Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.16 @ 20:42:38 Player: Demise Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (23) 4600 Robots Destroyed (313) 1565 Value Destroyed (11066) 11066 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (4945) 4945 TOTAL SCORE: 25416 Bonus ------- High Alert Combat Kills 987 Follower Combat Kills 958 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2148 Friendly Fire -748 Cogmind --------- Core Integrity 0/1000 Matter 209/300 Energy 33/100 System Corruption 22% Temperature Cool (0) Movement Flying (334) Ox4 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Q-thruster Q-thruster Improved Diametric Drive > --- UTILITY (9) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Long-range Sensor Array Advanced Signal Interpreter Experimental Hacking Suite Improved System Shield > --- WEAPON (2) ------- Phasing Sabre > --- INVENTORY (36) --- Vortex Chain Reactor Improved Diametric Drive Experimental Coolant Injector Medium Storage Unit Improved Energy Well (600) Experimental Terrain Scan Processor Improved Salvage Targeting Computer Experimental Armor Integrity Analyzer Makeshift Cloaking Device Improved Weapon Shielding Damper Plating Light Regenerative Plating Hacking Suite System Mapper Long-range Tractor Beam Hacking Drone Bay (1/1) Phasing AFG Remote Datajack CR-A16's Pointy Stick Self-destruct Interrupter (50) Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Enhanced Flexi-carbon Leg Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- Experimental Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Hacking Suite Experimental Hacking Suite Improved System Shield > --- WEAPON ----------- Neutron Cannon Phasing Sabre > --- INVENTORY -------- Vortex Chain Reactor Q-thruster Q-thruster Improved Diametric Drive Improved Diametric Drive Medium Storage Unit Improved Energy Well High-capacity Matter Pod Long-range Sensor Array Experimental Terrain Scan Processor Improved Salvage Targeting Computer Experimental Armor Integrity Analyzer Recoil Nullifier Phase Shifter Makeshift Cloaking Device Improved Weapon Shielding Hardened Light Armor Plating Layered Medium Armor Plating Damper Plating Light Regenerative Plating Hacking Suite System Mapper Long-range Tractor Beam Hacking Drone Bay Phasing AFG Long-range Proton Cannon Long-range Proton Cannon Heavy Missile Launcher Heavy Missile Launcher Remote Datajack CR-A16's Pointy Stick Self-destruct Interrupter Self-destruct Interrupter [Rating: 107] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Carbon-fiber Leg Hover Unit Cooled Antigrav System Flight Unit Q-thruster Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Experimental Hacking Suite Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp War Pro Slots Evolved 10 | . . . . . 4 . 2 . . . . . . 2 . . . . . 2 . . . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . Utility 7 | . . . . . 4 . 2 . . . . . . 1 . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 552 | 6 29 5 1 5 77 34 34 4 83 3 13 21 7 45 6 25 4 3 25 59 4 50 9 Power 44 | 1 3 2 . 1 8 2 1 1 6 1 1 2 . 3 1 1 . . 1 8 . 1 . Engine 19 | 1 3 . . 1 5 1 1 . 1 1 . 1 . 2 . . . . . 2 . . . Core 20 | . . 2 . . 3 1 . . 4 . 1 1 . 1 . . . . . 6 . 1 . Reactor 5 | . . . . . . . . 1 1 . . . . . 1 1 . . 1 . . . . Propulsion 73 | 2 5 . . 2 16 3 1 . 3 . . . . 2 2 3 . . 1 5 . 21 7 Treads 47 | 2 5 . . 2 14 3 1 . 3 . . . . 2 2 2 . . . 1 . 10 . Leg 13 | . . . . . . . . . . . . . . . . . . . 1 4 . 8 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Flight 11 | . . . . . 2 . . . . . . . . . . 1 . . . . . 1 7 Utility 220 | . 7 . 1 . 23 5 19 1 50 2 5 11 3 23 1 9 2 1 13 24 4 15 1 Device 93 | . . . . . 4 2 9 . 26 1 4 5 3 6 . 3 1 . 5 9 4 10 1 Storage 15 | . 6 . 1 . 1 . . . 1 . . 2 . . . . . . 2 2 . . . Processor 9 | . 1 . . . . . 1 . 1 . . . . 6 . . . . . . . . . Hackware 7 | . . . . . . . . . . . . 1 . 2 . 1 . . . 3 . . . Protection 96 | . . . . . 18 3 9 1 22 1 1 3 . 9 1 5 1 1 6 10 . 5 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 215 | 3 14 3 . 2 30 24 13 2 24 . 7 8 4 17 2 12 2 2 10 22 . 13 1 Energy Gun 10 | 2 . . . 1 3 1 . . 1 . . 1 . . . . . . . 1 . . . Energy Cannon 23 | . . . . . . 1 3 . 3 . . . 1 3 . 2 . . 2 3 . 5 . Ballistic Gun 103 | 1 6 2 . 1 16 15 6 . 17 . 3 3 . 9 . 8 1 2 4 7 . 2 . Ballistic Cannon 8 | . 2 . . . 3 . . . . . . 1 1 1 . . . . . . . . . Launcher 39 | . 1 1 . . 4 4 3 2 3 . 3 . . 2 2 2 1 . 2 6 . 3 . Special Weapon 14 | . 5 . . . 3 1 1 . . . . . 1 1 . . . . . 1 . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . 1 2 . . . . 1 2 1 . . . . . 1 . . 2 1 Piercing Weapon 7 | . . . . . . . . . . . . 1 . 1 . . . . 1 4 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . . . 3 4 . . 3 . . 2 . 5 . . . . 2 1 . 5 . Parts Lost 54 | . . . . 1 13 2 . . 6 . . . . 1 . 2 2 . 1 9 . 17 . Power 6 | . . . . 1 1 . . . 1 . . . . 1 . . . . . . . 2 . Propulsion 11 | . . . . . 2 . . . . . . . . . . . . . 1 2 . 6 . Utility 16 | . . . . . 6 . . . 3 . . . . . . 1 1 . . 1 . 4 . Weapon 21 | . . . . . 4 2 . . 2 . . . . . . 1 1 . . 6 . 5 . Highest Loss Streak 9 | . . . . 1 6 2 . . 2 . . . . 1 . 2 2 . 1 2 . 9 . Average Slot Usage (%) 93 | . 98 100 100 99 98 99 97 92 90 92 92 90 91 91 83 92 92 81 92 85 94 93 51 Engine 3 | . 14 . . 7 7 5 7 4 . 1 2 . . 2 . . . . . 2 . . . Core 3 | . . 13 14 5 1 4 . . 3 5 4 7 7 2 2 . . . . 7 11 9 . Reactor 1 | . . . . . . . . 