Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.08 @ 08:31:22 Player: Gyavenson Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (139) 695 Value Destroyed (5442) 5442 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1284) 1284 TOTAL SCORE: 14201 Bonus ------- Follower Combat Kills 52 MAIN.C Attacked Warlord 500 Warlord Defense Kills 964 Friendly Fire -232 Cogmind --------- Core Integrity 0/1450 Matter 84/300 Energy 18/100 System Corruption 9% Temperature Cool (0) Movement Core (100) Ox1 Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- Enhanced Quantum Rifle > --- INVENTORY (5) ---- Armored Medium Treads Myomer Leg Improved Gyrokinetic Inverter Advanced Surge Thruster Huge Storage Unit Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Armored Medium Treads Armored Medium Treads Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Wardrone Bay > --- WEAPON ----------- Heavy Laser Vortex Driver Gauss Rifle > --- INVENTORY -------- Huge Storage Unit Improved Signal Interpreter Autogun Barrage Gun Coil Gun [Rating: 170] Favorites ----------- Power Neutrino Core Engine Deuterium Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Impulse Thruster Array Utility High-capacity Storage Unit Device Graphene Brace Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Makeshift System Shield Protection Improved Propulsion Shielding Weapon Autogun Energy Gun High-powered Shock Rifle Energy Cannon Vortex Cannon Ballistic Gun Autogun Ballistic Cannon Magnetic Acceleration Cannon Special Weapon Plasma Flamer Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Slots Evolved 16 | . . 2 2 2 2 2 . . . . 2 2 2 Power . | . . . . . . . . . . . . . . Propulsion 7 | . . 2 1 1 . 1 . . . . . 1 1 Utility 8 | . . . 1 1 1 1 . . . . 2 1 1 Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 205 | 6 3 11 21 10 43 13 7 19 13 14 16 4 25 Power 19 | . 1 2 3 1 2 . . 1 1 1 4 . 3 Engine 7 | . 1 2 2 1 . . . . 1 . . . . Core 3 | . . . 1 . 1 . . 1 . . . . . Reactor 9 | . . . . . 1 . . . . 1 4 . 3 Propulsion 74 | 3 . 5 10 5 13 3 3 3 6 6 6 3 8 Treads 12 | . . . . 1 . . . 2 5 3 . . 1 Leg 44 | 2 . 5 9 3 13 3 1 . 1 3 4 . . Wheel 6 | 1 . . 1 1 . . 2 . . . . 1 . Hover 4 | . . . . . . . . 1 . . 2 1 . Flight 8 | . . . . . . . . . . . . 1 7 Utility 55 | 1 1 2 3 2 17 5 3 5 2 4 2 1 7 Device 24 | . 1 . . 2 4 3 2 2 1 2 2 . 5 Storage 12 | 1 . 2 2 . 3 . 1 . . 2 . . 1 Processor 11 | . . . 1 . 3 2 . 3 . . . 1 1 Hackware 1 | . . . . . . . . . 1 . . . . Protection 7 | . . . . . 7 . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 57 | 2 1 2 5 2 11 5 1 10 4 3 4 . 7 Energy Gun 13 | 1 . . . . 2 . . 3 . 1 1 . 5 Energy Cannon 4 | . . . . . . . . . 3 1 . . . Ballistic Gun 32 | 1 1 2 5 2 8 4 . 5 1 . 3 . . Ballistic Cannon 4 | . . . . . . 1 1 2 . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon 2 | . . . . . 1 . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 1 . 1 . . . 2 . 1 . 3 Parts Lost 89 | . . . 8 4 13 7 9 15 . 4 12 . 17 Power 5 | . . . 1 . . . . 1 . . . . 3 Propulsion 38 | . . . 5 3 3 3 6 3 . 1 8 . 6 Utility 20 | . . . . 1 5 2 2 3 . . 1 . 6 Weapon 26 | . . . 2 . 5 2 1 8 . 3 3 . 2 Highest Loss Streak 14 | . . . 5 3 6 6 4 14 . 2 6 . 12 To Critical Strikes 1 | . . . 1 . . . . . . . . . . Average Slot Usage (%) 70 | . 91 90 96 95 96 90 69 43 76 99 46 13 29 Engine 1 | . 