Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.18 @ 11:10:08 Player: Scringis Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (28) 140 Value Destroyed (1115) 1115 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1001) 1001 TOTAL SCORE: 5976 Bonus ------- Follower Combat Kills 201 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 323/1000 Matter 249/300 Energy 12/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Signal Interpreter > --- WEAPON (5) ------- (None) > --- INVENTORY (15) --- Improved Carbon-fiber Leg Advanced Heat Sink Medium Storage Unit High-capacity Battery (26) Advanced Targeting Computer Thermal Shield Hardlight Generator Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Spiked Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Signal Interpreter Force Field A0-MCA's Component Scanner > --- WEAPON ----------- High-powered Shock Rifle High-powered Shock Rifle High-powered Shock Rifle > --- INVENTORY -------- Improved Carbon-fiber Leg Advanced Heat Sink Medium Storage Unit High-capacity Battery Advanced Targeting Computer Thermal Shield Hardlight Generator High-powered Shock Rifle High-powered Shock Rifle [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Improved Treads Treads Improved Treads Utility Large Storage Unit Device Force Field Storage Large Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Fac Slots Evolved 10 | . . . . . 8 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 2 . Utility 4 | . . . . . 3 1 Weapon 3 | . . . . . 2 1 Parts Attached 38 | 6 7 1 4 4 9 7 Power 5 | 1 2 . . 1 1 . Engine 4 | 1 2 . . . 1 . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 8 | 2 2 . 2 2 . . Treads 8 | 2 2 . 2 2 . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | 1 2 . . . 3 1 Device 2 | . . . . . 2 . Storage 2 | 1 1 . . . . . Processor 3 | . 1 . . . 1 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 18 | 2 1 1 2 1 5 6 Energy Gun 11 | . 1 . . 1 3 6 Energy Cannon . | . . . . . . . Ballistic Gun 6 | 2 . 1 2 . 1 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 16 | . 1 2 1 . 7 5 Power 3 | . 1 . . . 2 . Propulsion 3 | . . . 1 . . 2 Utility 3 | . . . . . 1 2 Weapon 7 | . . 2 . . 4 1 Highest Loss Streak 5 | . 1 2 1 . 4 5 To Critical Strikes . | . . . . . . . Average Backups 10 | 1 7 8 11 12 7 8 Power 1 | . 1 1 2 1 . . Propulsion 1 | . 1 3 3 . . 1 Utility 4 | . 1 2 2 6 5 6 Weapon 2 | . 2 2 3 3 . 1 Tool/Special . | . . . . . . . Unused Backups 19 | . 1 . 3 5 3 7 Power 4 | . . . 1 2 1 . Propulsion 3 | . . . . 2 . 1 Utility 10 | . 1 . 1 1 1 6 Weapon 1 | . . . 1 . . . Tool/Special 1 | . . . . . 1 . Average Slot Usage (%) 92 | . 88 99 99 99 66 38 Engine 8 | . 13 14 14 3 3 . Core 4 | . . . . 10 4 . Treads 25 | . 28 28 27 28 13 5 Device 1 | . . . . . 11 2 Storage 12 | . 14 14 14 14 6 5 Processor 11 | . 3 14 14 14 12 10 Energy Gun 8 | . 11 2 . 10 9 12 Ballistic Gun 17 | . 16 25 28 17 1 . Peak Build Rating 44 | 6 9 9 12 19 41 44 Average Rating 15 | 3 7 8 10 16 34 25 On Entrance 10 | . 6 9 9 12 19 20 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 54 | 11 29 27 28 34 54 52 Greatest Support 46 | 40 43 43 46 46 40 40 Greatest Overweight (x) 6 | . . . 1 . 1 6 Average Overweight (x) . | . . . . . . 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 Most Carried 15 | 5 12 10 15 15 15 13 Average Carried 10 | 1 7 8 12 13 7 8 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 14 | 1 9 10 12 14 9 7 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Scraptown Mutant | -6/Factory Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -6 -5 ----------- Run | Yrd Mat Min Sub Scr Fac Fac Matter Collected 799 | 226 221 26 63 28 235 . Remotely . | . . . . . . . Salvage Created 1128 | . 362 89 32 . 497 148 Parts 53 | . 19 2 3 . 17 12 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 9 | . . . 9 . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Fac Combat Hostiles Destroyed 26 | . 