Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.06 @ 14:52:08 Player: Artem Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (53) 265 Value Destroyed (1322) 1322 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (821) 821 TOTAL SCORE: 5748 Bonus ------- Follower Combat Kills 21 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 218/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (150) Ox2 Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Field Recycling Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Heat Sink Large Storage Unit Compact Battery Signal Interpreter Targeting Computer Shield Generator > --- WEAPON ----------- Pulse Rifle Beam Cannon Advanced Beam Cannon High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core Medium Matter Pod Trap Scanner Seismic Detector Recoil Stabilizer Long-range Tractor Beam Field Recycling Unit Assault Rifle High-powered Shotgun Rocket Launcher [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Signal Interpreter Device ECM Suite Storage Small Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 4 | . . . 2 . . . 1 1 . Weapon 2 | . . . . . . . 1 1 . Parts Attached 71 | 7 7 7 6 4 2 2 18 3 15 Power 5 | 1 . 1 1 . . . 1 . 1 Engine 3 | 1 . 1 1 . . . . . . Core 2 | . . . . . . . 1 . 1 Reactor . | . . . . . . . . . . Propulsion 8 | 2 . 1 . 2 . 1 2 . . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 8 | 2 . 1 . 2 . 1 2 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 27 | 2 3 1 3 . 2 . 7 2 7 Device 17 | 1 1 . 3 . 1 . 3 2 6 Storage 6 | 1 2 . . . . . 2 . 1 Processor 3 | . . 1 . . 1 . 1 . . Hackware . | . . . . . . . . . . Protection 1 | . . . . . . . 1 . . Artifact . | . . . . . . . . . . Weapon 31 | 2 4 4 2 2 . 1 8 1 7 Energy Gun 6 | . . . 1 2 . 1 2 . . Energy Cannon 4 | . . . 1 . . . 3 . . Ballistic Gun 11 | 2 2 2 . . . . 2 1 2 Ballistic Cannon 4 | . . . . . . . . . 4 Launcher 3 | . . 1 . . . . 1 . 1 Special Weapon 3 | . 2 1 . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . . . Parts Lost 31 | . . 3 . 2 . . 7 . 19 Power 2 | . . . . . . . . . 2 Propulsion 6 | . . 1 . 1 . . 2 . 2 Utility 9 | . . 1 . . . . 2 . 6 Weapon 14 | . . 1 . 1 . . 3 . 9 Highest Loss Streak 12 | . . 3 . 2 . . 6 . 12 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 92 | . 99 90 100 96 100 100 97 92 46 Engine 9 | . 14 14 11 11 11 11 7 . . Wheel 19 | . 28 28 22 19 22 22 17 15 2 Device 13 | . 14 3 22 22 15 11 10 15 11 Storage 11 | . 14 14 11 11 11 11 13 15 8 Processor 14 | . . 10 11 11 17 22 18 15 3 Energy Gun 8 | . . . 6 10 11 19 9 7 2 Energy Cannon 6 | . . . 7 11 11 2 10 15 3 Ballistic Gun 4 | . 19 15 4 . . . 6 . 1 Naked Turns 11 | . . . . . . . . . 11 Heaviest Build 42 | 14 14 15 22 22 22 21 40 42 42 Greatest Support 20 | 20 20 20 20 20 20 20 20 20 20 Greatest Overweight (x) 13 | 1 . . 1 2 1 1 3 2 13 Average Overweight (x) . | . . . . 1 1 . 1 2 2 Largest Inventory Capacity 25 | 8 25 8 8 8 8 8 15 15 15 Average Capacity 9 | 7 8 8 8 8 8 8 14 15 8 Most Carried 12 | 1 8 8 7 6 6 7 12 11 10 Average Carried 5 | . 3 4 3 5 5 6 7 10 4 Final Capacity 15 | 8 8 8 8 8 8 8 15 15 5 Final Carried 12 | 1 6 3 6 5 6 7 12 10 . Class Distribution -------------------- 69% | Mutant 24% | Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/DSF Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Matter Collected 1040 | 278 . 38 198 116 . 50 214 . 146 Remotely 85 | . . . . . . . . . 85 Salvage Created 1496 | 111 . 20 198 164 . 120 631 . 252 Parts 107 | 9 . 4 13 13 . 15 33 . 20 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 38 | . . 3 4 5 . 4 12 . 10 Guns 16 | . . . 1 3 . 4 8 . . Cannons 13 | . . . 1 2 . . 2 . 8 AOE 9 | . . 3 2 . . . 2 . 2 Classes Destroyed 10 | 2 . 1 3 1 . . 1 . 2 Worker 3 | . . . . 1 . . 2 . . Tunneler 3 | 1 . . . . . 