Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.14 @ 22:16:46 Player: kareds Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (96) 480 Value Destroyed (4305) 4305 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2576) 2576 TOTAL SCORE: 13521 Bonus ------- High Alert Combat Kills 373 Follower Combat Kills 1701 Met Imprinter 300 Was Imprinted 300 Friendly Fire -98 Cogmind --------- Core Integrity 0/1150 Matter 280/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Wheel > --- UTILITY (9) ------ Advanced Coolant Injector Advanced Signal Interpreter Makeshift Power Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Reinforced Deuterium Engine Tesla Rifle Improved Arc Projector Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Zionite Light DM Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Armor Integrity Analyzer Matter Filter Layered Light Armor Plating Graphene Brace Improved Point Defense System Long-range Tractor Beam > --- WEAPON ----------- Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Flexi-carbon Leg Advanced Coolant Injector Advanced Signal Interpreter Improved Terrain Scanner Mass Driver [Rating: 112] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Utility Advanced Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Makeshift System Shield Protection Layered Light Armor Plating Weapon Arc Projector Energy Gun Arc Projector Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Slots Evolved 12 | . . . 2 . 2 2 . . . . 2 2 2 . . Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . 1 1 . . . . . . . . . Utility 7 | . . . 2 . 1 1 . . . . 1 2 . . . Weapon 2 | . . . . . . . . . . . 1 . 1 . . Parts Attached 156 | 7 6 1 2 2 17 5 1 5 . 17 40 8 31 8 6 Power 22 | 1 2 1 . . 2 1 . 1 . 2 5 1 5 . 1 Engine 14 | 1 2 1 . . 2 . . 1 . 1 4 . 1 . 1 Core 4 | . . . . . . 1 . . . 1 1 . 1 . . Reactor 4 | . . . . . . . . . . . . 1 3 . . Propulsion 42 | 2 1 . . . 6 1 . 1 . 4 12 2 7 3 3 Treads 14 | 2 1 . . . 1 . . 1 . 4 3 1 1 . . Leg 22 | . . . . . 5 1 . . . . 6 1 6 2 1 Wheel 3 | . . . . . . . . . . . 2 . . . 1 Hover 3 | . . . . . . . . . . . 1 . . 1 1 Flight . | . . . . . . . . . . . . . . . . Utility 58 | 2 1 . 1 1 6 1 1 2 . 7 17 3 11 5 . Device 32 | 1 1 . 1 1 2 . 1 1 . 4 10 . 7 3 . Storage 4 | 1 . . . . 1 . . . . 1 . . 1 . . Processor 8 | . . . . . 1 . . . . . 4 1 1 1 . Hackware 1 | . . . . . 1 . . . . . . . . . . Protection 13 | . . . . . 1 1 . 1 . 2 3 2 2 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 34 | 2 2 . 1 1 3 2 . 1 . 4 6 2 8 . 2 Energy Gun 11 | . 2 . 1 . . 2 . 1 . . 3 . . . 2 Energy Cannon 5 | . . . . 1 2 . . . . 1 1 . . . . Ballistic Gun 6 | 2 . . . . . . . . . 1 . . 3 . . Ballistic Cannon 8 | . . . . . . . . . . . 2 1 5 . . Launcher 3 | . . . . . 1 . . . . 1 . 1 . . . Special Weapon 1 | . . . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 . . . . 2 1 2 2 . . Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . System Corruption 1 | . . . . . . . . . . 1 . . . . . Parts Lost 61 | . . . . . . . . 5 . 13 13 1 22 . 7 Power 5 | . . . . . . . . 1 . 1 . . 3 . . Propulsion 21 | . . . . . . . . 3 . 4 5 . 4 . 5 Utility 23 | . . . . . . . . 1 . 6 6 1 8 . 1 Weapon 12 | . . . . . . . . . . 2 2 . 7 . 1 Highest Loss Streak 11 | . . . . . . . . 3 . 8 10 1 11 . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 8 | 2 3 5 5 7 7 9 8 9 9 8 9 13 6 2 2 Power 1 | . 1 1 1 1 1 1 1 . 1 . 2 1 . . . Propulsion 1 | 1 2 2 2 2 . . . . . . 2 4 1 . . Utility 3 | . . 2 1 2 4 6 4 3 3 3 2 5 3 . . Weapon 2 | . . . . 1 1 1 2 4 4 2 2 2 . . 