Cogmind - Beta 15 X4 @@@ ROGUE MODE // 2025.05.02 @ 00:43:52 Player: Selene Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (172) 860 Value Destroyed (6606) 6606 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (4998) 4998 TOTAL SCORE: 19144 Bonus ------- High Alert Combat Kills 325 Follower Combat Kills 2011 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1144 Friendly Fire -282 Cogmind --------- Core Integrity 0/1150 Matter 266/300 Energy 217/220 System Corruption 24% Temperature Cool (0) Movement Rolling (130) Ox6 Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Light Antimatter Reactor > --- PROPULSION (4) --- Improved Treads Improved Treads Overtuned Huge Scrapsphere > --- UTILITY (11) ----- Scrap Suit Advanced Heat Sink Huge Storage Unit Enhanced Optical Array Advanced Signal Interpreter Long-range Terrain Scanner Improved Target Analyzer Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON (2) ------- Overtuned Beamcaster KE Penetrator > --- INVENTORY (25) --- Advanced Medium Treads Overtuned Huge Scrapsphere Scrap Suit Improved Heat Sink Scrapoid Pod Overtuned Beamcaster Helical Railgun Helical Railgun Plasma Lance Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Antimatter Reactor > --- PROPULSION ------- Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Huge Storage Unit Experimental Optical Array Seismic Detector Makeshift Salvage Targeting Computer Improved Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Centrium Light Armor Plating Improved Hardlight Generator > --- WEAPON ----------- Coil Gun Plasma Lance > --- INVENTORY -------- Neutrino Core Advanced Medium Treads Overtuned Huge Scrapsphere Scrap Suit Experimental Heat Sink High-capacity Matter Pod Improved Trap Scanner Advanced Terrain Scan Processor Improved Kinecellerator Advanced Transmission Jammer Improved Remote Force Field Advanced Trap Extractor Scrapoid Pod HERF Cannon Helical Railgun Helical Railgun Heavy Rocket Launcher Heavy Missile Launcher Datajack Chainsword Large Botcube [Rating: 123] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Fission Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Wheel Overtuned Scrapsphere Hover Unit Improved Gyrokinetic Inverter Utility Huge Storage Unit Device Scrap Suit Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Chainsword Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Slots Evolved 12 | . . . 2 . . . 6 2 . . . . 2 . . Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . Utility 9 | . . . 1 . . . 5 1 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 197 | 7 21 6 21 13 . 8 36 16 4 5 17 8 20 1 14 Power 22 | 1 1 . 2 2 . . 4 4 . 1 1 2 2 1 1 Engine 9 | 1 1 . 1 2 . . 2 1 . 1 . . . . . Core 7 | . . . 1 . . . . 3 . . . 2 1 . . Reactor 6 | . . . . . . . 2 . . . 1 . 1 1 1 Propulsion 44 | 2 9 . 6 4 . 5 8 . . . 2 . 5 . 3 Treads 24 | . 4 . 5 4 . 5 3 . . . . . 1 . 2 Leg . | . . . . . . . . . . . . . . . . Wheel 17 | 2 5 . 1 . . . 5 . . . 2 . 1 . 1 Hover 3 | . . . . . . . . . . . . . 3 . . Flight . | . . . . . . . . . . . . . . . . Utility 81 | 2 4 2 5 . . 3 17 9 4 4 9 3 11 . 8 Device 34 | 1 1 1 1 . . 1 8 4 2 1 5 1 5 . 3 Storage 4 | 1 1 . . . . 1 . . . . . . . . 1 Processor 15 | . . . . . . . 3 2 1 1 2 . 5 . 1 Hackware 5 | . . . 1 . . . 2 1 . . . . 1 . . Protection 23 | . 2 1 3 . . 1 4 2 1 2 2 2 . . 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 50 | 2 7 4 8 7 . . 7 3 . . 5 3 2 . 2 Energy Gun 10 | . 1 . 1 1 . . 4 . . . 1 . 1 . 1 Energy Cannon 1 | . 1 . . . . . . . . . . . . . . Ballistic Gun 29 | 2 5 2 6 4 . . 1 2 . . 3 2 1 . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 5 | . . 2 . 1 . . 1 . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 1 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . Piercing Weapon 2 | . . . . . . . . 1 . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . 1 . 2 3 . . 2 3 . . 7 . . . . Parts Lost 40 | . 5 . 1 1 . . 4 3 . . 2 7 15 1 1 Power 7 | . 1 . . . . . . . . . 1 2 3 . . Propulsion 5 | . . . . 1 . . . . . . . . 3 1 . Utility 20 | . 2 . 1 . . . 3 3 . . 1 3 6 . 1 Weapon 8 | . 2 . . . . . 1 . . . . 2 3 . . Highest Loss Streak 7 | . 2 . 1 1 . . 2 2 . . 1 3 7 1 1 To Critical Strikes 2 | . . . . 1 . . . . . . . 1 . . . Average Backups 22 | 3 20 24 24 24 25 27 20 20 18 18 18 18 15 4 4 Power 1 | . 1 1 2 1 2 1 1 1 1 1 . . . . . Propulsion 3 | 1 8 8 6 4 4 3 2 2 1 2 1 1 1 . . Utility 8 | . 5 5 5 6 7 9 10 10 10 10 10 10 7 . . Weapon 7 | . 5 9 10 11 11 10 5 5 4 4 4 6 4 2 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 93 | 1 15 3 9 6 1 15 8 7 3 1 5 . 11 . 8 Power 8 | . 1 . 1 2 . 2 1 . . . . . 1 . . Propulsion 16 | 1 8 . . . . 2 . 1 . . . . 1 . 3 Utility 38 | . 3 1 4 2 1 5 4 2 3 1 3 . 7 . 2 Weapon 25 | . 3 2 4 2 . 6 1 3 . . 2 . 1 . 1 Tool/Special 6 | . . . . . . . 