Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.31 @ 16:47:35 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (58) 290 Value Destroyed (1581) 1581 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (315) 315 TOTAL SCORE: 8726 Bonus ------- High Alert Combat Kills 15 Met Imprinter 300 Cogmind --------- Core Integrity 1150/1150 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Flying (109) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (6) --- VTOL Module VTOL Module VTOL Module > --- UTILITY (9) ------ Medium Storage Unit Enhanced Optical Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Utility Shielding Improved Corruption Screen > --- WEAPON (2) ------- Phasing Sabre CR-A16's Pointy Stick > --- INVENTORY (10) --- Improved Signal Interpreter Improved Target Analyzer Energy Filter Improved Transmission Jammer Improved Propulsion Shielding Improved Weapon Shielding Improved Medium Armor Plating Ripper Power Sword Peak State ------------ > --- POWER ------------ Makeshift Power Source Light Fission Core > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Medium Storage Unit Advanced Energy Well Enhanced Optical Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Utility Shielding > --- WEAPON ----------- Power Sword CR-A16's Pointy Stick > --- INVENTORY -------- Improved Signal Interpreter Improved Target Analyzer Energy Filter Improved Transmission Jammer Improved Propulsion Shielding Improved Weapon Shielding Ripper [Rating: 88] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Fission Core Propulsion Nuclear Pulse Array Leg Improved Aluminum Leg Wheel Armored Huge Wheel Flight Unit Nuclear Pulse Array Utility Advanced Melee Analysis Suite Device Reaction Control System Storage Small Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Improved Utility Shielding Weapon CR-A16's Pointy Stick Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Power Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Slots Evolved 12 | . . . . . 4 2 2 . . . . . . 2 . . 2 Power 1 | . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . . . 1 1 . . . . . . . 2 . . . Utility 7 | . . . . . 2 1 2 . . . . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 86 | 6 14 . . 5 9 14 12 . 6 3 2 1 . 4 5 5 . Power 9 | 1 1 . . . 1 1 . . 1 . 1 . . 1 1 1 . Engine 5 | 1 1 . . . . . . . 1 . 1 . . . 1 . . Core 4 | . . . . . 1 1 . . . . . . . 1 . 1 . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 30 | 2 7 . . 2 3 6 2 . 3 . . . . 2 . 3 . Treads . | . . . . . . . . . . . . . . . . . . Leg 14 | 2 7 . . 2 3 . . . . . . . . . . . . Wheel 1 | . . . . . . 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . . 5 2 . 3 . . . . 2 . 3 . Utility 29 | 1 2 . . 1 2 5 8 . 2 2 1 . . 1 3 1 . Device 3 | . 1 . . . . 1 1 . . . . . . . . . . Storage 3 | 1 . . . . . . . . . . . . . 1 1 . . Processor 8 | . . . . . . 3 2 . . 2 . . . . . 1 . Hackware 2 | . . . . . . . 2 . . . . . . . . . . Protection 13 | . 1 . . 1 2 1 3 . 2 . 1 . . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 18 | 2 4 . . 2 3 2 2 . . 1 . 1 . . 1 . . Energy Gun 3 | . 2 . . . 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | 2 1 . . 2 2 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 1 . . 1 . . . . 1 . . Piercing Weapon 2 | . . . . . . . 1 . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . . 1 . . . . . 1 . . Corrupted Parts 1 | . 1 . . . . . . . . . . . . . . . . System Corruption 1 | . 1 . . . . . . . . . . . . . . . . Parts Lost 9 | . 1 . . . 2 . . . 2 . . . . . 2 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 1 . . . . . . . . . 1 2 . Utility 3 | . . . . . 1 . . . 2 . . . . . . . . Weapon 1 | . 1 . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . 1 . . . 2 . . . 2 . . . . . 2 2 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 86 85 85 85 59 67 89 93 87 79 80 80 80 71 81 65 68 Engine 6 | . 14 14 14 14 7 . . . . . 4 6 6 5 4 . . Core 2 | . . . . . 2 7 6 6 6 6 1 . . . 4 1 5 Leg 9 | . 28 28 28 28 20 12 . . . . . . . . . . . Flight 10 | . . . . . . 5 25 26 20 13 13 13 13 11 16 10 15 Storage 8 | . 14 14 14 14 9 7 6 6 6 6 6 6 6 5 5 5 5 Processor 13 | . . . . . . 3 13 13 13 21 26 26 26 23 23 29 26 Hackware 1 | . . . . . . . 13 13 13 3 . . . . . . . Protection 10 | . 1 14 14 14 10 11 6 6 8 13 13 13 13 11 10 5 5 Energy Gun 1 | . 1 14 14 2 . . . . . . . . . . . . . Ballistic Gun 4 | . 21 . . 11 10 13 . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 4 6 6 6 6 6 6 5 5 5 5 Piercing Weapon 3 | . . . . . . . 4 6 6 6 6 6 6 5 5 5 5 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 38 | 14 19 16 16 16 28 34 21 20 25 25 25 21 21 33 38 24 24 Greatest Support 39 | 20 26 26 26 26 38 28 23 23 26 26 26 26 26 39 39 26 12 Greatest Overweight (x) 6 | 2 . . . . . 5 . . . . . . . . 1 6 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 Average Capacity 8 | 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 Most Carried 10 | 2 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 9 Average Carried 7 | 1 6 8 8 7 7 7 7 7 7 7 8 7 8 7 8 9 9 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 Final Carried 10 | 2 8 8 8 7 8 8 8 8 8 8 8 8 8 7 10 9 9 Class Distribution -------------------- 44% | Mutant 21% | Derelict-Mutant 19% | Scavenger-Mutant 8% | Hacker-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Matter Collected 1674 | 243 351 84 . 43 249 149 77 . 40 244 10 49 . 40 50 45 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2423 | . 472 45 . 57 336 149 77 . 40 212 . . 63 441 471 60 . Parts 142 | . 39 5 . 7 20 9 7 . 4 1 . . 3 18 23 6 . Haulers Intercepted 3 | . 1 . . . . 1 . . . . . . . 1 . . . Recyclers Shooed 3 | . . . . . . 1 . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . 6 . 3 . . . . Prevented 3 | . . . . . . . . . . . 3 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Combat Hostiles Destroyed 41 | . 15 3 . 4 7 2 . . 1 . . . 1 1 4 3 . Melee 10 | . . . . . . . . . 1 . . . 1 1 4 3 . Guns 31 | . 15 3 . 4 7 2 . . . . . . . . . . . Classes Destroyed 11 | . 7 . . . 1 1 . . . . . . . 2 . . . Worker 1 | . 1 . . . . . . . . . . . . . . . . Builder 1 | . 1 . . . . . . . . . . . . . . . . Hauler 3 | . 1 . . . . 1 . . . . . . . 1 . . . Recycler 3 | . . . . . . . . . . . . . . 2 1 . . Operator 3 | . 1 . . . 1 1 . . . . . . . . . . . Watcher 6 | . 1 . . . . . 2 . . . . . . 1 2 . . Swarmer 20 | . 9 3 . 4 1 . . . . . . . . . . 3 . Grunt 12 | . 6 . . . 4 1 . . . . . . 1 . . . . Sentry 4 | . . . . . 2 . . . . . . . . . 2 . . Hunter 3 | . . . . . . . . . . . . . . 1 2 . . Programmer 2 | . . . . . . 1 . . 1 . . . . . . . . Best Kill Streak 8 | . 8 3 . 4 4 2 1 . 1 . . . 1 2 3 3 . Combat Bots Only 8 | . 8 3 . 4 4 1 . . 1 . . . 1 1 2 3 . Max Kills in Single Turn 3 | . 3 1 . 1 1 1 1 . 1 . . . 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Damage Taken 4050 | . 633 69 . 156 1056 306 124 . 555 67 . . 64 21 661 338 . Core 800 | . 84 16 . 14 268 33 10 . 69 13 . . 26 . 116 151 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 94 | . . . . . . . . . 23 . . . . . 29 42 . Regen/Repaired (Parts) 52 | . . . . . . . 52 . . . . . . . . . . Core Remaining (%) 76 | 100 . . . 54 51 95 . . . . . . 86 . . 73 . Volleys Fired 132 | . 50 5 . 16 48 13 . . . . . . . . . . . Largest 2 | . 2 1 . 1 1 2 . . . . . . . . . . . Hottest 65 | . 60 65 . 65 23 46 . . . . . . . . . . . Shots Fired 191 | . 96 5 . 