11 11 6 7 2 . . . . 1 . . . Core 2 | . . . 2 . 2 . . 4 4 . . . . Reactor 1 | . . . . . 1 5 5 . . 3 5 4 2 Treads 4 | . . . . 3 . . . 1 12 25 7 . . Leg 16 | . 28 35 42 32 37 38 9 . 3 14 15 1 . Device 9 | . 8 11 9 12 8 4 14 6 10 14 3 . 6 Storage 5 | . 14 11 9 7 9 5 5 5 5 5 . . 2 Processor 8 | . . . 8 7 5 10 11 7 17 13 . 2 7 Energy Gun 1 | . 2 . . . 1 1 . 4 . 2 2 . . Energy Cannon 1 | . . . . . . . . . 3 8 2 . . Ballistic Gun 10 | . 25 22 17 15 18 14 6 6 7 5 5 . . Ballistic Cannon 1 | . . . . . . . 9 1 4 . . . . Peak Build Rating 170 | 5 7 18 27 33 57 66 61 59 89 101 170 38 97 Average Rating 48 | 2 6 14 23 28 47 59 50 32 64 94 118 27 55 On Entrance 38 | . 5 7 18 24 33 53 60 52 51 89 101 21 30 Naked Turns 34 | . . . . . . . . . . . . . 34 Heaviest Build 127 | 8 13 19 59 61 76 79 77 77 97 127 86 12 32 Greatest Support 155 | 20 20 52 71 50 97 106 85 48 155 155 105 16 67 Greatest Overweight (x) 20 | . . . 4 6 1 . 7 20 2 . 3 . . Average Overweight (x) 1 | . . . . 3 . . 4 9 . . . . . Largest Inventory Capacity 25 | 8 8 25 25 20 25 20 20 20 20 25 20 5 5 Average Capacity 17 | 7 8 8 18 20 20 20 20 20 20 21 5 5 5 Most Carried 23 | 7 7 8 16 18 20 20 15 20 20 23 20 5 5 Average Carried 13 | 4 6 7 8 16 17 18 12 13 19 19 3 4 4 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 5 7 7 16 18 15 16 14 19 20 20 4 5 5 Class Distribution -------------------- 30% | Scavenger-Mutant 25% | Scavenger-Skirmisher 21% | Scavenger-Tank 18% | Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Gunner | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Matter Collected 5235 | 173 49 276 703 290 1816 213 481 460 209 176 319 . 70 Remotely . | . . . . . . . . . . . . . . Salvage Created 6814 | . 49 426 1398 249 2271 304 129 641 438 345 483 . 81 Parts 304 | . 5 19 71 7 99 21 10 25 11 12 16 . 8 Haulers Intercepted 4 | . . . 2 . 2 . . . . . . . . Recyclers Shooed 15 | . . . 1 . 14 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . 8 21 . 12 . . . Prevented 2 | . . . . . . . . 2 . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Combat Hostiles Destroyed 100 | . 3 7 19 4 20 5 5 11 8 11 5 . 2 Guns 78 | . 3 7 19 4 20 3 2 9 2 3 4 . 2 Cannons 20 | . . . . . . 1 3 2 6 7 1 . . AOE 1 | . . . . . . 1 . . . . . . . Classes Destroyed 20 | . 1 4 7 1 2 . 1 . 2 1 . . 1 Worker 7 | . . . 2 . 2 2 . . . . 1 . . Builder 3 | . . . 1 . 2 . . . . . . . . Hauler 4 | . . . 2 . 2 . . . . . . . . Recycler 14 | . . 1 3 . 8 . . . . . 2 . . Mechanic 1 | . . . 1 . . . . . . . . . . Operator 2 | . . 1 1 . . . . . . . . . . Watcher 7 | . . . 2 1 2 2 . . . . . . . Swarmer 18 | . 3 . 2 . . 2 4 2 . 5 . . . Cutter 2 | . . . . . . . . . . . . . 2 Grunt 41 | . . 5 11 2 11 . . 5 4 3 . . . Brawler 2 | . . . 1 . . . . . 1 . . . . Duelist 1 | . . . . . . . . . . 1 . . . Protector 2 | . . . . . . . . . 2 . . . . Sentry 10 | . . 2 3 1 1 1 . 2 . . . . . Specialist 6 | . . . . . 2 1 . . 1 . 2 . . Hunter 7 | . . . 2 . 1 . . . . 2 2 . . Programmer 8 | . . . . 1 4 1 . 2 . . . . . Heavy 2 | . . . . . 1 . . . . . 1 . . Behemoth 1 | . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . Best Kill Streak 7 | . 3 2 4 2 6 2 2 7 5 5 4 . 1 Combat Bots Only 7 | . 3 2 3 2 4 2 2 7 5 5 4 . 1 Max Kills in Single Turn 2 | . 1 1 1 1 2 2 1 1 2 2 2 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Hostile Shots Fired 1496 | . 