Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.02 @ 21:33:16 Player: MrProgressor Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (153) 765 Value Destroyed (4624) 4624 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1635) 1635 TOTAL SCORE: 11644 Bonus ------- High Alert Combat Kills 289 Follower Combat Kills 764 Met Imprinter 300 Was Imprinted 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/850 Matter 220/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- Axe > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Trap Scanner Heavy Armor Plating Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine F-cell Engine > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Energy Well 0b10 Decoder Chip [Skirmisher] Thermal Shield > --- WEAPON ----------- Plasma Rifle Heavy Plasma Cannon Precision Assault Rifle Magnetic Acceleration Cannon > --- INVENTORY -------- Light Angular Momentum Engine Armored Medium Treads Armored Medium Treads Advanced Heat Sink Energy Well High-capacity Matter Pod Trap Scanner Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Weapon Cycler Heavy Armor Plating Mobile Refinery Mk. CCLXVII Improved Trap Extractor Improved Grenade Launcher Datajack Axe Greatsword [Rating: 76] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 Power 1 | . . . . . . 1 . . . . . Propulsion 2 | . . . . . . 1 . . . . 1 Utility 3 | . . . . . 2 . . . . . 1 Weapon 2 | . . . . . 2 . . . . . . Parts Attached 186 | 8 13 5 . 7 47 34 10 7 3 12 40 Power 19 | 1 1 . . 2 4 3 . 1 . 1 6 Engine 17 | 1 1 . . 2 4 2 . . . 1 6 Core 1 | . . . . . . 1 . . . . . Reactor 1 | . . . . . . . . 1 . . . Propulsion 40 | 2 6 . . . 14 3 2 1 . 4 8 Treads 19 | . . . . . 4 3 1 . . 4 7 Leg 3 | . 2 . . . . . . . . . 1 Wheel 18 | 2 4 . . . 10 . 1 1 . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 65 | 3 2 3 . 1 14 16 4 . 3 5 14 Device 34 | 2 . 2 . 1 3 11 1 . 2 3 9 Storage 7 | 1 2 . . . 2 . . . . . 2 Processor 5 | . . . . . 1 . 2 . . . 2 Hackware 1 | . . . . . 1 . . . . . . Protection 18 | . . 1 . . 7 5 1 . 1 2 1 Artifact . | . . . . . . . . . . . . Weapon 62 | 2 4 2 . 4 15 12 4 5 . 2 12 Energy Gun 19 | 2 . . . . 5 7 . 3 . . 2 Energy Cannon 7 | . . . . 1 3 . . . . 1 2 Ballistic Gun 7 | . . . . . 1 1 3 1 . . 1 Ballistic Cannon 4 | . . . . . . 1 . . . . 3 Launcher 8 | . 2 1 . 1 2 . . . . 1 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 6 | . 2 1 . . 2 1 . . . . . Slashing Weapon 8 | . . . . 2 2 1 . 1 . . 2 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . 1 1 . . . 1 Unidentified Prototypes 16 | . . . . . 4 5 . . 2 . 5 Corrupted Parts 3 | . . . . 3 . . . . . . . System Corruption 14 | . . . . 14 . . . . . . . Parts Lost 45 | . . . . 1 9 3 1 . . 5 26 Power 8 | . . . . 1 1 . . . . 1 5 Propulsion 14 | . . . . . 3 3 . . . . 8 Utility 12 | . . . . . 4 . . . . 2 6 Weapon 11 | . . . . . 1 . 1 . . 2 7 Highest Loss Streak 19 | . . . . 1 4 2 1 . . 2 19 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 100 100 98 91 99 92 99 99 99 96 Engine 10 | . 13 14 14 14 8 11 7 7 7 11 12 Core 1 | . . . . . . 3 7 1 . . . Reactor 1 | . . . . . . . . 5 7 2 . Treads 12 | . . . . . 3 22 9 15 15 22 25 Wheel 9 | . 25 28 28 28 14 . 5 7 7 . . Device 8 | . 14 10 14 14 5 12 4 . 4 8 13 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 Processor 7 | . . . . . 5 7 9 15 15 6 6 Protection 4 | . . 3 . . 11 2 7 7 2 6 4 Energy Gun 6 | . 12 . . . 