Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 19:03:17 Player: Wyvric Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (426) 2130 Value Destroyed (25374) 25374 Prototype IDs (367) 7340 Alien Tech Used (5) 1000 Bonus (39488) 39488 TOTAL SCORE: 85232 Bonus ------- High Alert Combat Kills 4522 Follower Combat Kills 2332 Network Hubs Disabled 600 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1580 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Met Warlord at Research 2000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -1946 Cogmind --------- Core Integrity 1302/1600 Matter 300/300 Energy 1113/1113 System Corruption 0% Temperature Cool (0) Movement Walking (118) Location Free Derelict Territories Parts ------- > --- POWER (3) -------- Multi-Quantum Reactor > --- PROPULSION (6) --- Centrium-Biometal Exoskeleton > --- UTILITY (12) ----- Armored Scrap Engine Experimental Coolant Injector Huge Storage Unit Concept Weapon Articulator Experimental Core Analyzer Quantum Capacitor Experimental Reaction Control System SHELL Armor > --- WEAPON (4) ------- Hvy. Zero Omega Construct/C > --- INVENTORY (25) --- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Matter Compressor (300) Advanced Weapon Cycler Advanced Transmission Jammer Advanced Phase Shifter Advanced Phase Shifter Advanced Phase Shifter Graphene Brace Experimental Shock Absorption System Advanced Force Field Advanced Component Analysis Suite Mapping Drone Bay (0/3) Subatomic Replicator Vortex Rifle (7) Vortex Cannon (12) KE Penetrator KE Penetrator Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Gamma Bomb Array Advanced Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Multi-Quantum Reactor > --- PROPULSION ------- Centrium-Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Coolant Injector Huge Storage Unit Concept Weapon Articulator Experimental Core Analyzer Quantum Capacitor Experimental Reaction Control System SHELL Armor > --- WEAPON ----------- Hvy. Zero Omega Construct/C > --- INVENTORY -------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Matter Compressor Advanced Weapon Cycler Advanced Transmission Jammer Advanced Phase Shifter Advanced Phase Shifter Advanced Phase Shifter Graphene Brace Experimental Shock Absorption System Advanced Force Field Advanced Component Analysis Suite Mapping Drone Bay Subatomic Replicator Vortex Rifle Vortex Cannon KE Penetrator KE Penetrator Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Gamma Bomb Array Advanced Micro-nuke Launcher [Rating: 235] Favorites ----------- Power Constructs Engine Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Cooled Field Propulsion Drive Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Centrium Medium Armor Plating Artifact Phase Armor Weapon Constructs Energy Gun Gatling Laser Energy Cannon Constructs Ballistic Gun Constructs Ballistic Cannon Advanced Assault Cannon Launcher Enhanced Gamma Bomb Array Special Weapon Welding Torch Impact Weapon Great Maul Slashing Weapon Axe Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Slots Evolved 18 | . . . 4 . . 4 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . 1 . . 2 . . . . 1 . . . . 1 . . . . 1 . . 2 . 2 . Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Parts Attached 225 | 6 7 7 24 14 9 6 4 4 4 5 9 4 2 . 2 4 . 2 6 . 9 4 35 20 11 15 12 Power 8 | 1 . 1 4 . . . . . . 2 . . . . . . . . . . . . . . . . . Engine 6 | 1 . 1 3 . . . . . . 1 . . . . . . . . . . . . . . . . . Core 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 30 | 2 . 2 10 8 3 . . . . . . . . . . . . . . . . . . 4 . 1 . Treads 9 | 2 . . 5 1 . . . . . . . . . . . . . . . . . . . 1 . . . Leg 8 | . . . . 5 2 . . . . . . . . . . . . . . . . . . 1 . . . Wheel 10 | . . 2 5 2 1 . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Utility 130 | 1 3 1 6 3 3 4 4 3 3 3 6 3 2 . 2 4 . 1 6 . 9 4 18 11 6 12 12 Device 73 | . 1 . . 1 1 2 1 2 1 . 3 3 1 . 2 2 . 1 6 . 7 1 11 5 2 8 12 Storage 9 | 1 1 . 1 . 2 . 1 . . . . . . . . . . . . . . 1 . 1 . 1 . Processor 14 | . . . 2 . . 1 . . . 1 1 . 1 . . 2 . . . . 1 . 3 2 . . . Hackware 12 | . . . . . . . 1 . . 2 1 . . . . . . . . . 1 1 . 2 1 3 . Protection 21 | . 1 1 3 2 . 1 1 1 2 . 1 . . . . . . . . . . . 4 1 3 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon 57 | 2 4 3 4 3 3 2 . 1 1 . 3 1 . . . . . 1 . . . . 17 5 5 2 . Energy Gun 18 | 1 . . . 1 1 . . . . . . 1 . . . . . . . . . . 11 1 2 . . Energy Cannon 5 | . . . . . . . . . 1 . 1 . . . . . . . . . . . 2 . 1 . . Ballistic Gun 10 | 1 3 . 1 . . . . 1 . . . . . . . . . . . . . . 4 . . . . Ballistic Cannon 11 | . . 2 2 2 . . . . . . 2 . . . . . . 1 . . . . . 1 . 1 . Launcher 10 | . 1 1 1 . . 1 . . . . . . . . . . . . . . . . . 3 2 1 . Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . 1 . 1 . . 2 2 . . . . 1 . . . . 3 . . 1 9 3 3 1 . Parts Lost 53 | . . 5 4 . . . 1 . . 1 3 2 . . . 1 . 2 1 . . . 30 1 1 . 1 Power 7 | . . 1 1 . . . 1 . . 1 . . . . . . . . . . . . 2 1 . . . Propulsion 9 | . . 2 3 . . . . . . . . . . . . . . . . . . . 4 . . . . Utility 16 | . . 1 . . . . . . . . 1 . . . . 1 . 1 . . . . 10 . 1 . 1 Weapon 21 | . . 1 . . . . . . . . 2 2 . . . . . 1 1 . . . 14 . . . . Highest Loss Streak 6 | . . 2 3 . . . 1 . . 1 2 2 . . . 1 . 2 1 . . . 6 1 1 . 1 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Average Backups 23 | 4 14 18 30 34 27 18 23 22 23 23 23 22 23 23 24 24 24 22 24 24 24 24 22 23 24 22 23 Power 1 | . . . . 2 2 2 1 2 2 2 1 2 2 2 2 1 . . . . . . 1 2 . . . Propulsion 4 | 2 2 1 6 9 6 3 4 6 3 3 2 2 3 3 4 6 10 7 5 6 7 4 2 6 3 1 . Utility 10 | . 5 8 9 8 5 7 10 7 11 11 11 15 16 17 16 14 8 11 14 13 11 10 9 5 7 10 13 Weapon 6 | . 6 9 13 14 13 6 7 5 5 6 6 2 1 . . 1 3 2 3 4 4 4 5 8 12 9 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 247 | . 5 1 10 15 17 4 8 14 4 . 8 1 4 1 4 11 4 9 5 1 10 5 8 43 15 20 20 Power 16 | . 1 . . 1 . . 1 3 . . . . 1 . . 2 . . . . . . . 7 . . . Propulsion 71 | . 2 . 1 . 5 2 . 5 3 . 3 . 1 1 2 2 2 6 1 . 2 4 5 15 4 1 4 Utility 51 | . 1 1 1 8 1 . 3 3 1 . 1 1 . . 2 6 . . 3 . 2 1 . 4 2 4 6 Weapon 107 | . 1 . 8 6 11 2 4 3 . . 4 . 2 . . 1 2 3 1 1 6 . 2 17 9 15 9 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Average Slot Usage (%) 57 | . 98 88 85 90 65 48 49 51 52 51 51 52 51 46 47 46 47 47 47 47 47 45 50 58 51 48 46 Engine 2 | . 14 12 8 9 8 6 5 6 . . 4 1 . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . 5 1 . 4 5 5 5 5 5 3 . . . . . 3 . . . Reactor 1 | . . . . . . . . . . 4 . . . . . . . 2 5 5 4 4 4 . 3 4 4 Treads 3 | . 28 5 13 21 . . . . 5 6 4 . 3 5 5 4 . . . . . 2 1 . 1 1 . Leg 4 | . . . . 8 18 3 6 6 . . . 5 . . . . 2 5 1 3 4 1 1 3 1 1 4 Wheel 2 | . . 12 26 14 7 2 . . . . . . . . . . . . . . . . . . . . . Device 13 | . 4 . . 5 8 12 12 13 12 10 9 15 16 10 11 13 15 20 21 21 19 16 13 20 15 13 22 Storage 6 | . 14 14 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Processor 4 | . . . . . . 3 . . . 1 6 5 5 11 11 11 10 5 5 5 4 4 7 8 13 9 4 Protection 2 | . 8 14 9 3 . 2 3 6 6 4 3 . . . . . . . . . . . 1 3 3 4 4 Energy Gun 1 | . 1 . . 1 4 . 2 . . . 2 5 4 . . . . . . . . . 5 2 . . . Energy Cannon 2 | . . . . . . 4 4 6 5 5 1 . 2 5 4 . 2 5 5 1 1 1 2 2 . 1 3 Ballistic Gun 2 | . 26 3 8 . . . . 1 . . . 4 2 . . . . . . . . . 2 3 . . . Ballistic Cannon 3 | . . 22 9 16 4 1 1 . 5 6 6 . . . . 4 2 . . 3 2 2 . 1 3 3 . Peak Build Rating 235 | 6 11 12 28 42 49 70 83 96 99 99 113 110 120 115 118 137 138 143 143 154 158 182 194 207 212 228 235 Average Rating 113 | 4 10 10 21 32 43 60 76 83 96 95 106 103 112 113 114 127 130 134 134 142 154 164 171 183 192 215 222 On Entrance 102 | . 