Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.05 @ 17:36:27 Player: ktur Result: Destroyed by A5 with Heavy Tesla Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (238) 1190 Value Destroyed (10982) 10982 Prototype IDs (312) 6240 Alien Tech Used (17) 3400 Bonus (30082) 30082 TOTAL SCORE: 63194 Bonus ------- High Alert Combat Kills 579 Follower Combat Kills 555 Entered Garrisons 1800 Used RIF Installer 5000 Aligned with FarCom 300 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A2 1000 Friendly Fire -652 Cogmind --------- Core Integrity 0/1600 Matter 35/425 Energy 350/350 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access_0 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY (14) ----- Triangulator Experimental Targeting Computer Advanced Launcher Guidance Computer Experimental Core Analyzer Experimental Weapon Cycler Experimental Weapon Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Kinecellerator Experimental Thermal Shield Experimental Hardlight Generator Omega Cannon Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg > --- UTILITY ---------- Desublimator Large Storage Unit Advanced Salvage Targeting Computer Experimental Targeting Computer Advanced Launcher Guidance Computer Experimental Core Analyzer Precision Matter Filter Precision Matter Filter Advanced Kinecellerator Experimental Weapon Cycler Experimental Utility Shielding Centrium Heavy Armor Plating Advanced Force Field > --- WEAPON ----------- Omega Cannon > --- INVENTORY -------- Zero-point Reactor Zero-point Reactor Experimental Matter Compressor Experimental Matter Compressor Triangulator Experimental Utility Shielding Experimental Focal Shield Experimental Thermal Shield Experimental Hardlight Generator Spacefold Activator Compact HERF Cannon Helical Railgun Helical Railgun Point Singularity Launcher Force Lance [Rating: 245] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg High-density Centrium Leg Wheel Compact Wheel Hover Unit Improved Airjet Flight Unit Improved Diametric Drive Utility Relay Coupler [Grunt] Device Heat Sink Storage Large Storage Unit Processor Modified TNC Hackware Relay Coupler [Grunt] Protection Experimental Utility Shielding Artifact Spacefold Activator Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Omega Cannon Launcher Point Singularity Launcher Special Weapon Advanced Remote Datajack Impact Weapon Maul Slashing Weapon Axe Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Qua Gar Res Tes Sec Gar Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . 2 . . . 2 . . . . . 2 . 2 . . 2 . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 5 | . . . 1 . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . Utility 12 | . . . 1 . . . 1 . . . 1 . 2 . . . 2 . . . . . . . 2 . . 1 . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 528 | 6 22 1 13 3 5 5 15 10 5 18 34 . 3 . 10 8 16 . 11 10 35 3 9 . 25 11 10 13 18 35 12 12 116 34 Power 49 | 1 2 . . . . . 1 . 1 . 1 . . . 3 1 . . . . 5 . 1 . 3 1 1 2 1 1 . 4 18 2 Engine 4 | 1 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 13 | . . . . . . . 1 . . . 1 . . . 3 1 . . . . 5 . . . 1 . . 1 . . . . . . Reactor 32 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 1 1 1 1 . 4 18 2 Propulsion 125 | 2 2 . 3 1 2 . 6 1 . 2 18 . . . . 1 4 . 1 . 12 . 2 . 3 3 . 4 9 5 . 1 38 5 Treads 25 | 2 2 . 2 1 . . 5 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 11 . Leg 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 5 Wheel 6 | . . . . . 2 . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Flight 78 | . . . 1 . . . 1 . . . 13 . . . . 1 4 . 1 . 12 . 2 . 3 3 . 4 9 5 . 1 18 . Utility 196 | 1 2 . 4 1 2 1 3 1 . 2 11 . 3 . 4 4 10 . 5 6 6 3 5 . 18 2 5 6 4 15 11 5 39 17 Device 100 | . 1 . 3 . . 1 1 . . 2 1 . 1 . 1 1 6 . 4 2 4 . 2 . 5 . 2 5 . 12 9 2 22 13 Storage 8 | 1 1 . . . 1 . . . . . 1 . . . . 1 . . . . . . 1 . 2 . . . . . . . . . Processor 10 | . . . 1 . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 2 . . 5 . Hackware 32 | . . . . . . . . . . . 4 . 2 . . . 2 . . 2 1 3 1 . 7 . 2 1 3 . 2 1 1 . Protection 43 | . . . . 1 1 . 2 1 . . 4 . . . 2 2 2 . 1 2 1 . 1 . 4 2 1 . 1 . . . 11 4 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Weapon 158 | 2 16 1 6 1 1 4 5 8 4 14 4 . . . 3 2 2 . 5 4 12 . 1 . 1 5 4 1 4 14 1 2 21 10 Energy Gun 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 26 | . . . 3 1 . 2 2 . . . . . . . . . . . . 2 4 . . . . . . . 1 . . . 10 1 Ballistic Gun 26 | . 8 . 2 . . . 2 4 2 5 . . . . . . . . . . . . . . . . . . . . . . . 3 Ballistic Cannon 19 | . . . 1 . . . . . . . . . . . 1 . 1 . 2 . . . . . . . . . 1 7 . . 4 2 Launcher 20 | . . 1 . . . 2 1 1 . 5 . . . . . 1 . . . 1 1 . . . . 1 1 . . . . . 2 3 Special Weapon 16 | . . . . . . . . . . . 1 . . . . . . . . . 6 . 1 . 1 2 2 . . . 1 . 2 . Impact Weapon 18 | . 8 . . . . . . 3 2 4 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 1 1 2 6 . . . . Piercing Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 1 Special Melee Weapon 11 | . . . . . 1 . . . . . 2 . . . . 1 1 . 3 1 1 . . . . . . . . . . 1 . . Unidentified Prototypes 28 | . . . 2 . . . 2 . . . 1 . . . 1 . 1 . . . . . 1 . 1 2 . 2 2 9 . 1 2 1 Parts Lost 38 | . 1 . . . . . . . . 3 . . . . . . . . . . 7 . 1 . . 1 . . . 3 1 . 4 17 Power 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . 3 Propulsion 15 | . 1 . . . . . . . . 2 . . . . . . . . . . 6 . 1 . . . . . . 1 . . 1 3 Utility 14 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 10 Weapon 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 Highest Loss Streak 8 | . 1 . . . . . . . . 2 . . . . . . . . . . 5 . 1 . . 1 . . . 1 1 . 2 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 98 100 94 100 95 88 86 80 81 73 91 100 99 100 100 99 99 100 100 100 97 100 99 94 94 87 85 85 85 90 91 94 77 81 Engine 4 | . 14 14 11 11 11 11 . . 7 9 . . . . . . . . . . . . . . . . . . 2 2 . . . . Core 2 | . . . . . . . 8 9 1 . 6 7 6 6 6 6 5 5 5 5 4 5 5 5 4 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . 4 5 4 3 4 4 4 4 6 5 9 5 Treads 12 | . 27 28 32 33 24 11 17 17 18 17 1 . . . . . . . . . . . . . . . . . . . . . 10 . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 21 Wheel 2 | . . . . . 8 22 18 18 18 11 1 . . . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . . . . . 28 38 33 33 33 33 29 29 29 29 27 29 30 26 23 23 23 25 26 27 29 26 7 . Device 8 | . 13 14 15 11 6 11 6 . . . 1 . . . . . 4 5 5 5 4 5 4 5 2 . . 3 4 3 4 4 14 21 Storage 7 | . 14 14 11 11 14 11 9 9 9 9 3 7 6 6 6 5 5 5 5 5 4 . 1 5 4 4 4 4 4 4 4 3 3 2 Processor 5 | . . . 1 3 . . . . . . 4 7 6 6 6 13 11 11 11 11 11 11 9 5 4 4 4 4 4 6 12 11 10 14 Hackware 10 | . . . . . . . . . . . 16 15 25 26 25 20 22 23 23 23 23 29 26 26 34 38 37 34 32 30 25 24 6 . Protection 4 | . . . . 7 7 . 8 9 9 8 8 7 6 6 5 5 5 5 5 5 5 5 5 5 3 3 4 4 2 4 4 3 4 6 Energy Cannon 2 | . . . 8 22 11 22 12 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 5 | . 17 23 11 . . . 5 13 13 11 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . 4 . . . . . . 4 4 5 7 7 6 6 2 . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 3 6 5 5 5 5 5 5 5 5 4 3 3 4 4 3 . . . . Special Melee Weapon 1 | . . . . . 11 . . . . . 6 7 6 6 6 5 5 5 4 4 . 5 1 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 192 | 14 54 53 58 62 192 157 167 174 177 177 164 22 24 22 23 30 24 24 24 33 32 13 35 35 42 50 42 43 41 55 56 58 159 155 Greatest Support 255 | 40 40 40 60 60 60 32 32 32 32 32 25 27 25 25 25 27 28 28 43 43 41 35 42 35 44 47 47 54 56 65 62 63 255 224 Greatest Overweight (x) 11 | . 1 1 1 1 5 4 5 5 5 11 10 . . . . 1 7 . . 1 1 . 1 . . 1 1 1 1 1 . 4 3 1 Average Overweight (x) . | . . 1 . . 