Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.24 @ 23:59:39 Player: Mogwok Wargfriend Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (173) 865 Value Destroyed (5563) 5563 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1161) 1161 TOTAL SCORE: 9689 Bonus ------- High Alert Combat Kills 461 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 375/400 Energy 265/265 System Corruption 3% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Improved Heat Sink Advanced Heat Sink Medium Storage Unit Medium Matter Pod Targeting Computer > --- WEAPON (2) ------- Plasma Cannon Heavy Assault Rifle > --- INVENTORY (10) --- Light Nuclear Core Aluminum Leg Aluminum Leg Carbon-fiber Leg Heavy Laser Heavy Assault Rifle Gauss Rifle Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Medium Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Laser Plasma Cannon > --- INVENTORY -------- Nuclear Core Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Heat Sink Medium Matter Pod Heavy Assault Rifle Heavy Assault Rifle Makeshift Hammer [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Authchip [R/Combat] Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 3 | . . 1 . 2 . Weapon . | . . . . . . Parts Attached 110 | 8 14 36 7 23 22 Power 13 | 1 2 5 . 2 3 Engine 12 | 1 2 5 . 2 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 37 | 3 5 12 1 5 11 Treads 12 | . 1 3 1 5 2 Leg 14 | . . 5 . . 9 Wheel 10 | 3 4 3 . . . Hover . | . . . . . . Flight 1 | . . 1 . . . Utility 31 | 2 2 9 4 8 6 Device 15 | 1 1 4 2 4 3 Storage 4 | 1 1 1 . 1 . Processor 2 | . . . . 1 1 Hackware 1 | . . 1 . . . Protection 9 | . . 3 2 2 2 Artifact . | . . . . . . Weapon 29 | 2 5 10 2 8 2 Energy Gun 13 | 2 3 6 . 1 1 Energy Cannon 4 | . . . . 3 1 Ballistic Gun 9 | . 2 3 1 3 . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 1 . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 4 . 1 . Corrupted Parts 1 | . . 1 . . . System Corruption 4 | . . 4 . . . Parts Lost 38 | . 8 11 2 3 14 Power 6 | . 2 2 . . 2 Propulsion 13 | . 3 4 . 1 5 Utility 12 | . . 3 2 2 5 Weapon 7 | . 3 2 . . 2 Highest Loss Streak 5 | . 5 5 2 1 2 To Critical Strikes 1 | . . 1 . . . Average Backups 9 | 4 7 8 9 9 9 Power . | . . . 1 . 1 Propulsion 1 | 2 3 . . 1 2 Utility 1 | . . . 1 3 2 Weapon 4 | . 3 5 6 4 4 Tool/Special . | . . . . . . Unused Backups 32 | 2 3 10 2 8 7 Power 4 | . . 1 . . 3 Propulsion 10 | 2 2 2 1 1 2 Utility 3 | . . 1 . 2 . Weapon 15 | . 1 6 1 5 2 Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 98 96 99 99 99 Engine 8 | . 13 10 10 9 5 Core 1 | . . . . . 3 Treads 11 | . 1 7 11 25 6 Leg 10 | . . 16 . . 20 Wheel 6 | . 26 6 22 1 . Device 14 | . 14 13 8 17 14 Storage 10 | . 14 11 11 9 9 Processor 6 | . . . . 8 12 Hackware 1 | . . 4 . . . Protection 6 | . . 3 12 8 7 Energy Gun 6 | . 14 10 11 . 3 Energy Cannon 5 | . . . . 8 11 Ballistic Gun 6 | . 12 10 1 8 1 Launcher 1 | . . . 9 . . Peak Build Rating 39 | 7 9 21 20 35 39 Average Rating 24 | 5 7 16 17 32 31 On Entrance 14 | . 7 9 20 18 32 Naked Turns . | . . . . . . Heaviest Build 40 | 12 16 27 33 35 40 Greatest Support 84 | 26 26 30 26 84 76 Greatest Overweight (x) 5 | 2 1 5 1 3 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 7 8 8 10 10 10 Most Carried 10 | 8 8 10 10 10 10 Average Carried 9 | 4 7 8 9 9 9 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 10 | 8 8 10 10 10 8 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 3231 | 280 271 1299 214 792 375 Remotely . | . . . . . . Salvage Created 6643 | 159 630 1856 334 2268 1396 Parts 355 | 14 47 121 11 97 65 Haulers Intercepted 11 | . 1 5 . 5 . Recyclers Shooed 5 | . 1 . 1 3 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 121 | . 16 37 5 27 36 Guns 68 | . 16 36 3 3 10 Cannons 47 | . . . . 24 23 AOE 3 | . . 1 2 . . Classes Destroyed 14 | 3 5 3 . 1 2 Worker 10 | 2 2 5 . 1 . Builder 6 | . 