Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.07 @ 18:00:31 Player: 0ne Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (1271) 1271 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3096 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 192/300 Energy 265/265 System Corruption 0% Temperature Cool (9) Movement Core (1550) Ox30 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (3) ------- Pulse Rifle Heavy Assault Rifle > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Light Treads Large Storage Unit Medium Laser Small Laser Particle Gun Heavy Particle Gun Heavy Particle Gun Heavy Assault Rifle High-powered Shotgun Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Huge Storage Unit Advanced Weight Redist. System > --- WEAPON ----------- EM Shotgun Heavy Particle Cannon High-powered Shotgun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Light Treads Large Storage Unit Medium Laser Small Laser Particle Gun Pulse Rifle Heavy Particle Gun Heavy Particle Gun Heavy Assault Rifle Heavy Assault Rifle Minigun [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Backup Propulsion I Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Protection Power Shielding Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 2 | . . 1 1 Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 44 | 6 6 18 14 Power 12 | 1 2 4 5 Engine 11 | 1 2 4 4 Core 1 | . . . 1 Reactor . | . . . . Propulsion 10 | 2 . 7 1 Treads 1 | . . 1 . Leg 6 | . . 5 1 Wheel 2 | 2 . . . Hover 1 | . . 1 . Flight . | . . . . Utility 6 | 1 2 2 1 Device 2 | . 1 1 . Storage 3 | 1 1 . 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 16 | 2 2 5 7 Energy Gun 8 | 2 1 3 2 Energy Cannon 1 | . . . 1 Ballistic Gun 7 | . 1 2 4 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 24 | . 4 11 9 Power 6 | . 1 4 1 Propulsion 7 | . 1 2 4 Utility 4 | . 1 2 1 Weapon 7 | . 1 3 3 Highest Loss Streak 9 | . 3 7 9 To Critical Strikes . | . . . . Average Backups 5 | 1 2 2 10 Power 1 | . 1 . 2 Propulsion 1 | . 1 2 1 Utility . | . . . . Weapon 2 | . . . 4 Tool/Special . | . . . . Unused Backups 5 | . 1 . 4 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . 1 . . Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 80 | . 72 70 93 Engine 15 | . 9 15 16 Treads 2 | . . 5 . Leg 15 | . . 6 31 Wheel 4 | . 21 1 . Hover 3 | . . 7 . Device 4 | . 2 . 8 Storage 10 | . 14 10 9 Protection 2 | . . 4 . Energy Gun 16 | . 18 14 17 Ballistic Gun 4 | . 5 2 6 Peak Build Rating 32 | 6 7 19 32 Average Rating 14 | 5 5 7 26 On Entrance 7 | . 6 5 19 Naked Turns . | . . . . Heaviest Build 104 | 11 29 36 104 Greatest Support 71 | 32 32 54 71 Greatest Overweight (x) 32 | . 1 9 32 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 15 15 25 Average Capacity 17 | 7 14 14 23 Most Carried 14 | 4 5 8 14 Average Carried 5 | 1 2 2 10 Final Capacity 25 | 8 15 15 25 Final Carried 11 | 1 4 8 11 Class Distribution -------------------- 60% | Mutant 34% | Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 984 | 260 99 241 384 Remotely . | . . . . Salvage Created 1670 | 100 199 863 508 Parts 91 | 1 10 50 30 Haulers Intercepted 2 | . . . 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 34 | . 7 21 6 Guns 30 | . 5 21 4 Cannons 2 | . . . 2 AOE 2 | . 2 . . Classes Destroyed 11 | 1 3 3 4 Builder 2 | . . 1 1 Hauler 2 | . . . 2 Recycler 1 | 1 . . . Mechanic 1 | . . . 1 Watcher 5 | . 2 2 1 Swarmer 9 | . 5 4 . Grunt 15 | . 2 12 1 Brawler 1 | . . 1 . Sentry 7 | . . 4 3 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 7 | 1 3 7 3 Combat Bots Only 7 | . 