1 4 4 4 5 8 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 20 20 20 20 30 30 30 30 30 30 30 10 10 10 10 10 10 10 10 10 10 5 10 10 15 15 15 15 15 15 15 15 15 15 Average Capacity 17 | 6 13 20 20 20 23 30 30 30 30 30 13 10 10 10 10 9 10 10 10 10 9 5 6 10 13 15 15 15 15 15 15 15 15 14 Most Carried 30 | 5 20 20 20 20 25 28 30 30 30 30 30 10 10 10 10 10 10 10 10 10 10 5 10 9 15 15 15 15 15 15 15 15 15 15 Average Carried 15 | 2 10 20 19 19 21 26 29 29 30 29 12 9 9 10 9 9 9 10 9 9 9 4 5 9 12 14 14 14 14 14 14 14 12 13 Final Capacity 30 | 8 20 20 20 20 30 30 30 30 30 30 10 10 10 10 10 10 10 10 10 10 5 5 10 10 15 15 15 15 15 15 15 15 15 5 Final Carried 30 | 4 20 20 20 20 25 28 30 30 30 29 10 10 10 10 10 10 10 10 10 10 5 5 9 9 15 15 15 15 15 14 15 15 14 5 Class Distribution -------------------- 33% | Mutant 20% | Botlord-Sprinter 15% | Hauler-Mutant 7% | Bothacker-Sprinter 6% | Sprinter 6% | Scavenger-Mutant 4% | Hacker-Sprinter 3% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Sprinter | -7/Factory Sprinter | -7/Garrison Bothacker-Sprinter | -6/Factory Bothacker-Sprinter | -6/Waste Bothacker-Sprinter | -6/Factory Sprinter | -6/Garrison Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Garrison Bothacker-Sprinter | -5/Factory Botlord-Sprinter | -5/Garrison Botlord-Sprinter | -4/Factory Botlord-Sprinter | -4/Garrison Botlord-Sprinter | -3/Research Botlord-Sprinter | -3/Quarantine Botlord-Sprinter | -3/Garrison Botlord-Sprinter | -2/Research Botlord-Sprinter | -2/Testing Botlord-Sprinter | -2/Section 7 Botlord-Sprinter | -2/Garrison Botlord-Sprinter | -1/Access Mutant | -1/Command Scavenger-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Qua Gar Res Tes Sec Gar Acc Com Ac0 Matter Collected 9439 | 247 465 54 153 75 . 133 332 205 201 618 414 . 30 . . 99 324 . 170 . 782 . 140 . 569 416 44 299 . 588 472 350 1254 1005 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10884 | . 845 68 203 285 . 130 588 208 297 644 513 . 79 . . 38 425 . 126 54 1151 . 202 . 186 171 119 445 . 72 503 350 2875 307 Parts 518 | . 48 7 15 11 . 16 42 12 15 39 15 . 2 . . 7 13 . 6 1 67 . 14 . 9 7 10 32 . 7 13 18 66 26 Haulers Intercepted 12 | . 2 . 1 . . . 2 . . . 3 . 1 . . . 1 . 1 . . . . . . . . . . . . 1 . . Recyclers Shooed 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Qua Gar Res Tes Sec Gar Acc Com Ac0 Combat Hostiles Destroyed 157 | . 16 6 2 10 . 9 14 8 5 22 . . . . . 4 . . . 2 12 . . . . 3 6 5 . . . . 17 16 Melee 13 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 . . . . 1 . Guns 39 | . 6 4 2 . . . 5 5 5 10 . . . . . . . . . . . . . . . . . . . . . . . 2 Cannons 31 | . . . . 10 . 2 6 . . . . . . . . . . . . . 7 . . . . . . . . . . . 5 1 AOE 60 | . . 2 . . . 7 3 3 . 12 . . . . . 4 . . . 2 5 . . . . 3 3 . . . . . 4 12 Classes Destroyed 19 | . 8 2 1 1 . . . . 1 2 1 . . . . . . . . . 2 . . . . . . . . . . . 1 . Worker 17 | . 3 . . . . . 1 . . . 3 . . . . . 1 . . . . . 3 . 2 . . . . 2 . 1 1 . Builder 12 | . 1 . 1 . . . 1 . 2 . . . . . . . . . 1 . 4 . . . 1 . . . . 1 . . . . Tunneler 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . Hauler 12 | . 2 . 1 . . . 2 . . . 3 . 1 . . . 1 . 1 . . . . . . . . . . . . 1 . . Recycler 18 | . 1 . . . . . . . . . 3 . . . . . 2 . . . 5 . 1 . 1 1 . 1 . . . 1 2 . Mechanic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 5 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Watcher 16 | . 2 . 2 . . . . . . . 2 . . . . . 1 . . . 2 . 1 . . 1 . . . . . 2 3 . Swarmer 57 | . 3 3 . 2 . 7 7 4 . 7 . . . . . 4 . . . . 7 . . . . 3 3 . . . . . 7 . Cutter 6 | . . . . . . . . . . 2 . . . . . . . . . . 2 . . . . . 2 . . . . . . . Grunt 42 | . 13 . 1 5 . 2 3 4 3 8 . . . . . . . . . 2 . . . . . . . . . . . . 1 . Brawler 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sentry 7 | . . . 1 . . . 4 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hunter 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . Programmer 10 | . . . . . . . . . . 3 . . . . . . . . . . 1 . . . . . 1 5 . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Enhanced Hunter 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Assembled 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 3 3 2 4 . 4 4 4 5 5 3 . 1 . . 4 2 . 1 2 7 . 2 . 3 3 3 2 . 1 . 1 5 3 Combat Bots Only 7 | . 3 3 1 4 . 4 3 4 4 5 . . . . . 4 . . . 2 7 . . . . 3 3 2 . . . . 4 3 Max Kills in Single Turn 5 | . 1 1 1 1 . 3 2 3 1 3 1 . 1 . . 3 1 . 1 2 4 . 1 . 1 4 2 1 . 1 . 1 5 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 . . . 3 2 3 . 3 . . . . . 3 . . . 2 4 . . . . 3 2 . . . . . 4 2 Melee 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A2 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Qua Gar Res Tes Sec Gar Acc Com Ac0 Damage Taken 20367 | . 572 157 121 420 . 284 392 306 285 1009 36 . 70 . 192 127 73 . 62 69 1277 . 66 74 . 377 605 525 117 1039 135 527 4037 7413 Core 3048 | . 89 17 42 40 . 53 45 59 30 53 20 . . . 93 . 15 . 19 14 409 . 16 32 . 68 37 48 23 166 . 230 244 1186 Absorbed by Shields 4251 | . . . . . . . . . . . . . . . . . . . . 15 . . . . . . 148 . . . 6 . 1323 2759 Reduced by Siege Mode 117 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 117 . Redirected to Shielding 1308 | . . . . . . . . . . . . . 3 . 55 . 37 . 20 . 103 . . . . 43 40 36 . 16 . 88 201 666 Regen/Repaired (Parts) 3154 | . 125 . . . . . . . . . . . . . . . . . . . . . . . 162 158 154 591 38 352 . . 1574 . Core Remaining (%) 78 | 100 . 57 . . . 66 . . . 66 . 97 . . . 89 . . . . . 54 . 95 . . 85 . . . 75 . . . Volleys Fired 628 | 2 51 6 14 31 . 9 37 20 20 62 1 . . . . 5 1 . 7 3 33 . 4 . 2 2 2 . . 13 2 1 175 125 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 1 . . . . 1 1 . 1 1 1 . 1 . 1 1 1 . . 1 1 1 1 2 Hottest 136 | 80 80 40 136 136 . 136 136 58 58 66 5 . . . . 43 48 . 48 43 120 . 7 . 10 55 55 . . 100 10 10 120 100 Shots Fired 846 | 4 102 10 28 62 . 15 72 38 38 91 1 . . . . 5 1 . 6 3 32 . 4 . 2 2 2 . . 13 2 1 175 137 Gun 357 | 4 102 8 26 . . . 40 36 38 79 . . . . . . . . . . . . . . . . . . . . . . . 24 Cannon 343 | . . . 2 62 . 12 30 . . . . . . . . . 1 . 6 . 20 . . . . . . . . 13 . . 167 30 Launcher 119 | . . 2 . . . 3 2 2 . 12 . . . . . 5 . . . 3 3 . . . . 1 2 . . . . . 1 83 Special 27 | . . . . . . . . . . . 1 . . . . . . . . . 9 . 4 . 2 1 . . . . 2 1 7 . Kinetic 401 | . 84 8 26 . . . 40 36 38 79 . . . . . . 1 . 6 . . . . . . . . . . 13 . . 23 47 Thermal 223 | . . . 2 62 . 12 30 . . . . . . . . . . . . . 20 . . . . . . . . . . . 97 . Explosive 119 | . . 2 . . . 3 2 2 . 12 . . . . . 5 . . . 3 3 . . . . 1 2 . . . . . 1 83 Electromagnetic 76 | 4 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 7 Robot Hit Streak 29 | 2 12 6 7 8 . 6 9 8 5 9 5 . . . . . . . . 7 22 . 3 . 5 1 2 . . . 4 5 19 29 Robot Miss Streak 6 | . 3 2 4 3 . 2 4 2 3 3 . . . . . . . . . . 1 . 1 . . 1 . . . . . . 6 3 Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . 1 . . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 144 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 144 . Shots Hit Robots 674 | 2 88 7 13 22 4 10 37 21 25 46 17 . 2 . 2 . 9 . 5 2 38 . 13 . 14 6 8 12 . 5 13 8 136 109 Core Hits 394 | . 24 9 8 11 . 11 22 12 11 40 5 . . . . 4 4 . 2 3 27 . 5 . 7 6 5 6 . 2 6 4 60 100 Critical Kills 4 | . 1 . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 18 | . 8 . 1 . . . . . 1 . 6 . 1 . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 38 | . 9 . 1 . . . . 1 1 . 8 . 1 . . . . . 2 . 1 . 1 . . . . 1 . . 4 1 5 2 Destroy 4 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Blast 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Smash 18 | . 8 . . . . . . . 1 . 8 . 1 . . . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . . . . . . . . 2 . 1 . 1 . . . . 1 . . . . . . Impale 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 2 . Melee Attacks 663 | . 30 . . . 4 . . 6 5 9 56 17 28 . 24 9 39 . 35 6 61 2 24 1 51 27 10 37 15 34 13 46 72 2 Impact 160 | . 30 . . . . . . 6 5 9 54 17 28 . 