Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 10:31:20 Player: Rocketboy Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (95) 475 Value Destroyed (2769) 2769 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (385) 385 TOTAL SCORE: 11369 Bonus ------- Follower Combat Kills 85 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 94/300 Energy 94/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Target Analyzer > --- WEAPON (3) ------- Heavy Pick > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced Sensor Array Tesla Rifle Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Medium Treads Nuclear Pulse Array Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Quantum Shading Machine Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Melee Analysis Suite Advanced Melee Analysis Suite Improved Target Analyzer Improved Target Analyzer Advanced Target Analyzer > --- WEAPON ----------- Dispersion Rifle Power Maul Shock Maul > --- INVENTORY -------- Light Antimatter Reactor Impulse Thruster Impulse Thruster Tesla Rifle Coil Gun [Rating: 132] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Impulse Thruster Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Impulse Thruster Utility Improved Target Analyzer Device Advanced Sensor Array Storage Lightpack 2.0 Processor Improved Target Analyzer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Power Maul Energy Gun Dispersion Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Chainsword Piercing Weapon Kinetic Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Ext Cet Fac Upp Upp Res Slots Evolved 14 | . . . . . 4 2 . . 2 . . 2 . . 2 . . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . Propulsion 5 | . . . . . 2 . . . . . . 1 . . 1 . . 1 Utility 7 | . . . . . 2 2 . . 1 . . 1 . . . . . 1 Weapon 1 | . . . . . . . . . . . . . . . 1 . . . Parts Attached 238 | 8 4 . 1 4 4 14 19 . 47 8 . 4 31 4 49 8 7 26 Power 28 | 2 1 . . . . 4 1 . 3 . . 1 4 . 8 1 1 2 Engine 11 | 2 . . . . . 2 1 . 1 . . . 2 . 3 . . . Core 13 | . 1 . . . . 2 . . 2 . . 1 2 . 3 1 1 . Reactor 4 | . . . . . . . . . . . . . . . 2 . . 2 Propulsion 85 | 2 2 . . . 2 7 5 . 20 4 . . 12 . 14 2 3 12 Treads 6 | . . . . . . . 1 . 1 . . . . . . . . 4 Leg 10 | 2 . . . . . 2 4 . 1 . . . 1 . . . . . Wheel 4 | . . . . . . . . . . . . . 3 . 1 . . . Hover 29 | . 2 . . . 2 5 . . 10 . . . 4 . 5 . . 1 Flight 36 | . . . . . . . . . 8 4 . . 4 . 8 2 3 7 Utility 51 | 2 1 . 1 . 1 3 1 . 5 . . 3 6 2 14 1 2 9 Device 23 | 1 . . . . . 1 . . 1 . . 2 2 1 5 . 2 8 Storage 3 | 1 . . 1 . 1 . . . . . . . . . . . . . Processor 19 | . 1 . . . . 2 . . 2 . . 1 2 1 9 1 . . Hackware 2 | . . . . . . . . . 1 . . . . . . . . 1 Protection 4 | . . . . . . . 1 . 1 . . . 2 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 74 | 2 . . . 4 1 . 12 . 19 4 . . 9 2 13 4 1 3 Energy Gun 10 | . . . . . 1 . 2 . . . . . 1 . 4 1 1 . Energy Cannon 3 | . . . . . . . 2 . 1 . . . . . . . . . Ballistic Gun 6 | 2 . . . 2 . . 2 . . . . . . . . . . . Ballistic Cannon 12 | . . . . . . . 2 . 1 . . . 2 1 6 . . . Launcher 11 | . . . . 1 . . 4 . 2 1 . . 3 . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . . Impact Weapon 11 | . . . . 1 . . . . 6 . . . . . 1 1 . 2 Slashing Weapon 11 | . . . . . . . . . 6 . . . 2 1 1 1 . . Piercing Weapon 7 | . . . . . . . . . 1 3 . . 1 . . 1 . 1 Special Melee Weapon 2 | . . . . . . . . . 2 . . . . . . . . . Unidentified Prototypes 9 | . . . . . . 1 1 . 3 . . 2 . . 1 . . 1 Corrupted Parts 2 | . . . . . . . 1 . . . . . . . . . 1 . System Corruption 5 | . . . . . . . 3 . . . . . . . . . 2 . Parts Lost 76 | . . . . . . 4 4 . 2 . . . 28 1 14 2 4 17 Power 11 | . . . . . . . . . 1 . . . 4 . 3 . 1 2 Propulsion 34 | . . . . . . 3 4 . 1 . . . 13 1 3 1 2 6 Utility 20 | . . . . . . 