Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.29 @ 09:08:47 Player: ash Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (171) 855 Value Destroyed (7555) 7555 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (2500) 2500 TOTAL SCORE: 18470 Bonus ------- Scanned by Researcher 500 Acquired SGEMP 2000 Cogmind --------- Core Integrity 1464/1600 Matter 278/300 Energy 350/350 System Corruption 0% Temperature Cool (0) Movement Walking (117) Location -1/Access Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (4) --- Biometal Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (13) ----- Large Storage Unit Advanced Signal Interpreter Improved Melee Analysis Suite Armor Integrity Analyzer Graphene Brace Advanced Focal Shield Advanced System Shield Advanced Dynamic Insulation System > --- WEAPON (6) ------- Heavy Machine Gun Heavy Machine Gun Hardcell Cannon > --- INVENTORY (15) --- Advanced VSS Leg Xenon Bombardment Thruster SGEMP Prototype Peak State ------------ > --- POWER ------------ Compact Particle Reactor Cooled Antimatter Reactor > --- PROPULSION ------- High-density Centrium Leg Myomer Exoskeleton > --- UTILITY ---------- Large Storage Unit Structural Scanner Advanced Signal Interpreter Improved Melee Analysis Suite Armor Integrity Analyzer Microactuators Improved Force Booster Improved Utility Shielding Heavy Armor Plating Centrium Medium Armor Plating > --- WEAPON ----------- Heavy Quantum Rifle Tiamat Missile Launcher Heavy Mace Katana Ionic Axe Heavy Pick > --- INVENTORY -------- Biometal Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Compact Battery Core Analyzer Graphene Brace Advanced Dynamic Insulation System Improved System Restoration Module Datajack SGEMP Prototype [Rating: 159] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Light Neutrino Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon Scythe Energy Gun Heavy Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Shotgun Ballistic Cannon Hardcell Cannon Launcher Hellfire Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Great Maul Slashing Weapon Scythe Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Tes Res Acc Slots Evolved 18 | . . . 2 2 2 2 2 2 2 . 2 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 2 | . . . 2 . . . . . . . . . Utility 11 | . . . . 2 . 2 2 2 . . 1 2 Weapon 4 | . . . . . 2 . . . 2 . . . Parts Attached 206 | 6 2 1 16 17 21 5 19 14 48 29 19 9 Power 25 | 1 . . 2 1 . 2 3 2 6 5 1 2 Engine 4 | 1 . . 2 1 . . . . . . . . Core 5 | . . . . . . 2 3 . . . . . Reactor 16 | . . . . . . . . 2 6 5 1 2 Propulsion 62 | 1 . 1 5 4 10 1 7 5 13 5 5 5 Treads . | . . . . . . . . . . . . . Leg 58 | 1 . 1 5 3 10 1 7 5 11 5 5 4 Wheel . | . . . . . . . . . . . . . Hover 2 | . . . . . . . . . 2 . . . Flight 2 | . . . . 1 . . . . . . . 1 Utility 72 | 2 . . 3 4 8 1 9 5 17 15 8 . Device 32 | 1 . . 1 2 2 1 3 2 9 8 3 . Storage 4 | 1 . . 1 . . . . . . 1 1 . Processor 19 | . . . . 1 3 . 3 3 5 3 1 . Hackware 1 | . . . . . . . . . . . 1 . Protection 16 | . . . 1 1 3 . 3 . 3 3 2 . Artifact . | . . . . . . . . . . . . . Weapon 47 | 2 2 . 6 8 3 1 . 2 12 4 5 2 Energy Gun 5 | 1 . . . . . . . . 3 1 . . Energy Cannon 4 | . . . . 1 . 1 . . 1 1 . . Ballistic Gun 11 | 1 2 . 5 . . . . . . . 1 2 Ballistic Cannon 2 | . . . . . . . . . . . 2 . Launcher 5 | . . . 