Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.27 @ 15:33:35 Player: LightKnight Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (61) 305 Value Destroyed (1426) 1426 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (87) 87 TOTAL SCORE: 5438 Bonus ------- Follower Combat Kills 143 Friendly Fire -56 Cogmind --------- Core Integrity 614/850 Matter 8/300 Energy 7/100 System Corruption 5% Temperature Cool (0) Movement Treading (180) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Treaded Titanium-Aluminum Exoskeleton > --- UTILITY (6) ------ Armored Scrap Engine Improved Heat Sink Advanced Sensor Array Advanced Signal Interpreter Hardlight Generator > --- WEAPON (3) ------- Subdweller Shrapnel Launcher Hyp. Ballistic Gauss Construct/G > --- INVENTORY (5) ---- Power Amplifier Makeshift Microdissipator Network Energy Well (350) System Shield Improved System Shield Peak State ------------ > --- POWER ------------ Momentum-Engine Engine > --- PROPULSION ------- Treaded Titanium-Aluminum Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Power Amplifier Improved Heat Sink Advanced Sensor Array Advanced Signal Interpreter > --- WEAPON ----------- Gatling Ballistic HMG Construct/G Hyp. Ballistic Gauss Construct/G > --- INVENTORY -------- Makeshift Microdissipator Network Energy Well Improved Sensor Array Hardlight Generator Subdweller Shrapnel Launcher [Rating: 60] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Medium Storage Unit Device Armored Scrap Engine Storage Medium Storage Unit Processor Advanced Signal Interpreter Protection Gun Armor Weapon Shotgun Energy Gun Particle Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Shotgun Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Was Fac Slots Evolved 8 | . . . . 8 . . Power 1 | . . . . 1 . . Propulsion 2 | . . . . 2 . . Utility 4 | . . . . 4 . . Weapon 1 | . . . . 1 . . Parts Attached 32 | 1 8 13 4 6 . . Power 3 | . 2 1 . . . . Engine 3 | . 2 1 . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 7 | . 2 2 3 . . . Treads 4 | . 2 1 1 . . . Leg . | . . . . . . . Wheel 3 | . . 1 2 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | . 2 2 1 6 . . Device 7 | . 1 . 1 5 . . Storage 1 | . 1 . . . . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 2 | . . 2 . . . . Artifact . | . . . . . . . Weapon 11 | 1 2 8 . . . . Energy Gun 2 | . 1 1 . . . . Energy Cannon 2 | . . 2 . . . . Ballistic Gun 6 | 1 1 4 . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 9 | . . 3 1 2 . 3 Power 2 | . . . . 1 . 1 Propulsion 4 | . . 2 1 . . 1 Utility . | . . . . . . . Weapon 3 | . . 1 . 1 . 1 Highest Loss Streak 2 | . . 1 1 2 . 2 To Critical Strikes . | . . . . . . . Average Backups 7 | 6 9 9 7 3 4 4 Power 1 | 1 1 1 . . . . Propulsion . | 4 1 . . . . . Utility 3 | . 1 3 3 2 4 4 Weapon 2 | 1 4 3 2 . . . Tool/Special . | . . . . . . . Unused Backups 20 | . 3 7 6 1 . 3 Power 3 | . 2 . 1 . . . Propulsion 3 | . 1 1 1 . . . Utility 9 | . . 2 3 1 . 3 Weapon 5 | . . 4 1 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 81 | . 98 91 82 45 60 59 Engine 10 | . 14 11 11 6 6 5 Treads 14 | . 21 18 12 6 6 6 Leg 1 | . 6 . . . . . Wheel 1 | . . 1 6 . . . Device 8 | . 13 1 4 16 26 26 Storage 8 | . 14 11 8 . . . Processor 1 | . . . . 4 6 6 Protection 5 | . . 10 8 . . . Energy Gun 8 | . 10 12 . 9 6 4 Energy Cannon 4 | . . 7 8 . . . Ballistic Gun 12 | . 16 14 17 . . 5 Launcher 1 | . . 1 2 . 6 2 Peak Build Rating 60 | 6 10 24 31 60 52 57 Average Rating 25 | 6 9 18 24 44 52 54 On Entrance 25 | 6 6 10 22 31 50 52 Naked Turns . | . . . . . . . Heaviest Build 38 | 12 22 38 38 24 28 28 Greatest Support 40 | 20 40 40 40 38 35 35 Greatest Overweight (x) 4 | . 1 1 4 . . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 5 5 5 Average Capacity 8 | 8 9 10 8 5 5 5 Most Carried 10 | 6 10 10 10 5 4 5 Average Carried 7 | 6 9 9 7 3 4 4 Final Capacity 10 | 8 10 10 5 5 5 5 Final Carried 10 | 6 10 10 4 5 4 5 Scrap Engine Consumption 45 | . . . 18 16 . 11 Constructs Created 5 | . . . 3 1 . 1 Constructs Modified 10 | . . . 2 5 . 3 Class Distribution -------------------- 42% | Mutant 33% | Gunner 17% | Construct 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Subcaves Gunner | -8/Recycling Construct | -6/Factory Mutant | -6/Waste Construct | -6/Factory Resources | -11 -10 -10 -8 -6 -6 -6 ----------- Run | Yrd Mat Sub Rec Fac Was Fac Matter Collected 1135 | 210 223 231 173 236 . 62 Remotely . | . . . . . . . Salvage Created 1674 | . 529 334 334 359 . 118 Parts 134 | . 52 34 13 17 . 18 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 18 | . . 18 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Was Fac Combat Hostiles Destroyed 43 | . 16 12 3 8 . 4 Guns 34 | . 16 10 2 5 . 1 Cannons 3 | . . 2 1 . . . AOE 6 | . . . . 3 . 3 Classes Destroyed 14 | . 5 2 4 3 . . Worker 4 | . . . . 3 . 1 Builder 4 | . . . 1 . . 3 Hauler 2 | . 2 . . . . . Recycler 2 | . . . 2 . . . Operator 1 | . 1 . . . . . Watcher 4 | . 3 . . 1 . . Swarmer 22 | . 9 6 . 4 . 3 Grunt 9 | . 7 . . 2 . . Duelist 1 | . . . 1 . . . Sentry 2 | . . 1 . . . 1 Hunter 2 | . . . . 2 . . Programmer 1 | . . . . 1 . . Subdweller 5 | . . 5 . . . . Scrapper 2 | . . . 2 . . . Best Kill Streak 5 | . 4 4 2 5 . 4 Combat Bots Only 4 | . 4 4 1 4 . 4 Max Kills in Single Turn 2 | . 2 2 1 2 . 2 Gunslinging 1 | . . 1 . . . . Exploded 2 | . . . . 2 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Fac Was Fac Hostile Shots Fired 270 | . 58 58 15 80 . 59 Missed 69 | . 12 9 3 24 . 21 Hits 201 | . 46 49 12 56 . 38 Projectile 201 | . 46 49 12 56 . 38 AOE 4 | . . 4 . . . . Critical Strikes 2 | . . . 1 1 . . Damage Taken 2942 | . 440 960 284 928 20 310 Core 449 | . 81 132 . 210 . 26 Absorbed by Shields 147 | . . . 3 64 . 80 Regen/Repaired (Parts) 379 | . 38 . . 148 . 193 Core Remaining (%) 57 | 100 . . 14 . . . Volleys Fired 157 | . 43 43 13 42 7 9 Largest 4 | . 2 4 3 2 2 2 Hottest 168 | . 88 168 136 109 95 101 Shots Fired 310 | . 83 91 39 66 14 17 Gun 270 | . 83 78 26 64 7 12 Cannon 26 | . . 13 13 . . . Launcher 14 | . . . . 2 7 5 Special . | . . . . . . . Kinetic 187 | . 55 31 26 44 14 17 Thermal 108 | . 28 45 13 22 . . Explosive . | . . . . . . . Electromagnetic 15 | . . 15 . . . . Robot Hit Streak 13 | . 10 13 5 13 8 3 Robot Miss Streak 7 | . 3 5 7 6 1 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 2 . 1 . . Max Gunslinging Chain 1 | . . 1 . 1 . . Shots Hit Robots 203 | . 58 60 18 47 10 10 Core Hits 106 | . 33 22 8 28 1 14 Critical Kills 2 | . 1 . . . . 1 Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 4 | . 1 1 1 . . 1 Burn 1 | . . 1 . . . . Destroy 3 | . 1 . 1 . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4758 | . 817 712 402 1533 551 743 Guns 3156 | . 816 630 252 1203 144 111 Cannons 220 | . . 82 138 . . . Explosions 1369 | . . . . 330 407 632 Melee . | . . . . . . . Ramming 13 | . 1 . 12 . . . Kinetic 3549 | . 468 302 252 1236 551 740 Thermal 1082 | . 348 299 138 297 . . Explosive . | . . . . . . . Electromagnetic 114 | . . 111 . . . 3 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . 1 3 3 5 Average Corruption 2 | . . . 1 2 3 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 15 | . . . 3 2 1 9 Message Errors 3 | . . . . . . 3 Matter Fused 6 | . . . 2 . . 4 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 3 | . . . 1 1 1 . Data Loss (minor) 1 | . . . . 1 . . Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 73 | . . . . 50 . 23 Projectiles . | . . . . . . . Explosions 73 | . . . . 