6 11 12 28 42 46 70 78 93 97 85 109 108 114 115 117 137 136 123 132 152 156 182 119 184 201 204 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 224 | 13 54 56 223 224 221 68 115 112 118 125 131 133 138 126 131 135 121 147 148 154 154 191 200 187 186 212 213 Greatest Support 325 | 40 40 40 58 75 75 81 137 137 160 160 203 203 288 288 288 288 243 197 154 252 277 325 310 167 217 237 241 Greatest Overweight (x) 57 | . 1 3 13 8 8 . 33 . 1 . . . . . . . . . . . . . 1 57 2 1 1 Average Overweight (x) . | . . 2 3 6 1 . . . . . . . . . . . . . . . . . . 2 . . . Largest Inventory Capacity 35 | 8 20 20 35 35 35 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 25 | 6 17 20 32 35 28 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 35 | 6 20 20 35 35 35 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 24 | 4 14 19 30 34 27 18 23 23 24 24 24 23 24 24 24 24 24 22 24 24 24 24 22 23 24 23 23 Final Capacity 35 | 8 20 20 35 35 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 35 | 6 20 20 35 35 20 20 20 25 25 23 22 23 24 25 25 23 24 20 25 25 25 24 23 24 25 22 24 Scrap Engine Consumption 609 | . . . . . 77 19 43 14 10 10 10 6 6 3 4 24 13 24 29 9 25 7 52 112 37 51 24 Constructs Created 19 | . . . . . 5 . 2 . . . 2 2 . . . . . . 1 . . . 2 3 . 1 1 Constructs Modified 247 | . . . . . 21 5 14 . 6 . 4 4 8 . 3 12 6 13 4 10 15 5 20 46 23 22 6 Class Distribution -------------------- 56% | Construct 12% | Commander-Construct 11% | Mutant 9% | Hauler-Mutant 5% | Hacker-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Construct | -8/Recycling Construct | -6/Factory Commander-Construct | -6/Extension Commander-Construct | -6/Cetus Commander-Construct | -6/Archives Commander-Construct | -6/Hub_04(d) Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Warlord Construct | -3/Proximity Caves Infiltrator-Construct | -3/Research Hacker-Construct | -3/Quarantine Construct | -3/Protoforge Construct | -2/Research Construct | -2/Testing Hacker-Construct | -1/Access Construct | -1/Command Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Matter Collected 13431 | 233 360 353 576 164 610 328 114 166 40 50 289 555 210 . 596 244 258 150 195 600 581 482 2344 950 1074 1529 380 Remotely 1013 | . . . . . . . . . . . . . . . . . . . . . 246 115 652 . . . . Salvage Created 25236 | . 499 56 869 140 669 456 1227 262 316 324 718 459 87 116 507 570 1162 1398 777 820 440 334 3552 2060 1607 3035 2776 Parts 1128 | . 40 6 53 8 25 17 52 14 24 11 32 17 6 1 20 38 38 62 29 35 17 17 173 77 106 138 72 Haulers Intercepted 4 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 157 | . . 6 . . . . . . . . . 12 4 . 17 . 32 57 . 29 . . . . . . . Prevented 6 | . . . . . . . . . . . . . 1 . . . 5 . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Combat Hostiles Destroyed 371 | . 17 3 18 4 10 7 17 1 2 6 16 10 1 . 9 11 13 16 13 16 5 3 55 27 18 49 24 Melee 4 | . . . . . . . . . . 1 . . . . . . . . 2 . . . 1 . . . . Guns 63 | . 12 1 6 . 5 . . . . . . 5 . . . . . . . . . . 34 . . . . Cannons 241 | . . 1 8 4 5 5 17 1 2 5 9 5 1 . 9 11 9 16 10 16 5 3 20 1 18 36 24 AOE 39 | . 5 1 4 . . 2 . . . . 6 . . . . . . . . . . . . 15 . 6 . Classes Destroyed 30 | . 6 3 2 1 1 . 2 . . . 1 1 . . . 1 . 2 4 . . . 2 1 2 1 . Worker 11 | . 1 . 2 1 . . . . . 1 . . . . . . . . . . 2 1 1 . 1 1 . Builder 3 | . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 4 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . Recycler 5 | . . . 2 . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Operator 13 | . 1 . . . . . 1 . 5 1 1 . . . . . . . . . 1 . . . 2 1 . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 11 | . 1 . . . . . 3 . . . . . . . . . . . . . . . 2 . 3 1 1 Swarmer 71 | . 9 2 4 . 1 . 2 . . 2 5 10 . . 4 5 1 2 . 10 . . 3 5 . 6 . Saboteur 5 | . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . 1 . Grunt 108 | . 8 . 7 2 2 6 5 . . . 7 . . . 4 . 10 8 1 1 3 . 13 10 3 15 3 Brawler 11 | . . . . 1 1 . 2 . . . . . . . . . . 1 3 2 . . . . . 1 . Duelist 5 | . . . . . . . . . . . . . . . . . . 1 1 1 . . 1 1 . . . Protector 3 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 39 | . . . 7 1 1 1 7 . 2 4 2 . 1 . 1 2 1 1 . 1 1 . 1 . . 2 3 Demolisher 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hunter 32 | . . . . . . . 1 . . . . . . . . . . . . . 1 . 6 2 . 12 10 Programmer 50 | . . . . . . . . . . . 2 . . . . 3 . 2 . 1 . 3 11 2 14 9 3 Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Behemoth 4 | . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . 1 . Cetus Guard 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hotshot 12 | . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . Decapitator 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Immortal 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Executioner 6 | . . . . . . . . . . . . . . . . . . . 2 . . . . 4 . . . Cobbler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 6 | . . 1 . . 5 . . . . . . . . . . . . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . Guerrilla 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | . 5 2 8 3 4 3 4 1 3 2 8 5 1 . 3 5 4 8 6 5 5 2 8 9 5 10 3 Combat Bots Only 9 | . 5 1 7 3 3 3 2 1 2 2 7 5 1 . 3 5 4 8 6 5 2 2 7 9 5 9 3 Max Kills in Single Turn 4 | . 3 1 4 2 1 1 1 1 1 1 3 3 1 . 1 1 1 1 1 1 1 1 2 4 1 2 1 Gunslinging 2 | . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . Exploded 4 | . 2 1 4 . . 1 . . . . 3 . . . . . . . . . . . . 4 . 2 . Melee 1 | . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 A7 (-6/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Hostile Shots Fired 3050 | . 58 69 74 14 23 50 167 32 17 178 170 75 8 . 44 45 61 127 34 37 26 29 844 148 143 353 224 Missed 950 | . 12 31 21 5 8 19 50 9 5 68 49 16 3 . 17 9 29 45 14 11 8 10 193 43 46 119 110 Hits 2100 | . 46 38 53 9 15 31 117 23 12 110 121 59 5 . 27 36 32 82 20 26 18 19 651 105 97 234 114 Melee 26 | . . . . . . . 3 . . . . . . . . . . . . . . . 20 3 . . . Projectile 2074 | . 46 38 53 9 15 31 114 23 12 110 121 59 5 . 27 36 32 82 20 26 18 19 631 102 97 234 114 AOE 33 | . . 4 . . . 1 1 . . . . . . . . . . . 1 . . . 3 2 . 1 20 Critical Strikes 119 | . . . 3 2 . 1 3 7 . 1 5 1 . . 1 2 2 5 3 . . . 58 2 9 7 7 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Part Disruptions 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Damage Taken 39838 | . 482 648 816 129 284 505 1258 559 283 1294 2251 882 72 . 489 743 675 1723 651 558 360 287 13367 2776 2284 4262 2200 Core 2839 | . 115 57 63 15 19 69 125 26 19 83 128 59 . . . 86 . 205 57 17 21 32 977 286 82 185 113 Absorbed by Shields 4316 | . . . . . . 4 282 168 . . 169 . . . . . . 93 130 . . 84 997 . . 799 1590 Redirected to Core 202 | . . . . . . . . . . . . . . . . . . . . . . 32 170 . . . . Redirected to Shielding 357 | . . . . . . . . . . . . . . . . . . . . . . . 357 . . . . Ignored by Resistances 1744 | . . . . 14 . . 4 . . . . . . . . . . . . . . . . 325 296 . 1105 Regen/Repaired (Parts) 17632 | . . . . . 17 56 704 . 956 58 1147 206 149 . 333 518 637 1152 54 390 561 138 2847 1865 1702 3624 518 Core Remaining (%) 66 | 100 . 31 . . 82 . . . . 62 . . . . 81 . . . . 68 . . 19 . 74 . 81 Volleys Fired 1368 | . 50 15 48 16 39 34 90 55 21 50 52 34 35 4 33 28 42 70 48 36 31 17 206 32 99 94 89 Largest 4 | . 2 2 2 2 2 1 2 1 1 2 3 3 1 1 1 1 1 1 2 1 1 1 4 3 3 1 1 Hottest 318 | . 46 66 80 80 160 76 155 76 76 166 112 210 122 62 93 93 93 162 243 243 254 254 318 201 305 273 129 Shots Fired 1767 | . 94 30 95 29 47 34 91 55 21 55 57 48 35 4 33 28 42 70 51 36 31 17 440 42 101 92 89 Gun 580 | . 88 6 54 3 16 . 1 29 . . . 30 . . . . . . . . . . 346 4 3 . . Cannon 1121 | . . 18 40 26 31 31 90 26 21 55 57 18 35 4 33 28 42 70 51 36 31 17 94 8 96 74 89 Launcher 66 | . 6 6 1 . . 3 . . . . . . . . . . . . . . . . . 30 2 18 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 792 | . 88 24 94 26 31 . 