Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.14 @ 01:41:59 Player: Sen Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (730) 730 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2140 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 210/250 System Corruption 0% Temperature Cool (18) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- Heavy EM Pulse Gun Particle Cannon > --- INVENTORY (8) ---- Ion Engine Light Ion Engine Sensor Array Light Armor Plating Hacking Suite Particle Cannon Mining Laser Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Signal Interpreter > --- WEAPON ----------- Small Laser Particle Gun > --- INVENTORY -------- Ion Engine Light Ion Engine Compact Wheel Sensor Array Light Armor Plating Rocket Launcher Mining Laser Plasma Cutter [Rating: 15] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 30 | 6 5 . 15 4 Power 5 | 1 2 . 1 1 Engine 4 | 1 1 . 1 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 7 | 2 . . 3 2 Treads . | . . . . . Leg 6 | 2 . . 2 2 Wheel 1 | . . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 1 . 4 . Device 3 | . 1 . 2 . Storage 1 | 1 . . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 12 | 2 2 . 7 1 Energy Gun 6 | 2 1 . 2 1 Energy Cannon 3 | . . . 3 . Ballistic Gun 1 | . 1 . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . . 8 1 Power 1 | . . . 1 . Propulsion 4 | . . . 3 1 Utility 1 | . . . 1 . Weapon 3 | . . . 3 . Highest Loss Streak 8 | . . . 8 1 To Critical Strikes . | . . . . . Average Backups 6 | 1 6 7 7 7 Power 2 | . 3 3 2 2 Propulsion . | . 1 1 . . Utility 1 | . . . 1 3 Weapon 1 | . 1 2 1 1 Tool/Special . | . . . . . Unused Backups 5 | . . . 2 3 Power 2 | . . . 1 1 Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon 1 | . . . . 1 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 88 | . 94 100 82 83 Engine 3 | . 4 . 3 11 Core 8 | . 9 14 6 . Leg 21 | . 28 28 16 16 Wheel 1 | . . . 2 1 Device 10 | . 9 14 9 11 Storage 12 | . 14 14 11 11 Processor 5 | . . . 9 11 Energy Gun 11 | . 16 14 8 4 Energy Cannon 3 | . . . 3 18 Ballistic Gun 8 | . 11 14 5 . Launcher 1 | . . . 2 . Peak Build Rating 15 | 6 12 12 15 13 Average Rating 10 | 4 10 12 10 12 On Entrance 8 | . 6 12 12 12 Naked Turns . | . . . . . Heaviest Build 19 | 12 16 16 19 19 Greatest Support 30 | 20 20 20 30 20 Greatest Overweight (x) 6 | 3 . . 4 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 3 8 8 8 8 Average Carried 6 | 1 6 7 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 3 8 8 7 8 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 683 | 229 119 9 296 30 Remotely . | . . . . . Salvage Created 749 | . 119 . 430 200 Parts 39 | . 5 . 23 11 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 17 | . 2 . 11 4 Guns 7 | . 2 . 4 1 Cannons 5 | . . . 2 3 AOE 5 | . . . 5 . Classes Destroyed 7 | . 2 . 4 1 Recycler 1 | . . . 1 . Mechanic 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 2 | . 1 . 1 . Grunt 13 | . 2 . 9 2 Brawler 2 | . . . . 2 Sentry 2 | . . . 2 . Best Kill Streak 7 | . 2 . 7 3 Combat Bots Only 4 | . 2 . 4 3 Max Kills in Single Turn 4 | . 1 . 4 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 129 | . 13 . 94 22 Missed 24 | . 5 . 12 7 Hits 105 | . 8 . 82 15 Melee 4 | . . . . 4 Projectile 101 | . 8 . 82 11 Critical Strikes 3 | . . . 3 . Damage Taken 1379 | . 96 . 1029 254 Core 406 | . . . 360 46 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 14 | . . . 14 . Core Remaining (%) 100 | 100 . 100 . . Volleys Fired 62 | . 9 . 42 11 Largest 2 | . 2 . 2 2 Hottest 136 | . 85 . 136 136 Shots Fired 111 | . 18 . 71 22 Gun 76 | . 18 . 50 8 Cannon 26 | . . . 12 14 Launcher 7 | . . . 7 . Special 2 | . . . 2 . Kinetic 27 | . 9 . 18 . Thermal 69 | . 9 . 46 14 Explosive 7 | . . . 7 . Electromagnetic 8 | . . . . 8 Robot Hit Streak 12 | . 4 . 12 7 Robot Miss Streak 3 | . 2 . 3 1 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 71 | . 12 . 44 15 Core Hits 35 | . 6 . 24 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . 3 1 Burn 3 | . . . 3 . Corrupt 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1636 | . 151 . 1218 267 Guns 696 | . 151 . 461 84 Cannons 345 | . . . 162 183 Explosions 595 | . . . 595 . Melee . | . . . . . Ramming . | . . . . . Kinetic 239 | . 83 . 156 . Thermal 718 | . 68 . 467 183 Explosive 595 | . . . 595 . Electromagnetic 84 | . . . . 84 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 15 | . . . 15 . Projectiles . | . . . . . Explosions 15 | . . . 15 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 10 | . . . 10 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 275 | . 51 . 275 36 Average Temperature 76 | . 30 . 92 12 Received Heat Transfer 672 | . 51 . 555 66 Effects 3 | . . . 3 . Interference 3 | . . . 3 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . 3 1 Heat Transferred 1742 | . 150 . 1259 333 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 172 | . 40 1 172 120 Initial 60 | . . 1 . 60 Average 34 | . 8 . 52 93 Influence Increases 564 | . 63 . 401 100 Destroy 0b10 Robot/C 340 | . 40 . 220 80 Destroy 0b10 Robot/NC 25 | . 5 . 20 . Destroy Leader 84 | . 12 . 52 20 Successful Hack 6 | . 6 . . . Disable Machine 30 | . . . 30 . Destroy Structure 34 | . . . 34 . Lose Combat Pursuer 45 | . . . 45 . Influence Decreases 464 | . 57 6 245 156 Entered New Map 101 | . . 5 . 96 Time Decay 293 | . 57 1 185 50 Lost Part 60 | . . . 