Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.29 @ 00:16:07 Player: Plexion Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (172) 860 Value Destroyed (5298) 5298 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (1237) 1237 TOTAL SCORE: 12735 Bonus ------- High Alert Combat Kills 1212 Follower Combat Kills 1197 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -2072 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 90/100 System Corruption 28% Temperature Cool (9) Movement Core (650) Ox12 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Great Axe Longsword +1 > --- INVENTORY (12) --- Gravmag System YI-UF0's Bottomless Matter Pit (1500) Advanced Melee Analysis Suite Improved Actuator Array Improved Maneuvering Thrusters System Purifier Bomb Drone Bay (16/16) Flak Gun Plasma Cutter CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Micro Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Gravmag System > --- UTILITY ---------- Experimental Cooling System Large Storage Unit High-capacity Storage Unit Advanced Melee Analysis Suite Experimental Core Analyzer Advanced Armor Integrity Analyzer Experimental System Shield > --- WEAPON ----------- Great Axe Great Axe Great Axe > --- INVENTORY -------- YI-UF0's Bottomless Matter Pit Advanced Melee Analysis Suite Improved Actuator Array Improved Maneuvering Thrusters Hardened Light Armor Plating Advanced Powered Armor System Purifier Bomb Drone Bay Flak Gun Advanced EMP Blaster Improved Proton Missile Launcher Plasma Cutter Longsword +1 CR-A16's Pointy Stick [Rating: 83] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Potential Leg Hover Unit Gravmag Array Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Experimental Core Analyzer Hackware Experimental System Shield Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . 1 Utility 5 | . . . 2 . . . 1 1 . . . . 1 Weapon 1 | . . . . . . . . 1 . . . . . Parts Attached 176 | 6 5 7 19 4 26 5 20 11 5 5 7 4 52 Power 12 | 1 1 1 1 . 2 1 1 1 . . . . 3 Engine 7 | 1 1 1 1 . 1 . . . . . . . 2 Core 5 | . . . . . 1 1 1 1 . . . . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 37 | 2 1 2 4 . 5 1 3 . 2 2 . 1 14 Treads 14 | 2 1 1 4 . 5 1 . . . . . . . Leg 8 | . . 1 . . . . 3 . . . . . 4 Wheel . | . . . . . . . . . . . . . . Hover 15 | . . . . . . . . . 2 2 . 1 10 Flight . | . . . . . . . . . . . . . . Utility 46 | 1 3 . 4 3 7 . 3 8 1 1 5 . 10 Device 10 | . . . . . 2 . . 5 . . 1 . 2 Storage 13 | 1 3 . 2 2 3 . 1 . 1 . . . . Processor 6 | . . . . . . . . . . . 3 . 3 Hackware 3 | . . . . . . . . 2 . . 1 . . Protection 14 | . . . 2 1 2 . 2 1 . 1 . . 5 Artifact . | . . . . . . . . . . . . . . Weapon 81 | 2 . 4 10 1 12 3 13 2 2 2 2 3 25 Energy Gun 14 | . . . 6 1 7 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 19 | 2 . 2 . . 3 2 5 . 1 . 1 2 1 Ballistic Cannon 1 | . . 1 . . . . . . . . . . . Launcher 19 | . . 1 2 . 1 1 5 . . 1 . 1 7 Special Weapon 1 | . . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . 1 . . . . . . Slashing Weapon 23 | . . . 2 . 1 . 2 2 1 1 . . 14 Piercing Weapon 3 | . . . . . . . . . . . 1 . 2 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 1 2 . 2 1 . . 3 . 2 Parts Lost 60 | . 1 5 1 . 7 4 6 . 1 2 . 1 32 Power 8 | . . 1 . . 2 1 1 . . . . . 3 Propulsion 20 | . 1 2 . . 3 1 . . . . . 1 12 Utility 18 | . . . 1 . 2 . 2 . . 1 . . 12 Weapon 14 | . . 2 . . . 2 3 . 1 1 . . 5 Highest Loss Streak 17 | . 1 2 1 . 5 3 3 . 1 2 . 