Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.05.30 @ 06:50:57 Player: viper Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (79) 395 Value Destroyed (2091) 2091 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-8) -8 TOTAL SCORE: 4858 Bonus ------- Friendly Fire -8 Cogmind --------- Core Integrity 513/700 Matter 207/300 Energy 290/290 System Corruption 1% Temperature Cool (39) Movement Walking (150) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (6) ------ Large Storage Unit Structural Scanner Signal Interpreter Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (4) ------- Medium Laser > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg Cooling System Target Analyzer Core Analyzer Power Shielding Improved Propulsion Shielding Hacking Suite Hacking Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor Advanced Targeting Computer > --- WEAPON ----------- Assault Rifle Improved Light Cannon Flak Cannon Flak Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Cooling System Target Analyzer Core Analyzer Power Shielding Improved Propulsion Shielding Hacking Suite Hacking Suite Medium Laser [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Weapon Flak Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 7 | . 1 2 2 2 Power 1 | . 1 . . . Propulsion . | . . . . . Utility 4 | . . 2 . 2 Weapon 2 | . . . 2 . Parts Attached 37 | 7 3 9 10 8 Power 6 | 1 2 1 1 1 Engine 6 | 1 2 1 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 . 2 4 1 Treads . | . . . . . Leg 9 | 2 . 2 4 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 . 2 2 4 Device 3 | . . 1 . 2 Storage 2 | 1 . . 1 . Processor 5 | 1 . 1 1 2 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 2 1 4 3 2 Energy Gun 3 | 1 1 . . 1 Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . 1 1 . Ballistic Cannon 6 | . . 3 2 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 13 | . 1 . 5 7 Power 3 | . . . 2 1 Propulsion 2 | . . . 2 . Utility 1 | . . . . 1 Weapon 7 | . 1 . 1 5 Highest Loss Streak 3 | . 1 . 2 3 Average Slot Usage (%) 92 | . 100 99 91 86 Engine 13 | . 25 19 12 6 Leg 16 | . 25 20 13 14 Device 9 | . . 10 8 13 Storage 8 | . 12 10 8 7 Processor 18 | . 12 20 16 21 Energy Gun 1 | . 12 1 . 2 Ballistic Gun 3 | . 12 1 2 4 Ballistic Cannon 19 | . . 16 28 15 Naked Turns . | . . . . . Heaviest Build 51 | 17 22 31 51 46 Greatest Support 25 | 20 20 23 23 25 Greatest Overweight (x) 14 | 2 1 1 14 2 Average Overweight (x) 1 | . 1 . 2 1 Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 9 | 6 8 8 9 10 Most Carried 10 | 4 4 8 10 10 Average Carried 6 | 1 3 6 6 8 Final Capacity 10 | 8 8 8 10 10 Final Carried 10 | 4 4 7 10 9 Class Distribution -------------------- 37% | Hacker-Gunner 34% | Hacker-Mutant 28% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Gunner | -8/Materials Hacker-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 2171 | 201 141 490 830 509 Remotely . | . . . . . Salvage Created 1953 | . 239 814 630 270 Parts 137 | . 13 41 64 19 Haulers Intercepted 2 | . . 2 . . Recyclers Shooed 2 | . . 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 54 | . 7 18 18 11 Guns 9 | . 7 . . 2 Cannons 45 | . . 18 18 9 Classes Destroyed 13 | . 2 7 2 2 Worker 8 | . . 1 7 . Builder 2 | . . . 2 . Tunneler 1 | . . . 1 . Hauler 2 | . . 2 . . Recycler 2 | . . 1 1 . Operator 4 | . . 1 2 1 Watcher 6 | . . 3 2 1 Swarmer 15 | . 2 . 10 3 Grunt 26 | . 5 12 5 4 Duelist 3 | . . 2 . 1 Sentry 8 | . . 4 3 1 Hunter 1 | . . . . 1 Programmer 1 | . . . . 1 Best Kill Streak 9 | . 3 5 9 3 Combat Bots Only 5 | . 3 4 5 3 Max Kills in Single Turn 2 | . 1 2 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 2020 | . 218 164 783 855 Core 680 | . 54 31 408 187 Absorbed by Shields . | . . . . . Core Remaining (%) 73 | 100 78 92 25 . Volleys Fired 150 | . 19 37 45 49 Largest 4 | . 