Cogmind - Beta 12 --- EXPLORER MODE // 2023.11.26 @ 11:46:16 Player: Genju Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (391) 391 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1381 Bonus ------- None Cogmind --------- Core Integrity 280/400 Matter 132/300 Energy 4/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Structural Scanner Signal Interpreter ECM Suite > --- WEAPON (2) ------- Shotgun > --- INVENTORY (5) ---- Terrain Scanner Assault Rifle Shotgun Shotgun Datajack Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Structural Scanner Sensor Array Signal Interpreter ECM Suite > --- WEAPON ----------- Assault Rifle Grenade Launcher > --- INVENTORY -------- Terrain Scanner Grenade Launcher Datajack [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Sensor Array Processor Signal Interpreter Protection Core Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 3 | . 1 2 Power 1 | . 1 . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 20 | 7 9 4 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads . | . . . Leg 5 | 2 3 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 2 2 Device 3 | . 1 2 Storage . | . . . Processor 1 | . 1 . Hackware . | . . . Protection 2 | 2 . . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 3 | 1 1 1 Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 99 87 Engine 23 | . 24 15 Leg 23 | . 25 14 Device 13 | . 11 27 Processor 11 | . 11 10 Energy Gun 7 | . 8 . Ballistic Gun 11 | . 11 10 Launcher 4 | . 3 9 Naked Turns . | . . . Heaviest Build 17 | 11 14 17 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | 1 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 4 5 5 Average Carried 4 | 2 4 2 Final Capacity 5 | 5 5 5 Final Carried 5 | 3 5 5 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 417 | 240 177 . Remotely . | . . . Salvage Created 368 | . 230 138 Parts 26 | . 18 8 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 14 | . 8 6 Guns 10 | . 8 2 AOE 4 | . . 4 Classes Destroyed 4 | . 3 1 Watcher 4 | . 3 1 Swarmer 8 | . 6 2 Grunt 5 | . 2 3 Duelist 1 | . . 1 Best Kill Streak 7 | . 4 7 Combat Bots Only 6 | . 4 6 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 812 | . 184 628 Core 120 | . . 120 Absorbed by Shields . | . . . Regen/Repaired (Parts) 62 | . 62 . Core Remaining (%) 100 | 100 100 . Volleys Fired 48 | . 23 25 Largest 2 | . 2 2 Hottest 70 | . 70 53 Shots Fired 78 | . 47 31 Gun 72 | . 47 25 Cannon . | . . . Launcher 6 | . . 6 Special . | . . . Kinetic 49 | . 24 25 Thermal 23 | . 23 . Explosive 6 | . . 6 Electromagnetic . | . . . Robot Hit Streak 8 | . 8 6 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 38 | . 23 15 Core Hits 27 | . 13 14 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 3 . Burn 3 | . 3 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 913 | . 352 561 Guns 537 | . 352 185 Cannons . | . . . Explosions 376 | . . 376 Melee . | . . . Ramming . | . . . Kinetic 349 | . 164 185 Thermal 351 | . 188 163 Explosive 213 | . . 213 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 13 | . 13 . Message Errors 4 | . 4 . Matter Fused 2 | . 2 . Heat Flow Errors 3 | . 3 . Energy Discharges 2 | . 2 . Data Loss (major) 1 | . 1 . Misfires 1 | . 1 . Overload Shots . | . . . Overflow Damage 11 | . . 11 Projectiles . | . . . Explosions 11 | . . 11 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 91 | . . 91 Shots 4 | . . 4 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 282 | . 282 15 Average Temperature 78 | . 82 10 Received Heat Transfer 294 | . 66 228 Effects 2 | . 2 . Energy Bleed 2 | . 2 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 877 | . 777 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 244 | . 244 181 Initial . | . . . Average 41 | . 43 44 Maximum Alert Level 1 | . 1 . Low Security (%) 99 | 100 99 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 16 20 Peak Tracking Total 8 | . 4 8 Tactical Retreats 5 | . 1 4 Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled 3 | . 1 2 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 12 | . 11 1 Terminals 9 | . 8 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 48 | . 42 6 Successful 31 | . 29 2 Failed 17 | . 13 4 Catastrophic . | . . . Database Lockouts . | . . . Manual 41 | . 35 6 Terminals 39 | . 33 6 Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 15 | . 15 . Part Schematic 13 | . 13 . Repair Station Index 1 | . 1 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 12 | . 10 2 Terminals 10 | . 8 2 Assimilate 2 | . 1 1 Botnet 8 | . 7 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Reject 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 12 | . 11 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 13 | . 