1 17 Average Slot Usage (%) 92 | . 98 98 97 100 94 96 92 89 83 78 87 91 88 Engine 5 | . 14 14 11 11 7 . . . . . . . 3 Core 3 | . . . . . 3 10 5 5 7 7 7 7 2 Treads 11 | . 28 19 19 22 21 19 . . . . . . . Leg 4 | . . 7 2 . . . 26 23 . . . . 1 Hover 5 | . . . . . . . . . 14 14 15 14 15 Device 1 | . . . . . . . . 6 7 3 . 7 2 Storage 27 | . 26 28 30 37 32 44 36 25 23 23 23 23 16 Processor 4 | . . . . . . . . . . . 13 7 15 Hackware 3 | . . . . . . . . 12 15 10 7 7 5 Protection 4 | . . . 10 6 8 . 6 . . 3 . . 3 Energy Gun 5 | . . . 15 20 12 16 . . . . . . . Ballistic Gun 6 | . 28 20 2 . 4 4 8 . 6 2 3 12 2 Launcher 1 | . . . . 1 2 . 3 . . 4 7 2 . Slashing Weapon 4 | . . . 1 . 1 . 2 15 7 6 7 7 14 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 110 | 12 40 42 80 85 99 99 110 103 97 80 80 77 90 Greatest Support 90 | 40 40 40 40 40 40 40 90 90 45 45 45 45 56 Greatest Overweight (x) 21 | . 1 2 2 2 4 4 3 1 3 2 1 2 21 Average Overweight (x) 1 | . . 1 1 1 1 2 . 1 1 1 1 1 1 Largest Inventory Capacity 36 | 6 16 16 24 28 28 28 36 30 26 22 22 22 22 Average Capacity 21 | 5 12 16 20 25 22 28 29 27 22 22 22 22 19 Most Carried 30 | 2 15 16 24 26 28 28 30 29 25 22 22 21 22 Average Carried 20 | 1 8 13 19 24 20 27 27 25 21 21 21 20 18 Final Capacity 30 | 6 16 16 24 28 28 28 30 26 22 22 22 22 12 Final Carried 30 | 2 15 16 24 26 27 26 30 26 21 21 21 20 11 Class Distribution -------------------- 64% | Hauler-Mutant 24% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Matter Collected 4915 | 253 261 222 295 137 553 210 720 72 316 52 137 584 1103 Remotely . | . . . . . . . . . . . . . . Salvage Created 7122 | . 707 149 1065 120 420 452 1176 129 70 102 60 125 2547 Parts 374 | . 51 8 64 4 46 23 61 9 2 6 2 1 97 Haulers Intercepted 10 | . 1 . 4 . . . 4 . . . . . 1 Recyclers Shooed 5 | . . . . . . . . . . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . 2 7 3 16 . Prevented 4 | . . . . . . . . . . 1 . 3 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 127 | . 14 10 16 . 4 14 23 1 1 8 . 1 35 Melee 25 | . . . . . . . 2 1 1 1 . . 20 Guns 46 | . 14 6 8 . 3 7 7 . . . . 1 . Cannons 1 | . . 1 . . . . . . . . . . . AOE 50 | . . 3 8 . 1 7 13 . . 7 . . 11 Classes Destroyed 20 | . 5 3 4 . 2 1 1 . . . . . 4 Worker 7 | . 1 . 1 . . . 2 . . . . . 3 Builder 6 | . 1 . 3 . . . 1 . . . . . 1 Tunneler 1 | . . . . . . . . . . . . . 1 Hauler 10 | . 1 . 4 . . . 4 . . . . . 1 Recycler 3 | . . . 1 . . . . 1 . . . . 1 Mechanic 2 | . . . . . . . . . . . . . 2 Operator 6 | . 3 . 1 . . . . . . . . . 2 Turret 1 | . . . . . 1 . . . . . . . . Watcher 5 | . . . 3 . . . 1 . . . . . 1 Swarmer 26 | . . 1 4 . . 7 7 . . 4 . . 3 Saboteur 1 | . . . . . . . . . . . . . 1 Grunt 65 | . 14 2 7 . . 5 11 1 . 4 . 1 20 Brawler 7 | . . . 1 . . 1 1 . . . . . 4 Duelist 4 | . . . . . . . 1 . . . . . 3 Sentry 12 | . . . 6 . . . 3 . 1 . . . 2 Demolisher 1 | . . 1 . . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . Programmer 2 | . . . . . . . . . . . . . 2 Zionite 8 | . . . . . 8 . . . . . . . . Assembled 9 | . . 6 . . 3 . . . . . . . . Best Kill Streak 13 | . 5 3 13 . 4 4 11 1 1 7 . 1 7 Combat Bots Only 9 | . 4 3 8 . 2 4 9 1 1 7 . 1 5 Max Kills in Single Turn 5 | . 1 1 5 1 1 3 2 1 1 2 . 1 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 1 3 . 1 3 2 . . 2 . . 2 Melee 2 | . . . . . . . 1 1 1 1 . . 2 Uniques/NPCs Destroyed 5 | . . . . 1 4 . . . . . . . . YI-UF0 (-9/Mines) 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Damage Taken 10901 | . 