11 . . . . . . . . . . . . . . . . . . . Slashing 359 | . . . . . . . . . . . . . . . 13 9 38 . 33 5 61 1 24 1 51 27 10 37 15 34 . . . . Piercing 131 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 46 70 2 Sneak Attacks 73 | . 2 . . . 4 . . . 1 . 9 . 2 . 1 . 5 . 2 . 13 . 6 . 7 1 3 1 . 5 1 5 5 . Combat Hostiles 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . . Follow-up Attacks 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 42434 | 26 1807 217 225 590 . 647 1071 487 616 2094 1093 . 160 . 106 368 549 . 239 390 2477 . 696 . 808 880 1294 980 . 716 1138 728 8205 13827 Guns 4070 | 26 849 80 175 . . . 453 375 566 909 . . . . . . . . . . . . . . . . . . . . . . . 637 Cannons 9520 | . . . 20 564 . 225 252 . . . . . . . . . . . . . 709 . . . . . . . . . . . 5937 1813 Explosions 16591 | . . 135 . . . 422 366 112 . 1081 . . . . . 368 . . . 390 389 . . . . 620 460 . . . . . 871 11377 Melee 12149 | . 937 . . . . . . . 50 104 1093 . 160 . 106 . 549 . 239 . 1379 . 696 . 808 260 834 980 . 716 1138 728 1372 . Ramming 104 | . 21 2 30 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . Kinetic 7381 | . 678 80 175 . . . 453 375 566 909 . . . . . . . . . . . . . . . . . . . . . . 1798 2347 Thermal 5047 | . . . 20 564 . 225 252 . . . . . . . . . . . . . 709 . . . . . . . . . . . 3277 . Explosive 16525 | . . 135 . . . 422 313 112 . 1081 . . . . . 368 . . . 390 376 . . . . 620 460 . . . . . 871 11377 Electromagnetic 1228 | 26 171 . . . . . 53 . . . . . . . . . . . . . 13 . . . . . . . . . . . 862 103 Impact 2344 | . 937 . . . . . . . 50 104 1093 . 160 . . . . . . . . . . . . . . . . . . . . . Slashing 6567 | . . . . . . . . . . . . . . . 106 . 549 . 239 . 1379 . 696 . 808 260 834 980 . 716 . . . . Piercing 3238 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1138 728 1372 . Highest Corruption 13 | . . . . . . . . . . 2 . . . 7 7 7 . 7 7 7 13 13 . . . 2 9 3 5 6 6 . . . Average Corruption 5 | . . . . . . . . . . 1 . . . 7 7 7 . 7 7 7 7 13 . . . 1 4 2 3 5 6 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 124 | . . . . . . . . . . 1 . . . . 15 7 . . 13 6 41 5 . . . 1 3 4 12 13 3 . . . Message Errors 29 | . . . . . . . . . . . . . . . 3 2 . . 4 2 9 . . . . . . . 3 5 1 . . . Matter Fused 31 | . . . . . . . . . . 1 . . . . 6 1 . . 3 2 9 2 . . . . 1 2 1 1 2 . . . Heat Flow Errors 17 | . . . . . . . . . . . . . . . 1 1 . . 2 . 7 1 . . . 1 . . 4 . . . . . Energy Discharges 16 | . . . . . . . . . . . . . . . . 2 . . 1 1 8 . . . . . 1 1 2 . . . . . Parts Fused 4 | . . . . . . . . . . . . . . . 1 1 . . 1 . . . . . . . . . . 1 . . . . Data Loss (minor) 14 | . . . . . . . . . . . . . . . 2 . . . . 1 4 2 . . . . . 1 1 3 . . . . Data Loss (major) 8 | . . . . . . . . . . . . . . . 2 . . . 1 . 1 . . . . . . . 1 3 . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3826 | . 347 19 . 5 . 25 15 28 50 86 549 . 87 . 36 36 104 . . 27 561 . 30 . 33 133 214 107 . 155 204 117 247 611 Projectiles 323 | . . . . 5 . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . 98 210 Explosions 904 | . . 19 . . . 25 15 28 . 7 . . . . . 36 . . . 27 37 . . . . 96 125 . . . . . 88 401 Melee 2599 | . 347 . . . . . . . 50 79 549 . 87 . 36 . 104 . . . 514 . 30 . 33 37 89 107 . 155 204 117 61 . Knockbacks 23 | . 6 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 7 8 Impact 8 | . 6 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 8 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 394 | . . . . . . 48 55 17 . 63 . . . . . 13 . . . . . . . . . 120 . . . . . . . 78 Shots 11 | . . . . . . 2 2 1 . 3 . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 Rammed 15 | . 6 2 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 20 | . 9 2 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 352 | 3 114 . . 144 . 108 83 153 272 328 8 24 . . 265 190 . . 254 47 270 137 310 . 125 204 114 114 352 201 201 198 198 88 Average Temperature 94 | 2 45 . . 44 . 65 22 52 126 92 2 3 . . 117 131 . . 136 17 93 69 102 . 28 77 41 42 90 83 105 120 107 41 Received Heat Transfer 1851 | . 252 9 57 108 . 144 99 144 117 369 12 . . . 27 . . . 9 18 15 . . . . 12 25 9 . 45 . 18 157 205 Effects 10 | . . . . . . . . . 2 1 . . . . 1 . . . . . . . . . . . . . . 5 1 . . . Interference 10 | . . . . . . . . . 2 1 . . . . 1 . . . . . . . . . . . . . . 5 1 . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 . Longest Duration 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 . Robots Corrupted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 Parts Fried 30 | . 11 . . . . . . . 1 . 8 . . . . . . . . . . . . . . . . . . . . . 8 2 Impact Corruptions 31 | . 13 . . . . . . . 2 1 13 . 2 . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 10 | . . . . 2 . 2 2 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Heat Transferred 4462 | . . . 37 962 . 407 444 . . . . . . . . . . . . . 1520 . . . . . . . . . . . 1092 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Missiles Intercepted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Qua Gar Res Tes Sec Gar Acc Com Ac0 Peak Influence 1156 | . 224 177 180 228 . 199 342 464 401 1156 657 421 561 181 371 341 345 150 301 537 670 590 647 389 374 221 624 648 311 322 189 499 624 . Initial 606 | . . 49 . 1 . . 25 171 226 260 606 306 216 136 126 130 178 105 105 210 281 468 309 347 218 72 87 359 227 64 104 100 214 . Average 284 | . 136 40 99 93 . 104 177 360 299 777 524 368 414 159 255 296 242 116 192 402 492 532 463 359 228 112 218 390 201 164 136 333 367 . Maximum Alert Level 4 | . 1 . . 1 . . 1 2 2 4 2 2 2 . 1 1 1 . 1 2 2 2 2 1 1 1 2 2 1 1 . 2 2 . Low Security (%) 38 | 100 87 100 100 91 . 100 50 7 . . . . . 100 49 10 25 100 55 . . . . . 46 89 72 . 54 72 100 10 . . Level 1 30 | . 12 . . 8 . . 49 52 96 12 7 67 33 . 50 89 74 . 44 44 25 . 33 100 53 10 14 71 45 27 . 55 37 . Level 2 27 | . . . . . . . . 40 3 22 92 32 66 . . . . . . 55 74 100 66 . . . 12 28 . . . 34 61 . Level 3 2 | . . . . . . . . . . 51 . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 83 | . 5 . 1 . . . 2 . 1 . 1 . 3 . 5 . 1 . 2 . 8 . 3 . 7 2 . 10 4 16 . 4 8 . Investigation 32 | . 2 . . . . . 2 . . . . . 2 . 4 . 1 . . . 2 . . . 6 . . 4 1 3 . 3 2 . Extermination 11 | . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . 1 1 . 1 1 1 . . 3 . Reinforcement 33 | . 3 . 1 . . . . . 1 . . . . . 1 . . . 1 . 2 . 3 . . 1 . 5 2 9 . 1 3 . Assault 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 8 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . 1 4 . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Qua Gar Res Tes Sec Gar Acc Com Ac0 Distress Signals 45 | . 1 . 1 . . . 2 . 1 . . . 1 . 1 . 3 . . . 2 . 3 . 2 3 . 5 1 1 . 1 17 . Communications Jammed 78 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 10 . 7 55 . Distress Signals 78 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 10 . 7 55 . Times Spotted 661 | . 34 10 8 14 . 10 18 8 6 21 9 . 8 5 10 12 16 6 8 6 63 7 17 5 12 21 29 29 11 58 20 52 86 42 Peak Tracking Total 21 | . 4 3 2 3 . 4 4 4 3 7 3 . 6 5 7 5 6 6 3 4 15 10 11 5 4 10 21 13 5 7 8 6 5 5 Tactical Retreats 46 | . 3 . . . . 1 1 1 . 1 . . 2 . 3 3 2 . 3 1 9 . 2 1 2 2 3 6 . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Qua Gar Res Tes Sec Gar Acc Com Ac0 Traps Triggered 33 | . . . 1 . . . . 4 . 1 . . 1 . 2 1 1 . . 4 4 . 1 . 1 . 2 2 . . 6 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Qua Gar Res Tes Sec Gar Acc Com Ac0 Machines Disabled 49 | . 1 . . . . 1 2 1 . 3 . 1 1 . 1 . . . . 2 8 1 . . . 3 . . 2 10 2 . 4 6 Max in Single Turn 4 | . 1 . . . . 1 1 1 . 1 . 1 1 . 1 . . . . 1 4 1 . . . 1 . . 1 1 1 . 1 3 Garrison Access 6 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . . 1 . . 2 . . Garrison Relay 10 | . . . . . . . . 1 . 3 . 1 . . . . . . . 2 . 1 . . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Qua Gar Res Tes Sec Gar Acc Com Ac0 Machines Accessed 156 | . 