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 15 | . . . . 1 2 3 3 2 1 . 1 1 . . 1 Power 2 | . . . . . 1 1 . . . . . . . . . Propulsion 1 | . . . . . . . . . . . 1 . . . . Utility 9 | . . . . 1 1 2 2 2 . . . 1 . . . Weapon 3 | . . . . . . . 1 . 1 . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 88 97 99 99 100 89 84 94 90 94 96 27 34 Engine 5 | . 14 14 11 11 9 6 . 1 7 6 5 2 . . 1 Core 1 | . . . . . . . 7 5 . . . . . . . Reactor 1 | . . . . . . . . . . . . 2 8 . . Treads 10 | . 28 28 22 22 10 . . 6 7 26 6 14 3 . . Leg 9 | . . . . . 16 30 30 14 7 . 7 2 15 8 9 Device 19 | . 14 14 22 30 19 22 23 23 23 14 21 17 20 10 6 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 7 5 2 . . Processor 8 | . . . . . 6 7 7 7 7 7 11 17 17 4 5 Protection 6 | . . . . . 8 7 7 6 7 13 2 10 4 1 5 Energy Gun 8 | . 9 28 22 12 6 5 15 15 15 2 7 . . . 1 Energy Cannon 3 | . . . . 9 11 10 . . . 4 6 4 . . . Ballistic Gun 1 | . 17 . . . . . . . . 2 . . 1 . . Ballistic Cannon 3 | . . . . . . . . . . . 3 11 17 . . Peak Build Rating 112 | 7 7 7 8 16 26 37 37 44 41 45 70 81 112 44 53 Average Rating 44 | 5 6 7 8 14 24 34 36 39 40 42 54 70 100 28 36 On Entrance 26 | . 7 7 7 8 16 26 37 36 39 41 32 55 74 2 38 Avg Prop Armor Cover (%) 11 | . . . . . 4 . . 6 9 4 8 2 3 32 32 Naked Turns 5 | . . . . . . . . . . . . . 5 . . Heaviest Build 87 | 11 13 13 12 19 36 37 36 39 37 59 68 65 87 6 27 Greatest Support 92 | 40 40 40 40 40 40 47 47 47 17 88 72 92 92 3 20 Greatest Overweight (x) 7 | . . . . . 1 . . 2 2 2 7 1 2 1 1 Average Overweight (x) . | . . . . . . . . 1 2 . 1 . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 10 10 10 10 10 15 15 15 15 5 5 Average Capacity 10 | 7 8 8 8 8 8 10 10 10 10 11 14 15 6 5 5 Most Carried 15 | 3 6 6 6 8 8 10 10 10 10 10 15 15 14 4 4 Average Carried 8 | 2 3 5 4 7 7 9 8 9 9 8 9 13 6 2 2 Final Capacity 15 | 8 8 8 8 8 10 10 10 10 10 10 15 15 5 5 5 Final Carried 15 | 3 5 5 6 8 8 10 9 8 10 6 13 15 4 4 3 Class Distribution -------------------- 55% | Mutant 14% | Scavenger-Mutant 7% | Scavenger-Skirmisher 6% | Scavenger-Gunner 3% | Messiah-Tank 3% | Scavenger-Tank 3% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Matter Collected 3603 | 245 111 48 . 40 170 . 87 50 . 220 608 255 1648 71 50 Remotely 1952 | . . . . . . . . . . . 54 255 1643 . . Salvage Created 3654 | 65 175 85 . . 699 . 148 177 . 495 863 238 709 . . Parts 169 | 9 16 9 . . 32 . 9 2 . 15 28 18 31 . . Haulers Intercepted 2 | . 1 . . . . . . . . . . . 1 . . Recyclers Shooed 6 | . . . 1 . . 1 . . . . 2 . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . 4 16 . 12 . . . . 6 Prevented 17 | . . . . . . . 5 2 . 10 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Combat Hostiles Destroyed 81 | . 5 5 . . 12 . 4 3 . 13 14 7 18 . . Guns 25 | . 5 5 . . 4 . 2 1 . 3 2 . 3 . . Cannons 29 | . . . . . 6 . . . . 2 8 4 9 . . AOE 19 | . . . . . . . 2 . . 8 . 3 6 . . Classes Destroyed 18 | 1 3 . . . 5 . . . . 2 2 1 4 . . Worker 2 | . . . . . . . . . . . 2 . . . . Builder 1 | . . . . . . . . . . . . 1 . . . Tunneler 5 | 3 . . . . . . . . . . . . 2 . . Hauler 2 | . 1 . . . . . . . . . . . 1 . . Operator 4 | . . . . . 1 . . . . . 2 1 . . . Drone 2 | . . . . . . . . . . 2 . . . . . Watcher 3 | . . . . . 1 . . . . . . 1 1 . . Swarmer 15 | . 3 5 . . . . 3 . . . . 4 . . . Saboteur 1 | . . . . . . . . . . . . . 1 . . Grunt 29 | . 2 . . . 8 . . 2 . 6 6 1 4 . . Brawler 1 | . . . . . . . . . . 1 . . . . . Duelist 5 | . . . . . 2 . . 1 . 2 . . . . . Sentry 8 | . . . . . 1 . . . . 