Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.10 @ 19:00:40 Player: coal Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (55) 275 Value Destroyed (2455) 2455 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (748) 748 TOTAL SCORE: 9678 Bonus ------- Follower Combat Kills 501 Aligned with FarCom 300 Friendly Fire -53 Cogmind --------- Core Integrity 89/1150 Matter 90/300 Energy 82/100 System Corruption 38% Temperature Cool (9) Movement Core (200) Ox3 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Medium Storage Unit Improved Targeting Computer Improved Target Analyzer Hacking Suite Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Neutrino Core Antimatter Reactor Backup Propulsion III Seismic Detector Advanced Reaction Control System Improved Remote Datajack Peak State ------------ > --- POWER ------------ Improved Fusion Compressor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Medium Storage Unit Advanced Gravity Neutralizer 0b10 Alert Chip Layered Heavy Armor Plating Layered Heavy Armor Plating Hacking Suite System Shield System Shield Improved System Shield > --- WEAPON ----------- Cooled Particle Cannon Hardcell Cannon Heavy Pick > --- INVENTORY -------- Fission Core Light Fission Core Armored Leg Advanced Weight Redist. System Advanced Beam Rifle Beamcaster Wave Gun HERF Cannon Mini Assault Cannon Improved Remote Datajack [Rating: 100] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Fission Core Reactor Reinforced Quantum Reactor Propulsion Carbon-fiber Leg Treads Experimental Biometal Heavy Treads Leg Carbon-fiber Leg Hover Unit Antigrav System Flight Unit Nuclear Pulse Thruster Utility System Shield Device Advanced Weight Redist. System Storage Medium Storage Unit Processor 0b10 Alert Chip Hackware System Shield Protection Hardened Light Armor Plating Weapon Mini Assault Cannon Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Mini Assault Cannon Special Weapon Mining Laser Impact Weapon Great Maul Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Fac Was Fac Slots Evolved 12 | . . . . . 4 2 2 2 . 2 . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . Utility 9 | . . . . . 2 2 1 2 . 2 . . Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 126 | 6 5 6 2 . 8 20 9 3 12 30 5 20 Power 15 | 1 1 . . . . 4 . . 3 3 1 2 Engine 5 | 1 1 . . . . 2 . . . 1 . . Core 8 | . . . . . . 2 . . 3 1 . 2 Reactor 2 | . . . . . . . . . . 1 1 . Propulsion 33 | 2 2 . . . 3 5 2 . 4 3 3 9 Treads 2 | . . . . . . . . . . . 2 . Leg 19 | 2 2 . . . 3 5 2 . 4 1 . . Wheel . | . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . 2 . 2 Flight 8 | . . . . . . . . . . . 1 7 Utility 46 | 1 1 4 2 . 3 5 5 2 2 17 . 4 Device 20 | . . 3 . . . . 3 1 1 10 . 2 Storage 6 | 1 1 . 1 . 1 . . . . 1 . 1 Processor 6 | . . . 1 . 1 . 2 . . 1 . 1 Hackware 5 | . . . . . 1 1 . . 1 2 . . Protection 9 | . . 1 . . . 4 . 1 . 3 . . Artifact . | . . . . . . . . . . . . . Weapon 32 | 2 1 2 . . 2 6 2 1 3 7 1 5 Energy Gun 11 | 1 1 . . . 1 2 . 1 2 2 . 1 Energy Cannon 7 | . . 1 . . 1 2 1 . . 2 . . Ballistic Gun 5 | 1 . 1 . . . . . . . . . 3 Ballistic Cannon 4 | . . . . . . 1 . . 1 2 . . Launcher . | . . . . . . . . . . . . . Special Weapon 2 | . . . . . . 1 . . . 1 . . Impact Weapon 1 | . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . 1 . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 1 . . 2 4 2 . . 1 2 . Parts Lost 36 | . 1 . . . 1 . . . 2 20 . 12 Power 4 | . 1 . . . . . . . . 2 . 1 Propulsion 11 | . . . . . . . . . 1 6 . 4 Utility 10 | . . . . . . . . . 1 7 . 2 Weapon 11 | . . . . . 1 . . . . 5 . 