4 14 12 6 7 3 3 Energy Cannon 1 | . . . . . 2 . . . . 2 5 Ballistic Gun 10 | . . . . . 3 . 15 22 23 23 10 Launcher 2 | . 4 13 14 13 1 . . . . 1 . Impact Weapon 4 | . 11 14 14 13 7 7 . . . . . Slashing Weapon 2 | . . . . . 12 6 . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 94 | 15 52 52 52 53 78 78 80 83 83 89 94 Greatest Support 113 | 32 32 32 32 32 42 62 43 43 10 71 113 Greatest Overweight (x) 8 | 1 2 1 1 1 4 3 4 8 8 1 1 Average Overweight (x) 2 | . . 1 1 1 1 1 3 2 7 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 15 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | 5 13 19 20 19 19 19 18 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 8 20 20 20 18 20 19 20 20 20 20 5 Class Distribution -------------------- 56% | Mutant 22% | Gunner 12% | Scavenger-Tank 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Matter Collected 3441 | 280 410 92 28 55 597 348 191 198 34 481 727 Remotely . | . . . . . . . . . . . . Salvage Created 6930 | 47 282 210 . 161 2211 702 669 430 . 653 1565 Parts 265 | 6 25 12 . 2 97 27 15 18 . 14 49 Haulers Intercepted 12 | . 2 . . . 4 3 . . . . 3 Recyclers Shooed 8 | 1 . 1 . . . 1 1 . . . 4 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 58 | . . . . . . . 12 20 1 25 . Prevented 5 | . . . . . . . . . . 5 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 100 | . 9 8 . 4 34 6 7 7 . 13 12 Melee 37 | . 2 1 . . 28 5 . . . . 1 Guns 37 | . . . . . 3 1 7 7 . 12 7 Cannons 2 | . . . . . . . . . . . 2 AOE 20 | . 7 7 . 4 . . . . . 1 1 Classes Destroyed 17 | 1 5 2 . . 4 1 1 1 . . 2 Worker 7 | . 3 . . 1 1 . . . . . 2 Builder 6 | . . 1 . 1 2 . . . . . 2 Tunneler 4 | 2 . . . 2 . . . . . . . Hauler 12 | . 2 . . . 4 3 . . . . 3 Recycler 13 | . . 2 . 1 3 3 . . . . 4 Mechanic 1 | . . . . . . . . . . . 1 Operator 1 | . . . . . 1 . . . . . . Watcher 9 | . 3 . . . 4 1 . . . . 1 Swarmer 24 | . 6 6 . 4 4 . 1 1 . 2 . Grunt 46 | . 3 2 . . 15 2 4 3 . 10 7 Brawler 2 | . . . . . 1 . . 1 . . . Duelist 2 | . . . . . . . 1 1 . . . Sentry 17 | . . . . . 12 1 1 1 . 1 1 Hunter 3 | . . . . . 2 1 . . . . . Programmer 5 | . . . . . . 2 . . . . 3 Behemoth 1 | . . . . . . . . . . . 1 Packrat 4 | . . . . . . . 4 . . . . Samaritan 1 | . . . . . . . . 1 . . . Best Kill Streak 9 | 1 7 5 . 4 9 6 4 4 . 4 8 Combat Bots Only 7 | . 6 5 . 4 7 1 4 4 . 4 3 Max Kills in Single Turn 3 | 1 3 2 . 2 1 2 2 1 . 2 3 Gunslinging 1 | . . . . . . . 1 . . 1 . Exploded 2 | . 2 2 . 2 . . . . . 1 1 Melee 1 | . 1 1 . . 1 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Damage Taken 9665 | . 151 88 . 91 1719 1408 264 167 . 1089 4688 Core 1576 | . 36 25 . 39 279 185 23 28 . 89 872 Absorbed by Shields 185 | . . . . . 185 . . . . . . Redirected to Shielding 52 | . . . . . 52 . . . . . . Regen/Repaired (Parts) 234 | . 16 . . . 66 . . . . . 152 Core Remaining (%) 65 | 100 . . . 60 49 . . . . 53 . Volleys Fired 196 | 4 19 7 . 4 38 10 20 12 1 31 50 Largest 4 | 2 2 1 . 1 3 2 4 4 1 4 4 Hottest 254 | 100 100 30 . 30 180 120 120 144 60 164 254 Shots Fired 496 | 8 28 7 . 4 57 20 61 45 1 105 160 Gun 405 | 8 20 . . . 42 20 61 45 1 100 108 Cannon 65 | . . . . . 13 . . . . 3 49 Launcher 26 | . 8 7 . 4 2 . . . . 2 3 Special . | . . . . . . . . . . . . Kinetic 258 | . . . . . 19 . 24 33 . 87 95 Thermal 212 | 8 20 . . . 36 20 37 12 1 16 62 Explosive 26 | . 8 7 . 4 2 . . . . 2 3 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 25 | 2 3 1 . . 16 25 17 19 . 12 18 Robot Miss Streak 7 | 2 5 . . . 