554 552 548 . 1498 916 1406 13 424 519 . 141 4330 Core 1859 | . 69 69 35 . 157 155 235 . 52 146 . 67 874 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 55 | 100 . 44 . . . 13 57 . . . . 62 . Volleys Fired 314 | . 51 34 43 5 51 27 57 . 1 7 . 9 29 Largest 3 | . 2 2 2 2 2 2 2 . 1 1 . 2 3 Hottest 90 | . 40 55 90 90 90 90 46 . 28 39 . 51 71 Shots Fired 604 | . 102 61 78 10 169 44 89 . 1 7 . 11 32 Gun 513 | . 102 53 64 10 167 38 64 . 1 . . 8 6 Cannon 8 | . . 2 6 . . . . . . . . . . Launcher 79 | . . 6 8 . 2 6 25 . . 7 . 3 22 Special 4 | . . . . . . . . . . . . . 4 Kinetic 395 | . 102 55 12 . 139 8 64 . 1 . . 8 6 Thermal 4 | . . . . . . . . . . . . . 4 Explosive 45 | . . 6 8 . 2 6 13 . . 7 . 3 . Electromagnetic 160 | . . . 58 10 28 30 12 . . . . . 22 Robot Hit Streak 37 | . 25 12 37 17 18 17 7 . 3 5 . 3 7 Robot Miss Streak 5 | . 3 2 4 2 3 2 4 . 2 2 . 5 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 5 | . . 1 1 . . 2 1 . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 1 . . . . . . Autonomous 105 | . . . . . 105 . . . . . . . . Shots Hit Robots 558 | . 78 40 58 9 134 38 68 3 15 6 2 9 98 Core Hits 345 | . 39 20 53 1 37 26 48 2 1 17 1 14 86 Critical Hits 17 | . 2 . . . 2 . 3 . . . . . 10 Critical Kills 5 | . 1 . . . . . 1 . . . . . 3 Critical Parts Destroyed 9 | . 1 . . . 1 . 2 . . . . . 5 Melee Attacks 211 | . . . 7 . 1 . 19 24 18 1 3 3 135 Impact 3 | . . . . . . . 3 . . . . . . Slashing 180 | . . . 7 . 1 . 16 24 18 1 3 3 107 Piercing 28 | . . . . . . . . . . . . . 28 Sneak Attacks 11 | . . . 2 . . . 2 1 . . . 1 5 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 24 | . . . . . . . 3 . 2 . . . 19 Damage Inflicted 20434 | . 891 537 2162 133 3172 1083 2911 276 678 1154 168 638 6631 Guns 6515 | . 870 346 857 133 2898 526 637 . 19 . . 144 85 Cannons 48 | . . 16 32 . . . . . . . . . . Explosions 8300 | . . 175 1099 . 214 557 1640 . . 1115 . 279 3221 Melee 5491 | . . . 174 . 49 . 620 276 659 39 168 215 3291 Ramming 46 | . 21 . . . 11 . 14 . . . . . . Kinetic 5116 | . 870 362 67 . 2830 102 637 . 19 . . 144 85 Thermal 1340 | . . . 274 . 115 146 91 . . . . . 714 Explosive 3649 | . . 175 825 . 99 411 745 . . 1115 . 279 . Electromagnetic 4792 | . . . 822 133 68 424 804 . . . . . 2541 Impact 60 | . . . . . . . 60 . . . . . . Slashing 4719 | . . . 174 . 49 . 560 276 659 39 168 215 2579 Piercing 712 | . . . . . . . . . . . . . 712 Highest Corruption 28 | . . . . . 1 1 1 1 1 1 1 . 28 Average Corruption 3 | . . . . . 1 1 1 1 1 1 1 . 8 Corruption Purged . | . . . . . . . . . . . . . . Effects 51 | . . . . . 3 6 1 1 6 1 . . 33 Message Errors 20 | . . . . . 2 2 1 . 4 . . . 11 Matter Fused 4 | . . . . . . . . . . . . . 4 Heat Flow Errors 3 | . . . . . . . . . . . . . 3 Energy Discharges 2 | . . . . . . . . . . . . . 2 Data Loss (minor) 12 | . . . . . . 2 . 1 2 1 . . 6 Data Loss (major) 2 | . . . . . . . . . . . . . 2 Targeting Errors 6 | . . . . . 1 1 . . . . . . 4 Weapon Failures 2 | . . . . . . 1 . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 911 | . . . 93 . 10 20 40 12 31 157 28 72 448 Projectiles . | . . . . . . . . . . . . . . Explosions 380 | . . . 40 . . 20 40 . . 157 . 8 115 Melee 531 | . . . 53 . 10 . . 12 31 . 28 64 333 Knockbacks 1 | . 1 . . . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 559 | . . 34 109 . 37 80 76 . . . . . 223 Shots 20 | . . 1 3 . 1 3 3 . . . . . 9 Rammed 2 | . 1 . . . 1 . . . . . . . . Targets Rammed 4 | . 2 . . . 1 . 