Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.12 @ 23:21:33 Player: Selene Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (122) 610 Value Destroyed (3526) 3526 Prototype IDs (50) 1000 Alien Tech Used (2) 400 Bonus (5887) 5887 TOTAL SCORE: 20323 Bonus ------- Follower Combat Kills 111 Entered Garrisons 200 Aligned with FarCom 300 Met Zhirov 300 Acquired SGEMP 2000 Win 3000 Friendly Fire -24 Cogmind --------- Core Integrity 1500/1600 Matter 157/300 Energy 342/430 System Corruption 0% Temperature Warning (315) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Particle Reactor Quantum Reactor > --- PROPULSION (7) --- Impulse Thruster Impulse Thruster Impulse Thruster Field Propulsion Array Q-thruster Improved Q-thruster > --- UTILITY (13) ----- Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Transmission Jammer Improved Utility Shielding Advanced Hacking Suite Advanced System Shield > --- WEAPON (3) ------- Backup Laser VII Enhanced Nova Cannon Lance > --- INVENTORY (5) ---- Light Quantum Reactor Q-thruster Enhanced Gamma Bomb Array SGEMP Prototype Peak State ------------ > --- POWER ------------ Backup Power VII Light Particle Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Impulse Thruster Field Propulsion Array Q-thruster Improved Q-thruster > --- UTILITY ---------- Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Transmission Jammer Improved Utility Shielding Layered Heavy Armor Plating Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Backup Laser VII Backup Laser VII Enhanced Nova Cannon > --- INVENTORY -------- Quantum Reactor Q-thruster Enhanced Gamma Bomb Array SGEMP Prototype [Rating: 153] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Experimental Heat Sink Storage High-capacity Storage Unit Processor Experimental Core Analyzer Hackware Advanced System Shield Protection Medium Armor Plating Weapon Autogun Energy Gun Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Autogun Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Gar Res Tes Res Acc Slots Evolved 18 | . . 2 . . . 2 2 2 2 . . 2 . . . . 2 . . . 2 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 5 | . . . . . . 1 2 1 . . . . . . . . 1 . . . . . Utility 11 | . . 1 . . . 1 . 1 1 . . 2 . . . . 1 . . . 2 2 Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 146 | 7 7 14 2 17 3 6 7 7 20 4 . 9 3 . 4 . 4 . 3 8 5 16 Power 20 | 1 1 2 . 3 . . . 1 3 2 . . 1 . 1 . 1 . 1 1 . 2 Engine 8 | 1 1 2 . 1 . . . 1 1 1 . . . . . . . . . . . . Core 5 | . . . . 1 . . . . 2 1 . . 1 . . . . . . . . . Reactor 7 | . . . . 1 . . . . . . . . . . 1 . 1 . 1 1 . 2 Propulsion 38 | 2 2 3 . 3 . 1 3 3 6 1 . 3 1 . . . . . . 1 1 8 Treads 10 | 1 1 1 . 2 . 1 1 3 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | 1 1 2 . 1 . . 1 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 22 | . . . . . . . 1 . 6 1 . 3 1 . . . . . . 1 1 8 Utility 56 | 2 2 4 1 7 2 2 1 2 10 . . 6 1 . 3 . 2 . 2 3 2 4 Device 21 | 1 . 2 1 3 . . . 2 2 . . 3 . . 1 . 1 . 1 1 1 2 Storage 5 | 1 1 1 . . . 1 . . 1 . . . . . . . . . . . . . Processor 7 | . . . . 1 1 . . . 1 . . 1 1 . . . . . . 1 1 . Hackware 5 | . . . . . . . . . 2 . . 2 . . . . . . 1 . . . Protection 18 | . 1 1 . 3 1 1 1 . 4 . . . . . 2 . 1 . . 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 32 | 2 2 5 1 4 1 3 3 1 1 1 . . . . . . 1 . . 3 2 2 Energy Gun 5 | . . . . 2 . 2 . . . . . . . . . . . . . . . 1 Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Ballistic Gun 12 | 2 . 5 . 2 1 . 1 1 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . 1 . 1 . . . . . 1 . . . . . . . 1 . . . 1 . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 1 1 . . . . . . . . . . . . 1 . . Slashing Weapon 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . 7 1 . 1 . 1 . . . . . 3 . 1 . . 5 . 2 Parts Lost 51 | . 1 2 . 7 2 2 . . 13 . 2 . . . . . 4 1 . 17 . . Power 8 | . 1 . . 1 . . . . 3 . . . . . . . 2 . . 1 . . Propulsion 14 | . . . . 2 . . . . 4 . . . . . . . 1 . . 7 . . Utility 20 | . . 1 . 3 1 1 . . 5 . 2 . . . . . 1 1 . 5 . . Weapon 9 | . . 1 . 1 1 1 . . 1 . . . . . . . . . . 4 . . Highest Loss Streak 12 | . 1 1 . 7 2 1 . . 10 . 2 . . . . . 2 3 . 12 . . To Critical Strikes 5 | . . . . 5 . . . . . . . . . . . . . . . . . . Average Backups 16 | 2 10 17 19 17 18 23 23 23 16 8 9 8 9 10 10 10 9 8 9 8 2 3 Power . | . . . 1 1 1 1 1 1 . . 1 . . . . . . . . . . 1 Propulsion 5 | 1 3 7 8 5 5 6 6 6 4 2 2 3 2 3 3 3 2 1 1 . . . Utility 7 | . 3 4 7 7 9 11 11 10 7 5 5 4 5 6 5 4 4 4 4 3 . . Weapon 3 | . 4 4 3 3 3 4 5 4 3 . 1 1 1 1 1 1 1 2 2 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 56 | . 3 12 2 8 . 6 4 2 3 . . 4 1 . . . 2 . . 4 3 2 Power 6 | . . 1 . 3 . 1 . . . . . . . . . . . . . . . 1 Propulsion 11 | . . 5 . . . 1 1 1 1 . . 1 . . . . . . . . . 1 Utility 21 | . 3 1 2 5 . 2 2 1 . . . 2 1 . . . 1 . . . 1 . Weapon 15 | . . 4 . . . 1 1 . 2 . . 1 . . . . 1 . . 3 2 . Tool/Special 3 | . . 1 . . . 1 . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 93 | . 98 99 100 97 98 99 99 92 81 89 85 90 84 84 82 84 83 83 84 83 40 69 Engine 5 | . 13 11 11 7 . 3 . . 2 5 5 5 . . . . . . . . . . Core 1 | . . . . . . . . . 3 1 . 4 9 10 9 10 4 . . . 5 3 Reactor 3 | . . . . 2 10 5 7 6 1 . . . . . . . 2 4 5 7 . 5 Treads 9 | . 16 12 11 11 3 6 14 20 7 . . . . . . . . . . . . . Wheel 10 | . 