1 1 . . . . 3 . . . Special Weapon 2 | . . . . . . . . 1 1 . . . Impact Weapon 3 | . . . . . 1 . . 1 . 1 . . Slashing Weapon 10 | . . . . 5 2 . . . 2 1 . . Piercing Weapon 3 | . . . . . . . . . 2 . 1 . Special Melee Weapon 2 | . . . . 1 . . . . . . 1 . Unidentified Prototypes 23 | . . . 2 . . . 2 . 3 16 . . Parts Lost 98 | . . . 1 . 8 . 13 7 30 7 23 9 Power 11 | . . . . . . . . 1 4 2 3 1 Propulsion 28 | . . . . . 7 . 5 . 8 . 3 5 Utility 35 | . . . . . . . 6 4 11 4 9 1 Weapon 24 | . . . 1 . 1 . 2 2 7 1 8 2 Highest Loss Streak 14 | . . . 1 . 3 . 6 4 14 3 10 5 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 11 | 2 5 7 11 14 13 14 12 12 9 13 8 3 Power . | . 1 1 1 1 1 1 1 1 1 . . . Propulsion 3 | . 1 . 2 3 2 3 2 4 2 6 6 3 Utility 3 | . . 1 2 2 4 5 4 2 2 4 1 . Weapon 2 | . 3 5 4 6 4 4 3 1 2 1 . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 31 | . 4 . 4 7 2 2 3 1 4 3 . 1 Power 6 | . . . . . . 1 1 1 1 2 . . Propulsion 3 | . . . . . . 1 . . 1 . . 1 Utility 6 | . 1 . . . 2 . 2 . 1 . . . Weapon 16 | . 3 . 4 7 . . . . 1 1 . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 85 98 97 98 99 99 98 90 86 90 68 70 Engine 3 | . 14 14 11 9 7 1 . . . . . . Reactor 1 | . . . . . . . . 2 3 3 3 5 Leg 22 | . 14 26 42 35 29 26 22 21 15 13 12 15 Device 11 | . 14 14 7 11 6 13 10 8 13 16 12 12 Storage 6 | . 14 14 11 9 7 6 5 5 4 4 6 6 Processor 14 | . . . . 6 14 13 14 26 19 17 14 12 Protection 3 | . . . 3 7 1 5 12 2 1 4 3 . Ballistic Gun 2 | . 21 28 21 2 . . . . . . . 5 Impact Weapon 3 | . . . . . . . . 4 8 5 1 . Slashing Weapon 13 | . . . . 14 29 26 23 15 5 11 4 . Piercing Weapon 2 | . . . . . . . . . 4 6 2 2 Peak Build Rating 159 | 6 9 10 18 26 47 60 70 95 122 145 159 131 Average Rating 69 | 4 7 9 13 21 38 53 64 77 96 124 116 115 On Entrance 50 | . 6 9 10 15 26 42 60 67 95 90 134 106 Avg Prop Armor Cover (%) 10 | . . . . . . . . . 5 . 14 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 113 | 14 17 17 36 39 45 49 66 51 80 88 113 100 Greatest Support 122 | 10 10 20 43 47 68 78 80 93 112 122 122 118 Greatest Overweight (x) 3 | 3 1 1 . . 1 . 1 . 1 . 2 . Average Overweight (x) . | 1 1 . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 8 13 15 15 15 15 15 15 15 15 15 Most Carried 15 | 3 8 8 15 15 15 15 15 15 15 15 15 8 Average Carried 11 | 2 6 7 11 14 13 14 12 12 9 14 10 5 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 3 8 8 15 13 15 15 10 13 15 14 8 4 Class Distribution -------------------- 34% | Scavenger-Gladiator 33% | Gladiator 27% | Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Gladiator | -7/Factory Gladiator | -6/Factory Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -4/Factory Scavenger-Gladiator | -3/Research Gladiator | -3/Testing Mutant | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Tes Res Acc Matter Collected 3394 | 184 82 . 459 225 501 80 275 170 686 395 224 113 Remotely . | . . . . . . . . . . . . . Salvage Created 9298 | 23 82 . 688 329 1263 472 1448 1041 1601 1020 930 401 Parts 408 | 3 . . 45 32 55 22 66 45 39 58 27 16 Haulers Intercepted 11 | . . . 2 2 1 . 1 1 1 2 . 1 Recyclers Shooed 6 | . 2 . . 1 1 . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Tes Res Acc Combat Hostiles Destroyed 120 | . . . 14 10 15 4 15 12 16 11 14 9 Melee 80 | . . . . 4 15 4 15 11 5 10 10 6 Guns 12 | . . . 