5002 | -7/Recycling | Discovered new exit (range 11) 5146 | -7/Recycling | Build established: Scavenger-Mutant 5597 | -7/Recycling | Scanned before Scraplab entrance 5606 | -7/Recycling | Angered Scraplab inhabitants 5706 | -7/Recycling | Found Prototype Device 5706 | -7/Recycling | Identified Scrap Engine 6013 | -7/Recycling | Build established: Mutant 6472 | -7/Recycling | Build established: Commander-Construct 6556 | -7/Recycling | Identified exit to Factory 6568 | -7/Recycling | Entered Factory 6568 | -5/Factory | Accompanied by 6 allies 6568 | -5/Factory | Evolved 4 slots: Power x2, Utility x1, Weapon x1 6594 | -5/Factory | Identified exit to Upper Caves 6594 | -5/Factory | Identified exit to Extension 6818 | -5/Factory | Lost 6 allies 7068 | -5/Factory | Build established: Construct 7200 | -5/Factory | Entered Extension 7575 | -5/Extension | Build established: Mutant 7857 | -5/Extension | Rescued a captive Derelict 7960 | -5/Extension | Rescued A7 8102 | -5/Extension | Build established: Commander-Mutant 8754 | -5/Extension | Spotted B-75 Beast 8758 | -5/Extension | Allies destroyed B-75 Beast 8772 | -5/Extension | Spotted B-75 Beast 8801 | -5/Extension | Allies destroyed B-75 Beast 8804 | -5/Extension | Destroyed A7 8815 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 8835 | -5/Extension | Lost 3 allies 8850 | -5/Extension | Disrupted transfer network 9071 | -5/Extension | Build established: Scavenger-Tank 9129 | -5/Extension | Lost 4 allies 9252 | -5/Extension | Discovered new exit (range 3) 9382 | -5/Extension | Lost 3 allies 9462 | -5/Extension | Build established: Construct 9634 | -5/Extension | Rescued a captive Derelict 9741 | -5/Extension | Disrupted transfer network 9772 | -5/Extension | Discovered new exit (range 10) 9775 | -5/Extension | Discovered new exit (range 6) 9802 | -5/Extension | Entered Factory 9802 | -4/Factory | Evolved 2 slots: Utility x2 9912 | -4/Factory | Destroyed 8 combat bots 9912 | -4/Factory | Lost 3 parts (1p1u1w) 9994 | -4/Factory | Sucked down chute 9994 | -4/Factory | Entered Waste 10009 | -4/Waste | EMP discharged 10022 | -4/Waste | Spotted C-40 Crusher 10040 | -4/Waste | Spotted C-40 Crusher 10052 | -4/Waste | Spotted C-40 Crusher 10056 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10056 | -4/Waste | Spotted C-40 Crusher 10060 | -4/Waste | Spotted C-40 Crusher 10064 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10065 | -4/Waste | Spotted C-40 Crusher 10109 | -4/Waste | EMP discharged 10109 | -4/Waste | System corruption reached 10% 10109 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10109 | -4/Waste | Discovered new exit (range 16) 10140 | -4/Waste | Entered Factory 10192 | -4/Factory | Identified exit to DSF 10192 | -4/Factory | Entered DSF 10221 | -4/DSF | Discovered new exit (range 15) 10239 | -4/DSF | Additional patrols routed to DSF 10256 | -4/DSF | Entered Research 10256 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 10270 | -3/Research | Build established: Mutant 10367 | -3/Research | Found Prototype Device 10367 | -3/Research | Identified Exp. Thermal Shield 10604 | -3/Research | Spotted B-86 Titan 10637 | -3/Research | Lost 3 parts (3u) 10648 | -3/Research | Discovered new exit (range 16) 10654 | -3/Research | Entered another Research area 10654 | -2/Research | Evolved 2 slots: Utility x2 11035 | -2/Research | Spotted B-90 Cyclops 11039 | -2/Research | Assimilated B-90 Cyclops with FLK Orb 11166 | -2/Research | Spotted B-90 Cyclops 11170 | -2/Research | Lost 4 parts (1p1n1u1w) 11183 | -2/Research | Assimilated B-90 Cyclops with FLK Orb 11185 | -2/Research | Core integrity fell below 50% 11185 | -2/Research | System corruption reached 10% 11214 | -2/Research | Lost 7 parts (3n2u2w) 11228 | -2/Research | System corruption reached 30% 11362 | -2/Research | Lost 3 parts (3u) 11375 | -2/Research | Released all parts (2) 11378 | -2/Research | Core integrity fell below 20% 11397 | -2/Research | Discovered new exit (range 4) 11404 | -2/Research | Entered Access 11404 | -1/Access | Evolved 2 slots: Propulsion x2 11406 | -1/Access | Lost 7 parts (2n3u2w) 11418 | -1/Access | Spotted B-99 Colossus 11496 | -1/Access | Lost 6 allies 11515 | -1/Access | Core integrity fell below 50% 11536 | -1/Access | Core integrity fell below 20% 11539 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 11451_ Penetrated by Slug. 11456_ K-01 Serf collects debris. 11458_ Advanced Drone knocked back. 11460_ K-01 Serf collects debris. 11460_ U-05 Engineer lays Concrete. 11461_ K-01 Serf collects debris. 11462_ U-05 Engineer lays Concrete. 11464_ K-01 Serf collects debris. 11465_ Spectral Interrupter explodes. 11465_ K-01 Serf destroyed. 11465_ Advanced Drone destroyed. 11501_ Slammed into S-43 Plague. 11511_ Triggered Segregator Trap. 11511_ Arcs of energy rise from the floor. 11527_ Triggered Alarm Trap. 11527_ An alarm sounds. 11527_ ALERT: Alarm triggered, dispatching investigation squad. 11528_ Slammed into W-44 Eye. 11533_ Slammed into S-43 Plague. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????########### | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# ?""""" | | ???????????????????????????????????????# """"" | | ???????????????????????????????????????# """"" | | ???????????????????????????????????????# """"" | | ???????????????????????????????????????# * """"" | | ???????????????????????????????????????# """"" | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ?????????????????####+#######??????????#######+### | | ?????????????????# +????????????????# | | ?????????????????# #????????????????# | | ?????????????????# #???########?????# | | ?????????????????# " #???# #?????# | | ?????????????????# """ #???# #?????# | | ?????????????????# G@ #???# ####### | | ?????????????????+ """ ##### /% | | ?????????????????# " # ########### | | ?????????????????# g g # #??? ?????? | | ?????????????????# ^ g s#% #??? ????? | | ?????????????????# g! ss #???? ???? | | ?????????????????# ss# s #???? ??? | | ?????????????????# # #????? S" | | ?????????????????# # #????? """ | | ?????????????????######## # #?????? """ | | ????????????????????????# # #?????? """ | | ????????????????????????# # #??????? | | ????????????????????????# ########??????? | | ????????????????????????# #??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????# #################/ | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# | | ???????????????????????? | | ??????????????????????? | | ??????????????????????? | | ????????????????????????? " | | ???????????????????????????"""" ########### | | ????????????????### ????????""" #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 46 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 1050 Resistance: TH 15 Resistance: EM 20 Propulsion Shielding 33 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 62 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatConcussiveMicrothruster Manual? 0 Play Time 01:40:29 Cumulative 71.2 hours Start 2024.11.06 @ 02:55:38 End 2024.11.06 @ 04:39:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 40 Adventurer 16 Explorer 2 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 48 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39cb7696-b0a5-4578-9593-72e2903088b7