10 9 11 10 18 20 22 13 5 . . . . . . . . . . . . . Flight 5 | . . . . . . . . . 14 35 34 27 21 21 21 21 23 28 28 25 3 20 Device 9 | . 7 10 11 9 1 9 7 12 13 11 7 5 5 5 7 10 13 14 15 13 2 7 Storage 8 | . 14 11 11 11 11 9 7 6 4 5 5 5 5 5 5 5 4 4 4 3 . . Processor 4 | . . . . . 9 9 7 6 2 5 5 6 10 10 10 10 9 9 9 9 13 12 Hackware 1 | . . . . . . . . . 2 5 5 13 10 10 7 5 4 4 5 9 8 8 Protection 8 | . 5 11 11 10 10 9 7 5 4 5 7 10 10 10 9 10 8 7 4 2 . 2 Energy Gun 3 | . . . . 6 13 9 4 . . . . . . . . . . . . . 5 6 Ballistic Gun 16 | . 27 32 28 26 16 10 9 12 4 . . . . . . . . . . . . . Launcher 1 | . . . 4 . 2 . . . 2 5 5 5 5 5 5 5 4 4 4 2 . . Slashing Weapon 1 | . . . . . . . 2 6 4 5 5 5 5 5 5 5 4 4 4 3 . . Peak Build Rating 153 | 7 8 20 19 52 37 46 60 75 80 70 63 91 92 90 97 96 121 103 119 132 90 153 Average Rating 47 | 4 7 15 18 23 34 44 52 72 64 60 58 81 89 90 92 96 109 101 107 117 70 132 On Entrance 59 | . 7 8 18 19 28 36 46 60 75 61 59 63 89 90 90 96 96 103 99 119 29 82 Avg Prop Armor Cover (%) 9 | 12 11 6 6 6 9 7 13 16 14 1 . . . . . . . . . 2 . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 116 | 12 31 61 62 71 69 108 108 116 114 33 26 41 42 40 43 41 50 44 48 46 17 58 Greatest Support 60 | 20 40 43 12 40 24 36 40 40 60 38 38 47 42 46 42 46 54 52 52 55 17 58 Greatest Overweight (x) 5 | 1 3 5 5 5 5 4 2 2 5 . . . 1 . 1 . . . 1 4 . . Average Overweight (x) 1 | . 1 3 4 4 2 3 2 2 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 20 20 20 20 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 17 | 7 12 18 20 19 20 24 25 25 17 10 10 10 10 10 10 10 10 10 10 9 5 5 Most Carried 25 | 6 15 20 20 20 20 25 25 25 25 10 10 10 10 10 10 10 10 8 10 10 5 5 Average Carried 17 | 3 10 17 19 18 19 24 24 24 16 8 9 9 9 10 9 10 9 8 9 9 4 4 Final Capacity 25 | 8 15 20 20 20 20 25 25 25 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 25 | 5 15 20 20 20 20 24 25 25 10 10 9 10 10 10 10 10 8 8 10 4 5 5 Class Distribution -------------------- 28% | Tank 25% | Scavenger-Mutant 8% | Mutant 6% | Gunner 6% | Scavenger-Tank 4% | Scavenger-Scout 4% | Scavenger-Ninja 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Gunner | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Hacker-Sprinter | -4/Factory Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Zhirov Scavenger-Ninja | -3/Proximity Caves Scavenger-Ninja | -3/Research Infiltrator-Sprinter | -3/Garrison Hacker-Sprinter | -3/Research Hacker-Ninja | -3/Testing Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Gar Res Tes Res Acc Matter Collected 5467 | 278 472 620 329 1097 155 279 151 275 506 102 34 389 165 28 . 127 70 . . 207 60 123 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4023 | 50 272 651 73 359 112 338 145 391 320 . . 185 19 45 . . 288 100 . 388 140 147 Parts 299 | 5 21 58 11 52 7 18 10 26 19 . . 15 7 7 . . 12 6 . 13 2 10 Haulers Intercepted 3 | . . 1 . . . 1 1 . . . . . . . . . . . . . . . Recyclers Shooed 9 | . 3 . . . . . 1 1 2 . . 1 . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . . . 3 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Gar Res Tes Res Acc Combat Hostiles Destroyed 93 | . 10 17 4 6 8 5 2 6 7 . 1 9 1 4 . . 2 5 . 5 . 1 Melee 5 | . . . . . . . . 1 . . . 1 1 . . . 2 . . . . . Guns 43 | . 7 17 1 1 3 5 2 5 2 . . . . . . . . . . . . . AOE 45 | . 3 . 3 5 5 . . . 5 . 1 8 . 4 . . . 5 . 5 . 1 Classes Destroyed 15 | 1 3 3 . 3 2 . 1 . 1 . 1 . . . . . . . . . . . Worker 7 | . . . . . 1 1 . . 1 . . 3 . . . . . . . . . 1 Builder 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 Tunneler 3 | 2 . . . . . . . 1 . . . . . . . . . . . . . . Hauler 3 | . . 1 . . . 1 1 . . . . . . . . . . . . . . . Recycler 5 | . . . . . . . . . 1 . . . . . . . 1 . . 2 1 . Turret 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Watcher 7 | . 1 3 . . . . 1 . 1 . . . . . . . . . . 1 . . Swarmer 49 | . 6 9 3 . 4 . 1 . 3 . . 9 . 4 . . . 5 . 5 . . Grunt 13 | . 4 2 . . 3 2 . 2 . . . . . . . . . . . . . . Sentry 11 | . . 6 1 . . 3 . 1 . . . . . . . . . . . . . . Hunter 3 | . . . . . 1 . . 1 . . . . . . . . . . . . . 1 Programmer 9 | . . . . . . . 1 2 4 . . . . . . . 2 . . . . . Zionite 4 | . . . . 4 . . . . . . . . . . . . . . . . . . Master Thief 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . Assembled 5 | . . . . 5 . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | 1 4 4 3 7 5 3 2 3 3 . 1 6 1 4 . . 2 5 . 5 1 2 Combat Bots Only 5 | . 4 4 3 5 4 2 1 3 3 . 1 5 1 4 . . 1 5 . 5 . 1 Max Kills in Single Turn 3 | 1 2 2 2 2 2 1 1 1 2 . 1 3 1 2 . . 1 3 . 3 1 2 Gunslinging 1 | . . 1 . . 1 . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . 2 2 2 . . . 2 . 1 3 . 2 . . . 3 . 3 . 1 Melee 1 | . . . . . . . . 1 . . . 1 1 . . . 1 . . . . . Uniques/NPCs Destroyed 4 | . . . . 4 . . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Gar Res Tes Res Acc Hostile Shots Fired 714 | . 43 81 4 76 38 26 49 30 101 8 5 21 3 9 . 2 39 24 10 89 35 21 Missed 260 | . 11 23 . 16 12 7 22 6 33 6 2 11 1 6 . 1 21 13 8 27 27 7 Hits 454 | . 32 58 4 60 26 19 27 24 68 2 3 10 2 3 . 1 18 11 2 62 8 14 Melee 11 | . . . . . . . . . 5 2 3 . 1 . . . . . . . . . Projectile 443 | . 32 58 4 60 26 19 27 24 63 . . 10 1 3 . 1 18 11 2 62 8 14 AOE 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Critical Strikes 54 | . 2 1 . 28 1 2 2 1 6 . . . . . . . 4 1 . 4 . 