1 3 1 2 . . Specialist 2 | . . . . . . . . . . . . . 2 . . Hunter 12 | . . . . . 1 . 1 . . 1 4 . 5 . . Programmer 3 | . . . . . . . . . . . 1 1 1 . . Behemoth 1 | . . . . . . . . . . . . . 1 . . Assembled 2 | . . . . . . . . . . . . . 2 . . Best Kill Streak 6 | 1 3 3 . . 4 . 2 2 . 6 4 4 5 . . Combat Bots Only 6 | . 3 3 . . 4 . 2 2 . 6 3 4 4 . . Max Kills in Single Turn 3 | 1 2 1 . . 1 . 2 1 . 2 1 2 3 . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . 2 . 2 2 . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . 99-TNT (-4/Factory) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Hostile Shots Fired 1062 | . 80 16 2 . 31 . 34 27 . 187 178 25 383 12 87 Missed 366 | . 24 3 1 . 9 . 13 7 . 65 51 7 154 6 26 Hits 696 | . 56 13 1 . 22 . 21 20 . 122 127 18 229 6 61 Melee 15 | . . . . . . . . 4 . 6 . . 5 . . Projectile 681 | . 56 13 1 . 22 . 21 16 . 116 127 18 224 6 61 AOE 1 | . . . . . . . . . . . . . 1 . . Critical Strikes 23 | . . . . . 1 . . 2 . 6 2 . 11 . 1 Actively Blocked 3 | . . . . . . . . . . . . . 3 . . Part Disruptions 1 | . . . . . . . . . . . . . 1 . . Damage Taken 12067 | . 542 105 14 . 354 . 362 400 . 1976 1851 464 4681 127 1191 Core 1741 | . 85 19 . . 9 . 54 32 . 181 161 46 615 70 469 Absorbed by Shields 246 | . . . . . . . . . . . . . 246 . . Redirected to Shielding 227 | . . . . . . . . . . 100 . 127 . . . Ignored by Resistances 40 | . . . . . . . . . . . . . 40 . . Core Remaining (%) 84 | 100 . 58 . 100 98 . . . . 61 81 95 . . . Volleys Fired 282 | 8 30 9 1 . 37 2 15 17 . 24 64 13 55 . 7 Largest 4 | 2 2 2 2 . 2 2 2 2 . 2 3 3 4 . 2 Hottest 245 | 40 80 80 80 . 129 120 110 110 . 99 245 173 188 . 140 Shots Fired 633 | 16 60 18 2 . 63 4 30 34 . 35 146 36 181 . 8 Gun 328 | 16 60 18 2 . 33 . 30 34 . 18 73 . 36 . 8 Cannon 289 | . . . . . 29 4 . . . 11 73 34 138 . . Launcher 16 | . . . . . 1 . . . . 6 . 2 7 . . Special . | . . . . . . . . . . . . . . . . Kinetic 281 | 16 48 . . . . . . . . 6 9 28 174 . . Thermal 208 | . 12 18 2 . 37 4 . . . . 127 6 . . 2 Explosive 16 | . . . . . 1 . . . . 6 . 2 7 . . Electromagnetic 128 | . . . . . 25 . 30 34 . 23 10 . . . 6 Robot Hit Streak 13 | 4 7 2 3 . 13 1 8 13 . 12 11 4 12 . 4 Robot Miss Streak 10 | 1 10 4 1 . 2 1 2 2 . 2 4 4 10 . 1 Penetration Max 1 | . . . . . . . . . . . . . 1 . . Secondary Targets 1 | . . . . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . . . Shots Hit Robots 392 | 10 28 7 1 . 53 1 19 25 . 25 99 16 101 . 7 Core Hits 229 | 5 12 5 1 . 19 . 6 8 . 27 36 21 87 . 2 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . . . . . . . 1 . . Critical Strikes 12 | . 1 . . . . . . . . . 4 . 7 . . Burn 4 | . . . . . . . . . . . 4 . . . . Destroy 2 | . 1 . . . . . . . . . . . 1 . . Blast 6 | . . . . . . . . . . . . . 6 . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 11795 | 85 242 95 10 . 1138 41 352 410 . 1444 2932 762 4219 . 65 Guns 3138 | 85 242 88 10 . 285 . 198 313 . 164 1091 . 597 . 65 Cannons 5939 | . . . . . 775 23 . . . 231 1761 519 2630 . . Explosions 2605 | . . . . . 78 . 154 97 . 1049 . 235 992 . . Melee . | . . . . . . . . . . . . . . . . Ramming 113 | . . 7 . . . 18 . . . . 80 8 . . . Kinetic 4146 | 85 189 . . . . . . . . 34 196 415 3227 . . Thermal 3348 | . 53 88 10 . 354 23 154 97 . . 2413 104 . . 52 Explosive 2297 | . . . . . 78 . . . . 1049 . 235 935 . . Electromagnetic 1874 | . . . . . 689 . 198 313 . 361 243 . 57 . 13 Impact 17 | . . . . . 17 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . . . 1 . . 8 8 14 Average Corruption 3 | . . . . . . . . . . 1 . . 