11 . . . . . . . . 1 Cannons 2 | . . . . . . . . . . . . 2 AOE 15 | . . . 3 6 . . . . 2 . 4 . Classes Destroyed 16 | 1 1 . 6 3 2 . 1 . . 2 . . Worker 4 | . . . 1 1 . . . . 2 . . . Builder 9 | . . . 1 1 1 . . 1 4 1 . . Tunneler 2 | 1 . . . . . . . 1 . . . . Hauler 11 | . . . 2 2 1 . 1 1 1 2 . 1 Recycler 18 | . 1 . 1 1 5 2 4 1 3 . . . Operator 2 | . . . . 1 . . . . . . 1 . Watcher 4 | . . . 2 . . 1 . . 1 . . . Swarmer 26 | . . . . 8 . . 5 . . . 4 9 Grunt 36 | . . . 12 . 7 . . 8 2 3 4 . Duelist 2 | . . . . . 2 . . . . . . . Researcher 1 | . . . . . . . . . . 1 . . Sentry 17 | . . . 2 1 4 1 4 . 2 . 3 . Hunter 11 | . . . . 1 . 2 . . 6 . 2 . Programmer 26 | . . . . . 2 1 5 4 6 7 1 . Heavy 1 | . . . . . . . 1 . . . . . Alpha 7 1 | . . . . . . . . . . 1 . . Best Kill Streak 6 | 1 1 . 6 4 5 3 6 3 3 5 6 5 Combat Bots Only 6 | . . . 3 3 4 2 6 3 2 5 6 5 Max Kills in Single Turn 4 | 1 1 . 4 4 1 1 1 1 2 1 4 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . 2 3 . . . . 1 . 4 . Melee 1 | . . . . 1 1 1 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Tes Res Acc Hostile Shots Fired 1370 | . . . 49 82 188 88 108 88 296 114 282 75 Missed 414 | . . . 16 33 66 18 36 29 106 21 67 22 Hits 956 | . . . 33 49 122 70 72 59 190 93 215 53 Melee 5 | . . . . . 5 . . . . . . . Projectile 951 | . . . 33 49 117 70 72 59 190 93 215 53 AOE 1 | . . . . . . . . . . 1 . . Critical Strikes 54 | . . . 4 . 5 1 5 3 15 9 12 . Actively Blocked 22 | . . . . . . . . 2 6 3 11 . Part Disruptions 4 | . . . . . 1 . . . 1 1 1 . Damage Taken 18592 | . 24 . 488 455 1335 776 2068 1058 4031 2049 5130 1178 Core 2445 | . . . 64 44 213 125 173 142 517 313 718 136 Absorbed by Shields 317 | . . . . . . . . 109 208 . . . Redirected to Shielding 209 | . . . . . . . . . 104 . 105 . Regen/Repaired (Parts) 129 | . . . . . 129 . . . . . . . Core Remaining (%) 78 | 100 . 100 84 92 69 85 82 87 . 36 50 . Volleys Fired 58 | 1 3 . 39 5 . . . . 2 . 3 5 Largest 3 | 2 2 . 2 2 . . . . 1 . 1 3 Hottest 115 | 60 60 . 46 46 . . . . 60 . 46 115 Shots Fired 112 | 2 5 1 76 6 . . . . 3 1 3 15 Gun 98 | 2 5 1 74 3 . . . . 1 1 1 10 Cannon 5 | . . . . . . . . . . . . 5 Launcher 9 | . . . 2 3 . . . . 2 . 2 . Special . | . . . . . . . . . . . . . Kinetic 99 | 1 4 1 74 3 . . . . . . 1 15 Thermal 4 | 1 1 . . . . . . . 1 1 . . Explosive 9 | . . . 2 3 . . . . 2 . 2 . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 12 | 1 2 . 12 1 . . . . . 2 4 11 Robot Miss Streak 5 | . 1 . 5 1 . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 566 | 1 3 . 54 14 58 29 88 55 99 83 63 19 Core Hits 232 | 1 1 . 39 18 29 10 37 22 22 20 22 11 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 22 | . . . . . . . . 3 18 1 . . Critical Strikes 92 | . . . . 1 11 5 14 9 29 12 9 2 Smash 22 | . . . . . . . . 3 18 1 . . Sever 58 | . . . . 1 11 5 14 6 5 8 8 . Impale 12 | . . . . . . . . . 6 3 1 2 Melee Attacks 661 | . . . . 25 82 41 103 70 137 113 78 12 Impact 94 | . . . . . 1 . . 12 61 18 2 . Slashing 488 | . . . . 25 80 41 103 58 52 63 66 . Piercing 78 | . . . . . . . . . 24 32 10 12 Sneak Attacks 46 | . . . . 4 8 2 6 8 13 4 . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 188 | . . . . 2 17 14 43 21 38 45 8 . Damage Inflicted 23378 | 11 79 . 1181 916 1993 1016 2840 2280 5201 3675 3477 709 Guns 1064 | 11 34 . 789 30 . . . . . 