Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 16:18:59 Player: Baxter Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (142) 710 Value Destroyed (4149) 4149 Prototype IDs (50) 1000 Alien Tech Used (4) 800 Bonus (5604) 5604 TOTAL SCORE: 22763 Bonus ------- Follower Combat Kills 704 Entered DSFs 500 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Met Sigix 2000 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (14) ----- Experimental Signal Interpreter Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Matter Drive Experimental Phase Shifter Mini Drone Bay (3/3) Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Coolant Network Medium Storage Unit Experimental Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Hacking Suite Improved Hacking Suite Experimental Hacking Suite Authchip [Storage] > --- WEAPON ----------- Shock Maul > --- INVENTORY -------- Quantum Reactor Matter Drive Experimental Phase Shifter System Purifier Mini Drone Bay Nova Cannon [Rating: 161] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Zionite Light DM Reactor Propulsion Nuclear Pulse Array Treads Light Treads Leg Makeshift Leg Wheel Armored Huge Wheel Hover Unit Zionite Glidesys I Flight Unit Nuclear Pulse Array Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Artifact Phase Armor Weapon Shotgun Energy Gun Small Laser Energy Cannon Phase Cannon Ballistic Gun Shotgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Advanced EMP Blaster Impact Weapon Shock Maul Slashing Weapon Plasma Sword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Qua Res DSF Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . . 2 . . . . . . 2 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 5 | . . . . . 1 . . . . . . . . . . . . 2 . . . . . . 1 . . 1 . . Utility 12 | . . . . . 3 2 . . . . 2 . . . . . . . . . . . . . 1 2 . 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 299 | 7 9 3 4 7 17 22 3 2 3 2 30 4 9 17 5 . . 24 . 31 6 2 4 6 13 37 8 5 6 13 Power 38 | 1 2 . . 2 . 3 1 . . 1 . . 3 4 . . . 2 . 7 . . . . 3 3 . 1 . 5 Engine 13 | 1 2 . . 2 . 1 . . . 1 . . 1 2 . . . 1 . 2 . . . . . . . . . . Core 10 | . . . . . . 2 1 . . . . . 2 2 . . . . . 2 . . . . . . . . . 1 Reactor 15 | . . . . . . . . . . . . . . . . . . 1 . 3 . . . . 3 3 . 1 . 4 Propulsion 84 | 2 3 2 4 2 6 5 . . . . 4 2 2 1 1 . . 11 . 11 1 . 1 . 3 15 1 2 . 5 Treads 12 | 1 3 . 1 . 2 3 . . . . 2 . . . . . . . . . . . . . . . . . . . Leg 11 | . . . 2 2 . . . . . . . . . . . . . . . 1 1 . . . . 5 . . . . Wheel 16 | 1 . 2 1 . 4 1 . . . . . . 2 . . . . 1 . . . . . . . . . . . 4 Hover 7 | . . . . . . . . . . . . . . . . . . 5 . 2 . . . . . . . . . . Flight 38 | . . . . . . 1 . . . . 2 2 . 1 1 . . 5 . 8 . . 1 . 3 10 1 2 . 1 Utility 122 | 2 2 1 . 1 5 8 . 2 2 . 17 2 1 8 2 . . 7 . 9 5 2 3 6 6 17 3 2 6 3 Device 65 | 1 1 1 . 1 2 4 . 1 . . 8 . . 4 1 . . 2 . 7 4 2 2 6 3 12 1 . . 2 Storage 11 | 1 1 . . . . . . . . . 1 . 1 . . . . 3 . 1 . . . . . 2 . 1 . . Processor 14 | . . . . . 1 1 . . . . 2 . . 2 1 . . . . . 1 . . . . . . 1 5 . Hackware 16 | . . . . . . . . . . . 4 2 . 1 . . . 1 . 1 . . . . 3 2 . . 1 1 Protection 15 | . . . . . 2 3 . 1 2 . 2 . . 1 . . . 1 . . . . 1 . . 1 1 . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 55 | 2 2 . . 2 6 6 2 . 1 1 9 . 3 4 2 . . 4 . 4 . . . . 1 2 4 . . . Energy Gun 2 | 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Energy Cannon 14 | . . . . . . . . . . 1 2 . 2 2 1 . . 3 . 1 . . . . 1 . 1 . . . Ballistic Gun 18 | 1 2 . . 2 4 3 1 . 1 . 1 . 1 1 . . . . . 1 . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 2 . . . Slashing Weapon 9 | . . . . . 2 . . . . . 2 . . . 1 . . . . 2 . . . . . 1 1 . . . Piercing Weapon 5 | . . . . . . 2 1 . . . 2 . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . . . . 2 2 . . . . 4 . . . . . . 6 . 6 1 . 1 3 . 6 3 1 . 3 Parts Lost 95 | . . . . 6 7 1 . . . 1 2 . 5 2 . . 3 4 . 18 . . . . 8 10 7 . 2 19 Power 13 | . . . . 1 1 . . . . 1 . . 1 1 . . 1 . . 2 . . . . 1 1 1 . . 2 Propulsion 34 | . . . . 2 3 1 . . . . . . . 1 . . 1 2 . 10 . . . . 3 4 1 . 1 5 Utility 36 | . . . . 1 1 . . . . . 1 . 3 . . . 1 1 . 4 . . . . 4 4 4 . 1 11 Weapon 12 | . . . . 2 2 . . . . . 1 . 1 . . . . 1 . 2 . . . . . 1 1 . . 1 Highest Loss Streak 10 | . . . . 5 4 1 . . . 1 1 . 3 2 . . 3 1 . 10 . . . . 7 4 2 . 2 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 100 100 98 89 91 91 92 92 91 91 73 84 84 89 93 88 86 100 80 86 88 87 87 80 82 79 63 71 70 Engine 4 | . 14 14 14 13 5 1 . . . 5 6 . 2 . 6 6 4 1 . 2 . . . . . . . . . . Core 1 | . . . . . . 5 6 7 7 1 . . 2 5 . . . . . 1 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 5 1 5 5 5 5 4 3 3 4 4 3 Treads 6 | . 27 16 14 8 7 7 7 7 7 7 6 . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . 10 . . . . . . . . . . . . . . . . 4 5 2 . . 7 . . . . Wheel 4 | . . 11 14 8 14 7 7 7 7 7 6 . 5 3 . . . . . . . . . . . . . . . 8 Flight 5 | . . . . . . . . . . . . 12 13 14 19 20 18 18 . 11 11 11 13 17 19 12 18 21 21 8 Device 15 | . 13 14 14 12 21 21 23 23 23 23 22 13 9 5 . . . 1 . 12 10 11 10 10 9 13 16 4 4 4 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 7 . 4 3 . . . 1 5 5 5 5 5 5 5 4 4 7 4 2 Processor 6 | . . . . . 8 7 7 7 7 7 6 6 6 12 24 26 24 14 11 5 10 11 11 11 10 9 6 3 10 22 Hackware 11 | . . . . . . . . . . . 19 33 29 26 33 33 33 31 35 25 23 23 23 23 25 19 19 17 21 17 Protection 3 | . . . . . 3 14 15 15 15 15 2 . . 2 1 . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . 5 5 . . 4 . . . 5 11 2 5 5 5 5 . . 2 . . . Ballistic Gun 8 | . 25 28 28 28 16 9 8 7 7 7 . . 2 2 . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 1 . . . . 2 6 5 . 2 6 6 . . 