Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.07 @ 18:31:21 Player: e.v.o Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (106) 530 Value Destroyed (3243) 3243 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (603) 603 TOTAL SCORE: 8296 Bonus ------- High Alert Combat Kills 303 Aligned with FarCom 300 Cogmind --------- Core Integrity 606/700 Matter 45/300 Energy 100/100 System Corruption 4% Temperature Cool (95) Movement Treading (150) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Advanced Treads Advanced Treads > --- UTILITY (4) ------ Medium Storage Unit Advanced Visual Processing Unit Makeshift Light Armor Plating System Shield > --- WEAPON (4) ------- Enhanced Autogun Precision Assault Rifle Precision Assault Rifle Heavy Missile Launcher > --- INVENTORY (10) --- Heavy Ion Engine Improved Deuterium Engine Light Treads Light Treads Improved Heat Sink Hacking Suite Advanced Beam Rifle EM Pulse Cannon Makeshift Sword Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Makeshift Light Armor Plating System Shield > --- WEAPON ----------- AWS/Thermal Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Light Treads Improved Heat Sink Hacking Suite Advanced Beam Rifle EM Pulse Cannon Heavy Assault Rifle Remote Datajack Makeshift Sword [Rating: 55] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Hover Unit Improved Airjet Utility Small Storage Unit Device High-powered Tractor Beam Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Makeshift Light Armor Plating Weapon Makeshift Sword Energy Gun AWS/Thermal Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . Utility 2 | . . . . . . . 1 1 . Weapon 2 | . . . 1 . . . 1 . . Parts Attached 67 | 6 2 . 8 3 4 6 20 3 15 Power 9 | 1 1 . 1 1 . 1 2 . 2 Engine 6 | 1 1 . 1 . . . 1 . 2 Core 3 | . . . . 1 . 1 1 . . Reactor . | . . . . . . . . . . Propulsion 24 | 2 . . 2 . . 5 9 1 5 Treads 21 | 2 . . 2 . . 3 9 1 4 Leg 2 | . . . . . . 2 . . . Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . . . 1 Flight . | . . . . . . . . . . Utility 10 | 1 . . 1 2 2 . 2 2 . Device 3 | . . . 1 1 1 . . . . Storage 3 | 1 . . . 1 . . . 1 . Processor 2 | . . . . . . . 2 . . Hackware 1 | . . . . . . . . 1 . Protection 1 | . . . . . 1 . . . . Artifact . | . . . . . . . . . . Weapon 24 | 2 1 . 4 . 2 . 7 . 8 Energy Gun 6 | 1 . . 1 . 1 . 3 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 8 | 1 . . . . . . 2 . 5 Ballistic Cannon 1 | . . . 1 . . . . . . Launcher 7 | . 1 . 1 . . . 2 . 3 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . 1 . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . . 1 . . 2 . 5 Parts Lost 5 | . . . 2 1 . . . . 2 Power 1 | . . . . . . . . . 1 Propulsion 3 | . . . 1 1 . . . . 1 Utility . | . . . . . . . . . . Weapon 1 | . . . 1 . . . . . . Highest Loss Streak 1 | . . . 1 1 . . . . 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 87 | . 85 85 86 88 77 87 89 92 92 Engine 4 | . 14 14 11 2 . . 2 7 6 Core 5 | . . . . 9 11 11 6 . . Treads 27 | . 28 28 28 22 22 30 26 30 30 Device 1 | . . . 6 11 3 . . . . Storage 10 | . 14 14 11 11 11 11 9 7 7 Processor 3 | . . . . . . . 9 7 7 Hackware 1 | . . . . . . . . 7 7 Protection 5 | . . . . . 4 11 9 7 7 Energy Gun 7 | . 3 . 3 . 7 11 10 7 5 Ballistic Gun 2 | . 14 14 3 . . . . . 9 Ballistic Cannon 1 | . . . 5 11 3 . . . . Launcher 6 | . 10 14 9 11 8 . 