Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.24 @ 16:40:43 Player: Skergy Result: Destroyed by CJ-F26(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (304) 304 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 804 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 267/300 Energy 61/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Small Storage Unit Weight Redist. System > --- WEAPON (2) ------- Light Assault Rifle Heavy Hammer > --- INVENTORY (8) ---- Ion Engine Flight Unit Flight Unit Flight Unit Transport Network Coupler Flamer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Small Storage Unit > --- WEAPON ----------- Medium Laser Grenade Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Flight Unit Weight Redist. System Light Assault Rifle Heavy Hammer [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 6 6 3 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 2 | 2 . . Leg 2 | . . 2 Wheel . | . . . Hover . | . . . Flight 2 | . 2 . Utility 3 | 1 2 . Device 2 | . 2 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 3 4 Power 2 | . 1 1 Propulsion 3 | . 1 2 Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 4 | . 3 4 To Critical Strikes . | . . . Average Backups 6 | 2 6 6 Power 1 | . 1 1 Propulsion 2 | 1 3 3 Utility . | . . 1 Weapon 1 | 1 1 . Tool/Special . | . . . Unused Backups 5 | . 2 3 Power 1 | . . 1 Propulsion 2 | . 1 1 Utility 1 | . . 1 Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 92 | . 92 87 Engine 11 | . 12 7 Treads 16 | . 18 2 Leg 2 | . . 21 Flight 8 | . 8 2 Device 10 | . 9 14 Storage 14 | . 14 14 Energy Gun 13 | . 14 7 Ballistic Gun 10 | . 10 14 Launcher 2 | . 3 . Peak Build Rating 8 | 6 8 8 Average Rating 6 | 4 6 7 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 16 | 13 16 11 Greatest Support 40 | 40 40 26 Greatest Overweight (x) 1 | 1 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 5 8 7 Average Carried 6 | 3 6 6 Final Capacity 8 | 8 8 8 Final Carried 7 | 4 7 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 393 | 195 198 . Remotely . | . . . Salvage Created 356 | . 356 . Parts 43 | . 43 . Haulers Intercepted 1 | . 1 . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 3 | . . 3 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 13 | . 13 . Guns 5 | . 5 . AOE 8 | . 8 . Classes Destroyed 8 | . 8 . Worker 2 | . 2 . Builder 1 | . 1 . Tunneler 1 | . 1 . Hauler 1 | . 1 . Recycler 1 | . 1 . Watcher 1 | . 1 . Swarmer 9 | . 9 . Grunt 4 | . 4 . Best Kill Streak 7 | . 7 . Combat Bots Only 6 | . 6 . Max Kills in Single Turn 3 | . 3 . Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 86 | . 50 36 Missed 22 | . 13 9 Hits 64 | . 37 27 Projectile 64 | . 37 27 Damage Taken 1148 | . 523 625 Core 254 | . 116 138 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 49 | . 36 13 Largest 2 | . 2 2 Hottest 80 | . 80 70 Shots Fired 66 | . 51 15 Gun 59 | . 44 15 Cannon . | . . . Launcher 7 | . 7 . Special . | . . . Kinetic 21 | . 8 13 Thermal 38 | . 36 2 Explosive 7 | . 7 . Electromagnetic . | . . . Robot Hit Streak 15 | . 5 15 Robot Miss Streak 4 | . 4 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 40 | . 25 15 Core Hits 33 | . 30 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Burn 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1134 | . 1010 124 Guns 392 | . 268 124 Cannons . | . . . Explosions 742 | . 742 . Melee . | . . . Ramming . | . . . Kinetic 152 | . 53 99 Thermal 457 | . 432 25 Explosive 525 | . 525 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 3 | . 3 . Projectiles . | . . . Explosions 3 | . 3 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 179 | . 179 . Shots 4 | . 4 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 20 | . 20 . Average Temperature 11 | . 11 . Received Heat Transfer 171 | . 90 81 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 927 | . 779 148 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level 1 | . 1 . Low Security (%) 43 | 100 34 . Level 1 56 | . 65 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 335 | . 335 . Initial . | . . . Average 165 | . 192 . Influence Increases 470 | . 470 . Destroy 0b10 Robot/C 260 | . 260 . Destroy 0b10 Robot/NC 35 | . 35 . Destroy Leader 64 | . 