4 5 5 5 5 5 3 . . . . Piercing Weapon 1 | . . . . . . 2 5 7 7 1 2 . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 77 | 14 32 32 32 32 45 68 68 66 69 71 77 5 38 50 13 13 13 44 44 48 43 43 42 43 42 39 71 40 40 55 Greatest Support 102 | 20 40 40 20 30 30 28 28 28 28 28 28 10 12 15 15 15 15 67 67 67 46 46 53 53 61 102 46 52 52 64 Greatest Overweight (x) 21 | . . 3 3 3 3 21 2 2 2 2 2 . 3 4 1 . . . . 8 1 . . . 1 2 1 . . 1 Average Overweight (x) . | . . 2 1 . 1 2 1 2 2 2 2 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 15 15 15 15 15 15 15 15 15 10 10 10 10 Average Capacity 13 | 7 12 15 15 15 15 15 15 15 15 15 15 5 12 10 5 5 5 7 15 15 15 15 15 15 15 11 10 10 10 8 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 14 11 9 5 5 5 15 15 15 15 14 15 15 15 15 10 10 10 10 Average Carried 12 | 4 11 14 14 14 12 14 15 15 14 15 14 5 6 7 4 5 5 5 14 13 14 14 14 14 14 10 9 6 10 7 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 15 5 5 5 5 15 15 15 15 15 15 15 15 10 10 10 10 5 Final Carried 15 | 6 15 15 15 14 15 15 15 15 15 15 15 5 10 5 5 5 5 15 15 13 14 14 15 15 11 9 8 10 10 5 Class Distribution -------------------- 22% | Mutant 20% | Hacker-Mutant 18% | Scavenger-Assassin 13% | Hacker-Scout 6% | Scavenger-Skirmisher 5% | Hacker-Sprinter 3% | Hacker-Assassin 3% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Assassin | -7/Factory Scavenger-Assassin | -7/Lower Caves Scavenger-Assassin | -7/Lower Caves Scavenger-Assassin | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Hacker-Assassin | -6/Factory Hacker-Assassin | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Wizard-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Mutant | -3/Research Hacker-Scout | -3/Quarantine Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/DSF Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Qua Res DSF Acc Matter Collected 4939 | 297 320 385 120 297 357 160 296 34 37 67 548 . 168 210 96 . . 238 . 357 94 75 . 89 91 344 114 . . 145 Remotely 10 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5859 | 146 316 343 . 246 615 160 326 . 163 25 532 . 113 25 274 . . 185 . 472 66 . . . 279 943 261 18 . 351 Parts 287 | 5 36 31 . 9 30 16 9 . 4 . 22 . 9 1 15 . . 11 . 23 . . . . 9 38 12 . . 7 Haulers Intercepted 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Recyclers Shooed 6 | . . 2 . . 1 . . . . . . . . . . . . . . 1 . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . 13 . . . . 9 16 . . . . . 4 . . 2 . . . . . . Prevented 3 | . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Qua Res DSF Acc Combat Hostiles Destroyed 95 | . 9 10 . 13 12 2 . . . 1 7 . 4 . 3 . . 5 . 6 . . . . 2 11 4 . . 6 Melee 30 | . . . . . . . . . . . 5 . 4 . 3 . . 1 . 1 . . . . 2 10 4 . . . Guns 49 | . 9 10 . 13 12 2 . . . 1 . . . . . . . . . 2 . . . . . . . . . . Cannons 9 | . . . . . . . . . . . 2 . . . . . . 4 . 3 . . . . . . . . . . Classes Destroyed 16 | 2 7 . . 1 2 1 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . Worker 11 | . 2 2 . 1 . 1 . . . . 1 . . . . . . 2 . . . . . . . . 1 1 . . Builder 8 | . 1 2 . . . 1 . . . . . . 1 . . . . . . 1 . . . . . 1 1 . . . Tunneler 10 | 2 . 2 . 1 . . . . . . . . . . . . . 2 . 1 . . . . . 2 . . . . Hauler 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Recycler 9 | 1 . 1 . . . . . . . . 2 . . . . . . . . 2 . . . . 1 1 . . . 1 Operator 5 | . 1 . . . 2 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Watcher 7 | . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 1 . . . 2 Swarmer 49 | . 6 7 . 4 . . . . . . 4 . 4 . . . . 5 . 5 . . . . . 5 3 . . 6 Grunt 19 | . 3 3 . 2 8 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . Duelist 3 | . . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 5 | . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Hunter 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Programmer 11 | . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . 2 5 1 . . . Decomposer 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . Assembled 7 | . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | 3 3 4 . 4 4 2 . . . 1 4 . 4 . 2 . . 2 . 3 . . . . 1 4 4 1 . 6 Combat Bots Only 6 | . 3 3 . 4 4 1 . . . 1 4 . 4 . 2 . . 2 . 3 . . . . 1 4 4 . . 6 Max Kills in Single Turn 2 | 1 1 2 . 1 1 1 1 . . 1 1 . 1 1 1 . . 2 . 1 . . . . 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . 1 . 1 . . 1 . 1 . . . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Qua Res DSF Acc Hostile Shots Fired 1318 | . 40 28 . 57 88 17 2 . . 31 87 . 53 59 6 . 21 44 . 151 7 . . . 50 115 233 . 8 221 Missed 444 | . 12 6 . 9 21 6 1 . . 3 20 . 18 25 4 . 10 18 . 42 5 . . . 10 37 105 . 3 89 Damage Taken 15744 | . 274 235 . 656 1051 278 . . . 461 959 . 419 364 77 . 222 422 . 2060 18 . . . 788 1824 2038 . 364 3234 Core 4489 | . 40 36 . 120 124 15 . . . 36 62 . 75 102 42 . 71 103 . 889 . . . . 243 397 402 . 131 1601 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Core 200 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 200 . . . Regen/Repaired (Parts) 367 | . 11 . . . . . . . . . . . . . . . . . . . . . 214 . 18 . 124 . . . Core Remaining (%) 61 | 100 . . . 21 77 . . . . 92 . . . . . . 58 . . . . . . . 78 . 34 . 90 . Volleys Fired 286 | 9 38 27 . 33 48 14 6 . . 9 5 . 7 4 7 . . 24 . 13 . 1 . 32 1 . 8 . . . Largest 2 | 2 2 2 . 2 2 2 2 . . 2 2 . 1 2 1 . . 2 . 2 . 1 . 1 1 . 1 . . . Hottest 180 | 60 60 46 . 46 46 46 46 . . 89 118 . 90 165 90 . . 180 . 180 . 85 . 85 85 . 113 . . . Shots Fired 478 | 18 76 54 . 64 87 28 13 1 . 18 10 . 7 6 6 . . 27 . 21 . 1 . 32 1 . 8 . . . Gun 361 | 18 76 54 . 64 87 28 13 1 . 9 4 . . 1 . . . . . 6 . . . . . . . . . . Cannon 117 | . . . . . . . . . . 