2 29 9 30 41 37 . . 5 26 . . . 30 19 14 108 4 81 63 31 Thermal 752 | . . . . 3 16 31 89 26 12 25 . 11 35 4 28 . 30 70 51 6 12 3 252 2 12 11 23 Explosive 17 | . 6 6 1 . . . . . . . . . . . . . . . . . . . . 4 . . . Electromagnetic 91 | . . . . . . 3 . . . . 16 . . . . 2 12 . . . . . 6 26 8 18 . Entropic 115 | . . . . . . . . . . . . . . . . . . . . . . . 74 6 . . 35 Robot Hit Streak 33 | . 7 5 8 6 12 7 15 8 5 6 4 7 3 7 24 23 11 21 13 9 6 5 33 9 31 30 21 Robot Miss Streak 12 | . 3 2 3 2 2 2 4 3 3 4 12 9 . . 2 1 2 3 1 1 1 1 4 4 1 3 1 Penetration Max 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . 2 . . . . Secondary Targets 18 | . 1 . 2 . . . . . . . . 2 . . . . . . . . . . 13 . . . . Max Gunslinging Chain 2 | . 1 . 1 . . . . . . . . 2 . . . . . . . . . . 1 . . . . Capacitor 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Shots Hit Robots 1160 | . 52 14 61 17 35 20 60 35 14 21 27 31 2 4 19 24 32 55 40 28 8 6 331 23 52 79 70 Core Hits 635 | . 33 11 36 6 19 11 24 14 7 7 27 24 1 1 10 11 8 15 13 12 5 3 117 87 24 73 36 Critical Kills 8 | . . . . . . . . 1 . . . 3 1 . 1 . . . . . . . 1 . . . 1 Critical Parts Destroyed 9 | . . . 1 . . . . 1 . . . . . . . . 3 . . . . . 4 . . . . Critical Strikes 41 | . . 1 2 1 1 . . 2 . . 1 3 1 . 1 . 3 1 3 . . . 19 . . . 2 Burn 17 | . . . . . . . . . . . . . . . . . . 1 3 . . . 13 . . . . Destroy 18 | . . . 1 . . . . 2 . . . 3 1 . 1 . 3 . . . . . 5 . . . 2 Blast 5 | . . 1 1 1 1 . . . . . 1 . . . . . . . . . . . . . . . . Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 32 | . . . . . 32 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 32 | . . . . . 32 . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 87041 | . 1081 571 1361 461 1095 1342 4007 1581 865 1321 2378 697 69 223 1168 2277 4094 6221 4363 3382 1186 720 14131 3901 4488 12129 11929 Guns 11380 | . 748 30 545 45 293 . . 595 . . . 481 . . . . . . . . . . 8616 27 . . . Cannons 67138 | . . 245 663 416 802 1097 4007 986 865 1267 1246 216 69 223 1168 2277 4094 6221 4363 3382 1158 666 5231 94 4216 10237 11929 Explosions 7951 | . 321 296 153 . . 245 . . . . 1118 . . . . . . . . . . . . 3780 154 1884 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 572 | . 12 . . . . . . . . 54 14 . . . . . . . . . 28 54 284 . 118 8 . Kinetic 32067 | . 748 275 1208 416 802 . 158 595 422 958 861 456 . . 88 2277 . . . 2662 864 356 3271 121 3833 8911 2785 Thermal 35913 | . . . . 45 293 1097 3849 986 443 309 759 241 69 223 1080 . 2977 6221 4363 720 294 310 6795 621 50 1326 2842 Explosive 1790 | . 321 296 153 . . . . . . . 359 . . . . . . . . . . . . 349 . 312 . Electromagnetic 6641 | . . . . . . 245 . . . . 385 . . . . . 1117 . . . . . 25 2810 487 1572 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 10058 | . . . . . . . . . . . . . . . . . . . . . . . 3756 . . . 6302 Highest Corruption 25 | . 2 2 . . . . . . . 2 2 2 . . . . . 1 1 . . . 25 2 20 10 21 Average Corruption 8 | . 2 2 . . . . . . . 1 1 1 . . . . . 1 1 . . . 19 1 11 6 10 Corruption Purged 28 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 26 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 217 | . 12 5 . . . . . . . . 3 3 . . . . . . . . . . 80 16 45 28 25 Message Errors 48 | . 1 . . . . . . . . . . 1 . . . . . . . . . . 14 3 15 7 7 Matter Fused 55 | . 4 3 . . . . . . . . 1 1 . . . . . . . . . . 17 7 10 9 3 Heat Flow Errors 21 | . 1 1 . . . . . . . . . 1 . . . . . . . . . . 3 1 6 5 3 Energy Discharges 28 | . 3 1 . . . . . . . . 2 . . . . . . . . . . . 9 2 4 3 4 Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 1 Data Loss (minor) 15 | . 2 . . . . . . . . . . . . . . . . . . . . . 6 1 1 . 5 Data Loss (major) 11 | . 1 . . . . . . . . . . . . . . . . . . . . . 6 . 3 . 1 Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Alerts 7 | . . . . . . . . . . . . . . . . . . . . . . . 5 2 . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 Weapon Failures 20 | . . . . . . . . . . . . . . . . . . . . . . . 14 . 4 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 7836 | . . 49 . 19 22 5 173 16 115 99 108 . . 28 5 280 637 883 349 430 225 170 782 47 754 1692 948 Projectiles 7530 | . . 4 . 19 22 . 173 16 115 85 29 . . 28 5 280 637 883 349 430 224 156 721 2 724 1680 948 Explosions 186 | . . 45 . . . 5 . . . . 79 . . . . . . . . . . . . 45 . 12 . Melee 120 | . . . . . . . . . . 14 . . . . . . . . . . 1 14 61 . 30 . . Knockbacks 109 | . . 2 7 5 7 . . . 2 . 3 11 . . . 4 . . . 4 3 1 1 1 20 28 10 Impact 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . Kinetic 100 | . . 2 7 5 7 . . . 2 . 3 11 . . . 4 . . . 3 2 . . 1 18 26 9 Secondary 6 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 2 1 Self-Inflicted Damage 533 | . 21 . . . . . . . . . 160 . . . . . . . . . . . . 95 84 173 . Shots 24 | . 1 . . . . . . . . . 3 . . . . . . . . . . . . 4 8 8 . Rammed 14 | . 2 . . . . . . . . 2 1 . . . . . . . . . . 1 7 . 1 . . Targets Rammed 24 | . 2 . . . . . . . . 3 2 . . . . . . . . . 2 1 10 . 3 1 . Kicked 7 | . . . . . . . . . . . 1 . . . . . . . . . 2 . 1 . 2 1 . Crushed 3 | . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . Highest Temperature 414 | . 250 217 234 195 233 29 240 4 4 70 295 312 216 128 225 333 287 246 383 332 278 270 340 174 263 414 342 Average Temperature 96 | . 39 94 60 64 45 12 72 4 4 17 118 107 76 66 79 137 95 100 147 126 88 96 106 43 82 122 83 Received Heat Transfer 6512 | . 162 150 441 117 21 224 186 27 27 177 562 . 21 . 118 45 120 243 36 18 111 12 3146 126 117 248 57 Effects 24 | . . . . . . . 1 . . . . 2 . . . 5 1 . 4 2 . . . . 3 6 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 20 | . . . . . . . 1 . . . . 2 . . . 4 1 . 3 2 . . . . 3 4 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . 2 . Combat Hostiles 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . 2 . Robots Corrupted 28 | . . . . . . . . . . . 1 . . . . . 4 . . . 1 1 . 11 2 8 . Combat Hostiles 23 | . . . . . . . . . . . 1 . . . . . 4 . . . . . . 11 . 7 . Parts Fried 83 | . . . . . . . . . . 2 2 . . . . . 17 . 1 . . 1 . 36 8 16 . Impact Corruptions 8 | . . . . . . . . . . 1 . . . . . . . . . . 2 1 1 . 1 2 . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Melted 22 | . . . . . 2 . 2 . . . . . . . 1 . . 4 4 . . . 8 . 1 . . Heat Transferred 17988 | . . . . 100 475 671 2162 666 296 . 450 111 74 148 666 . 37 2109 1511 222 74 92 7180 500 37 407 . Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . . . . . . 1 . . . . . . . . . . . . 9 . 1 . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Maximum Alert Level 4 | . 1 . 1 . . 1 4 3 2 3 3 . . . . . . . . . . . 3 3 2 4 3 Low Security (%) 52 | 100 82 . 65 100 100 3 21 . 59 39 . . . . . 100 . . . . 100 100 31 1 60 . . Level 1 16 | . 17 . 34 . . 96 13 . 24 27 52 . . . . . . . . . . . 26 30 9 10 . Level 2 15 | . . . . . . . 26 . 16 18 34 . . . . . . . . . . . 16 61 30 41 1 Level 3 14 | . . . . . . . 34 100 . 13 12 . . . . . . . . . . . 25 5 . 27 98 Level 4 1 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . 20 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1288 | . 233 . 258 117 115 294 1288 897 509 760 829 . . . . 181 . . . . 156 54 966 794 521 1179 907 Initial 722 | . . . . 87 . 294 128 720 331 . 349 . . . . 42 . . . . 84 . 12 516 439 295 722 Average 291 | . 114 . 98 39 10 245 544 814 181 303 501 . . . . 114 . . . . 61 18 416 473 231 742 842 Influence Increases 15537 | . 557 110 551 192 337 458 1870 323 229 1112 744 220 65 5 275 315 420 464 500 395 323 229 1746 924 954 1488 731 Destroy 0b10 Robot/C 8260 | . 340 80 360 80 100 140 780 160 80 360 320 200 20 . 180 220 260 360 280 320 120 60 1060 540 380 980 480 Destroy 0b10 Robot/NC 310 | . 20 . 25 5 30 . 35 10 25 15 15 . . 5 . . . 5 10 . 15 10 25 . 30 20 10 Destroy Leader 1370 | . 