50 . 23 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 20 | . . . . . 20 . Shots 1 | . . . . . 1 . Rammed 2 | . 1 . 1 . . . Targets Rammed 3 | . 1 . 2 . . . Kicked . | . . . . . . . Crushed 1 | . . . 1 . . . Highest Temperature 302 | . 33 152 302 56 . 169 Average Temperature 63 | . 11 46 127 18 . 106 Received Heat Transfer 495 | . 144 120 164 30 . 37 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 2097 | . 814 740 173 370 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Was Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 . 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 193 | . 193 . 52 150 66 132 Initial 150 | . . . 7 150 45 23 Average 64 | . 115 . 7 92 48 24 Influence Increases 1576 | . 501 180 141 521 39 194 Destroy 0b10 Robot/C 780 | . 320 140 40 200 . 80 Destroy 0b10 Robot/NC 85 | . 30 . 15 20 . 20 Destroy Leader 152 | . 80 10 . 42 . 20 Allied During Kill 9 | . . . 2 7 . . Successful Hack 32 | . 11 . 15 6 . . Select Force Hacks 90 | . 30 . 60 . . . Disable Machine 75 | . . . . 45 . 30 Destroy Structure 113 | . . . 9 21 39 44 Advance Influence 150 | . . . . 150 . . Lose Combat Pursuer 90 | . 30 30 . 30 . . Influence Decreases 1462 | . 382 283 157 392 134 114 Entered New Map 162 | . . 58 9 . 84 11 Time Decay 1217 | . 382 205 145 352 50 83 Lost Part 60 | . . 20 . 20 . 20 Lost Ally 23 | . . . 3 20 . . Squads Dispatched 10 | . 4 . . 4 . 2 Investigation 3 | . 2 . . 1 . . Extermination 2 | . . . . 1 . 1 Reinforcement 4 | . 2 . . 1 . 1 Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Was Fac Distress Signals 3 | . 2 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 80 | . 27 16 6 19 6 6 Peak Tracking Total 6 | . 5 6 3 4 6 3 Tactical Retreats 4 | . 2 1 . 1 . . Traps | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Was Fac Traps Triggered 4 | . 1 2 . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 ---------- Run | Yrd Mat Sub Rec Fac Was Fac Machines Disabled 6 | . . 1 . 3 . 2 Max in Single Turn 2 | . . 1 . 1 . 2 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Was Fac Machines Accessed 24 | . 7 1 11 3 . 2 Terminals 13 | . 5 . 6 1 . 1 Fabricators 2 | . . . . 2 . . Repair Stations 1 | . 1 . . . . . Recycling Units 5 | . 1 . 4 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 57 | . 21 2 24 6 . 4 Successful 27 | . 9 2 11 4 . 1 Failed 29 | . 11 . 13 2 . 3 Catastrophic 1 | . . . 1 . . . Database Lockouts 1 | . 1 . . . . . Manual 26 | . 14 . 8 3 . 1 Terminals 37 | . 17 . 16 3 . 1 Fabricators 3 | . . . . 3 . . Repair Stations 2 | . 2 . . . . . Recycling Units 8 | . 2 . 6 . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . . 3 Terminal Hacks 12 | . 2 2 8 . . . Record 1 | . . 1 . . . . Part Schematic 1 | . . . 1 . . . Robot Schematic 1 | . . . 1 . . . Robot Analysis 4 | . 1 . 3 . . . Prototype ID Bank 2 | . 1 . 1 . . . Proto ID Catalog 1 | . . 1 . . . . Release Object 2 | . . . 2 . . . Fabricator Hacks 3 | . . . . 3 . . Network Status 1 | . . . . 1 . . Load Schematic 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 9 | . 5 . 3 1 . . Terminals 6 | . 4 . 1 1 . . Botnet 5 | . 3 . 1 1 . . Disrupt 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 . 2 . . . Tunnel 3 | . 1 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 18 | . 7 . 6 3 . 2 Full Trace Events 2 | . . . 1 1 . . Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . Robots Built 2 | . . . . 2 . . Authchips . | . . . . . . . Time 116 | . . . . 116 . . Total Robot Build Rating 6 | . . . . 6 . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 ------------ Run | Yrd Mat Sub Rec Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 3 | . . . 3 . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Fac Was Fac Total Allies 5 | . . . 