Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.11 @ 15:35:31 Player: DZKane Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (202) 1010 Value Destroyed (7351) 7351 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1711) 1711 TOTAL SCORE: 16232 Bonus ------- High Alert Combat Kills 159 Follower Combat Kills 452 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Cogmind --------- Core Integrity 761/1150 Matter 129/300 Energy 78/100 System Corruption 11% Temperature Cool (45) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Transport Network Coupler Improved Targeting Computer Advanced Targeting Computer Transmission Jammer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scan Processor Molecular Deconstructor DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Antimatter Reactor > --- PROPULSION ------- Heavy Siege Treads Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Improved Coolant Injector High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Transport Network Coupler Improved Targeting Computer Advanced Targeting Computer Transmission Jammer > --- WEAPON ----------- Wave Gun Wave Gun KE Penetrator Heavy Mace > --- INVENTORY -------- Light Fission Core Neutrino Core Micro Fission Core Light Antimatter Reactor High-capacity Battery High-capacity Matter Pod High-capacity Matter Pod Deep Structural Scanner Advanced Terrain Scan Processor Improved Particle Charger Improved Arc Projector Improved Arc Projector High-powered Shotgun Heavy Rocket Launcher Heavy Rocket Launcher Improved Plasma Cutter Molecular Deconstructor Heavy Mace DRS Beacon [Rating: 95] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Neutrino Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag Array Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Improved Light Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Heavy Plasma Cannon Ballistic Gun KE Penetrator Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Slots Evolved 12 | . . 2 2 . . . 4 . . . . 2 2 Power 1 | . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . . . . . . . . 2 . Utility 7 | . . 1 1 . . . 3 . . . . . 2 Weapon 2 | . . 1 1 . . . . . . . . . . Parts Attached 167 | . 18 28 8 11 1 3 13 4 13 5 9 28 26 Power 21 | . 2 4 . 1 . . 3 . . . 3 3 5 Engine 10 | . 1 4 . 1 . . 3 . . . 1 . . Core 8 | . 1 . . . . . . . . . 2 3 2 Reactor 3 | . . . . . . . . . . . . . 3 Propulsion 39 | . 6 5 2 1 1 2 1 . 5 1 1 10 4 Treads 8 | . 2 . . . . . . . 1 . . 3 2 Leg 5 | . 2 . . . . . . . . 1 . . 2 Wheel 25 | . 2 5 2 1 1 2 1 . 4 . 1 6 . Hover 1 | . . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . Utility 47 | . 6 4 4 1 . 1 4 2 3 2 3 5 12 Device 21 | . 3 1 2 . . 1 2 1 1 . 3 2 5 Storage 5 | . 2 . . . . . . . 1 1 . . 1 Processor 9 | . 1 . . 1 . . 2 . . . . 1 4 Hackware 2 | . . . . . . . . . . . . . 2 Protection 10 | . . 3 2 . . . . 1 1 1 . 2 . Artifact . | . . . . . . . . . . . . . . Weapon 60 | . 4 15 2 8 . . 5 2 5 2 2 10 5 Energy Gun 40 | . 4 11 1 6 . . 3 2 3 . . 7 3 Energy Cannon 2 | . . . . . . . 1 . . . 1 . . Ballistic Gun 6 | . . 3 . . . . . . . . . 2 1 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 7 | . . . 1 1 . . 1 . 1 2 1 . . Special Weapon 1 | . . 1 . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . 1 1 Slashing Weapon 2 | . . . . 1 . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . 2 . . 1 . . 1 . 2 . Corrupted Parts 3 | . . . . . . . . . . . . 3 . System Corruption 9 | . . . . . . . . . . . . 9 . Parts Lost 76 | . 5 10 1 2 . . 2 . 8 9 9 11 19 Power 10 | . 1 . . . . . . . . . 4 1 4 Propulsion 20 | . 1 3 . 1 . . 1 . 4 2 1 3 4 Utility 20 | . 1 1 1 1 . . . . 2 3 2 2 7 Weapon 26 | . 2 6 . . . . 1 . 2 4 2 5 4 Highest Loss Streak 9 | . 4 3 1 1 . . 2 . 6 9 3 8 8 To Critical Strikes 2 | . . . . . . . . . . . . . 2 Average Backups 20 | 6 14 24 24 24 25 22 23 24 22 20 15 16 17 Power 1 | 1 1 2 1 1 1 . . . . 1 . . 2 Propulsion 1 | 4 4 2 4 3 3 2 2 3 . . . . . Utility 10 | . 5 14 11 11 11 10 12 13 13 12 10 9 6 Weapon 5 | 1 2 4 6 7 9 7 7 6 7 6 4 4 6 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 62 | . 