36 25 139 Cannons 116 | . . . . . . . . . . . . 116 Explosions 1628 | . 45 . 385 377 . . . . 348 . 473 . Melee 20547 | . . . . 509 1993 1016 2840 2280 4853 3639 2963 454 Ramming 23 | . . . 7 . . . . . . . 16 . Kinetic 1133 | . 34 . 789 30 . . . . . . 25 255 Thermal 124 | 11 . . 77 . . . . . . 36 . . Explosive 1506 | . . . 308 377 . . . . 348 . 473 . Electromagnetic 45 | . 45 . . . . . . . . . . . Impact 3533 | . . . . . . . . 481 2218 749 85 . Slashing 14119 | . . . . 509 1993 1016 2840 1799 1523 1968 2471 . Piercing 2895 | . . . . . . . . . 1112 922 407 454 Highest Corruption 14 | . 4 4 . . 4 . 4 1 13 14 3 . Average Corruption 4 | . 3 4 . . 2 . 3 1 4 8 2 . Corruption Purged 25 | . . . . . 4 . . . 20 . 1 . Corruption Blocked . | . . . . . . . . . . . . . Effects 105 | . 1 3 . . 11 . 6 1 43 34 6 . Message Errors 26 | . . 1 . . 5 . 2 . 9 7 2 . Matter Fused 27 | . . . . . 2 . 3 . 9 12 1 . Heat Flow Errors 17 | . . . . . 1 . . . 7 6 3 . Energy Discharges 10 | . . . . . 1 . 1 1 5 2 . . Parts Rejected 1 | . . . . . . . . . 1 . . . Parts Fused 4 | . . . . . . . . . 2 2 . . Data Loss (minor) 10 | . . . . . 2 . . . 5 3 . . Data Loss (major) 7 | . 1 1 . . . . . . 4 1 . . Misfires 3 | . . 1 . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 2649 | . . . 23 44 50 . 49 249 1739 306 176 13 Projectiles 9 | . . . . . . . . . . . . 9 Explosions 29 | . . . 23 6 . . . . . . . . Melee 2611 | . . . . 38 50 . 49 249 1739 306 176 4 Knockbacks 16 | . . . . . . . . 2 9 4 . 1 Impact 15 | . . . . . . . . 2 9 4 . . Kinetic 1 | . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 88 | . 24 . 64 . . . . . . . . . Shots 2 | . 1 . 1 . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 4 | . . . 1 . . . . . . . 3 . Kicked 4 | . . . 1 . . . . . . . 3 . Crushed . | . . . . . . . . . . . . . Highest Temperature 371 | . . . 57 . 248 . 4 . 232 371 253 45 Average Temperature 88 | . . . 14 . 111 . 4 . 103 133 93 21 Received Heat Transfer 2152 | . . . 282 36 420 102 153 212 212 60 675 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 14 | . . . . . . . . 2 11 1 . . Combat Hostiles 11 | . . . . . . . . 1 9 1 . . Parts Fried 22 | . . . . . . . . 1 18 3 . . Impact Corruptions 49 | . . . . . . . . 6 39 4 . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 . . . Heat Transferred 162 | 25 . . 100 . . . . . . 37 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Tes Res Acc Maximum Alert Level 1 | . . . 1 . . . . . . . . . Low Security (%) 96 | 100 100 100 55 100 100 100 100 100 100 100 100 100 Level 1 3 | . . . 44 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 272 | 5 35 . 272 149 191 54 190 101 147 98 144 82 Initial 94 | . . . . 94 51 33 18 56 48 64 12 17 Average 53 | . 4 . 129 74 102 14 58 32 27 28 42 41 Influence Increases 4334 | 5 46 . 510 380 617 128 516 344 676 373 494 245 Destroy 0b10 Robot/C 2420 | . . . 280 200 300 80 300 240 320 240 280 180 Destroy 0b10 Robot/NC 250 | 5 5 . 35 30 35 15 25 20 55 15 5 5 Destroy Leader 598 | . . . 78 54 82 32 90 52 94 44 60 12 Trap Triggered on 0b10 40 | . . . . 10 . . . . 30 . . . Successful Hack 98 | . 11 . 27 18 16 . 7 . . 14 5 . Disable Machine 150 | . 30 . 45 . . . . . . 60 15 . Anti-Garrison Action 150 | . . . . . 150 . . . . . . . Destroy Structure 163 | . . . 45 23 4 1 4 2 42 . 39 3 Lose Combat Pursuer 465 | . . . . 