7 2 2 1 . 3 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 6 | . . . . . . . 1 2 . 3 . Max Gunslinging Chain 1 | . . . . . . . 1 1 . 1 . Shots Hit Robots 475 | 4 20 6 . 6 128 38 49 27 . 80 117 Core Hits 217 | 3 15 11 . 4 49 15 18 14 . 33 55 Critical Kills 4 | . 1 . . . 1 . 1 . . 1 . Critical Parts Destroyed 12 | . 3 3 . 1 2 . . . . 2 1 Critical Strikes 27 | . 4 3 . 1 11 2 1 . . 3 2 Burn 3 | . . . . . 2 . . . . . 1 Destroy 5 | . . . . . . . 1 . . 3 1 Smash 11 | . 4 3 . 1 3 . . . . . . Sever 8 | . . . . . 6 2 . . . . . Melee Attacks 205 | . 14 6 . 6 129 40 5 . . . 5 Impact 49 | . 14 6 . 6 18 5 . . . . . Slashing 149 | . . . . . 111 33 . . . . 5 Piercing . | . . . . . . . . . . . . Sneak Attacks 40 | . 5 4 . 5 14 7 5 . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . Follow-up Attacks 20 | . 1 . . . 16 3 . . . . . Damage Inflicted 16423 | 49 1248 710 . 744 5106 1562 993 522 . 1876 3613 Guns 6165 | 49 112 . . . 766 529 993 522 . 1473 1721 Cannons 1288 | . . . . . 131 . . . . 52 1105 Explosions 2292 | . 523 340 . 384 117 . . . . 351 577 Melee 6675 | . 613 370 . 359 4092 1033 . . . . 208 Ramming 3 | . . . . 1 . . . . . . 2 Kinetic 3617 | . . . . . 148 . 329 309 . 1282 1549 Thermal 3836 | 49 112 . . . 749 529 664 213 . 243 1277 Explosive 2292 | . 523 340 . 384 117 . . . . 351 577 Electromagnetic . | . . . . . . . . . . . . Impact 1959 | . 613 370 . 359 373 244 . . . . . Slashing 4716 | . . . . . 3719 789 . . . . 208 Piercing . | . . . . . . . . . . . . Highest Corruption 14 | . . . . 14 2 2 . . . . 7 Average Corruption 1 | . . . . 13 1 1 . . . . 4 Corruption Purged 2 | . . . . . . 2 . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 18 | . . . . 3 9 4 . . . . 2 Message Errors 3 | . . . . 1 1 1 . . . . . Matter Fused 5 | . . . . 1 . 2 . . . . 2 Heat Flow Errors 4 | . . . . . 4 . . . . . . Energy Discharges 1 | . . . . 1 . . . . . . . Data Loss (minor) 2 | . . . . . 1 1 . . . . . Misfires 2 | . . . . . 2 . . . . . . Alerts 1 | . . . . . 1 . . . . . . Overload Shots 50 | . . . . . 15 20 10 4 1 . . Effects 3 | . . . . . 1 2 . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . Heat Surge 2 | . . . . . 1 1 . . . . . Overflow Damage 1107 | . 177 228 . 246 398 5 . . . . 53 Projectiles 23 | . . . . . 7 . . . . . 16 Explosions 88 | . 20 . . 39 3 . . . . . 26 Melee 996 | . 157 228 . 207 388 5 . . . . 11 Knockbacks 10 | . 2 1 . 2 2 . . . . . 3 Impact 7 | . 2 1 . 2 2 . . . . . . Kinetic 2 | . . . . . . . . . . . 2 Secondary 1 | . . . . . . . . . . . 1 Self-Inflicted Damage 33 | . . 22 . . . . . . . 11 . Shots 3 | . . 1 . . . . . . . 2 . Rammed 2 | . . . . 1 . . . . . . 1 Targets Rammed 2 | . . . . 1 . . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 578 | 78 97 . . . 485 248 141 191 16 357 578 Average Temperature 116 | 34 33 . . . 107 79 51 57 12 105 197 Received Heat Transfer 2836 | . 99 . . . 673 486 108 87 . 468 915 Effects 18 | . . . . . 1 . . . . 1 16 Shutdowns 5 | . . . . . . . . . . 1 4 Energy Bleed 1 | . . . . . . . . . . . 1 Interference 5 | . . . . . . . . . . . 5 Matter Decay 1 | . . . . . . . . . . . 1 Short Circuit 1 | . . . . . 1 . . . . . . Damage (minor) 4 | . . . . . . . . . . . 4 Damage (core) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 19 | . 2 5 . 10 2 . . . . . . Impact Corruptions 22 | . 5 6 . 8 3 . . . . . . Robots Melted 2 | . . . . . 1 . . . . . 1 Combat Hostiles 2 | . . . . . 1 . . . . . 