7 . 1 . 2 . 3 1 3 3 13 1 7 . 12 . 5 . 3 1 7 2 6 1 12 10 2 8 9 13 2 15 7 . Terminals 95 | . 4 . 1 . . . . 1 2 3 9 1 2 . 8 . . . 2 1 3 2 4 1 5 5 2 7 5 9 2 10 6 . Fabricators 12 | . . . . . . . . . . . 1 . 1 . 1 . 2 . . . 1 . . . 3 . . . 2 . . 1 . . Repair Stations 8 | . 1 . . . . . . . . . . . . . 2 . . . . . . . . . 1 2 . 1 1 . . . . . Recycling Units 13 | . 2 . . . . . 1 . . . 2 . 2 . . . 1 . . . 2 . 1 . 1 . . . . . . . 1 . Scanalyzers 11 | . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . . 1 2 . . . 3 . 2 . . Garrison Access 15 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 1 . . 1 1 . 2 . . Total Hacks 350 | . 14 . 2 . 2 . 10 1 6 5 31 3 13 . 25 . 14 . 8 2 19 5 10 2 35 18 4 20 27 29 3 31 11 . Successful 206 | . 8 . 1 . 2 . 7 1 4 2 13 2 9 . 5 . 12 . 7 1 13 2 5 1 29 15 3 9 20 15 2 15 3 . Failed 144 | . 6 . 1 . . . 3 . 2 3 18 1 4 . 20 . 2 . 1 1 6 3 5 1 6 3 1 11 7 14 1 16 8 . Catastrophic 30 | . . . . . . . . . . . 2 1 2 . 3 . . . . 1 3 1 1 . 1 . 1 3 2 2 . 4 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 135 | . 9 . . . 1 . 1 . 4 . 10 2 7 . 12 . 4 . 5 . 13 . 2 . 13 3 2 8 14 13 1 7 4 . Terminals 220 | . 8 . 2 . . . . 1 5 5 23 3 5 . 17 . . . 7 2 12 5 7 2 13 10 4 18 14 20 3 24 10 . Fabricators 37 | . . . . . . . . . . . 2 . 2 . 2 . 8 . . . 1 . . . 11 . . . 9 . . 2 . . Repair Stations 21 | . 3 . . . . . . . . . . . . . 5 . . . . . . . . . 5 3 . 2 3 . . . . . Recycling Units 26 | . 3 . . . . . 1 . . . 5 . 3 . . . 2 . . . 5 . 2 . 4 . . . . . . . 1 . Scanalyzers 27 | . . . . . . . 8 . . . . . 1 . . . 2 . . . . . . . 1 4 . . . 8 . 3 . . Garrison Access 17 | . . . . . . . 1 . 1 . 1 . 2 . 1 . 2 . 1 . 1 . 1 . 1 1 . . 1 1 . 2 . . Terminal Hacks 78 | . 2 . 1 . 2 . . 1 1 2 5 2 2 . 2 . . . 4 1 5 2 2 1 5 4 3 6 5 9 2 7 2 . Record 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematic 12 | . . . . . . . . . 1 . 3 . 1 . . . . . 1 . 2 . 1 . 2 . . . 1 . . . . . Robot Analysis 4 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . Open Door 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 1 1 . Branch Access Points 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . 1 . . Emergency Access Points 5 | . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . 1 . . . 1 . . . Machine Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . . 1 . Fabricator Index 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 1 . . . . . Scanalyzer Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 8 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . 2 1 2 . . . . Locate Traps 4 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . 1 . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recall Reinforcements 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Registry 7 | . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . 1 . . 2 . . . 1 . . . Patrol Navigation 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 23 | . . . . . . . . . . . 1 . . . 2 . 5 . . . . . . . 8 . . . 5 . . 2 . . Network Status 3 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . . . . . Load Schematic 12 | . . . . . . . . . . . . . . . 1 . 2 . . . . . . . 5 . . . 3 . . 1 . . Build 8 | . . . . . . . . . . . . . . . 1 . 2 . . . . . . . 2 . . . 2 . . 1 . . Repair Station Hacks 14 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 5 3 . 1 3 . . . . . Scan Component 7 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 1 . 1 1 . . . . . Repair 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 1 . . . . . Refit 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Recycling Unit Hacks 5 | . . . . . . . . . . . 1 . 1 . . . . . . . 2 . . . 1 . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Retrieve Components 4 | . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . 1 . . . . . . . . . Scanalyzer 17 | . . . . . . . 5 . . . . . 1 . . . 2 . . . . . . . 1 4 . . . 3 . 1 . . Insert Component 13 | . . . . . . . 2 . . . . . 1 . . . 1 . . . . . . . 1 4 . . . 3 . 1 . . Analyze 4 | . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 16 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 2 . 1 . 1 . 1 . 1 1 . . 1 1 . 2 . . Unlock Access 9 | . . . . . . . 1 . 1 . 1 . . . 1 . . . 1 . 1 . 1 . . 1 . . . 1 . . . . Seal Access 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . . 2 . . Coupler Status 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 53 | . 4 . . . . . 1 . 2 . 5 . 4 . . . 3 . 2 . 5 . 2 . 8 3 . 2 6 2 . 3 1 . Terminals 30 | . 2 . . . . . . . 2 . 4 . 1 . . . . . 2 . 2 . 2 . 2 3 . 2 3 2 . 3 . . Track 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Assimilate 13 | . . . . . . . . . . . 2 . 1 . . . . . 1 . . . . . 1 1 . 2 3 1 . 1 . . Botnet 12 | . 1 . . . . . . . 2 . 2 . . . . . . . . . 1 . 1 . 1 1 . . . 1 . 2 . . Operators 3 | . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Fabricators 9 | . . . . . . . . . . . . . . . . . 2 . . . 1 . . . 3 . . . 3 . . . . . Prioritize 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recompile 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 2 . . . . . 1 . . . 1 . 2 . . . 1 . . . 2 . . . 3 . . . . . . . 1 . Monitor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Reject 5 | . . . . . . . . . . . . . 2 . . . 1 . . . 1 . . . 1 . . . . . . . . . Recyclers 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Mask 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Tunnel 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Eject 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 123 | . 5 . 1 . . . 2 . 2 3 12 1 5 . 11 . 4 . 2 1 4 2 5 1 9 7 2 8 6 11 2 12 5 . Full Trace Events 22 | . . . . . . . 1 . . 1 . . 1 . 4 . . . . 1 1 1 . . 2 . . 3 . 2 . 3 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . 1 . . . 3 . 1 . . . 1 . 1 . 2 . 1 . 2 . . . 1 . . . . . Parts Built 8 | . . . . . . . . . . . . . . . 1 . 2 . . . . . . . 2 . . . 2 . . 1 . . Authchips 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . 2 . . . . . Time 686 | . . . . . . . . . . . . . . . 50 . 210 . . . . . . . 148 . . . 228 . . 50 . . Total Part Build Rating 50 | . . . . . . . . . . . . . . . 5 . 12 . . . . . . . 18 . . . 10 . . 5 . . Parts Repaired 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . Time 234 | . 26 . . . . . . . . . . . . . . . . . . . . . . . 94 34 . . 80 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . . . . . . . 2 . . . . . . . 2 . . . 3 . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Qua Gar Res Tes Sec Gar Acc Com Ac0 Used RIF Installer 10 | . . . . . . . . 2 . 2 . 1 . . . 1 . . . 1 . 1 . 1 . . . . . . 1 . . . Hotswap 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Cloak 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Robot Detection 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Autoassimilate 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Robots Hacked 54 | . . . . . 4 . . . . . 3 . . . . . 1 . 1 . 9 1 3 . 2 1 3 1 . 4 3 6 12 . Non-combat 10 | . . . . . 3 . . . . . 2 . . . . . . . . . 2 . 1 . . . . . . . . . 2 . Combat 44 | . . . . . 1 . . . . . 1 . . . . . 1 . 1 . 7 1 2 . 2 1 3 1 . 4 3 6 10 . Autoassimilated 25 | . . . . . . . . . . . . . . . . . . . . . 2 1 1 . . . 3 1 . 4 2 5 6 . Robot Hacks Applied 30 | . . . . . 4 . . . . . 3 . . . . . 1 . 1 . 7 . 3 . 2 1 . . . . 1 1 6 . parse_system 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . drop_inventory 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . recall_reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . find_recycling 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . purge_threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . wipe_record 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . reboot_system 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . go_dormant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . overwrite_iff 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . formatsys_high 11 | . . . . . . . . . . . 