Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.24 @ 16:52:14 Player: ModulinMyGlobulin Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (169) 845 Value Destroyed (6518) 6518 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1482) 1482 TOTAL SCORE: 15445 Bonus ------- High Alert Combat Kills 424 Follower Combat Kills 383 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -225 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Wheel Heavy Beamcaster Heavy Disruptor Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Carbon-fiber Leg Makeshift Leg Flexi-carbon Leg Experimental Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit High-capacity Storage Unit Energy Filter Improved Hacking Suite > --- WEAPON ----------- Heavy Tesla Rifle Compact Ion Cannon Compact Ion Cannon Hardcell Cannon > --- INVENTORY -------- Light Angular Momentum Engine Neutrino Core Micro Fission Core Light Antimatter Reactor Experimental Flexi-carbon Leg Wheel High-powered Shock Rifle Tesla Rifle Tesla Rifle Tesla Rifle Wave Gun Heavy Beamcaster Heavy Beamcaster Disruptor Cannon Disruptor Cannon Disruptor Cannon KE Penetrator Heavy Rocket Launcher Heavy Mace [Rating: 94] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Compact Ion Cannon Energy Gun High-powered Shock Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Slots Evolved 12 | . . 2 2 2 . . . . 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . 2 . . . . . 1 . . . . . . . Utility 6 | . . 2 . 1 . . . . 1 . . . . 1 1 . Weapon 2 | . . . . 1 . . . . . . . . . . 1 . Parts Attached 156 | . 8 18 10 15 2 1 3 2 18 13 2 4 6 40 14 . Power 15 | . 1 1 2 1 . . 1 . 1 1 . . . 4 3 . Engine 10 | . 1 1 2 1 . . 1 . 1 1 . . . 1 1 . Core 4 | . . . . . . . . . . . . . . 2 2 . Reactor 1 | . . . . . . . . . . . . . . 1 . . Propulsion 43 | . 2 4 2 4 . . 1 1 8 4 . . 2 12 3 . Treads 6 | . . 2 2 . . . . . . . . . . 1 1 . Leg 37 | . 2 2 . 4 . . 1 1 8 4 . . 2 11 2 . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 34 | . 4 3 1 4 . . 1 . 2 2 1 2 2 9 3 . Device 19 | . . . . 3 . . 1 . 2 1 1 2 . 8 1 . Storage 5 | . 2 . 1 1 . . . . . . . . . . 1 . Processor 3 | . 1 1 . . . . . . . . . . 1 . . . Hackware 2 | . . 1 . . . . . . . . . . . . 1 . Protection 5 | . 1 1 . . . . . . . 1 . . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 64 | . 1 10 5 6 2 1 . 1 7 6 1 2 2 15 5 . Energy Gun 19 | . . . 2 1 1 1 . . 3 3 . 1 . 4 3 . Energy Cannon 11 | . . . . 2 1 . . 1 2 1 . . . 4 . . Ballistic Gun 13 | . 1 7 1 2 . . . . 1 . . . . 1 . . Ballistic Cannon 11 | . . 1 1 1 . . . . . . 1 1 1 4 1 . Launcher 8 | . . 2 1 . . . . . . 2 . . 1 1 1 . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 1 . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 1 1 . . . . 1 1 . 1 . . 1 . Parts Lost 66 | . . 1 1 7 1 . . 2 2 8 1 . 1 16 25 1 Power 10 | . . . 1 1 . . . . . 1 . . . 2 5 . Propulsion 22 | . . . . 4 . . . 1 1 1 . . . 7 8 . Utility 18 | . . 1 . . . . . . . 3 1 . 1 5 6 1 Weapon 16 | . . . . 2 1 . . 1 1 3 . . . 2 6 . Highest Loss Streak 13 | . . 1 1 3 1 . . 2 1 7 1 . 1 6 13 1 Average Slot Usage (%) 94 | . 99 94 100 97 100 99 93 100 99 94 92 93 94 98 56 3 Engine 7 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 7 1 . Treads 4 | . . 8 36 17 . . . . . . . . . . 4 . Leg 24 | . 28 13 . 11 30 29 25 30 32 32 33 33 33 28 9 . Device 7 | . . . . 