3 8 11 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 21 | . . . . . . . . . . 5 . . 1 7 8 Message Errors 4 | . . . . . . . . . . 2 . . . . 2 Matter Fused 5 | . . . . . . . . . . 1 . . . 3 1 Energy Discharges 5 | . . . . . . . . . . . . . 1 3 1 Parts Rejected 1 | . . . . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . 1 . . . . . Misfires 1 | . . . . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 110 | . . . . . 4 . . . . 55 32 15 4 . . Projectiles 55 | . . . . . 4 . . . . . 32 15 4 . . Explosions 55 | . . . . . . . . . . 55 . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 18 | . . . . . . 1 . . . . 4 1 12 . . Impact 2 | . . . . . . 1 . . . . 1 . . . . Kinetic 14 | . . . . . . . . . . . 2 1 11 . . Secondary 2 | . . . . . . . . . . . 1 . 1 . . Self-Inflicted Damage 350 | . . . . . 19 . 54 . . 203 8 53 13 . . Shots 11 | . . . . . 1 . 1 . . 6 . 2 1 . . Rammed 5 | . . 1 . . . . . . . . 3 1 . . . Targets Rammed 12 | . . 1 . . . 1 . . . . 8 1 1 . . Kicked 7 | . . . . . . 1 . . . . 5 . 1 . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 593 | . 54 126 . . 108 48 93 180 . 70 552 90 593 . 41 Average Temperature 123 | . 16 55 . . 40 29 33 63 . 36 181 25 159 . 29 Received Heat Transfer 1565 | . 153 . . . 171 . . 144 . 330 273 68 318 42 66 Effects 23 | . . . . . . . . . . . 4 . 19 . . Shutdowns 3 | . . . . . . . . . . . . . 3 . . Energy Bleed 3 | . . . . . . . . . . . . . 3 . . Interference 5 | . . . . . . . . . . . . . 5 . . Matter Decay 5 | . . . . . . . . . . . 2 . 3 . . Short Circuit 4 | . . . . . . . . . . . 1 . 3 . . Damage (minor) 3 | . . . . . . . . . . . 1 . 2 . . Siege Activations 1 | . . . . . . . . . . . . . 1 . . Total Turns 6 | . . . . . . . . . . . . . 6 . . Longest Duration 6 | . . . . . . . . . . . . . 6 . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 4 | . . . . . . . . 2 . . . . 1 . 1 Combat Hostiles 3 | . . . . . . . . 2 . . . . . . 1 Robots Corrupted 4 | . . . . . 2 . . 2 . . . . . . . Combat Hostiles 4 | . . . . . 2 . . 2 . . . . . . . Parts Fried 9 | . . . . . 2 . . 3 . 1 3 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . 4 . . . . Combat Hostiles 4 | . . . . . . . . . . . 4 . . . . Parts Melted 21 | . . . . . . . . . . . 21 . . . . Heat Transferred 6088 | . 125 200 25 . 761 37 150 100 . . 4505 111 . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Maximum Alert Level 3 | . . . . . . . . . . . 3 2 3 . . Low Security (%) 45 | 100 100 100 100 100 100 100 . . . . 9 . . . . Level 1 27 | . . . . . . . . . . . 58 73 16 . . Level 2 15 | . . . . . . . . . . . 17 26 41 . . Level 3 11 | . . . . . . . . . . . 15 . 42 . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1069 | 5 70 70 34 9 143 35 . . . . 737 537 1069 . . Initial 352 | . . 2 6 9 . 35 . . . . 150 352 247 . . Average 281 | . 32 17 3 . 52 4 . . . . 403 367 668 . . Influence Increases 5003 | 15 132 135 50 . 328 14 115 82 . 452 1505 619 1406 75 75 Destroy 0b10 Robot/C 2360 | . 100 100 20 . 240 . 80 80 . 300 660 280 500 . . Destroy 0b10 Robot/NC 180 | 15 5 . . . 10 . . . . 10 35 20 85 . . Destroy Leader 504 | . 22 20 10 . 42 . 20 . . 30 154 64 142 . . Allied During Kill 384 | . . . 4 . . . . 2 . 22 232 73 51 . . Successful Hack 68 | . 5 . 14 . 9 14 . . . . 14 . 12 . . Select Force Hacks 30 | . . . . . . . . . . . . 30 . . . Disable Machine 480 | . . . . . 15 . . . . . 135 60 270 . . Destroy Structure 517 | . . . 2 . 12 . . . . . 65 92 346 . . Advance Influence 150 | . . . . . . . . . . . 150 . . . . Lose Combat Pursuer 330 | . . 15 . . . . 