16 48 26 . . . . . . . . . . . Gun 188 | . 93 5 . 16 48 26 . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher 3 | . 3 . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 159 | . 84 . . 1 48 26 . . . . . . . . . . . Thermal 20 | . . 5 . 15 . . . . . . . . . . . . . Explosive 3 | . 3 . . . . . . . . . . . . . . . . Electromagnetic 9 | . 9 . . . . . . . . . . . . . . . . Robot Hit Streak 19 | . 13 2 . 2 19 18 . . . . . . . . . . . Robot Miss Streak 4 | . 3 1 . 4 2 2 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 177 | . 60 3 . 6 43 22 2 . 6 4 . . 2 15 10 4 . Core Hits 83 | . 26 3 . 4 19 7 2 . 2 3 . . 1 4 9 3 . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 3 | . . . . . . . 1 . . . . . . 2 . . . Sever 2 | . . . . . . . . . . . . . . 2 . . . Impale 1 | . . . . . . . 1 . . . . . . . . . . Melee Attacks 96 | . . . . . . 4 2 . 17 5 . . 3 18 27 20 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 69 | . . . . . . 4 1 . 12 4 . . 3 12 16 17 . Piercing 27 | . . . . . . . 1 . 5 1 . . . 6 11 3 . Sneak Attacks 5 | . . . . . . . . . 1 . . . . 3 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . 1 . . . . 2 1 . . Damage Inflicted 4535 | . 898 43 . 92 642 506 110 . 287 290 . . 102 879 481 205 . Guns 1857 | . 754 43 . 92 642 326 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 140 | . 140 . . . . . . . . . . . . . . . . Melee 2533 | . . . . . . 180 110 . 286 290 . . 102 879 481 205 . Ramming 5 | . 4 . . . . . . . 1 . . . . . . . . Kinetic 1665 | . 697 . . . 642 326 . . . . . . . . . . . Thermal 135 | . . 43 . 92 . . . . . . . . . . . . . Explosive 140 | . 140 . . . . . . . . . . . . . . . . Electromagnetic 57 | . 57 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 2005 | . . . . . . 180 58 . 199 290 . . 102 754 217 205 . Piercing 528 | . . . . . . . 52 . 87 . . . . 125 264 . . Highest Corruption 10 | . 4 4 4 4 . 6 3 8 10 10 10 10 . . . . . Average Corruption 5 | . 1 4 4 4 . 4 1 5 9 10 10 10 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 69 | . 6 9 5 6 . 8 1 1 12 10 10 1 . . . . . Message Errors 16 | . . 3 1 3 . 1 . . 2 4 2 . . . . . . Matter Fused 20 | . 1 1 1 1 . 4 . 1 3 4 3 1 . . . . . Heat Flow Errors 5 | . 1 . . . . 1 . . . . 3 . . . . . . Energy Discharges 10 | . 1 3 1 . . . . . 3 . 2 . . . . . . Data Loss (minor) 10 | . 2 . 1 2 . 2 . . 1 2 . . . . . . . Data Loss (major) 3 | . . 2 . . . . . . 1 . . . . . . . . Misfires 1 | . 1 . . . . . . . . . . . . . . . . Alerts 3 | . . . 1 . . . 1 . 1 . . . . . . . . Misdirections 1 | . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 320 | . 23 . . . . 101 . . 11 37 . . . 148 . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 23 | . 23 . . . . . . . . . . . . . . . . Melee 297 | . . . . . . 101 . . 11 37 . . . 148 . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 42 | . 42 . . . . . . . . . . . . . . . . Shots 2 | . 2 . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . 1 . . . . . . . . Targets Rammed 3 | . 2 . . . . . . . 1 . . . . . . . . Kicked 2 | . 2 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 495 | . 159 170 . 495 17 100 8 . . 234 272 . . . 18 . . Average Temperature 135 | . 74 87 . 244 12 48 6 . . 121 109 . . . 8 . . Received Heat Transfer 777 | . 162 . . . 306 54 12 . 144 . . . 9 . 90 . . Effects 5 | . . . . 5 . . . . . . . . . . . . . Shutdowns 2 | . . . . 2 . . . . . . . . . . . . . Energy Bleed 2 | . . . . 2 . . . . . . . . . . . . . Interference 1 | . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 333 | . . 111 . 222 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Peak Influence 539 | . 321 194 . 120 296 178 425 131 539 . . . . 198 210 102 56 Initial 125 | . . 124 . . 