7 7 7 6 7 12 8 5 6 6 17 5 . Storage 19 | . 14 22 18 23 23 23 23 23 20 20 20 20 20 17 9 . Processor 1 | . 3 2 8 . . . . . . . . . 1 1 . . Hackware 3 | . . 5 9 7 7 7 7 7 6 1 . . . . 4 3 Protection 2 | . 8 8 . . . . . . . 3 6 6 6 2 . . Energy Gun 4 | . . . 6 2 7 7 15 7 6 12 8 6 4 2 4 . Energy Cannon 5 | . . . . 5 7 6 . 6 9 5 6 6 6 5 7 . Ballistic Gun 5 | . 28 13 9 6 7 7 7 7 1 . . . . . . . Ballistic Cannon 3 | . . 8 2 6 . . . . . . 3 6 7 5 1 . Naked Turns 24 | . . . . . . . . . . . . . . . . 24 Heaviest Build 116 | 12 41 48 63 73 73 73 70 72 83 97 99 100 100 116 111 . Greatest Support 104 | 20 20 40 80 80 65 65 65 65 98 104 104 104 104 104 97 3 Greatest Overweight (x) 11 | . 2 2 . 1 1 1 1 1 1 . . . . 2 11 . Average Overweight (x) . | . . 1 . . 1 1 1 1 . . . . . . . . Largest Inventory Capacity 30 | . 16 16 22 22 22 22 22 22 22 22 22 22 22 22 30 4 Average Capacity 19 | . 6 16 16 22 22 22 22 22 22 22 22 22 22 22 16 4 Most Carried 22 | . 7 16 17 22 22 22 20 17 22 22 19 22 22 22 19 4 Average Carried 18 | . 6 14 15 18 21 21 19 16 21 18 18 20 21 20 13 4 Final Capacity 22 | 6 16 16 22 22 22 22 22 22 22 22 22 22 22 22 4 4 Final Carried 22 | 6 7 15 17 22 22 20 17 17 22 17 18 22 20 19 4 4 Class Distribution -------------------- 33% | Hauler-Gunner 22% | Mutant 16% | Hauler-Tank 11% | Hauler-Mutant 5% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hauler-Gunner | -7/Factory Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Data Miner Hauler-Gunner | -6/Proximity Caves Hauler-Gunner | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Tank | -6/Lower Caves Hauler-Tank | -6/Zion Hauler-Tank | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Matter Collected 4136 | 200 264 604 297 603 100 60 . 70 158 181 67 18 134 1225 155 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7129 | . 350 860 616 866 381 149 . 166 394 687 39 . 404 1997 220 . Parts 339 | . 22 54 46 50 12 7 . 7 14 26 3 . 14 73 11 . Haulers Intercepted 3 | . . 2 1 . . . . . . . . . . . . . Recyclers Shooed 4 | . 1 . . 1 . . . . 1 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 61 | . . . . . 9 8 . 5 . 21 5 . 13 . . . Prevented 23 | . . . . . 2 3 . . . 7 3 . 8 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Combat Hostiles Destroyed 147 | . 10 21 16 18 7 3 . 3 5 11 1 . 12 33 7 . Guns 62 | . 10 7 12 3 3 2 . 3 2 7 . . 2 10 1 . Cannons 57 | . . 10 . 15 2 1 . . 1 3 1 . 4 17 3 . AOE 26 | . . 4 4 . 2 . . . 2 1 . . 6 4 3 . Classes Destroyed 13 | . 3 3 2 3 1 . . . . . . . . 1 . . Worker 6 | . . . . 3 . . . . 2 . . . . . 1 . Builder 3 | . . . 1 . . . . . . . . . . 2 . . Hauler 3 | . . 2 1 . . . . . . . . . . . . . Recycler 4 | . . . 1 1 . . . . . . . . . 2 . . Watcher 5 | . 1 . . 1 . . . . 2 . . . . 1 . . Swarmer 38 | . 3 4 7 3 . . . . . . . . 7 8 6 . Grunt 67 | . 7 7 5 8 4 3 . 2 5 7 . . 4 14 1 . Brawler 8 | . . 2 . 1 1 . . 1 . 2 . . . 1 . . Duelist 1 | . . . . . 1 . . . . . . . . . . . Sentry 19 | . . 8 4 3 1 . . . . . . . . 3 . . Hunter 4 | . . . . 1 . . . . . 2 . . . 1 . . Programmer 10 | . . . . 2 . . . . . . 1 . 1 6 . . Mutant 1 | . . . . . . . . . . . . . . 1 . . Best Kill Streak 7 | . 4 5 5 6 3 3 . 3 6 7 1 . 5 7 5 . Combat Bots Only 7 | . 4 5 4 5 3 3 . 3 5 7 1 . 5 7 4 . Max Kills in Single Turn 5 | . 1 3 5 3 2 1 . 1 2 2 1 . 