Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.19 @ 19:28:09 Player: lazy_engineer Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (25) 125 Value Destroyed (445) 445 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1482) 1482 TOTAL SCORE: 10412 Bonus ------- Follower Combat Kills 82 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/1600 Matter 257/300 Energy 136/150 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- Micro Antimatter Reactor > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Advanced Weight Redist. System Enhanced Optical Array 0b10 Decoder Chip [Looter] > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Transmission Jammer Improved Phase Shifter System Shield Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Antigrav Array Xenon Bombardment Thruster Xenon Bombardment Thruster Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] Advanced Transmission Jammer Graphene Brace > --- WEAPON ----------- KE Penetrator Railgun Advanced Remote Datajack > --- INVENTORY -------- Advanced Heat Sink Improved Reaction Control System Advanced Phase Shifter Improved Hardlight Generator System Shield [Rating: 144] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Gravmag System Flight Unit Field Propulsion Drive Utility 0b10 Decoder Chip [Skirmisher] Device Graphene Brace Storage Small Storage Unit Processor 0b10 Decoder Chip [Skirmisher] Hackware Hacking Suite Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Ext Cet Res Res Gar Res Gar Acc Slots Evolved 18 | . . . 2 . . . 6 2 . . 2 . . 2 2 . . . 2 Power 3 | . . . . . . . 1 . . . . . . 1 1 . . . . Propulsion 6 | . . . 1 . . . 3 1 . . . . . 1 . . . . . Utility 8 | . . . 1 . . . 2 1 . . 2 . . . . . . . 2 Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . Parts Attached 104 | 7 1 7 9 5 5 1 3 12 . . 2 5 2 4 13 8 12 . 8 Power 16 | 1 1 1 2 1 . . . 3 . . . 1 . . 1 2 2 . 1 Engine 6 | 1 1 1 1 1 . . . 1 . . . . . . . . . . . Core 5 | . . . 1 . . . . 2 . . . 1 . . . . 1 . . Reactor 5 | . . . . . . . . . . . . . . . 1 2 1 . 1 Propulsion 32 | 2 . 3 3 . 1 . . 6 . . . 3 . 2 7 2 2 . 1 Treads 8 | 2 . 3 3 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . 1 . . . . . . 3 . 1 . . 1 . 1 Flight 17 | . . . . . . . . 6 . . . . . 1 7 2 1 . . Utility 37 | 2 . . 3 2 2 1 3 2 . . 2 1 2 1 5 1 4 . 6 Device 20 | 1 . . 2 1 . 1 . 1 . . 1 1 . 1 4 1 2 . 4 Storage 1 | 1 . . . . . . . . . . . . . . . . . . . Processor 10 | . . . 1 . 2 . 2 . . . 1 . . . 1 . 2 . 1 Hackware 5 | . . . . . . . 1 1 . . . . 2 . . . . . 1 Protection 1 | . . . . 1 . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 19 | 2 . 3 1 2 2 . . 1 . . . . . 1 . 3 4 . . Energy Gun 3 | 1 . 2 . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | 1 . . 1 1 1 . . . . . . . . . . 2 2 . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . . . . . Launcher 2 | . . 1 . 1 . . . . . . . . . . . . . . . Special Weapon 4 | . . . . . . . . . . . . . . 1 . 1 2 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . 1 . . . . . . 1 . . . . Parts Lost 57 | . . 5 1 9 . . . . . . . 13 . . 10 . 4 . 15 Power 5 | . . 1 1 . . . . . . . . 1 . . 1 . . . 1 Propulsion 23 | . . . . 3 . . . . . . . 6 . . 7 . 3 . 4 Utility 20 | . . 1 . 2 . . . . . . . 5 . . 2 . . . 10 Weapon 9 | . . 3 . 4 . . . . . . . 1 . . . . 