Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.25 @ 14:50:33 // Winter2022/Polymind Player: wchar_t Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (24) 120 Value Destroyed (438) 438 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (4910) 4910 TOTAL SCORE: 6828 Bonus ------- Polymind Skill 4410 Pacifist 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 0/0 Energy 50/50 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Melee Analysis Suite Core Shielding > --- WEAPON (1) ------- Katana > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Melee Analysis Suite Core Shielding > --- WEAPON ----------- Katana > --- INVENTORY -------- (None) [Rating: 13] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility Heat Sink Device Heat Sink Processor Melee Analysis Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached . | . . . . . . . Power . | . . . . . . . Engine . | . . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion . | . . . . . . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility . | . . . . . . . Device . | . . . . . . . Storage . | . . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon . | . . . . . . . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 13 | 4 . . 1 . . 8 Power 2 | 1 . . . . . 1 Propulsion 4 | 1 . . . . . 3 Utility 4 | 1 . . 1 . . 2 Weapon 3 | 1 . . . . . 2 Highest Loss Streak 4 | 4 . . 1 . . 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 33 33 93 87 87 91 Engine 11 | . . . 12 12 12 13 Treads 21 | . . . 24 25 25 9 Leg 3 | . . . . . . 19 Device 21 | . 16 16 24 25 25 9 Processor 1 | . . . . . . 9 Protection 4 | . . . 7 . . 9 Energy Gun 9 | . . . 11 12 12 3 Ballistic Gun 10 | . . . 11 12 12 4 Slashing Weapon 1 | . . . . . . 9 Naked Turns 16 | . . . 16 . . . Heaviest Build 18 | 6 1 1 18 15 15 15 Greatest Support 40 | 20 10 10 40 40 40 40 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | . . . 10 1 1 1 Average Capacity . | . . . 1 1 1 1 Most Carried 10 | . . . 10 . . . Average Carried . | . . . . . . . Final Capacity 1 | . . . 1 1 1 1 Final Carried . | . . . . . . . Class Distribution -------------------- 84% | Sentry 10% | Duelist 3% | Tunneler Dominant Class ---------------- Tunneler | -10/Materials Tunneler | -10/Mines Sentry | -9/Materials Sentry | -9/Mines Sentry | -9/Exiles Duelist | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 128 | . . . 48 51 . 29 Remotely . | . . . . . . . Salvage Created 663 | . . . 267 238 . 158 Parts 50 | . . . 15 22 . 13 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 17 | . . . 4 5 . 8 Melee 4 | . . . . . . 4 Guns 13 | . . . 4 5 . 4 Classes Destroyed 7 | . . . 3 3 . 1 Worker 2 | . . . . 2 . . Builder 1 | . . . . 1 . . Tunneler 1 | . . . . 1 . . Recycler 3 | . . . 2 1 . . Swarmer 11 | . . . 2 5 . 4 Grunt 3 | . . . . . . 3 Sentry 3 | . . . 2 . . 1 Best Kill Streak 4 | . . . 3 3 . 4 Combat Bots Only 4 | . . . 3 3 . 4 Max Kills in Single Turn 2 | . . . 1 1 . 2 Gunslinging 1 | . . . . . . 1 Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 1521 | 196 . 30 413 125 . 757 Core 486 | 50 . 24 74 20 . 318 Absorbed by Shields . | . . . . . . . Redirected to Shielding 32 | . . . . . . 32 Core Remaining (%) 75 | 80 . 70 . . . . Volleys Fired 54 | 5 . . 14 15 . 20 Largest 2 | 1 . . 2 2 . 2 Hottest 100 | 100 . . 79 79 . 79 Shots Fired 91 | 5 . . 29 32 1 24 Gun 86 | . . . 29 32 1 24 Cannon . | . . . . . . . Launcher . | . . . . . . . Special 5 | 5 . . . . . . Kinetic 49 | . . . 14 16 . 19 Thermal 42 | 5 . . 15 16 1 5 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 11 | . . . 8 7 . 11 Robot Miss Streak 2 | . . . 1 1 . 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 70 | . . . 21 21 . 28 Core Hits 30 | . . . 8 11 . 11 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . 1 1 . . Burn 2 | . . . 1 1 . . Melee Attacks 13 | . . . . . . 13 Impact . | . . . . . . . Slashing 13 | . . . . . . 13 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1329 | . 1 18 350 331 . 629 Guns 924 | . . . 344 330 . 