2 4 2 . Gunslinging 1 | . . . . . . . . . . 1 . . . . . . Exploded 4 | . . 3 4 . 2 . . . 1 1 . . 2 3 2 . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Damage Taken 15142 | . 437 721 705 1595 325 123 . 229 659 1419 45 . 405 4326 4084 69 Core 2447 | . 96 105 79 127 31 20 . 20 124 208 . . 44 422 1117 54 Absorbed by Shields 141 | . . . . . . . . . . . . . . . 141 . Core Remaining (%) 71 | 100 61 73 85 . . . . 71 . . . . 55 57 . . Volleys Fired 425 | . 40 55 38 58 15 10 . 6 21 34 3 . 19 105 21 . Largest 4 | . 2 2 2 3 3 3 . 3 3 3 3 . 3 3 4 . Hottest 326 | . 40 62 80 166 171 171 . 163 220 230 203 . 207 241 326 . Shots Fired 1004 | . 80 108 73 142 41 29 . 17 56 85 9 . 45 255 64 . Gun 506 | . 80 65 58 51 27 22 . 16 25 65 3 . 13 63 18 . Cannon 483 | . . 41 13 91 14 7 . 1 31 19 6 . 26 191 43 . Launcher 15 | . . 2 2 . . . . . . 1 . . 6 1 3 . Special . | . . . . . . . . . . . . . . . . . Kinetic 506 | . 80 106 48 93 15 10 . 6 10 . 3 . 13 111 11 . Thermal 277 | . . . 8 25 12 12 . 11 22 61 3 . 13 72 38 . Explosive 15 | . . 2 2 . . . . . . 1 . . 6 1 3 . Electromagnetic 206 | . . . 15 24 14 7 . . 24 23 3 . 13 71 12 . Robot Hit Streak 17 | . 10 6 14 14 17 8 . 6 8 17 4 . 5 15 8 . Robot Miss Streak 7 | . 5 3 2 3 4 4 . 5 3 4 2 . 7 4 3 . Penetration Max 1 | . . . . . . . . . . . . . 1 1 . . Secondary Targets 4 | . 1 1 . . . . . 1 . 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . 1 . 1 . . . . . . Shots Hit Robots 636 | . 57 67 51 91 32 22 . 13 29 56 6 . 16 160 36 . Core Hits 313 | . 17 32 32 42 23 11 . 14 15 26 1 . 13 73 14 . Critical Hits 29 | . . 1 . 1 . . . . 1 2 . . 4 17 3 . Critical Kills 13 | . . 1 . . . . . . 1 . . . 4 7 . . Critical Parts Destroyed 11 | . . . . 1 . . . . . 1 . . . 9 . . Melee Attacks 8 | . . . . . . . . . 4 . . . . 4 . . Impact 8 | . . . . . . . . . 4 . . . . 4 . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 17831 | . 655 1330 1314 2496 775 402 . 248 1031 1523 134 . 1206 5169 1548 . Guns 6586 | . 655 620 878 707 459 328 . 248 275 910 4 . 148 1195 159 . Cannons 7630 | . . 558 97 1649 181 74 . . 370 249 130 . 248 3374 700 . Explosions 3608 | . . 152 339 140 135 . . . 386 364 . . 810 593 689 . Melee . | . . . . . . . . . . . . . . . . . Ramming 7 | . . . . . . . . . . . . . . 7 . . Kinetic 6996 | . 655 1178 669 1485 259 138 . 86 131 . 62 . 101 1915 317 . Thermal 5341 | . . . 193 592 335 190 . 162 417 943 68 . 237 1821 383 . Explosive 2592 | . . 152 279 . . . . . 183 250 . . 720 319 689 . Electromagnetic 2895 | . . . 173 419 181 74 . . 300 330 4 . 148 1107 159 . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 13 | . 1 . . 1 1 1 1 1 . 6 7 7 . 13 . . Average Corruption 2 | . 1 . . 1 1 1 1 1 . 6 6 7 . 4 . . Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 67 | . . . . 2 1 . 1 5 . 11 11 2 . 34 . . Message Errors 17 | . . . . 1 1 . 1 1 . 2 3 1 . 7 . . Matter Fused 15 | . . . . . . . . . . 5 3 1 . 6 . . Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 . . Energy Discharges 8 | . . . . . . . . 2 . . 4 . . 2 . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . Data Loss (minor) 6 | . . . . 1 . . . 1 . 1 . . . 3 . . Data Loss (major) 1 | . . . . . . . . . . 1 . . . . . . Alerts 1 | . . . . . . . . . . . . . . 1 . . Targeting Errors 12 | . . . . . . . . . . 1 1 . . 10 . . Weapon Failures 5 | . . . . . . . . 1 . 1 . . . 