2 1 . . . . 1 . 2 Average Slot Usage (%) 92 | . 99 100 99 99 100 92 90 87 87 88 86 75 64 55 70 Engine 6 | . 14 14 1 10 11 11 5 . . . . . . . . Core 3 | . . . 9 . . . . 8 11 11 9 6 4 5 4 Treads 19 | . 16 . 29 32 33 33 22 . . . . . . . 5 Wheel 6 | . 11 28 3 . . . 2 17 17 17 15 11 7 . 3 Device 8 | . 9 14 1 . . 3 19 10 14 17 18 11 11 14 17 Storage 9 | . 14 14 11 11 11 13 6 5 5 5 5 5 3 . 1 Processor 5 | . . . . . . . 10 16 17 17 14 17 20 10 13 Hackware 4 | . . . 11 11 11 2 1 4 2 . . . . . . Protection 6 | . 4 . 9 10 11 6 5 5 5 5 5 6 2 . 5 Energy Gun 1 | . 3 . . . . . 8 . . . . . . 4 1 Ballistic Gun 16 | . 24 26 20 19 22 22 2 9 11 11 10 9 3 . 2 Peak Build Rating 123 | 7 13 13 26 30 26 37 75 88 88 91 122 122 123 77 99 Average Rating 45 | 5 9 12 23 24 26 28 68 80 83 86 93 109 94 67 82 On Entrance 50 | . 7 12 12 26 26 26 37 63 85 84 86 114 106 68 51 Naked Turns 39 | . . . . . . . . . . . . . 39 . . Heaviest Build 294 | 12 90 91 96 100 99 294 121 133 139 142 147 160 154 17 130 Greatest Support 120 | 26 40 26 69 69 66 74 120 44 44 44 44 40 40 35 46 Greatest Overweight (x) 7 | . 5 3 3 1 1 4 7 3 3 3 4 3 6 . 6 Average Overweight (x) 1 | . 2 3 1 1 1 1 . 2 2 3 3 2 2 . 1 Largest Inventory Capacity 35 | 8 25 25 25 25 25 35 35 25 25 25 25 25 25 5 25 Average Capacity 25 | 7 23 25 25 25 25 30 25 25 25 25 25 25 20 5 9 Most Carried 35 | 6 25 25 25 25 25 35 34 25 25 25 25 25 25 5 12 Average Carried 24 | 3 21 24 24 24 25 28 24 24 24 24 24 24 19 5 5 Final Capacity 35 | 8 25 25 25 25 25 35 25 25 25 25 25 25 5 5 25 Final Carried 35 | 6 25 25 25 25 25 35 25 25 25 25 25 24 5 5 12 Class Distribution -------------------- 50% | Mutant 24% | Scavenger-Mutant 11% | Hauler-Mutant 9% | Scavenger-Scrapper 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Hauler-Mutant | -9/Scraptown Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Scrapper | -4/Proximity Caves Scavenger-Scrapper | -4/Factory Scavenger-Scout | -4/Waste Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Matter Collected 6695 | 288 660 141 926 568 6 . 874 673 102 315 753 648 231 . 510 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7724 | 113 905 55 1174 406 . . 1945 842 82 175 710 830 329 . 158 Parts 424 | 9 59 11 74 34 . . 92 39 3 10 26 39 24 . 4 Haulers Intercepted 8 | . 2 . 4 . . . 1 1 . . . . . . . Recyclers Shooed 11 | . 3 . . 1 . . 7 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 67 | . . . . . . . . . 9 24 . 34 . . . Prevented 4 | . . . . . . . . . . 4 . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Combat Hostiles Destroyed 139 | . 20 5 25 15 . . 34 10 1 2 8 10 7 . 2 Melee 5 | . . . . . . . . 1 . . . . 4 . . Guns 109 | . 20 . 21 9 . . 30 6 1 2 8 8 2 . 2 AOE 24 | . . 5 4 6 . . 4 2 . . . 2 1 . . Classes Destroyed 19 | 2 6 . 1 . . . 2 . . 1 4 3 . . . Worker 6 | . 1 . 1 1 . . . 2 . . . . 1 . . Builder 1 | . 1 . . . . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . Hauler 8 | . 2 . 4 . . . 1 1 . . . . . . . Recycler 7 | 1 2 . . . . . 3 1 . . . . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . Operator 2 | . . . . . . . 2 . . . . . . . . Drone 2 | . . . . . . . . . . . . 2 . . . Watcher 5 | . 1 . 3 1 . . . . . . . . . . . Swarmer 34 | . 8 3 4 7 . . 9 2 . . . 1 . . . Grunt 59 | . 12 2 11 3 . . 17 3 . 2 3 1 3 . 2 Brawler 2 | . . . . . . . . . . . 1 1 . . . Duelist 1 | . . . . . . . . . . . . 1 . . . Protector 1 | . . . . . . . . . . . 1 . . . . Sentry 24 | . . . 10 5 . . 4 2 1 . . 2 . . . Specialist 2 | . . . . . . . . . . . 2 . . . . Hunter 2 | . . . . . . . . . . . . 2 . . . Programmer 11 | . . . . . . . 4 3 . . . . 4 . . Executioner 1 | . . . . . . . . . . . 1 . . . . Thug 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 9 | 3 9 3 5 6 . . 4 3 1 1 3 2 2 . 2 Combat Bots Only 7 | . 7 3 4 6 . . 4 3 1 1 3 2 2 . 2 Max Kills in Single Turn 3 | 1 1 2 3 3 . . 3 2 1 1 2 1 1 . 2 Gunslinging 1 | . . . . . . . . . . . . . . . 1 Exploded 3 | . . 2 3 3 . . 3 2 . . . 1 1 . . Melee 1 | . . . . . . . . 1 . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Hostile Shots Fired 1377 | . 121 8 109 88 . . 336 79 . 7 81 233 234 1 80 Missed 467 | . 41 1 34 21 . . 116 21 . 3 40 92 72 . 26 Hits 910 | . 80 7 75 67 . . 220 58 . 4 41 141 162 1 54 Melee 7 | . . . . . . . . . . . . 5 . 1 1 Projectile 903 | . 80 7 75 67 . . 220 58 . 4 41 136 162 . 53 AOE 2 | . . . . . . . . 1 . . . . 1 . . Critical Strikes 43 | . 2 . 2 3 . . 7 6 . 1 2 6 11 . 3 Actively Blocked 1 | . . . . . . . . . . . . 1 . . . Damage Taken 13943 | . 992 54 1053 882 . . 2705 1162 . 58 622 2397 2943 61 1014 Core 2130 | . 180 18 129 67 . . 212 88 . . 66 215 911 35 209 Absorbed by Shields 1603 | . . . . . . . 679 109 . 55 208 352 124 . 76 Redirected to Shielding 215 | . 50 . . . . . . . . . . 165 . . . Regen/Repaired (Parts) 1058 | . . . 80 278 . . 342 97 . 