1 . . Highest Loss Streak 15 | . . 2 1 9 . . . . . . . 13 . . 4 . 4 . 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 70 | . 100 74 80 92 37 48 46 73 88 88 89 62 52 55 66 68 79 52 36 Engine 3 | . 14 12 1 1 . . . . . . . . . . . . . . . Core 2 | . . . 3 8 . . . . 11 11 10 6 5 4 4 4 3 . . Treads 11 | . 28 27 28 30 . . . . . . . . . . . . . . . Hover 2 | . . . . . 9 11 6 . . . . 3 15 16 1 . 3 4 2 Flight 8 | . . . . . . . . 29 35 35 31 14 . 2 22 19 19 8 4 Device 5 | . 14 . 11 4 . 3 . . . . 5 2 . . 12 11 13 13 10 Storage 5 | . 14 14 11 10 . . . . . . . . . . . . . . . Processor 14 | . . . 6 11 23 23 26 23 23 23 26 24 21 19 17 17 19 21 17 Hackware 2 | . . . . . . . 6 10 11 11 10 5 10 9 4 4 1 . . Energy Gun 4 | . 14 12 11 9 . . . . . . . . . . . . . . . Ballistic Gun 4 | . 14 6 6 9 1 . . . . . . . . . . 4 7 . . Ballistic Cannon 1 | . . . . . 2 11 6 1 . . . . . . . . . . . Peak Build Rating 144 | 7 7 10 23 19 19 22 30 78 78 78 87 87 51 87 126 141 144 89 103 Average Rating 44 | 5 7 6 19 16 12 18 28 62 78 78 86 61 50 67 115 109 128 89 62 On Entrance 50 | . 7 7 10 19 2 18 17 30 78 78 78 87 46 51 87 91 116 89 89 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 44 | 13 15 16 19 28 3 9 3 28 18 18 20 20 5 10 21 35 44 14 20 Greatest Support 64 | 40 40 40 60 60 9 3 3 42 42 28 28 28 27 27 64 44 44 22 22 Greatest Overweight (x) 3 | . . . . . . 2 . . . . . 3 . . 2 . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 5 8 8 8 8 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 Average Carried 5 | 2 6 7 6 7 4 4 2 4 5 5 3 3 3 3 4 4 4 5 3 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 2 8 8 7 5 5 5 5 5 5 5 3 5 3 4 5 4 5 5 4 Class Distribution -------------------- 37% | Mutant 20% | Derelict-Mutant 11% | Scavenger-Mutant 11% | Derelict-Sprinter 10% | Hacker-Mutant 3% | Commander-Sprinter 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Extension Derelict-Sprinter | -4/Cetus Hacker-Sprinter | -3/Research Derelict-Sprinter | -2/Research Commander-Sprinter | -2/Garrison Commander-Sprinter | -2/Research Derelict-Mutant | -2/Garrison Derelict-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Ext Cet Res Res Gar Res Gar Acc Matter Collected 1492 | 309 166 173 108 126 40 41 . . . . . 34 . . . 318 86 . 91 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 855 | 158 166 133 141 257 . . . . . . . . . . . . . . . Parts 47 | 12 6 3 8 18 . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Ext Cet Res Res Gar Res Gar Acc Combat Hostiles Destroyed 29 | . 4 17 3 5 . . . . . . . . . . . . . . . Guns 19 | . 4 7 3 5 . . . . . . . . . . . . . . . AOE 10 | . . 10 . . . . . . . . . . . . . . . . . Classes Destroyed 9 | 2 4 1 1 1 . . . . . . . . . . . . . . . Worker 3 | . 1 . . 2 . . . . . . . . . . . . . . . Builder 2 | . 1 . . 1 . . . . . . . . . . . . . . . Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . . Recycler 2 | 1 . . . 1 . . . . . . . . . . . . . . . Swarmer 4 | . 2 . . 2 . . . . . . . . . . . . . . . Grunt 7 | . 2 1 2 2 . . . . . . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . Sentry 1 | . . . 1 . . . . . . . . . . . . . . . . Assembled 16 | . . 16 . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 2 2 12 2 3 . . . . . . . . . . . . . . . Combat Bots Only 12 | . 2 12 2 3 . . . . . . . . . . . . . . . Max Kills in Single Turn 3 | 1 1 3 1 1 . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Ext Cet Res Res Gar Res Gar Acc Hostile Shots Fired 638 | . 37 70 13 44 . 1 . 17 4 . . 74 . 14 117 . 63 . 184 Missed 285 | . 10 22 3 9 . . . 9 3 . . 37 . 8 70 . 29 . 85 Damage Taken 7872 | . 270 760 157 1006 . 19 . 145 20 . . 1075 . 151 1034 . 790 . 2445 Core 3288 | . 54 161 30 169 . . . 53 . . . 658 . 39 305 . 164 . 1655 Absorbed by Shields 56 | . . . . . . . . . . . . . . . 56 . . . . Core Remaining (%) 70 | 100 . 14 . . . 50 100 . . 94 . . 42 97 . . . 67 . Volleys Fired 94 | 13 11 24 7 20 5 . . . . . . . . 1 . 13 . . . Largest 2 | 2 2 2 2 2 1 . . . . . . . . 1 . 2 . . . Hottest 98 | 70 70 75 98 98 39 . . . . . . . . 7 . 68 . . . Shots Fired 159 | 26 22 34 14 40 5 . . . . . . . . 1 . 17 . . . Gun 140 | 26 22 29 14 37 4 . . . . . . . . . . 8 . . . Cannon 1 | . . . . . 1 . . . . . . . . . . . . . . Launcher 8 | . . 5 . 3 . . . . . . . . . . . . . . . Special 10 | . . . . . . . . . . . . . . 1 . 9 . . . Kinetic 73 | 13 11 9 7 20 5 . . . . . . . . . . 8 . . . Thermal 68 | 13 11 20 7 17 . . . . . . . . . . . . . . . Explosive 8 | . . 5 . 3 . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 9 | 5 8 9 5 9 . . . . . . . . . 1 . 4 . . . Robot Miss Streak 3 | 2 2 2 2 3 . . . . . . . . . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 94 | 14 15 22 10 25 . . . . . . . . . 1 . 7 . . . Core Hits 66 | 7 8 33 5 11 . . . 1 . . . . . . 1 . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 6 | 2 2 1 1 . . . . . . . . . . . . . . . . Burn 6 | 2 2 1 1 . . . . . . . . . . . . . . . . Melee Attacks 6 | . . . . . . . . 3 . . 1 2 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 6 | . . . . . . . . 3 . . 1 2 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 2006 | 187 193 913 194 495 . . . 8 . . . . . 3 10 . . . 3 Guns 1331 | 187 193 314 194 443 . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions 643 | . . 595 . 48 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 32 | . . 4 . 4 . . . 8 . . . . . 3 10 . . . 3 Kinetic 468 | 77 69 68 68 186 . . . . . . . . . . . . . . . Thermal 863 | 110 124 246 126 257 . . . . . . . . . . . . . . . Explosive 643 | . . 595 . 48 . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . 2 . . . . . . . . . . . . . . . . 2 Average Corruption 1 | . . 2 . . . . . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 9 | . . 8 . . . . . . . . . . . . . . . . 1 Matter Fused 3 | . . 3 . . . . . . . . . . . . . . . . . Heat Flow Errors 2 | . . 1 . . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . 1 . . . . . . . . . . . . . . . . . Data Loss (major) 2 | . . 2 . . . . . . . . . . . . . . . . . Misfires 1 | . . 1 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 8 | . . 8 . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 8 | . . 8 . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 47 | . . 36 . . . . . 4 . . . . . 1 5 . . . 1 Shots 2 | . . 2 . . . . . . . . . . . . . . . . . Rammed 8 | . . 2 1 1 . . . 1 . . . . . 1 1 . . . 1 Targets Rammed 10 | . . 2 1 3 . . . 1 . . . . . 1 1 . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . 2 . . . . . . . . . . . . . . . Highest Temperature 303 | 18 39 209 22 126 . . . 158 303 . . 2 . . 56 28 279 . 245 Average Temperature 57 | 8 14 53 12 41 . . . 58 166 . . 2 . . 11 8 72 . 