Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.30 @ 20:30:21 Player: Window_Licker Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (12) 60 Value Destroyed (249) 249 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2129 Bonus ------- None Cogmind --------- Core Integrity 510/550 Matter 228/300 Energy 99/100 System Corruption 0% Temperature Cool (6) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Compact Matter Pod (150) Assault Rifle Light Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Splice Drone Bay > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Compact Matter Pod Light Assault Rifle Grenade Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Splice Drone Bay Device Splice Drone Bay Storage Small Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 16 | 6 . 6 3 1 Power 4 | 1 . 3 . . Engine 4 | 1 . 3 . . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . 1 2 . Treads . | . . . . . Leg 5 | 2 . 1 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 . 2 . 1 Device 2 | . . 1 . 1 Storage 2 | 1 . 1 . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 3 | 2 . . 1 . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 5 | . . . . 5 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 2 | . . . . 2 Highest Loss Streak 5 | . . . . 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 85 95 100 79 Engine 12 | . 14 14 11 9 Leg 31 | . 28 28 44 36 Device 9 | . . 9 11 8 Storage 12 | . 14 14 11 9 Ballistic Gun 24 | . 28 28 21 8 Launcher 1 | . . . 1 9 Naked Turns . | . . . . . Heaviest Build 27 | 11 11 26 27 27 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) 1 | 1 . 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 8 | 7 8 8 10 10 Most Carried 7 | 4 5 7 5 6 Average Carried 5 | 2 4 5 4 5 Final Capacity 10 | 8 8 10 10 10 Final Carried 6 | 4 5 6 5 5 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 402 | 268 . 114 20 . Remotely . | . . . . . Salvage Created 333 | 95 . 139 74 25 Parts 30 | 4 . 14 10 2 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 6 | . . 5 . 1 Guns 5 | . . 5 . . AOE 1 | . . . . 1 Classes Destroyed 6 | 1 . 2 2 1 Worker 1 | . . . . 1 Recycler 1 | 1 . . . . Operator 2 | . . . 2 . Watcher 2 | . . . 2 . Swarmer 3 | . . 3 . . Grunt 3 | . . 2 . 1 Best Kill Streak 3 | 1 . 3 2 2 Combat Bots Only 3 | . . 3 . 1 Max Kills in Single Turn 2 | 1 . 2 2 1 Gunslinging 1 | . . 1 . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 909 | . 27 239 196 447 Core 131 | . . 39 52 40 Absorbed by Shields . | . . . . . Core Remaining (%) 90 | 100 . 84 87 . Volleys Fired 26 | 2 . 11 7 6 Largest 2 | 2 . 2 2 2 Hottest 50 | 40 . 40 50 50 Shots Fired 50 | 4 . 22 14 10 Gun 43 | 4 . 22 13 4 Cannon . | . . . . . Launcher 7 | . . . 1 6 Special . | . . . . . Kinetic 43 | 4 . 22 13 4 Thermal . | . . . . . Explosive 7 | . . . 1 6 Electromagnetic . | . . . . . Robot Hit Streak 5 | 4 . 5 2 4 Robot Miss Streak 3 | . . 1 3 1 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 27 | 4 . 15 5 3 Core Hits 24 | 2 . 9 9 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 639 | 38 . 160 171 270 Guns 257 | 38 . 160 53 6 Cannons . | . . . . . Explosions 342 | . . . 78 264 Melee . | . . . . . Ramming 40 | . . . 40 . Kinetic 257 | 38 . 160 53 6 Thermal . | . . . . . Explosive 342 | . . . 78 264 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 68 | . . . . 68 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed 6 | . . . 6 . Kicked 6 | . . . 6 . Crushed . | . . . . . Highest Temperature 43 | . . 43 10 28 Average Temperature 16 | . . 19 8 14 Received Heat Transfer 438 | . . 126 114 198 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 168 | 5 3 120 168 115 Initial 70 | . 3 . . 70 Average 45 | 1 3 45 62 72 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . . 3 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . . . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 27 | . 2 5 13 7 Peak Tracking Total 8 | . 3 3 8 8 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed 1 | . . 1 . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 4 | . . 1 . 3 Terminals 2 | . . . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . . 1 . 5 Successful 6 | . . 1 . 5 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . . . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . . 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . 1 . 2 Record 1 | . . . . 1 Open Door 1 | . . 1 . . Alert Level 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . . . . 3 Process 1 | . . . . 1 Report Inventory 1 | . . . . 1 Retrieve Matter 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 10 | . . . . 10 Retrieved Matter 10 | . . . . 10 Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1285 | 76 86 759 226 138 Spaces Moved 730 | 45 69 409 116 91 Core 1 | 1 . . . . Treads . | . . . . . Legs 729 | 44 69 409 116 91 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 146 | 127 120 166 120 120 Slowest Speed 190 | 190 120 190 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 4 18 91 15 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 33 | . . . 8 25 Melee . | . . . . . Projectile . | . . . . . AOE 33 | . . . 8 25 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 897 | 57 72 469 188 111 Wait 101 | 1 3 31 56 10 Move 726 | 44 68 408 115 91 Hop . | . . . . . Pick Up 13 | 4 1 6 1 1 Fast Attach 7 | 6 . 1 . . Attach 3 | . . . 2 1 Detach 1 | . . . . 1 Swap 6 | . . 5 1 . Drop 7 | . . 6 . 1 Fire 26 | 2 . 11 7 6 Melee . | . . . . . Ram . | . . . . . Kick 6 | . . . 6 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 1 | . . 1 . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 16) 163 | -10/Materials | Entered Mines 305 | -10/Mines | Build established: Mutant 375 | -10/Mines | Found the Drone Emporium 381 | -10/Mines | Found Prototype Device 381 | -10/Mines | Identified Splice Drone Bay 466 | -10/Mines | Found a hidden stash of uninstalled traps 705 | -10/Mines | Learned location of Storage (-7) 858 | -10/Mines | Discovered new exit (range 6) 894 | -10/Mines | Discovered new exit (range 4) 922 | -10/Mines | Entered Materials 922 | -9/Materials | Evolved 2 slots: Propulsion x2 1136 | -9/Materials | Discovered new exit (range 8) 1148 | -9/Materials | Entered another Materials area 1148 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1212 | -8/Materials | Build established: Scavenger-Mutant 1286 | -8/Materials | Self-destructed Last Messages --------------- >>Recycling(Process) Analyzing inventory... Recycling at 100% efficiency: Airjet (1) Imp. Heat Sink (6) Imp. Propulsion Shielding (3) >>Retrieve(Matter) Matter ejected: 10 01197_ Connecting with Terminal... >>Alert(Check) Current Alert Level: Low Security 01278_ Hadron Collector disabled. 01278_ K-01 Serf destroyed. 01279_ Lgt. Assault Rifle destroyed. 01281_ G-47 Trooper destroyed. 01281_ Ion Engine destroyed. 01281_ Aluminum Leg destroyed. 01283_ Electrolysis Chamber disabled. 01285_ Splice Drone Bay destroyed. 01285_ Grenade Launcher destroyed. 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