10 26 141 70 183 65 96 117 . 71 546 8 163 Missed 476 | . 4 11 26 18 51 19 35 27 . 19 189 4 73 Damage Taken 16610 | . 48 201 1634 488 2352 1136 936 1692 . 1004 4043 86 2990 Core 2777 | . 10 27 244 76 87 13 191 371 . . 248 39 1471 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 416 | . . . . . 416 . . . . . . . . Regen/Repaired (Parts) 149 | . . . . . . . . . 149 . . . . Core Remaining (%) 82 | 100 96 93 55 89 89 . . . . 42 78 97 . Volleys Fired 415 | . 8 15 91 27 126 31 18 32 8 18 36 . 5 Largest 3 | . 2 2 2 2 3 3 3 3 3 3 3 . 1 Hottest 228 | . 70 46 48 53 140 113 147 147 153 228 197 . 88 Shots Fired 1024 | . 16 30 176 54 349 87 54 82 25 54 92 . 5 Gun 913 | . 16 30 176 54 346 85 23 71 7 18 82 . 5 Cannon 104 | . . . . . . 2 31 11 18 32 10 . . Launcher . | . . . . . . . . . . . . . . Special 7 | . . . . . 3 . . . . 4 . . . Kinetic 857 | . 8 30 176 54 298 80 54 61 11 18 67 . . Thermal 92 | . 8 . . . 48 7 . 5 . 4 15 . 5 Explosive . | . . . . . . . . . . . . . . Electromagnetic 16 | . . . . . . . . 16 . . . . . Entropic 56 | . . . . . . . . . 14 32 10 . . Robot Hit Streak 49 | . 7 15 49 15 27 20 18 14 9 8 9 . 7 Robot Miss Streak 12 | . 4 2 3 3 12 2 2 7 2 8 6 . . Penetration Max 1 | . . . . . . . . 1 . 1 . . . Secondary Targets 15 | . 1 1 1 1 4 1 . 4 . . 2 . . Max Gunslinging Chain 1 | . 1 1 1 1 1 1 . 1 . . 1 . . Shots Hit Robots 715 | . 8 24 136 36 261 63 37 52 10 26 57 . 5 Core Hits 363 | . 3 13 70 10 166 22 9 22 9 12 23 . 4 Critical Kills 7 | . . . 3 . . . 1 2 1 . . . . Critical Parts Destroyed 4 | . . . 1 . . 1 1 . . . 1 . . Critical Strikes 39 | . 1 . 4 . 4 1 4 5 8 10 2 . . Burn 6 | . 1 . . . 4 . . . . 1 . . . Destroy 11 | . . . 4 . . 1 2 2 1 . 1 . . Blast 4 | . . . . . . . 2 1 1 . . . . Corrupt 2 | . . . . . . . . 2 . . . . . Sunder 16 | . . . . . . . . . 6 9 1 . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 15313 | . 91 362 2080 708 4587 1517 1046 1079 779 1334 1583 . 147 Guns 11628 | . 91 362 2080 708 4587 1175 390 915 57 179 937 . 147 Cannons 3339 | . . . . . . 35 656 164 722 1116 646 . . Explosions 307 | . . . . . . 307 . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 11238 | . 16 362 2080 708 4091 1135 1046 789 83 179 749 . . Thermal 1375 | . 75 . . . 496 382 . 48 . 39 188 . 147 Explosive . | . . . . . . . . . . . . . . Electromagnetic 242 | . . . . . . . . 242 . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Entropic 2458 | . . . . . . . . . 696 1116 646 . . Highest Corruption 9 | . . . . . 2 2 2 3 3 . . . 9 Average Corruption 2 | . . . . . 2 1 2 2 3 . . . 5 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 78 | . . . . . 12 . 13 43 4 . . . 6 Message Errors 12 | . . . . . 2 . 3 6 . . . . 1 Matter Fused 20 | . . . . . 2 . 4 12 1 . . . 1 Heat Flow Errors 13 | . . . . . 3 . 2 7 . . . . 1 Energy Discharges 4 | . . . . . 2 . 1 1 . . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . Data Loss (minor) 16 | . . . . . . . 1 11 2 . . . 2 Data Loss (major) 5 | . . . . . 1 . 1 2 . . . . 1 Misfires 5 | . . . . . 1 . . 3 1 . . . . Alerts 1 | . . . . . . . 1 . . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 97 | . . . . . . 10 . . 11 . 76 . . Projectiles 87 | . . . . . . . . . 11 . 76 . . Explosions 10 | . . . . . . 10 . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 165 | . . . . . . 