74 . 92 20 . 30 86 . . 112 60 20 . . 20 60 40 40 . 30 30 20 144 120 66 204 102 Allied During Kill 1437 | . . . . . . . 721 110 105 391 . . . . . . . 14 75 . 21 . . . . . . Successful Hack 494 | . 22 . 33 10 10 . 46 . . 5 4 . . . . 27 . . . . 84 48 102 . 61 38 4 Select Force Hacks 240 | . 60 . . 30 150 . . . . . . . . . . . . . . . . . . . . . . Disable Machine 750 | . . . 15 45 . . 120 15 15 90 120 . . . . . . . . . 15 60 60 . 150 30 15 Anti-Garrison Action 300 | . . . . . . . . . . . . . . . . . . . . . . . 150 150 . . . Destroy Structure 1061 | . 26 . 26 2 47 38 52 28 4 94 180 . . . . 8 . . . . 38 16 100 84 147 126 45 Advance Influence 250 | . . . . . . 250 . . . . . . . . . . . . . . . . . . . . . Partial Spotted 60 | . . . . . . . . . . 15 30 . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 1005 | . 15 30 . . . . 30 . . 30 15 . 45 . 75 . 120 45 135 45 . 15 105 30 120 75 75 Influence Decreases 14630 | . 388 279 342 401 231 302 844 782 1058 398 633 784 326 5 208 321 401 495 209 610 448 207 849 1061 1244 851 953 Entered New Map 4043 | . . 82 . 122 . 62 134 568 498 . 365 306 51 . . 25 24 16 49 340 41 . 10 403 343 197 407 Time Decay 8808 | . 388 160 302 279 231 230 440 214 560 198 238 458 275 5 208 286 377 439 90 270 326 207 539 648 460 494 486 Lost Part 517 | . . 37 40 . . . 10 . . 10 30 20 . . . 10 . 20 10 . . . 300 10 10 . 10 Lost Ally 490 | . . . . . . 10 260 . . 40 . . . . . . . 20 60 . 40 . . . . 10 50 Purge Threat 772 | . . . . . . . . . . 150 . . . . . . . . . . 41 . . . 431 150 . Squads Dispatched 65 | . 3 . 1 1 . 1 4 . . 4 4 . . . . 2 . 1 . . 5 1 12 1 9 13 3 Investigation 13 | . 2 . . 1 . 1 . . . 2 2 . . . . . . . . . 3 . 1 . 1 . . Extermination 18 | . . . . . . . . . . 1 . . . . . 2 . . . . . 1 4 . 5 3 2 Reinforcement 19 | . 1 . 1 . . . 2 . . 1 1 . . . . . . . . . 2 . 3 1 1 5 1 Assault 12 | . . . . . . . 2 . . . 1 . . . . . . 1 . . . . 4 . 2 2 . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Distress Signals 57 | . 3 . 4 1 1 . 3 2 . 1 1 . . . . 1 . . . . 9 . 2 14 1 8 6 Communications Jammed 12 | . . . . . . . . . . . . . . . . . . . . . . 1 9 . . 2 . Distress Signals 12 | . . . . . . . . . . . . . . . . . . . . . . 1 9 . . 2 . Times Spotted 669 | . 29 15 29 5 6 9 46 10 14 23 29 10 3 . 14 12 19 24 72 17 17 6 78 30 38 67 47 Peak Tracking Total 21 | . 6 10 8 4 3 4 12 5 2 8 9 5 2 . 5 5 4 9 21 9 5 2 8 9 8 9 7 Tactical Retreats 43 | . 1 1 . . . . 1 . . 1 1 . 2 . 3 . 6 2 5 2 2 1 6 2 2 2 3 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Traps Triggered 19 | . 1 2 . . . . 4 . . 4 1 . . . . . . . . . . . 2 . 2 1 2 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Machines Disabled 61 | . . 1 1 3 . . 9 1 1 6 8 . . . . . . . 3 . 1 4 9 1 10 2 1 Max in Single Turn 2 | . . 1 1 1 . . 1 1 . 1 2 . . . . . . . 1 . 1 1 2 1 2 1 1 Garrison Access 7 | . . . 1 . . . . . . 1 2 . . . . . . . . . . . 1 2 . . . Network Hub 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Machines Accessed 122 | . 10 . 7 6 12 2 7 . . 9 5 2 1 4 . 3 1 1 7 . 8 4 8 2 12 7 4 Terminals 78 | . 8 . 6 5 5 . 7 . . 8 2 1 . . . 3 . . . . 6 2 6 . 10 6 3 Fabricators 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . . 1 5 . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . 2 1 1 . . . . Garrison Access 11 | . . . 1 . . 1 . . . 1 2 . . . . . . . . . . 1 1 2 1 1 . Total Hacks 338 | . 29 . 27 15 23 3 18 . . 17 12 3 1 17 . 7 1 1 13 . 47 14 21 3 38 23 5 Successful 167 | . 16 . 13 7 19 2 7 . . 6 4 3 1 17 . 1 1 1 13 . 21 6 7 1 13 7 1 Failed 170 | . 13 . 13 8 4 1 11 . . 11 8 . . . . 6 . . . . 26 8 14 2 25 16 4 Catastrophic 39 | . 2 . . . . . 3 . . 3 2 . . . . 3 . . . . 1 3 7 1 11 1 2 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 179 | . 26 . 20 10 14 . 12 1 . 11 1 . . . . 2 . . . . 29 4 13 . 24 7 5 Terminals 240 | . 27 . 25 14 11 . 18 . . 15 2 2 . . . 7 . . . . 37 5 18 . 35 20 4 Fabricators 7 | . . . . . . 2 . . . . 3 . . . . . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 2 . . 1 9 . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers 19 | . . . . . . . . . . . . . . . . . . . . . 10 8 1 . . . . Garrison Access 22 | . . . 2 . . 1 . . . 2 7 . . . . . . . . . . 1 2 3 1 3 . Terminal Hacks 87 | . 7 . 3 3 5 . 5 . . 2 . 3 1 17 . 1 1 1 13 . 7 1 2 . 8 6 1 Record 20 | . . . . . 1 . . . . . . 2 . 5 . . . . 12 . . . . . . . . Part Schematic 11 | . 3 . 1 . 1 . 2 . . . . . . 4 . . . . . . . . . . . . . Robot Schematic 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . 1 . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 9 | . 1 . 1 . 1 . 1 . . . . . . 4 . . . . . . 1 . . . . . . Open Door 12 | . . . . 2 . . . . . . . 1 1 . . . 1 1 1 . . . . . 1 3 1 Branch Access Points 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 7 | . . . . . . . . . . 1 . . . . . . . . . . 2 . . . 3 1 . Recall Investigation 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 9 | . . . . . . . . . . 1 . . . . . . . . . . 3 1 1 . 2 1 . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . 2 . . . . 2 . . . . . . . . . . . . . 2 . . Load Schematic 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . Build 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . . . . . . . . . . . . . . . . . 5 5 1 . . . . Insert Component 11 | . . . . . . . . . . . . . . . . . . . . . 5 5 1 . . . . Garrison Access Hacks 6 | . . . 2 . . . . . . 1 2 . . . . . . . . . . . . 1 . . . Seal Access 5 | . . . 1 . . . . . . 1 2 . . . . . . . . . . . . 1 . . . Coupler Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 55 | . 9 . 8 4 12 . 2 . . 3 . . . . . . . . . . 9 . 4 . 3 1 . Terminals 47 | . 7 . 8 3 7 . 2 . . 3 . . . . . . . . . . 9 . 4 . 3 1 . Track 3 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . Assimilate 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . Botnet 18 | . 1 . 3 1 2 . 2 . . 1 . . . . . . . . . . 4 . 2 . 1 1 . Operators 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . Skim 18 | . 6 . 5 2 5 . . . . . . . . . . . . . . . . . . . . . . Sabotage 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . . 1 5 . . . . . . . . . . . . . . . . . . . . . . Tunnel 8 | . 2 . . 1 5 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . . . . . 1 . . 1 . . . . . . . . . . 1 . . . 2 1 . Used 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Hacking Detections 78 | . 6 . 6 4 5 2 7 . . 6 4 1 . . . 3 . . . . 5 4 6 1 11 4 3 Full Trace Events 5 | . . . . . . 1 . . . . 2 . . . . . . . . . . . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . 2 . . . 1 . 2 . . . . . . 4 . . . . . . . . . . . . . Parts Built 4 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 197 | . . . . . . 51 . . . . 95 . . . . . . . . . . . . . 51 . . Total Part Build Rating 12 | . . . . . . 1 . . . . 10 . . . . . . . . . . . . . 1 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . 3 . . . . . . . . . . . . 2 1 . . . Machine Destruction 6 | . . . . . . . . . . 3 . . . . . . . . . . . . 2 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . . 1 . 13 . . . . . . . . . . 2 5 2 . . . . . . . Allies Hacked 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Total Allies 39 | . . . . . 1 . 23 5 . . . . . . . . . 2 5 2 1 . . . . . . Largest Group 21 | . . . . . 1 1 21 8 5 5 . . . . . . . 2 5 2 2 1 . . . . . Highest-Rated Group 742 | . . . . . 27 27 742 712 418 418 . . . . . . . 96 310 94 94 26 . . . . . Highest-Rated Ally 159 | . . . . . 27 27 159 159 96 96 . . . . . . . 49 68 47 47 26 . . . . . Total Orders 115 | . . . . . . . . 5 . 4 . . . . 3 . . 1 15 . 10 12 25 8 . 14 18 STAY 13 | . . . . . . . . 3 . 3 . . . . . . . . 2 . . . 5 . . . . FOLLOW 8 | . . . . . . . . 2 . 1 . . . . . . . . 3 . 2 . . . . . . EXPLORE 34 | . . . . . . . . . . . . . . . . . . . 7 . 1 . 2 4 . 