7 7 6 Slashing Weapon 6 | . . . 8 11 6 11 9 7 . Naked Turns . | . . . . . . . . . . Heaviest Build 43 | 12 18 18 20 20 24 26 33 38 43 Greatest Support 86 | 40 40 40 60 40 40 65 67 86 86 Greatest Overweight (x) 1 | . . . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 8 8 8 8 8 10 Most Carried 10 | 4 8 8 8 8 8 8 8 8 10 Average Carried 7 | 2 6 7 6 7 7 7 7 6 9 Final Capacity 10 | 8 8 8 8 8 8 8 8 10 10 Final Carried 9 | 4 7 8 8 7 8 8 8 7 9 Class Distribution -------------------- 32% | Mutant 23% | Skirmisher 15% | Derelict-Mutant 13% | Derelict-Skirmisher 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Derelict-Mutant | -8/Mines Derelict-Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Matter Collected 1522 | 195 34 26 415 45 12 116 315 20 344 Remotely 290 | . . . 245 45 . . . . . Salvage Created 3090 | . 96 39 423 27 . 412 1112 15 966 Parts 213 | . 7 6 32 10 . 18 83 2 55 Haulers Intercepted 5 | . . . 1 . . . 2 . 2 Recyclers Shooed 4 | . . . 1 1 . . 2 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 79 | . 3 6 14 7 . 5 25 . 19 Melee 2 | . . . . 1 . . 1 . . Guns 37 | . . 1 2 . . 5 20 . 9 Cannons 6 | . . . 6 . . . . . . AOE 34 | . 3 5 6 6 . . 4 . 10 Classes Destroyed 14 | . 2 1 5 . . 3 1 . 2 Worker 5 | . . . 2 . . 1 2 . . Builder 2 | . . . . . . . . . 2 Tunneler 1 | . . . . . . 1 . . . Hauler 5 | . . . 1 . . . 2 . 2 Recycler 3 | . . . 1 . . 1 1 . . Operator 5 | . . . 1 . . . 1 1 2 Watcher 6 | . 1 . 1 . . . 3 . 1 Swarmer 24 | . . 6 4 7 . . 7 . . Grunt 34 | . 3 . 8 . . 2 12 . 9 Brawler 2 | . . . . . . 1 1 . . Protector 1 | . . . . . . . 1 . . Sentry 14 | . . . 2 . . . 4 . 8 Hunter 2 | . . . . . . 2 . . . Programmer 2 | . . . . . . . . . 2 Best Kill Streak 8 | . 2 5 5 7 . 3 7 1 8 Combat Bots Only 7 | . 2 5 4 7 . 3 5 . 7 Max Kills in Single Turn 4 | . 2 2 4 3 . 1 3 1 4 Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 2 3 3 . . 2 . 3 Melee 1 | . . . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Hostile Shots Fired 351 | . 11 8 51 15 . 11 41 . 214 Missed 126 | . 5 1 21 4 . 3 9 . 83 Damage Taken 2623 | . 59 152 387 205 . 126 417 . 1277 Core 325 | . 6 14 47 57 . 23 84 . 94 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 86 | 100 . 92 . . . 68 84 . . Volleys Fired 98 | . 3 6 40 5 . . 11 . 33 Largest 4 | . 2 2 2 2 . . 1 . 4 Hottest 120 | . 53 53 80 69 . . 61 . 120 Shots Fired 289 | . 6 9 57 7 . 19 81 2 108 Gun 225 | . 3 6 25 . . 19 75 2 95 Cannon 25 | . . . 20 5 . . . . . Launcher 39 | . 3 3 12 2 . . 6 . 13 Special . | . . . . . . . . . . Kinetic 110 | . 3 6 30 5 . . 3 . 63 Thermal 140 | . . . 15 . . 19 72 2 32 Explosive 39 | . 3 3 12 2 . . 6 . 13 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 18 | . 2 3 9 3 . 5 15 7 18 Robot Miss Streak 4 | . 4 3 4 3 . 3 2 . 4 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Autonomous 123 | . . . . . . 19 69 2 33 Shots Hit Robots 215 | . 2 3 34 5 . 20 68 2 81 Core Hits 150 | . 4 6 28 8 . 9 44 1 50 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 3 | . . . 2 . . . . . 1 Burn 2 | . . . 2 . . . . . . Destroy 1 | . . . . . . . . . 1 Melee Attacks 31 | . . . 2 5 . 8 15 . 1 Impact . | . . . . . . . . . . Slashing 31 | . . . 2 5 . 8 15 . 1 Piercing . | . . . . . . . . . . Sneak Attacks 8 | . . . . . . 4 4 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9358 | . 154 351 1321 583 . 886 3033 56 2974 Guns 3968 | . 