45 30 . 90 30 135 . 90 45 Influence Decreases 4312 | 5 46 . 285 490 663 159 437 368 654 465 487 253 Entered New Map 432 | . . . . 131 64 36 20 61 45 51 11 13 Time Decay 3030 | 5 41 . 275 312 519 123 297 237 445 344 282 150 Lost Part 798 | . . . 10 . 80 . 120 70 164 70 194 90 Purge Threat 52 | . 5 . . 47 . . . . . . . . Squads Dispatched 35 | . 1 . 3 2 7 1 2 5 9 3 2 . Investigation 5 | . . . 1 1 1 . . 1 1 . . . Extermination 15 | . . . . . 3 1 1 2 4 2 2 . Reinforcement 13 | . 1 . 2 1 1 . 1 2 4 1 . . Assault 2 | . . . . . 2 . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Tes Res Acc Distress Signals 7 | . . . 1 1 1 . . . 1 3 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 211 | . 2 . 22 24 23 6 23 15 34 21 25 16 Peak Tracking Total 10 | . 2 . 5 7 4 3 7 3 5 4 10 5 Tactical Retreats 22 | . . . . 2 1 . 6 2 5 . 5 1 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Tes Res Acc Traps Triggered 13 | . 2 . 1 1 3 . 2 1 2 . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 81 | . . . . 55 . . . . 26 . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 8 | . . . . 2 . . . . 6 . . . Reused 4 | . . . . 1 . . . . 3 . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 4 | . . . . 1 . . . . 3 . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Tes Res Acc Machines Disabled 11 | . 2 . 3 . 1 . . . . 4 1 . Max in Single Turn 2 | . 2 . 2 . 1 . . . . 1 1 . Garrison Access 3 | . . . . . 1 . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Tes Res Acc Machines Accessed 33 | . 2 . 2 6 8 1 3 1 5 2 3 . Terminals 24 | . 2 . 2 5 5 . 2 1 3 2 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . 1 . 1 . Garrison Access 4 | . . . . . 1 1 1 . 1 . . . Total Hacks 93 | . 9 . 7 19 25 1 8 2 7 5 10 . Successful 40 | . 5 . 6 11 6 . 3 1 1 2 5 . Failed 53 | . 4 . 1 8 19 1 5 1 6 3 5 . Catastrophic 17 | . . . 1 1 7 1 2 . 3 1 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 26 | . 7 . 5 8 . . 2 . . 1 3 . Terminals 77 | . 9 . 7 18 16 . 7 2 4 5 9 . Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . Scanalyzers 4 | . . . . . 2 . . . 1 . 1 . Garrison Access 8 | . . . . . 4 1 1 . 2 . . . Terminal Hacks 23 | . 3 . 4 5 3 . 2 1 . 2 3 . Prototype ID Bank 4 | . . . . 2 . . . . . 1 1 . Branch Access Points 1 | . . . . 1 . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . Alert Level 4 | . . . . . 1 . . 1 . 1 1 . Unreport Threat 2 | . 1 . . 1 . . . . . . . . Locate Traps 4 | . . . 1 1 1 . 1 . . . . . Security Status 1 | . . . . . . . . . . . 1 . Reinforcement Status 1 | . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . Zone Layout 3 | . 1 . 2 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . Repair 1 | . . . . . 1 . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . Retrieve Study 1 | . . . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . Seal Access 2 | . . . . . . . 1 . 1 . . . Unauthorized Hacks 11 | . 2 . 2 5 . . . . . . 2 . Terminals 11 | . 2 . 2 5 . . . . . . 2 . Track 5 | . 1 . 1 2 . . . . . . 1 . Botnet 6 | . 1 . 1 3 . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . 1 . Used 1 | . . . . . . . . . . . 1 . Hacking Detections 30 | . 2 . 2 5 7 1 2 1 5 2 3 . Full Trace Events 2 | . . . . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . 3 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . Time 16 | . . . . . 