5 25 4 . . 5 7 3 4 . . 1 8 Power 7 | . . 4 1 . . 1 1 . . . . . . Propulsion 9 | . 1 5 . . . 2 1 . . . . . . Utility 26 | . 2 7 2 . . 2 3 1 4 . . . 5 Weapon 19 | . 2 9 1 . . . 2 2 . . . 1 2 Tool/Special 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 98 95 99 97 100 99 99 100 98 73 79 85 88 Engine 8 | . 10 10 9 8 9 9 13 13 13 13 2 . . Core 2 | . 3 . . . . . . . . . 7 10 6 Treads 2 | . 12 . . . . . . . . . . 6 2 Leg 1 | . 8 . . . . . . . . 1 6 2 1 Wheel 12 | . 7 19 18 18 18 18 12 13 11 2 . 5 7 Device 10 | . 8 11 17 12 9 9 12 13 13 2 7 11 18 Storage 11 | . 14 11 9 9 9 8 6 6 11 18 20 13 6 Processor 9 | . 4 . . 3 9 9 19 20 14 13 13 10 18 Protection 5 | . . 10 9 9 9 9 6 6 6 3 1 1 1 Energy Gun 20 | . 27 26 35 29 27 27 20 24 23 9 . 10 8 Energy Cannon 1 | . . . . . . . . 1 . . 11 . . Ballistic Gun 1 | . . 4 . . . . . . . . . 1 6 Slashing Weapon 3 | . . . . 5 9 9 5 . 2 1 5 1 . Peak Build Rating 95 | 6 14 24 30 35 35 35 53 55 57 57 57 79 95 Average Rating 38 | 6 9 17 28 30 35 33 47 53 55 42 50 60 85 On Entrance 36 | 6 6 14 23 30 35 35 35 53 55 57 45 44 70 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 188 | 14 92 106 108 105 104 105 138 144 144 174 188 168 99 Greatest Support 74 | 20 40 32 32 20 26 26 20 20 32 28 28 74 60 Greatest Overweight (x) 57 | . 3 6 5 10 5 5 12 7 14 57 10 8 3 Average Overweight (x) 3 | . 1 3 3 5 3 3 5 6 6 11 5 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 20 Average Capacity 23 | 8 20 25 25 25 25 23 25 25 25 25 25 22 19 Most Carried 25 | 6 25 25 25 25 25 25 25 25 25 25 21 22 20 Average Carried 21 | 6 14 24 24 24 25 22 24 25 23 22 17 18 19 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 20 5 Final Carried 25 | 6 25 25 25 25 25 25 25 25 25 22 16 20 4 Class Distribution -------------------- 25% | Commander-Gunner 18% | Mutant 18% | Tank 10% | Scavenger-Mutant 9% | Scavenger-Gunner 6% | Gunner 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Commander-Tank | -8/Storage Commander-Gunner | -8/Recycling Commander-Gunner | -8/Scraptown Commander-Gunner | -6/Factory Gunner | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Matter Collected 3941 | 200 464 592 165 104 46 80 130 100 239 62 618 587 554 Remotely . | . . . . . . . . . . . . . . Salvage Created 8896 | . 659 2069 1226 109 281 359 467 217 826 215 617 1026 825 Parts 404 | . 28 128 61 3 10 19 15 5 40 5 12 35 43 Haulers Intercepted 12 | . . 4 3 1 . . 3 . . . . 1 . Recyclers Shooed 4 | . . 1 1 . 1 . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . 5 26 . 6 . . Prevented 6 | . . . . . . . . . 6 . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 151 | . 14 35 21 1 1 6 . 4 21 4 17 8 19 Melee 3 | . . . . . 1 . . . . . 1 1 . Guns 105 | . 13 33 18 1 . 5 . 4 14 1 . 4 12 Cannons 5 | . . . . . . . . . . . 5 . . AOE 29 | . . 1 1 . . 1 . . 5 2 11 2 6 Classes Destroyed 18 | . 5 7 . . . 2 . 1 1 . . 1 1 Worker 8 | . 1 1 4 . . . . . . . . 2 . Builder 5 | . . 1 1 . . . . . . . . 2 1 Tunneler 1 | . . 1 . . . . . . . . . . . Hauler 12 | . . 4 3 1 . . 3 . . . . 1 . Recycler 10 | . . 3 . . 3 . 1 . . . . 3 . Minesweeper 1 | . . . . . . . . . 1 . . . . Mechanic 2 | . . 1 . . . . . . . . . 1 . Operator 5 | . 1 3 . . . . . . . . . 1 . Watcher 7 | . 1 1 2 . . . 2 . . . . 1 . Swarmer 41 | . 1 7 8 . . . . . 9 . 7 . 9 Grunt 57 | . 13 18 8 1 . . . 2 6 . 7 . 2 Brawler 1 | . . . . . . . . . . . . . 1 Duelist 3 | . . 2 1 . . . . . . . . . . Sentry 21 | . . 8 4 . 1 . . 1 2 . 3 2 . Hunter 6 | . . . . . . . . . . . . 2 4 Programmer 8 | . . . . . . . . 1 . . . 4 3 Enhanced Grunt 4 | . . . . . . . . . . 4 . . . Ranger 2 | . . . . . . 2 . . . . . . . Scrapper 4 | . . . . . . 4 . . . . . . . Packrat 2 | . . . . . . . . . . . 2 . . Thug 4 | . . . . . . . . . 4 . . . . Best Kill Streak 11 | . 4 6 10 1 3 6 2 4 11 4 11 3 5 Combat Bots Only 11 | . 3 4 7 1 1 6 . 4 11 4 11 2 5 Max Kills in Single Turn 4 | . 2 2 3 1 1 2 1 1 2 2 2 2 4 Gunslinging 2 | . . . 2 . . 1 . . 1 . . . . Exploded 4 | . . 1 1 . . 1 . . 2 1 2 2 4 Melee 1 | . . . . . 1 . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Hostile Shots Fired 881 | . 84 120 61 7 . 23 27 8 98 33 103 102 215 Missed 247 | . 22 35 22 3 . 9 12 2 21 10 30 27 54 Hits 634 | . 62 85 39 4 . 14 15 6 77 23 73 75 161 Melee 7 | . . 4 . . . . . . . . . . 3 Projectile 627 | . 62 81 39 4 . 14 15 6 77 23 73 75 158 Critical Strikes 25 | . 1 3 2 . . . . 1 4 . 1 5 8 Part Disruptions 2 | . . . 1 . . . . . . . . 1 . Damage Taken 11300 | . 743 1293 530 96 . 281 112 108 1220 976 1448 1544 2949 Core 1631 | . 134 220 19 . . . 23 15 214 180 162 275 389 Absorbed by Shields 214 | . . . . . . . . . 120 94 . . . Core Remaining (%) 64 | 100 46 45 . . . 96 . . . . 30 72 . Volleys Fired 369 | . 52 92 44 7 . 7 9 11 27 9 28 24 59 Largest 4 | . 2 3 4 4 . 3 3 4 4 4 3 4 3 Hottest 320 | . 100 135 180 180 . 161 210 320 320 315 180 250 195 Shots Fired 991 | . 104 268 148 20 . 21 26 29 84 25 57 58 151 Gun 902 | . 104 268 142 19 . 21 26 25 78 19 . 52 148 Cannon 39 | . . . . . . . . 4 . . 34 1 . Launcher 50 | . . . 6 1 . . . . 6 6 23 5 3 Special . | . . . . . . . . . . . . . . Kinetic 120 | . . 44 . . . . . . . . . 11 65 Thermal 386 | . 84 44 . . . 7 11 29 78 19 34 13 67 Explosive 50 | . . . 6 1 . . . . 6 6 23 5 3 Electromagnetic 435 | . 20 180 142 19 . 14 15 . . . . 29 16 Robot Hit Streak 27 | . 27 20 17 8 . 13 24 6 22 10 20 17 10 Robot Miss Streak 7 | . 5 3 6 2 . 2 2 4 4 2 2 2 7 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 21 | . . 2 6 . . 3 . 1 5 1 . . 3 Max Gunslinging Chain 2 | . . 1 2 . . 1 . 1 1 1 . . 1 Shots Hit Robots 675 | . 70 159 91 14 5 18 21 12 68 22 31 70 94 Core Hits 383 | . 30 70 59 3 3 11 14 13 50 22 42 24 42 Critical Kills 2 | . . . . . . . . . . . . 2 . Critical Parts Destroyed 5 | . . . . . . . . . . . . 4 1 Critical Strikes 26 | . 5 5 . 1 . . . . 1 3 . 6 5 Burn 16 | . 5 3 . . . . . . 1 3 . . 4 Destroy 3 | . . . . . . . . . . . . 2 1 Corrupt 3 | . . 2 . 1 . . . . . . . . . Smash 4 | . . . . . . . . . . . . 4 . Melee Attacks 88 | . . . . . 5 . 6 . 4 1 5 56 11 Impact 65 | . . . . . . . . . . . . 54 11 Slashing 23 | . . . . . 5 . 6 . 4 1 5 2 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . 5 . 2 . 1 1 2 8 . Combat Hostiles 1 | . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 18419 | . 935 2592 1841 275 310 421 641 257 2074 1114 2209 2639 3111 Guns 11177 | . 935 2362 1552 252 . 282 515 257 1485 226 . 792 2519 Cannons 563 | . . . . . . . . . . . 525 38 . Explosions 4220 | . . 230 289 23 . 139 . . 447 804 1447 249 592 Melee 2459 | . . . . . 310 . 126 . 142 84 237 1560 . Ramming . | . . . . . . . . . . . . . . Kinetic 1621 | . . 346 . . . . . . . . . 220 1055 Thermal 6244 | . 766 521 289 23 . 241 195 257 1485 226 525 281 1435 Explosive 3396 | . . . . . . . . . 447 804 1447 249 449 Electromagnetic 4699 | . 169 1725 1552 252 . 180 320 . . . . 329 172 Impact 1402 | . . . . . . . . . . . . 1402 . Slashing 1057 | . . . . . 310 . 126 . 142 84 237 158 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 25 | . . . . . . . . . . . . 25 11 Average Corruption 13 | . . . . . . . . . . . . 15 9 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 61 | . . . . . . . . . . . . 38 23 Message Errors 16 | . . . . . . . . . . . . 8 8 Matter Fused 13 | . . . . . . . . . . . . 8 5 Heat Flow Errors 9 | . . . . . . . . . . . . 8 1 Energy Discharges 3 | . . . . . . . . . . . . 2 1 Parts Rejected 3 | . . . . . . . . . . . . 1 2 Parts Fused 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . . . . 3 1 Data Loss (major) 3 | . . . . . . . . . . . . 3 . Misfires 4 | . . . . . . . . . . . . 2 2 Alerts 2 | . . . . . . . . . . . . 1 1 Misdirections 1 | . . . . . . . . . . . . 1 . Weapon Failures 2 | . . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1111 | . . 28 24 . 65 . 64 . 64 74 247 479 66 Projectiles 52 | . . . . . . . . . . . 52 . . Explosions 174 | . . 28 24 . . . . . . . 14 42 66 Melee 885 | . . . . . 65 . 64 . 64 74 181 437 . Knockbacks 5 | . . . . . . . . . . . . 5 . Impact 5 | . . . . . . . . . . . . 5 . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 350 | . . 225 50 12 . . . . . . 