1 3 1 1 . Tunneler 3 | 2 . 1 . . . Hauler 11 | . 1 5 . 5 . Recycler 11 | 1 . 1 2 7 . Operator 2 | . . 2 . . . Watcher 9 | . 1 4 . 4 . Swarmer 37 | . 6 14 2 3 12 Cutter 2 | . . . . . 2 Grunt 56 | . 10 12 2 16 16 Brawler 2 | . . 1 1 . . Duelist 1 | . . . . 1 . Sentry 21 | . . 10 . 7 4 Hunter 2 | . . . . . 2 Best Kill Streak 7 | 4 6 4 4 7 5 Combat Bots Only 6 | . 6 4 3 6 5 Max Kills in Single Turn 2 | 1 1 1 2 2 1 Gunslinging . | . . . . . . Exploded 2 | . . 1 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 762 | . 117 213 16 167 249 Missed 213 | . 34 62 2 42 73 Hits 549 | . 83 151 14 125 176 Melee 24 | . . 6 4 6 8 Projectile 525 | . 83 145 10 119 168 AOE 2 | . . . . . 2 Critical Strikes 23 | . 2 7 1 4 9 Damage Taken 7638 | 32 926 1941 251 2029 2459 Core 1067 | . 246 249 16 258 298 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 640 | . . 323 . 317 . Core Remaining (%) 44 | 100 1 . 33 . . Volleys Fired 588 | 15 70 208 22 132 141 Largest 2 | 2 2 2 2 2 2 Hottest 155 | 80 85 89 89 103 155 Shots Fired 1132 | 20 126 407 38 264 277 Gun 812 | 20 126 405 35 135 91 Cannon 315 | . . . . 129 186 Launcher 5 | . . 2 3 . . Special . | . . . . . . Kinetic 434 | . 57 201 13 132 31 Thermal 688 | 15 69 204 22 132 246 Explosive 5 | . . 2 3 . . Electromagnetic 5 | 5 . . . . . Robot Hit Streak 15 | 8 13 12 11 15 14 Robot Miss Streak 8 | 1 3 8 3 6 4 Penetration Max . | . . . . . . Secondary Targets 6 | . 1 4 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 638 | 16 84 234 22 157 125 Core Hits 256 | 6 32 81 16 75 46 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed . | . . . . . . Critical Strikes 11 | . 1 7 . . 3 Burn 9 | . 1 7 . . 1 Meltdown 2 | . . . . . 2 Melee Attacks 82 | . . . . 1 81 Impact 82 | . . . . 1 81 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 11632 | 222 1033 3650 502 3203 3022 Guns 6877 | 184 1033 3588 361 1144 567 Cannons 4514 | . . . . 2059 2455 Explosions 241 | 38 . 62 141 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3722 | . 472 1760 136 1144 210 Thermal 7639 | 154 561 1828 225 2059 2812 Explosive 203 | . . 62 141 . . Electromagnetic 68 | 68 . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . . 11 11 . 3 Average Corruption 8 | . . 7 11 . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 154 | . . 110 40 . 4 Message Errors 31 | . . 19 12 . . Matter Fused 38 | . . 27 9 . 2 Heat Flow Errors 23 | . . 17 6 . . Energy Discharges 18 | . . 14 4 . . Parts Fused 1 | . . 1 . . . Data Loss (minor) 20 | . . 15 5 . . Data Loss (major) 9 | . . 5 3 . 1 Misfires 6 | . . 5 . . 1 Alerts 3 | . . 2 1 . . Weapon Failures 5 | . . 5 . . . Overload Shots . | . . . . . . Overflow Damage 112 | 36 . . . 9 67 Projectiles 76 | . . . . 9 67 Explosions 36 | 36 . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 73 | 32 . 41 . . . Shots 2 | 1 . 1 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 282 | 84 123 282 257 36 153 Average Temperature 48 | 49 33 82 49 10 45 Received Heat Transfer 2892 | . 423 561 18 909 981 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | 1 . . . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . . . . 3 Combat Hostiles 3 | . . . . . 3 Parts Melted 11 | . . 2 . 3 6 Heat Transferred 15700 | 325 1585 4701 481 3798 4810 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | 1 . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Maximum Alert Level 5 | . . 2 . 1 5 Low Security (%) 56 | 100 100 52 100 95 1 Level 1 13 | . . 34 . 4 10 Level 2 12 | . . 13 . . 30 Level 3 4 | . . . . . 15 Level 4 5 | . . . . . 16 Level 5 7 | . . . . . 25 High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 2802 | 10 191 488 187 286 2802 Initial 187 | . . 31 187 . 183 Average 436 | 2 106 237 51 115 1099 Influence Increases 5693 | 25 522 1275 166 886 2819 Destroy 0b10 Robot/C 2420 | . 320 740 100 540 720 Destroy 0b10 Robot/NC 260 | 25 25 105 15 90 . Destroy Leader 470 | . 