16 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . Non-combat 1 | . . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . find_chute 1 | . . . . . 1 . . . . . . . Relay Couplers Released 5 | . . . . . 2 . . . 3 . . . Machine Destruction 2 | . . . . . 2 . . . . . . . Programmers 3 | . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Tes Res Acc Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Tes Res Acc Active Infowar (turns) 7962 | 38 269 95 487 778 1133 477 690 743 2086 941 225 . Optics 2929 | . . . . . . . 100 743 2086 . . . Sensors 1224 | . . . . . . . . . 370 854 . . Structural 5505 | . . . 483 778 1133 477 665 599 385 760 225 . Traps 587 | . . . . . . . 209 . 378 . . . Seismic 406 | 38 269 95 4 . . . . . . . . . ECM 2 | . . . . . . . . . . 2 . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Tes Res Acc Turns Passed 9730 | 92 269 95 717 778 1461 539 890 743 2092 1005 732 317 Spaces Moved 6030 | 44 130 74 439 505 989 390 526 466 1206 637 407 217 Core 8 | 8 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 6022 | 36 130 74 439 505 989 390 526 466 1206 637 407 217 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 190 120 120 120 117 117 117 120 110 110 110 110 Average Speed 123 | 175 190 120 120 121 119 117 121 120 133 112 114 113 Slowest Speed 250 | 200 190 190 120 122 193 117 190 120 180 116 250 117 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 23 | 4 30 21 39 48 31 8 15 11 31 52 11 5 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 22 | . . . . 2 4 1 2 1 12 . . . Terrain Destroyed 118 | . . . 53 25 4 1 2 1 19 . 12 1 Melee 13 | . . . . 2 4 1 2 1 3 . . . Projectile 1 | . . . . . . . . . . . . 1 AOE 104 | . . . 53 23 . . . . 16 . 12 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Tes Res Acc Total 7528 | 54 150 80 555 634 1175 436 685 572 1529 845 565 248 Wait 387 | 1 . 3 30 2 57 3 53 31 85 70 49 3 Move 6018 | 43 129 73 438 504 988 389 525 465 1205 636 406 217 Hop . | . . . . . . . . . . . . . Pick Up 113 | 3 9 2 12 12 15 6 9 6 20 11 8 . Fast Attach 115 | 6 2 . 6 4 8 3 9 8 34 21 9 5 Attach 93 | . . 1 4 4 14 3 14 5 17 11 15 5 Detach 59 | . 1 . 5 2 9 . 5 3 19 13 1 1 Swap 74 | . . . 8 12 21 2 8 5 13 3 2 . Drop 113 | . 6 1 12 15 11 8 10 7 20 23 . . Fire 58 | 1 3 . 39 5 . . . . 2 . 3 5 Melee 411 | . . . . 19 52 22 52 42 88 55 69 12 Ram . | . . . . . . . . . . . . . Kick 4 | . . . 1 . . . . . . . 3 . Crush . | . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . 2 . . Rewire . | . . . . . . . . . . . . . Trap 81 | . . . . 55 . . . . 26 . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -4/Factory -3/Research -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 11) 309 | -10/Materials | Build established: Mutant 362 | -10/Materials | Entered Mines 400 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 451 | -10/Mines | Discovered new exit (range 6) 457 | -10/Mines | Entered Materials 457 | -9/Materials | Evolved 2 slots: Propulsion x2 761 | -9/Materials | Discovered new exit (range 15) 1174 | -9/Materials | Entered another Materials area 1174 | -8/Materials | Evolved 2 slots: Utility x2 1206 | -8/Materials | Identified exit to Storage 1947 | -8/Materials | Discovered new exit (range 3) 1952 | -8/Materials | Entered Factory 1952 | -7/Factory | Evolved 2 slots: Weapon