Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.30 @ 10:56:24 Player: Adam_the_Great Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (111) 555 Value Destroyed (3458) 3458 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 6720 Bonus ------- High Alert Combat Kills 27 Cogmind --------- Core Integrity 0/700 Matter 292/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Machine Analyzer Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Transport Network Coupler Improved Targeting Computer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Minigun Enhanced Autogun Enhanced Autogun Flak Gun > --- INVENTORY -------- Light Ion Engine Deuterium Engine Machine Analyzer Transport Network Coupler Particle Gun Gatling Laser Gatling Laser Grenade Launcher Rocket Launcher Datajack [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion VSS Leg Treads Light Treads Leg VSS Leg Utility Targeting Computer Device Improved Sensor Array Storage Medium Storage Unit Processor Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Improved Medium Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . . . 1 . Utility 2 | . . 1 . 1 . Weapon 2 | . . 1 . . 1 Parts Attached 65 | 5 5 11 9 18 17 Power 11 | 1 . 3 1 2 4 Engine 9 | 1 . 3 1 2 2 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 14 | 2 . 2 1 4 5 Treads 6 | 2 . . . 3 1 Leg 8 | . . 2 1 1 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 2 2 1 6 1 Device 1 | . . . . 1 . Storage 2 | 1 . 1 . . . Processor 5 | . 1 1 . 2 1 Hackware 1 | . . . . 1 . Protection 4 | . 1 . 1 2 . Artifact . | . . . . . . Weapon 27 | 1 3 4 6 6 7 Energy Gun 5 | . 1 . 2 1 1 Energy Cannon . | . . . . . . Ballistic Gun 19 | 1 1 4 4 5 4 Ballistic Cannon 1 | . 1 . . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 2 . 2 Parts Lost 39 | . . 1 3 7 28 Power 8 | . . 1 . 1 6 Propulsion 9 | . . . . 1 8 Utility 5 | . . . 1 2 2 Weapon 17 | . . . 2 3 12 Highest Loss Streak 17 | . . 1 1 2 17 To Critical Strikes . | . . . . . . Average Backups 8 | 2 5 7 9 8 8 Power 1 | . 1 1 . . 1 Propulsion 2 | 1 2 2 3 1 . Utility 1 | . . 1 1 1 2 Weapon 2 | . 1 2 3 3 3 Tool/Special . | . . . . . . Unused Backups 12 | . 1 4 2 . 5 Power 2 | . . 1 . . 1 Propulsion 2 | . . 2 . . . Utility 5 | . 1 1 1 . 2 Weapon 2 | . . . 1 . 1 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 93 | . 96 99 94 88 86 Engine 10 | . 14 11 10 8 8 Treads 8 | . 28 10 . 3 13 Leg 12 | . . 11 22 15 3 Device 2 | . . . . 4 6 Storage 9 | . 14 11 11 9 6 Processor 15 | . 10 19 12 16 15 Protection 2 | . . 2 5 4 . Energy Gun 4 | . 12 . 9 3 1 Ballistic Gun 21 | . 14 21 22 22 22 Ballistic Cannon 3 | . 1 11 1 . . Peak Build Rating 38 | 5 7 19 22 31 38 Average Rating 20 | 4 6 13 19 26 30 On Entrance 13 | . 5 7 18 20 28 Naked Turns . | . . . . . . Heaviest Build 45 | 9 13 26 27 32 45 Greatest Support 60 | 40 40 40 24 60 60 Greatest Overweight (x) 12 | . . 1 1 7 12 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 7 8 8 10 10 9 Most Carried 10 | 4 7 10 10 10 10 Average Carried 8 | 2 5 7 9 8 8 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 10 | 4 7 9 8 9 10 Class Distribution -------------------- 60% | Gunner 15% | Scavenger-Skirmisher 12% | Mutant 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 2824 | 210 98 613 483 431 989 Remotely . | . . . . . . Salvage Created 4043 | . 33 1126 1008 684 1192 Parts 234 | . 2 67 67 38 60 Haulers Intercepted 4 | . . . 2 1 1 Recyclers Shooed 3 | . . 1 . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 92 | . 1 30 23 13 25 Guns 77 | . 1 19 23 13 21 Cannons 11 | . . 11 . . . AOE 4 | . . . . . 4 Classes Destroyed 13 | . 1 3 4 3 2 Worker 5 | . . . 1 . 4 Builder 3 | . . . 1 . 2 Hauler 4 | . . . 2 1 1 Recycler 3 | . . . . 1 2 Mechanic 1 | . . . . . 1 Operator 1 | . . . 1 . . Watcher 2 | . . 1 . 1 . Swarmer 26 | . . 4 9 4 9 Grunt 40 | . 1 21 2 5 11 Brawler 1 | . . . . 1 . Sentry 23 | . . 5 12 2 4 Hunter 1 | . . . . 1 . Programmer 1 | . . . . . 1 Best Kill Streak 9 | . 1 6 5 4 9 Combat Bots Only 6 | . 1 6 5 4 5 Max Kills in Single Turn 2 | . 1 1 2 2 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 597 | . 15 92 88 81 321 Missed 183 | . 4 29 23 28 99 Hits 414 | . 11 63 65 53 222 Melee 4 | . . . . . 4 Projectile 410 | . 11 63 65 53 218 AOE 1 | . . . . 1 . Critical Strikes 10 | . . 1 6 . 3 Damage Taken 5905 | . 