3 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 486 | . . 1 10 73 . . . . 5 . . . 140 128 129 . Projectiles 169 | . . 1 . 59 . . . . 5 . . . . 104 . . Explosions 317 | . . . 10 14 . . . . . . . . 140 24 129 . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 25 | . . 1 2 9 . . . . . . 1 . 1 10 1 . Impact . | . . . . . . . . . . . . . . . . . Kinetic 25 | . . 1 2 9 . . . . . . 1 . 1 10 1 . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 114 | . . . . 17 . . . . 94 . . . . 3 . . Shots 2 | . . . . 1 . . . . 1 . . . . . . . Rammed 2 | . . 1 . . . . . . . . . . . 1 . . Targets Rammed 2 | . . 1 . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 476 | . 2 4 63 389 221 203 . 174 191 199 413 . 343 476 443 . Average Temperature 126 | . 2 1 20 124 77 78 . 80 88 127 214 . 133 148 199 . Received Heat Transfer 3621 | . 198 270 252 603 123 45 . 108 195 573 . . 18 1029 198 9 Effects 18 | . . . . 1 . . . . . . . . . 15 2 . Shutdowns 5 | . . . . 1 . . . . . . . . . 4 . . Energy Bleed 5 | . . . . . . . . . . . . . . 3 2 . Interference 7 | . . . . . . . . . . . . . . 7 . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . Siege Activations 1 | . . . . . . . . . . . . . . . 1 . Total Turns 5 | . . . . . . . . . . . . . . . 5 . Longest Duration 5 | . . . . . . . . . . . . . . . 5 . Robots Corrupted 2 | . . . . . . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . . . . . 2 . . Parts Fried 7 | . . . . 1 . . . . 1 . . . 2 3 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 12 | . . . 1 2 1 . . . . 3 1 . . 4 . . Heat Transferred 7715 | . . . 409 894 572 425 . 348 611 1432 74 . 235 2197 518 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . 2 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . 1 1 1 . . . 2 1 . . 1 3 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Peak Influence 587 | . 277 527 587 463 . . . . 493 . . . . 514 276 . Initial 230 | . . 46 193 230 . . . . 31 . . . . 107 220 . Average 255 | . 138 265 383 266 . . . . 172 . . . . 346 157 . Maximum Alert Level 2 | . 1 2 2 2 . . . . 2 . . . . 2 1 . Low Security (%) 36 | . 77 34 9 18 . . . . 66 . . . . 18 44 . Level 1 42 | . 22 41 48 66 . . . . 20 . . . . 44 55 . Level 2 20 | . . 23 41 15 . . . . 12 . . . . 36 . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 1 1 1 . . . . 3 . . . . 8 2 . Investigation 1 | . . . . . . . . . 1 . . . . . . . Extermination 6 | . . . . 1 . . . . 2 . . . . 3 . . Reinforcement 8 | . 1 1 . . . . . . . . . . . 5 1 . Assault . | . . . . . . . . . . . . . . . . . Garrison 2 | . . . 1 . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . 3 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Distress Signals 5 | . . . 1 . . . . . . . . . . 3 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 212 | . 16 31 18 24 5 5 . 5 15 14 1 . 15 36 23 4 Peak Tracking Total 9 | . 4 6 4 5 3 3 . 4 4 8 1 . 5 7 9 7 Tactical Retreats 13 | . . 3 1 2 . . . . . 2 . . . 1 3 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Traps Triggered 3 | . 1 . . . . . . . . . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . 2 . . . 1 3 . 1 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Machines Disabled 11 | . . . 1 . . . . . 4 . . . . 2 4 . Max in Single Turn 2 | . . . 1 . . . . . 2 . . . . 1 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Machines Accessed 19 | . 