3 7 2 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging 1 | . . 1 . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 273 | . 56 152 65 Missed 77 | . 19 44 14 Hits 196 | . 37 108 51 Projectile 196 | . 37 108 51 Critical Strikes 6 | . . 3 3 Actively Blocked 1 | . . 1 . Damage Taken 3453 | . 677 1300 1476 Core 1183 | . 225 393 565 Absorbed by Shields . | . . . . Redirected to Shielding 50 | . . 50 . Regen/Repaired (Parts) 122 | . . 84 38 Core Remaining (%) 37 | 100 10 1 . Volleys Fired 195 | 7 37 97 54 Largest 3 | 2 2 2 3 Hottest 160 | 80 80 90 160 Shots Fired 352 | 14 57 146 135 Gun 331 | 14 57 146 114 Cannon 21 | . . . 21 Launcher . | . . . . Special . | . . . . Kinetic 114 | . 16 41 57 Thermal 178 | 7 19 105 47 Explosive . | . . . . Electromagnetic 60 | 7 22 . 31 Robot Hit Streak 14 | 4 6 14 9 Robot Miss Streak 8 | 2 5 4 8 Penetration Max . | . . . . Secondary Targets 4 | . 1 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 199 | 10 26 93 70 Core Hits 84 | 2 12 44 26 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . . 4 2 Burn 6 | . . 4 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3058 | 152 475 1248 1183 Guns 2506 | 113 325 1245 823 Cannons 325 | . . . 325 Explosions 220 | 39 146 . 35 Melee . | . . . . Ramming 7 | . 4 3 . Kinetic 847 | . 91 439 317 Thermal 1706 | 91 236 806 573 Explosive . | . . . . Electromagnetic 498 | 61 144 . 293 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 5 . . Average Corruption 5 | . 5 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . 5 . . Matter Fused 1 | . 1 . . Energy Discharges 1 | . 1 . . Data Loss (minor) 2 | . 2 . . Data Loss (major) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 2 | . 2 . . Shots . | . . . . Rammed 2 | . 1 1 . Targets Rammed 2 | . 1 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 651 | 72 72 231 651 Average Temperature 110 | 33 30 63 170 Received Heat Transfer 819 | . 18 567 234 Effects 32 | . . . 32 Shutdowns 8 | . . . 8 Energy Bleed 5 | . . . 5 Interference 2 | . . . 2 Matter Decay 2 | . . . 2 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (major) 10 | . . . 10 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 9 | . . 7 2 Heat Transferred 4275 | 175 400 2465 1235 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | 1 2 . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 96 | 100 100 90 100 Level 1 3 | . . 9 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 214 | 5 55 214 64 Initial 21 | . . 4 21 Average 56 | . 25 120 11 Influence Increases 1034 | 5 201 543 285 Destroy 0b10 Robot/C 680 | . 140 420 120 Destroy 0b10 Robot/NC 55 | 5 10 15 25 Destroy Leader 194 | . 34 94 66 Successful Hack 14 | . . 14 . Disable Machine 45 | . 15 . 30 Destroy Structure 16 | . 2 . 14 Lose Combat Pursuer 30 | . . . 30 Influence Decreases 1002 | 5 190 503 304 Entered New Map 37 | . . 7 30 Time Decay 725 | 5 150 386 184 Lost Part 240 | . 40 110 90 Squads Dispatched 3 | . . 1 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 1 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 69 | . 11 38 20 Peak Tracking Total 6 | . 3 6 4 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . 1 . 2 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 1 2 1 Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 2 6 2 Successful 6 | . . 4 2 Failed 4 | . 2 2 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations 6 | . . 4 2 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . . 3 2 Scan Component 2 | . . 1 1 Repair 2 | . . 1 1 Refit 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 1 1 Time 58 | . . 26 32 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 75 | . 