17 46 . Shots 12 | . . 5 3 1 . . . . . . 1 2 . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 494 | . 417 166 316 60 . 108 99 372 494 425 428 191 362 Average Temperature 108 | . 131 35 87 27 . 45 29 136 178 224 102 75 149 Received Heat Transfer 1939 | . 429 348 189 27 . 132 30 54 348 . 258 36 88 Effects 20 | . 4 . . . . . . . 4 2 4 . 6 Shutdowns 7 | . 1 . . . . . . . 2 2 1 . 1 Energy Bleed 3 | . . . . . . . . . . . . . 3 Interference 8 | . 3 . . . . . . . 1 . 3 . 1 Matter Decay 2 | . . . . . . . . . 1 . . . 1 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Robots Corrupted 11 | . . 1 2 1 . . 2 . . . . 4 1 Combat Hostiles 5 | . . 1 2 . . . . . . . . 1 1 Parts Fried 35 | . . 14 9 . . . 1 . . . . 10 1 Impact Corruptions 18 | . . . . . . . . . . . . 18 . Robots Melted 4 | . 1 . . . . . . . 2 1 . . . Combat Hostiles 4 | . 1 . . . . . . . 2 1 . . . Parts Melted 27 | . 7 3 . . . 1 2 . 4 6 . . 4 Heat Transferred 12801 | . 2533 1162 450 50 . 286 436 525 3251 944 659 370 2135 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 16 | . . 6 6 1 . 2 . . . . . . 1 Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Maximum Alert Level 2 | . . 2 2 1 . . . . . . . . 2 Low Security (%) 66 | 100 100 22 16 72 100 . 100 . . . . 100 61 Level 1 26 | . . 72 51 27 . . . . . . . . 19 Level 2 6 | . . 5 32 . . . . . . . . . 18 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 512 | . 107 457 477 236 110 . 140 . . . . 196 512 Initial 159 | . . 27 159 154 76 . . . . . . . 91 Average 142 | . 33 261 307 169 77 . 25 . . . . 34 196 Influence Increases 5647 | . 435 1384 891 222 182 . 323 99 359 . 340 466 946 Destroy 0b10 Robot/C 2920 | . 280 700 420 80 20 . 120 80 340 . 340 160 380 Destroy 0b10 Robot/NC 270 | . 15 75 50 5 15 . 45 . 5 . . 55 5 Destroy Leader 562 | . 62 190 100 22 . . 44 10 10 . . 64 60 Allied During Kill 145 | . . . . 73 22 . 37 9 4 . . . . Successful Hack 156 | . 17 44 26 . 35 . 34 . . . . . . Select Force Hacks 180 | . 30 60 . . 90 . . . . . . . . Disable Machine 465 | . 30 105 105 30 . . 30 . . . . 30 135 Anti-Garrison Action 350 | . . . 150 . . . . . . . . . 200 Destroy Structure 434 | . 1 90 40 12 . . 13 . . . . 142 136 Lose Combat Pursuer 165 | . . 120 . . . . . . . . . 15 30 Influence Decreases 5156 | . 368 1074 902 392 334 44 216 131 382 52 340 280 641 Entered New Map 837 | . . 40 218 212 120 44 . 41 15 52 . . 95 Time Decay 3081 | . 318 634 374 140 214 . 176 90 273 . 280 226 356 Lost Part 564 | . 50 100 10 20 . . . . 80 . 60 54 190 Lost Ally 74 | . . . . 20 . . 40 . 14 . . . . Purge Threat 600 | . . 300 300 . . . . . . . . . . Squads Dispatched 25 | . 3 4 4 . . . 3 . . . . 5 6 Investigation 11 | . 2 2 2 . . . 2 . . . . . 3 Extermination 5 | . . . . . . . 1 . . . . 3 1 Reinforcement 6 | . 1 2 . . . . . . . . . 2 1 Assault 2 | . . . 2 . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Distress Signals 10 | . 2 1 4 . . . . . . . . . 3 Communications Jammed 18 | . . . . . . . . . . . . . 18 Distress Signals 17 | . . . . . . . . . . . . . 17 Times Spotted 200 | . 16 50 29 4 . 14 5 7 21 4 16 12 22 Peak Tracking Total 11 | . 3 5 8 3 . 6 1 4 11 3 7 3 6 Tactical Retreats 9 | . . 7 . . . . . . . . . 1 1 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Traps Triggered 11 | . 1 3 . . . . 1 . . . . . 6 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Machines Disabled 43 | . 2 7 8 2 . 2 2 . 2 . 7 2 9 Max in Single Turn 5 | . 1 3 3 1 . . 1 . 1 . 3 1 5 Garrison Access 4 | . . . 1 . . . 1 . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 2 | . . 1 . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Machines Accessed 54 | . 8 11 6 1 8 3 5 3 1 4 . . 4 Terminals 31 | . 7 9 5 1 5 . 2 . 1 . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 Recycling Units 8 | . 1 2 . . 3 . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . . . 1 . . . . . 2 Total Hacks 177 | . 20 31 15 2 18 28 9 6 8 28 . . 12 Successful 130 | . 13 22 7 . 12 28 4 6 8 28 . . 2 Failed 47 | . 7 9 8 2 6 . 5 . . . . . 10 Catastrophic 9 | . . 1 2 2 . . 2 . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 65 | . 