Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.09 @ 17:23:36 Player: SKIP Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (84) 420 Value Destroyed (2135) 2135 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1138) 1138 TOTAL SCORE: 5593 Bonus ------- High Alert Combat Kills 27 Follower Combat Kills 511 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 122/400 Matter 9/300 Energy 278/280 System Corruption 8% Temperature Cool (0) Movement Treading (240) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Medium Treads > --- UTILITY (4) ------ Large Storage Unit Light Armor Plating Medium Armor Plating (fused) > --- WEAPON (2) ------- Missile Launcher > --- INVENTORY (15) --- Cooled Ion Engine Cooled Ion Engine Improved Treads Improved Treads Improved Treads Improved Treads Improved Light Armor Plating Improved Light Armor Plating Hacking Suite System Shield Hacking Drone Bay (1/1) Autogun Improved Assault Rifle Plasma Cutter Signal Generator Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Medium Armor Plating Hacking Drone Bay Phasing AFG > --- WEAPON ----------- Autogun Battle Cannon > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Improved Treads Improved Treads Improved Treads Improved Treads Seismic Detector Medium Armor Plating Hacking Suite System Shield Improved Assault Rifle Missile Launcher Plasma Cutter RU-N14's Throwing Claymores Signal Generator [Rating: 40] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Improved Treads Treads Improved Treads Utility Light Armor Plating Device Hacking Drone Bay Storage Large Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Gun Beamcaster Energy Cannon Particle Cannon Ballistic Gun Autogun Ballistic Cannon Battle Cannon Launcher Missile Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 66 | 5 13 . 36 1 5 6 Power 4 | . 2 . 2 . . . Engine 4 | . 2 . 2 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 17 | 2 2 . 10 . . 3 Treads 17 | 2 2 . 10 . . 3 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 1 3 . 11 . 3 1 Device 5 | . . . 3 . 2 . Storage 2 | 1 1 . . . . . Processor . | . . . . . . . Hackware 1 | . . . 1 . . . Protection 11 | . 2 . 7 . 1 1 Artifact . | . . . . . . . Weapon 26 | 2 6 . 13 1 2 2 Energy Gun 2 | . 1 . 1 . . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 18 | 2 5 . 10 . 1 . Ballistic Cannon 1 | . . . . 1 . . Launcher 2 | . . . 1 . . 1 Special Weapon 2 | . . . . . 1 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . 1 . 2 . 3 . Parts Lost 8 | . . . 5 . . 3 Power . | . . . . . . . Propulsion 3 | . . . 2 . . 1 Utility 3 | . . . 2 . . 1 Weapon 2 | . . . 1 . . 1 Highest Loss Streak 3 | . . . 3 . . 2 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 98 | . 95 100 98 100 100 95 Engine 11 | . 13 14 11 11 11 11 Treads 23 | . 27 28 21 22 22 20 Device 5 | . . . 5 . 8 9 Storage 11 | . 14 14 11 11 11 11 Hackware 4 | . . . 11 11 2 . Protection 17 | . 11 14 15 22 22 21 Ballistic Gun 18 | . 28 28 21 17 11 8 Ballistic Cannon 4 | . . . . 4 11 9 Peak Build Rating 40 | 6 12 13 24 21 40 33 Average Rating 19 | 4 10 12 18 21 26 29 On Entrance 14 | . 6 12 13 21 21 28 Naked Turns . | . . . . . . . Heaviest Build 52 | 9 36 36 44 44 45 52 Greatest Support 56 | 40 40 40 46 46 46 56 Greatest Overweight (x) 1 | 1 . . 1 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 15 Average Carried 14 | 6 11 14 14 15 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 8 15 15 15 15 15 15 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 2030 | 298 440 81 1000 33 63 115 Remotely . | . . . . . . . Salvage Created 2687 | 139 779 209 1269 33 . 258 Parts 181 | 15 54 4 94 2 . 12 Haulers Intercepted 8 | . 2 . 6 . . . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 18 | . . . . . 2 16 Prevented 6 | . . . . . . 6 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 59 | . 15 5 25 1 . 13 Guns 44 | . 15 5 23 1 . . Cannons 2 | . . . . . . 2 AOE 13 | . . . 2 . . 11 Classes Destroyed 13 | 1 6 . 4 . . 2 Worker 1 | . . . 