2 . . . Recycler 4 | 1 . . . . . . 3 . . Watcher 5 | . . . 2 . . . 3 . . Swarmer 20 | . . 3 . 3 . 4 7 . 3 Grunt 8 | . . . 3 2 . . . . 3 Sentry 5 | . . . 1 . . . 4 . . Specialist 3 | . . . . . . . . . 3 Hunter 1 | . . . . . . . 1 . . Heavy 1 | . . . . . . . . . 1 Best Kill Streak 9 | 2 . 3 4 4 . 4 9 . 8 Combat Bots Only 8 | . . 3 2 3 . 4 5 . 8 Max Kills in Single Turn 7 | 1 . 2 2 2 . 2 7 . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . 2 2 . . . 2 . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Damage Taken 3467 | . 2 442 11 212 . 49 569 . 2182 Core 884 | . 2 44 . 68 . 23 43 . 704 Absorbed by Shields 97 | . . . . . . . 10 . 87 Core Remaining (%) 87 | 100 . 81 . . . 77 92 . . Volleys Fired 86 | 2 1 6 7 14 . 5 28 . 23 Largest 4 | 2 2 2 2 2 . 2 3 . 4 Hottest 200 | 40 200 100 113 113 . 113 191 . 176 Shots Fired 190 | 4 2 9 14 24 . 10 73 . 54 Gun 93 | 4 . 5 7 10 . 9 54 . 4 Cannon 84 | . . . 6 14 . 1 19 . 44 Launcher 9 | . . 2 1 . . . . . 6 Special 4 | . 2 2 . . . . . . . Kinetic 68 | 4 . 5 1 . . . 14 . 44 Thermal 51 | . 2 2 6 14 . 1 22 . 4 Explosive 9 | . . 2 1 . . . . . 6 Electromagnetic 62 | . . . 6 10 . 9 37 . . Robot Hit Streak 7 | 3 . 1 4 7 . 4 6 . 4 Robot Miss Streak 9 | . 2 5 2 5 . 2 9 . 4 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . 1 . . Shots Hit Robots 107 | 3 . 2 9 12 . 7 48 . 26 Core Hits 82 | 3 . 3 7 8 . 9 30 . 22 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3446 | 27 5 199 232 218 . 119 1383 . 1263 Guns 960 | 27 . 10 87 114 . 106 553 . 63 Cannons 843 | . . . 41 104 . . 204 . 494 Explosions 1603 | . . 189 104 . . . 615 . 695 Melee . | . . . . . . . . . . Ramming 40 | . 5 . . . . 13 11 . 11 Kinetic 751 | 27 . 10 . . . . 215 . 499 Thermal 594 | . . . 41 104 . . 391 . 58 Explosive 1452 | . . 189 104 . . . 464 . 695 Electromagnetic 609 | . . . 87 114 . 106 302 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . . 9 . . . . 1 . 1 Average Corruption 4 | . . 9 . . . . 1 . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 5 | . . 4 . . . . 1 . . Message Errors 1 | . . . . . . . 1 . . Heat Flow Errors 2 | . . 2 . . . . . . . Parts Rejected 1 | . . 1 . . . . . . . Misfires 1 | . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 240 | . . . . 1 . . 216 . 23 Projectiles 9 | . . . . 1 . . . . 8 Explosions 231 | . . . . . . . 216 . 15 Melee . | . . . . . . . . . . Knockbacks 4 | . . . . . . . 1 . 3 Impact 1 | . . . . . . . 1 . . Kinetic 3 | . . . . . . . . . 3 Secondary . | . . . . . . . . . . Self-Inflicted Damage 279 | . 2 49 . . . 6 131 . 91 Shots 6 | . . 1 . . . . 2 . 3 Rammed 15 | . 1 . . . . 1 1 . 12 Targets Rammed 15 | . 1 . . . . 1 1 . 12 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 299 | . . 263 174 299 . 96 240 . 60 Average Temperature 93 | . . 91 65 156 . 42 88 . 26 Received Heat Transfer 423 | . . . 6 54 . . 30 . 333 Effects 6 | . . . . 3 . . 3 . . Energy Bleed 1 | . . . . . . . 1 . . Interference 5 | . . . . 3 . . 2 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . . . . . 3 . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 1164 | . . . 74 185 . . 794 . 111 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Peak Influence 357 | 10 31 229 319 244 . 92 357 129 237 Initial 124 | . 6 12 89 124 . . 35 124 90 Average 146 | 4 12 59 215 218 . 69 232 124 120 Maximum Alert Level 1 | . . 1 1 1 . . 1 . 1 Low Security (%) 60 | 100 100 91 15 29 . 100 34 100 67 Level 1 39 | . . 8 84 70 . . 65 . 32 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 Squads Dispatched 4 | . . . 1 . . . . . 3 Investigation . | . . . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 4 | . . . 1 . . . . . 3 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Distress Signals 5 | . . . 1 . . . 4 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 55 | . 