2 Part Disruptions 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . Damage Taken 8491 | . 327 682 26 942 439 286 276 384 1566 27 116 203 52 65 . 22 710 266 39 1631 201 231 Core 1703 | . 74 43 4 82 32 62 10 18 295 19 27 41 . 17 . . 125 54 39 594 67 100 Absorbed by Shields 344 | . . . 11 140 . . . 4 189 . . . . . . . . . . . . . Redirected to Shielding 268 | . . . . . . . . . . . . 47 6 20 . . 107 29 . 59 . . Regen/Repaired (Parts) 630 | . 216 167 . . . . . . 39 . . . . . . . 208 . . . . . Core Remaining (%) 81 | 100 70 . . . 59 88 98 97 . . 65 . . . . 94 . . . 32 95 93 Volleys Fired 318 | 2 40 43 6 67 14 23 17 13 22 10 8 6 12 5 . . . 2 . 10 6 12 Largest 3 | 2 2 3 3 3 3 3 2 2 2 1 1 1 1 1 . . . 1 . 1 2 2 Hottest 135 | 40 100 69 69 102 135 135 79 65 65 30 30 30 30 30 . . . 30 . 98 120 120 Shots Fired 637 | 4 74 125 14 166 23 58 34 26 36 10 8 6 12 5 . . . 2 . 11 10 13 Gun 539 | 4 70 123 12 160 14 58 34 26 28 . . . . . . . . . . . 8 2 Cannon 17 | . . . . . . . . . . . . . . . . . . . . 7 2 8 Launcher 79 | . 2 2 2 6 9 . . . 8 10 8 6 12 5 . . . 2 . 4 . 3 Special 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Kinetic 465 | 4 70 123 12 144 5 26 27 26 28 . . . . . . . . . . . . . Thermal 93 | . 2 . . 16 9 32 7 . . . . . . . . . . . . 7 10 10 Explosive 76 | . 2 2 2 6 9 . . . 8 10 8 6 12 5 . . . 2 . 4 . . Electromagnetic 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Robot Hit Streak 20 | 2 6 11 20 12 7 10 11 11 7 . 4 1 . 3 . . . 2 . 5 8 4 Robot Miss Streak 6 | . 3 3 . 4 3 3 6 1 3 4 6 3 1 1 . . . . . . 1 . Penetration Max 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 3 . . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 390 | 2 44 85 14 88 13 34 22 18 22 2 4 5 1 3 . . 16 3 . 7 5 2 Core Hits 249 | 2 24 35 6 42 20 13 10 11 23 1 3 17 1 5 . . 3 10 . 13 3 7 Critical Kills 5 | . . . . 1 . . . 4 . . . . . . . . . . . . . . Critical Parts Destroyed 12 | . . . . 7 . 1 . 1 3 . . . . . . . . . . . . . Critical Strikes 23 | . . . . 11 1 2 . 5 3 . . . . . . . 1 . . . . . Burn 5 | . . . . 3 1 1 . . . . . . . . . . . . . . . . Destroy 16 | . . . . 8 . . . 5 3 . . . . . . . . . . . . . Smash 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 170 | . . . . . . 20 3 8 9 8 . 16 6 8 . 3 56 2 5 26 . . Impact 29 | . . . . . . 20 3 . . . . . . . . . . . . 6 . . Slashing 141 | . . . . . . . . 8 9 8 . 16 6 8 . 3 56 2 5 20 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . 1 . 2 1 . . 3 . . . . 1 1 . 2 . . Combat Hostiles 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11548 | 20 547 1246 381 1620 858 554 368 374 1232 303 264 886 47 390 . . 908 501 . 759 95 195 Guns 4796 | 20 476 1151 180 1340 155 496 368 229 266 . . . . . . . . . . . 95 20 Cannons 41 | . . . . . . . . . . . . . . . . . . . . . . 41 Explosions 4626 | . 71 95 201 280 703 . . . 836 231 264 578 . 390 . . . 400 . 443 . 134 Melee 2085 | . . . . . . 58 . 145 130 72 . 308 47 . . . 908 101 . 316 . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4146 | 20 476 1151 180 1253 55 205 311 229 266 . . . . . . . . . . . . . Thermal 1001 | . . . . 87 100 291 57 . 282 . . 28 . . . . . . . . 95 61 Explosive 4182 | . 71 95 201 280 703 . . . 554 231 264 550 . 390 . . . 400 . 443 . . Electromagnetic 134 | . . . . . . . . . . . . . . . . . . . . . . 134 Impact 58 | . . . . . . 58 . . . . . . . . . . . . . . . . Slashing 2027 | . . . . . . . . 145 130 72 . 308 47 . . . 908 101 . 316 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . 3 3 3 . . . . . 4 6 6 10 . . Average Corruption 3 | . . . . . . . . . 2 3 3 . . . . . 1 4 6 6 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 23 | . . . . . . . . . 4 2 1 . . . . . 5 . 1 10 . . Message Errors 5 | . . . . . . . . . . 2 . . . . . . 1 . . 2 . . Matter Fused 3 | . . . . . . . . . 1 . . . . . . . . . 1 1 . . Heat Flow Errors 5 | . . . . . . . . . 2 . . . . . . . 1 . . 2 . . Energy Discharges 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 487 | . . 1 . . . 58 . . 177 25 9 78 . 11 . . 103 . . 25 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 161 | . . 1 . . . . . . 112 18 9 10 . 11 . . . . . . . . Melee 326 | . . . . . . 58 . . 65 7 . 68 . . . . 103 . . 25 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 551 | . . . . 6 34 . . . 196 29 102 49 30 17 . . . . . 88 . . Shots 20 | . . . . 1 2 . . . 5 2 5 1 1 1 . . . . . 2 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 478 | . 12 90 72 478 171 405 . . 231 76 130 36 42 32 . 52 121 220 330 346 52 348 Average Temperature 112 | . 5 21 32 232 59 142 . . 97 25 70 15 19 17 . 28 30 150 165 76 27 143 Received Heat Transfer 1010 | . 120 126 . 14 189 162 36 90 228 . . . . . . . . 9 9 9 18 . Effects 13 | . . . . 9 . . . . . . . . . . . . . 1 . 2 . 1 Shutdowns 5 | . . . . 3 . . . . . . . . . . . . . . . 1 . 1 Energy Bleed 4 | . . . . 2 . . . . . . . . . . . . . 1 . 1 . . Interference 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Heat Transferred 1912 | . . . . 108 333 814 148 . 150 . . 100 . . . . . . . . 185 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 4 | . . . . . . . . . . 2 1 . 1 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Gar Res Tes Res Acc Maximum Alert Level 1 | . . . . . . . . . . . . 1 . . . . . . . 1 . . Low Security (%) 95 | 100 100 100 100 . 100 100 100 100 100 . . 