15 . . 90 60 . . 75 75 Influence Decreases 4654 | 15 125 125 43 24 251 91 110 87 . 452 784 835 938 511 263 Entered New Map 1166 | . . 5 11 15 . 42 . 2 . . . 369 258 361 103 Time Decay 2619 | 15 125 120 31 9 251 49 110 46 . 323 494 386 440 130 90 Lost Part 527 | . . . . . . . . 23 . 74 130 10 220 . 70 Lost Ally 342 | . . . 1 . . . . 16 . 55 160 70 20 20 . Squads Dispatched 28 | . 1 . 1 1 . 1 . 1 . . 10 3 9 . 1 Investigation 6 | . 1 . . 1 . . . . . . 2 1 . . 1 Extermination 8 | . . . . . . . . . . . 3 2 3 . . Reinforcement 10 | . . . 1 . . 1 . . . . 4 . 4 . . Assault 2 | . . . . . . . . 1 . . 1 . . . . Garrison 2 | . . . . . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 1 . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Distress Signals 7 | . 1 . . . 1 . . . . . . 1 4 . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 212 | . 11 6 2 . 19 . 5 10 . 22 41 18 59 6 13 Peak Tracking Total 13 | . 6 3 1 . 4 . 3 7 . 6 5 4 13 6 10 Tactical Retreats 13 | . . 1 . . . . 1 . . 3 3 . 2 1 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Traps Triggered 3 | . 1 . . . . . . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Machines Disabled 33 | . . . . . 1 . . 1 . . 9 4 18 . . Max in Single Turn 7 | . . . . . 1 . . . . . 1 2 7 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Machines Accessed 17 | . 1 . 1 1 5 1 . 1 . . 2 1 3 . 1 Terminals 6 | . 1 . 1 . 3 . . . . . . . . . 1 Fabricators 4 | . . . . . . 1 . . . . 2 . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . 1 1 . . Scanalyzers 3 | . . . . . 2 . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 42 | . 2 . 3 1 19 1 . 1 . . 7 1 4 . 3 Successful 28 | . 1 . 2 1 11 1 . 1 . . 4 1 3 . 3 Failed 13 | . 1 . 1 . 7 . . . . . 3 . 1 . . Catastrophic 1 | . . . . . . . . . . . . . 1 . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . Manual 27 | . . . . . . . . . . . 18 7 2 . . Terminals 16 | . 2 . 3 . 8 . . . . . . . . . 3 Fabricators 9 | . . . . . . 1 . . . . 7 . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . 1 1 . . Scanalyzers 13 | . . . . . 11 . . . . . . . 2 . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 9 | . 1 . 2 1 1 . . 1 . . . . . . 3 Record 5 | . . . 1 . . . . 1 . . . . . . 3 Open Door 1 | . . . . 1 . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 1 . . . . 4 . . . . Load Schematic 2 | . . . . . . . . . . . 2 . . . . Build 3 | . . . . . . 1 . . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . . Report Inventory 1 | . . . . . . . . . . . . . 1 . . Scanalyzer 12 | . . . . . 10 . . . . . . . 2 . . Insert Component 5 | . . . . . 4 . . . . . . . 1 . . Analyze 4 | . . . . . 3 . . . . . . . 1 . . Retrieve Study 3 | . . . . . 3 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . 1 . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . Tunnel 1 | . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 10 | . 1 . . . 3 1 . . . . 2 . 2 . 1 Full Trace Events 4 | . . . . . 1 . . . . . 2 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . 3 . . . 15 . . . 1 . . Parts Built 6 | . . . . . . 2 . . . . 4 . . . . Authchips . | . . . . . . . . . . . . . . . . Time 168 | . . . . . . 42 . . . . 126 . . . . Total Part Build Rating 24 | . . . . . . 8 . . . . 16 . . . . Part Studies Acquired 3 | . . . . . 3 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 3 . . . . . . . 1 . . Part Schematics Acquired 4 | . . . . . 3 . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 4 . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Total Allies 31 | . . 3 . 2 . . . 