75 . . Terrain 75 | . 75 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2356 | 111 376 938 931 Spaces Moved 1016 | 81 242 322 371 Core 10 | 7 . 2 1 Treads 163 | . . 163 . Legs 459 | . . 89 370 Wheels 376 | 74 242 60 . Hover 8 | . . 8 . Flight . | . . . . Fastest Speed 50 | 50 100 115 120 Average Speed 161 | 95 106 193 183 Slowest Speed 1650 | 100 115 500 1650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . 1 . . Exploration Rate (%) 31 | 5 43 47 30 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 18 | 3 2 . 13 Melee . | . . . . Projectile 6 | . . . 6 AOE 12 | 3 2 . 7 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1400 | 100 302 487 511 Wait 66 | . 5 19 42 Move 1013 | 80 241 321 371 Hop . | . . . . Pick Up 53 | 7 9 20 17 Fast Attach . | . . . . Attach 29 | 6 3 15 5 Detach 2 | . . 2 . Swap 25 | . 3 9 13 Drop 15 | . 3 3 9 Fire 195 | 7 37 97 54 Melee . | . . . . Ram 1 | . 1 . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Crushed by falling debris 301 | -10/Materials | Core integrity fell below 50% 304 | -10/Materials | Build established: Mutant 332 | -10/Materials | Lost 3 parts (1p1n1u) 369 | -10/Materials | Core integrity fell below 20% 456 | -10/Materials | Discovered new exit (range 8) 488 | -10/Materials | Entered another Materials area 488 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 711 | -9/Materials | Discovered new exit (range 15) 712 | -9/Materials | Destroyed 7 combat bots 853 | -9/Materials | Core integrity fell below 50% 881 | -9/Materials | Core integrity fell below 20% 909 | -9/Materials | Lost 7 parts (2p2n1u2w) 1089 | -9/Materials | Repaired Lgt. Treads 1375 | -9/Materials | Discovered new exit (range 16) 1426 | -9/Materials | Entered another Materials area 1426 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1585 | -8/Materials | Met 7R-MNS 1752 | -8/Materials | Build established: Gunner 1974 | -8/Materials | Repaired EM Shotgun 2317 | -8/Materials | Core integrity fell below 50% 2325 | -8/Materials | Core integrity fell below 20% 2357 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. Hvy. Assault Rifle broken. Overheating: Short circuit. Overheating: System interference. Hvy. Particle Cannon temporarily disabled. Power failure, Lgt. Deuterium Engine shutdown. Power failure, Imp. Ion Engine shutdown. Overheating: Energy bleed (-39). K-01 Serf collects debris. Overheating: Imp. Ion Engine damaged (-4). Acquired 4 matter. Overheating: Core damaged (-77). U-05 Engineer destroyed. Titanium Leg destroyed. Carbon-fiber Leg destroyed. K-01 Serf collects debris. Lgt. Deuterium Engine destroyed. K-01 Serf collects debris. Hvy. Particle Cannon destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | # # === #????????????????# #####+########?? | | ### # = #????????????????# # ! #?? | | # #?????##??######## # """ """ #?? | | !# [ ####### ### # """ "R" #?? | | !=!+ # # # """!" " #?? | | # #= !!! # # =!! #?? | | # ! # !!! # ##########+####?? | | # # !! # " #????????# #????? | | # # """=#= """ #????????#=#????? | | [ # # """*+ """ #????????###????? | | ! ######### = """ #! 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Treads | 40% | -9/Materials EM Shotgun | 24% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Close Call Loot Pinata Shopping List Unlikely Earthworm Challenges ------------ None Game ------ Seed LinearDefenseDeflector Manual? 0 Play Time 00:42:21 Cumulative 1.8 hours Start 2025.06.07 @ 17:18:39 End 2025.06.07 @ 18:00:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0e028e1a-cf33-48a5-9a28-f7dc452e6e34