Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.19 @ 11:33:07 Player: Ninjafish69 Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (70) 350 Value Destroyed (1664) 1664 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3614 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 232/300 Energy 175/300 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Compact Battery > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Light Armor Plating Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Beam Rifle Mini Grenade Launcher > --- INVENTORY -------- Light Treads Aluminum Leg Aluminum Leg [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Light Armor Plating Device Heat Sink Storage Small Battery Processor Terrain Scan Processor Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 2 | . . 1 1 Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 63 | 5 14 29 15 Power 12 | 1 1 8 2 Engine 12 | 1 1 8 2 Core . | . . . . Reactor . | . . . . Propulsion 15 | 2 2 7 4 Treads 6 | . . 4 2 Leg 9 | 2 2 3 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 18 | 1 7 7 3 Device 2 | 1 . . 1 Storage 4 | . 3 . 1 Processor 1 | . . 1 . Hackware . | . . . . Protection 11 | . 4 6 1 Artifact . | . . . . Weapon 18 | 1 4 7 6 Energy Gun 10 | . 2 4 4 Energy Cannon 2 | . . 1 1 Ballistic Gun 3 | 1 1 . 1 Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 27 | . 1 9 17 Power 6 | . . 3 3 Propulsion 7 | . . 2 5 Utility 9 | . 1 3 5 Weapon 5 | . . 1 4 Highest Loss Streak 6 | . 1 6 5 To Critical Strikes 1 | . . . 1 Average Backups 3 | 3 4 4 2 Power . | . . 1 . Propulsion 2 | 1 2 2 2 Utility . | . . . . Weapon 1 | 1 1 . . Tool/Special . | . . . . Unused Backups 6 | . 2 4 . Power 2 | . 1 1 . Propulsion 2 | . . 2 . Utility 1 | . 1 . . Weapon 1 | . . 1 . Tool/Special . | . . . . Average Slot Usage (%) 85 | . 93 92 45 Engine 16 | . 14 21 8 Treads 9 | . . 15 10 Leg 12 | . 28 4 . Storage 2 | . 4 1 1 Processor 3 | . . 7 . Protection 16 | . 16 20 7 Energy Gun 9 | . 10 9 9 Energy Cannon 1 | . . 2 . Ballistic Gun 7 | . 14 4 1 Launcher 3 | . 3 3 4 Peak Build Rating 16 | 5 10 15 16 Average Rating 8 | 4 8 12 8 On Entrance 6 | . 5 7 12 Naked Turns . | . . . . Heaviest Build 36 | 5 21 32 36 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 4 | . 1 4 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 4 Average Carried 3 | 3 4 4 2 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 4 4 5 . Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1188 | 258 142 596 192 Remotely . | . . . . Salvage Created 1808 | 42 332 1147 287 Parts 124 | 2 21 84 17 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 50 | 1 9 30 10 Guns 36 | 1 9 20 6 Cannons 3 | . . 3 . AOE 10 | . . 6 4 Classes Destroyed 12 | 1 4 7 . Worker 4 | . 1 2 1 Builder 4 | . 1 3 . Tunneler 1 | . . 1 . Hauler 1 | . . 1 . Recycler 1 | . . 1 . Operator 1 | . . 1 . Watcher 8 | . 2 5 1 Swarmer 20 | . 3 13 4 Grunt 17 | 1 6 7 3 Brawler 2 | . . 2 . Duelist 1 | . . 1 . Sentry 10 | . . 7 3 Best Kill Streak 12 | 1 3 12 5 Combat Bots Only 6 | 1 3 6 4 Max Kills in Single Turn 8 | 1 1 8 3 Gunslinging . | . . . . Exploded 3 | . . 2 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 503 | 10 81 214 198 Missed 152 | 5 28 71 48 Hits 351 | 5 53 143 150 Melee 11 | . . 7 4 Projectile 340 | 5 53 136 146 Critical Strikes 13 | . 1 5 7 Damage Taken 3837 | 42 529 1392 1874 Core 789 | 33 35 164 557 Absorbed by Shields . | . . . . Ignored by Resistances 1093 | 13 158 415 507 Core Remaining (%) 72 | 86 72 59 . Volleys Fired 204 | 9 41 101 53 Largest 3 | 1 2 2 3 Hottest 184 | 20 85 119 184 Shots Fired 302 | 9 80 139 74 Gun 273 | 9 76 121 67 Cannon 10 | . . 9 1 Launcher 19 | . 4 9 6 Special . | . . . . Kinetic 152 | 9 41 76 26 Thermal 111 | . 35 34 42 Explosive 19 | . 4 9 6 Electromagnetic 20 | . . 