8 2 3 . 10 3 Guns 20 | . 8 1 3 . 5 3 AOE 5 | . . 1 . . 4 . Classes Destroyed 6 | . 1 . 1 . 3 1 Builder 1 | . . . . . 1 . Tunneler 1 | . . . . . . 1 Swarmer 5 | . . . 3 . . 2 Grunt 17 | . 8 2 . . 6 1 Sentry 2 | . . . . . 2 . Hunter 2 | . . . . . 2 . Best Kill Streak 5 | . 3 1 3 . 5 3 Combat Bots Only 4 | . 3 1 3 . 4 2 Max Kills in Single Turn 2 | . 1 1 1 . 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . 1 . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -6 -5 -------- Run | Yrd Mat Min Sub Scr Fac Fac Hostile Shots Fired 418 | . 50 20 49 . 190 109 Missed 134 | . 11 6 12 . 76 29 Hits 284 | . 39 14 37 . 114 80 Projectile 284 | . 39 14 37 . 114 80 Critical Strikes 2 | . . . 1 . . 1 Damage Taken 3163 | . 468 152 363 . 972 1208 Core 965 | . 64 11 27 . 186 677 Absorbed by Shields 332 | . . . . . 312 20 Core Remaining (%) 79 | 100 . . . 59 78 . Volleys Fired 113 | . 35 14 13 . 40 11 Largest 2 | . 2 2 2 . 2 1 Hottest 120 | . 60 60 50 . 120 60 Shots Fired 196 | . 70 24 26 . 65 11 Gun 181 | . 70 24 26 . 50 11 Cannon . | . . . . . . . Launcher 15 | . . . . . 15 . Special . | . . . . . . . Kinetic 94 | . 56 12 26 . . . Thermal . | . . . . . . . Explosive 15 | . . . . . 15 . Electromagnetic 87 | . 14 12 . . 50 11 Robot Hit Streak 22 | . 22 4 5 . 12 2 Robot Miss Streak 5 | . 3 2 2 . 5 3 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 . 2 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . 1 . Shots Hit Robots 127 | . 55 13 15 . 39 5 Core Hits 60 | . 17 5 4 . 29 5 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . 2 . . . 1 . Destroy 1 | . 1 . . . . . Corrupt 2 | . 1 . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2511 | . 630 212 136 . 1355 178 Guns 1764 | . 623 133 136 . 694 178 Cannons . | . . . . . . . Explosions 714 | . . 58 . . 656 . Melee . | . . . . . . . Ramming 33 | . 7 21 . . 5 . Kinetic 648 | . 446 66 136 . . . Thermal 58 | . . 58 . . . . Explosive 656 | . . . . . 656 . Electromagnetic 1116 | . 177 67 . . 694 178 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 2 | . . . . . 2 . Shots 1 | . . . . . 1 . Rammed 10 | . 2 5 1 . 2 . Targets Rammed 10 | . 2 5 1 . 2 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 88 | . 63 88 . . . . Average Temperature 30 | . 26 36 . . . . Received Heat Transfer 745 | . 267 78 96 . 242 62 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 11 | . 1 . . . 9 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . . 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 112 | . 90 78 . . 112 45 Initial 28 | . . . . . . 28 Average 18 | . 11 16 . . 33 13 Influence Increases 961 | . 190 214 123 . 369 65 Destroy 0b10 Robot/C 620 | . 160 140 60 . 200 60 Destroy 0b10 Robot/NC 10 | . . . . . 5 5 Destroy Leader 110 | . 30 30 . . 50 . Allied During Kill 20 | . . 14 3 . 3 . Disable Machine 75 | . . 30 . . 45 . Destroy Structure 36 | . . . . . 36 . Lose Combat Pursuer 90 | . . . 60 . 30 . Influence Decreases 936 | . 190 212 80 45 310 99 Entered New Map 78 | . . . 2 45 . 31 Time Decay 698 | . 180 202 48 . 230 38 Lost Part 120 | . 10 10 10 . 60 30 Lost Ally 40 | . . . 20 . 20 . Squads Dispatched 7 | . 1 . . . 5 1 Investigation 2 | . 1 . . . 1 . Extermination 1 | . . . . . 1 . Reinforcement 4 | . . . . . 3 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac Fac Distress Signals 3 | . 2 . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 53 | . 14 7 8 . 18 6 Peak Tracking Total 6 | . 5 3 6 . 4 5 Tactical Retreats 4 | . . . 2 . 2 . Traps | -11 -10 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -6 -5 ---------- Run | Yrd Mat Min Sub Scr Fac Fac Machines Disabled 5 | . . 2 . . 3 . Max in Single Turn 2 | . . 2 . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac Fac Machines Accessed 18 | . 5 . . 10 3 . Terminals 6 | . 5 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . 2 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 87 | . 