1 . . . . . . 8 . 2 1 . 8 Weapon 11 | . . . . . . . . . . . . . 3 . 6 . 1 1 Highest Loss Streak 12 | . . . . . . 4 4 . 1 . . . 12 1 5 1 4 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 98 85 85 87 80 78 78 84 82 79 80 81 53 32 79 93 93 78 Engine 2 | . 8 . . . . 1 7 7 7 . . . 1 . 2 . . . Core 4 | . 5 14 14 14 9 5 . . 2 6 6 10 4 . 3 4 9 3 Leg 5 | . 25 . . . . 6 20 23 8 . . . 2 . . . . . Hover 6 | . 2 28 28 28 35 18 1 . 5 . . . 3 . 7 . . . Flight 10 | . . . . . . . . . 10 26 26 23 7 . 13 25 25 14 Device 4 | . 10 . . . . . . . 2 6 6 5 6 5 8 5 5 6 Storage 4 | . 14 14 14 14 9 7 7 7 6 6 6 5 3 . . . . . Processor 22 | . 3 14 14 14 9 21 15 15 17 20 20 23 12 17 29 35 36 29 Protection 1 | . . . . . . . 6 7 2 . . . 1 . . . . . Energy Gun 1 | . . . . . 3 7 . . . . . . . . 2 . 4 2 Ballistic Gun 2 | . 26 14 14 13 5 . 1 . . . . . . . . . . . Launcher 1 | . . . . . . . 10 15 . . . . 1 . . . . . Impact Weapon 3 | . . . . 1 9 7 . . 4 . . . . . . 5 10 8 Slashing Weapon 2 | . . . . . . . . . 5 3 . . 2 4 4 3 . . Piercing Weapon 1 | . . . . . . . . . . 8 13 11 2 . . 4 . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 42 | 15 15 12 12 15 16 22 27 26 36 21 16 21 33 5 33 30 27 42 Greatest Support 75 | 20 20 12 12 12 24 32 45 45 46 21 21 21 50 10 44 41 41 75 Greatest Overweight (x) 2 | . 2 . . 1 . 2 1 . . . . . 1 1 2 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 8 8 8 8 40 40 40 40 40 40 40 40 40 5 5 5 5 5 Average Capacity 20 | 5 8 8 7 8 39 40 40 40 40 40 40 40 26 5 5 5 5 5 Most Carried 40 | 3 8 8 8 8 13 24 34 34 40 40 40 40 40 4 5 5 5 5 Average Carried 15 | 2 3 8 7 7 5 16 24 34 38 39 40 38 18 2 4 4 4 4 Final Capacity 40 | 8 8 8 8 8 40 40 40 40 40 40 40 40 5 5 5 5 5 5 Final Carried 40 | 3 8 8 8 8 13 24 34 34 40 40 40 40 5 2 2 5 5 3 Class Distribution -------------------- 28% | Hauler-Mutant 15% | Scavenger-Sprinter 12% | Mutant 11% | Hauler-Sprinter 10% | Scavenger-Mutant 9% | Scavenger-Scout 6% | Scavenger-Ninja 4% | Hauler-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -6/Factory Hauler-Sprinter | -6/Lower Caves Hauler-Sprinter | -6/Lower Caves Hauler-Sprinter | -5/Factory Hauler-Gladiator | -5/Extension Mutant | -5/Cetus Scavenger-Scout | -4/Factory Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Upper Caves Scavenger-Scout | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Ext Cet Fac Upp Upp Res Matter Collected 3039 | 315 121 . . . 20 246 368 20 575 94 . 82 411 . 522 199 41 25 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3651 | 109 213 . . . 20 200 299 41 710 45 . 204 539 . 595 442 173 61 Parts 171 | 9 15 . . . . 3 5 5 30 8 . 6 33 . 36 7 9 5 Haulers Intercepted 2 | . . . . . . . . . 1 . . . . . 1 . . . Recyclers Shooed 2 | . . . . 1 . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . 1 5 . 5 . . . . . 2 4 . Prevented 4 | . . . . . . . . . . . . . . . . . 4 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Ext Cet Fac Upp Upp Res Combat Hostiles Destroyed 49 | . 2 . . . . . 10 4 5 4 . . 5 . 8 3 8 . Melee 15 | . . . . . . . . . 3 . . . . . 3 2 7 . Guns 4 | . 2 . . . . . 2 . . . . . . . . . . . Cannons 9 | . . . . . . . 3 . . . . . 1 . 5 . . . AOE 17 | . . . . . . . 5 4 . 4 . . 4 . . . . . Classes Destroyed 15 | 2 3 . . . 1 1 2 1 3 . . . 1 . . 1 . . Worker 10 | . . . . . . 5 . . . . . . 2 . 2 . . 1 Builder 11 | . 1 . . . . 2 . . 4 . . . 2 . 2 . . . Tunneler 5 | 2 . . . . . . . . 1 . . . 2 . . . . . Hauler 2 | . . . . . . . . . 1 . . . . . 1 . . . Recycler 9 | 1 1 . . . . 1 . . 2 . . 1 3 . . . . . Operator 4 | . . . . . 1 1 . . 1 . . 1 . . . . . . Watcher 5 | . 2 . . . . . . . . . . 1 . . 1 . . 1 Swarmer 20 | . . . . . . . . 4 . 4 . . 4 . . . 8 . Grunt 4 | . 2 . . . . . 2 . . . . . . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . . . Specialist 2 | . . . . . . . . . 