11 150 20 63 . 17 Core Remaining (%) 61 | 100 . 20 . . . 51 75 . . . . 63 . . . Volleys Fired 521 | 12 91 6 71 49 2 . 119 48 1 18 32 56 13 . 3 Largest 2 | 2 2 2 2 2 1 . 2 2 2 2 2 2 2 . 2 Hottest 160 | 40 85 48 48 50 23 . 160 113 66 66 76 76 73 . 71 Shots Fired 968 | 24 180 7 134 81 2 . 219 86 2 37 64 109 17 . 6 Gun 946 | 24 180 2 132 78 2 . 214 85 2 37 64 106 14 . 6 Cannon . | . . . . . . . . . . . . . . . . Launcher 22 | . . 5 2 3 . . 5 1 . . . 3 3 . . Special . | . . . . . . . . . . . . . . . . Kinetic 760 | 24 177 2 132 78 2 . 37 79 2 37 64 106 14 . 6 Thermal 186 | . 3 . . . . . 177 6 . . . . . . . Explosive 22 | . . 5 2 3 . . 5 1 . . . 3 3 . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 20 | 4 7 12 13 13 5 . 14 10 5 6 20 8 4 . 5 Robot Miss Streak 7 | 4 7 . 4 5 . . 5 3 . 5 3 7 5 . 1 Penetration Max 2 | . . . . . . . . 2 . 1 2 1 . . . Secondary Targets 20 | . 6 . 2 . . . 5 1 . . 4 1 . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 . . 1 1 . . 1 Shots Hit Robots 643 | 12 100 5 96 57 2 . 151 60 1 20 45 66 23 . 5 Core Hits 332 | 3 45 6 53 24 1 . 86 28 1 8 23 33 18 . 3 Critical Kills 20 | . . . 2 1 . . 1 7 1 1 4 2 . . 1 Critical Parts Destroyed 16 | . . . 1 1 . . 1 9 . 1 2 1 . . . Critical Strikes 45 | . . . 3 2 . . 9 16 1 2 7 3 1 . 1 Burn 7 | . . . . . . . 7 . . . . . . . . Destroy 37 | . . . 3 2 . . 2 16 1 2 7 3 . . 1 Impale 1 | . . . . . . . . . . . . . 1 . . Melee Attacks 80 | . . . 15 9 . . 10 6 . . . . 36 4 . Impact 24 | . . . 15 9 . . . . . . . . . . . Slashing 31 | . . . . . . . 10 6 . . . . 15 . . Piercing 25 | . . . . . . . . . . . . . 21 4 . Sneak Attacks 2 | . . . . 1 . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . 1 . . Damage Inflicted 15906 | 137 1167 353 1973 1508 101 . 4193 1259 7 287 1572 1957 1263 . 129 Guns 12277 | 137 1162 36 1755 1006 35 . 3224 1067 7 287 1572 1722 138 . 129 Cannons . | . . . . . . . . . . . . . . . . Explosions 2588 | . . 317 195 409 . . 815 143 . . . 235 474 . . Melee 860 | . . . . 72 . . 97 40 . . . . 651 . . Ramming 181 | . 5 . 23 21 66 . 57 9 . . . . . . . Kinetic 9176 | 137 1115 36 1755 1006 35 . 354 883 7 287 1572 1722 138 . 129 Thermal 3101 | . 47 . . . . . 2870 184 . . . . . . . Explosive 2588 | . . 317 195 409 . . 815 143 . . . 235 474 . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 72 | . . . . 72 . . . . . . . . . . . Slashing 427 | . . . . . . . 97 40 . . . . 290 . . Piercing 361 | . . . . . . . . . . . . . 361 . . Highest Corruption 24 | . . . . . . . 2 4 4 4 4 . 9 24 24 Average Corruption 5 | . . . . . . . 1 2 4 4 4 . 3 16 24 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 108 | . . . . . . . 4 15 26 26 1 . 9 8 19 Message Errors 27 | . . . . . . . . 6 5 9 1 . 3 . 3 Matter Fused 26 | . . . . . . . 1 3 5 7 . . 2 3 5 Heat Flow Errors 15 | . . . . . . . 1 1 5 2 . . 1 1 4 Energy Discharges 9 | . . . . . . . 1 . 2 2 . . 1 1 2 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 14 | . . . . . . . . 3 6 2 . . 1 1 1 Data Loss (major) 8 | . . . . . . . 1 1 2 1 . . 1 . 2 Misfires 1 | . . . . . . . . . . 1 . . . . . Alerts 4 | . . . . . . . . 1 1 2 . . . . . Misdirections 3 | . . . . . . . . . . . . . . 2 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 349 | . . 21 . 84 . . 73 . . . . 70 101 . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 139 | . . 21 . 37 . . 11 . . . . 70 . . . Melee 210 | . . . . 47 . . 62 . . . . . 101 . . Knockbacks 1 | . . . . . . . 1 . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 112 | . . . . 37 . . 11 4 . . . 60 . . . Shots 4 | . . . . 2 . . . . . . . 2 . . . Rammed 18 | . 1 . 2 4 6 . 4 1 . . . . . . . Targets Rammed 19 | . 1 . 3 4 6 . 4 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . Highest Temperature 516 | . 43 8 56 40 . . 516 363 208 239 201 126 198 258 234 Average Temperature 62 | . 8 6 19 11 . . 96 94 85 43 43 29 71 139 108 Received Heat Transfer 3101 | . 474 6 489 264 . . 801 264 . 6 100 217 324 . 156 Effects 5 | . . . . . . . 4 1 . . . . . . . Shutdowns 2 | . . . . . . . 1 1 . . . . . . . Interference 3 | . . . . . . . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . 2 . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . Parts Melted 8 | . . . . . . . 8 . . . . . . . . Heat Transferred 6570 | . 111 . . . . . 6084 375 . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Maximum Alert Level 3 | . 1 . 1 2 . . 3 3 . . . . 3 . 2 Low Security (%) 71 | 100 92 100 88 58 100 . 61 . . . . . . 100 24 Level 1 12 | . 7 . 11 4 . . 14 81 . . . . . . 20 Level 2 12 | . . . . 37 . . 18 15 . . . . 54 . 55 Level 3 3 | . . . . . . . 6 2 . . . . 45 . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 955 | 10 227 104 228 519 195 . 843 743 . . . . 955 171 624 Initial 955 | . . 18 33 85 195 . . 401 . . . . 955 167 73 Average 191 | . 