1 3 . 3 . . 4 . 6 1 . . . 1 . . Terminals 10 | . 1 3 . 2 . . . . 4 . . . . . . . Fabricators 2 | . . . . 1 . . . . 1 . . . . . . . Repair Stations 2 | . . . . . . . . . 1 . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 66 | . 2 6 . 6 . . 28 . 20 1 . . . 3 . . Successful 52 | . 1 3 . 2 . . 28 . 16 1 . . . 1 . . Failed 14 | . 1 3 . 4 . . . . 4 . . . . 2 . . Catastrophic 3 | . . . . 2 . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 35 | . . 6 . 4 . . . . 6 . . . . 11 8 . Terminals 24 | . 2 6 . 5 . . . . 11 . . . . . . . Fabricators 8 | . . . . 1 . . . . 7 . . . . . . . Repair Stations 5 | . . . . . . . . . 2 . . . . 3 . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 35 | . 1 . . 1 . . 28 . 4 1 . . . . . . Record 11 | . . . . . . . 11 . . . . . . . . . Part Schematic 6 | . . . . . . . 6 . . . . . . . . . Robot Schematic 8 | . . . . . . . 8 . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . 3 . 1 . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . Branch Access Points 2 | . . . . 1 . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . Fabricator Hacks 7 | . . . . . . . . . 7 . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . Load Schematic 2 | . . . . . . . . . 2 . . . . . . . Build 4 | . . . . . . . . . 4 . . . . . . . Repair Station Hacks 3 | . . . . . . . . . 2 . . . . 1 . . Scan Component 2 | . . . . . . . . . 1 . . . . 1 . . Repair 1 | . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . . 3 . 1 . . . . 3 . . . . . . . Terminals 7 | . . 3 . 1 . . . . 3 . . . . . . . Botnet 7 | . . 3 . 1 . . . . 3 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 8 | . . 1 . 3 . . . . 3 . . . . 1 . . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 8 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 6 . . . . . . . . . Parts Built 3 | . . . . . . . . . 3 . . . . . . . Matter 987 | . . . . . . . . . 987 . . . . . . . Time 526 | . . . . . . . . . 526 . . . . . . . Total Part Build Rating 19 | . . . . . . . . . 19 . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . Time 50 | . . . . . . . . . 50 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Total Allies 13 | . . . . . . . . 1 . . . 4 . 2 6 . Largest Group 4 | . . . . . . . . 1 1 1 . 4 4 2 4 . Highest-Rated Group 206 | . . . . . . . . 94 94 94 . 154 154 84 206 . Highest-Rated Ally 103 | . . . . . . . . 94 94 94 . 40 40 42 103 . Zionite Dispatches 3 | . . . . . . . . . . . . . . 1 2 . Heavy 1 | . . . . . . . . . . . . . . . 1 . Fire 1 | . . . . . . . . . . . . . . . 1 . Hacker 1 | . . . . . . . . . . . . . . 1 . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 63 | . . . . . . . . 1 30 3 . . 17 5 7 . Total Damage 1882 | . . . . . . . . 47 1078 91 . . 533 8 125 . Kills 14 | . . . . . . . . . 9 . . . 4 . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . 2 . . 2 . . 2 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 4 | . . . . . . . . . . . . . . 4 . . Items 3 | . . . . . . . . . . . . . . 3 . . Machines 1 | . . . . . . . . . . . . . . 1 . . Zionite Intel Received 1 | . . . . . . . . . . . . . . . 1 . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Turns Passed 10996 | . 614 1032 583 1197 478 599 130 385 1405 400 355 1025 467 1652 609 65 Spaces Moved 6417 | 1 372 443 253 563 281 368 83 238 884 223 262 770 305 782 461 128 Core 381 | . . . . . . . . . . . . . . . 