Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 21:20:24 Player: bilooty Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (52) 260 Value Destroyed (1430) 1430 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-94) -94 TOTAL SCORE: 2696 Bonus ------- High Alert Combat Kills 96 Follower Combat Kills 25 Friendly Fire -215 Cogmind --------- Core Integrity 0/400 Matter 68/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Deuterium Engine Small Storage Unit Medium Storage Unit Huge Storage Unit Advanced Visual Processing Unit Hacking Suite Hacking Suite Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Compact Matter Pod > --- WEAPON ----------- Beamcaster Missile Launcher > --- INVENTORY -------- Light Deuterium Engine Advanced Visual Processing Unit Hacking Suite Light Assault Rifle Minigun Missile Launcher Missile Launcher Missile Launcher [Rating: 21] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Protection Light Armor Plating Weapon Grenade Launcher Energy Gun Beamcaster Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 37 | 4 7 6 20 Power 3 | 1 1 1 . Engine 2 | 1 1 . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 10 | . 4 1 5 Treads . | . . . . Leg 10 | . 4 1 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 . 1 5 Device . | . . . . Storage 6 | 1 . 1 4 Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 17 | 2 2 3 10 Energy Gun 3 | 1 . . 2 Energy Cannon . | . . . . Ballistic Gun 6 | 1 1 2 2 Ballistic Cannon . | . . . . Launcher 8 | . 1 1 6 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 17 | . 2 . 15 Power 1 | . . . 1 Propulsion 6 | . 1 . 5 Utility 2 | . . . 2 Weapon 8 | . 1 . 7 Highest Loss Streak 8 | . 1 . 8 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 90 | . 79 97 87 Engine 5 | . 14 9 . Core 6 | . . 4 10 Leg 30 | . 23 28 34 Storage 18 | . 14 25 13 Protection 3 | . . . 7 Energy Gun 2 | . 3 . 4 Ballistic Gun 9 | . 14 15 3 Launcher 12 | . 9 12 13 Naked Turns . | . . . . Heaviest Build 39 | 13 17 19 39 Greatest Support 45 | 3 20 25 45 Greatest Overweight (x) 7 | 4 4 . 7 Average Overweight (x) . | 3 . . . Largest Inventory Capacity 25 | 8 8 8 25 Average Capacity 8 | 6 8 8 8 Most Carried 8 | 8 8 8 8 Average Carried 7 | 5 7 7 7 Final Capacity 15 | 8 8 8 15 Final Carried 8 | 8 8 8 7 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 831 | 114 168 298 251 Remotely . | . . . . Salvage Created 1187 | . 375 308 504 Parts 94 | . 24 18 52 Haulers Intercepted 2 | . . . 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 37 | . 7 9 21 Guns 7 | . 2 3 2 AOE 30 | . 5 6 19 Classes Destroyed 9 | . 5 1 3 Worker 4 | . 1 2 1 Builder 2 | . 2 . . Tunneler 1 | . . . 1 Hauler 2 | . . . 2 Recycler 1 | . 1 . . Watcher 4 | . 1 . 3 Swarmer 9 | . . 2 7 Grunt 24 | . 7 8 9 Sentry 5 | . . . 5 Best Kill Streak 5 | . 5 3 5 Combat Bots Only 4 | . 3 2 4 Max Kills in Single Turn 4 | . 2 3 4 Gunslinging . | . . . . Exploded 4 | . 2 2 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 150 | . 10 18 122 Missed 43 | . 4 8 31 Damage Taken 2021 | . 327 152 1542 Core 481 | . 54 20 407 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 . 70 . Volleys Fired 73 | . 21 14 38 Largest 2 | . 2 2 2 Hottest 111 | . 60 55 111 Shots Fired 126 | . 29 27 70 Gun 71 | . 23 17 31 Cannon . | . . . . Launcher 55 | . 6 10 39 Special . | . . . . Kinetic 48 | . 21 17 10 Thermal 21 | . . . 21 Explosive 55 | . 6 10 39 Electromagnetic 2 | . 2 . . Robot Hit Streak 8 | . 5 7 8 Robot Miss Streak 7 | . 3 2 7 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 64 | . 16 12 36 Core Hits 84 | . 22 22 40 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Burn 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3653 | . 558 727 2368 Guns 535 | . 121 108 306 Cannons . | . . . . Explosions 3073 | . 437 601 2035 Melee . | . . . . Ramming 45 | . . 18 27 Kinetic 289 | . 108 108 73 Thermal 456 | . 158 . 298 Explosive 2843 | . 279 601 1963 Electromagnetic 20 | . 13 . 7 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 10 | . . . 10 Message Errors 1 | . . . 1 Matter Fused 2 | . . . 2 Heat Flow Errors 2 | . . . 2 Energy Discharges 3 | . . . 3 Data Loss (minor) 1 | . . . 1 Data Loss (major) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 76 | . 39 . 37 Projectiles . | . . . . Explosions 76 | . 