3 2 . . Largest Group 3 | . . . 3 2 . . Highest-Rated Group 61 | . . . 61 42 . . Highest-Rated Ally 27 | . . . 27 21 . . Total Orders . | . . . . . . . Ally Attacks 24 | . . . 17 7 . . Total Damage 553 | . . . 386 167 . . Kills 6 | . . . 4 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Was Fac Active Infowar (turns) 1172 | . . . . 572 114 486 Sensors 1172 | . . . . 572 114 486 Robot Analysis Total 4 | . 1 . 3 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 ------------- Run | Yrd Mat Sub Rec Fac Was Fac Turns Passed 5693 | 4 1026 2268 965 830 114 486 Spaces Moved 3290 | 3 503 1165 705 515 77 322 Core 92 | . . . 92 . . . Treads 2511 | . 360 1022 215 515 77 322 Legs 196 | 3 143 . 50 . . . Wheels 491 | . . 143 348 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 120 120 50 120 120 120 Average Speed 147 | 120 149 180 122 120 120 134 Slowest Speed 279 | 120 190 240 250 120 120 279 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 2 78 66 99 10 64 7 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 3 | . 1 . 2 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 11 | . . 11 . . . . Spaces Dug 1 | . . 1 . . . . Terrain Destroyed 136 | . . 3 9 20 64 40 Melee . | . . . . . . . Projectile 16 | . . 3 9 4 . . AOE 120 | . . . . 16 64 40 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Was Fac Total 3848 | 3 703 1251 784 666 84 357 Wait 264 | . 129 3 14 97 . 21 Move 3285 | 2 502 1164 704 515 76 322 Hop . | . . . . . . . Pick Up 27 | . 8 11 3 3 . 2 Fast Attach 16 | . 5 7 2 2 . . Attach 12 | . 2 3 2 3 1 1 Detach 8 | . 2 1 3 1 . 1 Swap 10 | 1 2 3 2 2 . . Drop 42 | . 9 16 15 1 . 1 Fire 157 | . 43 43 13 42 7 9 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . 1 . 2 . . . Escape Stasis . | . . . . . . . Rewire 24 | . . . 24 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 14) 308 | -10/Materials | Discovered new exit (range 9) 315 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 14) 660 | -10/Materials | Discovered new exit (range 16) 706 | -10/Materials | Central database locked down 727 | -10/Materials | Discovered new exit (range 14) 850 | -10/Materials | Repaired Lgt. Treads 1031 | -10/Materials | Entered Subcaves 1221 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1222 | -10/Subcaves | Discovered new exit (range 6) 1241 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 1649 | -10/Subcaves | Visited 4L-MR0's lab 1665 | -10/Subcaves | Found Gun Armor 1667 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 1954 | -10/Subcaves | Build established: Gunner 2063 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2069 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2081 | -10/Subcaves | Discovered new exit (range 12) 2087 | -10/Subcaves | Core integrity fell below 50% 3066 | -10/Subcaves | Ambushed by Subdweller buried in earth 3071 | -10/Subcaves | Core integrity fell below 20% 3299 | -10/Subcaves | Entered Recycling 3300 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 3391 | -8/Recycling | Discovered new exit (range 6) 3401 | -8/Recycling | Build established: Scavenger-Gunner 3794 | -8/Recycling | Build established: Gunner 3803 | -8/Recycling | Scanned before Scraplab entrance 3825 | -8/Recycling | Entered Scraplab 3841 | -8/Recycling | Discovered new exit (range 3) 3880 | -8/Recycling | Angered Scraplab inhabitants 3930 | -8/Recycling | Lost 3 allies 3950 | -8/Recycling | Found Prototype Device 3950 | -8/Recycling | Identified Scrap Engine 4264 | -8/Recycling | Entered Factory 4264 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 4712 | -6/Factory | Lost 4 allies 4856 | -6/Factory | Build established: Construct 4967 | -6/Factory | Fabricated H-55 Commando? 