25 . . . . 100 100 100 44 100 100 Level 1 4 | . . . . . . . . . . . . 75 . . . . . . . 55 . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 375 | 5 151 127 88 . 132 60 37 84 190 . . 375 . . . . 62 179 149 267 84 108 Initial 100 | . . . 25 . . 39 . 4 40 . . . . . . . . 39 100 83 24 50 Average 39 | . 36 57 11 . 19 11 4 5 67 . . 248 . . . . 6 105 116 204 20 35 Influence Increases 3967 | 10 304 552 108 . 253 233 123 206 434 . . 531 . 90 . 15 198 150 79 341 172 168 Destroy 0b10 Robot/C 1780 | . 200 340 80 . 160 100 40 120 200 . . 200 . 80 . . 40 100 . 100 . 20 Destroy 0b10 Robot/NC 135 | 10 5 25 . . 5 10 10 5 15 . . 15 . . . . 5 . . 15 5 10 Destroy Leader 380 | . 32 98 10 . 30 32 24 40 42 . . 30 . 10 . . 10 10 . 12 . . Allied During Kill 7 | . . . . . . . . . 7 . . . . . . . . . . . . . Successful Hack 420 | . 21 45 . . . 27 15 21 12 . . 53 . . . . 51 . 24 50 41 60 Disable Machine 240 | . . . . . . 30 . 15 30 . . 75 . . . . 15 . . 45 15 15 Destroy Structure 555 | . 16 14 18 . 58 19 4 5 98 . . 128 . . . . 62 25 10 74 6 18 Partial Spotted 180 | . . . . . . . . . 15 . . 30 . . . . 15 15 15 30 15 45 Lose Combat Pursuer 270 | . 30 30 . . . 15 30 . 15 . . . . . . 15 . . 30 15 90 . Influence Decreases 3859 | 10 304 485 175 . 153 333 113 132 336 168 14 208 310 93 10 15 146 23 109 446 132 144 Entered New Map 571 | . . . 42 . . 61 . 6 44 68 4 . 120 4 10 . . 13 79 66 20 34 Time Decay 2887 | 10 304 465 133 . 133 258 113 126 194 100 10 188 190 89 . 15 122 . 30 190 107 110 Lost Part 336 | . . 20 . . 20 14 . . 78 . . . . . . . 24 10 . 170 . . Lost Ally 65 | . . . . . . . . . 20 . . 20 . . . . . . . 20 5 . Squads Dispatched 30 | . . 2 . . . 2 3 7 7 . . 1 . . . . 3 . . 2 2 1 Investigation 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Extermination 15 | . . . . . . . 2 3 2 . . 1 . . . . 3 . . 2 1 1 Reinforcement 8 | . . 1 . . . 2 1 1 2 . . . . . . . . . . . 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . . . 3 3 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Gar Res Tes Res Acc Distress Signals 6 | . 1 3 . . . 1 . . . . . 1 . . . . . . . . . . Communications Jammed 25 | . . . . . . . . 3 2 . . . . . . . 7 . 2 11 . . Distress Signals 25 | . . . . . . . . 3 2 . . . . . . . 7 . 2 11 . . Times Spotted 214 | . 19 24 5 28 7 6 10 10 16 3 2 10 4 7 . 1 8 11 7 19 14 3 Peak Tracking Total 9 | . 4 4 2 9 3 3 1 3 5 2 1 4 2 4 . 1 5 7 4 6 8 3 Tactical Retreats 25 | . 2 2 . 11 . 1 2 . 2 . . . . . . 1 . 1 1 1 1 . ECM-based Alert Blocks 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Gar Res Tes Res Acc Traps Triggered 17 | . 3 1 . . . . . 4 2 . . 2 . . . . . . . 1 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . 4 . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Gar Res Tes Res Acc Machines Disabled 32 | . . . . 16 . 2 . 1 2 . . 5 . . . . 1 . . 3 1 1 Max in Single Turn 3 | . . . . 3 . 1 . 1 1 . . 3 . . . . 1 . . 1 1 1 Garrison Access 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Gar Res Tes Res Acc Machines Accessed 81 | . 9 9 . 2 . 10 4 5 5 1 . 8 1 . . . 5 1 4 9 4 4 Terminals 46 | . 6 5 . . . 7 2 1 2 1 . 4 1 . . . 2 1 3 5 3 3 Fabricators 6 | . . . . . . . 1 1 . . . 1 . . . . . . . 2 . 1 Repair Stations 9 | . 1 2 . . . 1 . . 1 . . 1 . . . . 1 . . 1 1 . Recycling Units 7 | . 2 . . . . 1 1 1 . . . 1 . . . . . . 1 . . . Scanalyzers 7 | . . 2 . . . 1 . 1 . . . 1 . . . . 1 . . 1 . . Garrison Access 4 | . . . . . . . . 1 2 . . . . . . . 1 . . . . . Total Hacks 241 | . 26 43 . 2 . 32 10 17 10 1 . 27 1 . . . 16 2 6 30 11 7 Successful 137 | . 18 32 . 2 . 18 6 5 6 1 . 18 1 . . . 8 . 2 13 4 3 Failed 101 | . 8 10 . . . 13 4 12 4 . . 9 . . . . 8 2 4 16 7 4 Catastrophic 15 | . 1 . . . . 1 . 2 . . . 4 . . . . 2 . 3 . 1 1 Database Lockouts 3 | . . 1 . . . 1 . . . . . . . . . . . . . 1 . . Manual 107 | . 8 18 . 1 . 13 6 9 4 . . 11 . . . . 4 . 2 18 9 4 Terminals 130 | . 14 24 . . . 23 5 6 6 1 . 8 1 . . . 4 2 4 17 9 6 Fabricators 18 | . . . . . . . 3 5 . . . 3 . . . . . . . 6 . 1 Repair Stations 29 | . 9 6 . . . 1 . . 2 . . 2 . . . . 3 . . 4 2 . Recycling Units 13 | . 3 . . . . 2 2 3 . . . 1 . . . . . . 2 . . . Scanalyzers 45 | . . 13 . . . 6 . 2 . . . 13 . . . . 8 . . 3 . . Garrison Access 4 | . . . . . . . . 1 2 . . . . . . . 1 . . . . . Terminal Hacks 30 | . 4 8 . 2 . 7 1 1 . 1 . . 1 . . . . . 1 1 1 2 Record 4 | . . 1 . 1 . . . . . 1 . . 1 . . . . . . . . . Part Schematic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . Terminal Index 3 | . . 1 . . . 1 . 1 . . . . . . . . . . . . . . Locate Traps 7 | . 3 . . . . 2 1 . . . . . . . . . . . . . . 1 Hauler Manifests 3 | . 1 1 . . . 1 . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . 1 . . . 1 . . . . . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . 1 2 . . . 1 . . . . . . . 2 . . Network Status 4 | . . . . . . . 1 1 . . . 1 . . . . . . . 1 . . Build 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . Repair Station Hacks 19 | . 8 4 . . . . . . 2 . . . . . . . 2 . . 2 1 . Scan Component 9 | . 4 2 . . . . . . 1 . . . . . . . 1 . . 1 . . Repair 9 | . 4 2 . . . . . . 1 . . . . . . . 1 . . 1 . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 4 | . 1 . . . . . 1 . . . . 1 . . . . . . 1 . . . Retrieve Components 4 | . 1 . . . . . 1 . . . . 1 . . . . . . 1 . . . Scanalyzer 33 | . . 12 . . . 4 . . . . . 12 . . . . 