39 . 37 Melee . | . . . . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 501 | . 268 33 200 Shots 16 | . 8 2 6 Rammed 5 | . . . 5 Targets Rammed 18 | . . 5 13 Kicked 13 | . . 5 8 Crushed . | . . . . Highest Temperature 265 | . 38 57 265 Average Temperature 76 | . 15 15 87 Received Heat Transfer 600 | . 36 57 507 Effects 2 | . . . 2 Interference 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 805 | . 200 . 605 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 821 | . 388 296 821 Initial 151 | . . 151 56 Average 331 | . 159 218 523 Maximum Alert Level 3 | . 1 1 3 Low Security (%) 34 | 100 71 36 13 Level 1 34 | . 28 63 14 Level 2 23 | . . . 54 Level 3 7 | . . . 16 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 1 2 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 11 11 29 Peak Tracking Total 6 | . 3 2 6 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . 1 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 20 | . 10 1 9 Max in Single Turn 6 | . 6 1 3 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 2 | . . 1 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . . 1 4 Successful 2 | . . 1 1 Failed 3 | . . . 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . . . 4 Terminals 4 | . . . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 1 1 Part Schematic 1 | . . . 1 Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 1 Highest-Rated Group 40 | . . 40 16 Highest-Rated Ally 16 | . . 16 16 Total Orders . | . . . . Ally Attacks 23 | . . 15 8 Total Damage 229 | . . 134 95 Kills 2 | . . 2 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2352 | 120 345 867 1020 Spaces Moved 1595 | 54 204 672 665 Core 78 | 54 22 . 2 Treads . | . . . . Legs 1517 | . 182 672 663 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 127 | 200 136 120 125 Slowest Speed 400 | 250 250 120 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 46 | 5 27 94 58 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 2 | . . 2 . Spaces Dug 14 | . . . 14 Terrain Destroyed 501 | . 93 68 340 Melee . | . . . . Projectile 3 | . . . 3 AOE 498 | . 93 68 337 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1772 | 65 250 708 749 Wait 1 | . . 1 . Move 1592 | 53 203 671 665 Hop . | . . . . Pick Up 32 | 8 10 4 10 Fast Attach 9 | 4 1 1 3 Attach 12 | . 4 . 8 Detach . | . . . . Swap 16 | . 2 5 9 Drop 19 | . 9 7 3 Fire 73 | . 21 14 38 Melee . | . . . . Ram 5 | . . . 5 Kick 13 | . . 5 8 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sto]) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 466 | -10/Materials | Entered Mines 474 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 487 | -10/Mines | Learned location of Zion (-7) 527 | -10/Mines | Discovered new exit (range 9) 719 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 765 | -10/Mines | Identified exit to Materials 1016 | -10/Mines | Met a Derelict shopkeep closing up shop 1193 | -10/Mines | Found a hidden stash of uninstalled traps 1333 | -10/Mines | Entered Materials 1333 | -9/Materials | Accompanied by 1 ally 1333 | -9/Materials | Evolved 2 slots: Propulsion x2 1456 | -9/Materials | Discovered new exit (range 13) 1867 | -9/Materials | Discovered new exit (range 16) 1888 | -9/Materials | Build established: Scavenger-Mutant 2318 | -9/Materials | Core integrity fell below 50% 2344 | -9/Materials | Core integrity fell below 20% 2353 | -9/Materials | Discovered new exit (range 9) 2353 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Lgt. Armor Plating destroyed. Kicked Y-45 Defender. Missile Launcher destroyed. Kicked Y-45 Defender. Kicked Y-45 Defender out of the way. Kicked Y-45 Defender. Aluminum Leg destroyed. Kicked Y-45 Defender. Aluminum Leg destroyed. Slammed into Y-45 Defender. Nuclear Core destroyed. Critical hit (Burn: +37). Slammed into Y-45 Defender. Minigun destroyed. Critical hit (Burn: +37). Slammed into Y-45 Defender. Critical hit (Burn: +37). Missile Launcher destroyed. Slammed into Y-45 Defender. EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ###???????????????????#####??##??????????????????? | | #?????######??????# ?? #?????????????????? | | #????##! ! ##?????# ?? #?????????????????? | | #????#! !#?????# ?? #?????????????????? | | #????# #?????# ? #?????????????????? | | ###### ####???