2 3 . . . . . 3 5 6 6 6 1 . . . Treads 12 | . 28 28 28 28 17 18 12 7 7 7 7 7 7 12 13 13 13 13 9 8 . 6 . Leg 1 | . . . . . . . . . . . . . . . . . . . 2 1 23 15 . Device 6 | . . . . . 5 . 6 . 8 14 19 15 14 5 . 4 5 6 5 3 5 3 3 Storage 26 | . 25 28 28 28 27 27 23 23 23 23 23 35 38 33 27 26 26 26 26 23 23 23 23 Processor 4 | . 1 . . . . . 7 7 7 7 7 7 7 11 7 6 6 6 6 5 5 5 5 Hackware 3 | . . . . . . . . . . . . . . 5 6 11 6 6 6 13 17 15 11 Protection 11 | . . . . . 20 26 23 29 20 15 10 1 . 2 6 8 13 13 13 4 . 1 . Ballistic Gun 11 | . 17 27 28 22 14 17 12 . 14 15 11 6 3 11 2 9 12 1 10 6 . . . Slashing Weapon 1 | . . . . . . . . . . . 2 5 6 . . . . . . 1 . . 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 203 | 9 57 57 72 73 126 131 131 134 140 133 138 194 193 194 203 166 168 168 174 166 149 192 134 Greatest Support 140 | 40 40 40 40 43 45 42 70 70 70 70 70 70 70 98 98 100 100 100 100 140 78 112 40 Greatest Overweight (x) 50 | 1 1 1 1 1 5 3 3 1 1 1 1 2 2 2 2 2 1 1 2 50 1 48 44 Average Overweight (x) 1 | . . 1 1 1 2 2 1 1 1 1 1 1 2 1 1 1 1 1 1 1 1 1 41 Largest Inventory Capacity 44 | 4 18 18 20 20 28 28 28 28 28 28 28 44 44 44 44 36 36 36 36 36 36 36 36 Average Capacity 30 | 4 14 18 19 20 28 28 28 28 28 28 28 41 44 44 38 36 36 36 36 36 36 36 36 Most Carried 44 | 4 18 18 20 20 28 28 28 28 28 28 28 44 44 44 43 36 36 36 36 36 36 36 28 Average Carried 30 | 3 13 18 19 19 26 27 27 28 27 28 27 41 43 43 37 35 34 35 35 35 33 35 27 Final Capacity 44 | 4 18 18 20 20 28 28 28 28 28 28 28 44 44 44 36 36 36 36 36 36 36 36 36 Final Carried 44 | 4 18 18 20 20 28 28 28 28 28 28 28 44 44 43 36 36 34 34 35 33 36 29 24 Class Distribution -------------------- 73% | Hauler-Mutant 9% | Mutant 7% | Hacker-Mutant 4% | Scavenger-Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Commander-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Waste Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hauler-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp War Pro Matter Collected 12407 | 260 742 136 10 114 1570 693 907 574 2259 120 348 171 157 764 399 666 119 . 452 807 227 876 36 Remotely 40 | . . . . . . . . . . . . . . . . . . . 40 . . . . Salvage Created 16046 | 130 664 210 . 331 1836 965 1084 1416 2981 103 231 . 25 1031 1204 837 133 . 700 1476 191 462 36 Parts 698 | 11 42 12 . 14 108 58 41 4 171 5 13 . 1 53 5 45 8 . 20 75 . 12 . Haulers Intercepted 15 | . 1 . . . 4 6 . . 4 . . . . . . . . . . . . . . Recyclers Shooed 10 | . 1 . . 2 2 1 3 . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 143 | . . . . . . . . . . 5 7 5 5 . . . 4 . 16 . . 101 . Prevented 20 | . . . . . . . . . . . 3 . 3 . . . . . 1 . . 13 . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp War Pro Combat Hostiles Destroyed 222 | . 11 6 . 3 35 15 11 6 50 2 4 . 1 14 5 13 3 . 2 22 . 19 . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Guns 139 | . 6 3 . 3 23 15 9 . 43 2 1 . . 13 . 11 1 . 1 8 . . . Cannons 17 | . 4 . . . 7 . . . 3 . . . 1 . . . . . . 1 . 1 . AOE 58 | . 1 3 . . 5 . 1 6 3 . 3 . . 1 5 . 2 . . 11 . 17 . Classes Destroyed 22 | 2 6 1 . 1 3 1 1 1 . . 1 . . . . . . . 1 . . 3 1 Worker 15 | . 2 1 . . 1 . 1 . 4 . . . . 3 . . . . . 3 . . . Builder 12 | . 1 . . 1 3 . 1 . 2 . . . . . . 3 . . . 1 . . . Tunneler 5 | 3 . . . 1 . . . . 1 . . . . . . . . . . . . . . Hauler 15 | . 1 . . . 4 6 . . 4 . . . . . . . . . . . . . . Recycler 14 | 1 1 1 . 1 . . 5 . 2 . . . . 1 . . . . . 2 . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Mechanic 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . Operator 8 | . 3 . . . 2 1 . . 1 . . . . . . 1 . . . . . . . Watcher 14 | . 1 . . . 5 1 1 . 2 . . . . 1 . . . . . 3 . . . Swarmer 44 | . . 3 . . 8 5 . . 10 . 2 . 1 2 . . . . . 7 . 6 . Grunt 82 | . 11 3 . 3 14 6 2 . 22 1 . . . 6 . 4 . . . 4 . 6 . Brawler 4 | . . . . . . 1 1 . 1 . . . . . . . . . . . . 1 . Duelist 5 | . . . . 1 1 . . . . . . . . . . 2 . . . . . 1 . Sentry 35 | . . . . . 10 4 5 . 9 . 1 . . 3 . 1 . . 1 1 . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 18 | . . . . . 2 . 1 . 2 1 1 . . . . 3 2 . . 4 . 2 . Programmer 22 | . . . . . . . 3 . 6 . . . . 3 . 3 1 . . 6 . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Compactor 11 | . . . . . . . . 6 . . . . . . 5 . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Thug 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . Best Kill Streak 9 | 3 4 4 . 3 5 7 6 3 9 1 2 . 1 6 4 4 3 . 1 7 . 9 . Combat Bots Only 9 | . 4 3 . 3 5 7 4 3 5 1 2 . 1 4 4 4 3 . 1 4 . 9 . Max Kills in Single Turn 5 | 1 2 2 . 1 3 2 2 1 4 1 1 . 1 2 2 2 2 . 1 3 1 5 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Exploded 5 | . 1 1 . . 2 . 1 1 1 . 1 . . 1 2 . 2 . . 2 . 5 . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp War Pro Damage Taken 18627 | . 599 125 . 229 2719 871 681 297 2596 77 236 . . 939 9 1097 155 . 544 2520 . 4790 143 Core 1938 | . 79 14 . 11 273 63 17 24 170 . 19 . . 52 . 104 23 . 74 231 . 662 122 Absorbed by Shields 579 | . . . . . 185 . 23 . 355 . . . . . . . . . . . . 16 . Reduced by Siege Mode 145 | . . . . . . . . . 64 . . . . 36 . 30 . . . 15 . . . Core Remaining (%) 66 | 100 . . . 58 . 38 . . . . . . 67 . . . . . 70 . . . . Volleys Fired 837 | 8 67 11 . 25 171 62 75 22 127 5 7 . 2 53 8 42 4 . 15 57 22 54 . Largest 2 | 2 2 2 . 2 2 2 2 2 2 2 1 . 1 2 2 2 2 . 2 2 1 2 . Hottest 171 | 100 100 40 . 65 111 125 53 75 70 56 39 . 35 56 78 67 56 . 