106 21 124 245 31 . 244 374 . . . . 698 144 388 Influence Increases 8630 | 15 613 192 810 1244 267 . 1684 746 67 186 311 350 1384 8 753 Destroy 0b10 Robot/C 3900 | . 400 100 500 680 60 . 900 340 40 120 240 160 140 . 220 Destroy 0b10 Robot/NC 200 | 15 35 . 40 20 . . 35 25 . 5 5 15 5 . . Destroy Leader 880 | . 86 20 164 194 . . 222 84 10 20 . 10 30 . 40 Allied During Kill 689 | . . . . 283 4 . 91 102 17 41 66 . . . 85 Successful Hack 154 | . 16 . 18 1 23 . 55 . . . . . 41 . . Select Force Hacks 210 | . . . 30 . 180 . . . . . . . . . . Disable Machine 405 | . . . . 30 . . 105 90 . . . . 15 . 165 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . 150 Destroy Structure 332 | . 1 42 28 36 . . 21 60 . . . . 58 8 78 Advance Influence 900 | . . . . . . . . . . . . . 900 . . Partial Spotted 15 | . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 795 | . 75 30 30 . . . 255 45 . . . 165 195 . . Influence Decreases 8104 | 15 566 153 693 946 768 . 865 828 686 304 204 369 993 382 332 Entered New Map 1705 | . . 29 53 118 306 . . 418 274 23 . 107 33 312 32 Time Decay 4774 | 15 516 124 630 513 442 . 625 380 392 261 74 202 350 60 190 Search Patrol Dispatched 450 | . . . . . . . . . . . . . 450 . . Lost Part 370 | . 50 . 10 . . . 40 30 . . 10 60 150 10 10 Lost Ally 670 | . . . . 180 20 . 200 . 20 20 120 . 10 . 100 Purge Threat 135 | . . . . 135 . . . . . . . . . . . Squads Dispatched 44 | . 3 . 2 8 . . 16 5 . . . 1 3 . 6 Investigation 14 | . . . 1 1 . . 7 3 . . . . 1 . 1 Extermination 8 | . . . . . . . 4 1 . . . . 2 . 1 Reinforcement 9 | . 3 . 1 1 . . 3 1 . . . . . . . Assault 7 | . . . . 2 . . 1 . . . . 1 . . 3 Garrison 6 | . . . . 4 . . 1 . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . 3 . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Distress Signals 18 | . 4 . 1 4 . . 3 1 . . . 1 1 . 3 Communications Jammed 12 | . . . . . . . . . . . . . . . 12 Distress Signals 12 | . . . . . . . . . . . . . . . 12 Times Spotted 350 | . 33 8 30 39 3 . 64 22 . 5 61 26 25 10 24 Peak Tracking Total 15 | . 6 3 7 7 2 . 10 4 . 3 15 9 12 6 11 Tactical Retreats 31 | . 4 1 2 . . . 10 1 . . . 7 5 1 . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Traps Triggered 10 | . 3 . . . . . 1 1 . . . . 3 . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . 1 . . . Traps Extracted 4 | . . . . . . . . . . 4 . . . . . Installed 4 | . . . . . . . . . . 2 . 2 . . . Triggered 1 | . . . . . . . . . . . . 1 . . . Most Traps Carried 8 | . . . . . . . . . . 8 8 8 6 . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Machines Disabled 28 | . . . . 2 . . 7 6 . . . . 1 . 12 Max in Single Turn 1 | . . . . 1 . . 1 1 . . . . 1 . . Garrison Access 2 | . . . . . . . 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Machines Accessed 89 | . 8 . 13 12 12 . 18 7 1 1 10 . 4 . 3 Terminals 42 | . 5 . 9 9 6 . 6 4 1 . . . 2 . . Fabricators 3 | . . . . . . . 1 1 . . . . 1 . . Repair Stations 8 | . 1 . 1 2 . . 2 . . . . . . . 2 Recycling Units 21 | . 2 . 2 1 6 . 6 2 . . . . 1 . 1 Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . . Total Hacks 234 | . 25 . 49 30 30 . 46 14 1 1 22 . 8 . 8 Successful 142 | . 11 . 29 17 24 . 19 8 1 1 22 . 6 . 4 Failed 92 | . 14 . 20 13 6 . 27 6 . . . . 2 . 4 Catastrophic 8 | . 1 . . . 1 . 5 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 128 | . 19 . 32 11 18 . 27 11 . . . . 7 . 3 Terminals 119 | . 17 . 34 23 16 . 18 7 1 . . . 3 . . Fabricators 9 | . . . . . . . 2 3 . . . . 4 . . Repair Stations 19 | . 1 . 3 4 . . 5 . . . . . . . 6 Recycling Units 55 | . 7 . 7 3 14 . 17 4 . . . . 1 . 2 Scanalyzers 6 | . . . 5 . . . 1 . . . . . . . . Garrison Access 3 | . . . . . . . 3 . . . . . . . . Terminal Hacks 50 | . 3 . 7 9 5 . 1 . 1 1 22 . 1 . . Record 17 | . . . . . . . . . 1 . 16 . . . . Part Schematic 3 | . . . 1 . 2 . . . . . . . . . . Robot Analysis 4 | . 2 . 1 1 . . . . . . . . . . . Prototype ID Bank 8 | . 1 . 1 . 1 . . . . . 5 . . . . Open Door 5 | . . . . 3 . . . . . 1 1 . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . 1 . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . Locate Traps 3 | . . . . 2 . . 1 . . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 1 . . . . . . . . . . . Zone Layout 3 | . . . 1 1 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 1 1 . . . . 1 . . Network Status 3 | . . . . . . . 1 1 . . . . 1 . . Repair Station Hacks 10 | . . . 2 4 . . 2 . . . . . . . 2 Scan Component 6 | . . . 1 2 . . 1 . . . . . . . 2 Repair 4 | . . . 1 2 . . 1 . . . . . . . . Recycling Unit Hacks 14 | . 2 . 2 1 6 . 2 1 . . . . . . . Retrieve Components 14 | . 2 . 2 1 6 . 2 1 . . . . . . . Scanalyzer 5 | . . . 5 . . . . . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . Unauthorized Hacks 59 | . 6 . 13 3 13 . 12 6 . . . . 4 . 2 Terminals 29 | . 