124 715 864 832 3370 Core 1063 | . . 114 172 76 701 Absorbed by Shields . | . . . . . . Core Remaining (%) 78 | 100 100 . 28 86 . Volleys Fired 222 | . 7 47 53 41 74 Largest 4 | . 2 3 3 3 4 Hottest 169 | . 60 80 106 113 169 Shots Fired 632 | . 14 141 157 116 204 Gun 568 | . 13 94 154 116 191 Cannon 51 | . 1 47 3 . . Launcher 13 | . . . . . 13 Special . | . . . . . . Kinetic 523 | . 8 141 110 94 170 Thermal 77 | . 6 . 43 7 21 Explosive 13 | . . . . . 13 Electromagnetic 19 | . . . 4 15 . Robot Hit Streak 29 | . 6 10 29 9 23 Robot Miss Streak 7 | . 3 2 3 4 7 Penetration Max . | . . . . . . Secondary Targets 5 | . . . 1 1 3 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 415 | . 7 84 114 70 140 Core Hits 209 | . 2 48 38 29 92 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 2 | . . . 2 . . Critical Strikes 9 | . . . 9 . . Burn 6 | . . . 6 . . Destroy 3 | . . . 3 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7793 | . 82 1365 1719 1330 3297 Guns 6260 | . 82 909 1719 1265 2285 Cannons 456 | . . 456 . . . Explosions 1057 | . . . . 62 995 Melee . | . . . . . . Ramming 20 | . . . . 3 17 Kinetic 5393 | . 37 1365 990 901 2100 Thermal 1326 | . 45 . 684 158 439 Explosive 741 | . . . . . 741 Electromagnetic 313 | . . . 45 268 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 160 | . . 3 . . 157 Projectiles 3 | . . 3 . . . Explosions 157 | . . . . . 157 Melee . | . . . . . . Knockbacks 4 | . . 4 . . . Impact . | . . . . . . Kinetic 4 | . . 4 . . . Secondary . | . . . . . . Self-Inflicted Damage 365 | . . . . 1 364 Shots 5 | . . . . . 5 Rammed 6 | . . . . 1 5 Targets Rammed 9 | . . . . 1 8 Kicked 3 | . . . . . 3 Crushed . | . . . . . . Highest Temperature 428 | . 36 158 417 180 428 Average Temperature 92 | . 21 45 108 49 132 Received Heat Transfer 1809 | . 72 288 366 129 954 Effects 5 | . . . . . 5 Shutdowns 1 | . . . . . 1 Energy Bleed 2 | . . . . . 2 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . 4 . . Heat Transferred 2868 | . 100 . 1924 272 572 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Maximum Alert Level 2 | . . 2 2 . 1 Low Security (%) 62 | 100 100 67 8 100 63 Level 1 35 | . . 25 91 . 36 Level 2 2 | . . 6 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 420 | . 61 420 412 130 339 Initial 175 | . . 16 175 113 27 Average 142 | . 7 130 281 55 137 Influence Increases 2884 | . 61 811 709 388 915 Destroy 0b10 Robot/C 1840 | . 20 600 460 260 500 Destroy 0b10 Robot/NC 95 | . . 5 25 15 50 Destroy Leader 492 | . 10 142 154 64 122 Successful Hack 43 | . . 14 21 8 . Disable Machine 150 | . . 30 . 15 105 Destroy Structure 114 | . 1 5 4 11 93 Partial Spotted 30 | . . 15 . . 15 Lose Combat Pursuer 120 | . 30 . 45 15 30 Influence Decreases 2606 | . 20 436 855 598 697 Entered New Map 456 | . . 25 241 157 33 Time Decay 1610 | . 20 401 434 371 384 Lost Part 390 | . . 10 30 70 280 Purge Threat 150 | . . . 150 . . Squads Dispatched 23 | . 2 6 3 1 11 Investigation 4 | . 1 3 . . . Extermination 1 | . . . . . 1 Reinforcement 8 | . 1 3 . 1 3 Assault . | . . . . . . Garrison 10 | . . . 3 . 7 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 11 | . 1 4 2 1 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 141 | . 8 38 34 22 39 Peak Tracking Total 9 | . 4 7 6 4 9 Tactical Retreats 5 | . 1 . 2 1 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 3 | . 1 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 10 | . . 2 . 1 7 Max in Single Turn 7 | . . 1 . 1 7 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 21 | . 1 6 10 4 . Terminals 19 | . 1 6 8 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 69 | . 3 18 31 17 . Successful 40 | . 3 10 18 9 . Failed 29 | . . 8 13 8 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 3 | . . . 3 . . Terminals 60 | . 3 18 22 17 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . . . 7 . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 2 . . Terminal Hacks 35 | . 3 10 13 9 . Record 18 | . 2 2 6 8 . Prototype ID Bank 3 | . 1 2 . . . Open Door 1 | . . . 1 . . Emergency Access Points 1 | . . 1 . . . Alert Level 3 | . . . 2 1 . Unreport Threat 1 | . . . 1 . . Locate Traps 2 | . . 1 1 . . Dispatch Records 1 | . . 1 . . . Transport Status 1 | . . 1 . . . Investigation Status 2 | . . 1 1 . . Recall Investigation 1 | . . 