2 2 4 4 Hottest 176 | . 70 88 176 152 Shots Fired 382 | . 36 73 149 124 Gun 103 | . 36 11 8 48 Cannon 279 | . . 62 141 76 Launcher . | . . . . . Special . | . . . . . Kinetic 334 | . 19 68 149 98 Thermal 48 | . 17 5 . 26 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 37 | . 18 26 37 30 Robot Miss Streak 6 | . 1 3 5 6 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 307 | . 31 59 121 96 Core Hits 214 | . 12 73 88 41 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4289 | . 383 1129 1232 1545 Guns 988 | . 383 63 61 481 Cannons 3301 | . . 1066 1171 1064 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 3747 | . 170 1091 1232 1254 Thermal 542 | . 213 38 . 291 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 40 | . . . . 40 Projectiles 17 | . . . . 17 Explosions 23 | . . . . 23 Melee . | . . . . . Knockbacks 65 | . . 13 35 17 Impact . | . . . . . Kinetic 62 | . . 13 35 14 Secondary 3 | . . . . 3 Self-Inflicted Damage 56 | . . . . 56 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 678 | . 269 243 678 256 Average Temperature 115 | . 117 71 164 92 Received Heat Transfer 915 | . 162 117 234 402 Effects 38 | . . . 38 . Shutdowns 7 | . . . 7 . Energy Bleed 1 | . . . 1 . Interference 9 | . . . 9 . Matter Decay 2 | . . . 2 . Short Circuit 2 | . . . 2 . Damage (minor) 2 | . . . 2 . Damage (major) 12 | . . . 12 . Damage (core) 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 . . 1 Heat Transferred 1591 | . 629 111 . 851 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 399 | . 154 399 332 225 Average Influence 137 | . 56 168 147 129 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 65 | 100 100 50 65 66 Level 1 34 | . . 49 34 33 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 1 4 2 6 Investigation 10 | . 1 3 2 4 Extermination 1 | . . . . 1 Reinforcement 2 | . . 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 6 | . . 1 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 84 | . 9 29 29 17 Peak Tracking Total 7 | . 4 3 7 4 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . 6 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 2 | . . . . 2 Max in Single Turn 2 | . . . . 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 14 | . 2 4 3 5 Terminals 11 | . 2 3 3 3 Fabricators 1 | . . . . 1 Repair Stations 2 | . . 1 . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 45 | . 6 15 11 13 Successful 31 | . 5 11 8 7 Failed 14 | . 1 4 3 6 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . 2 . 2 . Terminals 38 | . 6 12 11 9 Fabricators 1 | . . . . 1 Repair Stations 6 | . . 3 . 3 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 22 | . 4 8 6 4 Record 1 | . . 1 . . Prototype ID Bank 2 | . 1 . 1 . Branch Access Points 3 | . . 1 1 1 Repair Station Index 1 | . . . 1 . Garrison Index 1 | . . . . 1 Locate Traps 5 | . 1 2 2 . Disarm Traps 2 | . . 2 . . Reprogram Traps 1 | . . 1 . . Maintenance Status 1 | . 1 . . . Assault Status 1 | . . 1 . . Zone Layout 4 | . 1 . 1 2 Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 5 | . . 3 . 2 Scan Component 3 | . . 2 . 1 Repair 2 | . . 1 . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 1 . 2 . Terminals 3 | . 1 . 2 . Track 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . . 2 . Used . | . . . . . Hacking Detections 11 | . 1 4 2 4 Full Trace Events 11 | . 1 4 2 4 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built 1 | . . . . 1 Matter 153 | . . . . 153 Time 81 | . . . . 81 Total Robot Build Rating 1 | . . . . 1 Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 1 . 1 Time 39 | . . 26 . 13 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 8 | . . . . 8 Highest-Rated Ally 8 | . . . . 8 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3025 | 75 219 739 1123 869 Spaces Moved 1319 | 59 106 380 427 347 Core 50 | 26 . . 