165 . . . . . . . Shots 2 | . . . . . . 2 . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 343 | . 40 19 25 18 314 34 254 291 57 184 338 . 343 Average Temperature 67 | . 19 7 6 10 52 13 75 108 28 64 145 . 151 Received Heat Transfer 2626 | . . 105 810 138 402 36 84 459 . 33 18 9 532 Effects 2 | . . . . . . . . 1 . . 1 . . Energy Bleed 2 | . . . . . . . . 1 . . 1 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . Parts Melted 8 | . 1 . 1 . 4 1 . . 1 . . . . Heat Transferred 3586 | . 296 . . . 1665 522 . 148 . 400 370 . 185 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Peak Influence 394 | . 70 274 384 219 268 269 . . . . 245 124 394 Initial 174 | . . 29 115 174 86 130 . . . . 34 94 69 Average 157 | . 62 132 243 163 106 181 . . . . 93 96 265 Maximum Alert Level 1 | . . 1 1 1 1 1 . . . . 1 . 1 Low Security (%) 68 | 100 100 84 34 73 85 60 . . . . 93 100 27 Level 1 31 | . . 15 65 26 14 39 . . . . 6 . 72 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 31 | . 1 2 3 3 9 3 . 1 . . 4 . 5 Investigation 3 | . . 1 . . 1 . . 1 . . . . . Extermination 7 | . . . . 1 3 . . . . . 1 . 2 Reinforcement 20 | . 1 1 3 2 5 2 . . . . 3 . 3 Assault 1 | . . . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . 1 . . . . . 1 . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Distress Signals 8 | . . . 2 . 1 2 . . . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 231 | . 4 7 30 11 30 17 6 11 38 12 22 3 40 Peak Tracking Total 16 | . 3 2 6 4 5 4 2 7 15 5 9 4 16 Tactical Retreats 26 | . . . 3 2 1 3 1 . 1 1 5 . 9 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Traps Triggered 5 | . . 1 . . 1 1 . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . 1 9 . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Machines Disabled 3 | . . . . . . 2 . . . . 1 . . Max in Single Turn 2 | . . . . . . 2 . . . . 1 . . Garrison Access 1 | . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Machines Accessed 12 | . . . 2 1 1 . . 2 2 . 1 . 3 Terminals 9 | . . . 2 1 1 . . 1 . . 1 . 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 23 | . . . 2 4 2 . . 5 3 . 1 . 6 Successful 20 | . . . 2 2 2 . . 5 3 . 1 . 5 Failed 3 | . . . . 2 . . . . . . . . 1 Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 19 | . . . 2 4 2 . . 4 . . 1 . 6 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 20 | . . . 2 2 2 . . 5 3 . 1 . 5 Record 16 | . . . 1 2 2 . . 4 2 . 1 . 4 Open Door 2 | . . . . . . . . 1 1 . . . . Locate Traps 1 | . . . . . . . . . . . . . 1 Zone Layout 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 5 | . . . . 1 1 . . 1 . . 1 . 1 Full Trace Events 1 | . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . 3 . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . 3 . . . . . . . . parse_system 1 | . . . . . 1 . . . . . . . . no_distress 1 | . . . . . 1 . . . . . . . . find_recycling 1 | . . . . . 1 . . . . . . . . Relay Couplers Released 7 | . . . . . . 7 . . . . . . . Machine Destruction 3 | . . . . . . 3 . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . 1 . . EXPLORE 1 | . . . . . . . . . . . 1 . . Ally Attacks 10 | . . . . . . . . . . . 10 . . Total Damage 795 | . . . . . . . . . . . 795 . . Kills 4 | . . . . . . . . . . . 4 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 1 3 . 