64 208 20 138 40 Successful Hack 111 | . 6 45 . 30 30 Disable Machine 90 | . . 45 . 45 . Anti-Garrison Action 1600 | . . . . . 1600 Destroy Structure 232 | . 2 27 16 13 174 Partial Spotted 30 | . 15 15 . . . Lose Combat Pursuer 480 | . 90 90 15 30 255 Influence Decreases 2891 | 25 446 868 649 603 300 Entered New Map 441 | . . 45 296 . 100 Time Decay 2010 | 25 366 713 333 573 . Lost Part 380 | . 80 110 20 30 140 Lost Ally 60 | . . . . . 60 Squads Dispatched 11 | . 3 5 . 3 . Investigation 4 | . 2 2 . . . Extermination . | . . . . . . Reinforcement 4 | . 1 2 . 1 . Assault 1 | . . 1 . . . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 8 | . 2 3 . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 190 | . 28 59 14 44 45 Peak Tracking Total 19 | . 5 6 19 8 8 Tactical Retreats 22 | . 4 6 2 2 8 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 11 | . 1 3 . . 7 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 14 | . 1 3 . 3 7 Max in Single Turn 1 | . 1 1 . 1 1 Garrison Relay 7 | . . . . . 7 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 30 | . 5 14 . 8 3 Terminals 21 | . 4 9 . 5 3 Fabricators . | . . . . . . Repair Stations 3 | . . 2 . 1 . Recycling Units 4 | . 1 2 . 1 . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . 1 . Total Hacks 112 | . 10 64 . 33 5 Successful 63 | . 4 37 . 19 3 Failed 47 | . 5 26 . 14 2 Catastrophic 5 | . 2 2 . . 1 Database Lockouts 2 | . 1 1 . . . Manual 53 | . 7 28 . 17 1 Terminals 57 | . 9 27 . 16 5 Fabricators . | . . . . . . Repair Stations 28 | . . 16 . 12 . Recycling Units 9 | . 1 6 . 2 . Scanalyzers 15 | . . 15 . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 13 | . 2 5 . 3 3 Record 1 | . . . . 1 . Robot Analysis 4 | . 1 2 . 1 . Branch Access Points 1 | . . 1 . . . Emergency Access Points 2 | . . 1 . . 1 Terminal Index 1 | . . . . 1 . Alert Level 2 | . 1 1 . . . Patrol Navigation 1 | . . . . . 1 Security Stations 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 22 | . . 12 . 10 . Scan Component 13 | . . 7 . 6 . Repair 9 | . . 5 . 4 . Recycling Unit Hacks 2 | . . 2 . . . Report Inventory 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer 14 | . . 14 . . . Insert Component 6 | . . 6 . . . Analyze 8 | . . 8 . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 11 | . 2 4 . 5 . Terminals 7 | . 1 2 . 4 . Assimilate 2 | . . . . 2 . Botnet 1 | . . . . 1 . Operators 4 | . 1 2 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 1 2 . 1 . Reject 4 | . 1 2 . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 28 | . 4 14 . 8 2 Full Trace Events 4 | . 1 3 . . . Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . . 6 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 9 | . . 5 . 4 . Time 315 | . . 163 . 152 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 4 | . . 4 . . . Parts Scanalyzed 6 | . . 6 . . . Part Schematics Acquired 6 | . . 6 . . . Parts Damaged 2 | . . 2 . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 27 | . . . . . 27 Machine Destruction 27 | . . . . . 27 Fabnet Peak Effective % . | . . . . . . Robots Rewired 3 | . . . . . 3 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies 3 | . . . . . 3 Largest Group 3 | . . . . . 3 Highest-Rated Group 15 | . . . . . 15 Highest-Rated Ally 5 | . . . . . 5 Total Orders . | . . . . . . Ally Attacks 12 | . . . . . 12 Total Damage 62 | . . . . . 62 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Active Infowar (turns) 3981 | 43 329 585 9 2917 98 Sensors 3024 | . . . 9 2917 98 Structural 585 | . . 585 . . . Seismic 372 | 43 329 . . . . Robot Analysis Total 4 | . 1 2 . 1 . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 11984 | 140 901 3254 1162 2918 3609 Spaces Moved 6200 | 94 615 1795 965 1237 1494 Core 34 | 22 . 12 . . . Treads 1586 | . . 1 . 1109 476 Legs 1942 | . . 924 . . 