5 Highest Loss Streak 12 | . 1 . . . 1 . . . 2 12 . 9 To Critical Strikes 1 | . . . . . . . . . . 1 . . Average Backups 9 | . 3 7 9 9 9 9 9 9 9 8 9 9 Power 1 | . . 1 1 1 1 1 1 1 1 1 1 1 Propulsion 1 | . . 2 1 1 . 1 1 1 1 . 1 1 Utility 3 | . 1 2 3 4 4 5 4 3 2 . 1 2 Weapon 3 | . . 2 3 3 3 2 3 3 4 4 4 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 10 | . . . 1 . 4 3 . 1 . . . 1 Power 2 | . . . . . . 2 . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . Utility 3 | . . . . . 1 1 . 1 . . . . Weapon 4 | . . . . . 3 . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 95 100 100 100 94 99 99 97 99 84 72 66 Engine 5 | . 12 14 14 14 9 6 6 5 1 . . . Core 1 | . . . . . . . . . 3 4 . 3 Leg 22 | . 28 28 28 28 31 29 26 23 23 16 . . Device 6 | . . 9 8 . 5 1 5 14 8 8 14 10 Storage 7 | . 14 13 14 14 9 7 6 5 5 5 5 5 Processor 8 | . . . 5 14 11 15 14 11 11 4 5 6 Hackware 12 | . . . . . 8 14 13 11 15 20 15 14 Protection 4 | . 11 4 . . 1 5 5 5 9 6 . . Energy Gun 7 | . 18 25 14 14 5 6 2 . 8 3 11 2 Energy Cannon 1 | . . . . . 3 . 6 10 . 3 . . Ballistic Gun 3 | . 9 1 14 14 9 2 . . 1 . . 2 Ballistic Cannon 3 | . . . . . . 4 3 . 6 5 1 . Peak Build Rating 100 | 6 7 14 16 16 31 46 63 74 70 100 89 75 Average Rating 48 | 4 6 8 13 16 26 42 58 70 66 78 72 56 On Entrance 36 | . 6 7 11 16 16 31 44 63 65 70 75 71 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . 5 6 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 85 | 11 19 22 50 20 24 39 48 62 63 85 75 66 Greatest Support 165 | 20 20 20 20 20 48 53 63 72 74 91 165 40 Greatest Overweight (x) 21 | . . 1 2 . . 1 . . . 10 21 10 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 20 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 6 9 9 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 1 7 10 10 9 10 10 10 10 10 10 10 10 Average Carried 9 | . 3 7 9 9 9 9 9 9 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 1 7 9 9 9 10 10 10 10 9 6 9 6 Class Distribution -------------------- 31% | Hacker-Mutant 24% | Hacker-Skirmisher 23% | Mutant 9% | Hacker-Assassin 5% | Hacker-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Hacker-Assassin | -6/Factory Hacker-Assassin | -5/Factory Hacker-Skirmisher | -5/Extension Hacker-Mutant | -4/Factory Hacker-Tank | -4/Waste Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Fac Was Fac Matter Collected 3115 | 227 90 93 . 60 . 568 113 100 566 661 244 393 Remotely . | . . . . . . . . . . . . . Salvage Created 2425 | . 183 13 . . . 500 102 97 411 656 . 463 Parts 139 | . 9 1 . . . 31 7 7 21 29 . 34 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . . . . 1 . . . . . 1 Parts Field Recycled 8 | . . . . . . . . . . 2 6 . Retrieved Matter 52 | . . . . . . . . . . 8 44 . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Fac Was Fac Combat Hostiles Destroyed 40 | . 4 1 . . . 7 2 2 4 11 . 9 Melee 1 | . . . . . . . . . . 1 . . Guns 21 | . 4 1 . . . 1 . 1 4 1 . 9 Cannons 16 | . . . . . . 6 2 1 . 7 . . AOE 1 | . . . . . . . . . . 1 . . Classes Destroyed 11 | . 1 1 . . . 4 . . 3 2 . . Worker 4 | . . . . . . 1 1 . . 1 . 1 Builder 4 | . . . . . . 1 . . 2 . . 1 Tunneler 1 | . . . . . . . . . . 1 . . Recycler 5 | . . . . . . 3 . . 1 1 . . Watcher 1 | . . . . . . . . . 1 . . . Swarmer 6 | . . 1 . . . . . . . . . 5 Grunt 10 | . 4 . . . . 3 . . . 2 . 1 Brawler 1 | . . . . . . . . . . 1 . . Hunter 4 | . . . . . . . . . 2 2 . . Programmer 17 | . . . . . . 4 2 2 . 6 . 3 Behemoth 2 | . . . . . . . . . 2 . . . Best Kill Streak 5 | . 3 1 . . . 5 1 1 3 4 . 5 Combat Bots Only 5 | . 3 1 . . . 2 1 1 1 3 . 5 Max Kills in Single Turn 1 | . 