78 118 90 171 . Shots Fired 1433 | 16 127 19 . 43 310 119 118 39 244 10 10 . 2 87 16 72 8 . 25 82 22 64 . Gun 1060 | 16 86 16 . 43 259 113 87 . 228 10 7 . . 67 . 56 7 . 16 47 . 2 . Cannon 160 | . 15 . . . 30 . 22 . 7 . . . 2 15 . 8 . . 2 8 22 29 . Launcher 161 | . 3 3 . . 6 3 8 39 9 . 3 . . 4 16 8 1 . 7 26 . 25 . Special 52 | . 23 . . . 15 3 1 . . . . . . 1 . . . . . 1 . 8 . Kinetic 1031 | . 89 16 . 35 254 113 87 . 228 10 7 . . 67 . 56 7 . 16 44 . 2 . Thermal 189 | 16 35 . . . 33 3 22 . 7 . . . 2 15 . 8 . . 2 8 22 16 . Explosive 105 | . 3 3 . . 6 2 . 39 . . . . . . 16 1 1 . . 9 . 25 . Electromagnetic 97 | . . . . 8 17 1 8 . 9 . 3 . . 4 . 7 . . 7 20 . 13 . Robot Hit Streak 33 | 6 21 10 . 8 22 33 27 22 28 10 3 . 2 17 9 8 6 . 6 10 11 9 . Robot Miss Streak 7 | 1 3 1 . 3 6 4 4 1 6 1 4 . . 3 1 7 4 . 2 4 4 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . . . . . 3 4 . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . 1 . . . . . . . . . . . . . . Shots Hit Robots 736 | 11 78 15 . 24 204 79 63 29 78 2 7 . 1 26 11 17 7 . 19 32 6 23 4 Core Hits 933 | 5 33 18 . 15 94 40 42 11 269 12 10 . 1 100 9 91 8 . 23 96 3 52 1 Critical Hits 9 | . 1 . . . 5 2 . . . . . . . . . . . . . . . 1 . Critical Kills 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . 5 . . . . . . . . . . . . . . . . 1 . Melee Attacks 69 | . . . . . 3 2 . . . . 3 20 5 1 . . . . 21 10 . . 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 60 | . . . . . 3 2 . . . . 3 20 5 . . . . . 20 3 . . 4 Piercing 9 | . . . . . . . . . . . . . . 1 . . . . 1 7 . . . Sneak Attacks 6 | . . . . . . . . . . . 1 . . . . . . . . 1 . . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34304 | 138 1167 416 . 305 3786 1316 2041 3576 5922 230 299 . 32 1724 1902 1756 221 . 2103 2947 266 3692 465 Guns 16092 | 138 741 183 . 305 2632 1276 1372 . 4887 230 39 . . 1463 . 1373 79 . 284 1047 . 43 . Cannons 1988 | . 164 . . . 528 . 241 . 203 . . . 32 69 . . . . . 150 266 335 . Explosions 13378 | . 153 233 . . 589 34 428 3576 786 . 96 . . 192 1902 383 142 . 28 1593 . 3243 . Melee 2577 | . . . . . . . . . . . 164 . . . . . . . 1791 157 . . 465 Ramming 138 | . . . . . 15 6 . . 46 . . . . . . . . . . . . 71 . Kinetic 15980 | . 828 183 . 227 2701 1276 1372 . 4887 230 39 . . 1463 . 1373 79 . 284 995 . 43 . Thermal 2136 | 138 186 . . . 244 . 241 . 641 . . . 32 69 . . . . . 241 266 78 . Explosive 10531 | . 153 233 . . 589 34 . 3576 . . . . . . 1902 75 142 . . 584 . 3243 . Electromagnetic 2942 | . . . . 78 237 . 428 . 348 . 96 . . 192 . 308 . . 28 970 . 257 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2545 | . . . . . . . . . . . 164 . . . . . . . 1759 157 . . 465 Piercing 32 | . . . . . . . . . . . . . . . . . . . 32 . . . . Highest Corruption 25 | . 1 1 1 1 2 2 . 20 25 25 25 25 . 7 12 12 14 14 15 8 8 20 22 Average Corruption 12 | . 1 1 1 1 2 2 . 13 23 25 25 25 . 6 11 12 13 14 14 3 8 9 21 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 766 | . 7 5 . 3 13 20 . 16 322 55 73 6 . 26 12 69 28 4 58 8 12 4 25 Message Errors 137 | . 3 2 . . 2 11 . 3 48 11 13 2 . 5 . 11 6 1 12 1 3 . 3 Matter Fused 123 | . . . . . . . . 1 54 9 11 3 . 6 3 15 3 . 7 1 4 1 5 Heat Flow Errors 64 | . . . . . 3 4 . 1 20 1 9 1 . 1 1 5 1 . 10 . 1 1 5 Energy Discharges 63 | . 2 2 . 2 3 2 . 1 17 4 5 . . 2 2 4 4 1 7 . 1 1 3 Parts Rejected 4 | . . . . . . . . . 2 . . . . . . 1 . . 1 . . . . Data Loss (minor) 71 | . . . . 1 1 3 . 1 22 5 9 . . 5 2 6 4 1 2 1 1 1 6 Data Loss (major) 38 | . . . . . . . . 1 13 4 4 . . 1 1 4 3 1 2 1 1 . 2 Misfires 28 | . . . . . . . . . 14 1 3 . . 1 . 4 1 . 3 1 . . . Alerts 5 | . . . . . . . . . 3 . . . . . . 2 . . . . . . . Misdirections 109 | . . . . . . . . 1 57 17 16 . . . 1 7 4 . 6 . . . . Targeting Errors 107 | . 2 1 . . 3 . . 6 58 2 3 . . 5 2 10 2 . 8 3 1 . 1 Weapon Failures 17 | . . . . . 1 . . 1 14 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1545 | . 8 18 . . 26 . 39 8 118 . 85 . . 34 45 . . . 785 53 73 41 212 Projectiles 172 | . 2 . . . . . 27 . . . . . . 29 . . . . . 21 73 20 . Explosions 296 | . 6 18 . . 26 . 12 8 118 . . . . 5 45 . . . 11 32 . 15 . Melee 1077 | . . . . . . . . . . . 85 . . . . . . . 774 . . 6 212 Knockbacks 5 | . 1 . . . 4 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . 1 . . . 4 . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 776 | . 19 . . . 53 23 . 255 133 . . . . . 11 32 13 . 50 177 . 10 . Shots 29 | . 1 . . . 2 1 . 7 2 . . . . . 1 4 1 . 2 8 . . . Rammed 13 | . . . . . 2 1 . . 2 . . . . . . . . . . . . 8 . Targets Rammed 13 | . . . . . 2 1 . . 2 . . . . . . . . . . . . 8 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 484 | 96 129 4 . 24 484 252 115 216 421 72 249 85 . 101 241 256 99 . 275 156 270 392 256 Average Temperature 79 | 50 36 2 . 5 104 41 18 35 100 42 93 52 . 18 94 70 23 . 95 41 102 117 108 Received Heat Transfer 3629 | . 318 36 . 48 942 306 119 . 855 9 . . . 294 . 234 . . 99 222 . 138 9 Effects 21 | . . . . . 8 . . 3 3 . . . . . . 1 . . 3 . . 3 . Shutdowns 3 | . . . . . 1 . . . 1 . . . . . . . . . . . . 1 . Energy Bleed 3 | . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . Interference 10 | . . . . . 1 . . 3 1 . . . . . . . . . 3 . . 2 . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Damage (major) 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Siege Activations 20 | . . . . . . . . . 8 1 . . . 4 . 5 . . . 2 . . . Total Turns 251 | . . . . . . . . . 