Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.07 @ 13:21:02 Player: 7604 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (136) 680 Value Destroyed (3937) 3937 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (469) 469 TOTAL SCORE: 10346 Bonus ------- High Alert Combat Kills 132 Follower Combat Kills 37 Met Data Miner 300 Cogmind --------- Core Integrity 669/850 Matter 230/300 Energy 150/150 System Corruption 6% Temperature Cool (0) Movement Flying (107) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (6) --- VTOL Module Nuclear Pulse Thruster Biomechanical Wings > --- UTILITY (6) ------ Large Storage Unit Advanced Weight Redist. System Advanced Signal Interpreter Improved Reaction Control System Hacking Suite System Shield > --- WEAPON (2) ------- Shock Maul > --- INVENTORY (15) --- Energy Well (350) Advanced Signal Interpreter Transmission Jammer ECM Suite Cloaking Device Experimental Propulsion Shielding Improved Utility Shielding Improved System Restoration Module Improved Heavy Laser Mini Grenade Launcher Heavy Missile Launcher Improved Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Flight Unit Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- Large Storage Unit Machine Analyzer Experimental Propulsion Shielding Improved Utility Shielding Hacking Suite System Shield > --- WEAPON ----------- Improved Heavy Laser Shock Maul > --- INVENTORY -------- Light Deuterium Engine VTOL Module Energy Well Advanced Weight Redist. System Advanced Signal Interpreter Transmission Jammer ECM Suite Reaction Control System Cloaking Device Improved System Restoration Module Mini Grenade Launcher Mini Grenade Launcher Heavy Missile Launcher Improved Datajack Plasma Cutter [Rating: 68] Favorites ----------- Power Micro Nuclear Core Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware System Shield Protection Light Armor Plating Weapon Particle Cannon Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Antimatter Cannon Launcher Mini Grenade Launcher Impact Weapon Shock Maul Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . 2 2 . . . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 1 . . . . . . 1 Utility 4 | . . . 1 . 1 1 . . . . . . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 139 | 6 10 4 36 1 31 17 3 12 . 1 . 2 16 Power 17 | 1 1 2 3 . 3 1 . 4 . . . . 2 Engine 9 | 1 1 2 3 . . . . 1 . . . . 1 Core 8 | . . . . . 3 1 . 3 . . . . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 51 | 2 2 . 17 . 13 7 . 2 . 1 . . 7 Treads 30 | 2 2 . 16 . 10 . . . . . . . . Leg 1 | . . . . . 1 . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 20 | . . . 1 . 2 7 . 2 . 1 . . 7 Utility 43 | 1 3 1 10 . 9 8 1 3 . . . 2 5 Device 20 | . 2 1 5 . 4 2 . 2 . . . 1 3 Storage 3 | 1 1 . . . . . . . . . . . 1 Processor 2 | . . . . . . 1 . . . . . . 1 Hackware 8 | . . . . . 2 5 . . . . . 1 . Protection 10 | . . . 5 . 3 . 1 1 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 28 | 2 4 1 6 1 6 1 2 3 . . . . 2 Energy Gun 10 | 2 3 1 . . 3 . . . . . . . 1 Energy Cannon 3 | . . . 3 . . . . . . . . . . Ballistic Gun 5 | . 1 . 2 . 1 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . Launcher 3 | . . . 1 1 . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . 1 . . 2 . . . . 1 Slashing Weapon 1 | . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . Unidentified Prototypes 12 | . 1 . 3 . . . 2 4 . . . . 2 Corrupted Parts 1 | . . . . . 1 . . . . . . . . System Corruption 3 | . . . . . 3 . . . . . . . . Parts Lost 46 | . 1 2 9 . 14 3 . 2 . 1 . 5 9 Power 5 | . . 1 1 . 2 . . . . . . . 1 Propulsion 22 | . . . 2 . 5 2 . 2 . 1 . 4 6 Utility 12 | . . . 5 . 3 1 . . . . . 1 2 Weapon 7 | . 1 1 1 . 