250 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 377 | . . . . . . 377 Ramming 28 | . 1 18 6 1 . 2 Kinetic 554 | . . . 149 183 . 222 Thermal 370 | . . . 195 147 . 28 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 377 | . . . . . . 377 Piercing . | . . . . . . . Highest Corruption 3 | . . 3 1 1 1 1 Average Corruption 1 | . . 1 1 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 24 | . . . 6 5 6 7 Message Errors 5 | . . . 2 . 2 1 Matter Fused 3 | . . . 2 . 1 . Heat Flow Errors 6 | . . . . . 2 4 Energy Discharges 1 | . . . 1 . . . Data Loss (minor) 4 | . . . . 3 . 1 Misfires 4 | . . . 1 2 1 . Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 25 | . . 18 6 . . 1 Shots . | . . . . . . . Rammed 4 | . 1 . . 2 . 1 Targets Rammed 4 | . 1 . . 2 . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 234 | 140 . . 14 . 111 234 Average Temperature 72 | 61 . . 8 . 57 96 Received Heat Transfer 348 | 60 . . 72 . . 216 Effects 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1073 | . . . 555 444 . 74 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 210 | . 15 5 210 95 . 115 Initial 11 | . . 5 1 11 . . Average 29 | . 6 5 52 50 . 37 Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 93 | 100 100 100 80 100 . 100 Level 1 6 | . . . 19 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched . | . . . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 48 | 20 . . 10 6 . 12 Peak Tracking Total 20 | 20 . . 4 3 . 3 Tactical Retreats 1 | . . . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 3 | . . . 1 . 1 1 Max in Single Turn 1 | . . . 1 . 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 1 | . . . . . 1 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 1 | . . . . . 1 . Successful 1 | . . . . . 1 . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . . 1 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked 3 | . . . 2 . . 1 Non-combat 1 | . . . 1 . . . Combat 2 | . . . 1 . . 1 Robot Hacks Applied 3 | . . . 2 . . 1 find_station 1 | . . . 1 . . . find_shortcuts 2 | . . . 1 . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 4 | 1 . . 2 . . 1 Derelict Logs Recovered 3 | . . . . 3 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 5759 | 1883 66 63 1506 818 749 674 Spaces Moved 2896 | 1218 77 75 134 480 469 443 Core 28 | 17 . 4 7 . . . Treads 1168 | . . . 94 480 469 125 Legs 318 | . . . . . . 318 Wheels 1382 | 1201 77 71 33 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 50 50 160 160 120 Average Speed 116 | 79 80 78 134 160 160 131 Slowest Speed 160 | 80 80 80 160 160 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 56 | 85 24 23 20 74 88 80 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . . . 1 Spaces Dug 5 | 5 . . . . . . Terrain Destroyed 5 | 5 . . . . . . Melee . | . . . . . . . Projectile 5 | 5 . . . . . . AOE . | . . . . . . . Terrain Rammed 5 | . . 4 1 . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 5165 | 2116 81 78 1432 499 468 491 Wait 1697 | 392 4 . 1284 3 . 14 Move 2890 | 1217 76 74 133 479 468 443 Hop . | . . . . . . . Pick Up . | . . . . . . . Fast Attach . | . . . . . . . Attach . | . . . . . . . Detach . | . . . . . . . Swap . | . . . . . . . Drop . | . . . . . . . Fire 54 | 5 . . 14 15 . 20 Melee 13 | . . . . . . 13 Ram 7 | . 1 4 1 . . 1 Kick . | . . . . . . . Crush 2 | . . . . 2 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 502 | 502 . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 1848 | -11/Scrapyard | Assembled infested the area 1884 | -11/Scrapyard | Entered Materials 1896 | -10/Materials | Lost 4 parts (1p1n1u1w) 1942 | -10/Materials | Discovered new exit (range 11) 1950 | -10/Materials | Entered Mines 1978 | -10/Mines | Discovered new exit (range 2) 2013 | -10/Mines | Entered Materials 3471 | -9/Materials | Discovered new exit (range 8) 3519 | -9/Materials | Entered Mines 3553 | -9/Mines | Learned Materials terminal intel 3635 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3678 | -9/Mines | Discovered new exit (range 