113 13 . . . 55 . 42 . . . 28 . . . Longest Duration 31 | . . . . . . . . . 31 13 . . . 21 . 14 . . . 20 . . . Robots Corrupted 7 | . . . . . . . 1 . 1 . . . . . . 2 . . . 2 . 1 . Combat Hostiles 7 | . . . . . . . 1 . 1 . . . . . . 2 . . . 2 . 1 . Parts Fried 24 | . . . . . 1 . 3 . 1 . 1 . . 2 . 6 . . . 9 . 1 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . 4 . . . 1 . 1 . 2 . . . . . . . . . . . . . . Heat Transferred 3079 | 407 592 . . . 555 . 350 . 600 . . . 50 100 . . . . . 200 175 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . 1 . 1 . . . . . . 1 . . 1 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp War Pro Peak Influence 1253 | 20 163 151 . 75 243 405 325 152 1253 . . . . 366 166 768 . . . 515 . . . Initial 116 | . 13 15 . . 7 87 111 26 106 . . . . . 67 116 . . . . . . . Average 206 | 6 40 39 . 39 132 230 172 107 466 . . . . 122 119 261 . . . 210 . . . Maximum Alert Level 4 | . . . . . 1 2 1 . 4 . . . . 1 . 3 . . . 2 . . . Low Security (%) 69 | 100 100 100 . 100 84 34 61 100 46 . . . . 86 100 72 . . . 43 . . . Level 1 19 | . . . . . 15 65 38 . 14 . . . . 13 . 3 . . . 34 . . . Level 2 3 | . . . . . . . . . 3 . . . . . . 11 . . . 22 . . . Level 3 4 | . . . . . . . . . 18 . . . . . . 13 . . . . . . . Level 4 3 | . . . . . . . . . 16 . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 75 | . 7 . . . 6 3 11 . 31 . . . . 6 . 4 . . . 7 . . . Investigation 27 | . 4 . . . 5 . 3 . 10 . . . . 3 . . . . . 2 . . . Extermination 18 | . . . . . . . 3 . 7 . . . . 2 . 2 . . . 4 . . . Reinforcement 15 | . 3 . . . 1 1 1 . 5 . . . . 1 . 2 . . . 1 . . . Assault 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison 14 | . . . . . . 2 4 . 8 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 . . . . . . 1 . . . 1 . . . Haulers Reinforced 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp War Pro Distress Signals 10 | . 1 . . . 3 . 1 . 1 . . . . . . 1 . . . 1 . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 356 | . 22 7 . 6 61 23 15 5 69 2 5 . . 25 6 18 3 . 3 35 . 45 6 Peak Tracking Total 13 | . 3 3 . 3 8 5 4 1 5 1 3 . . 5 3 3 3 . 1 6 . 13 6 Tactical Retreats 25 | . . . . 1 3 . 2 . 3 . 1 . . 4 . . . . . 5 . 6 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp War Pro Traps Triggered 25 | . 2 . . . 3 3 2 . 5 . . . . 5 . 3 . . . 2 . . . Indirectly 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . 1 . . 2 . . . . . . . 1 11 . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp War Pro Machines Disabled 18 | . . . . 2 1 2 1 . 6 . . . . 1 . 4 . . . 1 . . . Max in Single Turn 4 | . . . . 1 1 1 1 . 4 . . . . . . 3 . . . 1 . . . Garrison Access 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp War Pro Machines Accessed 92 | . 7 1 1 1 16 5 5 . 21 . . . . 11 . 8 . 4 . 9 . 3 . Terminals 48 | . 4 1 . . 11 4 1 . 9 . . . . 9 . 5 . . . 4 . . . Fabricators 6 | . . . . . . . 1 . 2 . . . . . . 1 . . . 2 . . . Repair Stations 10 | . 1 . . . 2 . . . 3 . . . . 1 . 1 . . . 2 . . . Recycling Units 12 | . 2 . . . 2 . 2 . 4 . . . . . . 1 . . . 1 . . . Scanalyzers 3 | . . . . . 1 . . . 2 . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 1 . 1 . . . . 1 . . . . . . . . . Total Hacks 288 | . 23 3 1 1 70 16 9 . 54 . . . . 30 . 25 . 27 . 23 . 6 . Successful 168 | . 13 1 1 1 44 9 2 . 22 . . . . 15 . 14 . 27 . 13 . 6 . Failed 119 | . 10 1 . . 26 7 7 . 32 . . . . 15 . 11 . . . 10 . . . Catastrophic 17 | . . . . . 3 . 3 . 4 . . . . 2 . 3 . . . 2 . . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 137 | . 17 3 . . 39 7 4 . 20 . . 1 . 21 . 17 . . . 7 . 1 . Terminals 141 | . 14 3 . . 40 15 1 . 18 . . . . 28 . 14 . . . 8 . . . Fabricators 19 | . . . . . . . 2 . 7 . . . . . . 3 . . . 7 . . . Repair Stations 41 | . 3 . . . 15 . . . 12 . . . . 1 . 4 . . . 6 . . . Recycling Units 35 | . 6 . . . 9 . 4 . 10 . . . . . . 4 . . . 2 . . . Scanalyzers 11 | . . . . . 6 . . . 5 . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 2 . 2 . . . . 1 . . . . . . . . . Terminal Hacks 62 | . 2 1 1 1 9 4 . . 1 . . . . 6 . 2 . 27 . 2 . 6 . Record 17 | . . . 1 . . . . . . . . . . . . . . 11 . . . 5 . Part Schematic 10 | . . . . . 1 1 . . . . . . . 1 . . . 7 . . . . . Robot Schematic 7 | . . . . . . 1 . . . . . . . . . . . 6 . . . . . Robot Analysis 6 | . 1 1 . . 4 . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . Open Door 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . Branch Access Points 3 | . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . Terminal Index 4 | . 1 . . . 1 . . . . . . . . 1 . 1 . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 5 | . . . . . 3 1 . . . . . . . 1 . . . . . . . . . Locate Traps 3 | . . . . . . 1 . . . . . . . 2 . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 12 | . . . . . . . 1 . 5 . . . . . . 2 . . . 4 . . . Load Schematic 4 | . . . . . . . . . 2 . . . . . . . . . . 2 . . . Build 8 | . . . . . . . 1 . 3 . . . . . . 2 . . . 2 . . . Repair Station Hacks 29 | . 2 . . . 14 . . . 8 . . . . . . 2 . . . 3 . . . Scan Component 15 | . 1 . . . 7 . . . 4 . . . . . . 1 . . . 2 . . . Repair 14 | . 1 . . . 7 . . . 4 . . . . . . 1 . . . 1 . . . Recycling Unit Hacks 9 | . 2 . . . 2 . . . 3 . . . . . . 1 . . . 1 . . . Retrieve Matter 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . Retrieve Components 7 | . 2 . . . 1 . . . 2 . . . . . . 1 . . . 1 . . . Scanalyzer 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . Seal Access 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 48 | . 