1 Parts Melted 17 | . . . . . 4 3 1 1 . 1 7 Heat Transferred 6748 | 148 333 . . . 1233 650 1127 335 . 470 2452 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Peak Influence 794 | 10 337 255 . 128 794 403 . . . . 362 Initial 346 | . 6 87 . . . 346 . . . . . Average 207 | 4 152 124 . 30 449 146 . . . . 114 Maximum Alert Level 3 | . 1 1 . . 3 2 . . . . 1 Low Security (%) 62 | 100 68 78 . 100 26 63 . . . . 77 Level 1 17 | . 31 21 . . 4 32 . . . . 22 Level 2 17 | . . . . . 61 3 . . . . . Level 3 1 | . . . . . 7 . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 30 | . 1 . . 1 12 8 . . . . 8 Investigation 11 | . . . . 1 3 3 . . . . 4 Extermination 4 | . . . . . . 2 . . . . 2 Reinforcement 8 | . 1 . . . 2 3 . . . . 2 Assault 3 | . . . . . 3 . . . . . . Garrison 4 | . . . . . 4 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . 2 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Distress Signals 7 | . 2 . . . 2 . . . . . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 205 | . 16 8 . 5 73 12 11 9 . 27 44 Peak Tracking Total 12 | . 4 3 . 4 7 6 7 3 . 4 12 Tactical Retreats 22 | . . . . . 16 . 2 . . 4 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Traps Triggered 4 | . . . . . 2 2 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 115 | . . . . . . 69 . . . . 46 Triggered 1 | . . . . . . 1 . . . . . Disarmed 1 | . . . . . . 1 . . . . . Reprogrammed 8 | . . . . . . 4 . . . . 4 Reused 6 | . . . . . . 4 . . . . 2 Traps Extracted 4 | . . . . . . . . . . . 4 Installed 4 | . . . . . . . . . . . 4 Triggered 7 | . . . . . . 4 1 . . . 2 Most Traps Carried 4 | . . . . . . . . . . . 4 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Disabled 8 | . 4 1 . 1 1 . . . . . 1 Max in Single Turn 1 | . 1 1 . 1 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Accessed 41 | . 7 . 1 2 14 9 . 2 1 . 5 Terminals 19 | . 5 . . 1 8 4 . 1 . . . Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 6 | . 1 . . . 2 2 . . . . 1 Recycling Units 5 | . 1 . . . 1 1 . . . . 2 Scanalyzers 3 | . . . . . 2 . . . . . 1 Garrison Access 3 | . . . . . 1 2 . . . . . Total Hacks 120 | . 17 . 1 4 54 20 . 2 5 . 17 Successful 62 | . 12 . 1 2 24 4 . 2 5 . 12 Failed 56 | . 4 . . 2 29 16 . . . . 5 Catastrophic 11 | . 1 . . . 4 5 . . . . 1 Database Lockouts 2 | . 1 . . . 1 . . . . . . Manual 60 | . 8 . . 3 26 7 . . 4 . 12 Terminals 61 | . 13 . . 3 33 11 . 1 . . . Fabricators 2 | . . . . . . . . . . . 2 Repair Stations 15 | . 2 . . . 7 4 . . . . 2 Recycling Units 13 | . 2 . . . 3 2 . . . . 6 Scanalyzers 16 | . . . . . 9 . . . . . 7 Garrison Access 5 | . . . . . 2 3 . . . . . Terminal Hacks 30 | . 8 . 1 2 9 3 . 2 5 . . Record 3 | . . . 1 . . 1 . 1 . . . Part Schematic 8 | . . . . . 2 1 . . 5 . . Robot Schematic 1 | . . . . . 1 . . . . . . Robot Analysis 4 | . 2 . . 1 1 . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . . Open Door 2 | . . . . 1 . . . 1 . . . Level Access Points 1 | . . . . . 1 . . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . Alert Level 1 | . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . Locate Traps 4 | . 2 . . . 1 1 . . . . . Registered Components 1 | . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 9 | . 2 . . . 5 . . . . . 2 Scan Component 5 | . 1 . . . 3 . . . . . 1 Repair 4 | . 1 . . . 2 . . . . . 1 Recycling Unit Hacks 3 | . 1 . . . 1 . . . . . 1 Report Inventory 1 | . . . . . 1 . . . . . . Retrieve Components 2 | . 