1 . . . Builder 2 | . . . 2 . . . Tunneler 6 | 6 . . . . . . Hauler 8 | . 2 . 6 . . . Recycler 2 | . 1 . 1 . . . Operator 3 | . 1 . 2 . . . Watcher 3 | . 1 . 2 . . . Swarmer 16 | . 3 . 12 . . 1 Saboteur 1 | . . . . . . 1 Grunt 27 | . 12 5 6 1 . 3 Brawler 5 | . . . . . . 5 Duelist 3 | . . . 1 . . 2 Sentry 7 | . . . 6 . . 1 Best Kill Streak 11 | 2 3 3 11 1 . 7 Combat Bots Only 10 | . 3 3 10 1 . 7 Max Kills in Single Turn 2 | 2 2 2 2 1 . 2 Gunslinging 1 | . 1 1 . . . . Exploded 2 | . . . 1 . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 294 | . 71 19 142 4 . 58 Missed 79 | . 19 6 33 . . 21 Damage Taken 3469 | . 587 175 1324 44 . 1339 Core 390 | . 96 16 178 . . 100 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 700 | . 313 . 102 . 285 . Core Remaining (%) 77 | 100 . 55 . . . . Volleys Fired 210 | 8 58 13 101 4 . 26 Largest 2 | 2 2 2 2 2 . 2 Hottest 91 | 40 46 46 91 62 . 75 Shots Fired 393 | 16 106 26 187 8 . 50 Gun 342 | 16 106 26 183 4 . 7 Cannon 26 | . . . 1 4 . 21 Launcher 20 | . . . 3 . . 17 Special 5 | . . . . . . 5 Kinetic 365 | 16 106 26 181 8 . 28 Thermal 3 | . . . 3 . . . Explosive 25 | . . . 3 . . 22 Electromagnetic . | . . . . . . . Robot Hit Streak 15 | 4 15 7 12 3 . 14 Robot Miss Streak 5 | 3 3 2 5 3 . 4 Penetration Max . | . . . . . . . Secondary Targets 7 | . 3 1 3 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 238 | 8 67 20 103 5 . 35 Core Hits 131 | 6 30 8 53 1 . 33 Critical Kills 2 | . 1 . 1 . . . Critical Parts Destroyed 3 | . . . 2 . . 1 Critical Strikes 8 | . 1 . 3 . . 4 Destroy 5 | . 1 . 3 . . 1 Sever 3 | . . . . . . 3 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5825 | 120 1054 289 1894 94 . 2374 Guns 3195 | 120 1053 289 1644 27 . 62 Cannons 422 | . . . . 67 . 355 Explosions 2083 | . . . 249 . . 1834 Melee . | . . . . . . . Ramming 2 | . 1 . 1 . . . Kinetic 3617 | 120 1053 289 1644 94 . 417 Thermal . | . . . . . . . Explosive 2083 | . . . 249 . . 1834 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 123 | . . . . . . 123 Piercing . | . . . . . . . Highest Corruption 8 | . . . . . . 8 Average Corruption 7 | . . . . . . 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . . . 4 Matter Fused 1 | . . . . . . 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 42 | . . . 9 . . 33 Projectiles . | . . . . . . . Explosions 42 | . . . 9 . . 33 Melee . | . . . . . . . Knockbacks 8 | . . . . . . 8 Impact . | . . . . . . . Kinetic 6 | . . . . . . 6 Secondary 2 | . . . . . . 2 Self-Inflicted Damage 517 | . . . 74 . . 443 Shots 15 | . . . 2 . . 13 Rammed 2 | . 1 . 1 . . . Targets Rammed 2 | . 1 . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 223 | . 39 45 72 63 . 223 Average Temperature 34 | . 13 18 11 34 . 80 Received Heat Transfer 821 | . 276 99 255 24 . 167 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 452 | 30 262 95 452 153 . . Initial 153 | . 19 34 19 153 . . Average 140 | 12 122 41 205 84 . . Maximum Alert Level 2 | . 1 . 2 . . . Low Security (%) 78 | 100 87 100 58 100 . . Level 1 17 | . 12 . 32 . . . Level 2 3 | . . . 8 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 3 1 3 . . 1 Investigation 4 | . 2 . 2 . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault 2 | . . 1 . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 8 | . 3 . 3 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 147 | . 39 6 71 2 . 29 Peak Tracking Total 10 | . 4 4 7 2 . 10 Tactical Retreats 18 | . 1 . 15 1 . 1 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 3 | . 1 . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 4 | . . . 2 . . 2 Max in Single Turn 1 | . . . 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 12 | . 4 . 8 . . . Terminals 9 | . 3 . 6 . . . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . 1 . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 45 | . 16 . 29 . . . Successful 27 | . 10 . 17 . . . Failed 18 | . 6 . 12 . . . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual 20 | . 7 . 13 . . . Terminals 29 | . 8 . 