14 20 6 1 16 . 4 . 1 . . . 3 Terminals 93 | . 19 29 13 2 13 . 4 . 8 . . . 5 Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . 2 Recycling Units 12 | . 1 2 . . 5 . 4 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 8 | . . . 2 . . . 1 . . . . . 5 Terminal Hacks 94 | . 4 11 5 . 2 28 2 6 8 28 . . . Record 42 | . . . . . . 19 . 4 8 11 . . . Part Schematic 11 | . . . . . . . 1 . . 10 . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . Robot Analysis 9 | . . . . . . 9 . . . . . . . Prototype ID Bank 12 | . 3 3 1 . 2 . . . . 3 . . . Open Door 2 | . . . . . . . . 2 . . . . . Branch Access Points 3 | . . 1 1 . . . 1 . . . . . . Terminal Index 2 | . . 1 1 . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . Unreport Threat 4 | . . 2 2 . . . . . . . . . . Locate Traps 2 | . 1 1 . . . . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . 1 . . . . . 1 Unlock Access 1 | . . . 1 . . . . . . . . . . Seal Access 2 | . . . . . . . 1 . . . . . 1 Unauthorized Hacks 33 | . 9 11 1 . 10 . 1 . . . . . 1 Terminals 25 | . 8 9 1 . 7 . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . . Botnet 7 | . 2 2 1 . 2 . . . . . . . . Skim 17 | . 6 6 . . 5 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 7 | . 1 2 . . 3 . 1 . . . . . . Tunnel 6 | . 1 2 . . 3 . . . . . . . . Fedlink 1 | . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . 1 Data Cores Recovered 1 | . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 31 | . 5 6 6 1 5 . 4 . 1 . . . 3 Full Trace Events 5 | . . . 2 . . . 1 . . . . . 2 Feedback Events 1 | . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . 1 . . 10 . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . 3 . . . . . . . . . . Machine Destruction 3 | . . . 3 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Total Allies 11 | . . . . 10 . 1 . . . . . . . Largest Group 10 | . . . . 10 9 10 6 1 1 . . . . Highest-Rated Group 200 | . . . . 173 157 200 123 36 33 . . . . Highest-Rated Ally 43 | . . . . 29 29 43 43 36 33 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 90 | . . . . 13 . 35 30 11 1 . . . . Total Damage 1538 | . . . . 107 . 417 971 25 18 . . . . Kills 17 | . . . . 3 . 4 10 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Active Infowar (turns) 7562 | . . . 875 108 . . 775 675 1022 706 1142 1450 809 Sensors 440 | . . . . . . . . . . . . . 440 Structural 97 | . . . . . . . . . . . . . 97 Seismic 983 | . . . 875 108 . . . . . . . . . T.N.C. 6578 | . . . . . . . 774 675 1022 706 1142 1450 809 Machine Analysis 1614 | . . . . . . . 775 675 164 . . . . Jamming 2231 | . . . . . . . 773 656 18 . . . 784 Robot Analysis Total 9 | . . . . . . 9 . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 . . 2 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Turns Passed 15693 | 6 1712 2226 878 294 450 3014 776 675 1022 706 1675 1450 809 Spaces Moved 7309 | 6 658 1142 452 129 256 2058 412 365 472 121 314 525 399 Core 16 | . . . . . . . . . . 11 . . 5 Treads 278 | . 229 . . . . . . . . . . 49 . Legs 639 | 6 183 . . . . . . . . 41 290 119 . Wheels 6376 | . 246 1142 452 129 256 2058 412 365 472 69 24 357 394 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 120 105 130 145 155 135 90 155 170 160 185 250 115 50 Average Speed 181 | 120 201 149 148 155 141 141 164 171 185 544 492 220 131 Slowest Speed 2900 | 120 260 190 155 230 155 155 260 185 290 2900 540 470 145 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . 3 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 47 | 2 94 87 50 33 64 80 13 53 42 76 49 15 12 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 20 | . 3 4 . . 5 6 . . 1 1 . . . Known Exits Taken 10 | . . 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 3 | 1 1 . . . . . . . . 1 . . . Scrap Searched 11 | . . . . . . 5 . 2 2 . 2 . . Spaces Dug 216 | . . . 36 9 . . 3 4 26 . 48 82 8 Terrain Destroyed 561 | . . 94 70 11 . 14 3 4 67 26 102 99 71 Melee 25 | . . . . . . . 3 . . . . 14 8 Projectile 38 | . . . . . . . . 4 . . 15 2 17 AOE 498 | . . 94 70 11 . 14 . . 