13 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 1839 | 64 1525 250 Spaces Moved 1175 | 40 986 149 Core 21 | 6 . 15 Treads . | . . . Legs 1154 | 34 986 134 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 120 | 113 120 124 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 4 99 27 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 41 | . . 41 Melee . | . . . Projectile . | . . . AOE 41 | . . 41 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 1521 | 58 1282 181 Wait 253 | 2 251 . Move 1173 | 39 985 149 Hop . | . . . Pick Up 20 | 10 7 3 Fast Attach 3 | . 3 . Attach 12 | 7 2 3 Detach . | . . . Swap 5 | . 4 1 Drop 7 | . 7 . Fire 48 | . 23 25 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 1 exit: *Min) History --------- Turn | Location | Event 24 | -11/Junkyard | Identified exit to Materials 24 | -11/Junkyard | Discovered exit to Materials (range 16) 65 | -11/Junkyard | Entered Materials 65 | -10/Materials | Evolved 1 slot: Power x1 180 | -10/Materials | Identified exit to Materials 180 | -10/Materials | Discovered exit to Materials (range 10) 280 | -10/Materials | Identified exit to Mines 280 | -10/Materials | Discovered exit to Mines (range 12) 306 | -10/Materials | Build established: Hacker-Mutant 851 | -10/Materials | Repaired Lgt. Ion Engine 879 | -10/Materials | Repaired Assault Rifle 960 | -10/Materials | Discovered exit to Materials (range 13) 1115 | -10/Materials | Discovered exit to Mines (range 9) 1569 | -10/Materials | Discovered exit to Materials (range 4) 1590 | -10/Materials | Entered another Materials area 1590 | -9/Materials | Evolved 2 slots: Utility x2 1598 | -9/Materials | Identified exit to Mines 1598 | -9/Materials | Discovered exit to Mines (range 15) 1827 | -9/Materials | Lost 6 parts (2p2n1u1w) 1840 | -9/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. Aluminum Leg destroyed. Grenade Launcher destroyed. G-34 Mercenary destroyed. Sensor Array destroyed. Destroyed Sensor Array. L-31 Rogue destroyed. G-34 Mercenary destroyed. Fusion Modulator explodes. G-34 Mercenary destroyed. W-16 Scout destroyed. Aluminum Leg destroyed. Destroyed Aluminum Leg. Lgt. Ion Engine destroyed. Ion Engine destroyed. S-10 Pest destroyed. Acquired Shotgun. Atomic Centrifuge disabled. Grenade Launcher destroyed. Acquired Shotgun. Map ----- +----------------------------------------------------+ | ????????????## ############????????? | | ?############# ############????????? | | ?############# ##??????????????????? | | ? ##??????????????????? | | ? ##??????????????????? | | ? #########???????????? | | ?? ########### #########???????????? | | ?? ########### # ##???????????? | | ??????????#### # """ ##???????????? | | ??????????#### # "Y" ##???????????? | | ?????????? + + ##???????????? | | ???????????? # # == ##???????????? | | ???????????? # # == ##???????????? | | ??????? """ # ##### ###???????????? | | ??????? # ##??######???? | | ???????? " ############?? | | ???????????##" ! ##### ####?? | | ????????### #" % ### # # ##?? | | ????? ##### #" ##?? | | ????? + "" # ###? | | ????? ######"" # ###? | | ??????#######" # ##? | | ??????????###" + [ ###? | | ???????????##" =* # Y ##?? | | ???????????####"""""# # "T" ##?? | | ???????????########## #@ """ ##?? | | ?????????????# # # ###?? | | ??????????????????? # ############?? | | ??????????????????? # ###########??? | | ??????????????????? #%[ # ???????????? | | ??????????????????? #= # ???????????? | | ??????????????????? + + ???????????? | | ??????????????????? #^% # ???????????? | | ???????????????????## = # ???????????? | | ???????????????????## ##???????????? | | ??????????????????? ???????????? | | ???????????????????? ?????????????? | | ????????????????????? ?????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Power Shielding 33 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- Sensor Array | -10/Materials | Hacked Lgt. Ion Engine | -10/Materials | Hacked Lgt. Assault Rifle | -10/Materials | Hacked Aluminum Leg | -10/Materials | Hacked Signal Interpreter | -10/Materials | Hacked ECM Suite | -10/Materials | Hacked EM Pulse Gun | -10/Materials | Hacked Assault Rifle | -10/Materials | Hacked Datajack | -10/Materials | Hacked Core Shielding | -10/Materials | Hacked Rnf. Ion Engine | -10/Materials | Hacked EM Shotgun | -10/Materials | Hacked Terrain Scanner | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniTractorSlayer Manual? 0 Play Time 00:22:24 Cumulative 25.7 hours Start 2023.11.25 @ 17:51:56 End 2023.11.26 @ 11:46:16 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 36 Rogue 1 Adventurer 3 Explorer 32 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 17 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 03ed2ba8-4c7a-4a3a-89c7-05ac86d9ade3