3 . 8 2 7 . 6 2 . . . . 1 . . Assimilate 2 | . . . . . . . 1 . . . . . 1 . . Botnet 13 | . 3 . 3 2 2 . 2 1 . . . . . . . Skim 14 | . . . 5 . 5 . 3 1 . . . . . . . Fabricators 4 | . . . . . . . . 2 . . . . 2 . . Report 1 | . . . . . . . . 1 . . . . . . . Liberate 2 | . . . . . . . . 1 . . . . 1 . . Haulers 1 | . . . . . . . . . . . . . 1 . . Repair Stations 12 | . . . 1 . . . 6 2 . . . . 1 . 2 Mechanics 2 | . . . 1 . . . . . . . . . . . 1 Patch 1 | . . . . . . . 1 . . . . . . . . Recycling Units 14 | . 3 . 4 1 6 . . . . . . . . . . Reject 5 | . 2 . 2 1 . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . . Tunnel 7 | . . . 1 . 6 . . . . . . . . . . Fedlink 4 | . . . . . . . 3 . . . . . 1 . . Scrapoids 5 | . . . . . . . 2 2 . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 60 | . 8 . 12 10 6 . 12 6 . . . . 3 . 3 Full Trace Events 1 | . . . . . . . 1 . . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 3 . 2 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . 1 2 . . 1 . . . . . . . . Time 140 | . . . 26 64 . . 50 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 36 | . 9 . 10 6 9 . 2 . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . 5 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Total Allies 39 | . . 1 . 12 . . 10 5 . . 5 . 1 . 5 Largest Group 12 | . . 1 . 12 2 1 5 5 4 3 7 . 1 . 5 Highest-Rated Group 350 | . . 31 . 150 39 31 143 235 188 141 350 . 45 . 241 Highest-Rated Ally 64 | . . 31 . 31 31 31 31 47 47 47 64 . 45 . 50 Total Orders 4 | . . . . . . . . . . . 4 . . . . STAY 2 | . . . . . . . . . . . 2 . . . . FOLLOW 2 | . . . . . . . . . . . 2 . . . . Ally Attacks 410 | . . 4 . 122 11 . 72 43 3 39 49 . . . 67 Total Damage 8114 | . . 64 . 1440 200 . 1318 674 65 826 1573 . . . 1954 Kills 65 | . . . . 22 3 . 12 9 1 4 5 . . . 9 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Active Infowar (turns) 8859 | 8 614 821 322 . . . 1060 889 927 1060 1236 678 737 120 387 Optics 2098 | . . . . . . . . . . . 176 678 737 120 387 Sensors 1340 | . . . . . . . 1060 280 . . . . . . . IFF 143 | . . . . . . . . . . . . . 29 114 . Terrain 269 | . . . . . . . . . . . . . 1 . 268 Seismic 5869 | 8 614 821 322 . . . . . 900 1060 1234 430 480 . . Machine Analysis 1127 | . . . . . . . . 889 238 . . . . . . Jamming 236 | . . . . . . . . 73 . . . . . . 163 Robot Analysis Total 4 | . 2 . 1 1 . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . . . 4 . . 1 2 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Turns Passed 23528 | 109 2142 851 3043 1598 1922 5028 2655 890 929 1158 1236 678 782 120 387 Spaces Moved 11780 | 64 917 581 1190 526 767 1576 1237 603 839 960 900 462 656 176 326 Core 146 | 5 . . . . . . . . . . . . 141 . . Treads 5082 | . 323 . 962 526 767 1576 917 . . . . . . . 11 Legs . | . . . . . . . . . . . . . . . . Wheels 6191 | 59 594 581 228 . . . 320 603 839 960 900 462 447 . 198 Hover 361 | . . . . . . . . . . . . . 68 176 117 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 135 116 240 246 246 102 102 102 113 100 90 50 58 66 Average Speed 173 | 86 192 135 217 245 246 314 169 102 107 113 110 99 87 58 89 Slowest Speed 504 | 90 320 135 240 246 246 504 232 113 113 113 113 100 130 66 240 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . . . . . . 3 . 5 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . Exploration Rate (%) 63 | 5 96 70 92 86 99 90 28 19 89 80 86 52 20 99 9 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 19 | . . . 5 1 10 1 1 . . 1 . . . . . Known Exits Taken 7 | . . . 1 . 1 . 1 1 1 1 . 1 . . . Unknown Exits Taken 6 | 1 1 1 . 1 . 1 . . . . 1 . . . . Scrap Searched 11 | . . 1 . . . 3 . . 4 2 . 1 . . . Spaces Dug 92 | . . . 8 24 . . 8 3 . . . 32 13 4 . Terrain Destroyed 311 | . . 54 36 35 . . 18 14 . 6 17 92 33 4 2 Melee 41 | . . . 8 5 . . 8 3 . . . . 13 4 . Projectile 93 | . . . . . . . . 7 . 6 17 50 11 . 2 AOE 177 | . . 54 28 30 . . 10 4 . . . 42 9 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Total 13842 | 94 1148 639 1489 738 794 1660 1610 782 862 994 1083 565 785 186 413 Wait 593 | . 36 32 127 99 16 16 119 56 3 1 3 12 28 5 40 Move 11766 | 63 916 580 1189 525 766 1575 1236 602 838 959 899 461 656 175 326 Hop . | . . . . . . . . . . . . . . . . Pick Up 232 | 11 48 5 24 11 2 31 28 20 7 1 14 8 13 . 9 Fast Attach 58 | 3 . . 1 4 . 2 4 3 1 1 6 2 16 1 14 Attach 57 | 4 5 . 3 2 . 3 12 6 . . 2 8 10 . 2 Detach 10 | . . . . . . 1 3 1 . . 3 1 . . 1 Swap 199 | . 20 10 26 20 . 6 42 20 4 9 19 11 9 . 3 Drop 209 | 1 31 6 29 15 2 26 33 19 8 3 19 4 5 1 7 Fire 521 | 12 91 6 71 49 2 . 119 48 1 18 32 56 13 . 3 Melee 79 | . . . 15 9 . . 10 6 . . . . 35 4 . Ram 2 | . . . . . . . 1 1 . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 17 | . 1 . 3 4 6 . 3 . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . 8 Rewire 87 | . . . 1 . . . . . . . 86 . . . . Trap 4 | . . . . . . . . . . 2 . 2 . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 16) 502 | -10/Materials | Discovered new exit (range 8) 506 | -10/Materials | Discovered new exit (range 10) 792 | -10/Materials | Core integrity fell below 50% 831 | -10/Materials | Destroyed 7 combat bots 910 | -10/Materials | Derelicts attacked the area 962 | -10/Materials | Discovered new exit (range 16) 1245 | -10/Materials | Discovered new exit (range 7) 1748 | -10/Materials | Discovered new exit (range 15) 2252 | -10/Materials | Entered Mines 2259 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2268 | -10/Mines | Met a Derelict bent on vengeance 2286 | -10/Mines | Learned Materials emergency access door positions 2375 | -10/Mines | Discovered new exit (range 15) 2391 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2494 | -10/Mines | Learned location of 1 exit from Materials 2582 | -10/Mines | Received a Mining Laser from a helpful Derelict 2798 | -10/Mines | Discovered new exit (range 12) 3103 | -10/Mines | Entered Materials 3103 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3104 | -9/Materials | Identified exit to Materials 3203 | -9/Materials | Identified exit to Mines 3203 | -9/Materials | Identified exit to Storage 3419 | -9/Materials | Build established: Scavenger-Mutant 3903 | -9/Materials | Discovered exit to Materials (range 3) 4696 | -9/Materials | Build established: Mutant 5123 | -9/Materials | Learned 4 Recycling zone layouts 5180 | -9/Materials | Learned location of Zion (-7) 5227 | -9/Materials | Learned Materials emergency access door positions 5263 | -9/Materials | Learned Storage trap positions 5327 | -9/Materials | Learned location of Storage (-9) 5357 | -9/Materials | Repaired Lgt. Armor Plating 6146 | -9/Materials | Entered Storage 6147 | -9/Storage | Loaded intel: 26 trap records 6160 | -9/Storage | Found Prototype Launcher 6160 | -9/Storage | Identified Gui. Missile Launcher 6526 | -9/Storage | Learned location of Armory (-3) 6650 | -9/Storage | Repaired Imp. Treads 6901 | -9/Storage | Repaired Hrd. Light Armor Plating 6950 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 6984 | -9/Storage | Met a pair of Derelict thieves 7065 | -9/Storage | Garrison activated, responded to threat 7276 | -9/Storage | Build established: Commander-Mutant 7428 | -9/Storage | Lost 4 allies 7458 | -9/Storage | Garrison activated, responded to threat 7570 | -9/Storage | Discovered exit to Materials (range 16) 7720 | -9/Storage | Used back door to open Recycling access 7720 | -9/Storage | Discovered new exit (range 5) 7744 | -9/Storage | Entered Recycling 7744 | -9/Recycling | Accompanied by 2 allies 7745 | -9/Recycling | Identified exit to Scraptown 7793 | -9/Recycling | Build established: Mutant 8844 | -9/Recycling | Identified exit to Factory 8882 | -9/Recycling | Learned Storage non-interactive machine intel 8930 | -9/Recycling | Learned Storage security intel 8962 | -9/Recycling | Learned Storage stockpile data 8990 | -9/Recycling | Learned Materials emergency access door positions 9097 | -9/Recycling | Scanned before Scraplab entrance 9639 | -9/Recycling | Entered Scraplab 9666 | -9/Recycling | Entered Scraptown 9666 | -9/Scraptown | Accompanied by 1 ally 9807 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 10087 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 10092 | -9/Scraptown | Learned location of Extension (-4) 10095 | -9/Scraptown | Learned Research trap positions 10097 | -9/Scraptown | Learned Research garrison access intel 10099 | -9/Scraptown | Learned 8 Research zone layouts 10156 | -9/Scraptown | Discovered new exit (range 11) 10868 | -9/Scraptown | Visited Awakened 10937 | -9/Scraptown | Visited Red Mages 11021 | -9/Scraptown | Found Relay Coupler [Proto] 11091 | -9/Scraptown | Visited Cave Peace 11115 | -9/Scraptown | Visited Comm Corps 11204 | -9/Scraptown | Visited CPS Storage 11248 | -9/Scraptown | Visited UFD Registry 11248 | -9/Scraptown | Registered with UFD as "Nukedrive" 11305 | -9/Scraptown | Visited Supply Room 11329 | -9/Scraptown | Visited Symbiants 11755 | -9/Scraptown | Visited Curators Association 11861 | -9/Scraptown | Visited Scrap Suit Storage 11898 | -9/Scraptown | Visited Research Penetration Think Tank 12323 | -9/Scraptown | Build established: Hauler-Mutant 12485 | -9/Scraptown | Visited Junk Repository 12696 | -9/Scraptown | Visited Supply Room 12845 | -9/Scraptown | Visited Junk Repository 12986 | -9/Scraptown | Visited Chapter 10 13122 | -9/Scraptown | Visited Scrapoid Pod Storage 13159 | -9/Scraptown | Found Scrapoid Pod 13244 | -9/Scraptown | Visited Botcube Research 13283 | -9/Scraptown | Found Lrg. Botcube 13359 | -9/Scraptown | Visited Cartography