64 . Disable Machine 60 | . 60 . Destroy Structure 36 | . 36 . Partial Spotted 15 | . 15 . Influence Decreases 387 | . 194 193 Entered New Map 133 | . . 133 Time Decay 184 | . 164 20 Lost Part 70 | . 30 40 Squads Dispatched 3 | . 3 . Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 18 3 Peak Tracking Total 6 | . 6 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 4 | . 4 . Max in Single Turn 4 | . 4 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 1 | . 1 . Failed 2 | . 2 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 584 | 73 455 56 Spaces Moved 271 | 40 211 20 Core 4 | 4 . . Treads 167 | 36 128 3 Legs 17 | . . 17 Wheels . | . . . Hover . | . . . Flight 83 | . 83 . Fastest Speed 37 | 50 37 120 Average Speed 119 | 152 112 126 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 1 | . 1 . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 5 57 3 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 35 | . 35 . Melee . | . . . Projectile . | . . . AOE 35 | . 35 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 468 | 50 380 38 Wait 113 | . 113 . Move 267 | 39 208 20 Hop 1 | . 1 . Pick Up 15 | 5 9 1 Fast Attach 8 | 5 3 . Attach 6 | 1 3 2 Detach 1 | . 1 . Swap 3 | . 1 2 Drop 5 | . 5 . Fire 49 | . 36 13 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 14) 74 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 15) 256 | -10/Materials | Discovered new exit (range 11) 343 | -10/Materials | Build established: Mutant 381 | -10/Materials | Lost 3 parts (1p1n1w) 404 | -10/Materials | Discovered new exit (range 16) 512 | -10/Materials | Discovered new exit (range 6) 529 | -10/Materials | Entered Subcaves 530 | -10/Subcaves | Approached by a straggling Scientist 539 | -10/Subcaves | A Subdweller sparked back to life 559 | -10/Subcaves | Core integrity fell below 50% 580 | -10/Subcaves | Core integrity fell below 20% 585 | -10/Subcaves | Destroyed by CJ-F26(R) with Subdweller Machine Gun Last Messages --------------- we haven't found any suitable candidates yet." 00530_ 4T-SGM(c): "Thank the algorithms! I was beginning to lose hope I'd never make it past all the Subs lurking out here." 00533_ 4T-SGM(c): "Hey, let me tag along and I can get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." 00539_ CJ-F26(R) creaks and sparks as it begins to move. 00554_ Lgt. Ion Engine destroyed. 00556_ P7-3IX(R) suffers critical hit (Burn). 00556_ Med. Laser destroyed. 00571_ P7-3IX(R) suffers critical hit (Meltdown). 00573_ Aluminum Leg destroyed. 4T-SGM(c): "I think it's somewhere south of here" 00580_ Acquired Flamer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????##???????????????????????????????? | | ??????????????## #?????????????##???????????????? | | ??????????????? ???????????? #???????????????? | | ???????????????? ???????????# #???????????????? | | ????????????????? ????????## ##?? ??????????? | | ?????????????????? ???????# # # ???????????? | | ??????????????????# ???#### ??????????????? | | ?????????????????## #### # #?????????????? | | ?????????????????# # R #???????????????? | | ?????????????????# @ R #???????????????????? | | ?????????????????## #; %# #??????????????????? | | ????????????????### ## ;; # #?????????????????? | | ????????????????# ### ????????????????? | | ????????????????## c ##?? &" ?????????????? | | ??????????# # ## ###?## " ????????????? | | ?????????# #???? ###????????????? | | ?????????## #?????#??????????????? | | ??????????# #### #???????????????????? | | ??????????# #####???## ##???????????????????? | | ??????????# ???????????# #????????????????????? | | ?????????# ?????????????# #???????????????????? | | ?????????#???????????????? ##???????????????????? | | ?????????????????????????? #????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? ???????????????????? | | ???????????????????????????? #??????????????????? | | ?????????????????????????????##??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothMiningCyclogen Manual? 0 Play Time 00:07:11 Cumulative 83.5 hours Start 2025.12.24 @ 16:34:25 End 2025.12.24 @ 16:40:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 45 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35ab0c41-305c-4812-a209-29118afa1576