50 10 Lost Ally 10 | . . . 10 . Squads Dispatched 1 | . . . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 4 | . . . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 28 | . 5 . 19 4 Peak Tracking Total 7 | . 2 . 7 2 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 4 | . 2 . 2 . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 10 | . 5 . 5 . Successful 7 | . 3 . 4 . Failed 3 | . 2 . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . 3 . . . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals 2 | . 2 . . . Assimilate 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 . 2 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 1 | . 1 . . . Largest Group 1 | . 1 1 1 . Highest-Rated Group 10 | . 10 10 10 . Highest-Rated Ally 10 | . 10 10 10 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 373 | . . . 373 . Sensors 373 | . . . 373 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1238 | 68 254 229 582 105 Spaces Moved 755 | 48 173 186 301 47 Core 24 | 11 . . 11 2 Treads . | . . . . . Legs 647 | 37 173 186 206 45 Wheels 84 | . . . 84 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 100 120 Average Speed 121 | 117 120 120 122 135 Slowest Speed 350 | 200 120 120 250 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 3 30 50 17 12 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 3 | . . 1 . 2 Spaces Dug . | . . . . . Terrain Destroyed 50 | . . . 50 . Melee . | . . . . . Projectile . | . . . . . AOE 50 | . . . 50 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 950 | 56 198 193 437 66 Wait 72 | . 6 4 62 . Move 751 | 47 172 185 300 47 Hop . | . . . . . Pick Up 15 | 3 4 2 5 1 Fast Attach 22 | 6 3 . 10 3 Attach 4 | . . . 4 . Detach 3 | . . . 2 1 Swap 10 | . 4 . 5 1 Drop 11 | . . 2 7 2 Fire 62 | . 9 . 42 11 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 10) 307 | -10/Materials | Build established: Mutant 323 | -10/Materials | Entered Mines 323 | -10/Mines | Accompanied by 1 ally 385 | -10/Mines | Learned Materials stockpile data 451 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 484 | -10/Mines | Discovered new exit (range 8) 552 | -10/Mines | Entered Materials 552 | -9/Materials | Accompanied by 1 ally 552 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 916 | -9/Materials | Core integrity fell below 50% 931 | -9/Materials | Core integrity fell below 20% 953 | -9/Materials | Discovered new exit (range 12) 959 | -9/Materials | Lost 8 parts (1p3n1u3w) 1016 | -9/Materials | Repaired Sensor Array 1121 | -9/Materials | Identified exit to Mines 1134 | -9/Materials | Entered Mines 1171 | -9/Mines | Learned location of Storage (-9) 1239 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01183_ Found Mining Claw. 01183_ Found 57 Matter. 01183_ Found Med. Battery. 01183_ Found 61 Matter. 01184_ Acquired 10 matter. 01189_ Searching scrap... 01189_ Found Mni. Grenade Launcher. 01189_ Found Hvy. EM Pulse Gun. 01189_ Found 39 Matter. 01191_ Dropped Sml. Laser. 01193_ Acquired Hvy. EM Pulse Gun. 01194_ K-01 Serf collects debris. 01198_ T-07 Excavator is excavating. 01200_ K-01 Serf collects debris. 01203_ T-07 Excavator is excavating. 01204_ K-01 Serf collects debris. 01213_ U-05 Engineer lays Concrete. 01216_ T-07 Excavator is excavating. 01233_ Lgt. Treads melted. 01233_ B-36 Bruiser destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????########?????????????????????????????? | | ????????????# #?????????????????????????????? | | ????????????# #?????????????????????????????? | | ????????????# #?????????????????????????????? | | ????????????# %! #?????????????????????????????? | | ????????????# */! #?????????????????????????????? | | ????????????#### %##?????????????????????????????? | | ???????????????# =#???????????????##??????? ?????? | | ???????????????# #?????????????# ??????? #????? | | ???????????????# #????????????? #????? ????? | | ???????????????# #????????????? ##??? ???? | | ???????????????# #???????????## ### ??? | | ???????????????# ############# ^ ??? | | ???????????????# !/ @=/ ^#?????? | | ???????????????# %% ]%[ g #???????? | | ???????????????############### ### #???????? | | ????????????????????????????# ##????? ^#??????? | | ????????????????????????????# #???????????????? | | ????????????????????????????## #???????????????? | | ?????????????????????????????# ##???????????????? | | ?????????????????????????????# #????????????????? | | ????????????????????????????? ????????????????? | | ????????????????????????????? ????????????????? | | ???????????????????????????? #???????????????? | | ???????????????????????????? #???????????????? | | ????????????????????????????## #???????????????? | | ?????????????????????????????# #???????????????? | | ????????????????????????????? #???????????????? | | ????????????????????????????? ???????????????? | | ????????????????????????????? ???????????????? | | ????????????????????????????? ???????????????? | | ????????????????????????????? ???????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sensor Array | 30% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationSurgeProtomatter Manual? 0 Play Time 00:22:27 Cumulative 52.8 hours Start 2025.06.14 @ 01:20:49 End 2025.06.14 @ 01:41:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 32 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53f3720d-7678-488a-9cf2-7661253eafd1