Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 12:16:46 Player: Minty Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (137) 685 Value Destroyed (4972) 4972 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1004) 1004 TOTAL SCORE: 12941 Bonus ------- High Alert Combat Kills 204 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1300 Matter 164/300 Energy 54/100 System Corruption 7% Temperature Cool (51) Movement Core (150) Ox2 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Gyrokinetic Inverter > --- UTILITY (10) ----- Enhanced Optical Array Improved Melee Analysis Suite > --- WEAPON (4) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Stasis Canceller Peak State ------------ > --- POWER ------------ Cooled Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Cooled Gravmag System Cooled Gravmag System > --- UTILITY ---------- Compact Battery Triangulator Enhanced Optical Array Advanced Signal Interpreter Core Analyzer Advanced ECM Suite Improved Cloaking Device Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Heavy Tesla Rifle Heavy Tesla Rifle Hypervelocity Railgun > --- INVENTORY -------- Cooled Fission Core Improved Gravmag System Tesla Bomb Launcher Heavy Missile Launcher [Rating: 112] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Impulse Thruster Utility High-capacity Storage Unit Device Triangulator Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Layered Medium Armor Plating Weapon Ion Burst Cannon Energy Gun EM Pulse Gun Energy Cannon Ion Burst Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Linear Accelerator Launcher Heavy Missile Launcher Piercing Weapon Enhanced Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Fac Was Fac Res Slots Evolved 14 | . . . . . 8 2 . . 2 . . 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 3 | . . . . . 2 . . . 1 . . . Utility 8 | . . . . . 5 1 . . 1 . . 1 Weapon 2 | . . . . . 1 . . . . . . 1 Parts Attached 135 | . 15 6 4 8 25 41 1 3 13 . 6 13 Power 18 | . 2 . 1 1 2 8 . . 3 . 1 . Engine 5 | . 2 . 1 . 1 1 . . . . . . Core 12 | . . . . 1 1 7 . . 2 . 1 . Reactor 1 | . . . . . . . . . 1 . . . Propulsion 36 | . 4 3 2 4 3 14 . . 2 . 1 3 Treads 6 | . . . 2 2 . 2 . . . . . . Leg 7 | . . . . . . 7 . . . . . . Wheel 13 | . 4 3 . 2 3 1 . . . . . . Hover 7 | . . . . . . 4 . . 2 . . 1 Flight 3 | . . . . . . . . . . . 1 2 Utility 50 | . 5 1 . 1 14 11 . 3 5 . 4 6 Device 25 | . 1 . . . 9 6 . 1 3 . 4 1 Storage 4 | . 3 . . . . . . . 1 . . . Processor 14 | . 1 . . . 3 4 . 1 . . . 5 Hackware 3 | . . . . . 1 1 . . 1 . . . Protection 4 | . . 1 . 1 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 31 | . 4 2 1 2 6 8 1 . 3 . . 4 Energy Gun 8 | . 2 1 . . . 2 . . 2 . . 1 Energy Cannon 11 | . . 1 . 1 4 4 . . 1 . . . Ballistic Gun 5 | . . . 1 1 1 1 1 . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . 2 Launcher 3 | . 1 . . . 1 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon 1 | . 1 . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 2 3 . . 3 . . 1 Corrupted Parts 1 | . . . 1 . . . . . . . . . System Corruption 1 | . . . 1 . . . . . . . . . Parts Lost 77 | . 3 7 2 . 5 26 . . 1 . 19 14 Power 11 | . 1 . . . . 6 . . . . 4 . Propulsion 26 | . 2 3 1 . 2 9 . . . . 6 3 Utility 23 | . . . . . 3 6 . . 1 . 5 8 Weapon 17 | . . 4 1 . . 5 . . . . 4 3 Highest Loss Streak 18 | . 1 5 2 . 3 9 . . 1 . 18 14 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 15 | . 11 14 17 18 18 18 4 4 4 5 4 1 Power . | . . . . . 1 1 . . . 1 . . Propulsion . | . 5 4 1 . . . . . . 