Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.20 @ 21:30:51 Player: Despotizm Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (532) 532 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1512 Bonus ------- None Cogmind --------- Core Integrity 331/400 Matter 10/450 Energy 125/125 System Corruption 0% Temperature Warm (156) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Small Storage Unit Large Matter Pod Medium Armor Plating > --- WEAPON (3) ------- Particle Gun Grenade Launcher Katana > --- INVENTORY (8) ---- Ion Engine Aluminum Leg Aluminum Leg Cooling System Medium Armor Plating Medium Laser Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Large Matter Pod Medium Armor Plating > --- WEAPON ----------- Particle Gun Grenade Launcher Katana > --- INVENTORY -------- Ion Engine Aluminum Leg Cooling System Propulsion Shielding Medium Armor Plating Medium Laser Grenade Launcher Grenade Launcher [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Protection Medium Armor Plating Weapon Grenade Launcher Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 30 | 6 14 10 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 10 | 2 5 3 Treads 4 | 2 . 2 Leg 6 | . 5 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device 1 | . 1 . Storage 2 | 1 . 1 Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 14 | 2 7 5 Energy Gun 7 | 1 3 3 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 5 | . 4 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 90 98 Engine 12 | . 14 11 Treads 10 | . 14 5 Leg 13 | . 13 14 Storage 17 | . 14 22 Protection 8 | . 6 11 Energy Gun 12 | . 13 10 Launcher 13 | . 13 13 Slashing Weapon 3 | . . 8 Peak Build Rating 14 | 6 7 14 Average Rating 8 | 3 6 12 On Entrance 4 | . 6 7 Naked Turns . | . . . Heaviest Build 26 | 10 14 26 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 3 | 2 3 2 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 8 8 8 Average Carried 7 | 4 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 6 8 8 Class Distribution -------------------- 86% | Mutant 13% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 448 | 156 171 121 Remotely . | . . . Salvage Created 444 | . 232 212 Parts 27 | . 11 16 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 12 | . 6 6 Guns 1 | . . 1 AOE 11 | . 6 5 Classes Destroyed 5 | . 2 3 Recycler 1 | . . 1 Watcher 3 | . 2 1 Grunt 10 | . 6 4 Duelist 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 4 | . 4 4 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 2 | . 2 2 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 35 | . 5 30 Missed 12 | . 2 10 Damage Taken 388 | . 60 328 Core 88 | . 19 69 Absorbed by Shields . | . . . Regen/Repaired (Parts) 70 | . . 70 Core Remaining (%) 96 | 100 92 . Volleys Fired 22 | . 9 13 Largest 3 | . 2 3 Hottest 110 | . 80 110 Shots Fired 47 | . 17 30 Gun 21 | . 9 12 Cannon . | . . . Launcher 26 | . 8 18 Special . | . . . Kinetic . | . . . Thermal 21 | . 9 12 Explosive 26 | . 8 18 Electromagnetic . | . . . Robot Hit Streak 7 | . 4 7 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 21 | . 5 16 Core Hits 31 | . 16 15 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 2 | . . 2 Impact . | . . . Slashing 2 | . . 2 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1214 | . 424 790 Guns 134 | . 47 87 Cannons . | . . . Explosions 1006 | . 360 646 Melee 57 | . . 57 Ramming 17 | . 17 . Kinetic . | . . . Thermal 134 | . 47 87 Explosive 1006 | . 360 646 Electromagnetic . | . . . Impact . | . . . Slashing 57 | . . 57 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 30 | . . 30 Projectiles . | . . . Explosions 22 | . . 22 Melee 8 | . . 8 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 92 | . 18 74 Shots 3 | . 1 2 Rammed 2 | . 2 . Targets Rammed 5 | . 5 . Kicked 3 | . 3 . Crushed . | . . . Highest Temperature 260 | . 45 260 Average Temperature 78 | . 12 109 Received Heat Transfer 141 | . 27 114 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 334 | . 112 222 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 383 | . 271 383 Initial 114 | . . 114 Average 151 | . 123 240 Maximum Alert Level 1 | . 1 1 Low Security (%) 47 | 100 58 15 Level 1 52 | . 41 84 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 11 7 Peak Tracking Total 4 | . 2 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 1 3 Terminals 1 | . . 1 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 2 7 Successful 5 | . 1 4 Failed 4 | . 1 3 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . . 3 Fabricators . | . . . Repair Stations 3 | . . 3 Recycling Units 3 | . 2 1 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Emergency Access Points 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks 2 | . 1 1 Report Inventory 2 | . 1 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 690 | 89 344 257 Spaces Moved 346 | 49 200 97 Core 22 | 21 1 . Treads 141 | 28 91 22 Legs 183 | . 108 75 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 149 | 143 139 172 Slowest Speed 260 | 160 200 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 5 37 11 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 152 | . 61 91 Melee . | . . . Projectile . | . . . AOE 152 | . 61 91 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 471 | 68 244 159 Wait 22 | 2 . 20 Move 344 | 48 199 97 Hop . | . . . Pick Up 30 | 12 10 8 Fast Attach 10 | . 7 3 Attach 13 | 6 3 4 Detach 1 | . . 1 Swap 7 | . 4 3 Drop 15 | . 7 8 Fire 22 | . 9 13 Melee 2 | . . 2 Ram . | . . . Kick 3 | . 3 . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Met Revision 17 45 | -11/Scrapyard | Discovered new exit (range 14) 90 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 5) 434 | -10/Materials | Entered another Materials area 434 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 592 | -9/Materials | Repaired Aluminum Leg 691 | -9/Materials | Self-destructed Last Messages --------------- Repair station completes Aluminum Leg repairs. Acquired Aluminum Leg. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Dropped Aluminum Leg. Acquired Lgt. Treads. Dropped Propulsion Shielding. Acquired Aluminum Leg. U-05 Engineer lays Concrete. Y-45 Defender destroyed. The unstable cave ceiling collapses. Acquired 42 matter. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer builds a Wall. Destroyed Sensor Array. K-01 Serf collects debris. G-34 Mercenary destroyed. W-16 Scout destroyed. G-34 Mercenary destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???#############?????????????????????????????????? | | ???# ## ######????????????????????????????? | | ???# """ # # # ###??????????????????????????? | | ???# "R + # #??????????????????????????? | | ???# """ # ### #####??????????????????????? | | ???# ## #### # ### ??????????????????????? | | ???######## #+### #??????????????????????? | | ???????## #### # ### #??????????????????????? | | ???????# + + # #??????????????????????? | | ???????## ### ""# #??????????????????????? | | ???????## ### Y"#u #??????????????????????? | | ???###### # ! 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"" ### ?????? ###??????????? | | ???????????????? ??# [??????? ???????????? | | ?????????????????####???######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 239 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed SuspensionTeleporterPlatform Manual? 0 Play Time 00:22:12 Cumulative 1.2 hours Start 2024.09.19 @ 23:59:32 End 2024.10.20 @ 21:30:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9a62d07f-8e3b-45ce-b231-e7cdb78c6a0e