1 . . . . . . Kicked 1 | . . . . . . . 1 . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . Highest Temperature 336 | . 18 18 222 165 333 336 10 . . 33 . 10 242 Average Temperature 76 | . 7 8 55 86 151 125 3 . . 15 . 10 78 Received Heat Transfer 2674 | . 309 97 159 . . 288 477 9 186 153 . 63 933 Effects 6 | . . . . . 3 3 . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . Energy Bleed 2 | . . . . . 1 1 . . . . . . . Interference 3 | . . . . . 1 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . 1 . . 1 . . . . . 4 Combat Hostiles 5 | . . . . . . . 1 . . . . . 4 Parts Fried 21 | . . . 5 1 1 3 2 . . . . . 9 Impact Corruptions 1 | . . . . . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . Heat Transferred 1357 | . . . 300 . 100 150 150 . . . . . 657 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . 2 . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 15 | . . . 4 . 2 1 4 . . . . . 4 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Peak Influence 1704 | . 282 141 357 99 . 358 662 385 . . . . 1704 Initial 294 | . . 86 . 99 . . 78 294 . . . . 176 Average 313 | . 103 73 205 74 . 58 221 273 . . . . 785 Maximum Alert Level 5 | . 1 . 1 . . 1 2 1 . . . . 5 Low Security (%) 56 | 100 91 100 28 100 . 91 69 14 . . . . 24 Level 1 24 | . 8 . 71 . . 8 5 85 . . . . 10 Level 2 3 | . . . . . . . 25 . . . . . 4 Level 3 8 | . . . . . . . . . . . . . 31 Level 4 5 | . . . . . . . . . . . . . 21 Level 5 2 | . . . . . . . . . . . . . 7 High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 29 | . 3 . 4 . . 1 5 1 . . . 1 14 Investigation 6 | . . . 3 . . 1 . 1 . . . . 1 Extermination 4 | . . . . . . . . . . . . . 4 Reinforcement 11 | . 3 . 1 . . . 2 . . . . . 5 Assault 5 | . . . . . . . . . . . . 1 4 Garrison 3 | . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . . . . . 3 Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Distress Signals 10 | . . 1 2 . . . 4 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 281 | . 30 10 28 . 33 16 41 5 4 7 . 17 90 Peak Tracking Total 10 | . 5 2 7 . 10 4 7 3 2 8 . 7 7 Tactical Retreats 29 | . 1 . 1 . 11 . 4 2 . 1 . 2 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Traps Triggered 4 | . . . . . . . . 1 . . . . 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 2 | . . . . . 2 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 5 | . . . . . 5 . . . . . . . . Triggered 4 | . . . . . . . . . . 3 . 1 . Exploded 3 | . . . . . 3 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Disabled 46 | . . . 2 . 13 . 10 . 1 . . . 20 Max in Single Turn 6 | . . . 1 . 1 . 3 . 1 . . . 6 Garrison Access 3 | . . . . . . . . 2 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Accessed 23 | . 1 . 3 1 2 1 4 8 . . 1 . 2 Terminals 14 | . 1 . 2 . . 1 4 6 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . 1 Garrison Access 3 | . . . . . . . . 2 . . . . 1 Total Hacks 57 | . 1 . 10 1 2 3 12 18 . . 4 . 6 Successful 32 | . . . 8 1 2 . 3 9 . . 4 . 5 Failed 24 | . 1 . 2 . . 3 9 8 . . . . 1 Catastrophic 8 | . 1 . . . . 1 4 1 . . . . 1 Database Lockouts 1 | . . . . . . . . 1 . . . . . Manual 48 | . 1 . 4 . 1 3 10 14 . . . . 15 Terminals 38 | . 1 . 7 . . 3 12 15 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 7 | . . . 3 . . . . . . . . . 4 Garrison Access 5 | . . . . . . . . 3 . . . . 2 Terminal Hacks 19 | . . . 4 1 2 . 3 5 . . 4 . . Record 1 | . . . . . 1 . . . . . . . . Part Schematic 6 | . . . . . . . 1 1 . . 4 . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . Unreport Threat 3 | . . . 2 . . . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 6 | . . . 2 . . . . . . . . . 4 Insert Component 3 | . . . 1 . . . . . . . . . 2 Analyze 3 | . . . 1 . . . . . . . . . 2 Garrison Access Hacks 2 | . . . . . . . . 2 . . . . . Seal Access 2 | . . . . . . . . 2 . . . . . Unauthorized Hacks 5 | . . . 2 . . . . 2 . . . . 1 Terminals 4 | . . . 2 . . . . 2 . . . . . Track 4 | . . . 2 . . . . 2 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 16 | . 1 . 2 . . 1 4 7 . . . . 1 Full Trace Events 3 | . . . 1 . . 1 . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . 1 . . . 1 . . . 4 . 15 Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . . 1 Part Schematics Acquired 2 | . . . 1 . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . Allies Hacked 1 | . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total Allies 15 | . . 3 . . . . . . . . 9 2 1 Largest Group 9 | . . 3 3 . . . . . . . 9 9 1 Highest-Rated Group 293 | . . 40 40 . . . . . . . 293 293 180 Highest-Rated Ally 180 | . . 16 16 . . . . . . . 40 40 180 Zionite Dispatches 1 | . . . . . . . . . . . . . 1 Hero 1 | . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 168 | . . . 27 . . . . . . . . 69 72 Total Damage 5321 | . . . 330 . . . . . . . . 1575 3416 Kills 41 | . . . 4 . . . . . . . . 14 23 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . . 2 Main Access 1 | . . . . . . . . . . . . . 1 Component Schematics 1 | . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Turns Passed 13811 | 67 1080 822 1478 529 2755 813 928 702 426 307 1321 349 2234 Spaces Moved 7904 | 39 541 391 677 270 1316 350 497 441 303 242 1090 256 1491 Core 7 | 5 . . . . . . . . . . . . 2 Treads 3580 | 34 541 391 677 270 1316 350 1 . . . . . . Legs 1036 | . . . . . . . 496 441 2 . . . 97 Wheels . | . . . . . . . . . . . . . . Hover 3281 | . . . . . . . . . 301 242 1090 256 1392 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 180 180 180 200 100 130 116 116 116 111 105 Average Speed 149 | 145 160 182 184 187 191 207 134 133 117 116 116 114 113 Slowest Speed 1100 | 160 180 200 200 200 240 240 220 136 210 160 116 160 1100 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 57 | 3 87 74 65 64 90 76 51 16 57 51 89 44 38 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 2 | . . . . . 1 . . . . . 1 . . Known Exits Taken 2 | . . . . . . . . 1 . . . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . 1 1 1 . . Scrap Searched 12 | . . 1 . 1 . 1 . . 4 1 4 . . Spaces Dug 48 | . . . 5 . 4 . . 13 1 . . . 25 Terrain Destroyed 412 | . . 26 77 . 44 55 54 13 1 53 . 30 59 Melee 44 | . . . 5 . . . . 13 1 . . . 25 Projectile 35 | . . . . . 35 . . . . . . . . AOE 333 | . . 26 72 . 9 55 54 . . 53 . 30 34 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total 9148 | 46 661 444 821 282 1498 393 639 520 341 259 1143 296 1805 Wait 313 | . 48 6 39 2 22 9 31 32 5 . 35 13 71 Move 7891 | 38 540 390 676 269 1315 349 496 440 302 241 1089 255 1491 Hop . | . . . . . . . . . . . . . . Pick Up 124 | 2 13 6 20 1 37 1 10 7 5 2 3 . 17 Fast Attach 44 | 6 1 1 2 1 5 1 4 2 . 2 5 . 14 Attach 56 | . 1 4 4 . 11 2 5 7 3 1 1 1 16 Detach 15 | . . . . . 5 . 2 4 1 . 3 . . Swap 76 | . 3 2 13 3 10 2 11 2 2 2 1 3 22 Drop 102 | . 2 1 17 1 35 2 6 7 6 3 3 . 19 Fire 314 | . 51 34 43 5 51 27 57 . 1 7 . 9 29 Melee 166 | . . . 7 . 1 . 16 19 16 1 3 3 100 Ram . | . . . . . . . . . . . . . . Kick 1 | . . . . . . . 