Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.18 @ 02:18:50 Player: King Curtis Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (161) 161 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1836 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 73/250 Matter 257/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (14) --- Light Nuclear Core High-capacity Matter Pod (200) AWS/Thermal Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Large Storage Unit > --- WEAPON ----------- AWS/Thermal > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Treads Light Treads High-capacity Matter Pod Particle Gun Beam Cannon Light Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Medium Storage Unit Storage Medium Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun AWS/Thermal Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 18 | 6 2 . 1 9 Power 2 | 1 . . . 1 Engine 2 | 1 . . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . . . 2 Treads 2 | . . . . 2 Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 2 . 1 . Device . | . . . . . Storage 3 | 1 1 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 8 | 2 . . . 6 Energy Gun 2 | . . . . 2 Energy Cannon 1 | . . . . 1 Ballistic Gun 5 | 2 . . . 3 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . . 1 . 9 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 1 | . . 1 . . Weapon 5 | . . . . 5 Highest Loss Streak 9 | . . 1 . 9 Average Slot Usage (%) 90 | . 97 88 91 71 Engine 13 | . 14 14 14 10 Wheel 26 | . 28 28 28 10 Storage 17 | . 14 14 20 28 Protection 3 | . 11 3 . . Ballistic Gun 25 | . 28 28 28 6 Naked Turns . | . . . . . Heaviest Build 37 | 11 18 18 31 37 Greatest Support 40 | 20 20 20 20 40 Greatest Overweight (x) 10 | . . . 1 10 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 14 | 6 8 8 14 14 Average Capacity 9 | 5 7 8 10 14 Most Carried 12 | 4 8 8 10 12 Average Carried 7 | 2 5 8 8 7 Final Capacity 14 | 6 8 8 14 14 Final Carried 10 | 4 8 8 10 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 357 | 244 66 13 10 24 Remotely . | . . . . . Salvage Created 353 | . 111 46 . 196 Parts 22 | . 14 7 . 1 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 22 | . 4 3 . 15 Guns 22 | . 4 3 . 15 Classes Destroyed 5 | . 3 . . 2 Worker 1 | . 1 . . . Swarmer 6 | . 3 3 . . Grunt 1 | . 1 . . . Demolisher 1 | . . . . 1 Assembled 14 | . . . . 14 Best Kill Streak 14 | . 3 3 . 14 Combat Bots Only 14 | . 3 3 . 14 Max Kills in Single Turn 1 | . 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1475 | . 150 146 . 1179 Core 177 | . 14 15 . 148 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 31 | . 15 9 . 7 Largest 2 | . 2 2 . 2 Hottest 85 | . 40 40 . 85 Shots Fired 88 | . 30 18 . 40 Gun 85 | . 30 18 . 37 Cannon 3 | . . . . 3 Launcher . | . . . . . Special . | . . . . . Kinetic 57 | . 30 18 . 9 Thermal 31 | . . . . 31 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | . 4 6 . 12 Robot Miss Streak 4 | . 3 4 . 1 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Autonomous 26 | . . . . 26 Shots Hit Robots 57 | . 16 9 . 32 Core Hits 29 | . 9 4 . 16 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1052 | . 130 80 . 842 Guns 1001 | . 130 80 . 791 Cannons 51 | . . . . 51 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 267 | . 130 80 . 57 Thermal 785 | . . . . 785 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 80 | . 36 12 . 80 Average Temperature 21 | . 15 6 . 36 Received Heat Transfer 154 | . 54 . . 100 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1036 | . . . . 1036 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 112 | . 112 103 . 30 Initial 43 | . . 43 . . Average 59 | . 68 89 . 5 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 29 | . 5 3 . 21 Peak Tracking Total 20 | . 3 3 . 20 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 5 | . 1 . 4 . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 29 | . 2 . 27 . Successful 28 | . 1 . 27 . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . 2 . 1 . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 28 | . 1 . 27 . Record 26 | . . . 26 . Branch Access Points 1 | . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 743 | 44 181 169 277 72 Spaces Moved 704 | 40 157 163 325 19 Core 4 | 2 . . . 2 Treads 2 | . . . . 2 Legs . | . . . . . Wheels 698 | 38 157 163 325 15 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 90 Average Speed 83 | 78 80 80 84 143 Slowest Speed 550 | 80 80 80 90 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 4 37 35 61 9 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . . . 2 Melee . | . . . . . Projectile 2 | . . . . 2 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 804 | 49 187 186 329 53 Wait 38 | . 9 15 . 14 Move 700 | 39 156 162 324 19 Hop . | . . . . . Pick Up 11 | 4 4 . 3 . Fast Attach 7 | 6 1 . . . Attach 10 | . . . 1 9 Detach 3 | . . . . 3 Swap 1 | . 1 . . . Drop 3 | . 1 . 1 1 Fire 31 | . 15 9 . 7 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Identified exit to Mines 226 | -10/Materials | Entered Mines 316 | -10/Mines | Build established: Mutant 391 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 391 | -10/Mines | Discovered new exit (range 5) 395 | -10/Mines | Entered Exiles 414 | -10/Exiles | Met 8R-AWN 429 | -10/Exiles | Met EX-HEX 451 | -10/Exiles | Met EX-BIN 460 | -10/Exiles | Aligned with FarCom system 461 | -10/Exiles | Given EX-Vault access code 492 | -10/Exiles | Opened EX-Vault 511 | -10/Exiles | Warned to stay clear of 0b10 Research branches 555 | -10/Exiles | Found AWS/Thermal 601 | -10/Exiles | Met EX-DEC 662 | -10/Exiles | Discovered new exit (range 10) 672 | -10/Exiles | Left Exiles lab with AWS/Thermal 672 | -10/Exiles | Entered Mines 674 | -9/Mines | Assembled infested the area 723 | -9/Mines | Destroyed 14 combat bots 730 | -9/Mines | Core integrity fell below 50% 744 | -9/Mines | Self-destructed Last Messages --------------- 00724_ U-05 Engineer lays Concrete. 00725_ Lgt. Assault Rifle destroyed. 00726_ U-05 Engineer lays Concrete. 00727_ Lgt. Treads destroyed. 00727_ U-05 Engineer lays Concrete. 00728_ The unstable cave ceiling collapses. 00728_ D-53 Grenadier destroyed. 00728_ Switching to secondary target: D-53 Grenadier. 00728_ U-05 Engineer lays Concrete. 00732_ The unstable cave ceiling collapses. 00732_ U-05 Engineer lays Concrete. 00734_ Particle Gun destroyed. 00735_ The unstable cave ceiling collapses. 00735_ U-05 Engineer lays Concrete. 00738_ The unstable cave ceiling collapses. 00738_ U-05 Engineer lays Concrete. 00739_ The unstable cave ceiling collapses. 00739_ U-05 Engineer lays Concrete. 00742_ Lgt. Assault Rifle destroyed. 00743_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????????????###??####?????##?????? | | ?????????????## ## #####;######? | | ????????????## #? | | ???????????? #? | | ??????????? = #? | | ??????????? d " #? | | ?????????? # " #? | | ??????????# u " #? | | ?????????? @ #? | | ?????????? # # ##? | | ?????????????????????## # ##?? | | ??????????????????????## #??? | | ???????????????????????## # # ##??? | | ???????????????????????? ####???? | | ???????????????????????? ???????? | | ??????????????????????? ??????? | | ??????????????????????? ??????? | | ?????????????????????? ####??????? | | ?????????????????????? ??????????? | | ????????????????????? # ??????????? | | ?????????????????????## ??????????? | | ??????????????????????# ??????????? | | ???????????????????????? ??????????? | | ????????????????????????k??????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultMappingThrower Manual? 0 Play Time 00:12:20 Cumulative 39.5 hours Start 2020.10.18 @ 02:08:40 End 2020.10.18 @ 02:18:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 12 Adventurer 0 Explorer 5 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 37 Gallery% 39 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39d4243a-40f4-4749-9200-e113745d858b