1 . . . Hauler Manifests 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 5 | . . . 5 . . Process 1 | . . . 1 . . Report Inventory 2 | . . . 2 . . Retrieve Matter 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 20 | . 1 5 10 4 . Full Trace Events 3 | . . 3 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 33 | . . . 33 . . Retrieved Matter 33 | . . . 33 . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Active Infowar (turns) 1348 | . . . . 431 917 Sensors 1261 | . . . . 431 830 Machine Analysis 106 | . . . . . 106 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 4636 | 66 273 1346 1072 962 917 Spaces Moved 2034 | 37 151 553 502 467 324 Core 49 | 4 . . . 10 35 Treads 710 | 33 151 225 . 80 221 Legs 1275 | . . 328 502 377 68 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 90 90 90 50 Average Speed 151 | 148 160 133 144 166 166 Slowest Speed 650 | 160 160 180 180 400 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 3 18 50 71 35 8 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 105 | . . . . 10 95 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 104 | . . . . 10 94 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 3181 | 46 168 1075 741 570 581 Wait 753 | . . 433 151 27 142 Move 2029 | 36 150 552 501 466 324 Hop . | . . . . . . Pick Up 47 | 5 5 14 10 6 7 Fast Attach 29 | 4 . . 5 9 11 Attach 24 | 1 2 3 3 5 10 Detach 1 | . . . . 1 . Swap 31 | . 3 11 8 7 2 Drop 36 | . 1 15 10 7 3 Fire 222 | . 7 47 53 41 74 Melee . | . . . . . . Ram 5 | . . . . 1 4 Kick 3 | . . . . . 3 Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min] / *Sto) -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Met a group of wandering Federalists 243 | -10/Materials | Discovered new exit (range 15) 331 | -10/Materials | Build established: Mutant 340 | -10/Materials | Entered another Materials area 340 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 377 | -9/Materials | Discovered new exit (range 16) 643 | -9/Materials | Build established: Gunner 1027 | -9/Materials | Discovered new exit (range 15) 1342 | -9/Materials | Discovered new exit (range 15) 1686 | -9/Materials | Entered Storage 2129 | -9/Storage | Core integrity fell below 50% 2164 | -9/Storage | Garrison activated, responded to threat 2548 | -9/Storage | Learned location of Armory (-3) 2747 | -9/Storage | Discovered new exit (range 5) 2758 | -9/Storage | Entered Materials 2758 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3594 | -8/Materials | Build established: Skirmisher 3683 | -8/Materials | Discovered new exit (range 8) 3718 | -8/Materials | Identified exit to Factory 3720 | -8/Materials | Entered Factory 3720 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3780 | -7/Factory | Garrison activated, responded to threat 4009 | -7/Factory | Build established: Scavenger-Skirmisher 4244 | -7/Factory | Garrison activated, responded to threat 4336 | -7/Factory | Lost 8 parts (3p3n2w) 4386 | -7/Factory | Lost 3 parts (3w) 4552 | -7/Factory | Garrison activated, responded to threat 4579 | -7/Factory | Core integrity fell below 50% 4632 | -7/Factory | Core integrity fell below 20% 4637 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- results: 04602_ Repair Station x2 04603_ Slammed into A-02 Transporter. 04603_ Destabilizing: System interference. 04603_ Imp. Signal Interpreter temporarily disabled. 04605_ Acquired Hvy. Assault Rifle. 04611_ Autogun destroyed. 04613_ Critical hit (Burn: +37). 04616_ G-47 Trooper destroyed. 04620_ Acquired 45 matter. 04620_ K-01 Serf collects debris. 04622_ Acquired Aluminum Leg. 04626_ >> Machine Analyzer network decryption results: 04626_ DSF Access x1 04626_ Terminal x2 04633_ Hvy. Assault Rifle destroyed. 04634_ Kicked L-41 Fighter. 04637_ Aluminum Leg destroyed. 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T #???? | | ?????????????????????????????????????? #???? | | ??????????????????????????????????????## #???? | | ???????????????????????????????????????#######???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 57 Targeting Accuracy 10 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadePhasingChainsaw Manual? 0 Play Time 01:09:20 Cumulative 21.6 hours Start 2025.06.30 @ 06:14:07 End 2025.06.30 @ 10:56:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 436d84ad-0ca3-4a12-b206-4647f8c6f059