1 . . . . . . . . . 1 Scanalyzer 10 | . . . . . 4 . . . . . 6 Insert Component 5 | . . . . . 2 . . . . . 3 Analyze 5 | . . . . . 2 . . . . . 3 Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 8 | . 1 . . . 5 1 . . . . 1 Terminals 3 | . . . . . 3 . . . . . . Botnet 2 | . . . . . 2 . . . . . . Detonate 1 | . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . 1 . . . 1 1 . . . . 1 Reject 4 | . 1 . . . 1 1 . . . . 1 Scanalyzers 1 | . . . . . 1 . . . . . . Extract 1 | . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 34 | . 6 . . 1 13 9 . . . . 5 Full Trace Events 11 | . . . . 1 4 3 . . . . 3 Feedback Events 1 | . . . . . . 1 . . . . . Corruption 1 | . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 1 . . . 2 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . 6 1 . . 20 . 3 Parts Built 2 | . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . Time 106 | . . . . . . . . . . . 106 Total Part Build Rating 12 | . . . . . . . . . . . 12 Parts Repaired 4 | . 1 . . . 2 . . . . . 1 Time 207 | . 26 . . . 111 . . . . . 70 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 4 | . 4 . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 2 . . . . . 3 Part Schematics Acquired 5 | . . . . . 2 . . . . . 3 Parts Damaged 1 | . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 2 | . . . . . . 2 . . . . . Non-combat 2 | . . . . . . 2 . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 2 . . . . . parse_system 1 | . . . . . . 1 . . . . . find_chute 1 | . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total Allies 9 | . . . . . . . 2 . 4 . 3 Largest Group 4 | . . . . . . . 2 2 4 3 3 Highest-Rated Group 219 | . . . . . . . 50 50 156 117 219 Highest-Rated Ally 96 | . . . . . . . 30 30 41 41 96 Zionite Dispatches 1 | . . . . . . . . . . . 1 Offense Resupply 1 | . . . . . . . . . . . 1 Total Orders 2 | . . . . . . . . . . . 2 DROP 1 | . . . . . . . . . . . 1 PICKUP 1 | . . . . . . . . . . . 1 Ally Attacks 77 | . . . . . . . . 9 . 29 39 Total Damage 3295 | . . . . . . . . 304 . 1417 1574 Kills 22 | . . . . . . . . 3 . 9 10 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Robot Analysis Total 4 | . 2 . . 1 1 . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . 2 1 2 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Decoded 0b10 Intel 33 | . . . . . . . . . . . 33 Patrols 5 | . . . . . . . . . . . 5 Investigations 8 | . . . . . . . . . . . 8 Reinforcements 3 | . . . . . . . . . . . 3 Guards 17 | . . . . . . . . . . . 17 Zionite Intel Received 1 | . . . . . . . . . . . 1 Component Stockpiles 1 | . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Turns Passed 16065 | 94 719 821 333 1101 2457 2220 1780 1233 2181 1663 1463 Spaces Moved 8193 | 63 543 678 290 851 1293 823 785 488 1082 627 670 Core 5 | 4 . . . . . . . . . . 1 Treads 2988 | . . . . . 141 823 322 406 . 627 669 Legs 17 | . 17 . . . . . . . . . . Wheels 5183 | 59 526 678 290 851 1152 . 463 82 1082 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 100 115 115 115 115 235 160 175 185 243 50 Average Speed 172 | 97 107 115 115 115 139 235 214 237 199 245 168 Slowest Speed 410 | 100 260 115 115 115 385 410 410 245 200 246 246 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 62 | 4 71 92 68 92 75 20 91 68 91 68 13 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 3 | . . 1 . . . . 1 . . 1 . Known Exits Taken 2 | . 1 . . . 1 . . . . . . Unknown Exits Taken 9 | 1 . 