20 . Robot Hit Streak 33 | 5 8 33 22 Robot Miss Streak 5 | 1 3 5 3 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 201 | 7 42 97 55 Core Hits 126 | 3 25 69 29 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 9 | . 2 6 1 Burn 7 | . 2 4 1 Destroy 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4366 | 57 667 2393 1249 Guns 2269 | 57 551 951 710 Cannons 153 | . . 132 21 Explosions 1911 | . 95 1306 510 Melee . | . . . . Ramming 33 | . 21 4 8 Kinetic 810 | 57 166 454 133 Thermal 2140 | . 385 1157 598 Explosive 1146 | . 95 541 510 Electromagnetic 237 | . . 237 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . . 3 8 Average Corruption 3 | . . 3 7 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 29 | . . 25 4 Message Errors 5 | . . 5 . Matter Fused 7 | . . 7 . Heat Flow Errors 8 | . . 6 2 Energy Discharges 3 | . . 3 . Parts Rejected 2 | . . . 2 Parts Fused 1 | . . 1 . Data Loss (minor) 3 | . . 3 . Overload Shots . | . . . . Overflow Damage 120 | . . 118 2 Projectiles 1 | . . 1 . Explosions 119 | . . 117 2 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 147 | . . 111 36 Shots 4 | . . 3 1 Rammed 3 | . . 1 2 Targets Rammed 10 | . 4 2 4 Kicked 7 | . 4 1 2 Crushed . | . . . . Highest Temperature 602 | 6 515 439 602 Average Temperature 150 | 6 124 145 202 Received Heat Transfer 1914 | 30 387 426 1071 Effects 39 | . 4 16 19 Shutdowns 9 | . 2 4 3 Energy Bleed 6 | . . 5 1 Interference 8 | . . 5 3 Matter Decay 2 | . . . 2 Short Circuit 4 | . . 2 2 Damage (minor) 1 | . . . 1 Damage (major) 8 | . 2 . 6 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 14 | . 1 11 2 Heat Transferred 4182 | . 1036 1795 1351 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 89 | 100 100 70 100 Level 1 10 | . . 29 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 294 | 20 91 294 123 Initial 19 | . . . 19 Average 64 | . 18 150 54 Influence Increases 1568 | 20 293 936 319 Destroy 0b10 Robot/C 1000 | 20 180 600 200 Destroy 0b10 Robot/NC 100 | . 20 70 10 Destroy Leader 238 | . 44 152 42 Successful Hack 1 | . 1 . . Disable Machine 54 | . . 54 . Destroy Structure 130 | . 18 60 52 Partial Spotted 15 | . . . 15 Lose Combat Pursuer 30 | . 30 . . Influence Decreases 1563 | 20 293 880 370 Entered New Map 37 | . . . 37 Time Decay 1303 | 20 283 790 210 Lost Part 223 | . 10 90 123 Squads Dispatched 2 | . 1 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 1 4 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 71 | 1 13 38 19 Peak Tracking Total 7 | 1 4 7 7 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . . 7 . Max in Single Turn 6 | . . 6 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 6 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 12 . . Successful 7 | . 7 . . Failed 5 | . 5 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Record 4 | . 4 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks 2 | . 2 . . Recycle Component 1 | . 1 . . Process 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . 1 . . Recycled Matter 79 | . 79 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 10 | . . . 10 ECM 10 | . . . 10 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4582 | 1330 1127 1657 468 Spaces Moved 2123 | 262 746 885 230 Core 104 | 21 . 38 45 Treads 837 | . . 684 153 Legs 1182 | 241 746 163 32 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 50 50 Average Speed 138 | 114 130 153 136 Slowest Speed 250 | 120 190 250 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 18 75 78 25 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 6 | . . . 6 Terrain Destroyed 141 | . 20 64 57 Melee . | . . . . Projectile . | . . . . AOE 141 | . 20 64 57 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3503 | 1285 828 1069 321 Wait 1001 | 1001 . . . Move 2120 | 261 745 884 230 Hop . | . . . . Pick Up 53 | 9 8 25 11 Fast Attach 14 | . 