9 6 . 7 5 6 . . 27 . 15 . 1 . 32 1 . 8 . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 351 | 9 69 54 . 64 87 28 13 1 . 9 9 . . 2 . . . . . 6 . . . . . . . . . . Thermal 125 | 9 7 . . . . . . . . 9 1 . 7 2 6 . . 27 . 15 . 1 . 32 1 . 8 . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Robot Hit Streak 13 | 6 8 7 . 5 13 13 7 . . 7 3 . . 4 8 . . 9 . 4 . . . . . . . . . . Robot Miss Streak 9 | 3 6 5 . 9 6 5 3 . . 3 2 . . 2 1 . . 3 . 5 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 447 | 9 51 40 . 41 65 28 16 . 5 14 29 . 6 3 10 . . 17 . 20 1 . . . 16 52 13 1 . 10 Core Hits 209 | 4 26 23 . 25 32 13 10 . 2 7 14 . 5 . 6 . . 10 . 8 . . . . 5 13 5 . . 1 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 13 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 6 . . . 5 Critical Strikes 25 | . . . . . 1 2 1 . 2 . 1 . . . . . . . . . . . . . 2 10 1 . . 5 Destroy 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Smash 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 . . 5 Sever 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . . . . Impale 4 | . . . . . . 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . Melee Attacks 371 | . . . . . 3 16 8 2 9 . 38 . 17 . 6 . . 4 . 43 1 6 . 3 33 144 21 1 . 16 Impact 82 | . . . . . . . . . . . . . . . . . . . . . . . . . . 57 8 1 . 16 Slashing 226 | . . . . . 3 . . . . . 10 . 17 . 6 . . 4 . 43 1 6 . 3 33 87 13 . . . Piercing 63 | . . . . . . 16 8 2 9 . 28 . . . . . . . . . . . . . . . . . . . Sneak Attacks 34 | . . . . . . 4 1 . . . 4 . 1 . 5 . . . . 5 . . . . 2 7 3 1 . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Damage Inflicted 14174 | 154 661 605 . 511 1028 629 478 . 261 286 918 . 288 66 613 . . 980 . 1036 106 . . . 801 2805 1169 82 . 697 Guns 3771 | 154 661 605 . 511 1028 368 173 . . 150 53 . . . . . . . . 68 . . . . . . . . . . Cannons 1247 | . . . . . . . . . . 136 171 . . 66 161 . . 502 . 211 . . . . . . . . . . Explosions 435 | . . . . . . . . . . . . . . . . . . 435 . . . . . . . . . . . . Melee 8684 | . . . . . . 261 305 . 261 . 694 . 288 . 452 . . 43 . 750 106 . . . 801 2805 1162 82 . 674 Ramming 37 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . 7 . . 23 Kinetic 3794 | 78 608 605 . 511 1028 368 173 . . 150 197 . . 8 . . . . . 68 . . . . . . . . . . Thermal 1632 | 76 53 . . . . . . . . 136 27 . . 31 161 . . 937 . 211 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 27 | . . . . . . . . . . . . . . 27 . . . . . . . . . . . . . . . . Impact 2008 | . . . . . . . . . . . . . . . . . . . . . . . . . . 904 348 82 . 674 Slashing 5231 | . . . . . . . . . . . 76 . 288 . 452 . . 43 . 750 106 . . . 801 1901 814 . . . Piercing 1445 | . . . . . . 261 305 . 261 . 618 . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . 1 2 2 2 . 8 19 19 19 19 19 19 . . 4 4 4 4 . 4 5 6 . . 8 Average Corruption 4 | . . . . . . 1 1 2 2 . 2 11 19 19 19 19 19 . . 2 4 4 4 . 3 3 3 . . 6 Corruption Purged 13 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . 4 2 . . . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . 5 Effects 196 | . . . . . . 1 15 17 4 . 9 7 12 18 20 1 7 . . 17 13 25 . . 3 15 10 . . 2 Message Errors 59 | . . . . . . . 6 4 3 . 1 2 4 5 3 . 3 . . 7 4 8 . . 1 5 3 . . . Matter Fused 40 | . . . . . . 1 1 3 . . 2 . 2 3 4 1 2 . . 4 1 8 . . . 2 5 . . 1 Heat Flow Errors 25 | . . . . . . . 1 3 . . 2 1 . 2 5 . 2 . . . 3 4 . . 1 1 . . . . Energy Discharges 21 | . . . . . . . . 3 1 . 2 . 1 4 3 . . . . 1 2 1 . . . 2 1 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 27 | . . . . . . . 2 2 . . 1 1 2 2 2 . . . . 4 3 3 . . 1 3 1 . . . Data Loss (major) 7 | . . . . . . . 1 . . . 1 . 1 1 . . . . . . . 1 . . . 1 . . . 1 Misfires 3 | . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . Alerts 6 | . . . . . . . 2 . . . . 2 1 . . . . . . . . . . . . 1 . . . . Misdirections 3 | . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2543 | . . . . . . 102 33 . 123 . 44 . . 12 92 . . 214 . 240 88 . . . 94 792 245 42 . 422 Projectiles 66 | . . . . . . . . . . . . . . 12 26 . . 28 . . . . . . . . . . . . Explosions 186 | . . . . . . . . . . . . . . . . . . 186 . . . . . . . . . . . . Melee 2291 | . . . . . . 102 33 . 123 . 44 . . . 66 . . . . 240 88 . . . 94 792 245 42 . 422 Knockbacks 13 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 5 1 . . 6 Impact 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . 6 Kinetic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 140 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 3 . . 134 Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Rammed 6 | . . . . . . . 1 . . . . . . . . . . . . 4 . . . . . . 1 . . . Targets Rammed 6 | . . . . . . . 1 . . . . . . . . . . . . 4 . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 782 | . 4 5 . 35 19 111 152 278 . 166 257 123 240 253 246 . 269 396 . 782 228 231 5 302 177 129 . . . . Average Temperature 113 | . 2 3 . 14 6 59 80 132 . 105 86 67 119 73 106 . 123 103 . 389 93 87 5 123 14 75 . . . . Received Heat Transfer 1420 | . 72 33 . 283 477 36 . . . . 60 . 36 75 . . . 9 . 9 . . . . 90 210 12 . . 18 Effects 23 | . . . . . . . . . . . . . . . . . . 1 . 21 . . . 1 . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Interference 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Damage (minor) 4 | . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . Damage (major) 9 | . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 4 . . 8 Impact Corruptions 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . 16 5 2 . 14 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . Heat Transferred 2194 | 175 125 . . . . . . . . 185 37 . . 