1 1 . . . 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 . . Melee 1 | . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Fac Was Fac Hostile Shots Fired 558 | . 24 10 . 1 . 40 14 18 58 202 . 191 Missed 175 | . 9 3 . . . 15 4 3 15 52 . 74 Hits 383 | . 15 7 . 1 . 25 10 15 43 150 . 117 Melee 4 | . . . . . . . . . . 4 . . Projectile 379 | . 15 7 . 1 . 25 10 15 43 146 . 117 Critical Strikes 20 | . . 1 . . . 3 1 2 . 7 . 6 Part Disruptions 3 | . . . . . . . 1 . . 2 . . Damage Taken 6879 | . 178 56 . 15 . 375 154 250 884 2975 . 1992 Core 1249 | . 36 10 . . . 64 . . 78 389 . 672 Absorbed by Shields 119 | . . . . . . . 67 52 . . . . Ignored by Resistances 12 | . . . . . . . . . . . . 12 Regen/Repaired (Parts) 374 | . . . . . . . . . . . 374 . Core Remaining (%) 93 | 100 . . . 81 100 90 100 . 92 . . . Volleys Fired 199 | . 15 11 . . 1 32 6 9 28 55 1 41 Largest 3 | . 2 2 . . 2 2 3 3 3 3 3 3 Hottest 217 | . 60 100 . . 73 130 160 201 217 185 165 165 Shots Fired 417 | . 30 22 . . 2 58 12 18 62 124 3 86 Gun 230 | . 30 20 . . 2 20 2 8 41 20 2 85 Cannon 179 | . . 2 . . . 34 10 10 21 100 1 1 Launcher . | . . . . . . . . . . . . . Special 8 | . . . . . . 4 . . . 4 . . Kinetic 211 | . 15 . . . 1 25 5 10 31 59 1 64 Thermal 150 | . 15 22 . . 1 33 7 8 16 44 2 2 Explosive . | . . . . . . . . . . . . . Electromagnetic 52 | . . . . . . . . . 15 17 . 20 Robot Hit Streak 11 | . 8 6 . . . 5 7 5 4 11 7 9 Robot Miss Streak 7 | . 3 2 . . 3 4 1 4 7 3 . 5 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 2 | . 1 . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . 1 Shots Hit Robots 235 | . 23 14 . . . 32 7 10 26 68 3 52 Core Hits 96 | . 9 5 . . . 15 4 4 13 28 . 18 Critical Kills 1 | . . . . . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . Critical Strikes 19 | . . . . . . 5 1 1 3 8 . 1 Burn 5 | . . . . . . 1 . 1 2 1 . . Meltdown 1 | . . . . . . . . . . 1 . . Destroy 1 | . . . . . . . . . 1 . . . Blast 11 | . . . . . . 4 1 . . 6 . . Corrupt 1 | . . . . . . . . . . . . 1 Melee Attacks 34 | . . . . . . . 12 2 . 20 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 34 | . . . . . . . 12 2 . 20 . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6251 | . 285 188 . . . 901 214 312 790 2112 67 1382 Guns 2911 | . 285 170 . . . 235 50 146 488 118 37 1382 Cannons 2966 | . . 18 . . . 666 164 166 176 1746 30 . Explosions 196 | . . . . . . . . . 126 70 . . Melee 178 | . . . . . . . . . . 178 . . Ramming . | . . . . . . . . . . . . . Kinetic 3517 | . 151 . . . . 537 69 157 237 1162 30 1174 Thermal 2101 | . 134 188 . . . 364 145 155 350 684 37 44 Explosive . | . . . . . . . . . . . . . Electromagnetic 455 | . . . . . . . . . 203 88 . 164 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 178 | . . . . . . . . . . 178 . . Highest Corruption 38 | . . . . . 2 1 1 . . 35 35 38 Average Corruption 19 | . . . . . 1 1 1 . . 18 35 35 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 124 | . . . . . 8 4 3 . . 34 20 55 Message Errors 27 | . . . . . 2 . 3 . . 7 5 10 Matter Fused 33 | . . . . . 3 2 . . . 9 2 17 Heat Flow Errors 14 | . . . . . 1 . . . . 7 4 2 Energy Discharges 17 | . . . . . 1 . . . . 6 3 7 Parts Rejected 3 | . . . . . . . . . . 1 . 2 Parts Fused 2 | . . . . . . . . . . . 1 1 Data Loss (minor) 10 | . . . . . 1 2 . . . 1 2 4 Data Loss (major) 5 | . . . . . . . . . . 1 2 2 Alerts 1 | . . . . . . . . . . . 1 . Misdirections 7 | . . . . . . . . . . 1 . 6 Weapon Failures 5 | . . . . . . . . . . 1 . 4 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 125 | . . . . . . 14 . 10 11 90 . . Projectiles 63 | . . . . . . 