253 128 Treads 889 | . . 154 253 416 . . . . . . . . . . 66 . Legs 5147 | 1 372 289 . 147 281 368 83 238 884 223 262 770 305 782 142 . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 180 170 152 152 152 152 152 114 120 128 128 128 118 50 50 Average Speed 139 | 120 121 183 170 171 152 152 152 152 123 122 128 128 128 144 111 50 Slowest Speed 600 | 120 180 210 170 190 152 153 153 152 152 128 128 128 128 175 600 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 2 60 47 24 16 61 55 68 45 20 48 45 89 54 18 17 22 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 4 | . . . . . 1 . 1 1 . . 1 . . . . . Known Exits Taken 5 | . . . . 1 1 . . . 1 . 1 . 1 . . . Unknown Exits Taken 11 | 1 1 1 1 . . 1 1 1 . 1 . 1 . 1 1 . Scrap Searched 16 | . . . . . . 1 . . . 2 8 4 . . . 1 Spaces Dug 21 | . . 13 . . . . . . 4 . . . . 4 . . Terrain Destroyed 251 | . . 24 25 13 . . . . 42 20 2 . 36 57 32 . Melee 8 | . . . . . . . . . 4 . . . . 4 . . Projectile 75 | . . 2 3 8 . . . . . 4 2 . 9 39 8 . AOE 168 | . . 22 22 5 . . . . 38 16 . . 27 14 24 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Total 7626 | . 457 556 341 686 299 384 87 247 1147 276 275 809 346 1082 506 128 Wait 445 | . 26 9 17 27 . 3 . . 192 . 4 28 15 117 7 . Move 6401 | . 371 442 252 562 280 367 82 237 883 222 261 769 304 781 460 128 Hop . | . . . . . . . . . . . . . . . . . Pick Up 88 | . 3 15 12 15 1 1 . 2 14 3 3 4 . 14 1 . Fast Attach 41 | . 3 5 3 4 . . . . 6 3 1 2 . 8 6 . Attach 55 | . . 2 3 9 1 1 3 2 3 6 1 . 2 15 7 . Detach 4 | . 1 . . 1 . . . . 1 . . . . . 1 . Swap 60 | . 5 11 4 2 1 . . . 9 4 . 2 4 17 1 . Drop 92 | . 8 16 12 8 1 2 2 . 14 4 2 4 2 15 2 . Fire 425 | . 40 55 38 58 15 10 . 6 21 34 3 . 19 105 21 . Melee 8 | . . . . . . . . . 4 . . . . 4 . . Ram . | . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . 1 . . Crush 1 | . . 1 . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . 5 . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -4/Factory -4/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 8) 316 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 7) 365 | -10/Materials | Discovered new exit (range 10) 574 | -10/Materials | Discovered new exit (range 14) 615 | -10/Materials | Entered another Materials area 615 | -9/Materials | Evolved 2 slots: Utility x2 1010 | -9/Materials | Discovered new exit (range 7) 1227 | -9/Materials | Discovered new exit (range 3) 1647 | -9/Materials | Entered another Materials area 1647 | -8/Materials | Evolved 2 slots: Propulsion x2 1796 | -8/Materials | Garrison activated, responded to threat 2103 | -8/Materials | Discovered new exit (range 15) 2230 | -8/Materials | Entered Factory 2230 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2327 | -7/Factory | Identified exit to Storage 2327 | -7/Factory | Identified exit to Lower Caves 2527 | -7/Factory | Build established: Hauler-Gunner 2759 | -7/Factory | Lost 3 parts (2n1w) 3150 | -7/Factory | Lost 3 parts (2n1w) 3427 | -7/Factory | Entered Lower Caves 3428 | -7/Lower Caves | Encountered a Warlord checkpoint 3471 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3607 | -7/Lower Caves | Identified exit to Lower Caves 3905 | -7/Lower Caves | Entered another Lower Caves area 4384 | -7/Lower Caves | Discovered