10 38 137 . . 418 1648 56 1661 Cannons 378 | . . . 318 60 . . . . . Explosions 4050 | . 144 313 789 490 . . 1002 . 1312 Melee 961 | . . . 77 33 . 468 383 . . Ramming 1 | . . . . . . . . . 1 Kinetic 1323 | . 10 38 407 60 . . 16 . 792 Thermal 3071 | . . . 48 48 . 418 1632 56 869 Explosive 4002 | . 144 313 789 442 . . 1002 . 1312 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 961 | . . . 77 33 . 468 383 . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . . 3 . 4 Average Corruption 2 | . . . . . . . 3 . 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 26 | . . . . . . . 15 . 11 Message Errors 5 | . . . . . . . 5 . . Matter Fused 6 | . . . . . . . 4 . 2 Heat Flow Errors 4 | . . . . . . . . . 4 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . 2 Data Loss (major) 2 | . . . . . . . 2 . . Misfires 1 | . . . . . . . 1 . . Alerts 4 | . . . . . . . 3 . 1 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 408 | . . 1 20 84 . 103 149 . 51 Projectiles . | . . . . . . . . . . Explosions 167 | . . 1 11 84 . . 20 . 51 Melee 241 | . . . 9 . . 103 129 . . Knockbacks 5 | . . . 3 2 . . . . . Impact . | . . . . . . . . . . Kinetic 5 | . . . 3 2 . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 282 | . 13 93 23 108 . . 18 . 27 Shots 11 | . 1 3 2 3 . . 1 . 1 Rammed 1 | . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 251 | . . . 42 15 . 14 44 . 251 Average Temperature 49 | . . . 10 8 . 7 13 . 78 Received Heat Transfer 720 | . 6 . 114 . . 54 180 . 366 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 8 | . . . 1 . . . 4 . 3 Heat Transferred 4073 | . . . 296 50 . 518 2062 74 1073 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Peak Influence 766 | . 103 209 478 402 . 71 681 340 766 Initial 309 | . . 39 81 186 . . 27 309 154 Average 242 | . 22 149 251 388 . 34 421 335 293 Maximum Alert Level 3 | . . 1 2 2 . . 2 1 3 Low Security (%) 48 | 100 100 65 40 . . 100 23 . 29 Level 1 26 | . . 34 47 15 . . 11 100 57 Level 2 23 | . . . 12 84 . . 65 . 7 Level 3 . | . . . . . . . . . 5 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . 2 . 1 . . . 5 . 5 Investigation 2 | . 2 . . . . . . . . Extermination 1 | . . . . . . . . . 1 Reinforcement 7 | . . . 1 . . . 3 . 3 Assault 1 | . . . . . . . 1 . . Garrison 2 | . . . . . . . 1 . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . . . . . . 3 . 1 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Distress Signals 4 | . . . 2 . . . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 102 | . 8 4 21 4 . 5 29 1 30 Peak Tracking Total 7 | . 4 2 5 3 . 3 5 1 7 Tactical Retreats 2 | . . . 1 . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Traps Triggered 7 | . 1 . . . . . 2 . 4 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Machines Disabled 13 | . . . 1 1 . . 6 . 5 Max in Single Turn 3 | . . . 1 1 . . 3 . 1 Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Machines Accessed 10 | . 2 . 2 . 1 . 3 2 . Terminals 8 | . 2 . 2 . . . 2 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . Total Hacks 26 | . 6 . 3 . 1 . 11 5 . Successful 10 | . 1 . 1 . 1 . 4 3 . Failed 16 | . 5 . 2 . . . 7 2 . Catastrophic 3 | . 1 . . . . . 2 . . Database Lockouts . | . . . . . . . . . . Manual 5 | . . . . . 1 . 3 1 . Terminals 20 | . 6 . 3 . . . 6 5 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 5 | . . . . . . . 