1 1 1 . 1 1 1 1 1 . Scrap Searched 17 | . . 1 . 2 . . 9 . 2 3 . Spaces Dug 27 | . 2 12 . . 7 6 . . . . . Terrain Destroyed 175 | . 29 32 . 20 27 10 2 . . 29 26 Melee 14 | . 2 . . . 6 6 . . . . . Projectile 18 | . . . . . 5 4 2 . . 1 6 AOE 143 | . 27 32 . 20 16 . . . . 28 20 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total 9479 | 84 622 700 289 962 1726 1042 834 535 1100 690 895 Wait 358 | . 5 . . 73 162 33 7 22 6 9 41 Move 8182 | 62 542 677 289 850 1292 822 784 487 1081 626 670 Hop . | . . . . . . . . . . . . Pick Up 128 | 10 20 3 . 8 45 14 5 1 3 5 14 Fast Attach 55 | 5 1 . . 1 10 8 2 5 3 5 15 Attach 45 | 2 . . . 4 13 6 2 . . 3 15 Detach 4 | . . . . 1 . . . . . . 3 Swap 86 | 1 12 5 . 2 24 20 6 2 . 4 10 Drop 130 | . 10 3 . 12 41 21 3 6 6 7 21 Fire 196 | 4 19 7 . 4 38 10 20 12 1 31 50 Melee 170 | . 13 5 . 6 101 35 5 . . . 5 Ram 1 | . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . 1 Escape Stasis 4 | . . . . . . 4 . . . . . Rewire . | . . . . . . . . . . . . Trap 119 | . . . . . . 69 . . . . 50 Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / Low) History --------- Turn | Location | Event 26 | -11/Junkyard | Discovered new exit (range 14) 95 | -11/Junkyard | Entered Materials 169 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 470 | -10/Materials | Central database locked down 596 | -10/Materials | Discovered new exit (range 16) 638 | -10/Materials | Repaired Ion Engine 814 | -10/Materials | Entered Mines 848 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 899 | -10/Mines | Learned location of Storage (-7) 1439 | -10/Mines | Discovered new exit (range 8) 1506 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1507 | -10/Mines | Discovered new exit (range 5) 1635 | -10/Mines | Entered Exiles 1635 | -10/Exiles | Found Exiles lab abandoned 1959 | -10/Exiles | Discovered new exit (range 10) 1968 | -10/Exiles | Entered Mines 1981 | -9/Mines | Met a Derelict bent on vengeance 2113 | -9/Mines | Discovered new exit (range 8) 2151 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2303 | -9/Mines | Learned 2 Materials zone layouts 2964 | -9/Mines | Discovered new exit (range 9) 2982 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3001 | -9/Mines | System corruption reached 10% 3069 | -9/Mines | Entered Materials 3069 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 3683 | -8/Materials | Garrison activated, responded to threat 3861 | -8/Materials | Lost 4 parts (1p1n1u1w) 3868 | -8/Materials | Destroyed 7 combat bots 4273 | -8/Materials | Garrison activated, responded to threat 4452 | -8/Materials | Repaired Broken Imp. Trap Extractor? 4550 | -8/Materials | Repaired Adv. Heat Sink? 4984 | -8/Materials | Identified exit to Factory 4984 | -8/Materials | Central database locked down 5145 | -8/Materials | Core integrity fell below 50% 5469 | -8/Materials | First assault squad dispatched 5526 | -8/Materials | Entered Factory 5526 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5586 | -7/Factory | Build established: Tank 6102 | -7/Factory | Build established: Mutant 6779 | -7/Factory | Discovered new exit (range 4) 7746 | -7/Factory | Entered Lower Caves 8057 | -7/Lower Caves | Build established: Tank 8175 | -7/Lower Caves | Encountered a Warlord checkpoint 8193 | -7/Lower Caves | Learned location of Extension (-5) 8379 | -7/Lower Caves | Build established: Mutant 8406 | -7/Lower Caves | Discovered new exit (range 8) 8874 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9189 | -7/Lower Caves | Build established: Gunner 9211 | -7/Lower Caves | Learned 4 Factory zone layouts 9526 | -7/Lower Caves | Entered another Lower Caves area 9526 | -7/Lower Caves | Accompanied by 2 allies 9568 | -7/Lower Caves | Discovered new exit (range 11) 9689 | -7/Lower Caves | Encountered a Warlord checkpoint 9978 | -7/Lower Caves | Spotted B-75 Beast 10140 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10455 | -7/Lower Caves | Discovered new exit (range 12) 10579 | -7/Lower Caves | Learned location of 2 exits from Factory 10759 | -7/Lower Caves | Entered Zion 10921 | -7/Zion | Discovered new exit (range 8) 10957 | -7/Zion | Given the Hacking Drone Bay 10958 | -7/Zion | Found Prototype Device 10958 | -7/Zion | Identified Hacking Drone Bay 11181 | -7/Zion | Learned Factory emergency access door positions 11363 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 11449 | -7/Zion | Opened final containment barrier to the Deep Caves 11666 | -7/Zion | Found Prototype Device 11666 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 12058 | -7/Zion | Learned Factory trap positions 12142 | -7/Zion | Learned Factory interactive machine intel 12313 | -7/Zion | Build established: Mutant 12321 | -7/Zion | Given A8's code to call for help 12601 | -7/Zion | Imprinted 12603 | -7/Zion | Declared Zion's savior 12940 | -7/Zion | Entered Proximity Caves 12940 | -6/Proximity Caves | Accompanied by 4 allies 13369 | -6/Proximity Caves | Build established: Gunner 13716 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13834 | -6/Proximity Caves | Discovered new exit (range 5) 14306 | -6/Proximity Caves | Build established: Scavenger-Tank 14603 | -6/Proximity Caves | Entered Factory 14603 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14604 | -6/Factory | Identified exit to Lower Caves 14604 | -6/Factory | Identified exit to Factory 14606 | -6/Factory | Loaded intel: 111 trap records 14608 | -6/Factory | Loaded intel: 52 interactive machine locations 14804 | -6/Factory | Repaired Prc. Assault Rifle? 14982 | -6/Factory | Spotted B-75 Beast 15159 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 15160 | -6/Factory | Zion Offense Resupply teleported in 15461 | -6/Factory | Enhanced Grunt warped into view, answering call for help 15471 | -6/Factory | Enhanced Grunt warped into view, answering call for help 15505 | -6/Factory | Destroyed B-75 Beast 15536 | -6/Factory | Lost 4 parts (1n1u2w) 15698 | -6/Factory | Fabricated Arm. Medium Treads? 15921 | -6/Factory | Terminal network hard line cut 15996 | -6/Factory | Cargo convoy interrupted 16041 | -6/Factory | Core integrity fell below 50% 16060 | -6/Factory | Core integrity fell below 20% 16066 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 16061_ 0b10 Decoder Chip [Skirmisher] destroyed. 16061_ Penetrated by Slug. 16061_ Hcp. Storage Unit destroyed. 16061_ K-01 Serf suffers critical hit (Destroy). 16061_ K-01 Serf destroyed. 16061_ Slug penetrates Wall. 16062_ Extracted 55 energy. 16062_ Acquired Adv. Energy Well. 16063_ Imp. Cooling System destroyed. 16063_ P-60 Hacker resets G-50 Soldier, system corruption cleaned. 16063_ U-05 Engineer builds a Wall. 16063_ U-05 Engineer lays Concrete. 16063_ Arm. Medium Treads destroyed. 16063_ Critical hit (Burn: +37). 16063_ Dropped Lgt. Angular Momentum Engine. 