67 26 87 83 46 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Total 8868 | 5 944 1485 566 190 336 2156 487 396 552 148 382 669 552 Wait 542 | . 175 109 47 27 74 34 18 . 12 11 19 4 12 Move 7296 | 5 657 1141 451 128 255 2057 411 364 471 120 313 524 399 Hop . | . . . . . . . . . . . . . . Pick Up 171 | . 30 54 7 . . 35 14 3 11 . 1 9 7 Fast Attach 73 | . 5 8 . 3 . 1 3 2 1 2 3 27 18 Attach 74 | . 9 15 3 2 . . 6 . 10 3 8 4 14 Detach 7 | . . . . . . . . 1 1 . 2 2 1 Swap 77 | . 4 12 6 9 1 3 5 7 8 2 2 6 12 Drop 159 | . 12 50 8 6 1 19 15 8 7 . 1 13 19 Fire 369 | . 52 92 44 7 . 7 9 11 27 9 28 24 59 Melee 88 | . . . . . 5 . 6 . 4 1 5 56 11 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 12 | . . 4 . 8 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: Fac / *Scr) -8/Scraptown -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 7 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 11) 261 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered exit to Mines (range 13) 707 | -10/Materials | Derelicts attacked the area 742 | -10/Materials | Core integrity fell below 50% 780 | -10/Materials | Lost 4 parts (1p1n1u1w) 808 | -10/Materials | Discovered new exit (range 10) 1443 | -10/Materials | Discovered new exit (range 11) 1562 | -10/Materials | Discovered new exit (range 13) 1632 | -10/Materials | Learned location of 1 exit from Recycling 1690 | -10/Materials | Learned Storage machine intel 1699 | -10/Materials | Learned location of 2 exits from Subcaves 1717 | -10/Materials | Learned location of Storage (-8) 1719 | -10/Materials | Entered another Materials area 1719 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2021 | -9/Materials | Build established: Tank 2353 | -9/Materials | Lost 3 parts (1n2w) 2775 | -9/Materials | Discovered new exit (range 16) 3130 | -9/Materials | Discovered new exit (range 11) 3431 | -9/Materials | Discovered new exit (range 15) 3631 | -9/Materials | Identified exit to Mines 3645 | -9/Materials | Identified exit to Materials 3677 | -9/Materials | Core integrity fell below 50% 3680 | -9/Materials | Learned location of Recycling (-8) 3707 | -9/Materials | Loaded intel: 12 trap records 3724 | -9/Materials | Learned location of 1 exit from Recycling 3733 | -9/Materials | Learned location of 3 exits from Materials 3740 | -9/Materials | Learned Storage trap positions 3759 | -9/Materials | Learned Storage security intel 3945 | -9/Materials | Entered another Materials area 3945 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3946 | -8/Materials | Identified exit to Storage 3946 | -8/Materials | Identified exit to Factory 4060 | -8/Materials | Identified exit to Garrison 4409 | -8/Materials | Discovered exit to Factory (range 3) 4479 | -8/Materials | Destroyed 7 combat bots 4823 | -8/Materials | Entered Storage 4824 | -8/Storage | Identified exit to Recycling 4825 | -8/Storage | Loaded intel: 25 trap records 4827 | -8/Storage | Loaded intel: 50 machine locations 4844 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5093 | -8/Storage | Used back door to open Recycling access 5117 | -8/Storage | Entered Recycling 5117 | -8/Recycling | Accompanied by 9 allies 5118 | -8/Recycling | Identified exit to Scraptown 5118 | -8/Recycling | Identified exit to Factory 5312 | -8/Recycling | Build established: Commander-Gunner 5402 | -8/Recycling | Learned location of Zion (-7) 5441 | -8/Recycling | Learned location of 1 exit from Extension 5459 | -8/Recycling | Scanned before Scraplab entrance 5468 | -8/Recycling | Learned Storage emergency access door positions 5483 | -8/Recycling | Entered Scraplab 5486 | -8/Recycling | Learned location of 3 exits from Factory 5496 | -8/Recycling | Learned 4 Lower Caves zone layouts 5514 | -8/Recycling | Learned location of 3 exits from Factory 5567 | -8/Recycling | Entered Scraptown 5567 | -8/Scraptown | Accompanied by 9 allies 5759 | -8/Scraptown | Visited Bundlers 5853 | -8/Scraptown | Visited Fellowship of the Rings 5885 | -8/Scraptown | Visited Red Mages 5969 | -8/Scraptown | Visited Shadow of the Wyrm 