2 . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . . . . 2 . . Programmer 12 | . . . . . . . . . 3 . . . . . 8 1 . . Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . Thug 2 | . . . . . . . 2 . . . . . . . . . . . Savage 4 | . . . . . . . 4 . . . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 8 | 2 3 . . . 1 5 5 4 3 4 . 1 6 . 4 2 8 2 Combat Bots Only 8 | . 2 . . . . . 5 4 3 4 . . 3 . 2 2 8 . Max Kills in Single Turn 4 | 1 1 . . . 1 1 2 4 1 4 . 1 3 . 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 2 4 . 4 . . 3 . . . . . Melee 1 | . . . . . . . . . 1 . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Ext Cet Fac Upp Upp Res Hostile Shots Fired 791 | . 11 . . 2 . 2 55 . 57 . 2 2 260 15 92 22 47 224 Missed 312 | . 3 . . 2 . 2 16 . 31 . 2 2 90 3 39 15 17 90 Damage Taken 11365 | . 120 . . 49 . 266 843 . 531 . . . 3880 345 1394 119 468 3350 Core 2961 | . 47 . . . . 70 112 . 127 . . . 555 204 281 . 158 1407 Absorbed by Shields 197 | . . . . . . . . . . . . . . . . . . 197 Regen/Repaired (Parts) 23 | . . . . . . . . . 23 . . . . . . . . . Core Remaining (%) 75 | 100 . . . 81 100 . . 74 . . 85 . . 24 . . 61 . Volleys Fired 95 | 12 15 . . 4 . . 29 1 1 2 . . 17 . 14 . . . Largest 3 | 2 2 . . 1 . . 2 2 2 1 . . 2 . 3 . . . Hottest 161 | 40 40 . . 20 . . 145 66 76 46 . . 93 . 161 . . . Shots Fired 175 | 24 30 . . 4 . . 60 2 2 1 . . 23 . 29 . . . Gun 83 | 24 30 . . 4 . . 17 . . . . . 1 . 7 . . . Cannon 60 | . . . . . . . 31 . . . . . 7 . 22 . . . Launcher 32 | . . . . . . . 12 2 2 1 . . 15 . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 123 | 24 30 . . 4 . . 36 . . . . . 7 . 22 . . . Thermal 12 | . . . . . . . 12 . . . . . . . . . . . Explosive 27 | . . . . . . . 12 2 1 1 . . 11 . . . . . Electromagnetic 13 | . . . . . . . . . 1 . . . 5 . 7 . . . Robot Hit Streak 19 | 4 4 . . 2 . . 19 . . . . . 2 . 7 . . . Robot Miss Streak 5 | 3 3 . . 3 . . 5 . . . . . 3 . 5 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 201 | 14 14 . . 1 1 8 41 . 30 . . 6 13 . 40 10 15 8 Core Hits 123 | 4 9 . . . . 2 33 7 9 5 . 1 15 . 28 4 5 1 Critical Kills 5 | . . . . . . . . . . . . . . . . 2 3 . Critical Parts Destroyed 10 | . . . . . . 1 . . 2 . . . . . . 3 4 . Critical Strikes 24 | . . . . . . 1 1 . 2 . . . . . 6 5 7 2 Blast 3 | . . . . . . . 1 . . . . . . . 2 . . . Corrupt 1 | . . . . . . . . . . . . . . . 1 . . . Smash 15 | . . . . . . 1 . . 2 . . . . . . 5 7 . Sever 3 | . . . . . . . . . . . . . . . 3 . . . Impale 2 | . . . . . . . . . . . . . . . . . . 2 Melee Attacks 207 | . . . . . 1 9 3 . 76 2 . 11 13 2 31 16 23 20 Impact 95 | . . . . . 1 9 3 . 47 . . . . . . 10 20 5 Slashing 56 | . . . . . . . . . 15 1 . . 4 2 31 3 . . Piercing 56 | . . . . . . . . . 14 1 . 11 9 . . 3 3 15 Sneak Attacks 30 | . . . . . . 8 . . 9 . . 2 6 . 4 . . 1 Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . Follow-up Attacks 11 | . . . . . . . . . 2 . . . . . . 2 5 2 Damage Inflicted 10996 | 196 180 . . 26 36 861 1816 213 1614 247 . 417 1644 . 1609 905 822 410 Guns 682 | 196 180 . . 15 . . 274 . . . . . . . 17 . . . Cannons 1015 | . . . . . . . 550 . . . . . 79 . 386 . . . Explosions 2481 | . . . . . . . 818 213 38 247 . . 931 . 234 . . . Melee 6807 | . . . . . 36 861 174 . 1576 . . 417 634 . 972 905 822 410 Ramming 11 | . . . . 11 . . . . . . . . . . . . . . Kinetic 1415 | 196 180 . . 15 . . 559 . . . . . 79 . 386 . . . Thermal 499 | . . . . . . . 265 . . . . . . . 234 . . . Explosive 2044 | . . . . . . . 818 213 38 247 . . 728 . . . . . Electromagnetic 220 | . . . . . . . . . . . . . 203 . 17 . . . Impact 3935 | . . . . . 36 861 174 . 1215 . . . . . . 767 756 126 Slashing 1397 | . . . . . . . . . 153 . . . 196 . 972 76 . . Piercing 1475 | . . . . . . . . . 