14 . 10 11 28 . . Explosions 51 | . . . . . . . . . . 51 . . Melee 11 | . . . . . . . . . . 11 . . Knockbacks 18 | . . . . . . 6 1 1 3 7 . . Impact . | . . . . . . . . . . . . . Kinetic 18 | . . . . . . 6 1 1 3 7 . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 52 | . . . . . . . . . . 52 . . Shots 1 | . . . . . . . . . . 1 . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 576 | . 70 105 . . 230 336 84 234 324 576 208 213 Average Temperature 107 | . 35 48 . . 117 80 38 108 87 151 76 68 Received Heat Transfer 386 | . 102 . . 9 . 54 . 52 30 66 . 73 Effects 17 | . . . . . . 1 . . 2 14 . . Shutdowns 3 | . . . . . . . . . . 3 . . Energy Bleed 4 | . . . . . . . . . 2 2 . . Interference 5 | . . . . . . . . . . 5 . . Matter Decay 1 | . . . . . . . . . . 1 . . Short Circuit 2 | . . . . . . . . . . 2 . . Damage (minor) 2 | . . . . . . 1 . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . Parts Melted 4 | . . 1 . . . . . 2 . 1 . . Heat Transferred 3365 | . 300 412 . . . 629 185 259 568 864 74 74 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Fac Was Fac Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 169 | . 70 68 . 12 4 75 30 24 97 59 5 169 Initial 11 | . . 9 . . 4 . 11 . 4 . 5 . Average 13 | . 21 12 . . . 10 3 2 6 11 . 73 Influence Increases 2010 | . 111 124 . 12 . 240 76 42 384 347 . 674 Destroy 0b10 Robot/C 976 | . 80 80 . . . 112 32 32 96 204 . 340 Destroy 0b10 Robot/NC 79 | . . . . . . 20 4 . 20 15 . 20 Destroy Leader 226 | . 20 20 . . . 40 16 8 26 34 . 62 Allied During Kill 151 | . . 9 . . . . . . 11 . . 131 Successful Hack 104 | . 11 . . . . 52 4 . 15 22 . . Disable Machine 105 | . . . . . . . . . 60 . . 45 Destroy Structure 126 | . . . . . . 4 8 2 36 60 . 16 Partial Spotted 12 | . . . . . . . . . . 12 . . Lose Combat Pursuer 231 | . . 15 . 12 . 12 12 . 120 . . 60 Influence Decreases 1950 | . 86 145 4 . 12 217 99 32 394 331 16 614 Entered New Map 57 | . . 16 4 . 8 . 12 . 6 . 11 . Time Decay 1376 | . 76 129 . . 4 217 87 32 242 252 5 332 Lost Part 209 | . 10 . . . . . . . . 79 . 120 Lost Ally 219 | . . . . . . . . . 57 . . 162 Purge Threat 89 | . . . . . . . . . 89 . . . Squads Dispatched 23 | . 1 . . . 1 5 2 1 4 3 . 6 Investigation 1 | . . . . . . . . . 1 . . . Extermination 10 | . . . . . . 4 1 1 . 3 . 1 Reinforcement 9 | . 1 . . . 1 1 1 . 3 . . 2 Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . 1 . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Fac Was Fac Distress Signals 7 | . . . . . . . 1 . 4 . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 113 | . 6 5 . 2 2 11 9 3 21 15 1 38 Peak Tracking Total 11 | . 4 3 . 2 1 3 4 2 4 3 1 11 Tactical Retreats 12 | . . 1 . 1 . 1 1 . 7 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Fac Was Fac Traps Triggered 11 | . . . . . 2 4 . . . 4 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 3 | . . . . . . . . . 3 . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Fac Was Fac Machines Disabled 9 | . . . . . . . . . 6 . . 3 Max in Single Turn 3 | . . . . . . . . . 3 . . 1 Energy Cycler 1 | . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Fac Was Fac Machines Accessed 48 | . 2 1 5 . 5 18 2 . 7 7 . 1 Terminals 23 | . 1 . . . 4 8 1 . 7 2 . . Fabricators 2 | . . . . . . 1 . . . 1 . . Repair Stations 3 | . 1 . . . 1 1 . . . . . . Recycling Units 8 | . . . . . . 5 . . . 2 . 1 Scanalyzers 3 | . . . . . . 1 . . . 2 . . Garrison Access 3 | . . . . . . 2 1 . . . . . Total Hacks 179 | . 5 1 50 . 11 51 4 . 29 25 . 3 Successful 120 | . 2 1 50 . 6 24 3 . 16 15 . 3 Failed 57 | . 3 . . . 5 26 1 . 13 9 . . Catastrophic 6 | . 