new exit (range 15) 4466 | -7/Lower Caves | EM Pulse Cannon stolen by Master Thief 4471 | -7/Lower Caves | Carbon-fiber Leg stolen by Master Thief 4504 | -7/Lower Caves | Entered Data Miner 4504 | -7/Data Miner | Discovered new exit (range 6) 4534 | -7/Data Miner | Met Data Miner 4560 | -7/Data Miner | Learned location of Section 7 (-3) 4560 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4590 | -7/Data Miner | Received God Mode back door access code from Data Miner 4634 | -7/Data Miner | Entered Proximity Caves 4998 | -6/Proximity Caves | Learned location of 1 exit from Factory 5008 | -6/Proximity Caves | Discovered new exit (range 3) 5012 | -6/Proximity Caves | Escorted by Enhanced Grunt 5019 | -6/Proximity Caves | Entered Factory 5019 | -6/Factory | Accompanied by 1 ally 5019 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5020 | -6/Factory | Identified exit to Factory 5616 | -6/Factory | Identified exit to Lower Caves 5923 | -6/Factory | Repaired Flexi-carbon Leg 5958 | -6/Factory | Fabricated Exp. Flexi-carbon Leg (x1) 6168 | -6/Factory | Fabricated Exp. Flexi-carbon Leg (x1) 6307 | -6/Factory | Build established: Hauler-Mutant 6320 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 6323 | -6/Factory | Local fabrication network quarantined 6424 | -6/Factory | Entered Lower Caves 6424 | -6/Lower Caves | Accompanied by 1 ally 6426 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6599 | -6/Lower Caves | Destroyed 7 combat bots 6601 | -6/Lower Caves | Lost 7 parts (1p1n3u2w) 6813 | -6/Lower Caves | Discovered new exit (range 9) 6824 | -6/Lower Caves | Entered another Lower Caves area 6827 | -6/Lower Caves | Discovered exit to Factory (range 11) 6828 | -6/Lower Caves | Learned location of Zion (-6) 7023 | -6/Lower Caves | Build established: Hauler-Tank 7138 | -6/Lower Caves | Identified exit to Zion 7179 | -6/Lower Caves | Entered Zion 7236 | -6/Zion | Discovered new exit (range 11) 7278 | -6/Zion | System corruption cleaned by Quarantine Array 7529 | -6/Zion | Imprinted 7532 | -6/Zion | Declared Zion's savior 7674 | -6/Zion | Learned Factory garrison access intel 7944 | -6/Zion | Found Prototype Device 7944 | -6/Zion | Identified Phasing AFG 8204 | -6/Zion | Entered Proximity Caves 8204 | -5/Proximity Caves | Accompanied by 4 allies 8638 | -5/Proximity Caves | Learned Factory emergency access door positions 8647 | -5/Proximity Caves | Discovered exit to Factory (range 4) 8671 | -5/Proximity Caves | Entered Factory 8671 | -5/Factory | Accompanied by 1 ally 8671 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8673 | -5/Factory | Loaded intel: 4 garrison access locations 9157 | -5/Factory | Zion Hacker squad teleported in 9318 | -5/Factory | Destroyed 7 combat bots 9568 | -5/Factory | Build established: Scavenger-Mutant 9653 | -5/Factory | Discovered new exit (range 15) 9926 | -5/Factory | Build established: Scavenger-Gunner 10002 | -5/Factory | Spotted B-75 Beast 10196 | -5/Factory | System corruption reached 10% 10202 | -5/Factory | Terminal network hard line cut 10289 | -5/Factory | Lost 6 parts (1p3n1u1w) 10323 | -5/Factory | Entered another Factory area 10323 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10475 | -4/Factory | Spotted B-86 Titan 10556 | -4/Factory | Lost 13 parts (3p4n4u2w) 