4 4 . 9 7 2 . . Largest Group 7 | . . 3 3 4 3 . . 2 6 6 6 7 1 . . Highest-Rated Group 325 | . . 40 40 77 46 . . 36 193 193 304 325 138 . . Highest-Rated Ally 138 | . . 16 16 31 16 . . 30 41 41 96 70 138 . . Zionite Dispatches 8 | . . . . . . . . . . . 4 3 1 . . Light 2 | . . . . . . . . . . . 1 1 . . . Recon 2 | . . . . . . . . . . . 2 . . . . Fire 2 | . . . . . . . . . . . 1 1 . . . Hero 1 | . . . . . . . . . . . . . 1 . . Kinetic Resupply 1 | . . . . . . . . . . . . 1 . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 289 | . . . 21 . 16 . . 7 . 23 116 60 46 . . Total Damage 9901 | . . . 185 . 178 . . 201 . 999 3000 1141 4197 . . Kills 61 | . . . 1 . . . . 1 . 5 23 8 23 . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . Allies Melted 2 | . . . . . . . . 1 . . 1 . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Active Infowar (turns) 6271 | 28 315 533 103 232 803 380 379 523 . . 1028 913 699 275 60 Optics 1432 | . . . . . . . . . . . . 913 519 . . Sensors 2243 | . . . . . . . . . . . 631 913 699 . . Terrain 606 | . . . . . . . . . . . 271 . . 275 60 Seismic 3772 | 28 315 533 103 232 803 380 379 523 . . 476 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . 2 1 3 . . . 2 . Drone Launches 9 | . . . . . . . . . . . 6 . . 3 . Drone Recoveries 4 | . . . . . . . . . . . 3 . . 1 . Zionite Intel Received 1 | . . . . . . . . . . . 1 . . . . Emergency Access 1 | . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Turns Passed 10211 | 184 315 533 103 232 803 380 379 991 1503 1029 1301 913 1082 279 184 Spaces Moved 5803 | 98 138 315 60 140 427 283 297 461 553 550 670 450 604 498 259 Core 764 | 5 . . . . . . . . . . 5 . 14 498 242 Treads 2209 | 93 138 315 60 140 238 . . . . 531 172 450 72 . . Legs 2470 | . . . . . 189 283 297 461 553 19 133 . 518 . 17 Wheels 360 | . . . . . . . . . . . 360 . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 105 111 111 111 270 160 105 152 50 50 50 Average Speed 152 | 154 160 160 160 160 155 111 111 195 270 171 134 189 135 52 59 Slowest Speed 400 | 160 160 160 160 160 175 111 111 270 270 270 400 235 260 100 190 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 33 88 11 28 38 8 55 63 72 78 22 13 24 77 29 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 5 | . . . . . . . . . 1 1 . 1 . 2 . Known Exits Taken 3 | . . . . . . . . . . . 1 1 . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 . . 1 . . Scrap Searched 14 | . . . . 1 . . 2 5 2 1 . . . 2 1 Spaces Dug 3 | . . . . . . . . . . . 2 1 . . . Terrain Destroyed 245 | . . . . . 10 . 4 2 . 58 10 51 110 . . Melee . | . . . . . . . . . . . . . . . . Projectile 60 | . . . . . . . . . . . 10 8 42 . . AOE 185 | . . . . . 10 . 4 2 . 58 . 43 68 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Total 6653 | 115 183 326 65 148 512 347 317 519 565 600 938 483 741 513 281 Wait 201 | . . . . 3 8 42 . 5 9 1 103 1 23 4 2 Move 5788 | 97 137 314 59 139 426 282 296 460 552 549 669 449 603 497 259 Hop . | . . . . . . . . . . . . . . . . Pick Up 68 | 3 2 . 2 2 6 7 2 4 3 1 20 6 4 4 2 Fast Attach 55 | 7 2 . . 2 5 2 . 2 . 5 13 2 10 4 1 Attach 54 | . . . 1 . 3 2 . 2 . 9 13 2 13 4 5 Detach 16 | . 2 . . 1 1 . . . . 2 7 1 . . 2 Swap 73 | . 4 1 1 . 11 2 1 3 . 7 26 4 13 . . Drop 71 | . 6 1 1 1 15 7 3 3 1 1 15 4 13 . . Fire 282 | 8 30 9 1 . 37 2 15 17 . 24 64 13 55 . 7 Melee . | . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . 2 . . . . Kick 7 | . . . . . . 1 . . . . 5 . 1 . . Crush 3 | . . 1 . . . . . . . . 1 1 . . . Escape Stasis 5 | . . . . . . . . . . . . . 