50 250 . . 1061 . 311 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Qua Res DSF Acc Peak Influence 592 | 15 164 256 . 95 326 72 . . . . 267 71 139 . . . . 592 174 156 . . . . 64 318 407 216 162 442 Initial 211 | . 9 23 . . . 35 . . . . . 11 49 . . . . . 174 107 . . . . . 33 178 211 162 84 Average 93 | 5 50 74 . 21 110 32 . . . . 83 26 91 . . . . 315 169 61 . . . . 19 123 246 213 152 304 Maximum Alert Level 2 | . . 1 . . 1 . . . . . 1 . . . . . . 2 . . . . . . . 1 2 1 . 2 Low Security (%) 84 | 100 100 98 . 100 78 100 . . . . 87 100 100 . . . . 29 100 100 . . . . 100 67 41 . 100 21 Level 1 12 | . . 1 . . 21 . . . . . 12 . . . . . . 29 . . . . . . . 32 55 100 . 51 Level 2 2 | . . . . . . . . . . . . . . . . . . 41 . . . . . . . . 3 . . 27 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 2 . . . 7 3 . . . . 2 . . . . . . 2 . 2 . . . . 3 3 5 . . 1 Investigation 4 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . . Extermination 11 | . . . . . . 1 . . . . 2 . . . . . . . . 2 . . . . 1 3 1 . . 1 Reinforcement 12 | . 1 . . . 4 1 . . . . . . . . . . . 2 . . . . . . 1 . 3 . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Qua Res DSF Acc Distress Signals 12 | . 1 . . . 2 . . . . . 2 . . . . . . 1 . 1 . . . . . 1 2 . . 2 Communications Jammed 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . Distress Signals 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . Times Spotted 290 | . 17 12 . 13 30 10 1 . . 5 16 6 6 8 4 . 5 19 4 34 3 . . . 7 29 27 . 1 33 Peak Tracking Total 11 | . 3 3 . 4 6 2 1 . . 5 5 6 5 5 4 . 4 6 4 6 2 . . . 4 5 11 . 1 11 Tactical Retreats 40 | . 1 1 . . 3 1 . . . 1 5 1 . 3 1 . . 3 1 3 . . . . 2 6 4 . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Qua Res DSF Acc Traps Triggered 10 | . 1 . . . . 1 . . . . 1 . . . 1 . . 1 . 3 . . . . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . . . . . . . . . 1 . 6 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Qua Res DSF Acc Machines Disabled 16 | . . . . . . . . . . . . . . . 1 . . 7 . 1 . . . . . 2 4 . . 1 Max in Single Turn 4 | . . . . . . . . . . . . . . . 1 . . 4 . 1 . . . . . 1 1 . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Qua Res DSF Acc Machines Accessed 37 | . 7 2 4 1 2 2 . . . . 1 . . . 3 4 . . . 1 1 . 3 . 3 1 1 1 . . Terminals 15 | . 5 2 . . 2 2 . . . . . . . . . . . . . . . . . . 1 1 1 1 . . Fabricators 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Repair Stations 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Total Hacks 105 | . 17 9 4 1 4 6 . . . . 2 . . . 5 29 . . . 1 11 . 6 . 7 1 1 1 . . Successful 89 | . 11 5 4 1 3 1 . . . . 2 . . . 5 29 . . . 1 11 . 6 . 7 1 1 1 . . Failed 16 | . 6 4 . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . Catastrophic 4 | . 1 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 85 | . 12 9 . . 4 6 . . . . 2 . 6 . . . . 15 . 10 . . 1 . 2 5 3 2 . 8 Terminals 35 | . 12 9 . . 4 6 . . . . . . . . . . . . . . . . . . 1 1 1 1 . . Fabricators 5 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 3 . . . . . Repair Stations 5 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Terminal Hacks 64 | . . 3 4 1 1 . . . . . . . . . 5 29 . . . . 11 . 6 . 1 1 1 1 . . Record 29 | . . . 4 . . . . . . . . . . . 3 11 . . . . 11 . . . . . . . . . Part Schematic 11 | . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Analysis 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . 3 . . . . . . 4 . . . . . . . Open Door 6 | . . . . 1 . . . . . . . . . . 2 . . . . . . . 2 . . . 1 . . . Open DSF 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 3 . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Load Schematic 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Build 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 5 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Scan Component 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 13 | . 8 2 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminals 13 | . 8 2 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 10 | . 5 2 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 6 2 . . 2 2 . . . . . . . . . . . . . . . . . . 1 . . . . . Full Trace Events 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . . . . . . . 4 . . . . . . 4 . 3 . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 41 | . . . . . . . . . 14 . . . . . . 11 . 16 . . . . . . . . . . . . Parts Built 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . Authchips 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Time 94 | . . . . . . . . . . . 47 . . . . . . . . . . . . . 47 . . . . . Total Part Build Rating 15 | . . . . . . . . . . . 10 . . . . . . . . . . . . . 5 . . . . . Parts Repaired 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Time 134 | . 26 . . . . . . . . . . . . . . . . . . . . . . . 108 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 247 | . 247 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Qua Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Qua Res DSF Acc Total Allies 34 | . 1 2 . 3 . . . . 4 . . . . . . . . 6 . 9 2 . . . . 2 . . . 5 Largest Group 8 | . 1 1 1 3 3 . . . 4 4 . . . . . . . 6 1 8 2 . . . . 2 . . . 2 Highest-Rated Group 476 | . 10 31 31 40 40 . . . 160 160 . . . . . . . 420 70 476 62 . . . . 100 . . . 269 Highest-Rated Ally 269 | . 10 31 31 16 16 . . . 42 42 . . . . . . . 70 70 70 31 . . . . 50 . . . 269 Zionite Dispatches 10 | . . . . . . . . . . . . . . . . . . 3 . 3 . . . . . 1 . . . 3 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Light 4 | . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 32 | . . . . . 6 11 1 . . 5 . . . 2 . . . 2 . . 