4 . . . . . . . . Highest Loss Streak 6 | . 1 1 3 . 4 2 . 1 . 1 . 2 6 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 13 | 1 10 14 14 15 14 14 14 14 15 14 14 14 14 Power . | . . . . 1 . 1 . . 1 1 1 1 1 Propulsion 2 | . 3 4 2 2 2 1 2 1 2 1 1 . . Utility 5 | . 3 5 4 6 5 6 6 6 6 6 6 6 7 Weapon 3 | 1 1 2 4 4 3 2 4 3 4 4 4 3 3 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 25 | . 1 2 4 . 3 . . 2 . . . . 13 Power 1 | . . . . . 1 . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . Utility 15 | . . 1 1 . 1 . . 2 . . . . 10 Weapon 4 | . 1 . 1 . . . . . . . . . 2 Tool/Special 3 | . . 1 . . 1 . . . . . . . 1 Average Slot Usage (%) 90 | . 99 99 97 100 92 83 84 82 84 84 84 72 71 Engine 6 | . 14 13 10 11 . . . . . . . . . Core 2 | . . . . . 7 4 7 6 7 7 7 . 3 Treads 19 | . 28 28 31 33 23 11 . . . . . . . Flight 11 | . . . . . 4 26 38 36 38 38 38 33 26 Device 9 | . 13 14 10 22 9 9 7 6 7 7 7 5 4 Storage 9 | . 14 14 11 11 9 7 7 7 7 7 7 7 6 Processor 1 | . . . . . . . 7 7 7 7 7 7 5 Hackware 6 | . . . . . 8 12 15 15 15 15 15 16 13 Protection 5 | . . . 11 . 8 1 . . . . . . 4 Energy Gun 7 | . 24 28 5 . 8 1 . . . . . . . Energy Cannon 4 | . . . 14 21 2 . . . . . . . . Ballistic Gun 2 | . 2 . 2 . 6 . . . . . . . . Peak Build Rating 68 | 6 13 14 20 19 34 47 51 47 47 47 49 46 68 Average Rating 26 | 5 8 12 17 19 27 40 43 41 47 46 46 36 44 On Entrance 28 | . 6 13 14 19 19 33 44 44 47 47 46 46 25 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 45 | 10 32 34 45 38 43 44 27 29 27 27 27 27 37 Greatest Support 83 | 40 40 40 63 63 83 80 27 27 27 27 27 27 38 Greatest Overweight (x) 3 | . . . 1 . 3 1 . 1 . . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 4 15 15 15 15 15 15 15 15 15 15 14 15 15 Average Carried 13 | 1 10 14 14 15 14 14 14 14 15 14 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 15 15 15 15 15 14 15 15 15 14 14 14 13 Class Distribution -------------------- 38% | Mutant 29% | Scavenger-Mutant 18% | Hacker-Sprinter 11% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Machinist-Sprinter | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Sprinter | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Matter Collected 2615 | 260 97 59 523 60 655 179 . 245 114 48 . 130 245 Remotely . | . . . . . . . . . . . . . . Salvage Created 5801 | 71 595 316 2388 8 1611 98 . 274 . . . 24 416 Parts 279 | 9 32 7 124 3 75 6 . 9 . . . . 14 Haulers Intercepted 11 | . 2 . 5 . 3 . . . . . . . 1 Recyclers Shooed 7 | . . . 1 . 3 . . 2 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . 5 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 112 | . 12 14 40 3 29 4 . 3 . . . 1 6 Melee 9 | . 1 . . . 2 2 . . . . . 1 3 Guns 57 | . 11 13 15 . 18 . . . . . . . . Cannons 24 | . . . 17 . 7 . . . . . . . . AOE 15 | . . 1 6 3 . 2 . 3 . . . . . Classes Destroyed 15 | 1 6 1 5 . 1 . . . . . . . 1 Worker 5 | . 1 . 1 . 1 . . 2 . . . . . Builder 2 | . 1 . 1 . . . . . . . . . . Tunneler 4 | 3 . . . . 1 . . . . . . . . Hauler 11 | . 2 . 5 . 3 . . . . . . . 1 Recycler 9 | . . . 4 . 1 . . 3 . . . . 1 Mechanic 1 | . . . 1 . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . Watcher 5 | . 2 . 2 . . . . . . . . . 1 Swarmer 22 | . 3 . 2 3 3 3 . 3 . . . 1 4 Grunt 54 | . 9 2 27 . 16 . . . . . . . . Brawler 3 | . . . 1 . 2 . . . . . . . . Sentry 18 | . . . 10 . 7 . . . . . . . 1 Hunter 2 | . . . . . 1 1 . . . . . . . Programmer 1 | . . . . . . . . . . . . . 1 Assembled 12 | . . 12 . . . . . . . . . . . Best Kill Streak 11 | 2 3 11 8 3 6 3 . 4 . . . 1 3 Combat Bots Only 11 | . 3 11 6 3 6 3 . 3 . . . 1 3 Max Kills in Single Turn 3 | 1 2 2 3 3 2 2 . 1 . . . 1 1 Gunslinging 1 | . . 1 1 . . . . . . . . . . Exploded 3 | . . 1 2 3 . 2 . 