4 . . 1 . . Insert Component 10 | . . 5 . . . 1 . . . . . 3 . . . . 1 . . . . . Analyze 9 | . . 5 . . . 1 . . . . . 3 . . . . . . . . . . Retrieve Study 14 | . . 2 . . . 2 . . . . . 6 . . . . 3 . . 1 . . Garrison Access Hacks 3 | . . . . . . . . . 2 . . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Seal Access 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Unauthorized Hacks 42 | . 5 8 . . . 7 3 2 2 . . 4 . . . . 1 . . 7 2 1 Terminals 33 | . 4 7 . . . 7 2 1 2 . . 2 . . . . 1 . . 4 2 1 Assimilate 6 | . . 1 . . . . . . . . . . . . . . 1 . . 2 1 1 Botnet 14 | . 3 3 . . . 1 . 1 2 . . 2 . . . . . . . 2 . . Operators 5 | . 1 1 . . . 1 1 . . . . . . . . . . . . . 1 . Skim 8 | . . 2 . . . 5 1 . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . 1 1 . . . 1 . . . . . . . 1 . . Liberate 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . Haulers 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . Repair Stations 3 | . . 1 . . . . . . . . . 1 . . . . . . . 1 . . Mechanics 3 | . . 1 . . . . . . . . . 1 . . . . . . . 1 . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 7 7 . . . 8 2 5 3 1 . 7 . . . . 4 1 3 9 2 4 Full Trace Events 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . 6 . . . 1 . . . . . 3 . . . . . . . . . . Parts Built 3 | . . . . . . . . 2 . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 202 | . . . . . . . . 128 . . . . . . . . . . . 74 . . Total Part Build Rating 25 | . . . . . . . . 16 . . . . . . . . . . . 9 . . Part Studies Acquired 14 | . . 2 . . . 2 . . . . . 6 . . . . 3 . . 1 . . Parts Repaired 9 | . 4 2 . . . . . . 1 . . . . . . . 1 . . 1 . . Time 318 | . 104 58 . . . . . . 44 . . . . . . . 44 . . 68 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . 6 . . . . . 1 . . . . . . . . . . . 2 . . . Parts Scanalyzed 10 | . . 5 . . . 1 . . . . . 3 . . . . 1 . . . . . Part Schematics Acquired 9 | . . 5 . . . 1 . . . . . 3 . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Gar Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Gar Res Tes Res Acc Total Allies 7 | . . . . . . . . . . . . 2 . . . . 1 . . 2 1 1 Largest Group 2 | . . . . . . . . . . . . 2 1 . . . 1 . . 1 1 1 Highest-Rated Group 98 | . . . . . . . . . . . . 98 49 . . . 45 . . 26 26 45 Highest-Rated Ally 49 | . . . . . . . . . . . . 49 49 . . . 45 . . 26 26 45 Total Orders 4 | . . . . . . . . . . . . . . . . . 3 . . 1 . . STAY 3 | . . . . . . . . . . . . . . . . . 2 . . 1 . . FOLLOW 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 23 | . . . . . . . . . 13 . . 6 4 . . . . . . . . . Total Damage 993 | . . . . . . . . . 707 . . 212 74 . . . . . . . . . Kills 4 | . . . . . . . . . 3 . . 1 . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Gar Res Tes Res Acc Active Infowar (turns) 6850 | 2 581 1001 149 480 131 278 . 697 422 202 47 408 394 247 63 110 658 30 70 386 264 230 Optics 3114 | . . . . . . . . . 5 202 47 408 394 247 63 110 658 30 70 386 264 230 Sensors 2115 | . . . . . . . . . . . . 96 390 247 63 110 505 . . 295 179 230 Seismic 3298 | 2 581 1001 149 480 131 278 . . 278 202 21 175 . . . . . . . . . . Jamming 2433 | . . . . . . . . 697 293 . . . . . 24 110 658 30 70 385 . 166 ECM 196 | . . . . . . . . . 107 . . 1 . . . . 11 30 46 . . 1 Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 2 . . . . . . 1 . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Gar Res Tes Res Acc Turns Passed 13943 | 61 1046 1547 1177 2162 760 1314 931 1292 544 202 47 408 394 247 63 110 658 30 70 386 264 230 Spaces Moved 14408 | 49 664 863 621 1106 527 770 707 946 659 613 118 1086 1110 737 150 276 1185 105 245 759 501 611 Core 45 | 15 . . . . . . . . 1 . . . . . . . . . . 4 25 . Treads 261 | 1 86 100 . 58 . . . . 16 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 6120 | 33 578 763 621 1048 527 770 707 946 127 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 7982 | . . . . . . . . . 515 613 118 1086 1110 737 150 276 1185 105 245 755 476 611 Fastest Speed 12 | 50 80 125 150 150 120 105 110 120 21 12 16 19 22 21 28 21 19 12 12 12 40 25 Average Speed 75 | 81 111 145 164 168 129 138 110 120 47 24 20 24 27 27 28 27 26 19 20 23 40 27 Slowest Speed 570 | 160 160 220 165 240 165 150 120 120 570 27 23 27 93 28 100 28 27 22 92 250 50 40 Overloaded Moves 331 | . . . . . . . . . . 22 45 14 35 18 . 19 29 26 43 80 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 40 | . . . . . . . . . 3 1 . 3 . . . . 8 2 1 13 6 3 Potential Cave-ins 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 48 | 3 86 65 97 86 84 69 27 17 18 67 17 28 92 79 58 45 22 29 6 85 15 16 Regions Visited 22 Branch Regions 10 Pre-discovered Areas 3 | . . . . 1 . 2 . . . . . . . . . . . . . . . . Known Exits Taken 12 | . . . . . . 1 1 . . 1 . 1 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . 1 1 . 1 . . . . . . . . . . . Scrap Searched 11 | . . . 1 . 1 . . . . 2 1 . 2 1 . 3 . . . . . . Spaces Dug 176 | . 2 . . . . 18 3 5 6 19 . 9 43 8 . 3 31 . 5 16 2 6 Terrain Destroyed 763 | . 17 11 18 45 85 18 3 5 62 94 49 77 130 42 . 3 31 15 5 45 2 6 Melee 111 | . . . . . . 18 3 5 6 5 . 9 4 8 . 3 31 . 5 14 . . Projectile 28 | . 2 . . 11 . . . . . . . . . . . . . . . 7 2 6 AOE 624 | . 15 11 18 34 85 . . . 56 89 49 68 126 34 . . . 15 . 