1 . . Utility 11 | . 3 7 14 16 13 13 1 1 . 1 1 1 Weapon 2 | . 1 . . 1 3 3 2 3 2 2 1 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 19 | . 1 . 2 1 3 11 . . 1 . . . Power 1 | . . . . . 1 . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . Utility 12 | . . . . 1 . 11 . . . . . . Weapon 4 | . 1 . . . 2 . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 94 91 78 93 92 89 94 94 96 94 81 38 Engine 4 | . 14 14 14 3 . 1 . . . . . . Core 6 | . . . . 10 6 8 11 11 6 5 4 . Treads 9 | . . . 15 25 9 1 . . . . . . Leg 2 | . 2 . . . . 10 . . . . . . Wheel 8 | . 25 23 11 1 14 3 . . . . . . Hover 2 | . . . . . . . 23 23 25 26 20 3 Device 11 | . 8 10 . . 21 20 23 21 15 10 12 1 Storage 8 | . 14 14 14 14 6 4 . . 3 5 2 . Processor 7 | . . . . . 5 15 17 18 19 15 15 23 Hackware 1 | . . . . . . 1 5 5 6 10 9 4 Protection 5 | . . 3 14 14 4 . . . . . . . Energy Gun 4 | . 27 16 . . . . . . 7 10 7 . Energy Cannon 11 | . . 6 3 19 13 13 1 . . . . . Ballistic Gun 2 | . . . 2 1 3 . 9 11 6 5 3 . Peak Build Rating 112 | . 9 10 15 30 65 88 77 80 112 107 112 66 Average Rating 46 | . 7 8 11 22 60 74 76 78 100 107 88 44 On Entrance 46 | 6 6 8 10 11 27 64 74 77 80 107 107 27 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 100 | 14 51 56 54 70 99 100 37 37 56 50 53 27 Greatest Support 78 | 20 20 30 40 43 43 78 40 40 52 62 52 12 Greatest Overweight (x) 9 | . 4 5 4 4 6 9 . . 1 . 1 2 Average Overweight (x) 1 | . 1 2 1 1 2 4 . . . . . . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 5 5 5 5 5 5 Average Capacity 18 | . 19 20 20 20 20 19 5 5 5 5 5 5 Most Carried 20 | . 15 18 20 20 20 20 5 5 5 5 5 2 Average Carried 16 | . 11 15 18 19 19 19 4 5 4 5 4 1 Final Capacity 20 | 8 20 20 20 20 20 5 5 5 5 5 5 5 Final Carried 20 | 6 15 15 20 20 20 5 5 5 5 5 2 1 Class Distribution -------------------- 51% | Mutant 19% | Gunner 8% | Scavenger-Gunner 5% | Skirmisher 4% | Scavenger-Mutant 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Gunner | -6/Factory Gunner | -5/Factory Mutant | -5/Waste Infiltrator-Mutant | -5/Factory Infiltrator-Gunner | -4/Factory Hacker-Gunner | -4/Waste Hacker-Gunner | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Fac Was Fac Res Matter Collected 2795 | 200 251 190 . 345 454 564 . 270 288 . 193 40 Remotely . | . . . . . . . . . . . . . Salvage Created 5845 | . 670 276 53 . 943 2194 . 270 500 . 737 202 Parts 276 | . 56 20 1 . 41 94 . 9 18 . 28 9 Haulers Intercepted 9 | . 2 . . . 1 2 . 1 2 . 1 . Recyclers Shooed 7 | . 1 . . . 1 5 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 9 | . . 9 . . . . . . . . . . Prevented 1 | . . 1 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Fac Was Fac Res Combat Hostiles Destroyed 87 | . 19 7 1 . 11 36 . . 3 . 6 4 Melee 3 | . . . . . . . . . . . . 3 Guns 15 | . 7 3 . . 2 1 . . 1 . 1 . Cannons 33 | . . 1 1 . 7 23 . . . . . 1 AOE 34 | . 12 3 . . 2 12 . . 1 . 4 . Classes Destroyed 14 | . 8 3 . . 2 1 . . . . . . Worker 12 | . 1 . . . 1 6 . . 1 . 3 . Builder 9 | . 2 . . . 2 4 . . 1 . . . Tunneler 2 | . 1 . . . . . . . . . 1 . Hauler 9 | . 2 . . . 1 2 . 1 2 . 1 . Recycler 7 | . . . . . 2 3 . 1 . . 1 . Operator 1 | . 1 . . . . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . Watcher 8 | . 3 . . . 2 3 . . . . . . Swarmer 22 | . 9 3 . . 3 5 . . . . . 2 Grunt 41 | . 10 . . . 5 18 . . 1 . 6 1 Sentry 7 | . . 1 1 . 1 4 . . . . . . Hunter 5 | . . . . . . 3 . . 2 . . . Programmer 9 | . . . . . 2 6 . . . . . 1 Subdweller 3 | . . 3 . . . . . . . . . . Best Kill Streak 8 | . 8 4 1 . 4 7 . 2 2 . 