1 . . . . . 1 . 1 . 3 . . . 1 . . . . . . . 4 . Relay Couplers Released 49 | . . . . . . . . 3 . 11 . 5 4 . . . . . . 10 3 5 . . . . . . . . 8 . . . Ejected 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Machine Destruction 42 | . . . . . . . . 3 . 11 . 5 . . . . . . . 10 . 5 . . . . . . . . 8 . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Attached 18 | . . . . . . . . . . . 3 . 1 . . . . . . 2 1 3 . . 1 . 2 . 1 . 2 1 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Qua Gar Res Tes Sec Gar Acc Com Ac0 Total Allies 58 | . . 3 . 1 . . . . . . 3 . 1 1 . . 1 . 2 . 6 1 2 . 2 2 3 3 2 5 4 6 10 . Largest Group 5 | . . 3 2 3 . . . . . . 3 2 2 1 . . 1 . 1 . 5 1 2 . 2 1 1 2 1 2 2 2 4 . Highest-Rated Group 271 | . . 40 24 55 . . . . . . 84 52 52 31 . . 29 . 29 . 197 47 96 . 109 47 47 114 45 95 160 60 271 . Highest-Rated Ally 80 | . . 16 16 31 . . . . . . 32 26 26 31 . . 29 . 29 . 49 47 49 . 64 47 47 69 45 69 80 58 69 . Total Orders 24 | . . . . . . . . . . . 2 2 . . . . . . . . 2 . . . 4 . . . 4 7 . . 3 . STAY 15 | . . . . . . . . . . . 1 1 . . . . . . . . 2 . . . 2 . . . 2 5 . . 2 . FOLLOW 9 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . 2 . . . 2 2 . . 1 . Ally Attacks 180 | . . 15 14 21 . . . . . . 2 . . . . . 4 . 6 . 27 . 10 . 4 2 2 . . 6 10 6 51 . Total Damage 5209 | . . 199 167 194 . . . . . . 78 . . . . . 78 . 115 . 788 . 335 . 160 57 37 . . 221 292 88 2400 . Kills 31 | . . 5 3 8 . . . . . . 1 . . . . . 1 . . . 4 . 2 . . . . . . . 1 1 5 . Allies Corrupted 7 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 1 . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Qua Gar Res Tes Sec Gar Acc Com Ac0 Robot Analysis Total 4 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Derelict Logs Recovered 4 | . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Qua Gar Res Tes Sec Gar Acc Com Ac0 Turns Passed 26382 | 89 2977 1579 448 1087 479 708 860 1035 313 1392 1187 251 423 24 479 220 532 16 349 192 1149 122 264 38 1204 536 173 570 484 656 140 426 5174 806 Spaces Moved 31720 | 46 1271 577 226 476 280 412 389 439 108 461 1782 445 1059 104 1181 476 1112 68 663 349 1918 359 681 166 1789 1405 392 1278 1214 1560 464 1622 6422 526 Core 87 | 4 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 81 Treads 4205 | 42 1271 577 226 476 177 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1436 . Legs 932 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 487 445 Wheels 2036 | . . . . . 103 412 389 439 108 461 124 . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Flight 24445 | . . . . . . . . . . . 1656 445 1059 104 1181 476 1111 68 663 349 1918 359 681 166 1789 1405 392 1278 1214 1560 464 1613 4494 . Fastest Speed 5 | 50 160 240 160 160 160 160 160 160 175 175 23 20 23 23 23 20 23 23 5 5 6 18 15 20 20 16 16 12 8 8 9 9 7 50 Average Speed 55 | 150 189 240 160 204 165 160 173 174 175 230 39 22 23 23 23 23 23 23 22 22 22 23 19 20 20 21 21 21 19 15 11 12 56 101 Slowest Speed 443 | 160 240 240 240 240 175 160 175 175 175 265 443 23 23 23 23 88 400 23 23 23 97 24 96 20 21 93 94 93 96 83 12 250 245 190 Overloaded Moves 290 | . . . . . . . . . . . . 11 . . . 3 . . 9 7 67 . . . . 19 41 29 12 27 13 39 13 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 119 | . . . . . . . . . . . 6 . . . 11 . 4 . 4 . 10 1 . . 8 3 3 34 8 6 2 10 9 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . Spacefolds 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . Exploration Rate (%) 52 | 5 98 99 21 94 69 85 34 59 14 63 37 63 27 85 27 48 23 89 17 56 28 49 19 35 35 92 54 38 89 75 47 49 86 30 Regions Visited 34 Branch Regions 9 Pre-discovered Areas 5 | . 2 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 12 | . . . . . . . 1 . 1 . 1 . . . 1 . . . 1 . 1 . 1 . 1 1 . 1 . 1 . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Scrap Searched 6 | . . 1 . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 497 | . . . . . . 15 21 4 4 22 34 6 23 . 20 46 26 . 28 . 46 . 12 1 37 13 2 22 13 27 . 38 37 . Terrain Destroyed 1193 | . . 15 . . . 28 22 4 17 64 34 6 23 . 20 111 26 . 28 41 61 . 12 1 37 18 34 22 13 27 . 38 68 423 Melee 375 | . . . . . . . . 1 4 2 34 6 23 . 20 7 25 . 26 . 33 . 12 1 37 13 2 22 13 24 . 38 32 . Projectile 56 | . . . . . . . 1 . 13 1 . . . . . . 1 . 2 . . . . . . . . . . 3 . . 19 16 AOE 762 | . . 15 . . . 28 21 3 . 61 . . . . . 104 . . . 41 28 . . . . 5 32 . . . . . 17 407 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Qua Gar Res Tes Sec Gar Acc Com Ac0 Total 38664 | 61 1670 759 283 533 296 443 522 668 189 698 2173 563 1189 103 1338 562 1315 67 789 445 2479 389 769 167 2533 1591 455 1470 1422 1890 510 1733 7860 730 Wait 4210 | . 258 174 4 5 . 15 42 155 48 114 219 99 93 . 98 36 132 . 72 29 402 26 40 2 631 104 26 160 159 199 13 54 783 18 Move 31460 | 45 1270 576 225 475 279 411 389 437 108 459 1771 443 1059 103 1160 475 1104 67 655 347 1898 355 680 164 1775 1399 385 1218 1198 1548 458 1597 6401 526 Hop 101 | . . . . . . . . . . . 5 . . . 10 . 4 . 4 . 9 1 . . 5 3 3 25 7 6 2 9 8 . Pick Up 375 | 8 24 . 9 8 3 3 18 7 1 13 34 2 4 . 6 7 8 . 1 2 6 1 6 . 22 17 5 8 8 12 2 3 119 8 Fast Attach 191 | 2 3 . 8 1 1 . 4 2 1 3 7 . . . 4 2 6 . 2 1 15 . 4 . 11 7 1 2 9 22 2 9 53 9 Attach 160 | 4 1 . 4 2 2 . 5 1 . 2 17 . 2 . . 2 4 . 1 . 6 . 3 . 7 3 4 5 9 19 1 3 41 12 Detach 57 | . . . . . 4 . . . . . 6 . . . . . . . . . 2 . 1 . . 3 2 1 2 11 . 2 17 6 Swap 193 | . 18 1 1 . 2 5 6 7 4 13 10 . 1 . 6 4 6 . 8 9 14 3 2 . 7 3 5 6 . 5 9 . 24 14 Drop 463 | . 11 . 13 9 1 . 21 9 2 15 47 2 2 . 12 4 11 . 4 3 12 1 5 . 21 23 7 7 15 21 2 9 164 10 Fire 628 | 2 51 6 14 31 . 9 37 20 20 62 1 . . . . 5 1 . 7 3 33 . 4 . 2 2 2 . . 13 2 1 175 125 Melee 658 | . 25 . . . 4 . . 6 5 9 56 17 28 . 24 9 39 . 35 6 61 2 24 1 51 27 10 37 15 34 13 46 72 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 20 | . 9 2 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Escape Stasis 144 | . . . . . . . . 24 . 8 . . . . 18 18 . . . 45 19 . . . . . 5 1 . . 6 . . . Rewire 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Waste -5/Factory (discovered 2 exits: [*Upp] / Gar) -5/Garrison -5/Factory (discovered 3 exits: *Fac / [*Upp] / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 4 exits: Upp x2 / Arm / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / Gar) -3/Garrison (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 (discovered 2 exits: *Acc / Gar) -2/Garrison (discovered 3 exits: *Acc x3) -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 14) 90 | -11/Junkyard | Entered Materials 308 | -10/Materials | Build established: Mutant 569 | -10/Materials | Discovered new exit (range 16) 851 | -10/Materials | Discovered new exit (range 14) 1308 | -10/Materials | Discovered new exit (range 16) 1728 | -10/Materials | Discovered new exit (range 6) 2401 | -10/Materials | Repaired Lgt. Treads 3067 | -10/Materials | Entered Mines 3088 | -10/Mines | Learned location of Mines (-8) 3129 | -10/Mines | Discovered new exit (range 3) 3172 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3521 | -10/Mines | Discovered new exit (range 8) 3769 | -10/Mines | Assembled infested the area 4646 | -10/Mines | Entered Materials 4646 | -9/Materials | Accompanied by 2 allies 4646 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5056 | -9/Materials | Discovered new exit (range 15) 5094 | -9/Materials | Entered Mines 5094 | -9/Mines | Accompanied by 2 allies 5116 | -9/Mines | Learned Materials trap positions 5194 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5269 | -9/Mines | Received a Mining Laser from a helpful Derelict 5392 | -9/Mines | Learned location of 1 exit from Materials 5395 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5402 | -9/Mines | Found Prototype Device 5434 | -9/Mines | Discovered new exit (range 15) 5541 | -9/Mines | Excavation squad dispatched 5541 | -9/Mines | A large section of the Mines collapsed 5721 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5857 | -9/Mines | Discovered new exit (range 5) 6169 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6171 | -9/Mines | Discovered new exit (range 5) 6181 | -9/Mines | Entered Exiles 6223 | -9/Exiles | Met 8R-AWN 6252 | -9/Exiles | Met EX-HEX 6327 | -9/Exiles | Met EX-DEC 6373 | -9/Exiles | Learned location of Zion (-7) 6402 | -9/Exiles | Met EX-BIN 6426 | -9/Exiles | Aligned with FarCom system 6427 | -9/Exiles | Given EX-Vault access code 6466 | -9/Exiles | Opened EX-Vault 6482 | -9/Exiles | Found AWS/Autocannon 6488 | -9/Exiles | Found Modified TNC 6494 | -9/Exiles | Found Gui. Plasma Cannon 6528 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6545 | -9/Exiles | Exiles lab attacked by MAIN.C 6644 | -9/Exiles | Discovered new exit (range 11) 6660 | -9/Exiles | Stole three prototypes: Modified TNC, Gui. Plasma Cannon, AWS/Autocannon 6660 | -9/Exiles | Entered Mines 6783 | -8/Mines | Build established: Hauler-Mutant 6902 | -8/Mines | Discovered new exit (range 3) 7368 | -8/Mines | Entered Materials 7368 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7369 | -8/Materials | Identified exit to Factory 7370 | -8/Materials | Loaded intel: 26 trap records 7886 | -8/Materials | Identified Exp. Sensor Array 8180 | -8/Materials | Discovered exit to Factory (range 8) 8228 | -8/Materials | Identified exit to Garrison 8228 | -8/Materials | Entered Garrison 8288 | -8/Garrison | Triggered checkpoint 8306 | -8/Garrison | Garrison Relay disabled 8453 | -8/Garrison | Discovered new exit (range 34) 8453 | -8/Garrison | Discovered new exit (range 63) 8453 | -8/Garrison | Discovered new exit (range 61) 8544 | -8/Garrison | Triggered checkpoint 8561 | -8/Garrison | Triggered checkpoint 8762 | -8/Garrison | Found Imp. Powered Armor 8944 | -8/Garrison | Installed Relay Interface Framework 9156 | -8/Garrison | Expanded RIF knowledge: Robot Detection 9263 | -8/Garrison | Entered Materials 9576 | -8/Materials | Identified exit to Garrison 9576 | -8/Materials | Entered Garrison 9658 | -8/Garrison | Triggered checkpoint 9706 | -8/Garrison | Discovered exit to Factory (range 59) 9706 | -8/Garrison | Discovered exit to Factory (range 69) 9706 | -8/Garrison | Discovered exit to Factory (range 61) 9711 | -8/Garrison | Garrison Relay disabled 9746 | -8/Garrison | Garrison Relay disabled 10052 | -8/Garrison | Triggered checkpoint 10509 | -8/Garrison | Garrison Relay disabled 10567 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 10818 | -8/Garrison | Build established: Bothacker-Mutant 10905 | -8/Garrison | Expanded RIF knowledge: Hotswap 10968 | -8/Garrison | Entered Factory 10968 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10969 | -7/Factory | Identified exit to Lower Caves 10970 | -7/Factory | FarCom data flow suspended 11716 | -7/Factory | Build established: Sprinter 12152 | -7/Factory | Identified exit to Garrison 12155 | -7/Factory | Entered Garrison 12155 | -7/Garrison | Accompanied by 2 allies 12211 | -7/Garrison | Expanded RIF knowledge: Autoassimilate 12226 | -7/Garrison | Garrison Relay disabled 12342 | -7/Garrison | Triggered checkpoint 12388 | -7/Garrison | Discovered new exit (range 14) 12406 | -7/Garrison | Entered Factory 12406 | -6/Factory | Accompanied by 1 ally 12406 | -6/Factory | Evolved 2 slots: Utility x2 12568 | -6/Factory | Discovered new exit (range 5) 12829 | -6/Factory | Manually triggered Chute Trap 12829 | -6/Factory | Sucked down chute 12829 | -6/Factory | Entered Waste 12830 | -6/Waste | Met a frightened Derelict 12833 | -6/Waste | Build established: Bothacker-Sprinter 12834 | -6/Waste | Spotted C-40 Crusher 12837 | -6/Waste | Spotted C-40 Crusher 12838 | -6/Waste | Spotted C-40 Crusher 12840 | -6/Waste | Spotted C-40 Crusher 12844 | -6/Waste | EMP discharged 12846 | -6/Waste | Spotted C-40 Crusher 12846 | -6/Waste | Spotted C-40 Crusher 12850 | -6/Waste | Discovered new exit (range 14) 12853 | -6/Waste | Entered Factory 12942 | -6/Factory | Fabricated Exp. Utility Shielding? 13097 | -6/Factory | Discovered new exit (range 5) 13302 | -6/Factory | Discovered new exit (range 22) 13332 | -6/Factory | Identified exit to Garrison 13332 | -6/Factory | Entered Garrison 13396 | -6/Garrison | Triggered checkpoint 13418 | -6/Garrison | Discovered new exit (range 21) 13477 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 13519 | -6/Garrison | Discovered new exit (range 12) 13552 | -6/Garrison | Discovered new exit (range 3) 13552 | -6/Garrison | Entered Factory 13552 | -5/Factory | Evolved 2 slots: Utility x2 13864 | -5/Factory | Build established: Hacker-Sprinter 13876 | -5/Factory | Fabricated Adv. Reaction Control System (x1) 13943 | -5/Factory | Found Imp. Powered Armor 13947 | -5/Factory | Discovered new exit (range 4) 14021 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 14084 | -5/Factory | Sucked down chute 14084 | -5/Factory | Entered Waste 14093 | -5/Waste | Spotted C-40 Crusher 14095 | -5/Waste | Spotted C-40 Crusher 14095 | -5/Waste | Spotted C-40 Crusher 14095 | -5/Waste | Spotted C-40 Crusher 14096 | -5/Waste | Spotted C-40 Crusher 14097 | -5/Waste | Spotted C-40 Crusher 14097 | -5/Waste | Discovered new exit (range 12) 14099 | -5/Waste | EMP discharged 14100 | -5/Waste | Entered Factory 14169 | -5/Factory | Discovered new exit (range 13) 14294 | -5/Factory | Spotted B-75 Beast 14449 | -5/Factory | Identified exit to Garrison 14449 | -5/Factory | Entered Garrison 14453 | -5/Garrison | Expanded RIF knowledge: Structural Interface 14461 | -5/Garrison | Learned Factory security intel 14476 | -5/Garrison | Triggered checkpoint 14526 | -5/Garrison | Garrison Relay disabled 14550 | -5/Garrison | Triggered checkpoint 14597 | -5/Garrison | Discovered new exit (range 10) 14608 | -5/Garrison | Garrison Relay disabled 14641 | -5/Garrison | Entered Factory 14864 | -5/Factory | Discovered new exit (range 8) 14893 | -5/Factory | Build established: Bothacker-Sprinter 15342 | -5/Factory | Garrison activated, responded to threat 15541 | -5/Factory | Search patrols dispatched 15552 | -5/Factory | Discovered new exit (range 6) 15615 | -5/Factory | Destroyed 7 combat bots 15708 | -5/Factory | Cargo convoy interrupted 15723 | -5/Factory | System corruption reached 10% 15758 | -5/Factory | Lost 5 parts (5n) 15790 | -5/Factory | Identified exit to Garrison 15790 | -5/Factory | Entered Garrison 15796 | -5/Garrison | Discovered new exit (range 69) 15796 | -5/Garrison | Discovered new exit (range 104) 15796 | -5/Garrison | Discovered new exit (range 47) 15815 | -5/Garrison | Garrison Relay disabled 15844 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 15912 | -5/Garrison | Entered Factory 15912 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 15942 | -4/Factory | Identified exit to Upper Caves 15942 | -4/Factory | Identified exit to Armory 16049 | -4/Factory | Spotted B-86 Titan 16117 | -4/Factory | Found Prototype Hackware 16118 | -4/Factory | Found Prototype Hackware 16119 | -4/Factory | Found Prototype Hackware 16148 | -4/Factory | Build established: Botlord-Sprinter 16162 | -4/Factory | Search patrols dispatched 16172 | -4/Factory | Identified Exp. Hacking Suite (x3) 16175 | -4/Factory | Identified exit to Garrison 16176 | -4/Factory | Entered Garrison 16193 | -4/Garrison | Discovered new exit (range 48) 16193 | -4/Garrison | Discovered new exit (range 55) 16193 | -4/Garrison | Discovered new exit (range 36) 16210 | -4/Garrison | Expanded RIF knowledge: Zone Cloak 16214 | -4/Garrison | Entered Research 16214 | -3/Research | Evolved 