137 Received Heat Transfer 1048 | . 120 292 99 42 . 9 . 54 9 . . 72 . 33 165 . 63 . 90 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 3 . 1 1 . . . . . . . . . . . . . . . Heat Transferred 2368 | 481 518 629 296 444 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Ext Cet Res Res Gar Res Gar Acc Peak Influence 563 | 30 219 35 100 282 . . 39 246 . . 116 73 8 73 260 222 377 275 563 Initial 275 | . 19 7 13 39 . . . 18 . . 99 56 8 4 40 93 124 275 164 Average 108 | 13 87 9 46 110 . . 10 167 . . 106 33 8 35 147 202 239 275 318 Maximum Alert Level 2 | . 1 . . 1 . . . 1 . . . . . . 1 1 1 1 2 Low Security (%) 73 | 100 92 100 100 77 . . 100 49 . . 100 100 100 100 59 6 27 . 38 Level 1 24 | . 7 . . 22 . . . 50 . . . . . . 40 93 72 100 29 Level 2 1 | . . . . . . . . . . . . . . . . . . . 32 Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 . 2 1 . . . 5 . . 1 . . 1 2 . 3 . 3 Investigation 11 | . 1 . 2 1 . . . 3 . . 1 . . 1 1 . . . 1 Extermination 1 | . . . . . . . . . . . . . . . 1 . . . . Reinforcement 7 | . . . . . . . . 2 . . . . . . . . 3 . 2 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Ext Cet Res Res Gar Res Gar Acc Distress Signals 8 | . 4 . 1 . . . . . . . . . 1 . 2 . . . . Communications Jammed 13 | . . . . . . . . . . . . . . . . . 13 . . Distress Signals 13 | . . . . . . . . . . . . . . . . . 13 . . Times Spotted 183 | . 11 20 6 8 . 3 2 16 4 . 1 9 4 7 28 . 23 . 41 Peak Tracking Total 22 | . 4 12 5 3 . 3 2 7 5 . 1 7 5 6 11 . 10 . 22 Tactical Retreats 35 | . 3 3 1 2 . . . 5 1 . . 1 . . 8 . 4 . 7 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Ext Cet Res Res Gar Res Gar Acc Traps Triggered 6 | . 1 . . . . . . . . . . 1 . . . . 2 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Ext Cet Res Res Gar Res Gar Acc Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Ext Cet Res Res Gar Res Gar Acc Machines Accessed 24 | . 1 1 1 1 . . 1 5 . 1 1 2 . 1 4 2 2 . 1 Terminals 15 | . 1 . 1 1 . . 1 3 . . . 2 . 1 2 2 1 . . Fabricators 2 | . . . . . . . . 1 . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . 1 . . . 2 . 1 . . Total Hacks 53 | . 3 1 4 4 . . 2 16 . 1 2 2 . 4 7 2 3 . 2 Successful 31 | . 1 1 2 4 . . 1 8 . 1 . 1 . 2 4 2 2 . 2 Failed 22 | . 2 . 2 . . . 1 8 . . 2 1 . 2 3 . 1 . . Catastrophic 5 | . . . . . . . . . . . 1 1 . . 2 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 25 | . 1 . 3 5 . . . 6 . . 2 . . 4 2 . 2 . . Terminals 38 | . 3 . 4 4 . . 2 11 . . . 2 . 4 4 2 2 . . Fabricators 5 | . . . . . . . . 3 . . . . . . . . . . 2 Repair Stations 2 | . . . . . . . . 2 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . 2 . . . 3 . 1 . . Terminal Hacks 17 | . . 1 1 3 . . 1 3 . 1 . 1 . 1 3 2 . . . Record 2 | . . . 1 . . . . . . . . . . . 1 . . . . Robot Analysis 5 | . . . . 2 . . 1 1 . . . . . . 1 . . . . Open Door 3 | . . 1 . . . . . . . 1 . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . Zone Layout 4 | . . . . 1 . . . 2 . . . . . 1 . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 3 | . . . . . . . . 1 . . . . . . . . . . 2 Load Schematic 2 | . . . . . . . . 1 . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . 1 . 1 . . Unlock Access 2 | . . . . . . . . . . . . . . . 1 . 1 . . Unauthorized Hacks 8 | . 1 . 1 1 . . . 3 . . . . . 1 . . 1 . . Terminals 8 | . 1 . 1 1 . . . 3 . . . . . 