21 . . . Fabricators . | . . . . . . . Repair Stations 11 | . 8 . 3 . . . Recycling Units . | . . . . . . . Scanalyzers 5 | . . . 5 . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 3 . 9 . . . Record 1 | . . . 1 . . . Prototype ID Bank 2 | . . . 2 . . . Terminal Index 1 | . . . 1 . . . Alert Level 1 | . 1 . . . . . Unreport Threat 2 | . . . 2 . . . Transport Status 1 | . . . 1 . . . Hauler Manifests 4 | . 2 . 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . 6 . 2 . . . Scan Component 4 | . 3 . 1 . . . Repair 4 | . 3 . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 5 | . . . 5 . . . Insert Component 2 | . . . 2 . . . Analyze 3 | . . . 3 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 1 . 1 . . . Terminals 2 | . 1 . 1 . . . Operators 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . 2 . . . Used 1 | . . . 1 . . . Hacking Detections 10 | . 3 . 7 . . . Full Trace Events 3 | . 1 . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . 3 . 1 . . . Time 110 | . 78 . 32 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 8 | . . 4 . . 4 . Largest Group 4 | . . 3 3 . 4 4 Highest-Rated Group 152 | . . 40 40 . 152 152 Highest-Rated Ally 38 | . . 31 16 . 38 38 Total Orders 4 | . . . 4 . . . STAY 2 | . . . 2 . . . GUARD 2 | . . . 2 . . . Ally Attacks 105 | . . 12 47 . . 46 Total Damage 1614 | . . 193 420 . . 1001 Kills 19 | . . 1 7 . . 11 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 3 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 10226 | 264 1593 959 3032 747 2786 845 Spaces Moved 5619 | 144 774 545 1552 427 1731 446 Core 8 | 8 . . . . . . Treads 5611 | 136 774 545 1552 427 1731 446 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 Average Speed 161 | 155 160 160 164 160 160 169 Slowest Speed 240 | 160 160 160 240 160 160 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 70 | 7 83 83 98 79 92 50 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . 2 1 Spaces Dug . | . . . . . . . Terrain Destroyed 160 | . . . 28 . . 132 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 159 | . . . 28 . . 131 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 6399 | 169 1028 607 1877 484 1749 485 Wait 383 | . 146 46 133 52 6 . Move 5613 | 143 773 544 1551 426 1730 446 Hop . | . . . . . . . Pick Up 60 | 13 18 2 23 . 1 3 Fast Attach 20 | . 7 . 7 1 5 . Attach 15 | 5 . . 7 . . 3 Detach 2 | . . . . . 1 1 Swap 31 | . 6 . 22 . . 3 Drop 63 | . 19 2 32 1 6 3 Fire 210 | 8 58 13 101 4 . 26 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . 1 . 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 265 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 557 | -10/Materials | Discovered new exit (range 15) 717 | -10/Materials | Discovered new exit (range 8) 787 | -10/Materials | Discovered new exit (range 13) 956 | -10/Materials | Discovered new exit (range 15) 1559 | -10/Materials | Repaired Lgt. Armor Plating 1587 | -10/Materials | Repaired Lgt. Treads 1614 | -10/Materials | Repaired Lgt. Treads 1765 | -10/Materials | Discovered new exit (range 9) 1858 | -10/Materials | Entered Mines 2022 | -10/Mines | Discovered new exit (range 12) 2139 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2139 | -10/Mines | Discovered new exit (range 5) 2353 | -10/Mines | Met a Derelict testing a Signal Generator 2375 | -10/Mines | Found Signal Generator 2719 | -10/Mines | Discovered new exit (range 11) 2777 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2817 | -10/Mines | Entered Materials 2817 | -9/Materials | Accompanied by 3 allies 2817 | -9/Materials | Evolved 2 slots: Utility x2 3323 | -9/Materials | Discovered new exit (range 9) 3506 | -9/Materials | Build established: Scavenger-Mutant 3767 | -9/Materials | Discovered new exit (range 14) 3958 | -9/Materials | Lost 3 parts (2n1u) 3966 | -9/Materials | Destroyed 10 combat bots 4413 | -9/Materials | Discovered new exit (range 16) 5197 | -9/Materials | Build established: Mutant 5230 | -9/Materials | Repaired Med. Armor Plating 5294 | -9/Materials | Discovered new exit (range 16) 5849 | -9/Materials | Entered Mines 5902 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5971 | -9/Mines | Identified exit to Materials 6183 | -9/Mines | Discovered exit to Materials (range 8) 6264 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6390 | -9/Mines | Assembled infested the area 6596 | -9/Mines | Entered Zion 6772 | -7/Zion | Discovered new exit (range 13) 7139 | -7/Zion | Given the Hacking Drone Bay 7139 | -7/Zion | Found Prototype Device 7139 | -7/Zion | Identified Hacking Drone Bay 7173 | -7/Zion | Visited the Megawrench Repair Shop 7463 | -7/Zion | Found Prototype Special Weapon 7463 | -7/Zion | Identified RU-N14's Throwing Claymores 7472 | -7/Zion | Found RU-N14's Throwing Claymores 7723 | -7/Zion | Learned Factory security intel 7871 | -7/Zion | Found Prototype Device 7871 | -7/Zion | Identified Phasing AFG 8232 | -7/Zion | Met Imprinter 8261 | -7/Zion | Imprinted 8263 | -7/Zion | Declared Zion's savior 8690 | -7/Zion | Megawrench repaired 7 parts 9382 | -7/Zion | Entered Proximity Caves 9382 | -6/Proximity Caves | Accompanied by 4 allies 9497 | -6/Proximity Caves | Spotter reported a threat 9497 | -6/Proximity Caves | Spotter reported a threat 9558 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 9761 | -6/Proximity Caves | Core integrity fell below 50% 10030 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10091 | -6/Proximity Caves | Destroyed 7 combat bots 10227 | -6/Proximity Caves | Self-destructed Last Messages --------------- 10110_ B-48 Gladiator Imp. Light Armor Plating severed. 10110_ B-48 Gladiator destroyed. 10111_ Flexi-carbon Leg fries itself beyond repair. 10111_ The unstable cave ceiling collapses. 10113_ B-48 Gladiator destroyed. 10113_ G-50 Soldier destroyed. 10114_ The unstable cave ceiling collapses. 10118_ Acquired Imp. Light Armor Plating. 10119_ The unstable cave ceiling collapses. 10121_ System corrupted: Matter fused (-7). 10121_ Acquired Imp. Light Armor Plating. 10122_ The unstable cave ceiling collapses. 10150_ System corrupted: Med. Armor Plating fused. 10150_ The unstable cave ceiling collapses. 10172_ System corrupted: Component data lost. 10225_ RU-N14's Throwing Claymores expended. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##??????????????????????????? | | ????????????????????## ????????###???????????????? | | ???????????????????## ###???? #???????????????? | | ??????????????????? #???? ##??? ??????????? | | ????????????????????? #??? ## ??????????? | | ?????????????????????? ??? ?????????? | | ?????????????????????## #?? ?????????? | | ?????????????????##### ### ????????? | | ?????????????????# # ????????? | | #????????????????# @ ????????? | | ?????????????????# ### ###; ????????? | | #####????????????# #?###??# ????????? | | ###??????????# #???????# g ?????????? | | ##???????### #???????? ## g g ?????????? | | # ##??????# #????????? ##??? ??????????? | | # #??????# ###?????????? #????????????????? | | #??????# #?????????????##????????????????? | | ######## #######?????????????????????????? | | ## #?????????????????????????? | | # #?????????????????????????? | | # # ### #?????????????????????????? | | ! ###?# ## ##?????????????????????????? | | # ##???# ## #??????????????????????????? | | # #????# #??????????????????????????? | | # # # #????# ## ??????????????????????????? | | ## #????# #?# ?????????????????????????? | | # ##????# #?### ????????????????????????? | | # #?????# ???######???????????????????????? | | #????? ????????????????????????????????? | | # #?????## ????????????????????????????????? | | # # # #??????# ????????????????????????????????? | | ######### #??###????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalOpticalReactor Manual? 0 Play Time 01:13:29 Cumulative 43.4 hours Start 2024.09.09 @ 16:10:22 End 2024.09.09 @ 17:23:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 29 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79b72ec4-99ca-45f4-a139-30d39f7722c4