2 slots: Utility x2 16256 | -3/Research | Found Antimissile System 16261 | -3/Research | Spotted B-86 Titan 16346 | -3/Research | Discovered new exit (range 15) 16511 | -3/Research | Found Fusion Bomb Launcher 16519 | -3/Research | Identified exit to Quarantine 17001 | -3/Research | Repaired Imp. Diametric Drive 17042 | -3/Research | Repaired Exp. Utility Shielding 17259 | -3/Research | Fabricated Point Singularity Launcher (x1) 17330 | -3/Research | Cargo convoy interrupted 17356 | -3/Research | Fabricated Exp. Transmission Jammer (x1) 17418 | -3/Research | Entered Quarantine 17427 | -3/Quarantine | Found Alien Artifact 17432 | -3/Quarantine | Found Alien Artifact 17432 | -3/Quarantine | Identified Dimensional Node Initializer 17432 | -3/Quarantine | Initialized slip node 17439 | -3/Quarantine | Found Alien Artifact 17496 | -3/Quarantine | Cryocooling Duct disabled 17511 | -3/Quarantine | Ambient heat levels rising (+20) 17511 | -3/Quarantine | Non-combat units ordered to evacuate 17560 | -3/Quarantine | Repaired Mic. Antimatter Reactor 17599 | -3/Quarantine | Found Alien Slashing Weapon 17599 | -3/Quarantine | Identified Sigix Broadsword 17624 | -3/Quarantine | Found Prototype Processor 17639 | -3/Quarantine | Identified Exp. Target Analyzer 17750 | -3/Quarantine | Found Alien Artifact 17778 | -3/Quarantine | Identified Core Reset Matrix 17778 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 17849 | -3/Quarantine | Warped through subspace to slip node 17852 | -3/Quarantine | Found Dimensional Node Initializer 17858 | -3/Quarantine | Found Alien Artifact 17926 | -3/Quarantine | Discovered new exit (range 11) 17928 | -3/Quarantine | Spotted Alpha 7 17954 | -3/Quarantine | Identified exit to Garrison 17954 | -3/Quarantine | Entered Garrison 18077 | -3/Garrison | Spotted B-86 Titan 18080 | -3/Garrison | Triggered checkpoint 18081 | -3/Garrison | Discovered new exit (range 46) 18081 | -3/Garrison | Discovered new exit (range 20) 18081 | -3/Garrison | Discovered new exit (range 45) 18087 | -3/Garrison | Discovered new exit (range 51) 18087 | -3/Garrison | Discovered new exit (range 6) 18087 | -3/Garrison | Discovered new exit (range 67) 18090 | -3/Garrison | Triggered checkpoint 18127 | -3/Garrison | Entered Research 18127 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 18255 | -2/Research | Spotted B-90 Cyclops 18377 | -2/Research | Search patrols dispatched 18453 | -2/Research | Identified exit to Testing 18487 | -2/Research | Found Prototype Hackware 18494 | -2/Research | Identified Exp. System Shield 18697 | -2/Research | Entered Testing 18721 | -2/Testing | Spotted Superbehemoth 18776 | -2/Testing | Found Prototype Energy Cannon 18776 | -2/Testing | Identified Cld. Nova Cannon 18826 | -2/Testing | Found Prototype Ballistic Cannon 18826 | -2/Testing | Identified Omega Cannon 18863 | -2/Testing | Superbehemoth self-activated to run performance analysis 18875 | -2/Testing | Found Exp. Core Analyzer 18887 | -2/Testing | Spotted Striker 18960 | -2/Testing | Repaired Exp. Utility Shielding? 18961 | -2/Testing | Fabricated Exp. Utility Shielding? 19039 | -2/Testing | Discovered new exit (range 14) 19082 | -2/Testing | Fabricated Exp. Utility Shielding (x1) 19166 | -2/Testing | Spotted Fortress 19180 | -2/Testing | Discovered new exit (range 5) 19181 | -2/Testing | Entered Section 7 19203 | -2/Section 7 | Spotted S7 Guard 19244 | -2/Section 7 | Found Alien Artifact 19244 | -2/Section 7 | Identified Navigation Efficiency Matrix 19244 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 19256 | -2/Section 7 | Spotted S7 Guard 19269 | -2/Section 7 | Found Alien Artifact 19269 | -2/Section 7 | Identified Core Physics Calibrator 19375 | -2/Section 7 | Found Alien Artifact 19400 | -2/Section 7 | Garrison activated, responded to threat 19405 | -2/Section 7 | Initialized slip node 19452 | -2/Section 7 | Found Alien Artifact 19519 | -2/Section 7 | Identified Integrated Reactor 19527 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19541 | -2/Section 7 | Identified Integrated Mediator 19553 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 19568 | -2/Section 7 | Found Alien Artifact 19574 | -2/Section 7 | Spotted Executioner 19574 | -2/Section 7 | Spotted Executioner 19581 | -2/Section 7 | Found Alien Artifact 19593 | -2/Section 7 | Spotted B-99 Colossus 19601 | -2/Section 7 | Found Alien Artifact 19601 | -2/Section 7 | Identified Core Expander 19601 | -2/Section 7 | Installed Core Expander, added new Power slot 19612 | -2/Section 7 | Found Alien Artifact 19612 | -2/Section 7 | Identified LRC Matter Compressor 19612 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 19614 | -2/Section 7 | Found Alien Artifact 19614 | -2/Section 7 | Identified LRC Energy Well 19614 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 19616 | -2/Section 7 | Found Alien Artifact 19616 | -2/Section 7 | Identified LRC Boosters 19616 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 19637 | -2/Section 7 | Found Alien Artifact 19701 | -2/Section 7 | Spotted S7 Guard 19707 | -2/Section 7 | Found Alien Artifact 19707 | -2/Section 7 | Identified Integrated Thermoelectric Network 19707 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 19733 | -2/Section 7 | Discovered new exit (range 7) 19768 | -2/Section 7 | Found Prototype Protection 19789 | -2/Section 7 | Spotted S7 Guard 19798 | -2/Section 7 | Found Alien Artifact 19798 | -2/Section 7 | Identified Core Membrane 19798 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 19806 | -2/Section 7 | Identified Spacefold Activator 19827 | -2/Section 7 | Identified Transdimensional Reconstructor 19827 | -2/Section 7 | Warped through subspace to slip node 19837 | -2/Section 7 | Identified exit to Garrison 19837 | -2/Section 7 | Entered Garrison 19864 | -2/Garrison | Found embedded Infiltrators 19898 | -2/Garrison | Triggered checkpoint 19909 | -2/Garrison | Garrison Relay disabled 19936 | -2/Garrison | Triggered checkpoint 19946 | -2/Garrison | Discovered new exit (range 11) 19948 | -2/Garrison | Expanded RIF knowledge: Threat Obfuscation 19962 | -2/Garrison | Garrison Relay disabled 19970 | -2/Garrison | Discovered new exit (range 16) 19970 | -2/Garrison | Discovered new exit (range 75) 19970 | -2/Garrison | Discovered new exit (range 106) 19972 | -2/Garrison | Triggered checkpoint 19977 | -2/Garrison | Entered Access 19977 | -1/Access | Evolved 2 slots: Utility x2 20084 | -1/Access | Identified Integrity Redistributor 20135 | -1/Access | Spotted B-99 Colossus 20140 | -1/Access | Spotted B-99 Colossus 20162 | -1/Access | Spotted B-99 Colossus 20227 | -1/Access | Search patrols dispatched 20242 | -1/Access | Fabricated Exp. Utility Shielding (x1) 20272 | -1/Access | Identified exit to Command 20403 | -1/Access | Entered Command 20653 | -1/Command | Search patrols dispatched 21153 | -1/Command | Search patrols dispatched 21197 | -1/Command | Found Powered Armor 21233 | -1/Command | Found Quantum Capacitor 21403 | -1/Command | Search patrols dispatched 21592 | -1/Command | Build established: Botlord-Mutant 21653 | -1/Command | Search patrols dispatched 21793 | -1/Command | Identified Centrium Heavy Armor Plating 22007 | -1/Command | Spotted M Guard 22007 | -1/Command | Spotted M Guard 22007 | -1/Command | Spotted Combat Programmer 22179 | -1/Command | Build established: Mutant 22242 | -1/Command | Spotted Combat Programmer 22262 | -1/Command | Destroyed Combat Programmer 22270 | -1/Command | Destroyed Combat Programmer 22290 | -1/Command | Destroyed M Guard 22303 | -1/Command | Destroyed M Guard 22303 | -1/Command | All MAIN.C guards destroyed 22328 | -1/Command | Found Prototype Reactor 22611 | -1/Command | Met MAIN.C 22614 | -1/Command | 0b10 Conduit disabled 22649 | -1/Command | Destroyed MAIN.C Shell 22650 | -1/Command | MAIN.C activated Command garrisons 22666 | -1/Command | Destroyed MAIN.C 22967 | -1/Command | Spotted B-99 Colossus 23746 | -1/Command | Discovered new exit (range 24) 23746 | -1/Command | Discovered new exit (range 102) 23746 | -1/Command | Identified Zero-point Reactor 23746 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 23783 | -1/Command | Found Quantum Capacitor 24737 | -1/Command | Found Omega Cannon 24739 | -1/Command | Found Zero-point Reactor 24740 | -1/Command | Found Vortex Chain Reactor 24741 | -1/Command | Found Exp. Weapon Cycler 24742 | -1/Command | Found Exp. Focal Shield 24775 | -1/Command | Found Exp. Hardlight Generator 24803 | -1/Command | Build established: Sprinter 24905 | -1/Command | Found Adv. Kinecellerator 24910 | -1/Command | Found Exp. Targeting Computer 25296 | -1/Command | Build established: Scavenger-Mutant 25553 | -1/Command | Warped through subspace to slip node 25553 | -1/Command | Discovered new exit (range 5) 25561 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-269) 25562 | -1/Command | Core integrity fell below 50% 25577 | -1/Command | Entered Access_0 25579 | -1/Access_0 | Met Architect 25584 | -1/Access_0 | Architect warped through subspace 25584 | -1/Access_0 | Destroyed A8 25623 | -1/Access_0 | Architect warped through subspace 25638 | -1/Access_0 | Found Exp. Thermal Shield 25679 | -1/Access_0 | Architect warped through subspace 25723 | -1/Access_0 | Architect warped through subspace 25743 | -1/Access_0 | Found Core Regenerator 25743 | -1/Access_0 | Used Core Regenerator, restored core integrity (+400) 25760 | -1/Access_0 | Architect warped through subspace 25844 | -1/Access_0 | Architect warped through subspace 25881 | -1/Access_0 | Architect warped through subspace 25906 | -1/Access_0 | Architect warped through subspace 25924 | -1/Access_0 | Found Prototype Device 25925 | -1/Access_0 | Identified Desublimator 25937 | -1/Access_0 | Architect warped through subspace 25963 | -1/Access_0 | Architect warped through subspace 26004 | -1/Access_0 | Architect warped through subspace 26030 | -1/Access_0 | A6 warped into view 26045 | -1/Access_0 | Destroyed A6 26070 | -1/Access_0 | Architect warped through subspace 26101 | -1/Access_0 | Architect warped through subspace 26128 | -1/Access_0 | Architect warped through subspace 26166 | -1/Access_0 | Architect warped through subspace 26203 | -1/Access_0 | Architect warped through subspace 26235 | -1/Access_0 | Lost 6 parts (2p2n1u1w) 26238 | -1/Access_0 | Architect warped through subspace 26279 | -1/Access_0 | Architect warped through subspace 26327 | -1/Access_0 | Core integrity fell below 20% 26331 | -1/Access_0 | Destroyed A2 26346 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 26367 | -1/Access_0 | Lost 8 parts (1p7u) 26383 | -1/Access_0 | A5 warped into view 26383 | -1/Access_0 | Destroyed by A5 with Heavy Tesla Rifle Last Messages --------------- 26341_ Dropped Lrg. Storage Unit. 26342_ The unstable cave ceiling collapses. 26342_ Dropped Point Singularity Launcher. 26343_ Penetrated by Quantum Shear. 26346_ Machine disabled. 26346_ Quantum Shear penetrates Earth. 26346_ Acquired data core, extracted Singularity Gate Test 138-C access codes. 26348_ Penetrated by Quantum Shear. 26348_ Quantum Shear penetrates Machine. 26354_ Penetrated by Quantum Shear. 26354_ Quantum Shear penetrates Machine. 26356_ Navigation matrix triggers involuntary quantum shift. 26370_ Quantum Shear penetrates Wall. 26370_ Penetrated by Quantum Shear. 26374_ Quantum Shear penetrates Wall. 26378_ Penetrated by Quantum Shear. 26381_ Navigation matrix triggers involuntary quantum shift. 26382_ Penetrated by Quantum Shear. A5 warps into view. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????????? p ????????????????????????? | | ??????????????????????# ????????????????????????? | | ?????????????????????? ????????????????????????? | | ??????????????????????# ###?????????????????????? | | ?????????????????????## #?????????????????????? | | ?????????????????????# #?????????????????????? | | ????????????????????? #?????????????????????? | | ?????????????????????? #?????????????????????? | | ?????????????????????? ##????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ????????????????????????# ##???????????????????? | | ????????????????????????#@ #???????????????????? | | ????????????????????????# ##??????????????????? | | ????????????????????????## #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# ###??????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# ###??????????????????? | | ???????????????????????##" #??????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ?????????????????????### #???????????????????? | | ????????????????###### #???????????????????? | | ????????????????# ##???????????????????? | | ????????????????# #### ##???????????????????? | | ?????????????????????## #???????????????????? | | ??????????????????????# ####???????????????????? | | ??????????????????????# "#?????????????????????? | | ??????????????????????## #?????????????????????? | | ???????????????????????## ##????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????#0 ##????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 93 Energy Capacity 1200 Matter Stores 425 Matter Capacity 425 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 22 Cloak Strength 4 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Utility Shielding 90 Weapon Shielding 90 Point Defense Rating 160 Weapon Cycling 30 Evasion (%) 79 Targeting Accuracy 12 Launcher Accuracy 80 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 7 Matter Filtering 75 Kinecelleration 50 Force Boost 30 Salvage Targeting 3 Offensive Hacking 62 Defensive Hacking 16 Relay Coupler Types 6 Relay Coupler Value 160 Authchip Count 1 Item Schematics ----------------- Imp. Utility Shielding | -8/Materials | Scanalyzed Adv. Shield Generator | -7/Factory | Hacked Adv. Melee Analysis Suite | -7/Factory | Hacked Imp. Trap Extractor | -7/Factory | Hacked Exp. Utility Shielding | -6/Factory | Hacked Imp. Powered Armor | -5/Factory | Scanalyzed Adv. Actuator Array | -5/Factory | Hacked Adv. Trap Extractor | -5/Factory | Hacked Adv. Weapon Cycler | -5/Factory | Hacked Nanoactuators | -4/Factory | Hacked Point Singularity Launcher | -3/Research | Hacked Exp. Transmission Jammer | -3/Research | Hacked Cld. Q-thruster | -2/Testing | Hacked Robot Schematics ------------------ None Fabricated ------------ Exp. Utility Shielding | x1 | -6/Factory Adv. Reaction Control System | x1 | -5/Factory | Preloaded Exp. Utility Shielding | x1 | -5/Factory | Authchip Point Singularity Launcher | x1 | -3/Research | Authchip Exp. Transmission Jammer | x1 | -3/Research | Authchip Exp. Utility Shielding | x1 | -2/Testing | Authchip Exp. Utility Shielding | x1 | -2/Testing | Authchip Exp. Utility Shielding | x1 | -1/Access Alien Tech Used ----------------- Dimensional Node Initializer Sigix Broadsword High-powered Transdimensional Reconstructor Navigation Efficiency Matrix Core Physics Calibrator Integrated Reactor Integrated Mediator Core Expander LRC Matter Compressor LRC Energy Well LRC Boosters Integrated Thermoelectric Network Core Membrane Transdimensional Reconstructor Spacefold Activator Integrity Redistributor Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed FieldGreatLog Manual? 0 Play Time 06:24:22 Cumulative 752.9 hours Start 2024.01.04 @ 03:12:27 End 2024.01.05 @ 17:36:27 Sessions 16 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 672 Rogue 672 Adventurer 0 Explorer 0 Win Type - Total 37 Types 14/3/10/2/0/0/5/2/1 Lore% 97 Gallery% 96 Achievement% 84 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b93927bc-c6d2-453c-8a7f-77602af74f70