2 . . . Drone Launches 1 | . . . . . . . . . . . 1 . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Turns Passed 12377 | 96 280 282 1031 747 1545 456 1226 3172 1383 774 672 62 651 Spaces Moved 6011 | 72 174 150 364 363 719 257 501 541 539 476 453 107 1295 Core 295 | 7 . . . . . . . 225 . . . . 63 Treads 934 | . . . . . . . . 196 539 199 . . . Legs 2499 | 63 174 150 361 139 719 257 166 . . 277 193 . . Wheels 678 | 2 . . 3 224 . . 335 114 . . . . . Hover 286 | . . . . . . . . 6 . . 260 20 . Flight 1319 | . . . . . . . . . . . . 87 1232 Fastest Speed 25 | 50 120 120 120 155 120 120 121 140 165 120 71 45 25 Average Speed 164 | 112 120 120 130 175 124 120 211 557 236 138 106 51 43 Slowest Speed 1050 | 120 120 120 330 190 190 122 470 1050 325 166 261 80 65 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 43 21 42 10 15 10 63 69 65 69 16 4 26 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . 1 . Scrap Searched 4 | . . . . . . . . 3 . 1 . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 110 | . . . . 1 . 45 20 10 2 19 13 . . Melee . | . . . . . . . . . . . . . . Projectile 66 | . . . . 1 . 2 20 10 2 19 12 . . AOE 43 | . . . . . . 43 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Total 7721 | 88 230 224 756 430 1153 353 625 637 628 547 574 114 1362 Wait 892 | . 42 33 251 21 235 38 97 21 52 24 46 . 32 Move 5996 | 71 173 149 363 362 718 256 500 540 538 475 452 106 1293 Hop 1 | . . . . . . . . . . . . . 1 Pick Up 137 | 10 4 9 24 9 20 10 3 22 6 10 9 . 1 Fast Attach 33 | . . . . . . 2 1 . 4 . 1 2 23 Attach 99 | 6 2 2 12 6 22 7 5 17 2 5 9 2 2 Detach 12 | 1 . . 1 . 4 . . 1 . . 1 3 1 Swap 73 | . 1 9 9 4 21 4 1 2 7 9 6 . . Drop 63 | . . 7 5 1 7 5 . 2 11 6 14 1 4 Fire 415 | . 8 15 91 27 126 31 18 32 8 18 36 . 5 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / Upp) -3/Research -2/Research (discovered 1 exit: Tes) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 4) 303 | -10/Materials | Build established: Mutant 377 | -10/Materials | Entered another Materials area 377 | -9/Materials | Evolved 2 slots: Propulsion x2 582 | -9/Materials | Discovered new exit (range 15) 632 | -9/Materials | Discovered new exit (range 15) 659 | -9/Materials | Entered another Materials area 659 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1289 | -8/Materials | Lost 5 parts (1p2n2w) 1584 | -8/Materials | Discovered new exit (range 14) 1641 | -8/Materials | Build established: Scavenger-Mutant 1690 | -8/Materials | Entered Factory 1690 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2047 | -7/Factory | Discovered new exit (range 4) 2118 | -7/Factory | Lost 3 parts (3n) 2437 | -7/Factory | Entered another Factory area 2437 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2767 | -6/Factory | Build established: Scavenger-Skirmisher 3435 | -6/Factory | Lost 3 parts (1u2w) 3762 | -6/Factory | Discovered new exit (range 10) 3801 | -6/Factory | Lost 6 parts (1n2u3w) 3869 | -6/Factory | Lost 3 parts (2n1u) 3981 | -6/Factory | Identified exit to Factory 3982 | -6/Factory | Entered another Factory area 3982 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4428 | -5/Factory | Discovered new exit (range 8) 4437 | -5/Factory | Identified exit to Upper Caves 4438 | -5/Factory | Lost 6 parts (3n2u1w) 4438 | -5/Factory | Entered Upper