6 14 RETURN 60 | . . . . . . . . . . . . . . . 3 . . 1 3 . 7 12 18 4 . 8 4 Ally Attacks 275 | . . . . . . . 145 26 12 42 . . . . . . . 17 19 . 14 . . . . . . Total Damage 8172 | . . . . . . . 3504 793 524 1553 . . . . . . . 535 882 . 381 . . . . . . Kills 62 | . . . . . . . 30 9 2 14 . . . . . . . 3 3 . 1 . . . . . . Allies Corrupted 4 | . . . . . . . 1 . . 1 . . . . . . . . 1 . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Active Infowar (turns) 12175 | . . . . . . 130 . . . 25 227 819 1258 . 835 76 745 1248 704 781 800 447 1322 1316 1095 347 . Optics 1147 | . . . . . . . . . . . . . . . . . . . . . . . 667 480 . . . Sensors 10631 | . . . . . . 130 . . . 25 198 819 1258 . 835 57 745 1248 704 781 795 421 368 836 1095 316 . Terrain 48 | . . . . . . . . . . . 29 . . . . 19 . . . . . . . . . . . Jamming 1611 | . . . . . . . . . . . . . . . . . . . . . 570 315 695 . . 31 . ECM 702 | . . . . . . . . . . . . . . . . . . . . . 589 113 . . . . . Robot Analysis Total 7 | . 2 . 1 . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . . . . . . . 2 1 . 3 . 2 2 . . . . . . . . . Drone Launches 76 | . . . . . . . . . . . . . . . 3 . . 1 6 . 6 12 18 5 . 10 15 Drone Recoveries 65 | . . . . . . . . . . . . . . . 3 . . 1 3 . 6 12 18 4 . 9 9 Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Turns Passed 31928 | 129 1754 650 1154 698 3601 495 1095 450 2001 408 508 1143 1340 141 1357 632 1244 1642 1092 1013 930 562 1616 2379 1287 1311 1296 Spaces Moved 20002 | 73 675 395 584 271 1276 394 578 271 190 417 496 1071 1142 155 1157 418 1174 1001 763 1117 890 481 1015 1197 1274 682 845 Core 11 | 3 . . . . . . 1 . . . . . . . . . . . . . . . . 7 . . . Treads 5660 | 70 675 8 . . . . . . 146 417 473 . 716 155 1157 397 . . . . . 367 496 . 384 199 . Legs 8866 | . . . . 43 422 260 577 271 44 . 23 1071 70 . . . 489 1001 219 732 890 114 348 672 489 286 845 Wheels 2187 | . . 387 584 228 854 134 . . . . . . . . . . . . . . . . . . . . . Hover 2057 | . . . . . . . . . . . . . 356 . . 21 1 . 544 385 . . 167 235 348 . . Flight 1221 | . . . . . . . . . . . . . . . . . 684 . . . . . 4 283 53 197 . Fastest Speed 46 | 50 160 145 115 190 90 90 90 91 59 59 59 76 76 76 76 121 69 81 85 71 71 98 55 95 46 87 118 Average Speed 109 | 155 217 146 155 213 183 90 114 91 68 59 59 76 76 76 89 121 74 98 103 75 90 98 81 178 74 125 123 Slowest Speed 2900 | 160 240 240 295 260 260 90 1700 91 108 59 76 76 76 76 121 121 121 151 151 85 98 98 117 2900 141 187 187 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 25 | . . . . . . . . . . . . . . . . . . . . . . . 15 3 4 . 3 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 59 | 6 98 25 58 37 97 10 75 73 83 54 19 99 84 61 96 12 99 97 95 98 29 50 27 28 87 18 47 Regions Visited 27 Branch Regions 19 Pre-discovered Areas 19 | . 3 . . 1 9 . . . . . . . . 3 1 . 1 1 . . . . . . . . . Known Exits Taken 21 | . . 1 1 1 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 6 | 1 1 . . . . . 1 1 1 . . . . . . . . . . . . . 1 . . . . Scrap Searched 22 | . . 3 . . . . . . . . . 2 3 . 5 . 2 3 . 4 . . . . . . . Spaces Dug 252 | . 7 . . . 38 10 . . . 17 10 2 26 . 9 3 . 2 3 2 20 6 24 7 47 8 11 Terrain Destroyed 648 | . 23 7 26 1 49 11 20 17 4 24 100 25 33 . 14 4 9 15 4 8 21 8 50 56 64 37 18 Melee 32 | . . . . . 32 . . . . . . . . . . . . . . . . . . . . . . Projectile 430 | . . . 13 1 17 11 20 17 4 24 17 25 33 . 14 4 9 15 4 8 21 8 50 5 64 28 18 AOE 186 | . 23 7 13 . . . . . . . 83 . . . . . . . . . . . . 51 . 9 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Total 28404 | 86 865 431 742 370 2451 500 927 426 2042 514 648 1353 1579 173 1446 515 1503 1586 1011 1243 986 553 1453 1420 1514 1040 1027 Wait 5358 | 2 101 . 10 11 1036 52 103 60 1811 27 49 229 382 2 233 23 266 473 83 61 16 15 63 39 40 159 12 Move 19976 | 72 674 394 583 270 1275 393 577 270 189 416 496 1070 1141 154 1156 417 1173 1000 762 1116 889 480 1014 1196 1273 681 845 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 448 | 6 19 6 43 28 12 9 19 18 9 2 16 6 6 6 7 15 6 7 15 3 17 11 35 52 23 26 26 Fast Attach 76 | 6 2 1 9 1 2 1 1 2 1 5 . . 1 . . . . 1 1 . . . 18 10 8 5 1 Attach 96 | . . 4 9 . 4 2 2 1 3 3 4 2 1 1 . 2 . 2 1 . 1 2 29 10 4 5 4 Detach 35 | . . 1 1 . 3 . 1 1 . . . 1 . . . . . . . . . . 11 6 6 4 . Swap 332 | . 9 6 11 15 7 3 3 2 . 6 18 7 5 3 10 16 11 9 10 9 13 15 37 16 27 36 28 Drop 434 | . 8 4 28 29 37 6 21 17 8 2 12 4 8 3 7 14 5 11 12 3 17 12 25 59 31 29 22 Fire 1368 | . 50 15 48 16 39 34 90 55 21 50 52 34 35 4 33 28 42 70 48 36 31 17 206 32 99 94 89 Melee 32 | . . . . . 32 . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 2 1 . Crush 17 | . 2 . . . . . . . . 3 1 . . . . . . . . . . 1 9 . 1 . . Escape Stasis 25 | . . . . . . . 20 . . . . . . . . . . . . . . . 5 . . . . Rewire 201 | . . . . . 4 . 90 . . . . . . . . . . 13 79 15 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -8/Materials (discovered 4 exits: Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling -6/Factory (discovered 5 exits: Fac x3 / Low / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine (discovered 3 exits: *Res / [*Sec] / *Frg) -3/Protoforge -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access -1/Command (discovered 2 exits: [Sur x2]) Free Derelict Territories History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 130 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 8) 413 | -10/Materials | Discovered new exit (range 4) 625 | -10/Materials | Discovered new exit (range 14) 896 | -10/Materials | Discovered new exit (range 16) 1194 | -10/Materials | Discovered new exit (range 16) 1258 | -10/Materials | Learned location of 2 exits from Subcaves 1303 | -10/Materials | Learned 4 Recycling zone layouts 1336 | -10/Materials | Learned location of Subcaves (-10) 1361 | -10/Materials | Learned Storage trap positions 1399 | -10/Materials | Learned location of 1 exit from Recycling 1426 | -10/Materials | Learned Materials stockpile data 1884 | -10/Materials | Entered Subcaves 1885 | -10/Subcaves | Identified exit to Recycling 1885 | -10/Subcaves | Identified exit to Materials 1906 | -10/Subcaves | Core integrity fell below 50% 2249 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2251 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 2534 | -10/Subcaves | Entered Materials 2534 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 2578 | -8/Materials | Discovered new exit (range 15) 2645 | -8/Materials | Identified exit to Storage 2943 | -8/Materials | Build established: Hauler-Mutant 3305 | -8/Materials | Discovered exit to Storage (range 14) 3307 | -8/Materials | Destroyed 7 combat bots 3369 | -8/Materials | Identified exit to Factory 3405 | -8/Materials | Learned Storage stockpile data 3430 | -8/Materials | Learned Factory emergency access door positions 3447 | -8/Materials | Learned Storage emergency access door positions 3456 | -8/Materials | Learned Storage stockpile data 3457 | -8/Materials | Learned Factory stockpile data 3491 | -8/Materials | Lost 3 parts (3n) 3519 | -8/Materials | Learned location of 1 exit from Lower Caves 3624 | -8/Materials | Central database locked down 3688 | -8/Materials | Entered Storage 3690 | -8/Storage | Loaded intel: 14 trap records 4371 | -8/Storage | Used back door to open Recycling access 4371 | -8/Storage | Discovered exit to Recycling (range 5) 4386 | -8/Storage | Entered Recycling 4387 | -8/Recycling | Identified exit to Factory 5615 | -8/Recycling | Entered Scraplab 5639 | -8/Recycling | Found Prototype Device 5639 | -8/Recycling | Identified Scrap Engine 6079 | -8/Recycling | Learned 2 Storage zone layouts 6112 | -8/Recycling | Learned location of Zion (-7) 6134 | -8/Recycling | Learned Factory recycling unit intel 