Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.01.10 @ 18:37:57 Player: Yog-Sothoth Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (611) 611 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2381 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 219/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Weight Redist. System Weight Redist. System Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Nuclear Core Disposable Heat Sink Improved Terrain Scanner Improved ECM Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Weight Redist. System Weight Redist. System Improved Sensor Array Improved Signal Interpreter Seismic Analyzer > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Light Nuclear Core Disposable Heat Sink Improved Terrain Scanner Improved ECM Suite [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Wheel Compact Wheel Flight Unit Flight Unit Utility Weight Redist. System Device Weight Redist. System Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 38 | 6 10 19 3 Power 5 | 1 1 2 1 Engine 1 | 1 . . . Core 4 | . 1 2 1 Reactor . | . . . . Propulsion 5 | 2 3 . . Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight 3 | . 3 . . Utility 16 | 1 4 9 2 Device 13 | . 3 8 2 Storage 1 | 1 . . . Processor 2 | . 1 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 2 8 . Energy Gun 5 | 2 . 3 . Energy Cannon 2 | . . 2 . Ballistic Gun 2 | . . 2 . Ballistic Cannon 3 | . 2 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 10 | . 1 1 8 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon 4 | . 1 1 2 Highest Loss Streak 8 | . 1 1 8 Average Slot Usage (%) 96 | . 94 98 87 Engine 1 | . 7 . . Core 9 | . 6 9 13 Wheel 6 | . 25 . . Flight 16 | . 2 22 14 Device 20 | . 10 22 25 Storage 3 | . 12 . . Processor 15 | . . 20 17 Energy Gun 7 | . 25 2 . Energy Cannon 5 | . . 5 15 Ballistic Gun 6 | . . 10 . Ballistic Cannon 2 | . 2 2 . Naked Turns . | . . . . Heaviest Build 19 | 13 14 14 19 Greatest Support 26 | 26 26 14 20 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 4 4 Average Capacity 4 | 5 5 4 4 Most Carried 6 | 4 6 4 4 Average Carried 4 | 2 5 3 3 Final Capacity 6 | 6 4 4 4 Final Carried 4 | 4 4 4 4 Class Distribution -------------------- 71% | Scavenger-Mutant 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 567 | 260 20 201 86 Remotely . | . . . . Salvage Created 848 | . 407 355 86 Parts 42 | . 17 24 1 Haulers Intercepted 5 | . 1 4 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 13 | . 9 3 1 Guns 11 | . 9 2 . Cannons 2 | . . 1 1 Classes Destroyed 5 | . 4 1 . Hauler 5 | . 1 4 . Watcher 4 | . 1 2 1 Swarmer 3 | . 3 . . Grunt 8 | . 6 1 1 Sentry 2 | . . 2 . Best Kill Streak 5 | . 5 4 2 Combat Bots Only 5 | . 5 1 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1230 | . 164 138 928 Core 613 | . 43 11 559 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 82 97 . Volleys Fired 63 | . 20 30 13 Largest 2 | . 2 2 2 Hottest 136 | . 80 136 136 Shots Fired 115 | . 37 60 18 Gun 78 | . 37 41 . Cannon 37 | . . 19 18 Launcher . | . . . . Special . | . . . . Kinetic 47 | . . 47 . Thermal 22 | . . 4 18 Explosive . | . . . . Electromagnetic 46 | . 37 9 . Robot Hit Streak 19 | . 16 19 17 Robot Miss Streak 2 | . 1 2 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 90 | . 31 44 15 Core Hits 35 | . 14 11 10 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1635 | . 517 733 385 Guns 979 | . 436 543 . Cannons 498 | . . 190 308 Explosions 81 | . 81 . . Melee . | . . . . Ramming 77 | . . . 77 Kinetic 552 | . . 552 . Thermal 450 | . 81 61 308 Explosive . | . . . . Electromagnetic 556 | . 436 120 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . . . 10 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 13 | . . 7 6 Projectiles 13 | . . 7 6 Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage 32 | . . . 32 Shots . | . . . . Rammed 27 | . . . 27 Targets Rammed 27 | . . . 27 Kicked . | . . . . Crushed . | . . . . Highest Temperature 723 | . 86 177 723 Average Temperature 167 | . 31 51 384 Received Heat Transfer 474 | . 96 45 333 Effects 23 | . . . 23 Shutdowns 6 | . . . 6 Energy Bleed 2 | . . . 2 Interference 3 | . . . 3 Matter Decay 1 | . . . 