1018 Wheels 2638 | 72 615 858 965 128 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 90 105 120 Average Speed 138 | 89 93 123 104 154 187 Slowest Speed 300 | 150 100 300 105 160 225 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 72 | 5 91 90 100 63 85 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched 3 | . . . 3 . . Spaces Dug 69 | . . . . . 69 Terrain Destroyed 124 | 2 . 22 24 7 69 Melee 69 | . . . . . 69 Projectile 7 | . . . . 7 . AOE 48 | 2 . 22 24 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 8405 | 128 820 2443 1084 1990 1940 Wait 1147 | . 103 314 77 547 106 Move 6195 | 93 614 1794 964 1236 1494 Hop . | . . . . . . Pick Up 79 | 9 8 27 5 16 14 Fast Attach 68 | 8 6 30 3 14 7 Attach 42 | . 6 12 2 7 15 Detach 15 | 1 3 6 . 4 1 Swap 34 | . 2 10 4 9 9 Drop 94 | 2 8 42 6 24 12 Fire 588 | 15 70 208 22 132 141 Melee 82 | . . . . 1 81 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 37 | . . . . . 37 Rewire 24 | . . . 1 . 23 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 4 exits: *Mat x4) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 15) 428 | -10/Materials | Core integrity fell below 50% 467 | -10/Materials | Core integrity fell below 20% 483 | -10/Materials | Lost 5 parts (3n2w) 610 | -10/Materials | Discovered new exit (range 3) 747 | -10/Materials | Discovered new exit (range 15) 1012 | -10/Materials | Discovered new exit (range 6) 1036 | -10/Materials | Central database locked down 1042 | -10/Materials | Entered another Materials area 1042 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1219 | -9/Materials | Lost 5 parts (1p1n2u1w) 1292 | -9/Materials | Build established: Scavenger-Mutant 1447 | -9/Materials | Repaired Hvy. Assault Rifle 1501 | -9/Materials | Repaired Broken Imp. Heat Sink 1745 | -9/Materials | Discovered new exit (range 12) 1749 | -9/Materials | Identified exit to Mines 1792 | -9/Materials | Repaired Lgt. Armor Plating 1819 | -9/Materials | Repaired Aluminum Leg 1846 | -9/Materials | Repaired Aluminum Leg 2229 | -9/Materials | Discovered new exit (range 15) 2817 | -9/Materials | Lost 3 parts (2n1w) 2981 | -9/Materials | System corruption reached 10% 3842 | -9/Materials | Core integrity fell below 50% 4176 | -9/Materials | Central database locked down 4242 | -9/Materials | First assault squad dispatched 4296 | -9/Materials | Entered Mines 4297 | -9/Mines | Assembled infested the area 4303 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4525 | -9/Mines | Discovered new exit (range 8) 4568 | -9/Mines | Discovered new exit (range 3) 4581 | -9/Mines | Build established: Mutant 4638 | -9/Mines | Learned location of Storage (-7) 4731 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4896 | -9/Mines | Discovered new exit (range 9) 5458 | -9/Mines | Entered Materials 5458 | -8/Materials | Evolved 2 slots: Utility x2 5459 | -8/Materials | Identified exit to Factory 7147 | -8/Materials | Repaired Med. Treads 7192 | -8/Materials | Repaired Plasma Cannon 7224 | -8/Materials | Repaired Hvy. Assault Rifle 7258 | -8/Materials | Repaired Imp. Ion Engine 7949 | -8/Materials | Identified exit to Garrison 8257 | -8/Materials | Garrison activated, responded to threat 8376 | -8/Materials | Entered Garrison 8434 | -8/Garrison | Triggered checkpoint 8495 | -8/Garrison | Discovered new exit (range 5) 8499 | -8/Garrison | Identified exit to Materials 8606 | -8/Garrison | Triggered checkpoint 8642 | -8/Garrison | Lost 3 allies 8650 | -8/Garrison | Core integrity fell below 50% 9080 | -8/Garrison | Installed Relay Interface Framework 9129 | -8/Garrison | Build established: Scavenger-Mutant 9246 | -8/Garrison | Triggered checkpoint 9460 | -8/Garrison | Triggered checkpoint 9542 | -8/Garrison | Garrison Relay disabled 9865 | -8/Garrison | Discovered exit to Materials (range 8) 9933 | -8/Garrison | Garrison Relay disabled 9948 | -8/Garrison | Triggered checkpoint 