7 . . . 13 4 1 . 5 . . . . 8 . 7 . . . 3 . . . Terminals 37 | . 4 . . . 9 4 1 . 5 . . . . 8 . 5 . . . 1 . . . Track 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Botnet 31 | . 3 . . . 7 3 1 . 4 . . . . 7 . 5 . . . 1 . . . Operators 4 | . 1 . . . 1 1 . . . . . . . 1 . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . Siphon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Haulers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 3 . . . 4 . . . . . . . . . . 1 . . . 1 . . . Reject 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . Recyclers 5 | . 1 . . . 2 . . . . . . . . . . 1 . . . 1 . . . Mask 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 73 | . 6 1 . . 14 4 4 . 20 . . . . 10 . 7 . . . 7 . . . Full Trace Events 22 | . 5 . . . 3 1 2 . 7 . . . . 3 . . . . . 1 . . . Feedback Events 3 | . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . Corruption 3 | . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . 1 . . . . . . . . . . . 6 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 4 1 . . . . . . . 1 . . . 7 . . . . . Parts Built 11 | . . . . . . . 2 . 3 . . . . . . 4 . . . 2 . . . Matter 1615 | . . . . . . . 212 . 416 . . . . . . 512 . . . 475 . . . Time 662 | . . . . . . . 53 . 182 . . . . . . 256 . . . 171 . . . Total Part Build Rating 62 | . . . . . . . 12 . 8 . . . . . . 32 . . . 10 . . . Parts Repaired 14 | . 1 . . . 7 . . . 4 . . . . . . 1 . . . 1 . . . Time 450 | . 13 . . . 224 . . . 160 . . . . . . 31 . . . 22 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 173 | . . . . . 173 . . . . . . . . . . . . . . . . . . Retrieved Components 45 | . 13 . . . 9 . . . 15 . . . . . . 1 . . . 7 . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . Non-combat 3 | . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . find_chute 3 | . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp War Pro Total Allies 29 | . . 5 . . . 10 . . 3 . . 5 . . . . . . 1 . . 5 . Largest Group 10 | . . 5 5 3 . 10 9 . 3 . . 5 5 4 . . . . 1 . . 5 . Highest-Rated Group 253 | . . 85 85 40 . 173 157 . 93 . . 127 127 113 . . . . 94 . . 253 . Highest-Rated Ally 94 | . . 31 31 16 . 29 29 . 31 . . 37 37 37 . . . . 94 . . 60 . Total Orders 3 | . . . . . . 2 . . . . . . . 1 . . . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Ally Attacks 221 | . . 5 . 17 . 32 77 . 26 . . 4 5 26 . . . . 19 . . 10 . Total Damage 3345 | . . 92 . 163 . 387 1058 . 313 . . 28 81 411 . . . . 499 . . 313 . Kills 32 | . . 1 . 2 . 3 9 . 5 . . . 2 4 . . . . 2 . . 4 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp War Pro Robot Analysis Total 6 | . 1 1 . . 4 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . 1 . . . . . 2 . 2 2 . . . . . 3 . . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp War Pro Turns Passed 30920 | 77 1872 951 324 985 3656 1531 2407 306 4087 733 1109 2845 871 1530 251 1182 531 149 1090 1790 338 1744 561 Spaces Moved 13543 | 46 890 507 178 496 1353 644 766 128 1755 384 577 1364 418 641 108 539 279 81 491 782 179 914 23 Core 68 | 41 . . . . . . . . . . . . . . . . . . . 3 . 2 22 Treads 12507 | 5 890 507 178 496 1353 644 766 128 1755 384 577 1364 418 641 108 539 279 81 491 717 . 186 . Legs 966 | . . . . . . . . . . . . . . . . . . . . 62 179 725 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Fastest Speed 50 | 50 160 180 180 180 192 192 180 180 180 180 180 180 200 180 180 180 180 180 180 150 150 136 251 Average Speed 187 | 89 172 180 180 180 196 192 189 180 180 180 180 199 200 183 193 180 180 180 188 192 150 165 2147 Slowest Speed 2550 | 160 180 180 180 180 245 212 212 180 180 180 180 200 200 200 200 200 180 180 200 2550 150 2450 2250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 5 99 98 59 91 89 65 13 87 50 55 77 86 68 21 86 15 50 69 59 19 30 90 4 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 9 | . . . 1 1 . 1 . . . . . 4 1 . . . . 1 . . . . . Known Exits Taken 14 | . 1 . . . 1 . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 . 1 . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . 2 . 4 . . . . . 1 3 3 3 . . . . . 1 . 2 . . Spaces Dug 109 | . 2 . . . 15 14 12 . . . 1 1 6 7 . 7 . . 8 19 10 7 . Terrain Destroyed 868 | . 22 21 . 30 52 28 17 232 28 . 1 1 6 14 133 63 15 . 12 65 15 113 . Melee 23 | . . . . . . . . . . . 1 1 5 1 . . . . 6 9 . . . Projectile 89 | . 4 . . . 17 1 15 . 1 . . . 1 13 . 8 . . 2 2 15 10 . AOE 756 | . 18 21 . 30 35 27 2 232 27 . . . . . 133 55 15 . 4 54 . 103 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp War Pro Total 17480 | 64 1075 527 182 556 2025 830 1623 154 2439 415 633 1454 445 906 135 680 300 85 597 952 222 1095 86 Wait 1931 | . 34 2 1 12 318 55 730 . 408 22 27 12 5 113 1 53 14 . 32 17 12 17 46 Move 13522 | 45 889 506 177 495 1352 643 766 127 1754 383 576 1363 417 641 107 538 278 80 490 781 178 913 23 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 202 | 5 32 . 2 8 47 12 6 . 20 . 3 20 2 14 . 10 . . 2 7 3 9 . Fast Attach 150 | 4 4 1 . 3 16 5 2 1 27 1 1 9 5 14 4 5 . . 6 14 3 25 . Attach 82 | 1 2 . . . 16 2 2 . 7 . . 4 . 5 . 5 2 2 3 13 . 9 9 Detach 53 | . 2 . . . 6 1 1 . 4 . . 6 . 8 1 . . 2 5 8 . 5 4 Swap 323 | 1 23 4 1 2 46 27 30 3 49 2 12 8 2 26 2 15 2 1 16 32 1 18 . Drop 289 | . 22 3 1 11 48 20 11 1 41 1 4 12 7 23 12 12 . . 7 13 3 37 . Fire 837 | 8 67 11 . 25 171 62 75 22 127 5 7 . 2 53 8 42 4 . 