1 . . 1 . . Track 1 | . . . . 1 . . . . . . . . . . . . . . . Assimilate 3 | . . . . . . . . 1 . . . . . 1 . . 1 . . Botnet 1 | . . . . . . . . 1 . . . . . . . . . . . Operators 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 1 . 1 1 . . 1 5 . . 1 1 . 1 3 1 2 . 1 Full Trace Events 9 | . . . 1 1 . . . 3 . . 1 . . 1 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 13 . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . . . Time 31 | . . . . . . . . . . . . . . . . . . . 31 Total Part Build Rating 10 | . . . . . . . . . . . . . . . . . . . 10 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Ext Cet Res Res Gar Res Gar Acc Used RIF Installer 2 | . . . . . . . . . . . . . . . . 1 . 1 . Robot Detection 1 | . . . . . . . . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . 4 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Ext Cet Res Res Gar Res Gar Acc Total Allies 9 | . . . . 3 . . . . . . . 1 . . . 4 1 . . Largest Group 5 | . . . . 3 . . . . . . . 1 . . . 4 5 . . Highest-Rated Group 247 | . . . . 40 . . . . . . . 46 . . . 226 247 . . Highest-Rated Ally 69 | . . . . 16 . . . . . . . 46 . . . 69 69 . . Total Orders 4 | . . . 2 . . 2 . . . . . . . . . . . . . EXPLORE 3 | . . . 2 . . 1 . . . . . . . . . . . . . RETURN 1 | . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 49 | . . . 15 19 . . . . . . . 2 . . . . 13 . . Total Damage 657 | . . . . 211 . . . . . . . 76 . . . . 370 . . Kills 5 | . . . . 4 . . . . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Ext Cet Res Res Gar Res Gar Acc Robot Analysis Total 5 | . . . . 2 . . 1 1 . . . . . . 1 . . . . Derelict Logs Recovered 5 | . . . . 1 1 2 . . . 1 . . . . . . . . . Drone Launches 20 | . . . 18 . . 2 . . . . . . . . . . . . . Drone Recoveries 2 | . . . 2 . . . . . . . . . . . . . . . . Decoded 0b10 Intel 228 | . . . . . . . 11 44 . . 5 21 . 13 53 15 33 7 26 Traps 15 | . . . . . . . 2 5 . . . 2 . . 4 1 . . 1 Emergency Access 20 | . . . . . . . . 2 . . . 2 . 3 5 . 6 1 1 Items 135 | . . . . . . . 8 25 . . 4 15 . 7 20 13 21 4 18 Machines 6 | . . . . . . . . 2 . . . . . . 2 1 . . 1 Garrisons 2 | . . . . . . . . 1 . . . . . . 1 . . . . Patrols 34 | . . . . . . . 1 3 . . . 2 . 2 18 . 3 2 3 Investigations 7 | . . . . . . . . 5 . . . . . . 1 . . . 1 Reinforcements 1 | . . . . . . . . . . . . . . . . . 1 . . Guards 6 | . . . . . . . . 1 . . . . . . 2 . 2 . 1 Exits 2 | . . . . . . . . . . . 1 . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Ext Cet Res Res Gar Res Gar Acc Turns Passed 5327 | 178 407 765 323 603 430 347 80 455 91 101 34 160 19 91 556 187 233 64 203 Spaces Moved 6641 | 91 208 417 135 378 726 476 132 520 274 276 82 376 54 228 731 373 632 164 368 Core 1622 | 19 . . . 72 650 476 132 110 . . . 54 . . . . . . 109 Treads 1138 | 72 208 417 135 306 . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 592 | . . . . . 76 . . . . . . 108 54 227 90 . . . 37 Flight 3289 | . . . . . . . . 410 274 276 82 214 . 1 641 373 632 164 222 Fastest Speed 26 | 50 160 160 160 50 50 50 50 30 30 36 36 32 32 32 26 29 29 39 39 Average Speed 59 | 137 160 160 160 139 51 51 50 39 33 36 36 37 32 32 32 32 29 39 42 Slowest Speed 200 | 160 160 160 160 160 60 150 50 50 36 36 36 200 32 45 200 35 119 39 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 27 | . . . . . 