5991 | -8/Scraptown | Visited Comm Corps 6213 | -8/Scraptown | Visited IN-MT5's Study 6240 | -8/Scraptown | Visited TADAMA 6282 | -8/Scraptown | Visited UFD Registry 6282 | -8/Scraptown | Registered with UFD as "Gunbucket" 6317 | -8/Scraptown | Visited Science Guys 6365 | -8/Scraptown | Visited LU-1G1's Boring Crew 6428 | -8/Scraptown | Visited Botcube Research 6624 | -8/Scraptown | Visited Observation Area 6658 | -8/Scraptown | Visited Analyses Database 6690 | -8/Scraptown | Visited Derelict Rescue Squad 6735 | -8/Scraptown | Visited Cartography Club 6760 | -8/Scraptown | Visited Junk Repository 6802 | -8/Scraptown | Visited Curators Association 6835 | -8/Scraptown | Visited Junk Cannon Lab 7196 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7469 | -8/Scraptown | Found DRS Beacon 7768 | -8/Scraptown | Found Botcube 7784 | -8/Scraptown | Botcube activated 7800 | -8/Scraptown | Botcube completed mutation into treaded form, armed with 2 guns. 8011 | -8/Scraptown | Found Deep Structural Scanner 8090 | -8/Scraptown | Learned location of Proximity Caves (-6) 8090 | -8/Scraptown | Learned location of Cetus (-4) 8090 | -8/Scraptown | Learned 8 Research zone layouts 8090 | -8/Scraptown | Learned 12 Materials zone layouts 8090 | -8/Scraptown | Learned 12 Research zone layouts 8090 | -8/Scraptown | Learned 16 Upper Caves zone layouts 8090 | -8/Scraptown | Learned 24 Proximity Caves zone layouts 8090 | -8/Scraptown | Learned 20 Upper Caves zone layouts 8090 | -8/Scraptown | Learned Materials emergency access door positions 8090 | -8/Scraptown | Learned location of 1 exit from Lower Caves 8090 | -8/Scraptown | Learned location of 2 exits from Lower Caves 8421 | -8/Scraptown | Met Optimus 8421 | -8/Scraptown | Accepted into 0bPrime 8484 | -8/Scraptown | Civil war broke out across Scraptown 8538 | -8/Scraptown | Discovered exit to Factory (range 11) 8569 | -8/Scraptown | Lost 14 allies 8581 | -8/Scraptown | Entered Factory 8581 | -6/Factory | Accompanied by 6 allies 8581 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 8582 | -6/Factory | Identified exit to Factory 8582 | -6/Factory | Identified exit to Lower Caves 8834 | -6/Factory | Loaded intel: 8 recycling unit locations 9322 | -6/Factory | Found Prototype Launcher 9322 | -6/Factory | Identified Scatter Rocket Array 9357 | -6/Factory | Entered Lower Caves 9357 | -6/Lower Caves | Accompanied by 1 ally 9358 | -6/Lower Caves | Identified exit to Lower Caves 9398 | -6/Lower Caves | Build established: Gunner 9455 | -6/Lower Caves | Entered an active Warlord outpost 9459 | -6/Lower Caves | Found DCF Scrap (11 items) 9480 | -6/Lower Caves | Learned 8 Factory zone layouts 9480 | -6/Lower Caves | Learned Armory terminal intel 9880 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 9969 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10032 | -6/Lower Caves | Entered another Lower Caves area 10032 | -6/Lower Caves | Accompanied by 1 ally 10033 | -6/Lower Caves | Identified exit to Data Miner 10037 | -6/Lower Caves | Ambushed by wild Derelicts 10165 | -6/Lower Caves | Attracted the attention of an 0b10 base 10229 | -6/Lower Caves | Lost 6 parts (2n2u2w) 10247 | -6/Lower Caves | Destroyed 11 combat bots 10313 | -6/Lower Caves | Learned 8 Research zone layouts 10313 | -6/Lower Caves | Learned Factory trap positions 10313 | -6/Lower Caves | Learned Armory trap positions 10313 | -6/Lower Caves | Learned Research stockpile data 10313 | -6/Lower Caves | Learned Armory security intel 10546 | -6/Lower Caves | Build established: Scavenger-Tank 10773 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 10796 | -6/Lower Caves | Found Prototype Special Weapon 11054 | -6/Lower Caves | Entered Data Miner 11054 | -6/Data Miner | Discovered new exit (range 6) 11090 | -6/Data Miner | Met Data Miner 11121 | -6/Data Miner | Learned location of Section 7 (-2) 11121 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11154 | -6/Data Miner | Received God Mode back door access code from Data Miner 11193 | -6/Data Miner | Data