208 . . 417 438 . . 62 66 284 Highest Corruption 20 | . . . . . . . 7 7 2 2 2 . 15 13 4 4 4 20 Average Corruption 4 | . . . . . . . 6 7 2 2 2 . 13 13 2 4 2 6 Corruption Purged 8 | . . . . . . . . . . . . . 2 . . . 6 . Corruption Blocked 4 | . . . . . . . . . 4 . . . . . . . . . Effects 96 | . . . . . . . 26 1 7 2 . . 13 3 15 6 13 10 Message Errors 22 | . . . . . . . 6 1 3 . . . 2 . 3 1 4 2 Matter Fused 17 | . . . . . . . 4 . 1 . . . 1 . 3 3 3 2 Heat Flow Errors 8 | . . . . . . . 3 . . . . . 1 . 3 . 1 . Energy Discharges 16 | . . . . . . . 4 . 2 1 . . 2 2 3 2 . . Parts Rejected 2 | . . . . . . . 1 . . . . . 1 . . . . . Parts Fused 2 | . . . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 11 | . . . . . . . 3 . 1 . . . 3 . 2 . 1 1 Data Loss (major) 6 | . . . . . . . 1 . . . . . 1 . . . 2 2 Misfires 5 | . . . . . . . 2 . . . . . 2 . 1 . . . Alerts 4 | . . . . . . . 2 . . . . . . 1 . . 1 . Misdirections 2 | . . . . . . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 2896 | . . . . . 1 510 43 . 557 . . 291 275 . 352 448 261 158 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 232 | . . . . . . . 31 . . . . . . . 201 . . . Melee 2664 | . . . . . 1 510 12 . 557 . . 291 275 . 151 448 261 158 Knockbacks 26 | . . . . . . 1 3 . 4 . . . . . 11 3 4 . Impact 13 | . . . . . . 1 2 . 4 . . . . . . 2 4 . Kinetic 9 | . . . . . . . 1 . . . . . . . 8 . . . Secondary 4 | . . . . . . . . . . . . . . . 3 1 . . Self-Inflicted Damage 254 | . . . . 5 . . 25 . 13 . . . 26 . 185 . . . Shots 6 | . . . . . . . 1 . 2 . . . 1 . 2 . . . Rammed 1 | . . . . 1 . . . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 415 | . 2 . . . . . 415 . 10 . . . 150 . 339 144 202 6 Average Temperature 77 | . 2 . . . . . 152 . 4 . . . 57 . 99 51 58 4 Received Heat Transfer 540 | . 66 . . . . . 90 . 21 . . . 249 36 30 . . 48 Effects 6 | . . . . . . . 4 . . . . . . . 1 . 1 . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . Energy Bleed 2 | . . . . . . . 1 . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . Damage (minor) 2 | . . . . . . . 1 . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 25 | . . . . . 1 7 . . 9 . . . 1 . . 4 3 . Impact Corruptions 51 | . . . . . 1 11 1 . 13 . . . . . . 17 8 . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . 1 1 . . . . . . . 1 . . . Heat Transferred 535 | . . . . . . . 435 . . . . . . . 100 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Ext Cet Fac Upp Upp Res Peak Influence 259 | 15 120 46 . 30 50 107 . . 205 . . 131 177 95 157 . . 259 Initial 77 | . 9 46 . . 11 2 . . 56 . . 77 63 76 47 . . . Average 55 | 6 59 46 . . 22 34 . . 95 . . 96 89 81 40 . . 47 Maximum Alert Level 1 | . . . . . . . . . 1 . . . . . . . . 1 Low Security (%) 97 | 100 100 100 . 100 100 100 . . 93 . . 100 100 100 100 . . 94 Level 1 2 | . . . . . . . . . 6 . . . . . . . . 5 Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . . . 1 2 . . 6 . . 1 1 . 7 . . 4 Investigation 1 | . . . . . . . . . . . . . . . . . . 1 Extermination 8 | . . . . . . 1 . . 2 . . . . . 4 . . 1 Reinforcement 13 | . 1 . . . 1 . . . 4 . . 1 1 . 3 . . 2 Assault . | . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 . . . 1 . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . 1 . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Ext Cet Fac Upp Upp Res Distress Signals 7 | . . . . . . . . . 3 . . . . 1 . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 154 | . 5 . . 2 1 3 10 . 16 2 3 3 20 5 26 3 11 44 Peak Tracking Total 20 | . 3 . . 2 1 1 6 . 5 4 3 1 9 5 7 2 5 20 Tactical Retreats 22 | . . . . . . . . . 4 1 . . 3 . 3 . 2 9 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Ext Cet Fac Upp Upp Res Traps Triggered 9 | . . . . 1 . 4 . . . . . . . . 1 . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . 2 . . . . . . 1 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Ext Cet Fac Upp Upp Res Machines Disabled 5 | . . . . . . . . . 3 . . . 1 . 1 . . . Max in Single Turn 2 | . . . . . . . . . 2 . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Ext Cet Fac Upp Upp Res Machines Accessed 34 | . 4 . 1 2 5 4 1 . 8 . . 1 . . 3 1 . 4 Terminals 21 | . 4 . . . 5 2 . . 5 . . 1 . . 3 . . 1 Fabricators 2 | . . . . . . . . . 1 . . . . . . . . 1 Repair Stations 3 | . . . . . . 1 . . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 Total Hacks 84 | . 12 . 1 2 17 13 1 . 21 . . 1 . . 5 5 . 6 Successful 50 | . 7 . 1 2 11 5 1 . 12 . . 1 . . 2 5 . 3 Failed 34 | . 5 . . . 6 8 . . 9 . . . . . 3 . . 3 Catastrophic 7 | . 2 . . . 1 . . . 2 . . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 47 | . 11 . 1 . 16 6 . . 11 . . . . . 1 . . 1 Terminals 55 | . 12 . . . 17 5 . . 14 . . 1 . . 5 . . 1 Fabricators 3 | . . . . . . . . . 2 . . . . . . . . 1 Repair Stations 9 | . . . . . . 4 . . 5 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . 4 . . . . . . . . . . . 2 Garrison Access 2 | . . . . . . . . . . . . . . . . . . 2 Terminal Hacks 25 | . 2 . 1 2 5 . 1 . 6 . . 1 . . 2 5 . . Record 5 | . . . . . . . . . . . . . . . . 5 . . Open Door 3 | . . . . 2 . . 1 . . . . . . . . . . . Open DSF 4 | . . . . . . . . . 1 . . 1 . . 2 . . . Machine Index 1 | . 1 . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . . . . . . . Alert Level 4 | . . . . . 2 . . . 2 . . . . . . . . . Unreport Threat 4 | . . . . . 2 . . . 2 . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 4 | . . . . . . 1 . . 3 . . . . . . . . . Scan Component 3 | . . . . . . 1 . . 2 . . . . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . 3 . . . . . . . . . . . 2 Insert Component 2 | . . . . . . 1 . . . . . . . . . . . 1 Analyze 3 | . . . . . . 2 . . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 15 | . 5 . . . 6 1 . . 2 . . . . . . . . 1 Terminals 15 | . 5 . . . 6 1 . . 2 . . . . . . . . 1 Track 2 | . 1 . . . 1 . . . . . . . . . . . . . Botnet 13 | . 4 . . . 5 1 . . 2 . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . 1 . . . . . . . . . Used 2 | . . . . . 1 . . . 1 . . . . . . . . . Hacking Detections 22 | . 4 . . . 5 3 . . 5 . . 1 . . 1 . . 3 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . . . . . . . . . . . 1 Parts Built 1 | . . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . 106 . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . 6 . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . . . Time 44 | . . . . . . . . . 44 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . . . . . . . . . . . 1 Part Schematics Acquired 2 | . . . . . . 1 . . . . . . . . . . . 1 Parts Damaged 1 | . . . . . . . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Ext Cet Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Ext Cet Fac Upp Upp Res Total Allies 3 | . . . . . . 3 . . . . . . . . . . . . Largest Group 3 | . . . . . . 3 2 . . . . . . . . . . . Highest-Rated Group 93 | . . . . . . 93 62 . . . . . . . . . . . Highest-Rated Ally 31 | . . . . . . 31 31 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 26 | . . . . . . 17 9 . . . . . . . . . . . Total Damage 361 | . . . . . . 259 102 . . . . . . . . . . . Kills 2 | . . . . . . 2 . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Ext Cet Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . 2 . . 1 . . . . . 1 1 . Drone Launches 2 | . . . . . . . . . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Ext Cet Fac Upp Upp Res Turns Passed 8629 | 176 374 14 151 303 141 685 951 61 1285 268 13 188 305 75 1586 400 931 722 Spaces Moved 10315 | 106 274 25 261 462 248 741 679 49 1808 908 23 420 243 57 1172 1110 931 798 Core 99 | 1 . . . . . . . . . . . . . 