Caves 4471 | -5/Upper Caves | Spotted B-75 Beast 4553 | -5/Upper Caves | Lost 3 parts (3n) 4823 | -5/Upper Caves | Lost 4 parts (3n1w) 4861 | -5/Upper Caves | Destroyed B-75 Beast 5474 | -5/Upper Caves | Learned location of 1 exit from Factory 5588 | -5/Upper Caves | Discovered new exit (range 9) 5598 | -5/Upper Caves | Identified exit to Upper Caves 5664 | -5/Upper Caves | Entered another Upper Caves area 5842 | -5/Upper Caves | Attracted the attention of an 0b10 base 5909 | -5/Upper Caves | Core integrity fell below 50% 5952 | -5/Upper Caves | Destroyed 7 combat bots 5961 | -5/Upper Caves | Lost 14 parts (1p3n3u7w) 6136 | -5/Upper Caves | Learned Extension emergency access door positions 6168 | -5/Upper Caves | Learned Factory trap positions 6169 | -5/Upper Caves | Build established: Scavenger-Mutant 8437 | -5/Upper Caves | Learned Factory garrison access intel 8574 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8719 | -5/Upper Caves | Discovered new exit (range 8) 8736 | -5/Upper Caves | Identified exit to Warlord 8836 | -5/Upper Caves | Entered Warlord 8837 | -5/Warlord | Identified exit to Proximity Caves 8886 | -5/Warlord | Build established: Scavenger-Tank 9042 | -5/Warlord | System corruption cleaned by Quarantine Array 9139 | -5/Warlord | Found Prototype Device 9668 | -5/Warlord | Warlord's base attacked by MAIN.C 9755 | -5/Warlord | Found Prototype Energy Cannon 9756 | -5/Warlord | Identified Vortex Cannon 9763 | -5/Warlord | Found Prototype Energy Cannon 9764 | -5/Warlord | Identified Vortex Driver 9769 | -5/Warlord | Found Vortex Cannon 10018 | -5/Warlord | Warlord forces counterattacked 10101 | -5/Warlord | Lost 9 allies 10111 | -5/Warlord | Spotted Executioner 10111 | -5/Warlord | Spotted Striker 10163 | -5/Warlord | Lost 13 allies 10219 | -5/Warlord | Entered Proximity Caves 10249 | -4/Proximity Caves | Lost 9 allies 10542 | -4/Proximity Caves | Spotted B-86 Titan 10779 | -4/Proximity Caves | Learned Research stockpile data 10949 | -4/Proximity Caves | Discovered new exit (range 14) 10990 | -4/Proximity Caves | Identified exit to Factory 10993 | -4/Proximity Caves | Entered Factory 10993 | -4/Factory | Evolved 2 slots: Utility x2 10994 | -4/Factory | Identified exit to Upper Caves 10995 | -4/Factory | Identified exit to Research 10996 | -4/Factory | Loaded intel: 105 trap records 10997 | -4/Factory | Loaded intel: 3 garrison access locations 10999 | -4/Factory | Identified Wardrone Bay 11286 | -4/Factory | Build established: Scavenger-Gunner 11369 | -4/Factory | Lost 6 parts (4n2w) 11528 | -4/Factory | Lost 6 parts (4n1u1w) 11658 | -4/Factory | Discovered exit to Research (range 9) 11665 | -4/Factory | Entered Research 11665 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11724 | -3/Research | Discovered new exit (range 8) 11727 | -3/Research | Entered another Research area 11727 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11728 | -2/Research | Identified exit to Testing 11736 | -2/Research | Build established: Mutant 12043 | -2/Research | Spotted B-90 Cyclops 12323 | -2/Research | Core integrity fell below 50% 12360 | -2/Research | Core integrity fell below 20% 12368 | -2/Research | Lost 12 parts (5n5u2w) 12378 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 12320_ Adv. Melee Analysis Suite destroyed. 