2 2 . 1 . . . . . . STAY 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 3 | . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . EXPLORE 11 | . . . . . 1 3 . . . . . . . 2 . . . 1 . . 1 2 . 1 . . . . . . RETURN 15 | . . . . . . 8 1 . . 4 . . . . . . . 1 . . 1 . . . . . . . . . Ally Attacks 177 | . . 19 . . 32 . . . . . . . . . . . . 56 . 40 14 . . . . 7 . . . 9 Total Damage 3831 | . . 274 . . 303 . . . . . . . . . . . . 1133 . 798 147 . . . . 612 . . . 564 Kills 38 | . . 2 . . 5 . . . . . . . . . . . . 11 . 14 . . . . . 3 . . . 3 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Qua Res DSF Acc Robot Analysis Total 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . 2 . . 1 . 1 1 . . . 1 1 . 1 . . . 3 3 . 1 . . . . . . Drone Launches 62 | . . . . . 1 11 12 . . 27 1 . . 2 . . . 2 . . 1 2 . 3 . . . . . . Drone Recoveries 58 | . . . . . 1 10 11 1 . 26 2 . . 2 . . . 2 . . 1 2 . . . . . . . . Zionite Intel Received 4 | . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . Branch Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Qua Res DSF Acc Turns Passed 22849 | 139 1458 1306 1198 1238 922 859 1245 1105 1318 887 1425 154 243 454 322 27 129 592 62 1615 725 1232 262 545 744 1684 450 51 27 431 Spaces Moved 20152 | 78 803 943 566 631 537 536 914 746 937 643 816 134 224 743 820 93 415 778 88 1466 825 633 657 1030 706 2107 479 123 60 621 Core 88 | 24 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 62 Treads 1730 | 52 803 103 422 285 65 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1056 | . . . . 328 27 . . . . . . . . . . . . . . 1 23 . . . . 677 . . . . Wheels 6494 | 2 . 840 144 18 445 535 914 746 937 643 816 . 109 143 . . . . . . . . . . . . . . . 202 Hover 608 | . . . . . . . . . . . . . . . . . . 227 88 293 . . . . . . . . . . Flight 10176 | . . . . . . . . . . . . 134 115 600 820 93 415 551 . 1171 802 633 657 1030 706 1430 479 123 60 357 Fastest Speed 23 | 50 160 125 125 120 95 105 115 130 130 130 130 32 32 29 29 29 29 23 46 37 37 47 30 30 29 28 32 29 29 28 Average Speed 86 | 124 160 128 210 174 125 133 129 130 130 130 130 32 75 51 29 29 29 33 46 94 48 47 38 30 39 56 36 30 29 55 Slowest Speed 1100 | 160 160 160 240 240 240 1100 130 130 130 130 130 32 135 150 104 29 32 60 46 515 210 47 47 30 119 220 111 39 31 112 Overloaded Moves 111 | . . . . . . . . . . . . . . . . . . 111 . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . 4 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 60 | 4 94 99 93 98 48 15 94 85 85 83 15 90 7 69 79 79 65 14 79 50 98 65 78 84 11 48 38 4 78 20 Regions Visited 30 Branch Regions 16 Pre-discovered Areas 15 | . . . . 2 . . 1 . 2 . . . 6 . . 1 1 . . . 1 . . 1 . . . . . . Known Exits Taken 20 | . . . . . 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 34 | . . 2 . 3 . . 7 4 2 1 . . . 3 3 . . . . . 5 . . 4 . . . . . . Spaces Dug 181 | . . . . . 3 6 . 1 . . 13 . 9 . . . . 3 . 26 . 7 . 35 13 55 6 . . 4 Terrain Destroyed 251 | . . . . . 3 6 . 1 . 3 13 . 9 1 1 . . 47 . 28 . 7 . 35 13 55 7 . . 22 Melee 136 | . . . . . 3 6 . 1 . . 13 . 2 . . . . 2 . 26 . 6 . 3 12 55 3 . . 4 Projectile 56 | . . . . . . . . . . 3 . . 7 1 1 . . 4 . 2 . 1 . 32 1 . 4 . . . AOE 59 | . . . . . . . . . . . . . . . . . . 41 . . . . . . . . . . . 18 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Qua Res DSF Acc Total 24431 | 99 901 985 573 704 693 624 940 878 1023 675 1115 251 271 811 879 92 420 1073 110 1625 1152 1555 660 1227 1127 2386 705 132 65 680 Wait 3036 | . 36 . . 30 69 17 6 127 66 22 208 99 8 34 39 . 6 208 17 20 311 914 . 153 362 89 177 . . 18 Move 20100 | 77 802 942 565 630 536 535 913 745 936 642 816 133 223 742 819 92 414 778 87 1465 824 632 644 1029 705 2098 474 122 59 621 Hop 11 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . 4 2 . . . Pick Up 129 | 6 9 6 2 4 14 9 1 . 4 . 7 . 6 1 . . . 18 3 14 4 . 3 2 3 6 3 4 . . Fast Attach 123 | 7 2 . . . 3 3 2 2 1 1 7 . 4 4 4 . . 19 . 17 1 . 3 . 2 24 2 2 6 7 Attach 89 | . . 1 . 6 7 4 . . 2 . 8 3 2 6 1 . . 2 . 9 3 . 1 1 9 9 7 2 . 6 Detach 33 | . . . . . . . . . . . 3 2 . 4 1 . . 1 . 3 1 . . . 4 6 4 . . 4 Swap 88 | . 7 2 4 1 7 15 1 . . 1 15 1 3 7 . . . 3 . 5 2 2 . 5 2 4 . 1 . . Drop 160 | . 7 7 2 . 6 11 2 2 5 . 8 13 1 9 2 . . 16 3 20 4 . 4 2 6 17 6 . . 7 Fire 286 | 9 38 27 . 33 48 14 6 . . 9 5 . 7 4 7 . . 24 . 13 . 1 . 32 1 . 8 . . . Melee 342 | . . . . . 3 16 8 2 9 . 38 . 17 . 6 . . 4 . 37 1 6 . 3 33 121 21 1 . 16 Ram 7 | . . . . . . . 1 . . . . . . . . . . . . 4 . . . . . . 1 . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . . . . . . . . . . . . 18 . . . . . 8 . . . . Rewire 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / Upp) -5/Waste -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x3 / Upp / Ext x2 / Arm) -3/Research (discovered 3 exits: *Res x2 / *Qua) -3/Quarantine -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 140 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 16) 511 | -10/Materials | Repaired Seismic Detector 670 | -10/Materials | Discovered new exit (range 16) 778 | -10/Materials | Discovered new exit (range 11) 941 | -10/Materials | Discovered new exit (range 4) 1209 | -10/Materials | Discovered new exit (range 16) 1598 | -10/Materials | Entered Mines 1598 | -10/Mines | Accompanied by 1 ally 1793 | -10/Mines | Received a Mining Laser from a helpful Derelict 1885 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1921 | -10/Mines | Discovered new exit (range 8) 1942 | -10/Mines | Learned 4 Materials zone layouts 2236 | -10/Mines | Discovered new exit (range 11) 2245 | -10/Mines | Escorted by a lone wolf Derelict 2899 | -10/Mines | Discovered new exit (range 