6) 3843 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3845 | -9/Mines | Discovered new exit (range 5) 4126 | -9/Mines | Identified exit to Materials 4337 | -9/Mines | Entered Exiles 4374 | -9/Exiles | Met 8R-AWN 4414 | -9/Exiles | Met EX-HEX 4459 | -9/Exiles | Met EX-BIN 4478 | -9/Exiles | Aligned with FarCom system 4480 | -9/Exiles | Given EX-Vault access code 4525 | -9/Exiles | Opened EX-Vault 4569 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4673 | -9/Exiles | Met EX-DEC 4710 | -9/Exiles | Visited The Gauntlet 5067 | -9/Exiles | Discovered new exit (range 14) 5086 | -9/Exiles | Entered Mines 5336 | -8/Mines | Core integrity fell below 50% 5374 | -8/Mines | Lost 4 parts (1n2u1w) 5727 | -8/Mines | Discovered exit to Materials (range 7) 5749 | -8/Mines | Core integrity fell below 20% 5760 | -8/Mines | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05343_ Released control of Y-45 Defender. 05343_ Took control of L-31 Rogue. 05343_ Extracted analysis data for L-31 Rogue. 05346_ System corrupted: Heat flow error (+239). 05348_ Overheating: Energy bleed (-43). 05349_ G-47 Trooper destroyed. 05354_ Acquired 24 Protomatter. 05363_ Y-45 Defender destroyed. 05368_ Acquired 17 Protomatter. 05393_ K-01 Serf collects debris. 05461_ System corrupted: Component data lost. 05507_ K-01 Serf collects debris. 05523_ System corrupted: Heat flow error (+102). 05573_ System corrupted: Heat flow error (+185). 05610_ K-01 Serf collects debris. 05727_ System corrupted: Heat flow error (+223). 05727_ EXIT=FOUND: MATERIALS 05729_ Imp. Ion Engine destroyed. 05737_ G-47 Trooper destroyed. 05750_ Imp. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????######??????????????????????? | | ???????# ??????????????????????? | | ???????# ??????????????????????? | | ???????? ??????????????????????? | | ???????? < ??????????????????????? | | ????????? ??????????????????????? | | ?????????# t#??????????????????????? | | ?????????# #??????????????????????? | | ?????????#g[#??????????????????????? | | ?????????#gl##?????????????????????? | | ?????????# = #####?????????????????? | | ?????????# #######???????????? | | ?????????## ###?????????? | | ??????????## ########??? | | ??????????## t #??? | | ????####??# #??? | | ???## ##?# ##### #??? | | ???# #?# ### ##???# #??? | | ???## #?## ##?# ##????# #### | | ????# #??###??# #?????# | | ???## #??????## ##?????# | | ???# #???#### ##??????####### | | ???# ##?## ##?????????????? | | ???# ### ##??????????????? | | ???# ##???????????????? | | ???# ##????????????????? | | ???# #?????????????????# | | ???# """ #????????????????## | | ???# """ ##?????????????### | | ???# """ #????????????## | | ???## ### #????????????# "" | | ????# ##?# #????????????# "" | | ????# #??# ???????????# "" | | ????## #??######??????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 36 Energy Generation 17 Energy Capacity 215 Matter Stores 100 Matter Capacity 100 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EX 50 Resistance: I 25 Resistance: S 25 Resistance: P 25 Core Shielding 20 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Robots Controlled 4 | 1 . . 2 . . 1 Combat Hostiles 2 | . . . 1 . . 1 Allies . | . . . . . . . Classes Controlled 4 | 1 . . 2 . . 1 Average Host Suspicion 41 | 19 47 21 48 83 2 83 Unsuspicious Activity 3748 | 2512 . . 1236 . . . Returns to Shadow 2 | . . . 2 . . . Fuzzy Dispatches . | . . . . . . . Protomatter Created 117 | 42 . . 14 9 . 52 Used 62 | 5 . . 28 . . 29 Decayed 15 | 15 . . . . . . Highest Spend 29 | 5 . . 23 . . 29 Top 5 Hosts by Kills: Y-45 Defender (-9/Materials: 13) Game ------ Seed LightpackPowerDrive Manual? 0 Play Time 00:29:35 Cumulative 83.9 hours Start 2022.12.25 @ 13:40:44 End 2022.12.25 @ 14:50:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 15 Rogue 4 Adventurer 8 Explorer 3 Win Type - Total 5 Types 2/0/2/1/0/0/0/0/0 Lore% 61 Gallery% 58 Achievement% 58 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 875abe72-e55c-41e8-a4fd-60ff47e6ab82