5 . . Garrison Access . | . . . . . . . . . . Terminal Hacks 6 | . 1 . 1 . 1 . 1 2 . Unreport Threat 1 | . 1 . . . . . . . . Maintenance Status 1 | . . . . . . . . 1 . Zone Layout 3 | . . . 1 . . . 1 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . . Insert Component 2 | . . . . . . . 2 . . Analyze 1 | . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . 1 . Terminals 1 | . . . . . . . . 1 . Operators 1 | . . . . . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . 1 . Used . | . . . . . . . . . . Hacking Detections 6 | . 2 . 1 . . . 2 1 . Full Trace Events 2 | . 1 . . . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Turns Passed 4857 | 77 151 230 701 225 670 944 1022 159 678 Spaces Moved 2599 | 42 80 132 364 124 414 446 542 105 350 Core 2 | 2 . . . . . . . . . Treads 2530 | 40 80 132 364 124 414 379 542 105 350 Legs 67 | . . . . . . 67 . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 155 145 148 145 Average Speed 156 | 154 160 160 160 160 160 159 152 148 147 Slowest Speed 190 | 160 160 160 160 160 160 190 160 148 148 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 46 | 4 29 47 50 39 86 83 55 2 73 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . 1 . 3 . . . Spaces Dug 7 | . . . . . . . 7 . . Terrain Destroyed 463 | . 34 37 106 37 . 4 89 . 156 Melee 7 | . . . . . . . 7 . . Projectile 20 | . . . 1 . . 4 10 . 5 AOE 436 | . 34 37 105 37 . . 72 . 151 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Total 3230 | 51 99 142 423 139 422 674 714 109 457 Wait 350 | . 3 4 . . . 202 107 . 34 Move 2590 | 41 79 131 363 123 413 445 541 104 350 Hop . | . . . . . . . . . . Pick Up 40 | 4 7 1 6 . 2 4 7 1 8 Fast Attach 23 | 6 . . 3 1 1 2 3 . 7 Attach 13 | . . . 2 . 1 . 5 2 3 Detach . | . . . . . . . . . . Swap 31 | . 2 . 3 2 2 4 12 1 5 Drop 53 | . 5 . 4 3 3 9 13 1 15 Fire 98 | . 3 6 40 5 . . 11 . 33 Melee 31 | . . . 2 5 . 8 15 . 1 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 6) 229 | -10/Materials | Entered Mines 274 | -10/Mines | Met a Derelict bent on vengeance 278 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 307 | -10/Mines | Build established: Mutant 342 | -10/Mines | Learned Materials terminal intel 441 | -10/Mines | Discovered new exit (range 8) 459 | -10/Mines | Entered Materials 459 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 460 | -9/Materials | Loaded intel: 12 terminal locations 733 | -9/Materials | Discovered new exit (range 10) 1139 | -9/Materials | Discovered new exit (range 9) 1160 | -9/Materials | Entered Mines 1215 | -9/Mines | Destroyed 7 combat bots 1292 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1295 | -9/Mines | Found Prototype Device 1295 | -9/Mines | Identified Exp. Sensor Array 1377 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1377 | -9/Mines | Discovered new exit (range 5) 1385 | -9/Mines | Entered Exiles 1429 | -9/Exiles | Met 8R-AWN 1451 | -9/Exiles | Met EX-HEX 1502 | -9/Exiles | Met EX-BIN 1520 | -9/Exiles | Aligned with FarCom system 1521 | -9/Exiles | Given EX-Vault access code 1560 | -9/Exiles | Opened EX-Vault 1576 | -9/Exiles | Found AWS/Thermal 1611 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1754 | -9/Exiles | Met EX-DEC 1828 | -9/Exiles | Visited The Gauntlet 2036 | -9/Exiles | Discovered new exit (range 14) 2055 | -9/Exiles | Left Exiles