1 . . . . . Melee 1 | . 1 . . . 1 1 . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Hostile Shots Fired 739 | . 44 26 184 12 171 61 . 39 9 10 . 56 127 Missed 252 | . 14 5 54 4 36 21 . 18 5 6 . 25 64 Damage Taken 7161 | . 423 353 2006 65 2102 575 . 283 44 63 . 423 824 Core 1360 | . 56 59 258 24 278 166 . 69 . 30 . 239 181 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 163 | . . . . . . . . . . . . . 163 Regen/Repaired (Parts) 350 | . . . . . 11 . . 36 . . . . 303 Core Remaining (%) 52 | 100 . 54 . 29 49 . . . . . . 28 . Volleys Fired 316 | 5 50 27 119 2 101 3 . 7 . . . . 2 Largest 2 | 2 2 2 2 2 2 1 . 1 . . . . 1 Hottest 136 | 80 90 90 136 136 136 30 . 30 . . . . 65 Shots Fired 602 | 10 92 47 237 4 200 3 . 7 . . . . 2 Gun 418 | 10 92 47 97 . 170 . . . . . . . 2 Cannon 171 | . . . 139 2 30 . . . . . . . . Launcher 13 | . . . 1 2 . 3 . 7 . . . . . Special . | . . . . . . . . . . . . . . Kinetic 90 | . 6 . 17 . 67 . . . . . . . . Thermal 358 | 10 72 . 139 2 133 . . . . . . . 2 Explosive 13 | . . . 1 2 . 3 . 7 . . . . . Electromagnetic 141 | . 14 47 80 . . . . . . . . . . Robot Hit Streak 15 | 6 10 7 15 5 12 4 . . . . . . . Robot Miss Streak 7 | 2 4 7 6 . 4 1 . . . . . . . Penetration Max 1 | . . . . . 1 . . . . . . . . Secondary Targets 12 | . 1 7 3 . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . . . . . Shots Hit Robots 463 | 6 66 39 168 2 151 6 . 5 . . 1 1 18 Core Hits 227 | 3 35 34 80 3 56 6 . 7 . . . . 3 Critical Kills 4 | . . . 2 . 1 . . . . . . . 1 Critical Parts Destroyed 7 | . . . . . 1 . . 1 . . . 1 4 Critical Strikes 18 | . . . 2 . 9 . . 1 . . . 1 5 Burn 7 | . . . . . 7 . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . Destroy 2 | . . . 1 . 1 . . . . . . . . Smash 8 | . . . . . 1 . . 1 . . . 1 5 Melee Attacks 105 | . . . . . 9 15 . 13 . . 1 3 64 Impact 85 | . . . . . 5 . . 13 . . . 3 64 Slashing 19 | . . . . . 4 15 . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . 5 . . 1 . 2 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 11366 | 68 844 582 4197 236 3023 389 . 980 . . . 39 1008 Guns 5107 | 68 795 533 1491 . 2220 . . . . . . . . Cannons 2251 | . . . 1733 41 477 . . . . . . . . Explosions 1715 | . 38 47 868 195 . 201 . 366 . . . . . Melee 2145 | . . . . . 298 188 . 612 . . . 39 1008 Ramming 148 | . 11 2 105 . 28 . . 2 . . . . . Kinetic 1326 | . 22 . 227 . 1077 . . . . . . . . Thermal 4645 | 68 582 47 2287 41 1620 . . . . . . . . Explosive 1076 | . . . 314 195 . 201 . 366 . . . . . Electromagnetic 2026 | . 229 533 1264 . . . . . . . . . . Impact 1842 | . . . . . 183 . . 612 . . . 39 1008 Slashing 303 | . . . . . 115 188 . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . . 5 1 1 5 . 7 7 . . . . 6 Average Corruption 2 | . . 5 1 1 4 . 7 5 . . . . 2 Corruption Purged 7 | . . . . . . . . 7 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 111 | . . 14 30 1 37 . 1 20 . . . . 8 Message Errors 25 | . . 2 8 . 9 . 1 2 . . . . 3 Matter Fused 23 | . . 6 7 . 5 . . 5 . . . . . Heat Flow Errors 19 | . . 3 3 . 7 . . 4 . . . . 2 Energy Discharges 17 | . . 1 5 1 5 . . 4 . . . . 1 Parts Rejected 2 | . . . 1 . 1 . . . . . . . . Parts Fused 1 | . . . 1 . . . . . . . . . . Data Loss (minor) 12 | . . 2 2 . 4 . . 2 . . . . 2 Data Loss (major) 5 | . . . . . 3 . . 2 . . . . . Misfires 5 | . . . 3 . 2 . . . . . . . . Alerts 1 | . . . . . . . . 1 . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 878 | . 19 . 157 . 84 . . 181 . . . 39 398 Projectiles 21 | . . . 19 . 2 . . . . . . . . Explosions 157 | . 19 . 138 . . . . . . . . . . Melee 700 | . . . . . 82 . . 181 . . . 39 398 Knockbacks 10 | . . . . . 2 . . . . . . . 8 Impact 9 | . . . . . 2 . . . . . . . 7 Kinetic . | . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . 1 Self-Inflicted Damage 487 | . . 37 361 . . 78 . 11 . . . . . Shots 10 | . . 1 6 . . 2 . 1 . . . . . Rammed 30 | . 3 1 17 . 6 . . 3 . . . . . Targets Rammed 36 | . 4 1 20 . 8 . . 3 . . . . . Kicked . | . . . . . . . . . . . . . . Crushed 6 | . 1 . 3 . 2 . . . . . . . . Highest Temperature 372 | 36 222 267 372 27 324 1 . 254 22 . . 7 211 Average Temperature 82 | 15 77 93 91 18 110 1 . 115 8 . . 3 31 Received Heat Transfer 2558 | . 177 212 810 . 1035 6 . 33 27 . . 189 69 Effects 3 | . . . 3 . . . . . . . . . . Energy Bleed 2 | . . . 2 . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 7 | . . . 1 . 1 . . 1 . . . . 4 Combat Hostiles 5 | . . . 1 . 1 . . . . . . . 3 Parts Fried 19 | . 4 . 3 . 1 . . 4 . . . 2 5 Impact Corruptions 21 | . . . . . 2 . . 3 . . . 2 14 Robots Melted 2 | . . . 1 . 1 . . . . . . . . Combat Hostiles 2 | . . . 1 . 1 . . . . . . . . Parts Melted 11 | . 1 . 2 . 8 . . . . . . . . Heat Transferred 9400 | 150 1300 . 3658 74 4218 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 7 | . 1 1 5 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Maximum Alert Level 3 | . . . 3 1 1 . . . . . . . 1 Low Security (%) 73 | 100 100 100 46 . 66 100 100 100 . . . . 83 Level 1 13 | . . . 13 100 33 . . . . . . . 16 Level 2 9 | . . . 29 . . . . . . . . . . Level 3 3 | . . . 10 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 736 | 10 120 97 736 373 239 98 21 95 . . . . 245 Initial 286 | . . 35 . 286 109 98 21 . . . . . 16 Average 163 | . 49 15 324 322 157 25 6 52 . . . . 98 Influence Increases 4629 | 15 426 62 1531 97 883 219 . 428 60 105 . 225 578 Destroy 0b10 Robot/C 2020 | . 240 40 800 60 580 80 . 60 . . . 40 120 Destroy 0b10 Robot/NC 190 | 15 30 . 75 . 30 . . 25 . . . . 15 Destroy Leader 522 | . 68 10 224 10 156 20 . . . . . . 34 Allied During Kill 5 | . . . . . . . . . . . . 5 . Trap Triggered on 0b10 10 | . . . . . . . . 10 . . . . . Successful Hack 309 | . 55 5 37 . 51 40 . 51 . . . . 70 Select Force Hacks 30 | . . . 30 . . . . . . . . . . Disable Machine 120 | . . . 105 15 . . . . . . . . . Destroy Structure 223 | . 3 7 95 12 6 19 . 42 . . . . 39 Partial Spotted 165 | . . . 15 . . 15 . 60 . . . . 75 Lose Combat Pursuer 1035 | . 30 . 150 . 60 45 . 180 60 105 . 180 225 Influence Decreases 3507 | 15 334 97 796 100 776 256 21 394 35 89 . 199 395 Time Decay 3037 | 15 324 77 706 100 636 226 21 364 35 89 . 139 305 Lost Part 440 | . 10 20 90 . 140 30 . 20 . . . 40 90 Lost Ally 30 | . . . . . . . . 10 . . . 20 . Squads Dispatched 27 | . 2 . 8 . 3 3 . 4 . . . . 7 Investigation 14 | . 1 . 4 . . 2 . 3 . . . . 4 Extermination 3 | . . . . . . 1 . 1 . . . . 1 Reinforcement 9 | . 1 . 3 . 3 . . . . . . . 2 Assault 1 | . . . 1 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Distress Signals 13 | . 1 . 4 . 5 1 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 276 | . 29 20 74 3 54 10 5 24 5 7 . 19 26 Peak Tracking Total 12 | . 5 12 8 3 6 4 5 5 4 3 . 6 6 Tactical Retreats 43 | . 1 1 9 . 3 2 . 7 2 3 . 7 8 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Traps Triggered 11 | . 4 . 2 . 3 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 3 | . . . . . . . . 3 . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . 1 . . . . . Reused 1 | . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Machines Disabled 8 | . . . 7 1 . . . . . . . . . Max in Single Turn 2 | . . . 2 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Machines Accessed 81 | . 8 1 15 . 9 8 . 19 . 1 3 . 17 Terminals 45 | . 6 1 9 . 6 4 . 10 . . . . 9 Fabricators 6 | . . . . . . 3 . 1 . . . . 2 Repair Stations 8 | . . . 2 . 1 . . 2 . . . . 3 Recycling Units 13 | . 2 . 2 . 2 1 . 