24 . Treads . | . . . . . Legs 1269 | 33 106 380 403 347 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 150 120 150 150 Average Speed 170 | 97 150 146 218 154 Slowest Speed 750 | 150 150 150 750 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 4 24 32 39 11 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 17 | . . . . 17 Melee . | . . . . . Projectile . | . . . . . AOE 17 | . . . . 17 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1776 | 73 130 486 510 577 Wait 250 | 3 2 54 21 170 Move 1315 | 58 105 379 426 347 Hop . | . . . . . Pick Up 20 | 5 1 5 7 2 Fast Attach 11 | 6 . 1 1 3 Attach 14 | 1 2 3 5 3 Detach . | . . . . . Swap 12 | . 1 5 4 2 Drop 4 | . . 2 1 1 Fire 150 | . 19 37 45 49 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory (discovered 3 exits: Sto / Low x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 16) 76 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Evolved 1 slot: Power x1 234 | -10/Materials | Identified exit to Materials 234 | -10/Materials | Discovered exit to Materials (range 12) 295 | -10/Materials | Entered another Materials area 295 | -9/Materials | Evolved 2 slots: Utility x2 317 | -9/Materials | Build established: Hacker-Mutant 376 | -9/Materials | Repaired Ion Engine 607 | -9/Materials | Identified exit to Mines 607 | -9/Materials | Discovered exit to Mines (range 8) 993 | -9/Materials | Identified exit to Materials 993 | -9/Materials | Discovered exit to Materials (range 16) 1034 | -9/Materials | Entered another Materials area 1034 | -8/Materials | Evolved 2 slots: Weapon x2 1193 | -8/Materials | Core integrity fell below 50% 1331 | -8/Materials | Build established: Hacker-Gunner 2111 | -8/Materials | Identified exit to Factory 2111 | -8/Materials | Discovered exit to Factory (range 3) 2157 | -8/Materials | Entered Factory 2157 | -7/Factory | Evolved 2 slots: Utility x2 2223 | -7/Factory | Repaired Structural Scanner 2453 | -7/Factory | Build established: Hacker-Skirmisher 2574 | -7/Factory | Fabricated R-06 Scavenger (x1) 2706 | -7/Factory | Identified exit to Storage 2706 | -7/Factory | Identified exit to Lower Caves 2802 | -7/Factory | Lost 3 parts (3w) 3026 | -7/Factory | Self-destructed Last Messages --------------- 02877_ K-01 Serf collects debris. 02880_ Destroyed Particle Gun. 02883_ G-47 Trooper knocked back. 02889_ G-47 Trooper destroyed. 02892_ Acquired 23 matter. 02901_ G-47 Trooper destroyed. 02901_ R-06 Scavenger collects Lgt. Nuclear Core. 02904_ K-01 Serf collects debris. 02904_ R-06 Scavenger collects Particle Gun. 02905_ Acquired 27 matter. 02907_ K-01 Serf collects debris. 02910_ Acquired 29 matter. 02912_ K-01 Serf collects debris. 02991_ ALERT: Rogue bot located, Programmers report to Factory Zone 9S. 02991_ Connecting with Terminal... Feedback: System corruption (+1%). 02991_ ALERT: Suspicious activity at Terminal F003. Dispatching Investigation squad. 03014_ Imp. Light Cannon destroyed. 03023_ Adv. Terrain Scanner destroyed. 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"?"?"??????? | | ???????????##?????? ???????#??##?#?????????????? | | ??????????#????# ?? ?? ?? ????####?????????????? | | ??????????????#??? ?? ?? ? ?????#?#?????????????? | | ???????????????? ????????????????????????????????? | | ???????????????????????"?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Targeting Accuracy 8 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassReinforcedStripper Manual? 0 Play Time 00:27:35 Cumulative 789.5 hours Start 2020.05.30 @ 06:25:02 End 2020.05.30 @ 06:50:57 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 622 Rogue 62 Adventurer 0 Explorer 560 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 74 Gallery% 81 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 559df018-3df9-4f76-acb9-136efb9598bb