lab with AWS/Thermal 2055 | -9/Exiles | Entered Mines 2178 | -8/Mines | Build established: Scavenger-Mutant 2576 | -8/Mines | Build established: Derelict-Mutant 2979 | -8/Mines | Discovered new exit (range 13) 2999 | -8/Mines | Entered Materials 2999 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3207 | -8/Materials | Garrison activated, responded to threat 3297 | -8/Materials | Build established: Derelict-Skirmisher 3966 | -8/Materials | Discovered new exit (range 13) 3974 | -8/Materials | Build established: Skirmisher 4021 | -8/Materials | Entered Factory 4021 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4167 | -7/Factory | Discovered new exit (range 10) 4180 | -7/Factory | Entered Storage 4819 | -7/Storage | Garrison activated, responded to threat 4847 | -7/Storage | Destroyed 7 combat bots 4858 | -7/Storage | Self-destructed Last Messages --------------- 04839_ The unstable cave ceiling collapses. 04839_ U-05 Engineer lays Concrete. 04841_ K-01 Serf collects debris. 04842_ System corrupted: Hvy. Ion Engine rejected. 04842_ The unstable cave ceiling collapses. 04842_ U-05 Engineer lays Concrete. 04845_ U-05 Engineer builds a Wall. 04845_ K-01 Serf collects debris. 04846_ Acquired 35 matter. 04847_ Component Storage disabled. 04848_ K-01 Serf collects debris. 04849_ U-05 Engineer builds a Wall. 04850_ Destroyed Imp. Heat Sink. 04852_ K-01 Serf collects debris. 04854_ The unstable cave ceiling collapses. 04855_ G-47 Trooper destroyed. 04855_ Adv. Treads destroyed. 04856_ The unstable cave ceiling collapses. 04858_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????########???????????? | | ?#""????????????????????????? ""?""????????? | | ?#"Y"???????????????????????# "" "" "??????? | | ##" "####?########????###?## T??????? | | # !## # # #????# ## "??????? | | # """ # # ####"# #??????? | | " """ # # * ???????? | | " """ # # = [ ###+????????? | | T u ! * *= %l=*=g ????? | | " """ # [ k [@ % m ????? | | " """ # ! "" #????????? | | # """ # # # # =% """ #????????? | | # # ## ## * """ ??????????? | | #######+### ## ## ]]] g """???????????? | | ###### g ## ]] """???????????? | | # ## ## ]] ???????????? | | # ###+### ## k# ?????????? | | # # # ## +? #????????? | | ! / + # ## """ # ? ! #????????? | | * # # # #? "T # ? #????????? | | # # # #? """ #? !?! #????????? | | [ # # # #? #??!!? #????????? | | #+#### # #########?+??+#####???!!? ?????????? | | # #??# # #?????????????????????? ??????????? | | # #??# # #??????????????????????????????????? | | #[#??# # #??????????????????????????????????? | | # #### # #??????Y???????????????????????????? | | ! ## # #??????????????????????????????????? | | # # #??????????????????????????????????? | | #########????????????????????????????????? | | % ?????????????????#####+###### | | #########????????????????????## | | #????????????????????????????"" | | # ! #????????????????????????????? = | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 40 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperSigixBlaster Manual? 0 Play Time 00:33:44 Cumulative 79.6 hours Start 2024.06.07 @ 18:00:41 End 2024.06.07 @ 18:31:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 109 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 43 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0dd1450f-5c33-4b78-8e41-db9f5e0d5cf4