15 57 22 54 . Melee 69 | . . . . . 3 2 . . . . 3 20 5 1 . . . . 21 10 . . 4 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Crush 10 | . . . . . 2 1 . . 2 . . . . . . . . . . . . 5 . Escape Stasis 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp / Ext) -5/Upper Caves -5/Warlord -4/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 14) 590 | -10/Materials | Discovered new exit (range 12) 783 | -10/Materials | Repaired Grenade Launcher 942 | -10/Materials | Discovered new exit (range 13) 1051 | -10/Materials | Discovered new exit (range 8) 1706 | -10/Materials | Discovered new exit (range 11) 1733 | -10/Materials | Identified exit to Mines 1837 | -10/Materials | Identified exit to Materials 1950 | -10/Materials | Entered Mines 1999 | -10/Mines | Central database locked down 2226 | -10/Mines | Discovered exit to Materials (range 8) 2297 | -10/Mines | Learned Materials emergency access door positions 2356 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2786 | -10/Mines | Discovered exit to Materials (range 10) 2891 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2891 | -10/Mines | Discovered new exit (range 5) 2901 | -10/Mines | Entered Exiles 2901 | -10/Exiles | Accompanied by 5 allies 2925 | -10/Exiles | Discovered new exit (range 15) 2931 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2946 | -10/Exiles | Met 8R-AWN 2975 | -10/Exiles | Met EX-HEX 3083 | -10/Exiles | Met EX-DEC 3114 | -10/Exiles | Met EX-BIN 3144 | -10/Exiles | Learned location of Zion (-7) 3207 | -10/Exiles | Discovered new exit (range 10) 3225 | -10/Exiles | Entered Mines 3225 | -9/Mines | Accompanied by 3 allies 3345 | -9/Mines | Build established: Hauler-Mutant 3387 | -9/Mines | Discovered new exit (range 6) 3433 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3927 | -9/Mines | Discovered new exit (range 8) 4210 | -9/Mines | Entered Materials 4210 | -8/Materials | Evolved 4 slots: Utility x4 4211 | -8/Materials | Identified exit to Storage 5030 | -8/Materials | Lost 6 parts (1p1n3u1w) 5431 | -8/Materials | Build established: Scavenger-Mutant 5542 | -8/Materials | Discovered new exit (range 16) 6108 | -8/Materials | Repaired Imp. Treads? 6172 | -8/Materials | Repaired Hvy. Assault Rifle? 6229 | -8/Materials | Repaired Hvy. Assault Rifle? 6290 | -8/Materials | Repaired Lgt. Armor Plating 6317 | -8/Materials | Repaired Lgt. Armor Plating 6357 | -8/Materials | Repaired Adv. Treads 6901 | -8/Materials | Build established: Hauler-Mutant 7550 | -8/Materials | Discovered new exit (range 10) 7767 | -8/Materials | Repaired Adv. Treads 7866 | -8/Materials | Entered Storage 7888 | -8/Storage | Core integrity fell below 50% 8246 | -8/Storage | Garrison activated, responded to threat 8292 | -8/Storage | Destroyed 7 combat bots 8437 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8682 | -8/Storage | Learned location of Armory (-3) 8731 | -8/Storage | Build established: Commander-Mutant 9010 | -8/Storage | Discovered new exit (range 15) 9397 | -8/Storage | Entered Factory 9397 | -7/Factory | Accompanied by 9 allies 9397 | -7/Factory | Evolved 2 slots: Utility x2 9716 | -7/Factory | Garrison activated, responded to threat 9969 | -7/Factory | Build established: Hauler-Mutant 10062 | -7/Factory | Garrison activated, responded to threat 10405 | -7/Factory | Discovered new exit (range 16) 10450 | -7/Factory | Identified exit to Lower Caves 10552 | -7/Factory | Fabricated Hvy. Treads? 11804 | -7/Factory | Sucked down chute 11804 | -7/Factory | Entered Waste 11819 | -7/Waste | EMP discharged 11825 | -7/Waste | Spotted C-40 Crusher 11831 | -7/Waste | Spotted C-40 Crusher 11832 | -7/Waste | Destroyed C-40 Crusher 11843 | -7/Waste | Destroyed C-40 Crusher 11873 | -7/Waste | Spotted C-40 Crusher 11901 | -7/Waste | Destroyed C-40 Crusher 11919 | -7/Waste | EMP discharged 11919 | -7/Waste | System corruption reached 10% 11922 | -7/Waste | Spotted C-40 Crusher 11945 | -7/Waste | Destroyed C-40 Crusher 11961 | -7/Waste | Spotted C-40 Crusher 11964 | -7/Waste | Destroyed C-40 Crusher 11971 | -7/Waste | Spotted C-40 Crusher 11980 | -7/Waste | Destroyed C-40 Crusher 12019 | -7/Waste | EMP discharged 12077 | -7/Waste | Discovered new exit (range 13) 12110 | -7/Waste | Entered Factory 12130 | -7/Factory | Garrison activated, responded to threat 12654 | -7/Factory | Allied Derelicts emerged from ambush trap array 13313 | -7/Factory | Repaired Insulated Plating 13492 | -7/Factory | Discovered new exit (range 16) 13526 | -7/Factory | Identified exit to Factory 13624 | -7/Factory | Repaired Hrd. Medium Armor Plating? 13727 | -7/Factory | Repaired Hvy. Treads? 