5044 | -6/Factory | Garrison activated, responded to threat 5094 | -6/Factory | Sucked down chute 5094 | -6/Factory | Entered Waste 5105 | -6/Waste | Spotted C-40 Crusher 5149 | -6/Waste | Spotted C-40 Crusher 5161 | -6/Waste | Spotted C-40 Crusher 5162 | -6/Waste | Spotted C-40 Crusher 5165 | -6/Waste | Spotted C-40 Crusher 5183 | -6/Waste | Spotted C-40 Crusher 5188 | -6/Waste | Discovered new exit (range 14) 5207 | -6/Waste | Identified exit to Factory 5208 | -6/Waste | Entered Factory 5694 | -6/Factory | Self-destructed Last Messages --------------- 05649_ U-05 Engineer lays Concrete. 05662_ Scrap Engine modifies Treaded Titanium-Aluminum Exoskeleton: Time/Move +19, Support -4. 05662_ U-05 Engineer lays Concrete. 05667_ U-05 Engineer destroyed. 05667_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 05669_ U-05 Engineer lays Concrete. 05670_ K-01 Serf destroyed. 05672_ U-05 Engineer lays Concrete. 05674_ U-05 Engineer builds a Wall. 05676_ Acquired Imp. System Shield. 05679_ U-05 Engineer lays Concrete. 05685_ Momentum-Engine Engine destroyed. 05685_ Arm. Scrap Engine damaged due to network destabilization (-7). 05686_ U-05 Engineer lays Concrete. 05691_ Scrap Engine modifies Treaded Titanium-Aluminum Exoskeleton: Time/Move +41, Support +9. 05691_ R-10 Processor collects Lgt. Ion Engine. 05691_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ???????????????????? | | ???????????????????????????? ????????????????? | | ???????????????????????????? #???????????????? | | ???????????????????????????? #???????????????? | | ???????????????????????????? #?####??????????? | | ?????????????????????####### + ??????????? | | ?????????????????#####;;;;;# # ???????????? | | ?????????????????# ;w # ??????????? | | ?????????????????# ; # ??????????? | | ?????????????????# ;* ??????????? | | ?????????????????# = u ?????????? | | ?????????????????# ?????????? | | ?????????????????# ????????? | | ?????????????????# = R ????????? | | ?????????????????# @ p #???????? | | ?????????????????######## ????????? | | ??????????????????? ; #########?????? | | ????????????????# ; # #?????? | | ????????????????# """"""" ; # """#?????? | | ????????????????# """"""" # ## """#?????? | | ????????????????# """"""" + ## """#?????? | | ????????????????# """"""" # ## #?????? | | ????????????????# # A ## ####### | | ????????????????# # #######+## # | | ????????????????############# ###???# # | | ??????????????????# # #?????# | | ??????????????????# + #?????# # | | ??????????????????# # #?????# ## # | | ??????????????????# # ####### ######## | | ??????????????????# # + | | ??????????????????# # # | | ??????????????????# # # | | ??????????????????# ########+###### ! | | ??????????????????###########???# # | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????# """ # | | ????????????????????????????????# """ # | | ????????????????????????????????# = """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 33 Energy Capacity 366 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 100 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Cesium-ion Thruster | -8/Recycling | Hacked Robot Schematics ------------------ H-55 Commando | -8/Recycling | Hacked Fabricated ------------ H-55 Commando | x2 | -6/Factory Repaired ---------- Lgt. Treads | 72% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersalSalvagingBotcube Manual? 0 Play Time 00:46:21 Cumulative 299.4 hours Start 2025.05.27 @ 14:47:19 End 2025.05.27 @ 15:33:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 210 Rogue 210 Adventurer 0 Explorer 0 Win Type - Total 24 Types 18/0/4/2/0/0/0/0/0/0 Lore% 85 Gallery% 72 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b16c1da2-5d55-43c7-9920-1166aad01c6d