46 125 79 101 91 . . . . 69 96 58 56 Average 142 | . 167 193 . 111 149 125 316 122 247 . . . . 102 74 83 56 Maximum Alert Level 2 | . 1 . . . 1 . 2 . 2 . . . . . 1 . . Low Security (%) 82 | 100 65 100 . 100 63 100 19 100 38 . . . . 100 98 100 100 Level 1 15 | . 34 . . . 36 . 68 . 40 . . . . . 1 . . Level 2 2 | . . . . . . . 11 . 20 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 3 . . . 2 3 1 . 5 . . . . . 5 . . Investigation 5 | . 1 . . . . . 1 . 3 . . . . . . . . Extermination 3 | . . . . . . 2 . . 1 . . . . . . . . Reinforcement 9 | . 2 . . . . 1 . . 1 . . . . . 5 . . Assault . | . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Distress Signals 11 | . . . . . 5 1 1 . 2 . . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 152 | . 21 3 . 5 18 6 15 6 30 . . . 12 9 22 5 . Peak Tracking Total 12 | . 6 3 . 4 9 2 5 6 12 . . . 6 5 10 5 1 Tactical Retreats 23 | . . . . 1 2 2 5 . 6 . . . 2 1 4 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Traps Triggered 12 | . 4 . . . 1 1 2 . 1 1 . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Machines Disabled 6 | . 2 . . . . 1 1 . . . . . . . 2 . . Max in Single Turn 1 | . 1 . . . . 1 . . . . . . . . 1 . . Garrison Access 3 | . . . . . . 1 2 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Machines Accessed 29 | . 1 . . 1 . 5 8 . 7 . 2 . . 1 4 . . Terminals 17 | . 1 . . 1 . 3 4 . 3 . . . . 1 4 . . Fabricators 4 | . . . . . . 1 . . 3 . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . Garrison Access 4 | . . . . . . 1 3 . . . . . . . . . . Total Hacks 60 | . 2 . . 1 . 7 16 . 17 . 7 . . 5 5 . . Successful 40 | . 1 . . 1 . 6 9 . 10 . 7 . . 2 4 . . Failed 20 | . 1 . . . . 1 7 . 7 . . . . 3 1 . . Catastrophic 3 | . . . . . . . 1 . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 3 | . . . . . . . 1 . 1 . . . . 1 . . . Terminals 29 | . 2 . . 1 . 5 7 . 4 . . . . 5 5 . . Fabricators 8 | . . . . . . 1 . . 7 . . . . . . . . Repair Stations 3 | . . . . . . . 3 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . 6 . . . . . . . . Garrison Access 7 | . . . . . . 1 6 . . . . . . . . . . Terminal Hacks 25 | . 1 . . 1 . 4 5 . 2 . 7 . . 1 4 . . Record 9 | . . . . . . 2 1 . . . 6 . . . . . . Part Schematic 3 | . . . . . . 1 2 . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . . . . . . Open Door 5 | . . . . . . . . . . . 1 . . . 4 . . Open DSF 2 | . . . . . . 1 . . 1 . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . Zone Layout 4 | . 1 . . 1 . . 1 . . . . . . 1 . . . Fabricator Hacks 5 | . . . . . . 1 . . 4 . . . . . . . . Load Schematic 3 | . . . . . . 1 . . 2 . . . . . . . . Build 2 | . . . . . . . . . 2 . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . 4 . . . . . . . . Insert Component 2 | . . . . . . . . . 2 . . . . . . . . Analyze 2 | . . . . . . . . . 2 . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 2 . . . . . . . . . . Seal Access 3 | . . . . . . 1 2 . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . 1 . . . Terminals 1 | . . . . . . . . . . . . . . 1 . . . Assimilate 1 | . . . . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 1 . . . . 1 7 . 6 . . . . 1 1 . . Full Trace Events 4 | . . . . . . . 1 . 3 . . . . . . . . Feedback Events 2 | . . . . . . . 1 . 1 . . . . . . . . Corruption 2 | . . . . . . . 1 . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 1 2 . . . . . . . . . . Parts Built 4 | . . . . . . . . . 4 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . 106 . . . . . . . . Total Part Build Rating 24 | . . . . . . . . . 24 . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . Time 35 | . . . . . . . 35 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . 1 . . . . . . . 