3 . . 3 . . . 3 . . 1 2 8 . 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 5 34 63 41 59 70 76 6 14 56 30 4 57 23 6 20 63 14 40 18 Regions Visited 19 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 1 . . . . . 1 . . 1 1 . 1 . . Unknown Exits Taken 10 | 1 1 1 . . . 1 1 1 1 1 . 1 1 . . . . . . Scrap Searched 9 | . . . . . 2 4 . . 3 . . . . . . . . . . Spaces Dug 6 | . . . . . . . . 3 . . 1 2 . . . . . . . Terrain Destroyed 56 | . . 30 1 18 . . . 3 . . 1 2 . . . 1 . . . Melee 6 | . . . . . . . . 3 . . 1 2 . . . . . . . Projectile 2 | . . . 1 . . . . . . . . . . . . 1 . . . AOE 48 | . . 30 . 18 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Ext Cet Res Res Gar Res Gar Acc Total 7789 | 118 261 479 229 412 776 578 145 762 273 276 84 385 55 245 1047 426 669 163 406 Wait 850 | . 33 27 64 1 38 97 8 214 . 1 . 1 . 5 286 27 19 . 29 Move 6571 | 90 207 416 134 377 719 475 131 513 273 275 81 369 53 227 728 368 617 163 355 Hop 25 | . . . . . 3 . . 3 . . . 3 . . 1 2 7 . 6 Pick Up 80 | 8 7 2 10 3 3 2 3 7 . . . 4 . 6 9 6 4 . 6 Fast Attach 36 | 1 . 1 . . 4 . . 10 . . . 2 . . 7 1 9 . 1 Attach 57 | 6 . 2 7 3 1 1 3 2 . . 2 3 2 4 6 7 1 . 7 Detach 2 | . . . . . . . . . . . . 1 . . 1 . . . . Swap 11 | . 1 4 2 2 . . . . . . . . . . . . 2 . . Drop 46 | . 2 1 4 3 3 3 . 9 . . . . . 1 7 2 10 . 1 Fire 94 | 13 11 24 7 20 5 . . . . . . . . 1 . 13 . . . Melee 6 | . . . . . . . . 3 . . 1 2 . . . . . . . Ram 4 | . . . . . . . . 1 . . . . . 1 1 . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . Crush 6 | . . 2 1 3 . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . 1 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines (discovered 2 exits: [Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Ext x2) -4/Extension (discovered 2 exits: *Res / [*Cet]) -4/Cetus -3/Research -2/Research (discovered 3 exits: Qua x2 / Gar) -2/Garrison -2/Research -2/Garrison -1/Access History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 179 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 8) 305 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 8) 586 | -10/Materials | Entered Mines 591 | -10/Mines | Assembled infested the area 656 | -10/Mines | Destroyed 12 combat bots 796 | -10/Mines | Discovered new exit (range 7) 912 | -10/Mines | Discovered new exit (range 10) 1040 | -10/Mines | Found the Drone Emporium 1054 | -10/Mines | Found Prototype Device 1150 | -10/Mines | Core integrity fell below 50% 1246 | -10/Mines | Core integrity fell below 20% 1343 | -10/Mines | Discovered new exit (range 9) 1351 | -10/Mines | Entered Materials 1351 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1351 | -9/Materials | Identified Bomb Drone Bay 1446 | -9/Materials | Discovered new exit (range 51) 1475 | -9/Materials | Discovered new exit (range 48) 1673 | -9/Materials | Identified exit to Mines 1674 | -9/Materials | Entered Mines 1788 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1809 | -9/Mines | Learned 2 Materials zone layouts 1899 | -9/Mines | Discovered new exit (range 12) 1912 | -9/Mines | Build established: Scavenger-Mutant 2025 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2036 | -9/Mines | Identified exit to Zion 2268 | -9/Mines | Lost 9 parts (3n2u4w) 2277 | -9/Mines | Entered Zion 2512 | -7/Zion | Build established: Mutant 