14307 | -7/Factory | Garrison activated, responded to threat 14802 | -7/Factory | Discovered exit to Factory (range 4) 14833 | -7/Factory | Fabricated Proton Missile Launcher (x1) 14914 | -7/Factory | Fabricated System Shield (x1) 15140 | -7/Factory | Garrison activated, responded to threat 15505 | -7/Factory | Garrison activated, responded to threat 15717 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 16137 | -7/Factory | Repaired Hvy. Treads 16159 | -7/Factory | First assault squad dispatched 16197 | -7/Factory | Entered Lower Caves 16801 | -7/Lower Caves | Learned Factory stockpile data 16837 | -7/Lower Caves | Discovered new exit (range 7) 16849 | -7/Lower Caves | Identified exit to Lower Caves 16930 | -7/Lower Caves | Entered another Lower Caves area 16933 | -7/Lower Caves | Discovered exit to Factory (range 11) 17312 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 17552 | -7/Lower Caves | Encountered a Warlord checkpoint 18030 | -7/Lower Caves | Discovered new exit (range 7) 18037 | -7/Lower Caves | Identified exit to Zion 18039 | -7/Lower Caves | Entered Zion 18134 | -7/Zion | System corruption cleaned by Quarantine Array 18258 | -7/Zion | Given the Hacking Drone Bay 18258 | -7/Zion | Found Prototype Device 18296 | -7/Zion | Identified Hacking Drone Bay 18329 | -7/Zion | Discovered new exit (range 16) 18336 | -7/Zion | Found CR-A16's Pointy Stick 18364 | -7/Zion | Identified exit to Proximity Caves 18538 | -7/Zion | Given A8's code to call for help 18671 | -7/Zion | Learned location of 1 exit from Factory 18730 | -7/Zion | Learned Factory non-interactive machine intel 18747 | -7/Zion | Found Prototype Device 18747 | -7/Zion | Identified Phasing AFG 19012 | -7/Zion | Found Prototype Hackware 19041 | -7/Zion | Found Prototype Processor 19046 | -7/Zion | Found Prototype Processor 19050 | -7/Zion | Found Prototype Processor 19368 | -7/Zion | Learned location of Data Miner (-6) 19621 | -7/Zion | Learned location of Warlord (-5) 19625 | -7/Zion | Received a visual enhancement algorithm 20279 | -7/Zion | Gained Derelict followers 20884 | -7/Zion | Entered Proximity Caves 20884 | -6/Proximity Caves | Accompanied by 5 allies 20988 | -6/Proximity Caves | Learned location of Extension (-5) 21193 | -6/Proximity Caves | Learned Factory garrison access intel 21683 | -6/Proximity Caves | Discovered exit to Factory (range 6) 21755 | -6/Proximity Caves | Entered Factory 21755 | -6/Factory | Accompanied by 4 allies 21755 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21756 | -6/Factory | Identified exit to Factory 21758 | -6/Factory | Loaded intel: 203 non-interactive machine locations 21759 | -6/Factory | Loaded intel: 4 garrison access locations 21944 | -6/Factory | Identified Exp. Hacking Suite 22235 | -6/Factory | Identified Exp. Armor Integrity Analyzer 22242 | -6/Factory | Identified Exp. Targeting Computer 22478 | -6/Factory | Identified exit to Lower Caves 22567 | -6/Factory | Found Prototype Launcher 22568 | -6/Factory | Identified Rocket Array 22962 | -6/Factory | Discovered exit to Factory (range 10) 23285 | -6/Factory | Sucked down chute 23285 | -6/Factory | Entered Waste 23300 | -6/Waste | EMP discharged 23300 | -6/Waste | System corruption reached 10% 23330 | -6/Waste | Spotted C-40 Crusher 23332 | -6/Waste | Spotted C-40 Crusher 23338 | -6/Waste | Destroyed C-40 Crusher 23359 | -6/Waste | Found Damper Plating 23400 | -6/Waste | EMP discharged 23443 | -6/Waste | Destroyed C-40 Crusher 23452 | -6/Waste | Spotted C-40 Crusher 23456 | -6/Waste | Spotted C-40 Crusher 23456 | -6/Waste | Destroyed C-40 Crusher 23456 | -6/Waste | Destroyed C-40 Crusher 23459 | -6/Waste | Spotted C-40 Crusher 23462 | -6/Waste | Destroyed C-40 Crusher 23466 | -6/Waste | Spotted C-40 Crusher 23500 | -6/Waste | EMP discharged 23506 | -6/Waste | Discovered new exit (range 16) 23534 | -6/Waste | Identified exit to Factory 23536 | -6/Waste | Entered Factory 23868 | -6/Factory | Repaired Antimatter Reactor 23868 | -6/Factory | Fabricated Q-thruster? 24061 | -6/Factory | Fabricated Q-thruster? 24433 | -6/Factory | Local fabrication network quarantined 24718 | -6/Factory | Entered Lower Caves 25232 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 25244 | -6/Lower Caves | Identified exit to Data Miner 25249 | -6/Lower Caves | Entered Data Miner 25249 | -6/Data Miner | Discovered new exit (range 6) 25260 | -6/Data Miner | Identified exit to Proximity Caves 25286 | -6/Data Miner | Met Data Miner 25321 | -6/Data Miner | Learned location of Section 7 (-3) 25321 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 25331 | -6/Data Miner | Identified Exp. Terrain Scan Processor 25349 | -6/Data Miner | Received God Mode back door access code from Data Miner 25398 | -6/Data Miner | Entered Proximity Caves 25480 | -5/Proximity Caves | Learned Factory terminal intel 25486 | -5/Proximity Caves | Learned Factory stockpile data 25584 | -5/Proximity Caves | Spotted B-75 Beast 25586 | -5/Proximity Caves | Escorted by Enhanced Grunt 25597 | -5/Proximity Caves | Destroyed B-75 Beast 25967 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26146 | -5/Proximity Caves | Discovered exit to Factory (range 9) 26361 | -5/Proximity Caves | Learned location of 1 exit from Proximity Caves 26488 | -5/Proximity Caves | Entered Factory 26488 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 26489 | -5/Factory | Identified exit to Extension 26491 | -5/Factory | Loaded intel: 22 terminal locations 26994 | -5/Factory | Discovered new exit (range 8) 27003 | -5/Factory | Identified exit to Upper Caves 27560 | -5/Factory | Fabricated Lgt. Regenerative Plating? 27739 | -5/Factory | Repaired Proton Missile Launcher? 27775 | -5/Factory | Fabricated Imp. System Shield? 