2 . . . 1 . . . 1 2 . . Database Lockouts 2 | . . . . . . 1 . . . 1 . . Manual 6 | . . . 3 . . . . . 1 2 . . Terminals 75 | . 2 . . . 10 23 2 . 29 9 . . Fabricators 3 | . . . . . . 1 . . . 2 . . Repair Stations 8 | . 3 . . . 1 4 . . . . . . Recycling Units 26 | . . . . . . 16 . . . 7 . 3 Scanalyzers 12 | . . . . . . 5 . . . 7 . . Garrison Access 4 | . . . . . . 2 2 . . . . . Terminal Hacks 88 | . 1 1 50 . 5 8 2 . 16 5 . . Record 58 | . . . 49 . 2 3 . . 3 1 . . Part Schematic 1 | . . . . . . . . . 1 . . . Prototype ID Bank 3 | . . . . . 1 1 . . 1 . . . Open Door 4 | . . 1 . . . . . . 3 . . . Open DSF 1 | . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . . 1 . . . Locate Traps 2 | . . . . . . 1 . . 1 . . . Disarm Traps 2 | . . . . . . . . . 2 . . . Maintenance Status 1 | . . . . . . . . . 1 . . . Patrol Status 1 | . . . . . . . . . . 1 . . Reinforcement Status 1 | . . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . Recall Extermination 1 | . . . . . . . . . . 1 . . Registered Prototypes 1 | . . . . . 1 . . . . . . . Zone Layout 5 | . 1 . . . . 1 1 . 1 1 . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . 1 . . Network Status 2 | . . . . . . 1 . . . 1 . . Repair Station Hacks 4 | . 1 . . . 1 2 . . . . . . Scan Component 3 | . . . . . 1 2 . . . . . . Refit 1 | . 1 . . . . . . . . . . . Recycling Unit Hacks 18 | . . . . . . 10 . . . 5 . 3 Process 7 | . . . . . . 4 . . . 2 . 1 Report Inventory 3 | . . . . . . 2 . . . . . 1 Retrieve Matter 7 | . . . . . . 3 . . . 3 . 1 Retrieve Components 1 | . . . . . . 1 . . . . . . Scanalyzer 6 | . . . . . . 2 . . . 4 . . Insert Component 2 | . . . . . . . . . . 2 . . Analyze 1 | . . . . . . . . . . 1 . . Retrieve Study 3 | . . . . . . 2 . . . 1 . . Garrison Access Hacks 2 | . . . . . . 1 1 . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . Coupler Status 1 | . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 28 | . 2 . . . 3 12 1 . 3 6 . 1 Full Trace Events 2 | . 1 . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 1 1 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . 2 . . . 1 . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 363 | . . . . . . 138 . . . 146 . 79 Retrieved Matter 199 | . . . . . . . . . . 120 . 79 Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . 2 . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . Parts Damaged 1 | . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . 1 . . Relay Couplers Released 7 | . . . . . . 3 4 . . . . . Programmers 7 | . . . . . . 3 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Fac Was Fac Total Allies 29 | . . 2 . . . . . . 6 . 21 . Largest Group 21 | . . 2 1 . . . . . 3 . 21 9 Highest-Rated Group 768 | . . 64 31 . . . . . 117 . 768 267 Highest-Rated Ally 50 | . . 33 31 . . . . . 39 . 50 46 Total Orders 6 | . . 1 . . . . . 4 1 . . . EXPLORE 2 | . . . . . . . . 1 1 . . . RETURN 4 | . . 1 . . . . . 3 . . . . Ally Attacks 169 | . . 16 . . . . . . 45 . 30 78 Total Damage 2662 | . . 249 . . . . . . 584 . 663 1166 Kills 18 | . . 3 . . . . . . 4 . 1 10 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Fac Was Fac Active Infowar (turns) 6766 | . . 473 849 . 448 364 736 356 2105 594 375 466 Optics 3581 | . . . . . . . 736 356 2105 384 . . Terrain 1683 | . . 12 849 . 448 364 10 . . . . . Seismic 1446 | . . 461 . . . . . . . 144 375 466 Jamming 66 | . . . . . . . . . . 66 . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches 16 | . . 3 . . . . . 12 1 . . . Drone Recoveries 16 | . . 3 . . . . . 