Conduit disabled 11204 | -6/Data Miner | Core integrity fell below 50% 11243 | -6/Data Miner | Lost 9 parts (2n3u4w) 11504 | -6/Data Miner | Build established: Mutant 11760 | -6/Data Miner | Entered Proximity Caves 12017 | -5/Proximity Caves | Attracted the attention of an 0b10 base 12055 | -5/Proximity Caves | Lost 3 parts (2p1w) 12068 | -5/Proximity Caves | Destroyed 11 combat bots 12195 | -5/Proximity Caves | Lost 3 parts (1p2u) 12756 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12992 | -5/Proximity Caves | Build established: Scavenger-Mutant 13384 | -5/Proximity Caves | Learned Factory stockpile data 13435 | -5/Proximity Caves | Entered Factory 13435 | -5/Factory | Evolved 2 slots: Propulsion x2 13436 | -5/Factory | Identified exit to Upper Caves 13437 | -5/Factory | Identified exit to Factory 13438 | -5/Factory | Loaded intel: 100 trap records 14325 | -5/Factory | Build established: Scavenger-Gunner 14448 | -5/Factory | System corruption reached 10% 14583 | -5/Factory | Lost 8 parts (1p3n1u3w) 14885 | -5/Factory | Entered another Factory area 14885 | -4/Factory | Evolved 2 slots: Utility x2 14886 | -4/Factory | Identified exit to Upper Caves 15112 | -4/Factory | Lost 3 parts (1p2u) 15178 | -4/Factory | Lost 4 parts (2n1u1w) 15419 | -4/Factory | Garrison activated, responded to threat 15423 | -4/Factory | System corruption reached 10% 15574 | -4/Factory | Lost 3 parts (1p1u1w) 15587 | -4/Factory | Build established: Scavenger-Assassin 15694 | -4/Factory | Self-destructed Last Messages --------------- 15685_ Destroyed Coil Gun. 15685_ H-77 Assassin destroyed. 15685_ U-05 Engineer destroyed. 15685_ Repair Station disabled. 15685_ Backup Laser III tumbles out of repair station. 15685_ Backup Propulsion III tumbles out of repair station. 15687_ Dropped Hvy. Mace. 15688_ Dropped Hcp. Storage Unit. 15688_ Slug penetrates Repair Station. 15689_ Dropped Imp. Arc Projector. 15689_ Dropped Neutrino Core. 15690_ Dropped Lgt. Fission Core. 15690_ Dropped Hvy. Mace. 15691_ System corrupted: Matter fused (-5). 15691_ Dropped Hvy. Rocket Launcher. 15691_ Penetrated by Slug. 15691_ Adv. Sensor Array destroyed. 15691_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ""??????????????????# """ | | ""??????????????????# """ | | """ ????????????????# """ | | ##### """ "???????????????# """ | | ????# ????????????????# | | ????# """?????????????????# | | ????# """?????????????????# | | ????# """?????????????????####### | | ????# """???????????????????????? | | ????# ??????????????????? | | ???######+######"#### """ ""????????????????????? | | ???# ##?????"""????????"??????????????? | | ???#= #???????????????? ??" #????????? | | ???# #???????????????? """ + "??????? | | ???# """" #????????????????? 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"""# | | ?????????????????###*#[!*@ [=R"# """"" """"" | | ???????????????????###[! = " # """"" """"" | | ?????????????????????# [=%[![ w""" """ | | ?????????????????????# % *% h | | ?????????????????????# "" [%; h | | ?????????????????????# "" ; | | ?????????????????????# "" ;##"""T"""###### | | ?????????????????????# """ ;##########????? | | ?????????????????????# ##?????????????? | | ?????????????????????##############??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Coolant Potential 80 Energy Generation 35 Energy Capacity 780 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Armor Coverage 225 Evasion (%) 42 Targeting Accuracy 14 Recoil Reduction 3 Particle Charging 20 Defensive Hacking 14 Item Schematics ----------------- Adv. Plasma Cannon | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Hyp. Railgun | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EfficiencyArcsightStick Manual? 0 Play Time 01:44:59 Cumulative 250.2 hours Start 2025.06.11 @ 13:40:52 End 2025.06.11 @ 15:35:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 148 Adventurer 0 Explorer 0 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 68 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f445244-a2d9-4a9b-b4b3-ec71b954c991