5 . . Rewire 26 | . . . . . . . . 22 . . . . 1 . 3 Trap 1 | . . . . . . . . . . 1 . . . . . Miscellaneous 1 | . . . . . . . . 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Low) -5/Factory (discovered 2 exits: *Fac / Ext) -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 185 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 13) 482 | -10/Materials | Discovered new exit (range 11) 500 | -10/Materials | Entered Mines 632 | -10/Mines | Learned Materials emergency access door positions 721 | -10/Mines | Build established: Scavenger-Mutant 985 | -10/Mines | Discovered new exit (range 7) 995 | -10/Mines | Discovered new exit (range 10) 1017 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1033 | -10/Mines | Entered Materials 1033 | -9/Materials | Accompanied by 3 allies 1033 | -9/Materials | Evolved 2 slots: Utility x2 1093 | -9/Materials | Discovered new exit (range 16) 1136 | -9/Materials | Entered Mines 1136 | -9/Mines | Accompanied by 2 allies 1150 | -9/Mines | Met a Derelict shopkeep closing up shop 1294 | -9/Mines | Discovered new exit (range 4) 1368 | -9/Mines | Entered Materials 1368 | -8/Materials | Accompanied by 3 allies 1368 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1444 | -8/Materials | Lost 3 allies 1666 | -8/Materials | Central database locked down 1846 | -8/Materials | Build established: Mutant 2082 | -8/Materials | Discovered new exit (range 13) 2171 | -8/Materials | Entered Factory 2171 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2418 | -7/Factory | Fabricated Arc Projector (x2) 2499 | -7/Factory | Discovered new exit (range 8) 2551 | -7/Factory | Entered Lower Caves 2918 | -7/Lower Caves | Discovered new exit (range 8) 2930 | -7/Lower Caves | Entered another Lower Caves area 3230 | -7/Lower Caves | Entered a destroyed Warlord outpost 3505 | -7/Lower Caves | Found DRS Beacon 3755 | -7/Lower Caves | Activated DRS Beacon 3756 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3790 | -7/Lower Caves | Lost 3 parts (1p1n1u) 3873 | -7/Lower Caves | Discovered new exit (range 3) 3897 | -7/Lower Caves | Learned Factory trap positions 3921 | -7/Lower Caves | Entered Zion 3921 | -7/Zion | Accompanied by 2 allies 3984 | -7/Zion | Found Prototype Device 4209 | -7/Zion | Learned location of Warlord (-5) 4633 | -7/Zion | Met Imprinter 4687 | -7/Zion | Imprinted 4689 | -7/Zion | Declared Zion's savior 5188 | -7/Zion | Given the Hacking Drone Bay 5189 | -7/Zion | Found Prototype Device 5249 | -7/Zion | Given A8's code to call for help 5387 | -7/Zion | Discovered new exit (range 12) 5424 | -7/Zion | Entered Proximity Caves 5424 | -6/Proximity Caves | Accompanied by 6 allies 5538 | -6/Proximity Caves | Lost 4 allies 5587 | -6/Proximity Caves | Spotter reported a threat 5735 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5836 | -6/Proximity Caves | Learned location of 1 exit from Factory 6077 | -6/Proximity Caves | Learned Factory emergency access door positions 6078 | -6/Proximity Caves | Build established: Scavenger-Mutant 6265 | -6/Proximity Caves | Spotted B-75 Beast 6400 | -6/Proximity Caves | Identified Hacking Drone Bay 6401 | -6/Proximity Caves | Identified Mobile Refinery Mk. CCLXVII 6427 | -6/Proximity Caves | Lost 8 parts (1p4n3u) 6439 | -6/Proximity Caves | Discovered new exit (range 8) 6453 | -6/Proximity Caves | Entered Factory 6453 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6454 | -6/Factory | Identified exit to Lower Caves 6455 | -6/Factory | Identified exit to Factory 