12320_ Knocked back. 12320_ K-01 Serf collects debris. 12321_ Acquired 34 matter. 12321_ Acquired Adv. Surge Thruster. 12322_ Adv. Surge Thruster destroyed. 12322_ P-80 Master resets P-80 Master, system corruption cleaned. 12324_ Knocked back. 12330_ Adv. Terrain Scan Processor severed. 12337_ Adv. Surge Thruster destroyed. 12349_ System corrupted: Substantial component data lost. 12368_ Acquired Enh. Quantum Rifle. 12369_ System corrupted: Matter fused (-10). 12370_ Enh. Quantum Rifle severed. 12371_ Acquired Enh. Quantum Rifle. 12373_ Enh. Quantum Rifle severed. 12375_ Acquired Enh. Quantum Rifle. 12376_ C-57 Dissector destroyed. Map ----- +----------------------------------------------------+ | # ^^^#? #???????????? ??????????????????? | | # # #???????????? ???????????????? | | # # #???????????? ????????????????? | | # + """ #???????????? ????????????????? | | # # """ #???????????? #????????????????? | | # # """ #???????????? #????????????????? | | # # #???????????? #????????????????? | | # # ! #???????#+### # ???????????????? | | # ###############??# + ???????????????? | | # # #??# #????????????????? | | + #??# #????????????????? | | # "T" #?## #????????????????? | | # """ #?## ###??????????????? | | # #?## #??????????????? | | ###### * #### = #??????????????? | | ?????################ # ###??????????????? | | ####################### +?????????? | | ####"###########?????????? | | ##############??##???????????????????? | | #????????????????????????????????????? | | #??????????###########???????????????? | | ##### #??????????# ! * #???????????????? | | ##### ##+############ #????###???##???? | | # + # #???? """ #???? | | # # # """#???? """ #???? | | # # #%@%! T"#???# """ #???? | | # + #] cp """#???# #???? | | # # # pp #???# #???? | | # # # = #???# #???? | | = # ####################/######## #???? | | # p # !#???? | | # p # "" #???? | | # # S"" #???? | | # + "" #???? | | ########+######+###########+##### #########???? | | ?# #?? ? ???# # # """ #???? | | ?# #? ???# # # "T" #???? | | ?# """ # """ ????# # # " " #???? | | ?# """ # """ ????# # # #???? | | ?# "S # """ ???# # # #???? | | ?# """ # #??# / + #???? | | ?# "" # #??# # # = #???? | | ?#?? # ? ?#??# # # #???? | | ????? #####?#/#????# # # """ #???? | | ?????##/###?????# #?############# # """ #???? | | ####### ######### ###T ########## # """ #???? | | #########???? | | # #???? | | ################ ########## # #???? | | ???????????????# #????????# # #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 80 Energy Generation 31 Energy Capacity 340 Matter Stores 450 Matter Capacity 700 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 210 ECM Strength 2 Power Amplification 30 Additional Mass Support 12 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 65 Melee Accuracy 8 Recoil Reduction 6 Kinecelleration 30 Salvage Targeting 4 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Can't Catch Me Charge!!! Slippery One Universal Adapter Challenges ------------ None Game ------ Seed HeatThrowingPlatform Manual? 0 Play Time 02:52:09 Cumulative 14.8 hours Start 2024.11.07 @ 07:49:10 End 2024.11.08 @ 08:31:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 3 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4cc0720-2bb5-43a3-81eb-df5586a4e407