10197 | -8/Garrison | Triggered checkpoint 10211 | -8/Garrison | Core integrity fell below 20% 10568 | -8/Garrison | Triggered checkpoint 10679 | -8/Garrison | Learned Materials security intel 10719 | -8/Garrison | Triggered checkpoint 10753 | -8/Garrison | Garrison Relay disabled 10789 | -8/Garrison | Discovered exit to Materials (range 14) 11433 | -8/Garrison | Discovered exit to Materials (range 10) 11704 | -8/Garrison | Garrison Relay disabled 11718 | -8/Garrison | Garrison Relay disabled 11740 | -8/Garrison | Garrison Relay disabled 11892 | -8/Garrison | Triggered checkpoint 11985 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 11792_ Machine disabled. 11815_ System corrupted: Substantial component data lost. 11816_ Acquired 24 matter. 11826_ ALERT: Garrison interior compromised. 11830_ System corrupted: Matter fused (-8). 11839_ Acquired 12 matter. 11881_ System corrupted: Matter fused (-9). 11892_ Beams of light sweep through the air. An alarm sounds. 11933_ S-10 Pest destroyed. 11936_ System corrupted: FCS attempts to trigger Hvy. Assault Rifle. 11936_ System corrupted: Hvy. Assault Rifle misfires. 11936_ Destroyed Flight Unit. 11936_ S-10 Pest destroyed. 11953_ Acquired 11 matter. 11966_ Acquired 15 matter. 11976_ ALERT: Garrison interior compromised. 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"##?## ##????????# #???????????????#T ##?? | | ! #?# < #????????# #???????????????#" #?? | | ""# #### ##???????## #+#?????????????## ##?? | | ! = [#### ##??????? #?????????????## #### | | ^ !=#### #???????? #?????????????# | | ^ %[ ! ##???????? ??????????????## # ## | | "#!####### ##????????# #???????????????## # #? | | = =#???# #????????# #???????????????# # ## | | =!##???## ###########@ ###########?????## | | "" "#????## #####?## | | ######????# #?# | | ??????????# # ## ## ##;## ####+### ### #?## ## | | ??????????############### #??#=#?# #?# #?## #? | | ???????????????????????## #??#!#?# #?# #?# #? | | ???????????????????????##==#??# #?# #?# #?## ## | | ???????????????????????#* %####%### #?# #?# | | ???????????????????????##[=** *[%[!% ### #### ## | | ???????????????????????##[%###!##*#! ## ## #? | | ???????????????????????# #?#%#### ## ## #? | | ???????????????????????## ###+### ## | | ???????????????????????## | | ???????????????????????# ^ | | ???????????????????????###;####### ## ## ## | | ?????????????????????????# #???### ## ## ## | | ????????????????????????## ##### | | ????????????????????????# | | ????????????????????????######## | | ???????????????????????????????# % | | ???????????????????????????????### ## ## "=## | | ???????????????????????########### ## ## %## | | ???????????????????????# ^ %=% | | ???????????????????????# =* = | | ???????????????????????# ###+#### !%%! ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 18 Energy Capacity 280 Matter Stores 382 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Authchip Count 1 Item Schematics ----------------- Beam Rifle | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Hammer | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Sml. Laser | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 6% | -9/Materials Imp. Heat Sink | 32% | -9/Materials | Broken Lgt. Armor Plating | 35% | -9/Materials Aluminum Leg | 21% | -9/Materials Aluminum Leg | 33% | -9/Materials Med. Treads | 16% | -8/Materials Plasma Cannon | 21% | -8/Materials Hvy. Assault Rifle | 66% | -8/Materials Imp. Ion Engine | 62% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniPrecisionSubcomponent Manual? 0 Play Time 01:16:58 Cumulative 232.9 hours Start 2025.06.24 @ 16:31:26 End 2025.06.24 @ 23:59:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 224 Rogue 224 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 60 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75dc74f2-5d8a-4a39-a193-4a11d0e546e0