3 . . . . 3 Scanalyzers 4 | . . . 2 . . . . 2 . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Total Hacks 297 | . 27 2 51 . 39 30 . 72 . 1 23 . 52 Successful 157 | . 15 1 20 . 24 16 . 33 . 1 23 . 24 Failed 139 | . 12 1 30 . 15 14 . 39 . . . . 28 Catastrophic 22 | . 1 . 2 . 3 1 . 7 . . . . 8 Database Lockouts 1 | . . . 1 . . . . . . . . . . Manual 135 | . 19 1 21 . 29 15 . 24 . . . . 26 Terminals 177 | . 23 2 30 . 34 18 . 45 . . . . 25 Fabricators 21 | . . . . . . 11 . 2 . . . . 8 Repair Stations 25 | . . . 6 . 2 . . 6 . . . . 11 Recycling Units 28 | . 4 . 6 . 3 1 . 6 . . . . 8 Scanalyzers 21 | . . . 9 . . . . 12 . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Terminal Hacks 68 | . 5 1 5 . 13 4 . 13 . 1 23 . 3 Record 7 | . . . . . . . . . . 1 6 . . Part Schematic 16 | . 2 . . . 4 1 . 1 . . 8 . . Robot Schematic 6 | . . . . . . . . . . . 6 . . Robot Analysis 7 | . 2 . 2 . 1 . . 2 . . . . . Prototype ID Bank 7 | . . . 1 . 1 . . 2 . . 3 . . Level Access Points 1 | . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . Terminal Index 3 | . . . . . . 1 . 1 . . . . 1 Fabricator Index 2 | . . . . . 1 . . . . . . . 1 Scanalyzer Index 1 | . . . . . . . . 1 . . . . . Locate Traps 4 | . 1 . 1 . 1 . . 1 . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . Hauler Manifests 2 | . . . . . 1 1 . . . . . . . Zone Layout 10 | . . 1 1 . 3 1 . 3 . . . . 1 Fabricator Hacks 16 | . . . . . . 8 . 2 . . . . 6 Network Status 3 | . . . . . . 1 . . . . . . 2 Load Schematic 7 | . . . . . . 4 . 1 . . . . 2 Build 6 | . . . . . . 3 . 1 . . . . 2 Repair Station Hacks 15 | . . . 2 . 2 . . 3 . . . . 8 Scan Component 9 | . . . 2 . 1 . . 2 . . . . 4 Repair 6 | . . . . . 1 . . 1 . . . . 4 Recycling Unit Hacks 9 | . 2 . 1 . 2 1 . 1 . . . . 2 Retrieve Components 9 | . 2 . 1 . 2 1 . 1 . . . . 2 Scanalyzer 11 | . . . 3 . . . . 8 . . . . . Insert Component 6 | . . . 3 . . . . 3 . . . . . Analyze 5 | . . . . . . . . 5 . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . Unauthorized Hacks 37 | . 8 . 9 . 7 3 . 5 . . . . 5 Terminals 35 | . 8 . 8 . 7 3 . 5 . . . . 4 Track 4 | . . . . . . 1 . 2 . . . . 1 Assimilate 1 | . . . . . . . . 1 . . . . . Botnet 14 | . 2 . 3 . 2 2 . 2 . . . . 3 Skim 16 | . 6 . 5 . 5 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . . . . . 1 Mask 1 | . . . . . . . . . . . . . 1 Tunnel 1 | . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 71 | . 8 1 15 . 8 6 . 17 . . . . 16 Full Trace Events 14 | . 1 . 4 . . 2 . 3 . . . . 4 Feedback Events 1 | . . . 1 . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 18 | . 2 . . . 4 1 . 3 . . 8 . . Parts Built 10 | . . . . . . 5 . 2 . . . . 3 Authchips 2 | . . . . . . 2 . . . . . . . Time 474 | . . . . . . 121 . 95 . . . . 258 Total Part Build Rating 41 | . . . . . . 14 . 10 . . . . 17 Parts Repaired 6 | . . . . . 1 . . 1 . . . . 4 Time 409 | . . . . . 136 . . 25 . . . . 248 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 32 | . . . 10 . 13 2 . 6 . . . . 1 Parts Scanalyzed 3 | . . . 1 . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Total Allies 2 | . . . . . . . . 1 . . . 1 . Largest Group 1 | . . . . . . . . 1 . . . 1 . Highest-Rated Group 96 | . . . . . . . . 10 . . . 96 . Highest-Rated Ally 96 | . . . . . . . . 10 . . . 96 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . . . . 7 . Total Damage 190 | . . . . . . . . . . . . 190 . Kills 1 | . . . . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Active Infowar (turns) 6640 | . 1035 . 1167 217 19 963 99 860 139 555 29 442 1115 Sensors 2539 | . . . . . . 963 91 474 139 555 29 288 . Terrain 435 | . . . 435 . . . . . . . . . . Seismic 2210 | . 1035 . 732 217 19 . . . . . . . 