27776 | -5/Factory | Build established: Hacker-Mutant 28278 | -5/Factory | Entered Upper Caves 28604 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 28613 | -5/Upper Caves | Identified exit to Warlord 28616 | -5/Upper Caves | Entered Warlord 28705 | -5/Warlord | System corruption cleaned by Quarantine Array 29121 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 29271 | -5/Warlord | Met Warlord 29284 | -5/Warlord | Opened Warlord's prototype stash 29292 | -5/Warlord | Found Prototype Reactor 29296 | -5/Warlord | Warlord's base attacked by MAIN.C 29369 | -5/Warlord | Found Prototype Hackware 29374 | -5/Warlord | Found Prototype Processor 29646 | -5/Warlord | Warlord forces counterattacked 29935 | -5/Warlord | Spotted Striker 29981 | -5/Warlord | Destroyed 9 combat bots 30018 | -5/Warlord | Spotted B-86 Titan 30043 | -5/Warlord | Spotted Striker 30044 | -5/Warlord | Destroyed Executioner 30048 | -5/Warlord | Destroyed Striker 30086 | -5/Warlord | Lost 4 parts (1p1u2w) 30133 | -5/Warlord | Core integrity fell below 50% 30180 | -5/Warlord | Build established: Hauler-Mutant 30183 | -5/Warlord | Lost 4 parts (1n2u1w) 30232 | -5/Warlord | Opened side exit 30343 | -5/Warlord | System corruption reached 10% 30343 | -5/Warlord | Spotted Striker 30345 | -5/Warlord | Discovered new exit (range 9) 30356 | -5/Warlord | Identified exit to Proximity Caves 30357 | -5/Warlord | Core integrity fell below 20% 30360 | -5/Warlord | Entered Proximity Caves 30361 | -4/Proximity Caves | Identified exit to Factory 30387 | -4/Proximity Caves | Lost 9 parts (1p5n1u2w) 30915 | -4/Proximity Caves | Attracted the attention of an 0b10 base 30921 | -4/Proximity Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 30502_ System corrupted: Substantial component data lost. 30527_ System corrupted: Heat flow error (+251). 30537_ Acquired 26 matter. 30553_ System corrupted: Component data lost. 30569_ System corrupted: Energy discharge (-16). 30584_ System corrupted: Component data lost. 30599_ System corrupted: Energy discharge (-12). 30621_ System corrupted: Heat flow error (+150). 30639_ System corrupted: Component data lost. 30659_ System corrupted: Matter fused (-9). 30674_ System corrupted: Energy discharge (-37). 30722_ |L5NHPPYL:R&FSPJWGYQOF 30737_ System corrupted: Substantial component data lost. 30775_ System corrupted: Component data lost. 30790_ System corrupted: Heat flow error (+296). 30805_ System corrupted: Matter fused (-5). 30820_ System corrupted: Component data lost. 30862_ System corrupted: Matter fused (-8). 30885_ System corrupted: Heat flow error (+257). 30904_ System corrupted: Heat flow error (+169). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????? ?????????????????????? | | ???????????????????? ???????????????????? | | ???????????????????? ??????????????????? | | ???????????????????? #??????????????????? | | ???????????????????? #??????????????????? | | ???????????????????? #?sss?"????????????? | | ????????????????????? #???? ""???????????? | | ????????????????????? #??? ????????????? | | ????????????????????? +?? ??????????????? | | ????????????????????? #? ???????????????? | | ????????????????????? # ????????????????? | | ????????????????????? g g??????????????????? | | ?????????????????????# p g???????????????????? | | ?????????????????????# pg????????????????????? | | ?????????????????????# #?????????????????????? | | ????????????????????##@ #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #####???????????????????? | | ????????????????????# ## ???????????????????? | | ????????????????????# ## ???????????????????? | | ????????????????????# ## #???????????????????? | | ????????????????????# ## #???????????????????? | | ????????????????????# ## #???????????????????? | | ????????????????????# ## #???????????????????? | | ????????????????????# ## ##??????????????????? | | ????????????????????# ## ##?????????????????? | | ????????????????????# ##????????????????? | | ????????????????????# ##???????????????? | | ????????????????????##### #???????????????? | | ????????????????????????## #???????????????? | | ?????????????????????????## #???????????????? | | ??????????????????????????# #???????????????? | | ??????????????????????????# ##???????????????? | | ??????????????????????????####????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 120 Energy Generation 32 Energy Capacity 825 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 EM Shielding 3 Armor Coverage 1950 Resistance: EM 90 Core Shielding 20 Weapon Shielding 66 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 4 Offensive Hacking 26 Defensive Hacking 12 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed System Shield | -8/Materials | Hacked Adv. Beam Rifle | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Storage | Hacked Imp. System Shield | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Robot Schematics ------------------ O-24 Administrator | -8/Storage | Hacked S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Hvy. Treads | x2 | -7/Factory | Preloaded Proton Missile Launcher | x1 | -7/Factory | Preloaded System Shield | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Q-thruster | x2 | -6/Factory | Preloaded Q-thruster | x2 | -6/Factory | Preloaded Lgt. Regenerative Plating | x1 | -5/Factory Imp. System Shield | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationParticleClaws Manual? 0 Play Time 04:19:17 Cumulative 317.9 hours Start 2021.06.16 @ 15:27:13 End 2021.06.16 @ 20:42:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 271 Rogue 271 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 68 Gallery% 77 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71754b56-0990-4215-98e3-514647b8e10e