3 3 Combat Bots Only 7 | . 7 4 1 . 3 5 . . 2 . 2 3 Max Kills in Single Turn 5 | . 3 1 1 . 2 5 . 1 1 . 3 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 2 1 . . 2 4 . . 1 . 2 . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Fac Was Fac Res Hostile Shots Fired 791 | . 50 74 8 . 81 225 . . 26 . 145 182 Missed 270 | . 18 34 . . 28 65 . . 6 . 52 67 Hits 521 | . 32 40 8 . 53 160 . . 20 . 93 115 Projectile 521 | . 32 40 8 . 53 160 . . 20 . 93 115 AOE 1 | . . 1 . . . . . . . . . . Critical Strikes 15 | . . . . . . 4 . . 2 . 5 4 Damage Taken 10468 | . 394 389 124 . 953 3500 . . 446 . 2196 2466 Core 3310 | . 117 81 26 . 64 576 . . 69 . 1064 1313 Absorbed by Shields 196 | . . . . . . 196 . . . . . . Redirected to Shielding 8 | . . 3 5 . . . . . . . . . Ignored by Resistances 168 | . . . . . . 30 . . . . 138 . Regen/Repaired (Parts) 548 | . 28 . . . 520 . . . . . . . Core Remaining (%) 49 | 100 . . . 10 92 . . 42 . . 1 . Volleys Fired 246 | . 40 19 8 . 31 96 8 5 13 . 20 6 Largest 3 | . 2 2 1 . 3 3 2 2 3 . 3 2 Hottest 300 | . 80 120 80 . 300 300 133 73 180 . 180 140 Shots Fired 499 | . 71 35 8 . 73 219 16 10 28 . 30 9 Gun 199 | . 60 27 1 . 18 17 15 10 25 . 24 2 Cannon 266 | . . 5 7 . 54 192 1 . . . . 7 Launcher 34 | . 11 3 . . 1 10 . . 3 . 6 . Special . | . . . . . . . . . . . . . Kinetic 82 | . . . 1 . 18 7 15 10 12 . 10 9 Thermal 269 | . . 5 7 . 54 202 1 . . . . . Explosive 26 | . 11 3 . . 1 10 . . . . 1 . Electromagnetic 122 | . 60 27 . . . . . . 16 . 19 . Robot Hit Streak 12 | . 7 7 6 . 7 12 5 8 11 . 3 1 Robot Miss Streak 13 | . 2 2 1 . 8 13 2 3 2 . 4 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 300 | . 39 27 10 . 40 136 9 8 12 . 13 6 Core Hits 252 | . 35 13 2 . 33 104 2 3 9 . 47 4 Critical Kills 9 | . . . . . 1 . . 2 3 . 3 . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 14 | . . . . . 1 1 1 2 4 . 3 2 Burn 1 | . . . . . . 1 . . . . . . Meltdown 1 | . . . . . 1 . . . . . . . Destroy 9 | . . . . . . . 1 2 3 . 3 . Blast 1 | . . . . . . . . . . . . 1 Corrupt 1 | . . . . . . . . . 1 . . . Impale 1 | . . . . . . . . . . . . 1 Melee Attacks 9 | . . . 3 . . . . . . . . 6 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 6 | . . . . . . . . . . . . 6 Sneak Attacks 3 | . . . 3 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 14450 | . 1337 589 187 . 1497 7777 168 132 497 . 1749 517 Guns 2038 | . 534 226 15 . 186 219 168 132 283 . 275 . Cannons 6707 | . . 109 169 . 1182 4909 . . . . . 338 Explosions 5474 | . 803 254 . . 125 2629 . . 214 . 1449 . Melee 179 | . . . . . . . . . . . . 179 Ramming 52 | . . . 3 . 4 20 . . . . 25 . Kinetic 1083 | . . . 15 . 186 75 168 132 128 . 41 338 Thermal 7933 | . 80 109 169 . 1182 6114 . . 86 . 193 . Explosive 2923 | . 723 254 . . 125 1516 . . . . 305 . Electromagnetic 2280 | . 534 226 . . . 52 . . 283 . 1185 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 179 | . . . . . . . . . . . . 179 Highest Corruption 25 | . . . 1 . 1 3 12 12 . 10 25 7 Average Corruption 3 | . . . 1 . 1 1 10 12 . 10 13 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 42 | . . . 4 . 4 10 4 3 . 2 12 3 Message Errors 8 | . . . 1 . . 1 1 . . 1 3 1 Matter Fused 6 | . . . 1 . 1 2 . . . . 2 . Heat Flow Errors 6 | . . . . . 2 3 . . . . 1 . Energy Discharges 5 | . . . 1 . . 1 . 1 . . 2 . Parts Fused 1 | . . . . . . . . . . . 1 . Data Loss (minor) 8 | . . . 1 . . 2 2 1 . . . 2 Data Loss (major) 2 | . . . . . . . . . . . 2 . Alerts 1 | . . . . . 1 . . . . . . . Misdirections 4 | . . . . . . . 1 1 . 