1 Short Circuit 3 | . . . 3 Damage (minor) 3 | . . . 3 Damage (major) 1 | . . . 1 Damage (core) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . 3 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . . 4 Heat Transferred 816 | . 150 111 555 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 257 | . 257 222 230 Initial 92 | . . 92 28 Average 116 | . 100 133 96 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 67 | 100 85 57 75 Level 1 32 | . 14 42 25 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 1 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault 1 | . . . 1 Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 11 7 5 Peak Tracking Total 6 | . 6 2 4 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 8 | . 2 5 1 Terminals 5 | . 1 3 1 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 3 15 4 Successful 16 | . 1 12 3 Failed 6 | . 2 3 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 14 | . 1 9 4 Fabricators . | . . . . Repair Stations 6 | . . 6 . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 1 6 3 Record 2 | . . 2 . Prototype ID Bank 1 | . . 1 . Unreport Threat 2 | . . 2 . Locate Traps 2 | . . 1 1 Hauler Manifests 2 | . 1 . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . 6 . Scan Component 3 | . . 3 . Repair 3 | . . 3 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 1 5 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . 3 . Time 102 | . . 102 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 4 | . . . 4 Machine Destruction 4 | . . . 4 Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1251 | 55 284 768 144 Spaces Moved 931 | 44 234 496 157 Core 4 | 4 . . . Treads . | . . . . Legs . | . . . . Wheels 248 | 40 208 . . Hover . | . . . . Flight 679 | . 26 496 157 Fastest Speed 37 | 50 37 37 37 Average Speed 52 | 85 84 37 42 Slowest Speed 197 | 90 100 37 197 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . 1 . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 3 47 41 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 5 | . 5 . . Melee . | . . . . Projectile . | . . . . AOE 5 | . 5 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1570 | 58 285 1023 204 Wait 470 | 5 2 463 . Move 926 | 43 233 493 157 Hop 1 | . . 1 . Pick Up 20 | 4 10 4 2 Fast Attach 21 | 6 2 12 1 Attach 7 | . 4 2 1 Detach . | . . . . Swap 11 | . 4 6 1 Drop 24 | . 10 12 2 Fire 63 | . 20 30 13 Melee . | . . . . Ram 27 | . . . 27 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Discovered new exit (range 11) 340 | -10/Materials | Identified exit to Materials 340 | -10/Materials | Entered another Materials area 340 | -9/Materials | Evolved 2 slots: Utility x2 608 | -9/Materials | Build established: Scavenger-Mutant 818 | -9/Materials | Repaired Sensor Array 857 | -9/Materials | Repaired Lgt. Nuclear Core 1046 | -9/Materials | Repaired Lgt. Nuclear Core 1103 | -9/Materials | Discovered new exit (range 12) 1108 | -9/Materials | Identified exit to Materials 1108 | -9/Materials | Entered another Materials area 1108 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1168 | -8/Materials | Garrison activated, responded to threat 1208 | -8/Materials | Core integrity fell below 50% 1211 | -8/Materials | Core integrity fell below 20% 1246 | -8/Materials | System corruption reached 10% 1252 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01238_ Slammed into G-47 Trooper. 01240_ Imp. Sensor Array destroyed. 01240_ Slammed into G-47 Trooper. 01240_ Seismic Analyzer permanently disabled. 01240_ Destabilizing: Short circuit. 01241_ Slammed into G-47 Trooper. 01242_ Destabilizing: System corrupted (+1). 01243_ Slammed into G-47 Trooper. 01244_ Destabilizing: Core damaged (-16). 01245_ Slammed into G-47 Trooper. 01245_ Broken Seismic Analyzer destroyed. 01245_ System corrupted by crushing effect (+4). [Achievement: System Compromised] 01246_ Slammed into G-47 Trooper. 01247_ Weight Redist. System permanently disabled. 01247_ Destabilizing: Short circuit. 01248_ Slammed into G-47 Trooper. 01249_ Destabilizing: Core damaged (-5). 01250_ Slammed into G-47 Trooper. 01251_ Destabilizing: Core damaged (-22). 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