2597 | -7/Zion | Learned Factory emergency access door positions 2704 | -7/Zion | Discovered new exit (range 8) 2707 | -7/Zion | Identified exit to Proximity Caves 2707 | -7/Zion | Entered Proximity Caves 2847 | -6/Proximity Caves | Build established: Derelict-Mutant 2948 | -6/Proximity Caves | Learned Factory garrison access intel 3050 | -6/Proximity Caves | Discovered new exit (range 9) 3054 | -6/Proximity Caves | Entered Factory 3054 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x3, Utility x2 3056 | -6/Factory | Loaded intel: 4 garrison access locations 3133 | -6/Factory | Discovered new exit (range 2) 3134 | -6/Factory | Discovered new exit (range 9) 3134 | -6/Factory | Entered another Factory area 3134 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3589 | -5/Factory | Discovered new exit (range 3) 3589 | -5/Factory | Entered Upper Caves 3673 | -5/Upper Caves | Discovered new exit (range 7) 3680 | -5/Upper Caves | Entered another Upper Caves area 3690 | -5/Upper Caves | Discovered new exit (range 6) 3732 | -5/Upper Caves | Learned Factory trap positions 3781 | -5/Upper Caves | Entered Factory 3781 | -4/Factory | Evolved 2 slots: Utility x2 3782 | -4/Factory | Identified exit to Extension 3783 | -4/Factory | Loaded intel: 101 trap records 3815 | -4/Factory | Entered Extension 3867 | -4/Extension | Rescued a captive Derelict 3875 | -4/Extension | Spotted B-86 Titan 3895 | -4/Extension | Spotted B-86 Titan 3914 | -4/Extension | Core integrity fell below 50% 3944 | -4/Extension | Lost 13 parts (1p6n5u1w) 3956 | -4/Extension | Discovered new exit (range 16) 3956 | -4/Extension | Discovered new exit (range 16) 3975 | -4/Extension | Entered Cetus 3982 | -4/Cetus | Spotted Cetus Guard 3983 | -4/Cetus | Spotted Cetus Guard 3983 | -4/Cetus | Spotted Cetus Guard 3990 | -4/Cetus | Discovered new exit (range 16) 3994 | -4/Cetus | Entered Research 3994 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 4037 | -3/Research | Identified exit to Research 4085 | -3/Research | Entered another Research area 4085 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 4161 | -2/Research | Lost 4 parts (3n1u) 4212 | -2/Research | Found Prototype Processor 4212 | -2/Research | Identified Exp. Core Analyzer 4259 | -2/Research | Identified exit to Quarantine 4434 | -2/Research | Build established: Derelict-Sprinter 4639 | -2/Research | Spotted B-90 Cyclops 4641 | -2/Research | Identified exit to Garrison 4641 | -2/Research | Entered Garrison 4641 | -2/Garrison | Discovered recently destroyed garrison 4659 | -2/Garrison | Lost 3 parts (1p1n1u) 4761 | -2/Garrison | Discovered new exit (range 11) 4797 | -2/Garrison | Installed Relay Interface Framework 4828 | -2/Garrison | Entered Research 4828 | -2/Research | Accompanied by 4 allies 5061 | -2/Research | Identified exit to Garrison 5061 | -2/Research | Entered Garrison 5067 | -2/Garrison | Expanded RIF knowledge: Robot Detection 5090 | -2/Garrison | Spotted B-86 Titan 5092 | -2/Garrison | Lost 4 parts (3n1w) 5122 | -2/Garrison | Discovered new exit (range 8) 5125 | -2/Garrison | Identified exit to Access 5125 | -2/Garrison | Entered Access 5125 | -1/Access | Evolved 2 slots: Utility x2 5175 | -1/Access | Fabricated Enh. Optical Array (x2) 5266 | -1/Access | Core integrity fell below 50% 5274 | -1/Access | Spotted B-99 Colossus 5294 | -1/Access | Spotted B-99 Colossus 5307 | -1/Access | Core integrity fell below 20% 5328 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 05294_ Slug penetrates Wall. 05294_ Penetrated by Slug. 05294_ Slug penetrates Wall. 05301_ Acquired Imp. Phase Shifter. 