6146 | -8/Recycling | Learned location of 1 exit from Storage 6148 | -8/Recycling | Learned location of 2 exits from Factory 6183 | -8/Recycling | Build established: Construct 7987 | -8/Recycling | Entered Factory 7987 | -6/Factory | Accompanied by 1 ally 7987 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 7988 | -6/Factory | Identified exit to Factory 7988 | -6/Factory | Identified exit to Lower Caves 7989 | -6/Factory | Identified exit to Extension 7992 | -6/Factory | Loaded intel: 8 recycling unit locations 8108 | -6/Factory | Fabricated Huge Storage Unit (x1) 8482 | -6/Factory | Entered Extension 8661 | -6/Extension | Rescued a captive Derelict 8661 | -6/Extension | Rescued a captive Derelict 8795 | -6/Extension | Rescued A7 8839 | -6/Extension | Rescued a captive Derelict 8841 | -6/Extension | Rescued a captive Derelict 8842 | -6/Extension | Spotted B-75 Beast 8883 | -6/Extension | Allies destroyed B-75 Beast 8883 | -6/Extension | Spotted B-75 Beast 8894 | -6/Extension | Allies destroyed B-75 Beast 9033 | -6/Extension | Build established: Commander-Construct 9055 | -6/Extension | Rescued a captive Derelict 9057 | -6/Extension | Rescued a captive Derelict 9125 | -6/Extension | Rescued a captive Derelict 9126 | -6/Extension | Rescued a captive Derelict 9364 | -6/Extension | Rescued a captive Derelict 9429 | -6/Extension | Discovered exit to Factory (range 10) 9430 | -6/Extension | Discovered new exit (range 6) 9532 | -6/Extension | First assault squad dispatched 9563 | -6/Extension | Disrupted transfer network 9577 | -6/Extension | Entered Cetus 9577 | -6/Cetus | Accompanied by 3 allies (A7) 9582 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 9591 | -6/Cetus | Spotted Cetus Guard 9592 | -6/Cetus | Spotted Cetus Guard 9593 | -6/Cetus | Spotted Cetus Guard 9595 | -6/Cetus | Spotted Cetus Guard 9602 | -6/Cetus | Allies destroyed Cetus Guard 9603 | -6/Cetus | Lost 18 allies 9606 | -6/Cetus | Allies destroyed Cetus Guard 9610 | -6/Cetus | Allies destroyed Cetus Guard 9615 | -6/Cetus | Allies destroyed Cetus Guard 9662 | -6/Cetus | Started Cetus Manufacturing Module 9670 | -6/Cetus | Escorted A7 to Cetus Mainframe 9687 | -6/Cetus | Manufactured an Enhanced Grunt 9707 | -6/Cetus | Discovered new exit (range 16) 9712 | -6/Cetus | Manufactured an Enhanced Grunt 9737 | -6/Cetus | Manufactured an Enhanced Grunt 9762 | -6/Cetus | Manufactured an Enhanced Grunt 9787 | -6/Cetus | Manufactured an Enhanced Grunt 9829 | -6/Cetus | Spotted Cetus Guard 9829 | -6/Cetus | Spotted Cetus Guard 9833 | -6/Cetus | Spotted Cetus Guard 9841 | -6/Cetus | Allies destroyed Cetus Guard 9841 | -6/Cetus | Spotted Cetus Guard 9845 | -6/Cetus | Destroyed Cetus Guard 9850 | -6/Cetus | Allies destroyed Cetus Guard 9855 | -6/Cetus | Allies destroyed Cetus Guard 9872 | -6/Cetus | Discovered exit to Factory (range 16) 9877 | -6/Cetus | Met Revision 17 9994 | -6/Cetus | Murdered A7 9997 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 10027 | -6/Cetus | Entered Archives 10027 | -6/Archives | Accompanied by 5 allies 10093 | -6/Archives | Discovered exit to Factory (range 15) 10112 | -6/Archives | Discovered new exit (range 16) 12001 | -6/Archives | Discovered new exit (range 16) 12028 | -6/Archives | Entered Hub_04(d) 12028 | -6/Hub_04(d) | Accompanied by 5 allies 12058 | -6/Hub_04(d) | Spotted B-75 Beast 12069 | -6/Hub_04(d) | Allies destroyed B-75 Beast 12254 | -6/Hub_04(d) | Discovered exit to Factory (range 16) 12308 | -6/Hub_04(d) | Network Hub disabled 12309 | -6/Hub_04(d) | Network Hub disabled 12309 | -6/Hub_04(d) | Network Hub disabled 12390 | -6/Hub_04(d) | Spotted Lightning 12391 | -6/Hub_04(d) | Spotted Lightning 12393 | -6/Hub_04(d) | Spotted Lightning 12425 | -6/Hub_04(d) | Spotted Lightning 12436 | -6/Hub_04(d) | Entered Factory 12436 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12662 | -5/Factory | Build established: Construct 12701 | -5/Factory | Fabricated Weapon Mount? 12736 | -5/Factory | First assault squad dispatched 12812 | -5/Factory | Found Prototype Processor 12940 | -5/Factory | Destroyed 7 combat bots 12940 | -5/Factory | Discovered new exit (range 7) 12943 | -5/Factory | Discovered new exit (range 11) 12944 | -5/Factory | Identified exit to Upper Caves 12944 | -5/Factory | Entered Upper Caves 13241 | -5/Upper Caves | Encountered a Warlord checkpoint 13445 | -5/Upper Caves | Discovered new exit (range 14) 13466 | -5/Upper Caves | Identified exit to Upper Caves 13585 | -5/Upper Caves | Learned 12 Factory zone layouts 13591 | -5/Upper Caves | Learned Factory non-interactive machine intel 13836 | -5/Upper Caves | Identified Exp. Targeting Computer 14087 | -5/Upper Caves | Entered another Upper Caves area 14204 | -5/Upper Caves | Discovered new exit (range 15) 14213 | -5/Upper Caves | Identified exit to Factory 14324 | -5/Upper Caves | Spotted B-75 Beast 14850 | -5/Upper Caves | Discovered new exit (range 11) 14867 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14875 | -5/Upper Caves | Identified exit to Zhirov 15427 | -5/Upper Caves | Entered Zhirov 15427 | -5/Zhirov | Discovered new exit (range 4) 15441 | -5/Zhirov | Met Zhirov 15455 | -5/Zhirov | Learned location of Quarantine (-3) 15466 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15478 | -5/Zhirov | Found Alien Artifact 15479 | -5/Zhirov | Identified Integrated Reactor 15479 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15490 | -5/Zhirov | Found Alien Artifact 15564 | -5/Zhirov | Identified exit to Proximity Caves 15568 | -5/Zhirov | Entered Proximity Caves 16004 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16925 | -4/Proximity Caves | Entered Factory 16925 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 16926 | -4/Factory | Identified exit to Research 16927 | -4/Factory | Loaded intel: 257 non-interactive machine locations 16968 | -4/Factory | Identified exit to Upper Caves 17106 | -4/Factory | Spotted B-86 Titan 17211 | -4/Factory | Destroyed B-86 Titan 17557 | -4/Factory | Entered Upper Caves 17974 | -4/Upper Caves | Identified exit to Upper Caves 18001 | -4/Upper Caves | Spotted B-86 Titan 18011 | -4/Upper Caves | Destroyed B-86 Titan 18526 | -4/Upper Caves | Learned location of Armory (-3) 18801 | -4/Upper Caves | Entered another Upper Caves area 18802 | -4/Upper Caves | Identified exit to Warlord 18850 | -4/Upper Caves | Discovered exit to Research (range 7) 19321 | -4/Upper Caves | Learned Research terminal intel 19328 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 19401 | -4/Upper Caves | Destroyed 8 combat bots 19678 | -4/Upper Caves | Spotted B-86 Titan 19714 | -4/Upper Caves | Destroyed B-86 Titan 20443 | -4/Upper Caves | Entered Warlord 20462 | -4/Warlord | Discovered new exit (range 24) 20493 | -4/Warlord | System corruption cleaned by Quarantine Array 20619 | -4/Warlord | Found Prototype Device 20622 | -4/Warlord | Found Prototype Processor 20623 | -4/Warlord | Identified System Purifier 20854 | -4/Warlord | Learned Research security intel 20854 | -4/Warlord | Learned Quarantine security intel 20854 | -4/Warlord | Learned Factory recycling unit intel 20854 | -4/Warlord | Learned Research scanalyzer intel 20854 | -4/Warlord | Learned Quarantine stockpile data 21008 | -4/Warlord | Visited the Vortex Lab 21011 | -4/Warlord | Found Prototype Energy Gun 21014 | -4/Warlord | Found Prototype Energy Gun 21025 | -4/Warlord | Warlord's base attacked by MAIN.C 21025 | -4/Warlord | Found Prototype Energy Cannon 21029 | -4/Warlord | Found Prototype Energy Cannon 21063 | -4/Warlord | Met Warlord 21282 | -4/Warlord | Build established: Commander-Construct 21345 | -4/Warlord | Warlord forces counterattacked 21389 | -4/Warlord | Spotted Executioner 21403 | -4/Warlord | Spotted Executioner 21404 | -4/Warlord | Spotted Striker 21430 | -4/Warlord | Destroyed Executioner 21435 | -4/Warlord | Spotted Executioner 21472 | -4/Warlord | Spotted Executioner 21474 | -4/Warlord | Spotted Striker 21475 | -4/Warlord | Lost 17 allies 21485 | -4/Warlord | Destroyed Executioner 21514 | -4/Warlord | Spotted Striker 21534 | -4/Warlord | Identified exit to Proximity Caves 21535 | -4/Warlord | Entered Proximity Caves 21563 | -3/Proximity Caves | Lost 9 allies 21725 | -3/Proximity Caves | Build established: Construct 22196 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 22548 | -3/Proximity Caves | Entered Research 22548 | -3/Research | Accompanied by 2 allies 22548 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 22549 | -3/Research | Identified exit to Armory 22551 | -3/Research | Loaded intel: 22 terminal locations 22552 | -3/Research | Loaded intel: 6 scanalyzer locations 22586 | -3/Research | Identified exit to Quarantine 22748 | -3/Research | Revision forces began assault on 0b10 22888 | -3/Research | Met up with Revision 17++ 22952 | -3/Research | Identified Transdimensional Reconstructor 22952 | -3/Research | Identified Exp. Armor Integrity Analyzer 22952 | -3/Research | Identified Vortex Rifle (x2) 23006 | -3/Research | Found Prototype Processor 23089 | -3/Research | Identified Exp. Signal Interpreter 23127 | -3/Research | Build established: Infiltrator-Construct 23248 | -3/Research | Research terminal network offline 23478 | -3/Research | Entered Quarantine 23478 | -3/Quarantine | Accompanied by 1 ally 23495 | -3/Quarantine | Found Alien Artifact 23497 | -3/Quarantine | Found Alien Artifact 23504 | -3/Quarantine | Found Transdimensional Reconstructor 23581 | -3/Quarantine | Found Alien Artifact 23698 | -3/Quarantine | Identified Subatomic Replicator 23703 | -3/Quarantine | Identified Dimensional Node Initializer (x2) 23703 | -3/Quarantine | Identified Vortex Cannon (x2) 23766 | -3/Quarantine | Discovered new exit (range 15) 23776 | -3/Quarantine | Initialized slip node 23800 | -3/Quarantine | Found Alien Artifact 23820 | -3/Quarantine | Found Alien Artifact 23953 | -3/Quarantine | Identified Phase Armor 23961 | -3/Quarantine | Spotted Fortress 24031 | -3/Quarantine | Discovered new exit (range 6) 24031 | -3/Quarantine | Discovered new exit (range 7) 24034 | -3/Quarantine | Identified exit to Protoforge 24040 | -3/Quarantine | Entered Protoforge 24219 | -3/Protoforge | Build established: Construct 24320 | -3/Protoforge | Identified Terrabomb 24387 | -3/Protoforge | System corruption reached 10% 24435 | -3/Protoforge | Superfortress began startup sequence 24572 | -3/Protoforge | Spotted Hotshot 24584 | -3/Protoforge | Spotted Hotshot 24622 | -3/Protoforge | Spotted Hotshot 24624 | -3/Protoforge | Spotted Hotshot 24628 | -3/Protoforge | Destroyed Hotshot 24633 | -3/Protoforge | Spotted Hotshot 24634 | -3/Protoforge | Spotted Hotshot 24636 | -3/Protoforge | Spotted Hotshot 24637 | -3/Protoforge | Spotted Hotshot 24648 | -3/Protoforge | Destroyed Hotshot 24650 | -3/Protoforge | Destroyed Hotshot 24652 | -3/Protoforge | Destroyed Hotshot 24665 | -3/Protoforge | Destroyed Hotshot 24677 | -3/Protoforge | Destroyed Hotshot 24712 | -3/Protoforge | Destroyed Hotshot 24742 | -3/Protoforge | Spotted Hotshot 24794 | -3/Protoforge | Destroyed Hotshot 24817 | -3/Protoforge | Discovered new exit (range 11) 24829 | -3/Protoforge | Spotted B-86 Titan 24841 | -3/Protoforge | Initialized slip node 24842 | -3/Protoforge | Lost 5 parts (2u3w) 24886 | -3/Protoforge | Found Prototype Ballistic Gun 24886 | -3/Protoforge | Identified Cep. XC Strikerail 24888 | -3/Protoforge | Found Faulty Cep. XC Strikerail 24890 | -3/Protoforge | Found Cep. XC Strikerail 24893 | -3/Protoforge | Found Faulty Cep. XC Strikerail 24930 | -3/Protoforge | Used Terrabomb 24930 | -3/Protoforge | Additional patrols dispatched to research labs 24952 | -3/Protoforge | Found Prototype Device 24952 | -3/Protoforge | Identified Crosscalibrator 24967 | -3/Protoforge | Spotted Hotshot 24967 | -3/Protoforge | Spotted Hotshot 24967 | -3/Protoforge | Spotted Hotshot 24967 | -3/Protoforge | Spotted Hotshot 24990 | -3/Protoforge | Spotted Immortal 24997 | -3/Protoforge | Destroyed Hotshot 25008 | -3/Protoforge | Destroyed Hotshot 25022 | -3/Protoforge | Destroyed Hotshot 25037 | -3/Protoforge | Destroyed Hotshot 25077 | -3/Protoforge | Found Prototype Device 25078 | -3/Protoforge | Identified Cep. Recoil Nullifier 25081 | -3/Protoforge | Found Prototype Device 25081 | -3/Protoforge | Identified Exp. Kinecellerator 25083 | -3/Protoforge | Found Prototype Device 25083 | -3/Protoforge | Identified Cep. Networked Targeting System 25086 | -3/Protoforge | Spotted V298-a 25086 | -3/Protoforge | Spotted V609-f 25087 | -3/Protoforge | Found Cep. Weapon Articulator 25090 | -3/Protoforge | Found Cep. Countertargeting System 25094 | -3/Protoforge | Found Cep. Hypertargeting System 25235 | -3/Protoforge | Core integrity fell below 50% 25274 | -3/Protoforge | Destroyed 7 combat bots 25276 | -3/Protoforge | Lost 4 parts (1n1u2w) 25278 | -3/Protoforge | Spotted Decapitator 25278 | -3/Protoforge | Spotted Decapitator 25278 | -3/Protoforge | Spotted Decapitator 25278 | -3/Protoforge | Spotted Decapitator 25290 | -3/Protoforge | First assault squad dispatched 25311 | -3/Protoforge | Destroyed Immortal 25367 | -3/Protoforge | Found Cep. Zero-point Core 25375 | -3/Protoforge | Found Cep. Zero-point Core 25490 | -3/Protoforge | Lost 3 parts (1n2w) 25494 | -3/Protoforge | Destroyed 7 combat bots 25534 | -3/Protoforge | Destroyed Decapitator 25540 | -3/Protoforge | Destroyed Decapitator 25547 | -3/Protoforge | Destroyed Decapitator 25549 | -3/Protoforge | Destroyed Decapitator 25577 | -3/Protoforge | Lost 6 parts (1u5w) 25630 | -3/Protoforge | Warped through subspace to slip node 25631 | -3/Protoforge | Core integrity fell below 20% 25638 | -3/Protoforge | Spotted Hotshot 25638 | -3/Protoforge | Spotted Hotshot 25638 | -3/Protoforge | Spotted Hotshot 25639 | -3/Protoforge | Spotted Hotshot 25656 | -3/Protoforge | Entered Research 25656 | -2/Research | Warlord forces began assault on 0b10 25656 | -2/Research | Evolved 2 slots: Utility x2 25766 | -2/Research | Research machine network offline 25772 | -2/Research | Discovered new exit (range 14) 25787 | -2/Research | Met up with Warlord 25839 | -2/Research | Build established: Mutant 25874 | -2/Research | Found Prototype Launcher 25905 | -2/Research | Identified Enh. Gamma Bomb Array 26028 | -2/Research | Found Prototype Launcher 26037 | -2/Research | Identified Point Singularity Launcher 26098 | -2/Research | Borebot progress halted 26151 | -2/Research | Borebot progress halted 26206 | -2/Research | Borebot progress halted 26623 | -2/Research | Found Prototype Device 26625 | -2/Research | Identified Exp. Thermal Defense Suite 26646 | -2/Research | Found Prototype Device 26658 | -2/Research | Identified Thermal Barrier 26695 | -2/Research | Found Prototype Device 26698 | -2/Research | Identified Exp. Shock Absorption System 26920 | -2/Research | Found Gamma Bomb Array 26955 | -2/Research | Build established: Construct 26961 | -2/Research | Found Prototype Processor 26965 | -2/Research | Identified Exp. Core Analyzer 26967 | -2/Research | Spotted Striker 26973 | -2/Research | Destroyed Executioner 27022 | -2/Research | Spotted Executioner 27028 | -2/Research | Destroyed Executioner 27028 | -2/Research | Spotted Striker 27031 | -2/Research | Destroyed Striker 27040 | -2/Research | Lost 4 allies 27070 | -2/Research | Discovered new exit (range 14) 27120 | -2/Research | Found