10 . . 71 6 . Successful 72 | . 1 . . 71 . . Failed 15 | . 9 . . . 6 . Catastrophic 6 | . 4 . . . 2 . Database Lockouts . | . . . . . . . Manual 18 | . 10 . . 2 6 . Terminals 11 | . 10 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . . . . . 5 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 71 | . . . . 71 . . Record 67 | . . . . 67 . . Robot Analysis 4 | . . . . 4 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Botnet 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 4 . . . 3 . Full Trace Events 3 | . 2 . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -6 -5 ------------ Run | Yrd Mat Min Sub Scr Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -6 -5 -------- Run | Yrd Mat Min Sub Scr Fac Fac Total Allies 5 | . . 5 . . . . Largest Group 5 | . . 5 5 1 1 . Highest-Rated Group 86 | . . 86 86 14 14 . Highest-Rated Ally 31 | . . 31 31 14 14 . Total Orders . | . . . . . . . Ally Attacks 49 | . . 8 41 . . . Total Damage 703 | . . 165 538 . . . Kills 9 | . . 5 4 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Fac Active Infowar (turns) 845 | . . . . . 772 73 Optics 845 | . . . . . 772 73 Robot Analysis Total 4 | . . . . 4 . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -6 -5 ------------- Run | Yrd Mat Min Sub Scr Fac Fac Turns Passed 6580 | 65 1175 1109 600 2738 790 103 Spaces Moved 3506 | 51 641 544 316 1649 285 20 Core 31 | 26 . . . . . 5 Treads 3475 | 25 641 544 316 1649 285 15 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 165 165 Average Speed 166 | 103 160 160 160 163 225 264 Slowest Speed 360 | 160 160 160 240 165 255 360 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 4 65 93 20 92 11 2 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 10 | . . 1 1 8 . . Spaces Dug . | . . . . . . . Terrain Destroyed 65 | . . . 4 . 61 . Melee . | . . . . . . . Projectile 4 | . . . 4 . . . AOE 61 | . . . . . 61 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac Fac Total 4067 | 63 724 758 387 1700 373 62 Wait 301 | . 20 191 41 24 14 11 Move 3501 | 50 640 543 315 1648 285 20 Hop . | . . . . . . . Pick Up 64 | 7 15 3 8 13 12 6 Fast Attach . | . . . . . . . Attach 28 | 6 2 2 1 1 9 7 Detach . | . . . . . . . Swap 12 | . 5 . 3 3 1 . Drop 39 | . 5 . 5 11 11 7 Fire 113 | . 35 14 13 . 40 11 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 9 | . 2 5 1 . 1 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 12) 303 | -10/Materials | Build established: Mutant 574 | -10/Materials | Discovered new exit (range 16) 746 | -10/Materials | Discovered new exit (range 8) 869 | -10/Materials | Discovered new exit (range 6) 972 | -10/Materials | Identified exit to Materials 1077 | -10/Materials | Identified exit to Subcaves 1240 | -10/Materials | Identified exit to Mines 1241 | -10/Materials | Entered Mines 1279 | -10/Mines | Discovered exit to Subcaves (range 4) 1383 | -10/Mines | Discovered exit to Materials (range 16) 2204 | -10/Mines | Discovered exit to Materials (range 3) 2216 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2350 | -10/Mines | Entered Subcaves 2350 | -10/Subcaves | Accompanied by 5 allies 2351 | -10/Subcaves | Approached by a straggling Scientist 2359 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2941 | -10/Subcaves | Identified exit to Scraptown 2950 | -10/Subcaves | Entered Scraptown 2950 | -9/Scraptown | Accompanied by 1 ally 3326 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3329 | -9/Scraptown | Learned location of 1 exit from Factory 3331 | -9/Scraptown | Learned Factory interactive machine intel 3366 | -9/Scraptown | Discovered new exit (range 5) 3373 | -9/Scraptown | Identified exit to Factory 3493 | -9/Scraptown | Visited Spacefarers 3585 | -9/Scraptown | Visited Assassins FH 3625 | -9/Scraptown | Visited Bundlers 3996 | -9/Scraptown | Visited Awakened 4047 | -9/Scraptown | Visited UFD Registry 4070 | -9/Scraptown | Visited CPS Storage 