24 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Gar Res Tes Res Acc Total 16652 | 64 895 1089 769 1299 581 941 825 1070 828 640 131 1189 1174 761 169 305 1457 106 253 906 546 654 Wait 1123 | . 149 107 126 21 27 90 69 66 78 . 2 31 34 12 . 25 206 . . 76 . 4 Move 14314 | 48 663 862 620 1105 526 769 706 945 652 610 117 1080 1109 736 149 275 1169 101 242 736 490 604 Hop 31 | . . . . . . . . . 3 1 . 2 . . . . 7 1 1 9 4 3 Pick Up 188 | 7 18 29 5 40 2 17 9 5 15 1 1 12 3 . 2 1 5 . 2 7 4 3 Fast Attach 84 | 5 8 . . . 1 . 2 2 22 2 1 5 . . 6 . 3 . 2 8 3 14 Attach 66 | 2 4 5 . 13 2 5 2 2 9 2 2 3 2 . 1 . 5 . . 3 3 1 Detach 23 | . . . . 6 . . 1 1 2 3 . . 1 . 3 . . . . 3 3 . Swap 112 | . 9 18 3 16 8 6 5 6 8 2 . 8 4 . 2 . 3 . 1 7 . 6 Drop 148 | . 4 25 5 31 1 11 11 6 8 1 . 11 3 . 6 1 3 . . 11 3 7 Fire 318 | 2 40 43 6 67 14 23 17 13 22 10 8 6 12 5 . . . 2 . 10 6 12 Melee 168 | . . . . . . 20 3 8 9 8 . 16 6 8 . 3 56 2 5 24 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 61 | . . . . . . . . 16 . . . 15 . . . . . . . . 30 . Rewire 12 | . . . . . . . . . . . . . . . . . . . . 12 . . Trap 4 | . . . 4 . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Garrison -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 4 exits: *Acc x3 / [*Qua]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 14) 62 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 498 | -10/Materials | Discovered new exit (range 14) 741 | -10/Materials | Discovered new exit (range 12) 863 | -10/Materials | Repaired Lgt. Armor Plating 891 | -10/Materials | Repaired Lgt. Treads 918 | -10/Materials | Repaired Seismic Detector 945 | -10/Materials | Repaired Lgt. Treads 1060 | -10/Materials | Discovered new exit (range 16) 1108 | -10/Materials | Entered another Materials area 1108 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1412 | -9/Materials | Build established: Tank 1431 | -9/Materials | Discovered new exit (range 16) 1464 | -9/Materials | Central database locked down 1653 | -9/Materials | Discovered new exit (range 11) 1772 | -9/Materials | Discovered new exit (range 3) 2261 | -9/Materials | Repaired Lgt. Armor Plating 2487 | -9/Materials | Repaired Autogun 2622 | -9/Materials | Discovered new exit (range 6) 2655 | -9/Materials | Entered Mines 2656 | -9/Mines | Assembled infested the area 2986 | -9/Mines | Discovered new exit (range 9) 3049 | -9/Mines | Learned 4 Materials zone layouts 3055 | -9/Mines | Discovered new exit (range 10) 3183 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3531 | -9/Mines | Found a hidden stash of uninstalled traps 3563 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3825 | -9/Mines | Discovered new exit (range 5) 3832 | -9/Mines | Entered Exiles 3874 | -9/Exiles | Met 8R-AWN 3902 | -9/Exiles | Met EX-HEX 3993 | -9/Exiles | Met EX-DEC 4024 | -9/Exiles | Learned location of Zion (-7) 4161 | -9/Exiles | Met EX-BIN 4179 | -9/Exiles | Aligned with FarCom system 4181 | -9/Exiles | Given EX-Vault access code 4219 | -9/Exiles | Opened EX-Vault 4262 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4389 | -9/Exiles | Discovered new exit (range 12) 4825 | -9/Exiles | Attacked by the Exiles 5006 | -9/Exiles | Destroyed 8R-AWN 5030 | -9/Exiles | Found Prototype Ballistic Gun 5034 | -9/Exiles | Lost 7 parts (1p2n3u1w) 5034 | -9/Exiles | Found Prototype Ballistic Gun 5037 | -9/Exiles | Found Prototype Protection 5044 | -9/Exiles | Identified 8R-AWN's Boregun (x2) 5084 | -9/Exiles | Identified 8R-AWN's Armor/EX 5367 | -9/Exiles | Destroyed EX-HEX 5406 | -9/Exiles | Destroyed EX-BIN 5421 | -9/Exiles | Destroyed EX-DEC 5509 | -9/Exiles | Found Prototype Device 5510 | -9/Exiles | Identified System Purifier 5541 | -9/Exiles | Build established: Scavenger-Tank 5567 | -9/Exiles | Found Prototype Processor 5585 | -9/Exiles | Found Deploy-a-Sentry 5994 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 5994 | -9/Exiles | Entered Mines 6129 | -8/Mines | Identified Exp. Core Analyzer 6528 | -8/Mines | Build established: Gunner 6728 | -8/Mines | Discovered new exit (range 15) 6754 | -8/Mines | Entered Materials 6754 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6755 | -8/Materials | Identified exit to Factory 7248 | -8/Materials | Met 7R-MNS 7437 | -8/Materials | Build established: Scavenger-Mutant 7440 | -8/Materials | Learned location of 2 exits from Factory 7474 | -8/Materials | Learned location of 2 exits from Lower Caves 7496 | -8/Materials | Learned location of 1 exit from Recycling 7513 | -8/Materials | Learned location of 1 exit from Lower Caves 7524 | -8/Materials | Learned location of 3 exits from Factory 7828 | -8/Materials | Central database locked down 8068 | -8/Materials | Entered Factory 8068 | -7/Factory | Evolved 2 slots: Propulsion x2 8069 | -7/Factory | Caught up to 7R-MNS 8069 | -7/Factory | Identified exit to Factory 8069 | -7/Factory | Identified exit to Lower Caves 8999 | -7/Factory | Entered another Factory area 8999 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9000 | -6/Factory | Caught up to 7R-MNS 9258 | -6/Factory | Fabricated Hyp. Railgun (x2) 9911 | -6/Factory | Garrison activated, responded to threat 10284 | -6/Factory | Discovered new exit (range 6) 10291 | -6/Factory | Entered another Factory area 10291 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10292 | -5/Factory | Caught up to 7R-MNS 10471 | -5/Factory | Garrison activated, responded to threat 10586 | -5/Factory | Released all parts (5) 10593 | -5/Factory | DAS Turret deployed 10616 | -5/Factory | Lost 10 parts (1p4n4u1w) 10797 | -5/Factory | Repaired Chainsword 10819 | -5/Factory | Discovered new exit (range 11) 10835 | -5/Factory | Entered Upper Caves 10837 | -5/Upper Caves | Encountered a Master Thief 10842 | -5/Upper Caves | Encountered a Master Thief 10850 | -5/Upper Caves | 8R-AWN's Boregun stolen by Master Thief 10855 | -5/Upper Caves | 8R-AWN's Boregun stolen by Master Thief 10860 | -5/Upper Caves | Identified exit to Upper Caves 10872 | -5/Upper Caves | Spotted B-75 Beast 10900 | -5/Upper Caves | Build established: Scavenger-Sprinter 11037 | -5/Upper Caves | Entered another Upper Caves area 11038 | -5/Upper Caves | Discovered new exit (range 8) 11039 | -5/Upper Caves | Encountered a Master Thief 11055 | -5/Upper Caves | Cld. Nuclear Pulse Thruster stolen by Master Thief 11084 | -5/Upper Caves | Entered Factory 11084 | -4/Factory | Evolved 2 slots: Utility x2 11085 | -4/Factory | Identified exit to Extension 11144 | -4/Factory | Spotted B-86 Titan 11170 | -4/Factory | Discovered new exit (range 17) 11293 | -4/Factory | Watched by a mysterious "MATRIX" hacker. 11368 | -4/Factory | Discovered new exit (range 6) 11380 | -4/Factory | Discovered new exit (range 11) 11492 | -4/Factory | Identified exit to Upper Caves 11492 | -4/Factory | Entered Upper Caves 11492 | -4/Upper Caves | Accompanied by 1 ally 11503 | -4/Upper Caves | Encountered a Master Thief 11505 | -4/Upper Caves | Impulse Thruster stolen by Master Thief 11519 | -4/Upper Caves | Learned Research trap positions 11573 | -4/Upper Caves | Learned Research interactive machine intel 11579 | -4/Upper Caves | Encountered a Warlord checkpoint 11790 | -4/Upper Caves | Build established: Scavenger-Scout 11868 | -4/Upper Caves | Discovered new exit (range 6) 11884 | -4/Upper Caves | Identified exit to Upper Caves 11886 | -4/Upper Caves | Entered another Upper Caves area 11886 | -4/Upper Caves | Discovered new exit (range 19) 11887 | -4/Upper Caves | Encountered a Warlord checkpoint 11959 | -4/Upper Caves | Identified exit to Research 12129 | -4/Upper Caves | Encountered a Master Thief 12129 | -4/Upper Caves | Encountered a Master Thief 12131 | -4/Upper Caves | Encountered a Master Thief 12131 | -4/Upper Caves | Discovered new exit (range 16) 12133 | -4/Upper Caves | Identified exit to Zhirov 12133 | -4/Upper Caves | Entered Zhirov 12133 | -4/Zhirov | Discovered new exit (range 3) 12139 | -4/Zhirov | Met Zhirov 12146 | -4/Zhirov | Found Alien Artifact 12146 | -4/Zhirov | Identified Integrated Reactor 12146 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12185 | -4/Zhirov | Found Alien Artifact 12196 | -4/Zhirov | Identified exit to Proximity Caves 12196 | -4/Zhirov | Entered Proximity Caves 12198 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 12216 | -3/Proximity Caves | Spotted B-86 Titan 12297 | -3/Proximity Caves | Discovered exit to Research (range 8) 12306 | -3/Proximity Caves | Entered Research 12306 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12307 | -3/Research | Loaded intel: 65 trap records 12308 | -3/Research | Loaded intel: 44 interactive machine locations 12432 | -3/Research | Crushed by falling debris 12442 | -3/Research | Build established: Scavenger-Ninja 12542 | -3/Research | Repaired Imp. Medium Armor Plating 12765 | -3/Research | Found Fusion Bomb Launcher 12811 | -3/Research | Found Prototype Launcher 12811 | -3/Research | Identified Hellfire Missile Launcher 12959 | -3/Research | Spotted B-86 Titan 12960 | -3/Research | Identified exit to Garrison 12964 | -3/Research | Entered Garrison 12976 | -3/Garrison | Spotted Striker 12976 | -3/Garrison | Spotted Striker 12984 | -3/Garrison | Spotted B-86 Titan 12988 | -3/Garrison | Triggered checkpoint 12991 | -3/Garrison | Discovered new exit (range 11) 12993 | -3/Garrison | Identified exit to Research 12994 | -3/Garrison | Entered Research 13013 | -3/Research | Lost 3 parts (1p1n1u) 13032 | -3/Research | Discovered new exit (range 21) 13049 | -3/Research | Identified exit to Testing 13064 | -3/Research | Entered Testing 13086 | -3/Testing | Found Prototype Processor 13086 | -3/Testing | Identified Spectral Analyzer 13127 | -3/Testing | Found Prototype Protection 13127 | -3/Testing | Identified Centrium Heavy Armor Plating 13201 | -3/Testing | Repaired Broken Cld. Impulse Thruster 13214 | -3/Testing | Found Prototype Launcher 13214 | -3/Testing | Identified Adv. Micro-nuke Launcher 13264 | -3/Testing | Spotted Striker 13264 | -3/Testing | Spotted Striker 13295 | -3/Testing | Fabricated Enh. Gamma Bomb Array? 