12 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Fac Was Fac Turns Passed 11914 | 49 243 688 1465 104 754 2207 754 356 2105 1942 375 872 Spaces Moved 8546 | 37 133 493 945 87 554 1753 554 195 1695 1159 212 729 Core 13 | 6 . . . . . . . . . 2 1 4 Treads 137 | . . . . . . . . . . . 137 . Legs 7466 | 31 133 493 945 87 554 1753 554 195 1695 1026 . . Wheels . | . . . . . . . . . . . . . Hover 518 | . . . . . . . . . . 131 73 314 Flight 412 | . . . . . . . . . . . 1 411 Fastest Speed 27 | 50 120 120 120 120 120 105 105 105 105 105 56 27 Average Speed 117 | 108 120 126 154 120 120 107 105 106 106 130 151 91 Slowest Speed 1100 | 120 120 190 260 120 120 182 108 108 108 550 1100 840 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 23 73 94 29 33 39 12 7 58 25 80 13 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . . . . Scrap Searched 2 | . . . . 2 . . . . . . . . Spaces Dug 21 | . . . . . . . 9 1 . 11 . . Terrain Destroyed 60 | . . . . . . 2 11 1 8 32 . 6 Melee 14 | . . . . . . . 8 1 . 5 . . Projectile 40 | . . . . . . 2 3 . 4 25 . 6 AOE 6 | . . . . . . . . . 4 2 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Fac Was Fac Total 9971 | 43 185 539 954 86 642 2005 686 319 1939 1438 270 865 Wait 783 | . 28 8 . . 56 147 89 102 177 124 24 28 Move 8535 | 36 132 492 944 86 553 1752 553 194 1694 1159 211 729 Hop . | . . . . . . . . . . . . . Pick Up 68 | 1 4 12 3 . 8 12 6 2 4 7 4 5 Fast Attach 78 | 6 1 . . . 5 16 2 1 . 25 6 16 Attach 39 | . 1 1 . . 3 2 1 1 2 10 5 13 Detach 33 | . 1 . . . 2 1 . . . 7 9 13 Swap 94 | . 3 8 3 . 5 17 10 7 22 17 . 2 Drop 108 | . . 7 4 . 9 26 7 1 12 14 10 18 Fire 199 | . 15 11 . . 1 32 6 9 28 55 1 41 Melee 34 | . . . . . . . 12 2 . 20 . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 4 exits: *Fac / *Low x2 / Gar) -6/Factory -5/Factory -5/Extension (discovered 2 exits: *Fac x2) -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 14) 50 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 14) 293 | -10/Materials | Entered Mines 314 | -10/Mines | Build established: Mutant 511 | -10/Mines | Discovered new exit (range 10) 540 | -10/Mines | Learned Materials interactive machine intel 553 | -10/Mines | Found the Drone Emporium 557 | -10/Mines | Found Prototype Device 558 | -10/Mines | Identified Sensor Drone Bay 710 | -10/Mines | Discovered new exit (range 8) 895 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 942 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 944 | -10/Mines | Discovered new exit (range 5) 981 | -10/Mines | Entered Exiles 981 | -10/Exiles | Accompanied by 1 ally 1011 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1023 | -10/Exiles | Discovered new exit (range 15) 1056 | -10/Exiles | Met 8R-AWN 1086 | -10/Exiles | Met EX-HEX 1230 | -10/Exiles | Met EX-DEC 1292 | -10/Exiles | Visited The Gauntlet 1610 | -10/Exiles | Learned location of Zion (-7) 1694 | -10/Exiles | Met EX-BIN 1745 | -10/Exiles | Aligned with FarCom system 1747 | -10/Exiles | Given EX-Vault access code 1812 | -10/Exiles | Opened EX-Vault 1829 | -10/Exiles | Found 0b10 Alert Chip 1899 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2061 | -10/Exiles | Discovered new exit (range 11) 2446 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2446 | -10/Exiles | Entered Mines 2505 | -9/Mines | Assembled infested the area 2510 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2540 | -9/Mines | Discovered new exit (range 9) 2550 | -9/Mines | Entered Materials 2550 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2551 | -8/Materials | Loaded intel: 19 interactive machine locations 2780 | -8/Materials | Discovered new exit (range 11) 3015 | -8/Materials | Build established: Skirmisher 3136 | -8/Materials | Discovered new exit (range 8) 3145 | -8/Materials | Identified exit to Factory 3304 | -8/Materials | Entered Factory 3304 | -7/Factory | Evolved 2 slots: Utility x2 3322 | -7/Factory | Identified exit to Garrison 3341 | -7/Factory | Central database locked down 3758 | -7/Factory | Build established: Hacker-Skirmisher 4070 | -7/Factory | Build established: Hacker-Mutant 4744 | -7/Factory | Identified exit to Lower Caves 5464 | -7/Factory | Discovered new exit (range 16) 5479 | -7/Factory | Identified exit to Factory 5511 | -7/Factory | Entered another Factory area 5511 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5878 | -6/Factory | Build established: Hacker-Assassin 6258 | -6/Factory | Discovered new exit (range 6) 6265 | -6/Factory | Entered another Factory area 6265 | -5/Factory | Evolved 2 slots: Utility x2 6485 | -5/Factory | Discovered new exit (range 15) 6621 | -5/Factory | Entered Extension 6925 | -5/Extension | Rescued a captive Derelict 6926 | -5/Extension | Rescued a captive Derelict 6994 | -5/Extension | Rescued a captive Derelict 7011 | -5/Extension | Identified exit to Factory 7079 | -5/Extension | Build established: Hacker-Skirmisher 7085 | -5/Extension | Energy Cycler disabled 7085 | -5/Extension | Rescued a captive Derelict 7085 | -5/Extension | Rescued a captive Derelict 7086 | -5/Extension | Rescued a captive Derelict 7086 | -5/Extension | Rescued a captive Derelict 7086 | -5/Extension | Rescued a captive Derelict 7087 | -5/Extension | Rescued a captive Derelict 7088 | -5/Extension | Rescued a captive Derelict 7103 | -5/Extension | Rescued a captive Derelict 7131 | -5/Extension | Spotted B-75 Beast 7560 | -5/Extension | Destroyed B-75 Beast 8066 | -5/Extension | Spotted B-75 Beast 8177 | -5/Extension | Destroyed B-75 Beast 8701 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 8726 | -5/Extension | Entered Factory 8726 | -4/Factory | Evolved 2 slots: Utility x2 9798 | -4/Factory | Build established: Hacker-Mutant 10002 | -4/Factory | Central database locked down 10073 | -4/Factory | System corruption reached 10% 10143 | -4/Factory | Lost 4 parts (2n2u) 10272 | -4/Factory | Lost 3 parts (1p2u) 10423 | -4/Factory | System corruption reached 30% 10470 | -4/Factory | Lost 12 parts (1p3n3u5w) 10528 | -4/Factory | Discovered new exit (range 16) 10668 | -4/Factory | Sucked down chute 10668 | -4/Factory | Entered Waste 10669 | -4/Waste | Met a frightened Derelict 10669 | -4/Waste | Joined by Warlord forces that had cleared the area 10958 | -4/Waste | A Compactor rumbled back to life 10958 | -4/Waste | Spotted C-40 Crusher 10963 | -4/Waste | Allies destroyed C-40 Crusher 11026 | -4/Waste | Discovered new exit (range 12) 11043 | -4/Waste | Entered Factory 11043 | -4/Factory | Accompanied by 9 allies 11312 | -4/Factory | Garrison activated, responded to threat 11353 | -4/Factory | Lost 6 allies 11886 | -4/Factory | Core integrity fell below 50% 11910 | -4/Factory | Spotted B-86 Titan 11912 | -4/Factory | Core integrity fell below 20% 11915 | -4/Factory | Self-destructed Last Messages --------------- 11904_ Autogun destroyed. 11905_ Penetrated by Slug. 11905_ Slug penetrates Wall. 11905_ Lgt. Nuclear Core destroyed. 11907_ Railgun destroyed. 11908_ Wall collapses. 11908_ U-05 Engineer builds a Wall. 11908_ G-73 Enforcer destroyed. 11910_ Fusion Modulator explodes. 11910_ Hpw. Shock Rifle destroyed. 11910_ Adv. Power Amplifier destroyed. 11910_ Fusion Modulator explodes. 