10763 | -4/Factory | Garrison activated, responded to threat 10797 | -4/Factory | Core integrity fell below 50% 10806 | -4/Factory | Core integrity fell below 20% 10809 | -4/Factory | Zion Fire squad teleported in 10835 | -4/Factory | Lost 12 parts (2p4n2u4w) 10852 | -4/Factory | Spotted B-86 Titan 10900 | -4/Factory | Zion Heavy squad teleported in 10918 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 10924 | -4/Factory | Discovered new exit (range 15) 10932 | -4/Factory | Entered Upper Caves 10997 | -4/Upper Caves | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- [ Retrieving vulnerable data list... ] [ 1 : Prototype Schematics ] [ 2 : Active Terminals ] [ 3 : Component Stockpiles ] [ 4 : Prototype Stockpiles ] >>\\ZION-SEEK-4 [ Targeting Prototype Stockpiles... ] 10918_ Connecting with Terminal... >>\\ZION-REPORT [ Retrieving intel... ] [ No registered prototype stockpiles found. ] 10924_ EXIT=FOUND 10929_ Penetrated by Slug. LOCATION=UNKNOWN GOAL=ESCAPE 10973_ Imp. Hacking Suite destroyed. 10988_ Searching scrap... 10988_ Found Adv. Signal Interpreter. 10988_ Found Adv. Cooling System. 10988_ Found 14 Matter. Map ----- +----------------------------------------------------+ | ## ## #??# ## #??????????????? | | " ## #?## # #??????????????? | | #?# ### # ## #??????????????? | | ### # # #??????????????? | | # # ### ## #??????????????? | | # ##?## ## #??????????????? | | ### #?## #???????????????? | | #?## #### #???????????????? | | #??# # #???????????????? | | #??## #???????????????? | | #???# ###### ##???????????????? | | ##### ##??## #????## ##????????????????? | | #???## ???###?????# !#?????????????????? | | ?????# ??????#####% #?????????????????? | | ?????# ## ????## !#?????????????????? | | ?????# ## #??## #?????????????????? | | ?????# ### #??# ######?????????????????? | | ????? ###?# ?# ##?????????????????????? | | ????? ##???# ## #?????????????????????? | | ???? #???????# #?????????????????????? | | ?????### #???????# ##?????????????????????? | | ????????##???????# ##??????????????????????? | | ?????????????????# #???????????????????????? | | ?????????????????# ##??????????????????????? | | ?????????????????## ##### ##??????????????? | | ??????????????????#### @ #??????????????? | | ????????????????????# #??????????????? | | ????????????????? g #??????????????? | | ???????????????# #??????????????? | | ???????????????## ### ##??????????????? | | ????????????????#???### #???????????????? | | ??????????????????????## ## ##???????????????? | | ???????????????????????####?###????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 65 Energy Generation 34 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 60 Armor Coverage 600 Propulsion Shielding 33 Evasion (%) 50 Armor Integrity Analysis 33 Recoil Reduction 4 Energy Filtering 30 Particle Charging 25 Offensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free Fabricated ------------ Exp. Flexi-carbon Leg | x1 | -6/Factory Exp. Flexi-carbon Leg | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneNetworkRail Manual? 0 Play Time 01:54:28 Cumulative 31.2 hours Start 2021.06.24 @ 12:34:05 End 2021.06.24 @ 16:52:14 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 40 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72a87b24-c97f-460e-b27e-e7b70326cf25