1 . . . . . . Crush 3 | . 2 . . . 1 . . . . . . . . Escape Stasis 26 | . . . . . . . . . . . . . 26 Rewire 12 | . . . . . . . . . . . . 12 . Trap 5 | . . . . . 5 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 9) 266 | -10/Materials | Discovered new exit (range 12) 311 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 12) 491 | -10/Materials | Discovered new exit (range 14) 763 | -10/Materials | Discovered new exit (range 5) 1148 | -10/Materials | Entered Mines 1265 | -10/Mines | Assembled infested the area 1270 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1481 | -10/Mines | Core integrity fell below 50% 1633 | -10/Mines | Discovered new exit (range 13) 1810 | -10/Mines | Discovered new exit (range 4) 1826 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1888 | -10/Mines | Found a hidden stash of uninstalled traps 1970 | -10/Mines | Entered Materials 1970 | -9/Materials | Accompanied by 3 allies 1970 | -9/Materials | Evolved 2 slots: Utility x2 2417 | -9/Materials | Destroyed 8 combat bots 2587 | -9/Materials | Build established: Hauler-Mutant 2599 | -9/Materials | Discovered new exit (range 7) 2846 | -9/Materials | Discovered new exit (range 17) 2866 | -9/Materials | Discovered new exit (range 15) 3448 | -9/Materials | Entered Mines 3490 | -9/Mines | Met a Derelict bent on vengeance 3559 | -9/Mines | Destroyed YI-UF0 3567 | -9/Mines | Found Prototype Storage 3567 | -9/Mines | Identified YI-UF0's Bottomless Matter Pit 3757 | -9/Mines | Discovered new exit (range 6) 3767 | -9/Mines | Found the Drone Emporium 3782 | -9/Mines | Found Prototype Device 3845 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3969 | -9/Mines | Discovered new exit (range 5) 3977 | -9/Mines | Entered Exiles 4025 | -9/Exiles | Met 8R-AWN 4059 | -9/Exiles | Met EX-HEX 4277 | -9/Exiles | Met EX-DEC 4289 | -9/Exiles | Learned location of Zion (-7) 4417 | -9/Exiles | Met EX-BIN 4445 | -9/Exiles | Aligned with FarCom system 4447 | -9/Exiles | Given EX-Vault access code 4495 | -9/Exiles | Opened EX-Vault 4509 | -9/Exiles | Found Potential Leg 4512 | -9/Exiles | Found Potential Leg 4515 | -9/Exiles | Found AWS/Gauss 4520 | -9/Exiles | Found Longsword +1 4563 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4695 | -9/Exiles | Discovered new exit (range 12) 5013 | -9/Exiles | Build established: Scavenger-Mutant 5607 | -9/Exiles | Attacked by the Exiles 5782 | -9/Exiles | Lost 5 parts (1p2n2u) 5795 | -9/Exiles | Destroyed 8R-AWN 6138 | -9/Exiles | Build established: Hauler-Mutant 6219 | -9/Exiles | Destroyed EX-DEC 6262 | -9/Exiles | Destroyed EX-BIN 6286 | -9/Exiles | Destroyed EX-HEX 6298 | -9/Exiles | Found Prototype Device 6298 | -9/Exiles | Identified System Purifier 6732 | -9/Exiles | Stole two prototypes: Potential Leg, Longsword +1 6732 | -9/Exiles | Entered Mines 7201 | -8/Mines | Core integrity fell below 50% 7396 | -8/Mines | Lost 3 parts (1n2w) 7521 | -8/Mines | Discovered new exit (range 8) 7534 | -8/Mines | Discovered new exit (range 8) 7538 | -8/Mines | Core integrity fell below 20% 7545 | -8/Mines | Entered Materials 7545 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8253 | -8/Materials | Garrison activated, responded to threat 8288 | -8/Materials | Destroyed 9 combat bots 8468 | -8/Materials | Discovered new exit (range 6) 8473 | -8/Materials | Entered Factory 8473 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8477 | -7/Factory | Identified Bomb Drone Bay 8494 | -7/Factory | Lost 3 parts (1p2w) 8684 | -7/Factory | Identified exit to Lower Caves 8765 | -7/Factory | Central database locked down 9175 | -7/Factory | Entered Lower Caves 9175 | -7/Lower Caves | Spotted E2-YLO(f) 9176 | -7/Lower Caves | Encountered a Master Thief 9179 | -7/Lower Caves | Spotted YX-OQ5(f) 9179 | -7/Lower Caves | Potential Leg stolen by Master Thief 9180 | -7/Lower Caves | Encountered a Master Thief 9185 | -7/Lower Caves | Potential Leg stolen by Master Thief 9294 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9404 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 9583 | -7/Lower Caves | Discovered new exit (range 14) 9601 | -7/Lower Caves | Entered another Lower Caves area 9762 | -7/Lower Caves | Destroyed 7 combat bots 9791 | -7/Lower Caves | Encountered a Warlord checkpoint 9895 | -7/Lower Caves | Discovered new exit (range 15) 9908 | -7/Lower Caves | Entered Zion 9984 | -7/Zion | Found Prototype Hackware 9984 | -7/Zion | Identified Exp. System Shield 9990 | -7/Zion | Found Prototype Processor 9990 | -7/Zion | Identified Exp. Target Analyzer 9995 | -7/Zion | Found Prototype Processor 9995 | -7/Zion | Identified Exp. Core Analyzer 10021 | -7/Zion | System corruption cleaned by Quarantine Array 10051 | -7/Zion | Discovered new exit (range 16) 10328 | -7/Zion | Learned location of 1 exit from Lower Caves 10346 | -7/Zion | Given A8's code to call for help 10496 | -7/Zion | Found CR-A16's Pointy Stick 10906 | -7/Zion | Imprinted 10909 | -7/Zion | Declared Zion's savior 11034 | -7/Zion | Gained Derelict followers 11229 | -7/Zion | Entered Proximity Caves 11229 | -6/Proximity Caves | Accompanied by 9 allies 11230 | -6/Proximity Caves | Identified exit to Factory 11340 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 11427 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11578 | -6/Proximity Caves | Entered Factory 11578 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11623 | -6/Factory | Zion hero teleported in (7V-RTL) 12083 | -6/Factory | Discovered new exit (range 6) 12121 | -6/Factory | Spotted B-75 Beast 12147 | -6/Factory | Allies destroyed B-75 Beast 12294 | -6/Factory | Retrieved Zion intel report: Main Access 12294 | -6/Factory | Identified exit to Factory 12352 | -6/Factory | Retrieved Zion intel report: Component Schematics 12874 | -6/Factory | Build established: Mutant 12910 | -6/Factory | Terminal network hard line cut 12978 | -6/Factory | First assault squad dispatched 13366 | -6/Factory | Core integrity fell below 50% 13545 | -6/Factory | Lost 4 parts (3n1u) 13553 | -6/Factory | Found Adv. Powered Armor 13715 | -6/Factory | System corruption reached 10% 13727 | -6/Factory | Core integrity fell below 20% 13812 | -6/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 13789_ K-01 Serf collects debris. 13789_ U-05 Engineer lays Concrete. 13790_ K-01 Serf collects debris. 13792_ U-05 Engineer lays Concrete. 13793_ 7IXOMFYMCXB |VTWP0T:W7W: 13793_ K-01 Serf collects debris. 13797_ C-30 ARC bursts open, deploying its payload. 13797_ G-67 Veteran unfolds itself. 13797_ L-41 Fighter unfolds itself. 13797_ B-48 Gladiator unfolds itself. 13797_ G-50 Soldier unfolds itself. 13797_ M-28 Smith unfolds itself. 13798_ Acquired Carbon-fiber Leg. 13798_ K-01 Serf collects debris. 13801_ Great Axe destroyed. 13801_ Lrg. Storage Unit destroyed. 13808_ Great Axe follow-up attack on L-41 Fighter. 