Prototype Device 27121 | -2/Research | Identified Adv. Kinecellerator 27159 | -2/Research | Given Cave Seal Controls access code 27232 | -2/Research | Identified exit to Access 27258 | -2/Research | Spotted Executioner 27269 | -2/Research | Destroyed Executioner 27336 | -2/Research | Lost 3 allies 27435 | -2/Research | Met DD-05H 27704 | -2/Research | Identified exit to Testing 27749 | -2/Research | Met PL-HR7 27855 | -2/Research | Spotted Executioner 27864 | -2/Research | Destroyed Executioner 27890 | -2/Research | Spotted Striker 27899 | -2/Research | Destroyed Striker 27920 | -2/Research | Destroyed 9 combat bots 28035 | -2/Research | Spotted Executioner 28035 | -2/Research | Entered Testing 28175 | -2/Testing | Found Prototype Energy Gun 28175 | -2/Testing | Identified Hyp. EM Gauss Rifle 28442 | -2/Testing | Found Prototype Device 28448 | -2/Testing | Identified Exp. Thermal Shield 28546 | -2/Testing | System corruption reached 10% 28668 | -2/Testing | Found Prototype Hackware 28679 | -2/Testing | Identified System Mapper 28698 | -2/Testing | Found Enh. Gamma Bomb Array 28760 | -2/Testing | Fabricated Huge Storage Unit? 28871 | -2/Testing | Found Prototype Launcher 28871 | -2/Testing | Identified Z-bomb Delivery System 28882 | -2/Testing | Discovered exit to Access (range 3) 29026 | -2/Testing | Found Prototype Ballistic Cannon 29045 | -2/Testing | Identified Omega Cannon 29101 | -2/Testing | Spotted Superbehemoth 29151 | -2/Testing | Scanned by Researcher 29173 | -2/Testing | Found Prototype Protection 29173 | -2/Testing | Identified SHELL Armor 29285 | -2/Testing | First assault squad dispatched 29322 | -2/Testing | Entered Access 29322 | -1/Access | Evolved 2 slots: Utility x2 29423 | -1/Access | Spotted B-99 Colossus 29449 | -1/Access | Garrison activated, responded to threat 29495 | -1/Access | Destroyed B-99 Colossus 29513 | -1/Access | Found Prototype Ballistic Gun 29516 | -1/Access | Destroyed 9 combat bots 29629 | -1/Access | Build established: Hacker-Construct 29867 | -1/Access | Destroyed 7 combat bots 30072 | -1/Access | First assault squad dispatched 30101 | -1/Access | System corruption reached 10% 30126 | -1/Access | Destroyed 7 combat bots 30216 | -1/Access | Destroyed 7 combat bots 30224 | -1/Access | Identified exit to Command 30304 | -1/Access | Found Prototype Launcher 30304 | -1/Access | Identified Adv. Micro-nuke Launcher 30338 | -1/Access | Found Adv. Micro-nuke Launcher 30633 | -1/Access | Entered Command 31054 | -1/Command | Spotted M Guard 31054 | -1/Command | Spotted M Guard 31055 | -1/Command | Spotted Combat Programmer 31056 | -1/Command | Spotted Combat Programmer 31108 | -1/Command | Destroyed Combat Programmer 31118 | -1/Command | Destroyed Combat Programmer 31141 | -1/Command | Crushed by falling debris 31148 | -1/Command | Destroyed M Guard 31167 | -1/Command | All MAIN.C guards destroyed 31285 | -1/Command | Build established: Construct 31432 | -1/Command | Found Quantum Capacitor 31674 | -1/Command | Disengaged cave seal 31711 | -1/Command | Welcomed Warlord to Command 31885 | -1/Command | 0b10 Conduit disabled 31885 | -1/Command | Met MAIN.C 31898 | -1/Command | Destroyed MAIN.C Shell 31899 | -1/Command | MAIN.C activated Command garrisons 31906 | -1/Command | Destroyed MAIN.C 31920 | -1/Command | Discovered new exit (range 42) 31920 | -1/Command | Discovered new exit (range 107) 31920 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 31929 | *** | Establishing Free Derelict Territories! Last Messages --------------- starship! Did you really think you could overcome the vast resources of 0b10?! You don't stand a chance against what's coming. 31899_ ALERT: All Command garrisons activated. 31901_ MG-EEF(p) destroyed. 31901_ Missile intercepted. 31904_ Knocked back. 31904_ Missile intercepted. 31905_ Acquired 30 matter. 31906_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" 31906_ MAIN.C destroyed. 31920_ EXIT=FOUND 31920_ Acquired data core, extracted map data and part IDs. Warlord: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... Map ----- +----------------------------------------------------+ | # #]]] =#????????????????????????#?#?#????#! | | # #][] * =#????????????????????????#?#?#????#% | | # #!!! =#????????????????????????#?#?#????#! | | # #!!!**==#????????????????????????#?#?#????## | | # #########????????????????????????#?#?#?????? | | # #????????????????????????????????#?#?#?????? | | # #????????????????????????????????#?#?#?????? | | # #????????????????????????????????#?#?#?????? | | # #????????????????????????????????#?#?#?????? | | # #????????????????????????????????#?#?#?????? | | =# #????????????????????????????????#?#?#?????? | | ## #????????????????????????????????#?#?#?????? | | ?# #????????????????????????????????#?#?#?????? | | ?#^^^^#????????????????????????????????#?#?#?????? | | ?# #????????????????????????????????#?#?#?????? | | ## #????????????????????????????????#?#?#?????? | | # #????????????????????????????????#?#?#?????? | | # #????????????????????????????????#?#?#?????? | | # #?###########################????#?#?#?????? | | # #?#?????????????????????????#????#?#?#?????? | | # #?#?#######################?#????#?#?#?????? | | ## #?#?#""""""" """" ################## | | ?# #?#?#"" "" #?#??????????????? | | ?# #?#?#""""" "" ################## | | ?# #?#?#""""""""""" % | | ?# #?#?#" " """ d@ *[!%! | | ?# #?#?#"" """""" !%!!* W | | ?# #?#?#"" """" [= !%################## | | ## #?#?# " "" d !#?#??????????????? | | # #?#?# " g ################## | | # #?#?# " % % "#?#????#?#?#?????? | | # #?#?#"""""" """"""#?#????#?#?#?????? | | # #?#?#"" m """"""#?#????#?#?#?????? | | + #?#?# """"""#?#????#?#?#?????? | | # #?#?# " " " " #?#????#?#?#?????? | | # ##### " " " " #?#????#?#?#?????? | | # " " " """" " #?#????#?#?#?????? | | # """ " " """" #?#????#?#?#?????? | | +# " " " " #?#????#?#?#?????? | | ########## """""""""" " #?#????#?#?#?????? | | #??????#?# " """ " """"""""#?#????#?#?#?????? | | #??????#?# """ " " " #?#????#?#?#?????? | | #??????#?#######################?#????#?#?#?????? | | #??????#?????????????????????????#????#?#?#?????? | | #??????###########################????#?#?#?????? | | #?????????????????????????????????????#?#?#?????? | | #?????????????????????????????????????#?#?#?????? | | #?????????????????????????????????????#?#?#?????? | | #?????????????????????????????????????#?#?#?????? | | #?????????????????????????????????????#?#?#?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Coolant Potential 120 Energy Generation 108 Energy Capacity 1840 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 900 Resistance: TH 50 Resistance: EX 75 Weapon Shielding 90 Phase Shifting 15 Evasion (%) 84 Targeting Accuracy 32 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 6 Offensive Hacking 30 Defensive Hacking 14 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Coil Gun | -8/Recycling | Hacked Weapon Mount | -6/Extension | Hacked Adv. Heat Sink | -6/Extension | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Y-54 Guardian | -6/Extension | Hacked Fabricated ------------ Huge Storage Unit | x1 | -6/Factory Weapon Mount | x2 | -5/Factory Huge Storage Unit | x1 | -2/Testing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Phase Armor Terrabomb Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalBarrageFalx Manual? 0 Play Time 06:52:13 Cumulative 596.6 hours Start 2025.05.17 @ 01:12:46 End 2025.05.17 @ 19:03:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type 7 Total 35 Types 10/3/7/1/1/1/8/2/1/1 Lore% 68 Gallery% 81 Achievement% 79 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cca5b7f7-08c6-4c99-84b2-76db0a9be0ef