13323 | -3/Testing | Spotted Alpha 7 13325 | -3/Testing | Stole the SGEMP Prototype 13328 | -3/Testing | Identified Transdimensional Reconstructor 13328 | -3/Testing | Warped through subspace 13339 | -3/Testing | Central database locked down 13358 | -3/Testing | Lost 4 parts (2n1u1w) 13388 | -3/Testing | Build established: Hacker-Ninja 13427 | -3/Testing | Discovered new exit (range 23) 13440 | -3/Testing | Core integrity fell below 50% 13441 | -3/Testing | System corruption reached 10% 13447 | -3/Testing | Identified exit to Research 13450 | -3/Testing | Entered Research 13450 | -2/Research | Evolved 2 slots: Utility x2 13480 | -2/Research | Lost 12 parts (1p5n4u2w) 13512 | -2/Research | Spotted B-90 Cyclops 13670 | -2/Research | Identified exit to Access 13692 | -2/Research | Spotted B-90 Cyclops 13694 | -2/Research | Discovered new exit (range 23) 13714 | -2/Research | Entered Access 13714 | -1/Access | Evolved 2 slots: Utility x2 13789 | -1/Access | Found Prototype Device 13789 | -1/Access | Identified Exp. ECM Suite 13827 | -1/Access | Build established: Hacker-Scout 13943 | -1/Access | Discovered new exit (range 6) 13944 | -1/Access | Identified exit to Surface 13944 | *** | Escaped! Last Messages --------------- 13904_ Power failure, Quantum Reactor shutdown. 13911_ Connecting with Terminal... >>Traps(Locate) Found 4 traps in 1 array: 4x Gamma Bomb Trap Map updated. 13919_ Connecting with Fabricator... 13923_ Connecting with Terminal... >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. 13931_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 13942_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 13943_ The Access Shell folds into the floor. 13943_ EXIT=FOUND 13944_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????###############+########## | | ??????????????????????# | | ??????????????????????# | | ??????????????????????# | | ????????????????""" / | | ??????????????????????# ########## ########? | | ????????????????????????????????????# #???????? | | ????????????????????????????????????# ######### | | ????????????????????????????????????# + | | ????????????????????????????????????# ##### " | | ????????????????????????????????????# #???# "" | | ????????????????????????????????????# #???# " | | ????????????????????????????????????## ###???# | | ?????????????????????????????????????# #?????# | | ?????????????????????????????????#####+####### | | ?????????????????????????????????# # | | ?????????????????????????????????# ] ###+# | | ?????????????????????????????????# # | | ???????????????????#""""""""""#??# + "" | | ???????????????????# #??# # T" | | ???????????????????# #??# # | | ???????????????????# #??# ## # | | ???????????????????# "" #??# ## # | | ???????????????????# "@ #??# ## # | | ???????????????????# #??# ## # | | ???????????????????# #??# ## # | | ???????????????????# #??# ## # | | ??????????????????## ##?# ## # | | ??????????????????# #?####"####+### | | ??????????????????##"" ##????# ^ ^ | | ???????????????????#"" #?????#^ | | ???????????????????#"" #?????# | | ???????????????????#T #?????# "" "" # | | ???????????????????#"" #?????#o ^""F"" # | | ???????????????????#"" #?????# """ # | | ???????????#########"" ####### # | | ????? Ak k k # | | ????? [ # | | ??????#+#############################+######### # | | ??????????????##########????????# ? ## # | | ??????????????# #????????# ## # | | ??????????????# #????????# ## # | | ??????????????# #????????# " ## # | | ??????????????# #????????# """" ## # | | ??????????????# #????????# """"" + # | | ??????????????# #????????# """"" ## # | | ??????????????# #????????# """" ## # | | ??????????????# #????????# " ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 57 Energy Capacity 960 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 210 ECM Strength 3 Jamming Range 16 Power Amplification 30 Armor Coverage 375 Propulsion Shielding 66 Utility Shielding 66 Melee Speed Boost 30 Evasion (%) 77 Targeting Accuracy 6 Core Analysis 8 Recoil Reduction 3 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Seismic Detector | -9/Materials | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Beam Rifle | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Cld. VTOL Module | -4/Factory | Scanalyzed Adv. Reaction Control System | -4/Factory | Scanalyzed Field Propulsion Array | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hyp. Railgun | x2 | -6/Factory | Preloaded Enh. Gamma Bomb Array | x1 | -3/Testing | Preloaded Repaired ---------- Lgt. Armor Plating | 52% | -10/Materials Lgt. Treads | 40% | -10/Materials Seismic Detector | 25% | -10/Materials Lgt. Treads | 46% | -10/Materials Lgt. Armor Plating | 23% | -9/Materials Autogun | 14% | -9/Materials Chainsword | 29% | -5/Factory Imp. Medium Armor Plating | 13% | -3/Research Cld. Impulse Thruster | 99% | -3/Testing | Broken Studied --------- Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Hyb. Fission Core | -4/Factory | Hacked Field Propulsion Array | -4/Factory | Hacked Nuclear Pulse Array | -4/Factory | Hacked Mni. Grenade Launcher | -4/Factory | Hacked Field Propulsion Drive | -4/Factory | Hacked Impulse Thruster | -4/Factory | Hacked Fusion Bomb Launcher | -3/Research | Hacked Lgt. Fission Core | -3/Research | Hacked Lgt. Particle Reactor | -3/Research | Hacked Adv. Plasma Cannon | -3/Testing | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Who Guards The Bodyguard? Challenges ------------ None Game ------ Seed BehemothGuidedMediator Manual? 0 Play Time 02:44:55 Cumulative 335.7 hours Start 2026.04.12 @ 20:33:01 End 2026.04.12 @ 23:21:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 186 Rogue 182 Adventurer 4 Explorer 0 Win Type 0 Total 13 Types 10/0/3/0/0/0/0/0/0/0 Lore% 88 Gallery% 75 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c73970c-9356-41bb-9663-b464fc8f4142