6456 | -6/Factory | Loaded intel: 91 trap records 6506 | -6/Factory | Zion Fire squad teleported in 6510 | -6/Factory | Enhanced Grunt warped into view, answering call for help 6510 | -6/Factory | Enhanced Grunt warped into view, answering call for help 6567 | -6/Factory | Fabricated Imp. Carbon-fiber Leg? 6689 | -6/Factory | Zion Recon squad teleported in 6787 | -6/Factory | Fabricated Imp. Carbon-fiber Leg (x2) 6851 | -6/Factory | Build established: Scavenger-Gunner 6879 | -6/Factory | Lost 5 allies 7126 | -6/Factory | Lost 10 parts (4n4u2w) 7356 | -6/Factory | Zion Light squad teleported in 7471 | -6/Factory | Zion Recon squad teleported in 7503 | -6/Factory | First assault squad dispatched 7604 | -6/Factory | Discovered exit to Factory (range 14) 7723 | -6/Factory | Retrieved Zion intel report: Emergency Access 7754 | -6/Factory | Entered another Factory area 7754 | -5/Factory | Evolved 2 slots: Utility x2 7755 | -5/Factory | Identified exit to Extension 7911 | -5/Factory | Zion Light squad teleported in 8038 | -5/Factory | Zion Kinetic Resupply teleported in 8061 | -5/Factory | Build established: Scavenger-Skirmisher 8097 | -5/Factory | Zion Fire squad teleported in 8148 | -5/Factory | Found Prototype Protection 8148 | -5/Factory | Identified Zio. Weapon Casing 8234 | -5/Factory | Lost 3 allies 8574 | -5/Factory | Discovered new exit (range 16) 8607 | -5/Factory | Build established: Messiah-Tank 8666 | -5/Factory | Identified exit to Factory 8667 | -5/Factory | Entered another Factory area 8667 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 8746 | -4/Factory | Spotted B-86 Titan 8770 | -4/Factory | Destroyed B-86 Titan 8799 | -4/Factory | Garrison activated, responded to threat 8842 | -4/Factory | Lost 3 parts (1p1n1w) 8870 | -4/Factory | Assembled infested Garrison Access 8932 | -4/Factory | Lost 7 parts (1n2u4w) 8957 | -4/Factory | Allied Derelicts emerged from ambush trap array 9055 | -4/Factory | Zion hero teleported in (99-TNT) 9286 | -4/Factory | Build established: Scavenger-Tank 9581 | -4/Factory | Allies destroyed 99-TNT 9711 | -4/Factory | Cargo convoy interrupted 9713 | -4/Factory | Spotted Striker 9713 | -4/Factory | Spotted Striker 9741 | -4/Factory | Released all parts (10) 9744 | -4/Factory | Discovered new exit (range 11) 9749 | -4/Factory | Entered Upper Caves 9750 | -4/Upper Caves | Core integrity fell below 50% 9775 | -4/Upper Caves | Learned location of Armory (-3) 9776 | -4/Upper Caves | Lost 11 parts (2p2n5u2w) 9838 | -4/Upper Caves | Learned location of Quarantine (-2) 9968 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10022 | -4/Upper Caves | Discovered new exit (range 14) 10027 | -4/Upper Caves | Identified exit to Upper Caves 10028 | -4/Upper Caves | Entered another Upper Caves area 10094 | -4/Upper Caves | System corruption reached 10% 10143 | -4/Upper Caves | Attracted the attention of an 0b10 base 10161 | -4/Upper Caves | Learned Armory trap positions 10161 | -4/Upper Caves | Learned Armory stockpile data 10161 | -4/Upper Caves | Learned Armory security intel 10164 | -4/Upper Caves | Core integrity fell below 20% 10183 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10189 | -4/Upper Caves | Lost 3 parts (3n) 10212 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Data stored: Armory security intel. 10161_ ALERT: Suspicious activity at Terminal U001. Dispatching Investigation squad. 10183_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 10184_ Slug penetrates Wall. 10192_ T&CFJEF>