Club 14077 | -9/Scraptown | Found Scrap Suit 14149 | -9/Scraptown | Discovered new exit (range 5) 14268 | -9/Scraptown | Found Scrap Suit 14539 | -9/Scraptown | Met Optimus 14539 | -9/Scraptown | Accepted into 0bPrime 14694 | -9/Scraptown | Entered Factory 14694 | -6/Factory | Accompanied by 1 ally 14694 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x5 14783 | -6/Factory | Discovered new exit (range 12) 15002 | -6/Factory | Build established: Mutant 15039 | -6/Factory | Loaded intel: 8 recycling unit locations 15727 | -6/Factory | Repaired Imp. Medium Treads 16220 | -6/Factory | Scrapoid reinforcements arrived 16353 | -6/Factory | Learned location of Protoforge (-2) 16402 | -6/Factory | Found Scrap Suit 16420 | -6/Factory | Lost 3 allies 16476 | -6/Factory | Garrison activated, responded to threat 16863 | -6/Factory | Build established: Scavenger-Mutant 17144 | -6/Factory | First assault squad dispatched 17175 | -6/Factory | Scrapoids reinforcements arrived? 17257 | -6/Factory | Lost 5 allies 17265 | -6/Factory | Build established: Scavenger-Scrapper 17348 | -6/Factory | Identified exit to Factory 17349 | -6/Factory | Entered another Factory area 17349 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 17552 | -5/Factory | Discovered new exit (range 8) 17561 | -5/Factory | Identified exit to Upper Caves 17629 | -5/Factory | Discovered exit to Upper Caves (range 15) 18072 | -5/Factory | Scrapoid reinforcements arrived 18118 | -5/Factory | Found Scrap Suit 18239 | -5/Factory | Entered Upper Caves 18239 | -5/Upper Caves | Accompanied by 4 allies 18241 | -5/Upper Caves | Build established: Scavenger-Mutant 18398 | -5/Upper Caves | Found DCF Scrap (10 items) 18634 | -5/Upper Caves | Learned Factory stockpile data 19162 | -5/Upper Caves | Discovered new exit (range 4) 19165 | -5/Upper Caves | Identified exit to Upper Caves 19168 | -5/Upper Caves | Entered another Upper Caves area 19168 | -5/Upper Caves | Accompanied by 3 allies 19174 | -5/Upper Caves | Discovered new exit (range 7) 19181 | -5/Upper Caves | Identified exit to Factory 19306 | -5/Upper Caves | Spotted B-75 Beast 19319 | -5/Upper Caves | Allies destroyed B-75 Beast 19725 | -5/Upper Caves | Learned location of Warlord (-5) 20168 | -5/Upper Caves | Identified exit to Warlord 20326 | -5/Upper Caves | Entered Warlord 20326 | -5/Warlord | Accompanied by 2 allies 20365 | -5/Warlord | System corruption cleaned by Quarantine Array 20949 | -5/Warlord | Visited the Vortex Lab 20949 | -5/Warlord | Warlord's base attacked by MAIN.C 20957 | -5/Warlord | Found Prototype Energy Gun 20957 | -5/Warlord | Identified Vortex Rifle 20967 | -5/Warlord | Found Vortex Rifle 21097 | -5/Warlord | Rebuked by Warlord 21269 | -5/Warlord | Build established: Scavenger-Scrapper 21278 | -5/Warlord | Found Corrupted Prototype Ballistic Cannon 21299 | -5/Warlord | Warlord forces counterattacked 21306 | -5/Warlord | Spotted Striker 21308 | -5/Warlord | Spotted Executioner 21328 | -5/Warlord | Spotted Executioner 21370 | -5/Warlord | Found Prototype Processor 21370 | -5/Warlord | Identified Exp. Core Analyzer 21373 | -5/Warlord | Lost 7 allies 21393 | -5/Warlord | Spotted Striker 21396 | -5/Warlord | Spotted Executioner 21451 | -5/Warlord | Spotted Striker 21455 | -5/Warlord | Spotted Executioner 21492 | -5/Warlord | Destroyed Executioner 21537 | -5/Warlord | Lost 25 allies 21549 | -5/Warlord | Discovered new exit (range 14) 21549 | -5/Warlord | Spotted Striker 21562 | -5/Warlord | Entered Proximity Caves 21565 | -4/Proximity Caves | Spotter reported a threat 21592 | -4/Proximity Caves | Lost 4 allies 21681 | -4/Proximity Caves | Spotter reported a threat 21734 | -4/Proximity Caves | Spotter reported a threat 21787 | -4/Proximity Caves | Spotter reported a threat 21855 | -4/Proximity Caves | Learned Research trap positions 21879 | -4/Proximity Caves | Spotter reported a threat 21885 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 22010 | -4/Proximity Caves | Spotter reported a threat 22102 | -4/Proximity Caves | Lost 3 parts (1p1u1w) 22164 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22225 | -4/Proximity Caves | Discovered exit to Factory (range 16) 22240 | -4/Proximity Caves | Entered Factory 22240 | -4/Factory | Evolved 2 slots: Utility x2 22490 | -4/Factory | Search patrols dispatched 22682 | -4/Factory | Lost 7 parts (1p1n3u2w) 22740 | -4/Factory | Search patrols dispatched 22858 | -4/Factory | Released all parts (11) 22892 | -4/Factory | Core integrity fell below 50% 22896 | -4/Factory | Lost 5 parts (1p1n2u1w) 22990 | -4/Factory | Search patrols dispatched 23012 | -4/Factory | Loaded intel: 8 recycling unit locations 23022 | -4/Factory | Sucked down chute 23022 | -4/Factory | Entered Waste 23026 | -4/Waste | Spotted C-40 Crusher 23027 | -4/Waste | Spotted C-40 Crusher 23029 | -4/Waste | Spotted C-40 Crusher 23037 | -4/Waste | EMP discharged 23037 | -4/Waste | System corruption reached 10% 23042 | -4/Waste | Crushed by falling debris 23043 | -4/Waste | Spotted C-40 Crusher 23076 | -4/Waste | Spotted C-40 Crusher 23076 | -4/Waste | Spotted C-40 Crusher 23079 | -4/Waste | Discovered new exit (range 22) 23136 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 23137 | -4/Waste | EMP discharged 23137 | -4/Waste | Core integrity fell below 20% 23142 | -4/Waste | Entered Factory 23225 | -4/Factory | Scrapoid reinforcements arrived 23243 | -4/Factory | Found Scrap Suit 23306 | -4/Factory | Garrison activated, responded to threat 23392 | -4/Factory | First assault squad dispatched 23479 | -4/Factory | Spotted B-86 Titan 23484 | -4/Factory | Found Scrap Suit 23523 | -4/Factory | Lost 4 allies 23525 | -4/Factory | Build established: Scavenger-Mutant 23529 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 23522_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 9C. 23522_ Field strength at 21. 23523_ Field strength at 11. 23523_ Stasis field depleted. 23524_ W-44 Eye sends out distress signal. 23524_ C-30 ARC bursts open, deploying its payload. 23524_ H-77 Assassin unfolds itself. 23524_ Penetrated by Slug. 23525_ K-01 Serf collects debris. 23526_ G-67 Veteran destroyed. 23527_ Imp. Transmission Jammer destroyed. 23527_ Slug penetrates Wall. 23528_ Penetrated by Slug. 23529_ System corrupted: Matter fused (-9). 23529_ Penetrated by Slug. 23529_ Slug penetrates Wall. 23529_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????#?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ? ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ????????????????????? | | ????????????????????????? ??????????????????????? | | ? ??????? ???? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????#?????????????????????????#??????????????? | | ????????????????????????????????? #??????????????? | | ????????????? ??????????????? ??? #??????????????? | | ???? ????????#??????#??????????? #??????????????? | | ?????????????##?#????# ?? ???? #??????????????? | | ??#????????#???#??????????????? #??#???????????? | | ???# ????????????????????????? ???????????????? | | ??## "??#???#????????????????% ?????????????????? | | ##?# "?? ?##?################h####???????????????? | | ####+"##"????# ^ hk #???????????????? | | # ???# ^^ #???????????????? | | #| *!! ???# g^ ##########??????? | | # *! ?# g=! w ?????? | | # *! ""??# gY[ @ #???#???????????? | | # """?# ####;##########???????????????? | | # """?# #? #??????#?????????????? | | # ?# # " """ #???#???????#????????? | | # ""??# #"%" """ #????????????????????? | | # ""? # # " """ #??#?????????????????? | | # "" """ # =+ #????????????????????? | | ? "" ?# %# #????????????????????? | | """" ! ??# =# ! #????????????????????? | | ####"#""%##### # ##?????????#?????????? | | !*%[%= # #????????????????????? | | [=!*[ # ########????????#???????????? | | ! ###??????????????#????????????? | | % #?#????????#??????????????????? | | * ###????#??????????????????????? | | #"!%###########???????#?????????????????????? | | # !! ! #??????????????????????????????? | | # """ ##?????????#???????????????????? | | # "R" #???????#???#??????????????????? | | # " " """ #?#????????????????????????????? | | # """"" #????#?????????????????????????? | | # """"" #???????????#??????????????????? | | ###### #????#??#??????????????????????? | | #???# """ #????#?????#???????????????????? | | #?#?# """"" #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 39 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 12 Armor Coverage 600 Propulsion Shielding 33 Utility Shielding 90 Evasion (%) 53 Melee Accuracy 6 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Kinecelleration 40 Salvage Targeting 4 Offensive Hacking 12 Defensive Hacking 10 Trap Extractor Capacity 8 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Imp. Assault Rifle | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Imp. Trap Extractor | -9/Recycling | Hacked Imp. Treads | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 11% | -9/Materials Imp. Treads | 5% | -9/Storage Hrd. Light Armor Plating | 27% | -9/Storage Imp. Medium Treads | 31% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Packrat Challenges ------------ None Game ------ Seed AngularThrowingHarness Manual? 0 Play Time 03:29:43 Cumulative 191.9 hours Start 2025.05.01 @ 01:38:36 End 2025.05.02 @ 00:43:52 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 119 Adventurer 4 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0/0 Lore% 76 Gallery% 67 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fbe78970-be38-49ce-8a53-762ae6ed74ac