4 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Total Allies 17 | . . 3 . . . . 1 . . . 2 . . 1 10 . . Largest Group 4 | . . 3 2 . . . 1 . . . 2 . . 1 4 . . Highest-Rated Group 96 | . . 74 43 . . . 41 . . . 45 . . 10 96 . . Highest-Rated Ally 41 | . . 31 31 . . . 41 . . . 25 . . 10 31 . . Total Orders 1 | . . . . . . . . . . . . . . 1 . . . STAY 1 | . . . . . . . . . . . . . . 1 . . . Ally Attacks 44 | . . . . . . . 3 . . . 7 . . . 34 . . Total Damage 917 | . . . . . . . 56 . . . 212 . . . 649 . . Kills 5 | . . . . . . . 1 . . . 3 . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . . . 1 2 1 3 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Turns Passed 6092 | 47 663 397 164 270 357 673 355 27 283 219 327 336 342 284 1228 108 12 Spaces Moved 8030 | 33 395 317 137 184 201 680 1069 92 570 540 414 899 700 631 1090 67 11 Core 9 | 8 . . . . . . . . . . . . . . . 1 . Treads . | . . . . . . . . . . . . . . . . . . Legs 1445 | 25 395 317 137 184 201 186 . . . . . . . . . . . Wheels 219 | . . . . . . 219 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 6357 | . . . . . . 275 1069 92 570 540 414 899 700 631 1090 66 11 Fastest Speed 26 | 50 120 120 120 120 120 26 26 26 26 37 37 37 37 34 34 37 109 Average Speed 52 | 110 120 120 120 120 120 83 26 26 30 37 37 37 37 36 34 85 109 Slowest Speed 370 | 150 120 120 120 120 120 370 29 26 37 37 37 37 37 37 117 355 109 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . . 1 9 . 7 . . . . 1 10 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 44 | 3 48 82 50 32 27 21 32 82 21 73 52 88 73 17 81 21 1 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 4 | . . . . . . . . . . 1 . 2 1 . . . . Known Exits Taken 2 | . . . . 1 . . . . . . . . . . . 1 . Unknown Exits Taken 13 | 1 1 1 1 . 1 1 . . 1 1 1 1 1 1 1 . . Scrap Searched 23 | . . 1 . 1 . . . . . 9 7 4 1 . . . . Spaces Dug 28 | . . . . . . . . . 7 . . . . . 10 11 . Terrain Destroyed 50 | . 22 . . . . . . . 7 . . . . . 10 11 . Melee 28 | . . . . . . . . . 7 . . . . . 10 11 . Projectile . | . . . . . . . . . . . . . . . . . . AOE 22 | . 22 . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Total 9598 | 40 497 328 136 220 269 755 1134 95 655 554 587 902 777 656 1894 88 11 Wait 1084 | . 9 7 . 1 1 31 38 . 58 . 170 . 75 3 691 . . Move 7960 | 32 394 316 136 183 200 677 1051 91 556 539 413 898 699 628 1071 65 11 Hop 25 | . . . . . . 1 8 . 7 . . . . 1 8 . . Pick Up 51 | 2 12 . . 6 4 5 5 2 5 3 . 1 . 3 3 . . Fast Attach 46 | 6 3 . . 2 6 8 6 . 3 1 1 1 . 1 4 4 . Attach 17 | . 2 . . . 1 4 3 . 3 1 . . . 2 . 1 . Detach 1 | . . . . . . . 1 . . . . . . . . . . Swap 23 | . 9 . . 3 2 2 3 . . 1 1 . . 1 1 . . Drop 80 | . 16 . . 9 7 10 8 2 10 5 2 2 . 2 7 . . Fire 132 | . 50 5 . 16 48 13 . . . . . . . . . . . Melee 82 | . . . . . . 4 2 . 13 4 . . 3 15 24 17 . Ram . | . . . . . . . . . . . . . . . . . . Kick 2 | . 2 . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 38 | . . . . . . . 1 . . . . . . . 36 1 . Rewire 57 | . . . . . . . 8 . . . . . . . 49 . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac / *Upp x2 / *Ext) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Cetus -4/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Destroyed 8 combat bots 276 | -10/Materials | Discovered new exit (range 19) 327 | -10/Materials | Build established: Mutant 626 | -10/Materials | Discovered new exit (range 12) 711 | -10/Materials | Entered Mines 780 | -10/Mines | Learned Materials security intel 831 | -10/Mines | Received a Mining Laser from a helpful Derelict 965 | -10/Mines | Discovered new exit (range 7) 988 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1096 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1096 | -10/Mines | Discovered new exit (range 5) 1108 | -10/Mines | Entered Exiles 1108 | -10/Exiles | Accompanied by 2 allies 1138 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1141 | -10/Exiles | Met 8R-AWN 1159 | -10/Exiles | Met EX-HEX 1207 | -10/Exiles | Met EX-DEC 1257 | -10/Exiles | Discovered new exit (range 10) 1272 | -10/Exiles | Entered Mines 1391 | -9/Mines | Identified exit to Materials 1433 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1527 | -9/Mines | Assembled infested the area 1532 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1534 | -9/Mines | Discovered exit to Materials (range 6) 1542 | -9/Mines | Entered Materials 1542 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1774 | -8/Materials | Garrison activated, responded to threat 1881 | -8/Materials | Discovered new exit (range 15) 1899 | -8/Materials | Entered Factory 1899 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2560 | -7/Factory | Discovered new exit (range 4) 2572 | -7/Factory | Entered another Factory area 2572 | -6/Factory | Evolved 2 slots: Utility x2 2710 | -6/Factory | Discovered new exit (range 17) 2839 | -6/Factory | Repaired Imp. Cesium-ion Thruster 2922 | -6/Factory | Search patrols dispatched 2927 | -6/Factory | Sucked down chute 2927 | -6/Factory | Entered Waste 2931 | -6/Waste | Spotted C-40 Crusher 2931 | -6/Waste | Spotted C-40 Crusher 2931 | -6/Waste | Spotted C-40 Crusher 2933 | -6/Waste | Found Prototype Hackware 2938 | -6/Waste | Spotted C-40 Crusher 2938 | -6/Waste | Spotted C-40 Crusher 2941 | -6/Waste | Spotted C-40 Crusher 2942 | -6/Waste | EMP discharged 2951 | -6/Waste | Discovered new exit (range 12) 2954 | -6/Waste | Entered Factory 2973 | -6/Factory | Identified exit to DSF 3053 | -6/Factory | System corruption reached 10% 3117 | -6/Factory | Fabricated Nuclear Pulse Array (x2) 3132 | -6/Factory | Fabricated Nuclear Pulse Array (x2) 3204 | -6/Factory | Identified Exp. Hacking Suite 3230 | -6/Factory | Discovered new exit (range 15) 3237 | -6/Factory | Entered Lower Caves 3268 | -6/Lower Caves | Encountered a Warlord checkpoint 3268 | -6/Lower Caves | Learned location of Extension (-5) 3347 | -6/Lower Caves | Spotted B-75 Beast 3372 | -6/Lower Caves | Discovered new exit (range 15) 3456 | -6/Lower Caves | Entered another Lower Caves area 3485 | -6/Lower Caves | A Commander dispatched an escort 3490 | -6/Lower Caves | Learned Research terminal intel 3490 | -6/Lower Caves | Learned Armory garrison access intel 3509 | -6/Lower Caves | Learned location of 1 exit from Factory 3535 | -6/Lower Caves | Discovered new exit (range 9) 3783 | -6/Lower Caves | Entered Zion 3783 | -6/Zion | Accompanied by 1 ally 3784 | -6/Zion | Commander's escort returned to base 3793 | -6/Zion | Discovered new exit (range 18) 3839 | -6/Zion | System corruption cleaned by Quarantine Array 3853 | -6/Zion | Build established: Derelict-Mutant 3982 | -6/Zion | Learned location of Quarantine (-2) 3991 | -6/Zion | Found CR-A16's Pointy Stick 4119 | -6/Zion | Entered Proximity Caves 4280 | -5/Proximity Caves | Learned Factory garrison access intel 4382 | -5/Proximity Caves | Learned Factory emergency access door positions 4397 | -5/Proximity Caves | Learned location of Armory (-3) 4456 | -5/Proximity Caves | Discovered new exit (range 11) 4461 | -5/Proximity Caves | Entered Factory 4461 | -5/Factory | Evolved 2 slots: Propulsion x2 4462 | -5/Factory | Identified exit to Upper Caves 4463 | -5/Factory | Identified exit to Factory 4465 | -5/Factory | Loaded intel: 4 garrison access locations 4675 | -5/Factory | Discovered new exit (range 16) 4745 | -5/Factory | Entered Extension 4812 | -5/Extension | Spotted B-75 Beast 4821 | -5/Extension | Spotted B-75 Beast 4900 | -5/Extension | Rescued a captive Derelict 4901 | -5/Extension | Rescued a captive Derelict 5323 | -5/Extension | Build established: Scavenger-Mutant 5877 | -5/Extension | Rescued a captive Derelict 5912 | -5/Extension | Rescued a captive Derelict 5924 | -5/Extension | Rescued a captive Derelict 5954 | -5/Extension | Rescued a captive Derelict 5969 | -5/Extension | Discovered exit to Factory (range 10) 5970 | -5/Extension | Discovered new exit (range 6) 5973 | -5/Extension | Entered Cetus 6011 | -5/Cetus | Crushed by falling debris 6013 | -5/Cetus | Discovered exit to Factory (range 21) 6081 | -5/Cetus | Entered Factory 6081 | -4/Factory | Evolved 2 slots: Utility x2 6093 | -4/Factory | Self-destructed Last Messages --------------- 06011_ C-30 ARC bursts open, deploying its payload. 06011_ S-27 Virus unfolds itself. 06013_ EXIT=FOUND: FACTORY 06015_ S-27 Virus destroyed. 06015_ Nuclear Pulse Array destroyed. 06019_ S-27 Virus destroyed. 06023_ Acquired 5 matter. 06026_ Nuclear Pulse Array destroyed. 06029_ S-27 Virus destroyed. 06035_ Acquired VTOL Module. 06044_ Acquired Lgt. Nuclear Core. 06051_ Acquired VTOL Module. 06053_ Acquired 20 matter. 06055_ Acquired 15 matter. 06056_ Acquired 5 matter. PARAMETERS=UTILITY+2 LOCATION=FACTORY GOAL=ESCAPE 06093_ ALERT: All DSF locations entering lockdown mode. 06093_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????######?????###?????????? | | ????????????????# ????? #?????????? | | ????????????????# ???? #?????????? | | ????????????????# """" #?????????? | | ????????????????# """" #?????????? | | ????????????????# """" #?????????? | | ????????????????# """" #?????????? | | ????????????????# """" #?????????? | | ????????????????# """" #?????????? | | ?????????????????" #?????????? | | ??????????????????? #?????????? | | ????????????????????? #?????????? | | ??????????????????????? ???????????? | | ??????????????###########@####?????????? | | ??????????????# #?????????? | | ??????????????# #?????????? | | ??????????????# +?????????? | | ??????????????# #?????????? | | ??????????????# #?????????? | | ??????????????### ######+#?????????? | | ????????????????# #????????????????? | | ????????????????# #????????????????? | | ??????????????? +????????????????? | | ?????????????# #????????????????? | | ?????????????# #????????????????? | | ?????????????# #????????????????? | | ?????????????# """ #????????????????? | | ?????????????# """ #????????????????? | | ????????????? R" #????????????????? | | ???????????? """ #????????????????? | | ??????????? "" #????????????????? | | ?????????? ?? #????????????????? | | ?????????+ ?? #????????????????? | | ??????????###+###??####????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 28 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Corruption Block 15 Armor Coverage 750 Utility Shielding 66 Evasion (%) 72 Melee Accuracy 24 Offensive Hacking 20 Item Schematics ----------------- Imp. Transmission Jammer | -7/Factory | Hacked Nuclear Pulse Array | -6/Factory | Hacked Exp. Signal Interpreter | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nuclear Pulse Array | x2 | -6/Factory Nuclear Pulse Array | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilMasterWarhead Manual? 0 Play Time 01:07:19 Cumulative 253.7 hours Start 2022.03.25 @ 22:21:52 End 2022.03.31 @ 16:47:35 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 477 Rogue 322 Adventurer 148 Explorer 7 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 70 Gallery% 81 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1acce5c-7c6a-4be8-aa5f-775f61391f72