8 6 . Attach 49 | 5 7 20 17 Detach 5 | . 3 1 1 Swap 7 | . . 6 1 Drop 40 | . 12 24 4 Fire 204 | 9 41 101 53 Melee . | . . . . Ram . | . . . . Kick 7 | . 4 1 2 Crush 3 | . . 1 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 89 | -11/Scrapyard | Discovered new exit (range 8) 1331 | -11/Scrapyard | Entered Materials 1332 | -10/Materials | Build established: Mutant 2230 | -10/Materials | Discovered new exit (range 7) 2311 | -10/Materials | Discovered new exit (range 15) 2458 | -10/Materials | Entered another Materials area 2458 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2593 | -9/Materials | Discovered new exit (range 10) 2820 | -9/Materials | Lost 6 parts (2p2n2u) 2936 | -9/Materials | Discovered new exit (range 10) 3012 | -9/Materials | Discovered new exit (range 16) 3193 | -9/Materials | Build established: Scavenger-Mutant 3678 | -9/Materials | Discovered new exit (range 5) 4115 | -9/Materials | Entered another Materials area 4115 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 4220 | -8/Materials | Lost 3 parts (1p2u) 4281 | -8/Materials | Lost 5 parts (1p2n1u1w) 4391 | -8/Materials | Core integrity fell below 50% 4516 | -8/Materials | Lost 3 parts (1p1n1u) 4533 | -8/Materials | Core integrity fell below 20% 4542 | -8/Materials | Build established: Mutant 4553 | -8/Materials | Lost 4 parts (1n1u2w) 4583 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- System corrupted by crushing effect (+3). Lgt. Treads destroyed. System corrupted by crushing effect (+4). Pulse Rifle destroyed. System corrupted: Aluminum Leg rejected. Kicked G-47 Trooper. Critical hit (Burn: +37). K-01 Serf collects debris. System corrupted: Heat flow error (+153). K-01 Serf collects debris. Connecting with Recycling Unit... Current location identified: Materials R-06 Scavenger inserts Pulse Rifle into recycling unit. Recycling unit begins recycling process. System corrupted: Heat flow error (+127). Aluminum Leg destroyed. Acquired Particle Cannon. System corrupted: Particle Cannon rejected. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#+####?????????????????????? | | ??????????????????????? #?????????????????????? | | ??????????????????????? #?????????????????????? | | ??????????????????????? #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ????????????????######?# +?????????????????????? | | ???????????????##!!!!### #?????????????????????? | | ???????????????#! !## @ #?????????????????????? | | ???????????????# ## ##????????????????????? | | ?############### # #????????????????????? | | ? #????????????????????? | | ? ]Y #????????????????????? | | ? #????????????????????? | | ????????###### ###### #????????????????????? | | ?????????????# #????#######????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ???########### #???????????????????????????????? | | ???# ! # #???????????????????????????????? | | ???# # #???????????????????????????????? | | ???# # #?????????????? ????????????????? | | ???# ! # #??????????####/##??????????????? | | ???# + #??????????# ??????????????? | | ???# # #??????????+ ???????????????? | | ???# # #??????????# ????????????????? | | ???# # #??????????# #????????????????? | | ???########### #??????????# #????????????????? | | ?????????????# ############ #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 26 Energy Capacity 595 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness It's Just You Loot Pinata Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed CommPhasingMount Manual? 0 Play Time 00:43:55 Cumulative 0.6 hours Start 2025.07.19 @ 10:46:58 End 2025.07.19 @ 11:33:07 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 83c26d0c-ea07-4d41-8275-75339f4c2697