1 1 . Weapon Failures 1 | . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 655 | . 11 8 . . 13 375 . . 42 . 159 47 Projectiles 186 | . . . . . 13 138 . . . . . 35 Explosions 457 | . 11 8 . . . 237 . . 42 . 159 . Melee 12 | . . . . . . . . . . . . 12 Knockbacks 1 | . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 709 | . 80 4 . . 2 370 . . 14 . 239 . Shots 21 | . 4 1 . . . 10 . . 1 . 5 . Rammed 5 | . . . 1 . 1 1 . . . . 2 . Targets Rammed 8 | . . . 1 . 1 4 . . . . 2 . Kicked 3 | . . . . . . 3 . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 649 | . 144 6 330 . 270 649 30 . 180 . 271 299 Average Temperature 120 | . 44 6 164 . 86 183 20 . 53 . 71 89 Received Heat Transfer 1632 | . 108 75 36 . 219 572 . . . . 370 252 Effects 21 | . . . . . 2 19 . . . . . . Shutdowns 3 | . . . . . . 3 . . . . . . Energy Bleed 3 | . . . . . . 3 . . . . . . Interference 6 | . . . . . 2 4 . . . . . . Matter Decay 3 | . . . . . . 3 . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . Damage (major) 4 | . . . . . . 4 . . . . . . Damage (core) 1 | . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Robots Corrupted 2 | . . . . . . . . . 1 . 1 . Combat Hostiles 2 | . . . . . . . . . 1 . 1 . Parts Fried 11 | . . . . . . . . . 3 . 8 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . . 1 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 11 | . . . . . 4 7 . . . . . . Heat Transferred 8070 | . 100 148 222 . 1287 6113 . . 100 . 100 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . 2 . . . . . . Alert | -11 -10 -10 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Fac Was Fac Res Maximum Alert Level 2 | . 1 . . . . 2 1 . 1 . 1 1 Low Security (%) 66 | . 38 . 100 . 100 40 6 100 76 100 69 88 Level 1 17 | . 61 . . . . 14 93 . 23 . 30 12 Level 2 16 | . . . . . . 45 . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 679 | . 366 . 94 . 116 679 233 135 269 81 315 280 Initial 233 | . . . 88 . . 42 233 135 53 81 49 119 Average 164 | . 209 . 18 . 31 295 215 124 105 75 147 110 Influence Increases 3970 | . 676 210 50 . 428 1401 . 14 331 . 509 351 Destroy 0b10 Robot/C 1720 | . 380 120 20 . 220 720 . . 60 . 120 80 Destroy 0b10 Robot/NC 240 | . 50 . . . 40 90 . 10 20 . 30 . Destroy Leader 334 | . 90 . . . 56 150 . 2 14 . 12 10 Allied During Kill 2 | . . . . . . . . . 2 . . . Successful Hack 95 | . 40 . 29 . 26 . . . . . . . Disable Machine 720 | . 30 . . . 75 210 . . 180 . 225 . Destroy Structure 409 | . 71 . 1 . 11 186 . 2 40 . 92 6 Partial Spotted 60 | . . . . . . . . . 15 . 30 15 Lose Combat Pursuer 390 | . 15 90 . . . 45 . . . . . 240 Influence Decreases 3710 | . 318 383 235 . 342 820 474 98 206 163 352 319 Entered New Map 1146 | . . 173 97 . . 44 434 58 56 153 22 109 Time Decay 1819 | . 288 140 137 . 318 516 40 40 120 10 140 70 Lost Part 725 | . 30 70 1 . 24 260 . . 10 . 190 140 Lost Ally 20 | . . . . . . . . . 20 . . . Squads Dispatched 35 | . 6 . . . 4 11 . . 3 . 8 3 Investigation 15 | . 5 . . . 2 2 . . . . 3 3 Extermination 6 | . . . . . 2 3 . . . . 1 . Reinforcement 8 | . 1 . . . . 3 . . 3 . 1 . Assault . | . . . . . . . . . . . . . Garrison 6 | . . . . . . 3 . . . . 3 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 3 . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Fac Was Fac Res Distress Signals 5 | . 1 . . . . 2 . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 193 | . 26 16 1 . 15 46 6 2 9 5 32 35 Peak Tracking Total 19 | . 7 7 1 . 3 5 6 1 4 5 13 19 Tactical Retreats 17 | . 1 3 . . . 3 . . 2 . 