207 Machine Analysis 3344 | . . . . . . 105 99 860 139 555 29 442 1115 ECM 2 | . . . . . . 2 . . . . . . . Robot Analysis Total 7 | . 2 . 2 . 1 . . 2 . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Turns Passed 13264 | 180 1722 572 3901 217 2245 1075 99 860 139 555 29 442 1228 Spaces Moved 8904 | 95 784 276 1543 122 897 688 142 1316 323 511 102 491 1614 Core 4 | 4 . . . . . . . . . . . . . Treads 3870 | 91 784 276 1543 122 855 199 . . . . . . . Legs 38 | . . . . . 38 . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 4992 | . . . . . 4 489 142 1316 323 511 102 491 1614 Fastest Speed 25 | 50 160 160 160 160 160 26 28 26 26 26 26 26 25 Average Speed 91 | 155 160 160 166 160 175 68 28 31 26 26 26 29 37 Slowest Speed 330 | 160 160 160 240 160 330 162 28 104 26 26 26 107 187 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 39 | . . . . . . 8 . 21 3 . . . 7 Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 55 | 7 96 57 98 18 66 21 78 36 56 56 74 66 41 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 6 | . . 1 3 . 1 . . . . . 1 . . Known Exits Taken 5 | . . 1 . 1 1 . . 1 . . . 1 . Unknown Exits Taken 6 | 1 1 . 1 . . . . . 1 1 1 . . Scrap Searched 7 | . . 1 . 1 . . . . 1 1 . 3 . Spaces Dug 64 | . . . . . . 7 . 16 . . . 1 40 Terrain Destroyed 231 | . 2 7 91 20 . 18 . 52 . . . 1 40 Melee 55 | . . . . . . 7 . 7 . . . 1 40 Projectile . | . . . . . . . . . . . . . . AOE 176 | . 2 7 91 20 . 11 . 45 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Total 13213 | 115 1161 361 2629 138 1343 1261 199 1712 374 932 104 783 2101 Wait 3458 | 6 292 45 853 11 248 509 52 323 55 421 . 276 367 Move 8815 | 94 783 275 1542 121 896 673 141 1273 316 510 101 490 1600 Hop 38 | . . . . . . 7 . 21 3 . . . 7 Pick Up 77 | 4 12 4 14 . 15 4 . 11 . . . 1 12 Fast Attach 82 | 6 5 1 11 . 20 9 2 9 . . . 1 18 Attach 74 | . 1 1 11 . 11 16 . 17 . 1 1 6 9 Detach 54 | . 2 . 6 . 3 14 1 15 . . 1 6 6 Swap 58 | . 4 2 25 4 13 3 2 2 . . . . 3 Drop 97 | . 8 5 28 . 19 8 1 15 . . . . 13 Fire 316 | 5 50 27 119 2 101 3 . 7 . . . . 2 Melee 105 | . . . . . 9 15 . 13 . . 1 3 64 Ram 4 | . . . . . 1 . . 3 . . . . . Kick . | . . . . . . . . . . . . . . Crush 32 | . 4 1 20 . 7 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap 3 | . . . . . . . . 3 . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / Exi / Sub) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Fac x3 / Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 181 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 11) 731 | -10/Materials | Discovered new exit (range 15) 1467 | -10/Materials | Discovered new exit (range 9) 1546 | -10/Materials | Discovered new exit (range 15) 1656 | -10/Materials | Discovered new exit (range 10) 1687 | -10/Materials | Learned 2 Mines zone layouts 1711 | -10/Materials | Learned Storage emergency access door positions 1732 | -10/Materials | Learned location of 2 exits from Mines 1740 | -10/Materials | Learned location of 2 exits from Mines 1759 | -10/Materials | Identified exit to Materials 1903 | -10/Materials | Entered Mines 1905 | -10/Mines | Identified exit to Subcaves 1905 | -10/Mines | Identified exit to Exiles 1939 | -10/Mines | Assembled infested the area 2047 | -10/Mines | Destroyed 11 combat bots 2126 | -10/Mines | Learned location of Zion (-6) 2209 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2213 | -10/Mines | Found Prototype Device 2321 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2475 | -10/Mines | Entered Materials 2475 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2476 | -9/Materials | Identified exit to Materials 2536 | -9/Materials | Discovered new exit (range 13) 2890 | -9/Materials | Lost 3 parts (1n2u) 2934 | -9/Materials | Identified Exp. Sensor Array 3317 | -9/Materials | Build established: Scavenger-Mutant 3437 | -9/Materials | Discovered new exit (range 15) 3703 | -9/Materials | Build established: Mutant 4361 | -9/Materials | Discovered exit to Materials (range 10) 5381 | -9/Materials | Core integrity fell below 50% 5705 | -9/Materials | Discovered exit to Materials (range 14) 5710 | -9/Materials | Build established: Scavenger-Mutant 5798 | -9/Materials | Learned Storage emergency access door positions 5867 | -9/Materials | Learned location of Storage (-9) 5900 | -9/Materials | Learned 4 Recycling zone layouts 6008 | -9/Materials | Central database locked down 6075 | -9/Materials | First assault squad dispatched 6376 | -9/Materials | Entered Mines 6462 | -9/Mines | Build established: Mutant 6593 | -9/Mines | Entered Materials 6593 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6884 | -8/Materials | Build established: Scavenger-Mutant 7002 | -8/Materials | Discovered new exit (range 4) 7194 | -8/Materials | Lost 4 parts (3n1w) 7390 | -8/Materials | Identified exit to Factory 8089 | -8/Materials | Repaired Broken Exp. Sensor Array? 8387 | -8/Materials | Learned location of 1 exit from Extension 8418 | -8/Materials | Core integrity fell below 50% 8456 | -8/Materials | Learned location of 2 exits from Factory 8514 | -8/Materials | Learned 12 Factory zone layouts 8722 | -8/Materials | Learned Storage security intel 8838 | -8/Materials | Entered Factory 8838 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8839 | -7/Factory | Identified exit to Lower Caves 8840 | -7/Factory | Identified exit to Factory 9211 | -7/Factory | Fabricated Imp. Flight Unit (x1) 9611 | -7/Factory | Build established: Hacker-Mutant 9695 | -7/Factory | Fabricated Cesium-ion Thruster (x2) 9807 | -7/Factory | Fabricated Machine Analyzer (x2) 9913 | -7/Factory | Sucked down chute 9913 | -7/Factory | Entered Waste 9928 | -7/Waste | EMP discharged 9934 | -7/Waste | Spotted C-40 Crusher 9959 | -7/Waste | Spotted C-40 Crusher 9975 | -7/Waste | Spotted C-40 Crusher 9991 | -7/Waste | Spotted C-40 Crusher 9995 | -7/Waste | Spotted C-40 Crusher 9999 | -7/Waste | Spotted C-40 Crusher 10009 | -7/Waste | Discovered new exit (range 12) 10012 | -7/Waste | Entered Factory 10190 | -7/Factory | Repaired Imp. Flight Unit 10289 | -7/Factory | Discovered exit to Factory (range 5) 10631 | -7/Factory | Build established: Hacker-Sprinter 10752 | -7/Factory | Discovered exit to Factory (range 16) 10861 | -7/Factory | Fabricated Nuclear Pulse Thruster (x2) 10872 | -7/Factory | Entered Lower Caves 10873 | -7/Lower Caves | Spotted B-75 Beast 11010 | -7/Lower Caves | Discovered new exit (range 6) 11011 | -7/Lower Caves | Entered another Lower Caves area 11060 | -7/Lower Caves | Entered a destroyed Warlord outpost 11560 | -7/Lower Caves | Discovered new exit (range 10) 11564 | -7/Lower Caves | Encountered a Warlord checkpoint 11566 | -7/Lower Caves | Entered Data Miner 11566 | -7/Data Miner | Discovered new exit (range 6) 11571 | -7/Data Miner | Met Data Miner 11577 | -7/Data Miner | Learned location of Section 7 (-3) 11577 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11581 | -7/Data Miner | Received God Mode back door access code from Data Miner 11595 | -7/Data Miner | Entered Proximity Caves 11599 | -6/Proximity Caves | Learned Factory security intel 11968 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11968 | -6/Proximity Caves | Core integrity fell below 50% 12035 | -6/Proximity Caves | Discovered exit to Factory (range 3) 12037 | -6/Proximity Caves | Entered Factory 12037 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12097 | -6/Factory | Repaired Nuclear Pulse Thruster 12219 | -6/Factory | Repaired Adv. Weight Redist. System 12278 | -6/Factory | Build established: Hacker-Mutant 12300 | -6/Factory | Repaired Exp. Propulsion Shielding 12377 | -6/Factory | Incoming investigation squad redirected 12464 | -6/Factory | Fabricated Field Propulsion Drive? 