13810_ Mic. Neutrino Core destroyed. 13810_ System corrupted by crushing effect (+5). 13812_ Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ! #?# ??????????????????????????????? | | #?# ??????????????????????????????? | | #?# ??????????????????????????????? | | #?# ??????????????????????######## | | !!! #?# #??????????????????????# | | !!! #?# #??????????????????????# | | !! #?# #??????????????????????+ | | ### #??????????????????????# | | / #??????????????????????? | | #?# /??????????????????????????## | | #?# ! = #???????????????????????????# | | #?# =#???????????????????????????# | | ########+##### %%#???????????????????? ??????# | | % = #????????????????????/??????# | | #???????????????????# #?????# * | | #???????????????????# #?????#[% | | #???????????????????# #?????# * | | #???????????????????# #?????# | | ##############% u #???????????????????# #???### | | #??????? # kR########????????????# #???# | | #??????? # m%g% %* #????????????# #???# | | #??????? ]# u g **#????????????# ##### | | [ #??????? # % %% ############## | | = #????? ? # k !!# +% ### | | % #????? # bl# !! # %#?# | | [ #????"""" ## ##### @# !% %# %#?# | | ####??"""""" ## #???# # # #?## | | ????# """""" ## #???# # #% #??# | | ????# """""" ## #???# # # % #??# | | ????# ## #???# + # %#??# | | ????# """""" + #???# u# # =#??# | | ????# """""" ## #???# # #!!%#??# | | ????# """""" ## #???##### #[ #! #??# | | ????# """""" ## #???????#k# %[ # *#??#### | | ????# ## #???????+ +%!= # ####### | | ????# ## ##??????#%############## #== | | ?########+##### +??????#*#????????????# #%""" | | ?# #???????#=#????????????# * #%""" | | ?# ^ #???????#=#########????# =!# """ ! | | ?+ ##?#????# ## #????#!!/+% ! | | ?# #???## ## """ #????# !!#%""" | | ?### """ ##### # """ #????# %#*""" | | ?###+### """ + """ ###### # """ | | ?# # ^""" ###### # + # | | ?# + #????##+## ###### ####### | | ?# """ # """ #????????########????# ??? | | ?# """ # """ #????????????????????# | | ?# """ # """ ###??????????????????# | | ?# / +??????????????????# | | ?# # #????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 550 Propulsion Shielding 33 Evasion (%) 40 Melee Accuracy 8 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 2 Offensive Hacking 14 Defensive Hacking 16 Item Schematics ----------------- Melee Analysis Suite | -9/Materials | Scanalyzed Actuator Array | -8/Materials | Hacked Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Adv. Heat Sink | -6/Factory | Z-intel Cloaking Device | -6/Factory | Z-intel Imp. Gravmag System | -6/Factory | Z-intel Power Amplifier | -6/Factory | Z-intel Imp. Weapon Shielding | -6/Factory | Z-intel Flexi-carbon Leg | -6/Factory | Z-intel Adv. Melee Analysis Suite | -6/Factory | Z-intel Imp. Deuterium Engine | -6/Factory | Z-intel Recalibrator | -6/Factory | Z-intel Propulsion Shielding | -6/Factory | Z-intel Hvy. Machine Gun | -6/Factory | Z-intel Adv. Targeting Computer | -6/Factory | Z-intel Proton Cannon | -6/Factory | Z-intel Power Shielding | -6/Factory | Z-intel Imp. Actuator Array | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionDiametricGuard Manual? 0 Play Time 01:36:00 Cumulative 171.9 hours Start 2021.05.28 @ 22:38:48 End 2021.05.29 @ 00:16:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 220 Rogue 133 Adventurer 87 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 63 Gallery% 73 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a681980f-2834-4dfe-be26-34a90b758ae7