16063_ Critical hit (Burn: +37). 16064_ U-05 Engineer lays Concrete. 16064_ Dropped Adv. Energy Well. 16065_ Installed Heavy Explosive Trap. 16065_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ????????????# ???????????????????????????????????? | | ????????????# ????????????????????????????????^??? | | ????????????# ???????????????????????????????????? | | ????????????# ????????????????????????^????????^?? | | ????????????# ???????????????????????????????????? | | ????????????# #???????????????????^??????????^???? | | ##########??# #####?+????????????? ^????????????? | | ??# +??????????????? ?????????????? | | [[ | """# #??????????????? ????????????? | | [! R"# #???????????????/ ????????????? | | """# # ?????????????? ?????????????? | | ??""" # # ????????????? ?????????????? | | ??""" + # ???????????? ?????????????? | | ??""" # **%[+ ??????????# #?????????????? | | ??""" + %%%=#? 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[### !@! gg #= ## #? | | ???????????#=#![!%%#g% ##/######"" ## | | ???????????#=#% = *#h= x ## #????#"" # | | ???????????#]# =% #[ %% ## #????#"Y # | | ??????????# ## [ # pp gi% %% ##[#????#"" # | | ??????????# # # % #####+######"" # | | ????????? #= # # [! ## # | | ???????? # # # # ## # | | ??????? #"%%" # # # ## # | | ??????? ?# "" # # # """"""" ###+### | | ???????? ??# # # # """"""" #?# #?# | | ???????? ???# ######## # """"""" #?# #?# | | ?????????????# ??######## + """"""" #?#!#?# | | ??????????????? ???# # # ###|#?# | | ???????????????????+ # ####+########+### | | ???????????????????? # #### #### | ### | | ????????????????????"""" # ## # | | ???????????????????#"""" #% ##" # | | ???????????????????#"""" # "" """ ##"" /% | | ???????????????????#"""" =+ "F """ ##"" # | | ???????????????????#"""" # "" """ ## # | | ???????????????????#"""" # "" ## # | | ???????????????????# # """ ## # | | ???????????????????# # """ ## # | | ???????????????????# # """ ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 32 Energy Capacity 1050 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EM 15 Propulsion Shielding 66 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 40 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Trap Extractor | -8/Materials | Scanalyzed Com. Wheel | -8/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Hvy. Armor Plating | -8/Materials | Scanalyzed Airjet | -8/Materials | Extracted Aluminum Leg | -8/Materials | Extracted Arm. Medium Treads | -7/Factory | Hacked Riot Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Antigrav System | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Arc Thrower | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Core Analyzer | -7/Zion | Archive 0b10 Decoder Chip [Looter] | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Weapon Cycler | -6/Factory | Scanalyzed Adv. Targeting Computer | -6/Factory | Scanalyzed Adv. Heat Sink | -6/Factory | Scanalyzed Robot Schematics ------------------ O-24 Administrator | -8/Materials | Hacked K-01 Serf | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Arm. Medium Treads | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingFlakExtractor Manual? 0 Play Time 03:49:28 Cumulative 203.9 hours Start 2023.05.01 @ 23:03:11 End 2023.05.02 @ 21:33:16 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 69 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc1647df-1b3b-482a-88e8-9e5f9bf3bcde