4102 | -9/Scraptown | Visited Shadow of the Wyrm 4131 | -9/Scraptown | Visited Cyclists 4247 | -9/Scraptown | Registered with UFD as "Flexisourcer" 4295 | -9/Scraptown | Entered Cyclist Reading Room 4394 | -9/Scraptown | Visited Chapter 10 4473 | -9/Scraptown | Visited Scrap Suit Storage 4818 | -9/Scraptown | Visited Analyses Database 4855 | -9/Scraptown | Visited Derelict Rescue Squad 4871 | -9/Scraptown | Found DRS Beacon 4923 | -9/Scraptown | Visited Observation Area 5013 | -9/Scraptown | Visited LU-1G1's Boring Crew 5040 | -9/Scraptown | Visited A0-MCA Data Center 5056 | -9/Scraptown | Given a B+ rating by A0-MCA 5060 | -9/Scraptown | Found A0-MCA's Component Scanner 5135 | -9/Scraptown | Visited Science Testing Area 5160 | -9/Scraptown | Visited Abandonware Association 5199 | -9/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 5338 | -9/Scraptown | Discovered exit to Factory (range 5) 5463 | -9/Scraptown | Met Optimus 5463 | -9/Scraptown | Accepted into 0bPrime 5688 | -9/Scraptown | Entered Factory 5688 | -6/Factory | Accompanied by 1 ally 5688 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 5689 | -6/Factory | Identified exit to Factory 5690 | -6/Factory | Loaded intel: 54 interactive machine locations 6346 | -6/Factory | Lost 4 parts (1p1u2w) 6407 | -6/Factory | Discovered exit to Factory (range 12) 6478 | -6/Factory | Entered another Factory area 6478 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6570 | -5/Factory | Core integrity fell below 50% 6581 | -5/Factory | Self-destructed Last Messages --------------- Angular Momentum Engine. 06546_ Spk. Treads destroyed. 06549_ Dropped Hpw. Shock Rifle. 06550_ R-10 Processor collects Hpw. Shock Rifle. 06550_ Dropped Hpw. Shock Rifle. 06551_ Enh. Optical Array destroyed. 06551_ Dropped Hpw. Shock Rifle. 06553_ R-10 Processor collects Hpw. Shock Rifle. 06570_ S-27 Virus destroyed. 06574_ T-07 Excavator destroyed. 06574_ R-10 Processor collects VTOL Module. 06576_ R-10 Processor collects Lgt. Ion Engine. 06576_ K-01 Serf collects debris. 06579_ R-10 Processor collects Corrupted Mining Laser. 06580_ R-10 Processor collects Wheel. 06580_ K-01 Serf collects debris. 06581_ Hpw. Shock Rifle destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????#######??????????????? | | ??????????# #??????????????? | | ?????????# #??????????????? | | ??#####?# #??????????????? | | ?#""""?# +??????????????? | | #"F "## #??????????????? | | #??????????????? | | ##+#???????????? | | """ """ """ #???????????? | | ?""" """ """ ! #???????????? | | """ """ """ ! #???????????? | | !! #???????????? | | #???????????? | | #???????????? | | # k #???????????? | | # t #???????????? | | ############### #####???????? | | ??????????????# s @ +???????? | | ??????????????# R%s #???????? | | ??????????????# %Rs ; ??????? | | ??????????????# !![% # "?????? | | ??????????????# = # " ????? | | ??????????????# # T# #? ??? | | ??????????????# k #### #?? ?? | | ??????????????# #??# #??? ? | | ????????????? + #??#+#+#????###? | | ???????????? # #????? ???????? | | ??????????? # #?????? ??????? | | ??????????? ?# #?????? ?????? | | ??????????????# #??????? ?????? | | ??????????????# #???????? Y????? | | ??????????????# #???????? ""???? | | ??????????????# +?????????""???? | | ??????????????# ???????????????? | | ??????????????# ???????????????? | | ??????????????# ???????????????? | | ???????????????? ???????????????? | | ?????????????????? ????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Bob, First Of His Name Challenges ------------ None Game ------ Seed EfficiencyFlightHoverbase Manual? 0 Play Time 00:38:46 Cumulative 49.9 hours Start 2025.11.18 @ 10:29:47 End 2025.11.18 @ 11:10:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 139 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 31 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3559283-adc0-4eee-89b3-1428a8fa515e