x2 2055 | -7/Factory | Repaired Hrd. Light Armor Plating 2197 | -7/Factory | Lost 3 parts (3n) 2480 | -7/Factory | Build established: Scavenger-Gladiator 2647 | -7/Factory | Discovered new exit (range 8) 2936 | -7/Factory | Discovered new exit (range 14) 3280 | -7/Factory | Identified exit to Factory 3413 | -7/Factory | Entered another Factory area 3413 | -6/Factory | Evolved 2 slots: Utility x2 3442 | -6/Factory | Discovered new exit (range 14) 3492 | -6/Factory | Build established: Gladiator 3952 | -6/Factory | Entered another Factory area 3952 | -5/Factory | Evolved 2 slots: Utility x2 4498 | -5/Factory | Build established: Scavenger-Gladiator 4700 | -5/Factory | Discovered new exit (range 16) 4759 | -5/Factory | Lost 6 parts (2n3u1w) 4789 | -5/Factory | Identified exit to Factory 4842 | -5/Factory | Entered another Factory area 4842 | -4/Factory | Evolved 2 slots: Utility x2 5234 | -4/Factory | Lost 4 parts (3u1w) 5283 | -4/Factory | Discovered new exit (range 13) 5316 | -4/Factory | Identified exit to Research 5585 | -4/Factory | Entered Research 5585 | -3/Research | Evolved 2 slots: Weapon x2 5758 | -3/Research | Lost 3 parts (1p1n1w) 5805 | -3/Research | Lost 4 parts (2n1u1w) 6028 | -3/Research | System corruption reached 10% 6078 | -3/Research | Lost 14 parts (1p5n5u3w) 6079 | -3/Research | Found Prototype Launcher 6079 | -3/Research | Identified Hellfire Missile Launcher 6411 | -3/Research | Found Gamma Bomb Array 6917 | -3/Research | Lost 3 parts (2u1w) 7311 | -3/Research | Found Prototype Device 7414 | -3/Research | Build established: Gladiator 7667 | -3/Research | Discovered new exit (range 3) 7672 | -3/Research | Identified exit to Testing 7677 | -3/Research | Entered Testing 7702 | -3/Testing | Lost 3 parts (1p2u) 7726 | -3/Testing | Found Prototype Device 7986 | -3/Testing | Scanned by Researcher 8021 | -3/Testing | Found Prototype Processor 8021 | -3/Testing | Identified Exp. Terrain Scan Processor 8031 | -3/Testing | Identified Exp. EM Disruption Field 8056 | -3/Testing | Found Prototype Processor 8056 | -3/Testing | Identified Spectral Analyzer 8164 | -3/Testing | Spotted Striker 8166 | -3/Testing | Spotted Striker 8175 | -3/Testing | Spotted Alpha 7 8176 | -3/Testing | Core integrity fell below 50% 8223 | -3/Testing | Destroyed Alpha 7 8236 | -3/Testing | Found Prototype Device 8236 | -3/Testing | Identified Exp. ECM Suite 8322 | -3/Testing | Stole the SGEMP Prototype 8469 | -3/Testing | Found Prototype Energy Cannon 8469 | -3/Testing | Identified Null Cannon 8648 | -3/Testing | Discovered new exit (range 12) 8663 | -3/Testing | Lost 3 parts (2u1w) 8663 | -3/Testing | Found Prototype Leg 8663 | -3/Testing | Identified Myomer Exoskeleton 8681 | -3/Testing | Identified exit to Research 8682 | -3/Testing | Entered Research 8682 | -2/Research | Evolved 2 slots: Power x1, Utility x1 8943 | -2/Research | Lost 10 parts (1p6u3w) 9023 | -2/Research | Lost 6 parts (1p1n1u3w) 9144 | -2/Research | Spotted B-90 Cyclops 9262 | -2/Research | Build established: Mutant 9350 | -2/Research | Discovered new exit (range 8) 9358 | -2/Research | Identified exit to Access 9414 | -2/Research | Entered Access 9414 | -1/Access | Evolved 2 slots: Utility x2 9426 | -1/Access | Lost 3 parts (2n1u) 9493 | -1/Access | Lost 3 parts (3n) 9647 | -1/Access | Lost 5 parts (2n1u2w) 9731 | -1/Access | Self-destructed Last Messages --------------- 09504_ Acquired Quantum Reactor. 