12778 | -6/Factory | Build established: Hacker-Sprinter 13031 | -6/Factory | Repaired Exp. Propulsion Shielding? 13056 | -6/Factory | Discovered new exit (range 15) 13108 | -6/Factory | Crushed by falling debris 13126 | -6/Factory | Fabricated Biomechanical Wings? 13183 | -6/Factory | Lost 6 parts (1p3n2u) 13205 | -6/Factory | Discovered new exit (range 12) 13208 | -6/Factory | Identified exit to Factory 13222 | -6/Factory | Discovered exit to Factory (range 16) 13265 | -6/Factory | Self-destructed Last Messages --------------- Testing... Terminal linked with 1 system. Awaiting botnet instructions. >>Layout(Zone) Retrieving Zone 1F layout... Downloaded map data. 13180_ Acquired Adv. Signal Interpreter. 13188_ System corrupted: Component data lost. 13195_ Acquired Nuclear Pulse Thruster. 13205_ EXIT=FOUND 13208_ EXIT=IDENTIFIED: FACTORY 13214_ 7RQEMHYLM|CCMKZSA0A>0P#:M> 6Q39GO= 13222_ EXIT=FOUND: FACTORY 13231_ System corrupted: Component data lost. 13236_ U-05 Engineer builds a Wall. 13253_ System corrupted: Energy discharge (-58). 13265_ Penetrated by Slug. 13265_ Field Propulsion Drive destroyed. 13265_ U-05 Engineer destroyed. 13265_ Penetrated by Slug. 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""" """ # #??#######????????? | | ???????????????# """ """ # #? #????????? | | ???????????????# """ """ # #? #????????? | | ???????????????# "" "" # # #????????? | | ???????????????# "" "" # # #????????? | | ???????????????# + + #????????? | | ???????????????#* # # #????????? | | ???????????????########### # #????????? | | ?????????????????????????# #? #????????? | | ?????????????????????????# #? #????????? | | ???????????????########### #??#######????????? | | ?????????????? #?????????????????? | | ?????????????? #?????????????????? | | ?????????????? #??????############ | | ?????????????? ######## | | ?????????????? + """" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 9 Armor Coverage 375 Propulsion Shielding 90 Utility Shielding 66 Evasion (%) 73 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked ECM Suite | -10/Materials | Hacked Imp. Flight Unit | -8/Materials | Hacked Machine Analyzer | -8/Materials | Hacked Lrg. Storage Unit | -8/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Imp. VTOL Module | -7/Factory | Hacked Imp. Signal Interpreter | -7/Factory | Hacked Exp. Propulsion Shielding | -7/Factory | Scanalyzed Nuclear Pulse Thruster | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory | Authchip Cesium-ion Thruster | x2 | -7/Factory Machine Analyzer | x2 | -7/Factory | Authchip Nuclear Pulse Thruster | x2 | -7/Factory Field Propulsion Drive | x2 | -6/Factory Biomechanical Wings | x1 | -6/Factory Repaired ---------- Exp. Sensor Array | 62% | -8/Materials | Broken Imp. Flight Unit | 10% | -7/Factory Nuclear Pulse Thruster | 13% | -6/Factory Adv. Weight Redist. System | 12% | -6/Factory Exp. Propulsion Shielding | 26% | -6/Factory Exp. Propulsion Shielding | 3% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserChainTreads Manual? 0 Play Time 01:53:24 Cumulative 243.9 hours Start 2025.02.07 @ 10:16:34 End 2025.02.07 @ 13:21:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 63 Adventurer 63 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 78 Gallery% 75 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73f5bb4e-faa4-4aee-8a04-30860b455186