38 57 . . 3 Treads 10 | . . . . . . . . . . . . . . . . . . 10 Legs 1533 | 105 240 . . . . 42 661 49 343 . . . 93 . . . . . Wheels 130 | . . . . . . . . . . . . . 10 19 101 . . . Hover 2739 | . 34 25 261 462 248 699 18 . 260 . . . 31 . 695 . . 6 Flight 5804 | . . . . . . . . . 1205 908 23 420 109 . 319 1110 931 779 Fastest Speed 23 | 50 56 56 56 56 48 45 45 120 27 27 27 27 25 80 28 27 27 23 Average Speed 54 | 119 112 56 56 61 48 81 119 120 47 27 27 27 77 93 52 27 27 68 Slowest Speed 190 | 120 190 56 56 116 48 180 190 120 120 27 27 27 140 100 155 31 31 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . 2 . . . . . Exploration Rate (%) 39 | 7 32 18 53 91 22 15 68 11 36 90 6 13 40 23 24 90 79 24 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 2 | . . . . 1 . . . . . . . . . . . 1 . . Known Exits Taken 15 | . 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 3 | 1 . . . . . . . . . . . . 1 1 . . . . Scrap Searched 11 | . . . . . . . 3 . . 1 . . . . . 5 2 . Spaces Dug 57 | . . . . . . . . . 34 1 . 1 2 2 11 1 . 5 Terrain Destroyed 305 | . . . . . . . 93 11 39 21 . 1 94 2 38 1 . 5 Melee 57 | . . . . . . . . . 34 1 . 1 2 2 11 1 . 5 Projectile 5 | . . . . . . . 3 . . . . . . . 2 . . . AOE 243 | . . . . . . . 90 11 5 20 . . 92 . 25 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Ext Cet Fac Upp Upp Res Total 12785 | 127 311 24 265 478 267 796 750 49 2120 926 29 482 321 75 2072 1178 1569 946 Wait 1686 | . 6 . . 1 2 15 1 . 123 . 7 36 4 12 760 38 613 68 Move 10295 | 105 273 24 260 461 247 740 678 48 1805 907 22 419 242 56 1171 1109 930 798 Hop 1 | . . . . . . . . . 1 . . . . . . . . . Pick Up 149 | 2 6 . 2 2 11 16 19 . 45 3 . 7 1 . 17 8 1 9 Fast Attach 94 | 7 4 . 1 3 . 6 4 . 4 . . 2 6 . 32 4 5 16 Attach 87 | . . . . 1 3 4 4 . 14 3 . 2 24 3 16 3 1 9 Detach 38 | . 1 . . . . 1 . . 7 3 . 1 10 1 6 . . 8 Swap 57 | 1 . . . . 1 4 11 . 29 5 . . 1 1 1 1 1 1 Drop 106 | . 6 . 2 5 2 1 1 . 27 2 . 6 4 . 24 5 2 19 Fire 95 | 12 15 . . 4 . . 29 1 1 2 . . 17 . 14 . . . Melee 173 | . . . . . 1 9 3 . 64 1 . 9 12 2 31 10 16 15 Ram 1 | . . . . 1 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . . . . 3 Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Cetus -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: Qua) History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 177 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 475 | -10/Materials | Discovered new exit (range 15) 496 | -10/Materials | Identified exit to Mines 551 | -10/Materials | Entered Mines 552 | -10/Mines | Assembled infested the area 563 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 563 | -10/Mines | Discovered new exit (range 5) 564 | -10/Mines | Identified exit to Exiles 565 | -10/Mines | Entered Exiles 580 | -10/Exiles | Met 8R-AWN 587 | -10/Exiles | Met EX-HEX 604 | -10/Exiles | Met EX-BIN 611 | -10/Exiles | Aligned with FarCom system 611 | -10/Exiles | Given EX-Vault access code 624 | -10/Exiles | Opened EX-Vault 633 | -10/Exiles | Found Lightpack 2.0 646 | -10/Exiles | Warned to stay clear of 0b10 Research branches 662 | -10/Exiles | Met EX-DEC 709 | -10/Exiles | Discovered new exit (range 14) 715 | -10/Exiles | Identified exit to Mines 716 | -10/Exiles | Left Exiles lab with Lightpack 2.0 716 | -10/Exiles | Entered Mines 716 | -9/Mines | Discovered new exit (range 10) 721 | -9/Mines | Identified exit to Materials 748 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 769 | -9/Mines | Found the Drone Emporium 772 | -9/Mines | Found Prototype Device 825 | -9/Mines | Build established: Scavenger-Mutant 968 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1019 | -9/Mines | Entered Materials 1019 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1092 | -8/Materials | Discovered new exit (range 11) 1096 | -8/Materials | Identified exit to Factory 1160 | -8/Materials | Entered Factory 1160 | -7/Factory | Evolved 2 slots: Utility x2 1223 | -7/Factory | Lost 4 parts (3n1u) 1277 | -7/Factory | Allied Derelicts emerged from ambush trap array 1323 | -7/Factory | Build established: Hauler-Mutant 1507 | -7/Factory | Discovered new exit (range 17) 1541 | -7/Factory | Identified exit to Lower Caves 1786 | -7/Factory | Garrison activated, responded to threat 1845 | -7/Factory | Entered Lower Caves 1845 | -7/Lower Caves | Accompanied by 2 allies 1862 | -7/Lower Caves | Attacked by a faux Warlord 1957 | -7/Lower Caves | Lost 4 parts (4n) 2109 | -7/Lower Caves | Identified exit to Lower Caves 2590 | -7/Lower Caves | Learned 4 Factory zone layouts 2796 | -7/Lower Caves | Entered another Lower Caves area 2847 | -7/Lower Caves | Discovered new exit (range 9) 2856 | -7/Lower Caves | Identified exit to Factory 2857 | -7/Lower Caves | Entered Factory 2857 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2864 | -6/Factory | Identified exit to DSF 3575 | -6/Factory | Cargo convoy interrupted 3642 | -6/Factory | Spotted B-75 Beast 3908 | -6/Factory | Repaired Xenon Bombardment Thruster 4054 | -6/Factory | Fabricated Smartbomb Launcher? 4135 | -6/Factory | Discovered new exit (range 4) 4139 | -6/Factory | Identified exit to Lower Caves 4142 | -6/Factory | Entered Lower Caves 4244 | -6/Lower Caves | Build established: Hauler-Sprinter 4334 | -6/Lower Caves | Identified exit to Lower Caves 4410 | -6/Lower Caves | Entered another Lower Caves area 4419 | -6/Lower Caves | Discovered new exit (range 13) 4423 | -6/Lower Caves | Identified exit to Factory 4423 | -6/Lower Caves | Entered Factory 4423 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4445 | -5/Factory | Identified exit to DSF 4607 | -5/Factory | Discovered new exit (range 16) 4611 | -5/Factory | Identified exit to Extension 4611 | -5/Factory | Entered Extension 4631 | -5/Extension | Spotted B-75 Beast 4672 | -5/Extension | Crushed by falling debris 4679 | -5/Extension | Crushed by falling debris 4679 | -5/Extension | System corruption reached 10% 4688 | -5/Extension | Destroyed B-75 Beast 4714 | -5/Extension | Lost 11 parts (1p5n4u1w) 4732 | -5/Extension | Spotted B-75 Beast 4859 | -5/Extension | Lost 12 parts (3p4n3u2w) 4881 | -5/Extension | Discovered new exit (range 18) 4882 | -5/Extension | Discovered new exit (range 17) 4911 | -5/Extension | Disrupted transfer network 4912 | -5/Extension | Core integrity fell below 50% 4916 | -5/Extension | Entered Cetus 4946 | -5/Cetus | Lost 5 parts (4n1u) 4951 | -5/Cetus | Spotted Cetus Guard 4951 | -5/Cetus | Spotted Cetus Guard 4951 | -5/Cetus | Spotted Cetus Guard 4974 | -5/Cetus | Spotted Cetus Guard 4974 | -5/Cetus | Discovered new exit (range 18) 4991 | -5/Cetus | Entered Factory 4991 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5082 | -4/Factory | Build established: Mutant 5251 | -4/Factory | Identified exit to DSF 5564 | -4/Factory | Lost 3 parts (1p2w) 5582 | -4/Factory | Build established: Scavenger-Mutant 5605 | -4/Factory | Spotted B-86 Titan 6244 | -4/Factory | Build established: Scavenger-Scout 6465 | -4/Factory | Discovered new exit (range 22) 6534 | -4/Factory | Lost 3 parts (1u2w) 6577 | -4/Factory | Identified exit to Upper Caves 6577 | -4/Factory | Entered Upper Caves 6600 | -4/Upper Caves | Lost 5 parts (2p1n2w) 6611 | -4/Upper Caves | Learned 4 Research zone layouts 6900 | -4/Upper Caves | Build established: Scavenger-Sprinter 6936 | -4/Upper Caves | Discovered new exit (range 14) 6939 | -4/Upper Caves | Identified exit to Upper Caves 6952 | -4/Upper Caves | Learned location of Armory (-3) 6952 | -4/Upper Caves | Learned location of 1 exit from Research 6952 | -4/Upper Caves | Learned Extension trap positions 6952 | -4/Upper Caves | Learned Armory trap positions 6952 | -4/Upper Caves | Learned Armory stockpile data 6977 | -4/Upper Caves | Entered another Upper Caves area 7004 | -4/Upper Caves | Discovered new exit (range 15) 7008 | -4/Upper Caves | Identified exit to Research 7027 | -4/Upper Caves | Learned Research emergency access door positions 7159 | -4/Upper Caves | Lost 4 parts (1p2n1w) 7186 | -4/Upper Caves | Destroyed 8 combat bots 7908 | -4/Upper Caves | Entered Research 7908 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7909 | -3/Research | Identified exit to Quarantine 8493 | -3/Research | System corruption reached 10% 8530 | -3/Research | Lost 7 parts (2p2n3u) 8543 | -3/Research | Spotted Striker 8543 | -3/Research | Spotted Striker 8544 | -3/Research | Cargo convoy interrupted 8577 | -3/Research | Lost 3 parts (1n2u) 8597 | -3/Research | Core integrity fell below 50% 8626 | -3/Research | Core integrity fell below 20% 8630 | -3/Research | Destroyed by Striker with Plasma Lance Last Messages --------------- Acquired Imp. Reaction Control System. P-80 Master resets Striker, system corruption cleaned. Imp. Reaction Control System destroyed. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. P-80 Master resets S-43 Plague, system corruption cleaned. Field strength at 82. Field strength at 62. Field strength at 21. Striker destroyed. S-43 Plague IFF system glitched. U-05 Engineer builds a Wall. P-80 Master resets S-43 Plague, system corruption cleaned. Stasis field depleted. Critical hit (Impale). [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????##################???????? | | ????????????????????????# #???????? | | ???????????+????????????# ^ #???????? | | ????????????????????????# ^ """ #???????? | | ????????????????????????# % """" #???????? | | ????????????????????????# s [ """" #???????? | | ????????????????????????# p """ #???????? | | ????????????????+???????#@K #???????? | | ????????????????????????#%%spp #???????? | | ????????????????????????#!ssp = * #???????? | | ######??????????????????##;##+## #u/########?????? | | ??????????????????## ! ! """T""" #???? | | ???????????????????? =% """ """ #???? | | ???????????????????? / = #???? | | ???????????????????? # /%* #???? | | ######????????????????????? # ! #???? | | #????????????????????# # #???? | | #??????????????????### ###+############### | | # ???????????? % | | / ???????????? | | #?????????????? | | #??????????????? | | #???????????????######+############# ##### | | #??????????????????? ????########## #???? | | #?????????????????? ?????# # #???? | | #????#???????????# ??? # # ^ # " | | +??? #???????????+???? # # # "" | | #?? #???????????????? # # # "T | | #?? #???????????????? # # # "" | | ######? #???????????????? #"" # # " | | ?????? #???????????????? #"" #* # | | ###### #???????????????? #"" #/ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 300 Evasion (%) 65 Melee Accuracy 13 Target Analysis 11 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Gravmag System | -7/Factory | Scanalyzed Impulse Thruster Array | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Smartbomb Launcher | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Achiever Dramatic Entrance Explorer Hunted Knowing Is Half The Battle Omniscient Cartographer Packrat Challenges ------------ None Game ------ Seed CargoSingularityExpander Manual? 0 Play Time 03:04:01 Cumulative 25.0 hours Start 2024.04.08 @ 17:09:31 End 2024.04.09 @ 10:31:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 31 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0311307a-7b03-4d31-9760-0b7a648cb41f