11910_ Slug penetrates Wall. 11910_ U-05 Engineer builds a Door. 11910_ Critical hit (Burn: +50). 11910_ Slug penetrates Wall. 11911_ VTOL Module destroyed. 11913_ Slug penetrates Wall. 11914_ S-27 Virus destroyed. 11915_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????# ** | | ????????????????????????????# [ % | | ????????????????????????????# [[ | | ????????????????????????????###########+### | | ????????????????????????????????????? # | | ???????????????????????????????????? # ## | | ??????????????????????????????????? # ## | | ????????????????????????????????? # # | | ???????????????????????????????? # # | | ??????????????????????????????? # + | | ?????????????????????????????# """"""" # # | | ?????????????????H??????S????# """"""" # # | | ???????????????????????" ????# ??"""""" # # | | ??????????????????????? ????# ????????? # + | | ???????????????????????? ??????????????? # # | | ????????????????????????/??????????????? # # | | ???????????????????????? ???????????????### # | | ???????????????????????? ???????Y?????????# # | | ???????????????????????? ##???????????????# % # | | ???????????????????#?####;###?????? ??????# % ## | | ???????????????????# # #?????? ??????+ #? | | ???????????????????# # #?????? ??????# #? | | ??????????????????## ; ]] #?????? ??????# #? | | ??????????????????#; ; ] #?????? ??????+ #? | | ??????????????????#; ; % ##????#+#??######+#+## | | ??????????????????#; ; @% ;###??# #??# | | ??????????????????#; g #??# #??# " " " " | | ??????????????????## ##??# #??# " " " " | | ??????????? u R #???# #??# " " " " | | ??????????? #; #??# #??# " " " " | | ???????????? ??#; ; ##??# #??# " " " " | | ????????????+#????#;h g; #??# #??# " " " " | | ??????????????????## [; ##??# #??# " " " " | | ???????????????????# ;;;;;;;;;##### #### " " " " | | ???????????????????# u%| ! + " " " " | | ???????????????s???# h [! #### | | ???????????????????#s !!= """ #??# | | ???????????? %s **%%= """ #??########+## | | ???????? ####[#" ##### """ #?????????# | | ????????####???????#s#"T#?#?# %"" #??######## | | ???????????????????#?####???# BB #??# # | | ????????????????????????????# BB= #??# """ # | | ?????????????????????######## = = #### "Y[ =# | | ?????????????????????# + = / = [ =+ | | ?????????????????????# " " ######## #### !=*=# | | ?????????????????????# " " #??????# #??# =!%*# | | ?????????????????????# " " #??????# #??######## | | ?????????????????????# " " #??????# #?????##""# | | ?????????????????????# " " #??????# ########T"# | | ?????????????????????# " " #??????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 35 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Additional Mass Support 16 Armor Coverage 1200 Resistance: EX 50 Resistance: EM 25 Evasion (%) 63 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 4 Energy Filtering 30 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 42 Item Schematics ----------------- Imp. Focal Shield | -5/Extension | Hacked Particle Charger | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Aluminum Leg | -7/Factory | Hacked Carbon-fiber Leg | -7/Factory | Hacked Flexi-carbon Leg | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Construction Begets Destruction Explosive Keycard Hydra Part-time Excavator Release The Drones! Respectable Loadout Sixth Sense The More The Merrier Tourist We Are Legion Challenges ------------ None Game ------ Seed BoreBoltVibroblade Manual? 0 Play Time 02:35:40 Cumulative 8.7 hours Start 2026.10.10 @ 15:21:50 End 2026.10.10 @ 19:00:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0b1f27e-29f5-4775-a0ce-42ed1e9fdb97