5 3 Traps | -11 -10 -10 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Fac Was Fac Res Traps Triggered 9 | . 2 . . . 1 1 . . 2 . 3 . Indirectly 1 | . . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Fac Was Fac Res Machines Disabled 49 | . 2 1 . . 5 14 . . 12 . 15 . Max in Single Turn 11 | . 1 1 . . 1 3 . . 11 . 5 . Garrison Access 1 | . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Fac Was Fac Res Machines Accessed 31 | . 10 . 4 . 5 4 . . . . 4 4 Terminals 19 | . 7 . 4 . 2 2 . . . . 2 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . 1 . . . 2 . . . . . . . Recycling Units 7 | . 2 . . . 1 2 . . . . 1 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 1 Total Hacks 99 | . 33 . 21 . 12 8 . . . . 13 12 Successful 37 | . 15 . 10 . 7 2 . . . . 2 1 Failed 62 | . 18 . 11 . 5 6 . . . . 11 11 Catastrophic 8 | . 2 . 1 . . 2 . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . Manual 42 | . 11 . 16 . 3 6 . . . . 4 2 Terminals 65 | . 25 . 21 . 4 3 . . . . 5 7 Fabricators . | . . . . . . . . . . . . . Repair Stations 10 | . 3 . . . 7 . . . . . . . Recycling Units 14 | . 5 . . . 1 5 . . . . 2 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . . . . . 6 4 Terminal Hacks 18 | . 6 . 10 . 2 . . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . Prototype ID Bank 5 | . 1 . 4 . . . . . . . . . Alert Level 4 | . . . 3 . 1 . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . Investigation Status 2 | . 2 . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 6 | . 2 . . . 4 . . . . . . . Scan Component 3 | . 1 . . . 2 . . . . . . . Repair 3 | . 1 . . . 2 . . . . . . . Recycling Unit Hacks 4 | . 4 . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . 1 . Unauthorized Hacks 8 | . 3 . . . 1 2 . . . . 1 1 Terminals 2 | . 2 . . . . . . . . . . . Botnet 2 | . 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . Patch 1 | . 1 . . . . . . . . . . . Recycling Units 5 | . . . . . 1 2 . . . . 1 1 Fedlink 5 | . . . . . 1 2 . . . . 1 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 26 | . 8 . 4 . 4 3 . . . . 4 3 Full Trace Events 10 | . 3 . 2 . 1 . . . . . 2 2 Feedback Events 1 | . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . 2 . . . . . . . Time 122 | . 53 . . . 69 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 102 | . 102 . . . . . . . . . . . Retrieved Matter 102 | . 102 . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 2 | . . . 2 . . . . . . . . . Non-combat 2 | . . . 2 . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . 3 . . . . . . . . . no_distress 1 | . . . 1 . . . . . . . . . find_recycling 2 | . . . 2 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Fac Was Fac Res Total Allies 1 | . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . 1 . . . Highest-Rated Group 42 | . . . . . . . . . 42 . . . Highest-Rated Ally 42 | . . . . . . . . . 42 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 2 | . . . . . . . . . 2 . . . Total Damage 58 | . . . . . . . . . 58 . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Fac Was Fac Res Active Infowar (turns) 4616 | . 473 205 . . 1201 1846 86 84 246 39 286 150 Optics 2499 | . 15 . . . . 1593 86 84 246 39 286 150 Sensors 541 | . . . . . 541 . . . . . . . IFF 46 | . . . . . . . . . . . . 46 Terrain 2 | . . . . . . . . . . . 2 . Traps 1866 | . . . . . 765 1101 . . . . . . Seismic 774 | . 458 205 . . 111 . . . . . . . Triangulation 2378 | . . . . . 148 1818 86 84 242 . . . Cloaking 178 | . . . . . . . . . 32 39 107 . ECM 563 | . . . . . . . . 63 246 39 215 . Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Fac Was Fac Res Turns Passed 7343 | . 717 288 568 1787 1244 1848 86 84 246 39 286 150 Spaces Moved 4600 | 1 487 182 308 778 728 695 121 130 367 90 530 183 Core 114 | . . . . . . . . . . . 61 53 Treads 813 | . . . 134 677 2 . . . . . . . Legs 364 | 1 39 . . . . 324 . . . . . . Wheels 1977 | . 448 182 174 101 726 346 . . . . . . Hover 1188 | . . . . . . 25 121 130 367 90 441 14 Flight 144 | . . . . . . . . . . . 28 116 Fastest Speed 30 | 120 95 107 107 120 116 48 48 48 40 30 33 37 Average Speed 129 | 120 111 117 169 226 132 192 48 48 42 39 40 45 Slowest Speed 410 | 120 190 155 240 245 325 410 48 48 98 40 100 150 Overloaded Moves 59 | . . . . . . . . . . 6 53 . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . 5 Potential Cave-ins 1 | . . . . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 35 | 2 85 14 55 47 12 24 85 6 9 87 22 8 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 . . . . . . Known Exits Taken 3 | . . . . . 1 . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 6 | . . . . 6 . . . . . . . . Spaces Dug 2 | . . . . . . 2 . . . . . . Terrain Destroyed 300 | . 83 17 1 . 7 98 1 1 21 . 68 3 Melee . | . . . . . . . . . . . . . Projectile 28 | . . . 1 . 3 19 1 1 . . . 3 AOE 272 | . 83 17 . . 4 79 . . 21 . 68 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Fac Was Fac Res Total 5416 | . 584 218 346 804 928 958 131 139 429 92 571 216 Wait 243 | . 12 3 2 1 113 80 . . 13 3 5 11 Move 4581 | . 486 181 307 777 727 695 120 129 367 89 529 174 Hop 4 | . . . . . . . . . . . . 4 Pick Up 56 | . 10 4 11 5 12 6 1 . 6 . 1 . Fast Attach 72 | . 8 1 2 3 11 24 . 1 5 . 4 13 Attach 47 | . 7 5 4 2 8 12 . . 3 . 5 1 Detach 16 | . 8 . 2 2 2 1 . . . . 1 . Swap 73 | . 12 5 1 4 13 19 1 3 13 . 2 . Drop 60 | . 1 . 5 10 10 21 1 1 8 . 2 1 Fire 246 | . 40 19 8 . 31 96 8 5 13 . 20 6 Melee 9 | . . . 3 . . . . . . . . 6 Ram 4 | . . . . . 1 1 . . . . 2 . Kick 3 | . . . . . . 3 . . . . . . Crush 1 | . . . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -9/Recycling -9/Scraptown -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory -4/Waste -4/Factory -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Destroyed 7 combat bots 289 | -10/Materials | Discovered new exit (range 7) 310 | -10/Materials | Build established: Mutant 538 | -10/Materials | Discovered new exit (range 16) 602 | -10/Materials | Repaired Corrupted Hacking Suite 707 | -10/Materials | Discovered new exit (range 8) 718 | -10/Materials | Entered Subcaves 719 | -10/Subcaves | Approached by a straggling Scientist 815 | -10/Subcaves | Core integrity fell below 50% 885 | -10/Subcaves | Discovered new exit (range 14) 903 | -10/Subcaves | Lost 5 parts (2n3w) 1006 | -10/Subcaves | Entered Recycling 1007 | -9/Recycling | Met a Zionite searching for Scraptown 1237 | -9/Recycling | Core integrity fell below 20% 1516 | -9/Recycling | Scanned before Scraplab entrance 1550 | -9/Recycling | Entered Scraplab 1569 | -9/Recycling | Discovered new exit (range 2) 1574 | -9/Recycling | Entered Scraptown 1574 | -9/Scraptown | System corruption cleaned by C-Scrubber 1646 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1759 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 1766 | -9/Scraptown | Learned Factory terminal intel 1769 | -9/Scraptown | Learned location of 2 exits from Proximity Caves 1915 | -9/Scraptown | Visited Bundlers 2151 | -9/Scraptown | Visited Symbiants 2177 | -9/Scraptown | Visited UFD Registry 2177 | -9/Scraptown | Registered with UFD as "Bullethead" 2280 | -9/Scraptown | Visited Junk Repository 2439 | -9/Scraptown | Visited DA-N13 Charitable Foundation 2468 | -9/Scraptown | Found DCF Scrap (29 items) 2551 | -9/Scraptown | Visited Curators Association 2646 | -9/Scraptown | Visited Derelict Rescue Squad 2943 | -9/Scraptown | Visited Research Penetration Think Tank 3293 | -9/Scraptown | Met Optimus 3293 | -9/Scraptown | Accepted into 0bPrime 3356 | -9/Scraptown | Discovered new exit (range 5) 3361 | -9/Scraptown | Entered Factory 3361 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 3362 | -6/Factory | Loaded intel: 26 terminal locations 3470 | -6/Factory | Discovered new exit (range 10) 3486 | -6/Factory | Identified exit to Factory 3812 | -6/Factory | Lost 3 parts (1n2u) 3885 | -6/Factory | Repaired Imp. Heavy Armor Plating 3892 | -6/Factory | Build established: Skirmisher 4116 | -6/Factory | Loaded intel: 8 recycling unit locations 4242 | -6/Factory | Repaired Imp. Cooling System 4270 | -6/Factory | Build established: Gunner 4605 | -6/Factory | Entered another Factory area 4605 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4837 | -5/Factory | Loaded intel: 8 recycling unit locations 4837 | -5/Factory | Learned location of Protoforge (-2) 4956 | -5/Factory | Lost 5 parts (1p2n1u1w) 5068 | -5/Factory | Discovered new exit (range 18) 5277 | -5/Factory | Lost 3 parts (1p1u1w) 5559 | -5/Factory | Garrison activated, responded to threat 5672 | -5/Factory | Build established: Scavenger-Gunner 5750 | -5/Factory | Lost 9 parts (3n4u2w) 6014 | -5/Factory | Build established: Scavenger-Mutant 6197 | -5/Factory | Found Prototype Launcher 6197 | -5/Factory | Identified Tesla Bomb Launcher 6367 | -5/Factory | Core integrity fell below 50% 6453 | -5/Factory | Sucked down chute 6453 | -5/Factory | Entered Waste 6468 | -5/Waste | EMP discharged 6468 | -5/Waste | System corruption reached 10% 6474 | -5/Waste | Spotted C-40 Crusher 6485 | -5/Waste | Spotted C-40 Crusher 6499 | -5/Waste | Spotted C-40 Crusher 6513 | -5/Waste | Spotted C-40 Crusher 6513 | -5/Waste | Spotted C-40 Crusher 6519 | -5/Waste | Spotted C-40 Crusher 6529 | -5/Waste | Discovered new exit (range 22) 6538 | -5/Waste | Identified exit to Factory 6539 | -5/Waste | Entered Factory 6565 | -5/Factory | Discovered new exit (range 20) 6573 | -5/Factory | Identified exit to Factory 6623 | -5/Factory | Entered another Factory area 6623 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6804 | -4/Factory | Spotted B-86 Titan 6869 | -4/Factory | Manually triggered Chute Trap 6869 | -4/Factory | Sucked down chute 6869 | -4/Factory | Entered Waste 6878 | -4/Waste | Spotted C-40 Crusher 6884 | -4/Waste | EMP discharged 6884 | -4/Waste | System corruption reached 10% 6885 | -4/Waste | Spotted C-40 Crusher 6887 | -4/Waste | Spotted C-40 Crusher 6892 | -4/Waste | Discovered new exit (range 22) 6892 | -4/Waste | Spotted C-40 Crusher 6895 | -4/Waste | Spotted C-40 Crusher 6899 | -4/Waste | Spotted C-40 Crusher 6907 | -4/Waste | Identified exit to Factory 6908 | -4/Waste | Entered Factory 6988 | -4/Factory | Loaded intel: 8 recycling unit locations 7019 | -4/Factory | Garrison activated, responded to threat 7116 | -4/Factory | Garrison activated, responded to threat 7150 | -4/Factory | Core integrity fell below 50% 7165 | -4/Factory | Core integrity fell below 20% 7186 | -4/Factory | Discovered new exit (range 21) 7193 | -4/Factory | Identified exit to Research 7194 | -4/Factory | Entered Research 7194 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 7196 | -3/Research | Lost 18 parts (4p6n4u4w) 7202 | -3/Research | Loaded intel: 5 recycling unit locations 7304 | -3/Research | Core integrity fell below 50% 7339 | -3/Research | Core integrity fell below 20% 7344 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 07298_ P-80 Master destroyed. 