09522_ Acquired 8 matter. 09583_ Sneak attack on A-15 Conveyor. 09583_ A-15 Conveyor destroyed. 09587_ Enh. Hardcell Cannon destroyed. 09600_ S-43 Plague suffers critical hit (Impale). 09600_ S-43 Plague destroyed. 09608_ Biometal Leg destroyed. 09610_ Com. Battery destroyed. 09611_ Force Lance destroyed. 09611_ S-43 Plague destroyed. 09614_ Destroyed Xenon Bombardment Thruster. 09614_ S-43 Plague knocked back. 09616_ Biometal Leg destroyed. 09621_ S-43 Plague destroyed. 09629_ Acquired 70 matter. 09630_ Acquired 5 matter. 09673_ Acquired Xenon Bombardment Thruster. 09729_ Penetrated by Slug. 09729_ Lgt. Antimatter Reactor destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ????????????????????? ???????????????????? | | ?????????????????????? h ????????????????? | | ????????????????????? ??????????????? | | ??????????????????????h ???????????????? | | ?????????????????????? s ??????????????? | | ?????????????????????""s """#?????????????? | | ?????????????????????"" T"#?????????????? | | ???????????? ??? """""" """##############? | | ???????????? """""" # #? | | ???????????? """""" # [ #? | | ??????????? %+% #? | | ??????????? k#= ! =!=%## | | ?????????? !# ==[="# | | ?????????? % ##########+#### | | ?????????? m @ !########## #??? | | ?????????????????#k####### #??? | | ???????????????????# + ######## #??? | | ???????????????????# # # # #### | | ???????????????????# #+###+####### + | | ???????????????????# # #?#] # | | ???????????????????# # #?# ??# | | ???????????????????# # " #?# ????# | | ???????????????????# # """ #?#??????# | | ???????????????????####### """ #????????# | | ?????????????????????????# " #???###### | | ?????????????????????????# #???# | | ?????????????????????????# #???# | | ?????????????????????????#########+#???# | | ?????????????????????????????????# #???# | | ?????????????????????????????????# ##### | | ?????????????????????????????????# ####+#### | | ????????????????????????????????##+#####+## | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????################## | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 41 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Density 1010 EM Shielding 4 Corruption Block 20 Armor Coverage 825 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 70 Targeting Accuracy 6 Melee Accuracy 14 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 40 Force Boost 30 Defensive Hacking 14 Item Schematics ----------------- Kinetic Spear | -3/Testing | Archive Cld. Phase Gun | -3/Testing | Archive Prc. Matter Filter | -3/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hrd. Light Armor Plating | 28% | -7/Factory Studied --------- Imp. Titanium Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- I Laugh At Your Crits Not Today, Chutes Challenges ------------ None Game ------ Seed EncryptedTrackerKit Manual? 0 Play Time 02:21:50 Cumulative 109.1 hours Start 2026.03.28 @ 23:21:14 End 2026.03.29 @ 09:08:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 58 Adventurer 45 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 62 Gallery% 54 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5092ab40-1962-4f72-a86b-c268c0be0216