05301_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05304_ >> DECODED: Adv. Datajack location. 05305_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A007. 05306_ Imp. Linear Gravjet destroyed. 05306_ Graphene Brace destroyed. 05317_ >> DECODED: Recoil Nullifier location. 05321_ System corrupted: Heat flow error (+297). 05322_ Acquired Mic. Antimatter Reactor. 05322_ Slug penetrates Wall. 05324_ Penetrated by Slug. 05324_ Knocked back. 05328_ >> DECODED: Imp. Remote Force Field location. 05328_ Penetrated by Slug. 05328_ Hacking Suite destroyed. 05328_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | ?????????????????????????? ??????????# | | ??????????????????????????? ?????????# | | ?????????????????????????####+########## | | ?????????????????????????# | | ?????????????????????????# ! | | ?????????????????????????# | | ?????????????????????????+ """"" | | ???????????########??????# """"" | | ???????????# ??????# """"" | | ???????????# ??????# """"" | | ???????????# ????/?# """"" | | ???????????# ??????# | | ???????????# ??????# | | ??????????## ??????# | | ??????????+ #?????# ########+## | | ???????????# #?????# #?????????? | | ??????????## ##????# #?????????? | | ??????????# ! #????# % #?????????? | | ??????????# ###### #?????????? | | ??????????# #?????????? | | ??????????# #?????????? | | ??????????+ #?????????? | | ??????????# H% #?????????? | | ??????????# % p #?????????? | | ??????????# #"""#### ##?????????? | | ??????????# @ # ## #??????????? | | ??????????### ### % ## #??????????? | | ????????????# ??# ## #??????????? | | ????????????# ???# =## #??????????? | | ????????????# ???# ## #??????????? | | ????????????# ????# ## #??????????? | | ????????????# ????# "# #??????????? | | ????????????# ?????# = + #??????????? | | ????????????# ?????# ## #??????????? | | ????????????# ??????# ! ###+###########?? | | ????????????# ??????# # ] ! #?? | | ????????????#???????# ! # #?? | | ????????????????????#####"# = #?? | | ?????????????????????????## #?? | | ??????????????????????????#= ""Y"" !#?? | | ??????????????????????????# """"" #?? | | ??????????????????????????###############?? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 45 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 150 Phase Shifting 10 Evasion (%) 76 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Imp. Cooling System | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive Fabricated ------------ Enh. Optical Array | x2 | -1/Access Alien Tech Used ----------------- None Achievements -------------- Decoder Ring Denied? Exterminator Hunted Infiltrator Challenges ------------ None Game ------ Seed GunBladeThermoblaster Manual? 0 Play Time 01:18:45 Cumulative 64.6 hours Start 2025.01.19 @ 18:06:51 End 2025.01.19 @ 19:28:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 126 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 40 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 291ad383-1d8f-441e-a070-6e1e55e9ec15