07298_ Hvy. Linear Accelerator destroyed. 07299_ Adv. Signal Interpreter destroyed. 07303_ U-05 Engineer builds a Wall. 07314_ Acquired Enh. Force Lance. 07315_ System corrupted: Component data lost. 07323_ Core Analyzer destroyed. 07324_ S-43 Plague suffers critical hit (Impale). 07324_ S-43 Plague destroyed. 07328_ Acquired 40 matter. 07332_ System corrupted: Component data lost. 07332_ Destroyed Lgt. Antimatter Reactor. 07332_ S-43 Plague destroyed. 07336_ Acquired Xenon Bombardment Thruster. 07338_ Adv. Terrain Scan Processor destroyed. 07338_ Acquired Xenon Bombardment Thruster. 07341_ Xenon Bombardment Thruster destroyed. 07341_ G-73 Enforcer destroyed. 07344_ Xenon Bombardment Thruster destroyed. 07344_ Imp. System Shield destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | +#############/??????????????????????????????????? | | ??????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | #######/###??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ! #????????????????????????????????????????????? | | !% #????????????????????????????????????????????? | | % #????????????????????????????????????????????? | | %= #####################????????????????????????? | | | # #????????????????????????? | | # = #############????????????? | | = # ??#! #????????????? | | # ????# #????????????? | | ] # ??????# """""" #????????????? | | # ????????# """""" #????????????? | | ###/########### """""" #????????????? | | gg g g g # #????????????? | | ^ h g g # #????????????? | | ^ ggu @[ """""" #????????????? | | ^ u g#s="""""" #????????????? | | #######"##################!g"""""" #????????????? | | ????? ????????????????# g [ [ #????????????? | | ??? ????????????????# % #????????????? | | ??# ????????????????# #????????????? | | ??# ????????????????# #????????????? | | ??# "???????????????# #????????????? | | ??# ???????????????############????????????? | | ??# ???????????????????????????????????????? | | ??# ???????????????????????????????????????? | | ??#########??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 53 Energy Capacity 1100 Matter Stores 300 Matter Capacity 350 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 210 ECM Strength 3 Cloak Strength 3 Power Amplification 20 Base Temperature (-) 150 Armor Coverage 825 Resistance: KI 25 Resistance: TH 20 Core Shielding 20 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 5 Melee Accuracy 24 Launcher Accuracy 20 Core Analysis 6 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 12 Defensive Hacking 12 Authchip Count 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hacking Suite | 80% | -10/Materials | Corrupted Imp. Heavy Armor Plating | 21% | -6/Factory Imp. Cooling System | 34% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceSingularityCoupler Manual? 0 Play Time 00:51:39 Cumulative 1043.6 hours Start 2025.05.17 @ 11:07:14 End 2025.05.17 @ 12:16:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1292 Rogue 1009 Adventurer 124 Explorer 159 Win Type - Total 46 Types 32/0/8/4/1/0/0/1/0/0 Lore% 91 Gallery% 85 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc3a2e53-645e-46dd-b013-402be4f83582