5) 2904 | -10/Mines | Entered Exiles 2904 | -10/Exiles | Found Exiles lab abandoned 2904 | -10/Exiles | Accompanied by 1 ally 3811 | -10/Exiles | Discovered new exit (range 10) 4075 | -10/Exiles | Discovered new exit (range 14) 4102 | -10/Exiles | Entered Mines 4110 | -9/Mines | Met a Derelict bent on vengeance 4393 | -9/Mines | Discovered new exit (range 8) 4751 | -9/Mines | Assembled infested the area 4756 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4849 | -9/Mines | Core integrity fell below 50% 4887 | -9/Mines | Lost 5 parts (1p2n1u1w) 5268 | -9/Mines | Learned location of Zion (-7) 5288 | -9/Mines | Discovered new exit (range 16) 5289 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5296 | -9/Mines | Build established: Scavenger-Mutant 5314 | -9/Mines | Found the Drone Emporium 5322 | -9/Mines | Found Prototype Device 5340 | -9/Mines | Entered Materials 5340 | -8/Materials | Accompanied by 3 allies 5340 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5341 | -8/Materials | Identified exit to Factory 5374 | -8/Materials | Identified Sensor Drone Bay 5820 | -8/Materials | Garrison activated, responded to threat 5969 | -8/Materials | Lost 4 parts (1p2n1w) 6254 | -8/Materials | Discovered exit to Factory (range 9) 6262 | -8/Materials | Entered Factory 6262 | -7/Factory | Evolved 2 slots: Utility x2 7101 | -7/Factory | Discovered new exit (range 15) 7119 | -7/Factory | Identified exit to Lower Caves 7121 | -7/Factory | Entered Lower Caves 7727 | -7/Lower Caves | Build established: Scavenger-Assassin 7800 | -7/Lower Caves | Encountered a Warlord checkpoint 7946 | -7/Lower Caves | Discovered new exit (range 5) 8365 | -7/Lower Caves | Identified exit to Lower Caves 8366 | -7/Lower Caves | Entered another Lower Caves area 8366 | -7/Lower Caves | Accompanied by 1 ally 8447 | -7/Lower Caves | Discovered new exit (range 8) 8456 | -7/Lower Caves | Identified exit to Factory 9381 | -7/Lower Caves | Discovered new exit (range 14) 9467 | -7/Lower Caves | Identified exit to Zion 9471 | -7/Lower Caves | Entered Zion 9606 | -7/Zion | Discovered new exit (range 11) 9619 | -7/Zion | Identified exit to Proximity Caves 9753 | -7/Zion | System corruption cleaned by Quarantine Array 9941 | -7/Zion | Learned Factory interactive machine intel 10187 | -7/Zion | Given the Hacking Drone Bay 10193 | -7/Zion | Found Prototype Device 10253 | -7/Zion | Learned location of Extension (-4) 10399 | -7/Zion | Imprinted 10401 | -7/Zion | Declared Zion's savior 10559 | -7/Zion | Found Prototype Device 10789 | -7/Zion | Entered Proximity Caves 10789 | -6/Proximity Caves | Accompanied by 4 allies 10966 | -6/Proximity Caves | Lost 4 allies 11313 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 11646 | -6/Proximity Caves | Discovered exit to Factory (range 10) 11676 | -6/Proximity Caves | Entered Factory 11676 | -6/Factory | Accompanied by 1 ally 11676 | -6/Factory | Evolved 2 slots: Utility x2 11677 | -6/Factory | Loaded intel: 52 interactive machine locations 11730 | -6/Factory | Identified Hacking Drone Bay 11731 | -6/Factory | Identified Mobile Refinery Mk. CCLXVII 12059 | -6/Factory | Build established: Scavenger-Assassin 12568 | -6/Factory | Fabricated Adv. Signal Interpreter (x2) 12954 | -6/Factory | Build established: Hacker-Assassin 13101 | -6/Factory | Sucked down chute 13101 | -6/Factory | Entered Waste 13116 | -6/Waste | EMP discharged 13116 | -6/Waste | System corruption reached 10% 13165 | -6/Waste | Spotted C-40 Crusher 13211 | -6/Waste | Spotted C-40 Crusher 13216 | -6/Waste | EMP discharged 13229 | -6/Waste | Spotted C-40 Crusher 13229 | -6/Waste | Spotted C-40 Crusher 13231 | -6/Waste | Spotted C-40 Crusher 13241 | -6/Waste | Spotted C-40 Crusher 13251 | -6/Waste | Discovered new exit (range 14) 13255 | -6/Waste | Identified exit to Factory 13255 | -6/Waste | Entered Factory 13362 | -6/Factory | Retrieved Zion intel report: Branch Access 13362 | -6/Factory | Identified exit to Lower Caves 13420 | -6/Factory | Lost 3 parts (1p2u) 13463 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 13498 | -6/Factory | Entered Lower Caves 13671 | -6/Lower Caves | Build established: Hacker-Mutant 13723 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13786 | -6/Lower Caves | Learned 4 Factory zone layouts 13866 | -6/Lower Caves | Encountered a Warlord checkpoint 13946 | -6/Lower Caves | Discovered new exit (range 12) 13952 | -6/Lower Caves | Identified exit to Lower Caves 13952 | -6/Lower Caves | Entered another Lower Caves area 13984 | -6/Lower Caves | Discovered new exit (range 10) 13986 | -6/Lower Caves | Identified exit to Factory 13989 | -6/Lower Caves | Learned location of 1 exit from Factory 14045 | -6/Lower Caves | Build established: Hacker-Sprinter 14153 | -6/Lower Caves | Learned Armory trap positions 14153 | -6/Lower Caves | Learned Extension security intel 14272 | -6/Lower Caves | Discovered new exit (range 7) 14274 | -6/Lower Caves | Identified exit to Data Miner 14274 | -6/Lower Caves | Entered Data Miner 14274 | -6/Data Miner | Discovered new exit (range 6) 14278 | -6/Data Miner | Met Data Miner 14288 | -6/Data Miner | Learned location of Section 7 (-3) 14288 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14293 | -6/Data Miner | Received God Mode back door access code from Data Miner 14300 | -6/Data Miner | Identified exit to Proximity Caves 14301 | -6/Data Miner | Entered Proximity Caves 14393 | -5/Proximity Caves | Learned location of Armory (-4) 14421 | -5/Proximity Caves | Discovered exit to Factory (range 10) 14430 | -5/Proximity Caves | Entered Factory 14430 | -5/Factory | Evolved 2 slots: Propulsion x2 14431 | -5/Factory | Identified exit to Upper Caves 14432 | -5/Factory | Identified exit to Factory 14434 | -5/Factory | Lost 3 parts (1p1n1u) 14442 | -5/Factory | Zion Recon squad teleported in 14649 | -5/Factory | Retrieved Zion intel report: Component Schematics 14650 | -5/Factory | Zion Light squad teleported in 14751 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 14752 | -5/Factory | Zion Light squad teleported in 14888 | -5/Factory | Lost 4 allies 15001 | -5/Factory | Discovered exit to Factory (range 11) 15022 | -5/Factory | Sucked down chute 15022 | -5/Factory | Entered Waste 15022 | -5/Waste | Spotted C-40 Crusher 15029 | -5/Waste | Spotted C-40 Crusher 15038 | -5/Waste | Spotted C-40 Crusher 15052 | -5/Waste | 1 allies followed down the chute 15052 | -5/Waste | Spotted C-40 Crusher 15060 | -5/Waste | Discovered new exit (range 11) 15065 | -5/Waste | Spotted C-40 Crusher 15066 | -5/Waste | Identified exit to Factory 15084 | -5/Waste | Entered Factory 15173 | -5/Factory | Lost 8 parts (1p5n1u1w) 15217 | -5/Factory | Build established: Wizard-Mutant 15464 | -5/Factory | Core integrity fell below 50% 15492 | -5/Factory | Core integrity fell below 20% 15522 | -5/Factory | Lost 10 parts (1p5n3u1w) 15728 | -5/Factory | Build established: Hacker-Mutant 15734 | -5/Factory | Zion Light squad teleported in 15763 | -5/Factory | Zion Fire squad teleported in 16133 | -5/Factory | Zion Light squad teleported in 16278 | -5/Factory | Discovered exit to Factory (range 7) 16307 | -5/Factory | Assembled infested ambush trap array 16329 | -5/Factory | Incoming assault squad redirected 16408 | -5/Factory | Lost 8 allies 16547 | -5/Factory | Terminal network hard line cut 16675 | -5/Factory | Discovered exit to Factory (range 7) 16698 | -5/Factory | Discovered exit to Upper Caves (range 4) 16699 | -5/Factory | Entered Upper Caves 16701 | -5/Upper Caves | Learned Factory garrison access intel 16716 | -5/Upper Caves | Learned location of 1 exit from Factory 16716 | -5/Upper Caves | Learned 8 Factory zone layouts 16716 | -5/Upper Caves | Learned Factory terminal intel 16716 | -5/Upper Caves | Learned Extension terminal intel 16723 | -5/Upper Caves | A Commander dispatched an escort 17083 | -5/Upper Caves | Discovered new exit (range 123) 17240 | -5/Upper Caves | Encountered a Warlord checkpoint 17243 | -5/Upper Caves | Learned Factory interactive machine intel 17283 | -5/Upper Caves | Identified exit to Upper Caves 17424 | -5/Upper Caves | Entered another Upper Caves area 18109 | -5/Upper Caves | Discovered exit to Factory (range 8) 18380 | -5/Upper Caves | Build established: Hacker-Scout 18396 | -5/Upper Caves | Identified exit to Warlord 18401 | -5/Upper Caves | Learned 8 Factory zone layouts 18402 | -5/Upper Caves | Learned Factory trap positions 18656 | -5/Upper Caves | Entered Warlord 18679 | -5/Warlord | System corruption cleaned by Quarantine Array 18797 | -5/Warlord | Rebuked by Warlord 18805 | -5/Warlord | Opened Warlord's prototype stash 18815 | -5/Warlord | Found Prototype Device 18819 | -5/Warlord | Found Prototype Device 18822 | -5/Warlord | Warlord's base attacked by MAIN.C 18856 | -5/Warlord | Met EX-DEC 18900 | -5/Warlord | Opened side exit 18916 | -5/Warlord | Discovered new exit (range 9) 18918 | -5/Warlord | Identified exit to Proximity Caves 18918 | -5/Warlord | Entered Proximity Caves 18928 | -4/Proximity Caves | Identified Exp. Phase Shifter 18930 | -4/Proximity Caves | Identified System Purifier 19339 | -4/Proximity Caves | Spotted B-86 Titan 19450 | -4/Proximity Caves | Discovered exit to Factory (range 5) 19463 | -4/Proximity Caves | Entered Factory 19463 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19464 | -4/Factory | Identified exit to Research 19464 | -4/Factory | Identified exit to Armory 19465 | -4/Factory | Identified exit to Extension 19466 | -4/Factory | Identified exit to Upper Caves 19467 | -4/Factory | Loaded intel: 103 trap records 19468 | -4/Factory | Loaded intel: 54 interactive machine locations 19469 | -4/Factory | Loaded intel: 28 terminal locations 19470 | -4/Factory | Loaded intel: 4 garrison access locations 19639 | -4/Factory | Repaired Quantum Shading Machine 19662 | -4/Factory | Identified exit to DSF 19929 | -4/Factory | Fabricated Imp. Hacking Suite? 20138 | -4/Factory | Lost 7 parts (1p3n3u) 20188 | -4/Factory | Discovered exit to Research (range 9) 20207 | -4/Factory | Entered Research 20207 | -3/Research | Evolved 2 slots: Utility x2 20394 | -3/Research | Build established: Hacker-Mutant 20441 | -3/Research | Zion Demo squad teleported in 20634 | -3/Research | Discovered new exit (range 22) 20645 | -3/Research | Identified exit to Research 20678 | -3/Research | Spotted B-86 Titan 20715 | -3/Research | Found Prototype Device 20715 | -3/Research | Identified Exp. Thermal Shield 20880 | -3/Research | Spotted B-86 Titan 20926 | -3/Research | Found Prototype Hackware 20926 | -3/Research | Identified Exp. Hacking Suite 21228 | -3/Research | Lost 4 parts (1n3u) 21290 | -3/Research | Lost 3 parts (1p1n1u) 21542 | -3/Research | Discovered exit to Research (range 3) 21621 | -3/Research | Build established: Hacker-Scout 21651 | -3/Research | Terminal network hard line cut 21887 | -3/Research | Discovered new exit (range 4) 21891 | -3/Research | Identified exit to Quarantine 21891 | -3/Research | Entered Quarantine 21915 | -3/Quarantine | Found Alien Artifact 22133 | -3/Quarantine | Found Alien Slashing Weapon 22160 | -3/Quarantine | Scanned by Researcher 22191 | -3/Quarantine | Met incapacitated Sigix Warrior 22191 | -3/Quarantine | Lockdown squad dispatched 22197 | -3/Quarantine | Identified Phase Armor 22202 | -3/Quarantine | Identified Sigix Broadsword 22251 | -3/Quarantine | Core integrity fell below 50% 22302 | -3/Quarantine | Found Alien Reactor 22307 | -3/Quarantine | Incoming investigation squad redirected 22336 | -3/Quarantine | Found Alien Artifact 22336 | -3/Quarantine | Identified Transdimensional Reconstructor 22336 | -3/Quarantine | Warped through subspace 22338 | -3/Quarantine | Discovered exit to Research (range 9) 22341 | -3/Quarantine | Entered Research 22341 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 22357 | -2/Research | Found Prototype Processor 22357 | -2/Research | Identified Exp. Signal Interpreter 22391 | -2/Research | Identified exit to DSF 22392 | -2/Research | Entered DSF 22411 | -2/DSF | Additional patrols routed to DSF 22414 | -2/DSF | Discovered new exit (range 15) 22419 | -2/DSF | Identified exit to Access 22419 | -2/DSF | Entered Access 22419 | -1/Access | Evolved 2 slots: Power x1, Utility x1 22421 | -1/Access | Identified Matter Drive 22521 | -1/Access | Lost 3 parts (3n) 22533 | -1/Access | Energy Cycler disabled 22652 | -1/Access | Zion Hacker squad teleported in 22780 | -1/Access | Lost 6 parts (1p1n3u1w) 22781 | -1/Access | Zion Heavy squad teleported in 22789 | -1/Access | Build established: Hacker-Mutant 22795 | -1/Access | Spotted B-99 Colossus 22822 | -1/Access | Core integrity fell below 50% 22835 | -1/Access | Core integrity fell below 20% 22847 | -1/Access | Zion Experimental squad teleported in 22850 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 22838_ Massive razor-sharp blades shoot up from within the floor. 22838_ Imp. Melee Analysis Suite severed. 22842_ Detecting system override signal. 22846_ Connecting with Terminal... >>\\ZION-ROSTER [ Establishing connection... ] [ Retrieving roster... ] [ Squads on standby: ] [ 1 : Experimental ] [ 2 : Trap Resupply ] [ 3 : Kinetic Resupply ] [ 4 : Offense Resupply ] >>\\ZION-DISPATCH-1 [ Target locked, reinforcements inbound... ] [Achievement: Friend Of Zion] 22847_ Penetrated by Slug. 22849_ S-43 Plague destroyed. 22850_ Slug penetrates Z-Experimental. 22850_ Slug penetrates Terminal. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????##############?????????????????????? | | ???????????# "" ""@ #?????????????????????? | | ???????????# " " #?????????????????????? | | ???????????# Z #?????????????????????? | | ???????????# * #?????????????????????? | | ??????????## #?????????????????????? | | ??????????#Y #?????????????????????? | | ??????????## #?????????????????????? | | ???????????# !! #?????????????????????? | | ???????????# !! #?????????????????????? | | ???????????# ! #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# % #?????????????????????? | | ???????????#######s##################?????????? | | ??????????????# = #?????????? | | ??????????????# #?????????? | | ??????????????# #?????????? | | ??????????????# #?????????? | | ??????????????# #?????????? | | ??????????????# ^ #?????????? | | ??????????????# ########??? | | ??????????????############### #??? | | ???????????????# # #??? | | ???????????????# # #??? | | ???????????????# + #??? | | ???????????????# # #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 62 Energy Capacity 600 Matter Stores 495 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Additional Mass Support 20 Armor Coverage 750 Phase Shifting 20 Evasion (%) 65 Melee Accuracy 30 Recoil Reduction 2 Energy Filtering 50 Offensive Hacking 64 Authchip Count 1 Item Schematics ----------------- Energy Filter | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Focal Shield | -7/Zion | Archive Matter Filter | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Recoil Nullifier | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Mak. Light Armor Plating | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Linear Gravjet | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Com. Wheel | -5/Factory | Z-intel Hvy. Plasma Cannon | -5/Factory | Z-intel Imp. Recalibrator | -5/Factory | Z-intel Imp. System Shield | -5/Factory | Z-intel Adv. Plasma Cannon | -5/Factory | Z-intel Imp. Thermal Shield | -5/Factory | Z-intel Imp. Component Analysis Suite | -5/Factory | Z-intel Imp. Focal Shield | -5/Factory | Z-intel Imp. Target Analyzer | -5/Factory | Z-intel Lgt. Angular Momentum Engine | -5/Factory | Z-intel Thermic Laser | -5/Factory | Z-intel Utility Shielding | -5/Factory | Z-intel Antigrav System | -5/Factory | Z-intel Imp. Hacking Suite | -5/Factory | Z-intel Arm. Leg | -5/Factory | Z-intel Med. Battery | -5/Factory | Z-intel Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive M-28 Smith | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive B-48 Gladiator | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free S-27 Virus | -5/Factory | Z-intel Y-64 Sentinel | -5/Factory | Z-intel K-01 Serf | -5/Factory | Z-intel S-43 Plague | -3/Quarantine | Archive B-74 Champion | -3/Quarantine | Archive Fabricated ------------ Adv. Signal Interpreter | x2 | -6/Factory | Authchip Imp. Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- Phase Armor Sigix Broadsword Transdimensional Reconstructor Matter Drive Achievements -------------- Friend Of Zion Challenges ------------ None Game ------ Seed RelayHeatPit Manual? 0 Play Time 03:38:24 Cumulative 102.7 hours Start 2024.04.24 @ 14:08:09 End 2024.04.25 @ 16:18:59 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 44 Gallery% 54 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 05fe734a-2d17-4c43-9c14-8145fb0ec96c