1 6 4 5 . 5 21 . 13 Peak Tracking Total 5 | . 1 3 2 3 . 4 5 . 5 Tactical Retreats 7 | . . . . . . . 4 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Traps Triggered 1 | . . . . . . . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Machines Disabled 7 | . . 5 . . . . 2 . . Max in Single Turn 4 | . . 4 . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Machines Accessed 6 | . 2 . 1 . 1 . 1 1 . Terminals 4 | . 2 . . . . . 1 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 26 | . 8 . 4 . 9 . 4 1 . Successful 19 | . 6 . 2 . 9 . 1 1 . Failed 7 | . 2 . 2 . . . 3 . . Catastrophic 1 | . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . Manual 5 | . . . . . 5 . . . . Terminals 13 | . 8 . . . . . 4 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 17 | . 6 . . . 9 . 1 1 . Record 11 | . 1 . . . 9 . 1 . . Open DSF 1 | . . . . . . . . 1 . Alert Level 1 | . 1 . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 3 | . 1 . 1 . . . 1 . . Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Total Allies 1 | . . 1 . . . . . . . Largest Group 1 | . . 1 1 . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 13 | . . 7 6 . . . . . . Total Damage 127 | . . 85 42 . . . . . . Kills 3 | . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Turns Passed 2228 | 48 153 158 172 138 402 332 593 11 221 Spaces Moved 1680 | 39 155 126 146 98 418 265 363 7 63 Core 50 | 3 . . . . . . . . 47 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 1630 | 36 155 126 146 98 418 265 363 7 16 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 95 95 80 95 110 50 Average Speed 92 | 79 80 80 82 95 95 84 95 110 166 Slowest Speed 700 | 95 80 80 95 110 95 95 125 110 700 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . Exploration Rate (%) 36 | 2 29 40 14 25 88 51 27 . 48 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 7 | . . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched 1 | . . . . . . 1 . . . Spaces Dug 2 | . . 2 . . . . . . . Terrain Destroyed 67 | . 1 4 10 . . . 35 . 17 Melee . | . . . . . . . . . . Projectile 3 | . 1 2 . . . . . . . AOE 64 | . . 2 10 . . . 35 . 17 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Total 2162 | 49 179 172 183 117 422 361 545 9 125 Wait 257 | . . 29 16 1 . 89 119 . 3 Move 1671 | 38 154 125 145 97 417 264 362 6 63 Hop . | . . . . . . . . . . Pick Up 36 | 2 8 2 6 . 2 . 14 . 2 Fast Attach 16 | 6 2 . 1 1 . . 3 . 3 Attach 32 | 1 2 6 2 1 . . 6 2 12 Detach 4 | . 2 2 . . . . . . . Swap 23 | . 3 1 3 2 2 2 9 1 . Drop 15 | . 6 1 3 1 1 . 3 . . Fire 86 | 2 1 6 7 14 . 5 28 . 23 Melee . | . . . . . . . . . . Ram 14 | . 1 . . . . 1 1 . 11 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . 8 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 7) 202 | -10/Materials | Entered Mines 205 | -10/Mines | Received a Mining Laser from a helpful Derelict 221 | -10/Mines | Identified exit to Materials 233 | -10/Mines | Met a Derelict bent on vengeance 240 | -10/Mines | Crushed by falling debris 271 | -10/Mines | Lost 3 parts (1n1u1w) 292 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 307 | -10/Mines | Build established: Mutant 360 | -10/Mines | Entered Materials 360 | -9/Materials | Accompanied by 1 ally 360 | -9/Materials | Evolved 2 slots: Utility x2 362 | -9/Materials | Discovered new exit (range 14) 373 | -9/Materials | Identified exit to Storage 409 | -9/Materials | Discovered new exit (range 16) 531 | -9/Materials | Identified exit to Mines 532 | -9/Materials | Entered Mines 602 | -9/Mines | Learned location of Storage (-9) 666 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 666 | -9/Mines | Discovered new exit (range 5) 669 | -9/Mines | Identified exit to Exiles 670 | -9/Mines | Entered Exiles 697 | -9/Exiles | Met 8R-AWN 713 | -9/Exiles | Met EX-HEX 742 | -9/Exiles | Met EX-BIN 769 | -9/Exiles | Aligned with FarCom system 770 | -9/Exiles | Given EX-Vault access code 821 | -9/Exiles | Opened EX-Vault 836 | -9/Exiles | Found Prototype Processor 837 | -9/Exiles | Identified 0b10 Alert Chip 860 | -9/Exiles | Warned to stay clear of 0b10 Research branches 891 | -9/Exiles | Met EX-DEC 932 | -9/Exiles | Visited The Gauntlet 1060 | -9/Exiles | Discovered new exit (range 15) 1071 | -9/Exiles | Identified exit to Mines 1072 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 1072 | -9/Exiles | Entered Mines 1399 | -8/Mines | Discovered new exit (range 7) 1403 | -8/Mines | Identified exit to Materials 1404 | -8/Mines | Entered Materials 1404 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1637 | -8/Materials | Lost 6 parts (2n1u3w) 1877 | -8/Materials | Discovered new exit (range 16) 1996 | -8/Materials | Identified exit to Factory 1997 | -8/Materials | Entered Factory 1997 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2006 | -7/Factory | Identified exit to DSF 2008 | -7/Factory | Entered DSF 2032 | -7/DSF | Additional patrols routed to DSF 2091 | -7/DSF | Released all parts (8) 2114 | -7/DSF | Lost 12 parts (2p2n3u5w) 2155 | -7/DSF | Core integrity fell below 50% 2195 | -7/DSF | Destroyed 8 combat bots 2203 | -7/DSF | Sterilization system engaged 2216 | -7/DSF | Core integrity fell below 20% 2223 | -7/DSF | Ambient heat levels rising (+10) 2229 | -7/DSF | Core destroyed Last Messages --------------- 02174_ Assault Cannon destroyed. 02176_ Acquired 14 matter. 02178_ Acquired 20 matter. 02195_ Trap Scanner destroyed. 02203_ ALERT: Persistent threat exposed, engaging DSF rapid sterilization system. 02203_ Slammed into X-57 Shotgunner. 02207_ Destabilizing: System corrupted (+1). 02209_ Slammed into X-57 Shotgunner. 02211_ Destabilizing: Core damaged (-14). 02213_ Slammed into X-57 Shotgunner. 02215_ Destabilizing: Core damaged (-35). 02219_ Slammed into X-57 Shotgunner. 02219_ Seismic Detector destroyed. 02221_ Slammed into X-57 Shotgunner. 02223_ ALERT: Ambient heat levels +10. 02223_ Slammed into X-57 Shotgunner. 02229_ Med. Matter Pod destroyed. 02229_ System corrupted by crushing effect (+3). 02229_ Destabilizing: Core damaged (-35). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????""#??????????????????????????????? | | ?????????#"#??????????????????????????????? | | ??????####"##???????#########?????????????? | | ??????#"" ""######### !! %#?????????????? | | ??????#""" "## #&&&# !!! #?????????????? | | ????"##"" %%#?????????????? | | ????""""" x %% #?????????????? | | ????###"" ## # @ ### ^^###?????????????? | | ??????### ### # ### ^^###?????????????? | | ???????## ########## #?????????????? | | ???????#& #??????# #?????????????? | | ???????#& #??????#% % #?????????????? | | ???????## ###??????#"#C ###?????????????? | | ???????# #??????#** !!??????????????? | | ??????## ![ ##?????#** *!!#?????????????? | | ??????# !!! #?????#** [%!!#?????????????? | | ??????# [! ##?????###=%[###?????????????? | | ??????# =[ !!????!## =*%#???????????????? | | ?????## [ !!! ! %%%=???????????????? | | ?????# !! ! = %=%???????????????? | | ?????##!! [ "%"??????????????? | | ??????#!!^^ = !* ??????????????? | | ??????#|| ##[[["!!! %##?????????????? | | ??????#|| #?[[[#!!!# #???????????????? | | ??????######?########?#???????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 14 Energy Capacity 465 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ContainmentMakeshiftAxe Manual? 0 Play Time 00:34:54 Cumulative 10.0 hours Start 2022.07.06 @ 14:20:16 End 2022.07.06 @ 14:52:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 22 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c62e3bf3-0faf-46d1-b96c-1ce9166b61ef