Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.10 @ 17:53:31 Player: Minty Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (57) 285 Value Destroyed (1972) 1972 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (321) 321 TOTAL SCORE: 7598 Bonus ------- Follower Combat Kills 48 Entered DSFs 500 Friendly Fire -227 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 53/100 System Corruption 5% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- Antigrav System Antigrav System > --- UTILITY (5) ------ Advanced Signal Interpreter Long-range Terrain Scanner (fused) Advanced Melee Analysis Suite Improved Target Analyzer Makeshift System Shield > --- WEAPON (4) ------- Phasing Sabre > --- INVENTORY (5) ---- Encrypted Comm Array Cooled Plasma Cannon Molecular Deconstructor Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Centrium Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Enhanced Optical Array Layered Medium Armor Plating > --- WEAPON ----------- Heavy Laser Plasma Rifle Plasma Rifle Shock Maul > --- INVENTORY -------- Advanced Signal Interpreter Long-range Terrain Scanner Improved Particle Charger Hacking Suite System Shield [Rating: 55] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Layered Medium Armor Plating Device Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Layered Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Upp Slots Evolved 10 | . . . . . 4 2 . 2 . . 2 . Power . | . . . . . . . . . . . . . Propulsion 5 | . . . . . 4 . . . . . 1 . Utility 3 | . . . . . . 2 . . . . 1 . Weapon 2 | . . . . . . . . 2 . . . . Parts Attached 101 | . 10 . . 4 5 5 12 27 3 22 . 13 Power 9 | . . . . . . . 2 2 . 5 . . Engine 5 | . . . . . . . 1 2 . 2 . . Core 4 | . . . . . . . 1 . . 3 . . Reactor . | . . . . . . . . . . . . . Propulsion 24 | . 4 . . . 2 2 3 4 1 6 . 2 Treads 4 | . 2 . . . 1 1 . . . . . . Leg 6 | . . . . . . . 3 3 . . . . Wheel 6 | . 2 . . . 1 1 . 1 1 . . . Hover 5 | . . . . . . . . . . 3 . 2 Flight 3 | . . . . . . . . . . 3 . . Utility 32 | . 2 . . 2 . 2 5 9 2 7 . 3 Device 8 | . . . . 1 . 2 . 2 . 2 . 1 Storage 2 | . 1 . . 1 . . . . . . . . Processor 6 | . . . . . . . . 2 . 3 . 1 Hackware 3 | . . . . . . . . . . 2 . 1 Protection 13 | . 1 . . . . . 5 5 2 . . . Artifact . | . . . . . . . . . . . . . Weapon 36 | . 4 . . 2 3 1 2 12 . 4 . 8 Energy Gun 12 | . . . . . . . . 9 . 2 . 1 Energy Cannon 5 | . . . . . . . 2 . . 1 . 2 Ballistic Gun 5 | . . . . . 3 1 . . . 1 . . Ballistic Cannon 2 | . 2 . . . . . . . . . . . Launcher 3 | . 2 . . 1 . . . . . . . . Special Weapon 3 | . . . . 1 . . . 1 . . . 1 Impact Weapon 2 | . . . . . . . . 1 . . . 1 Slashing Weapon 4 | . . . . . . . . 1 . . . 3 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . 2 . 3 . 1 Corrupted Parts 1 | . . . . . 1 . . . . . . . System Corruption 3 | . . . . . 3 . . . . . . . Parts Lost 33 | . 2 . . 4 . . 6 3 2 7 . 9 Power 5 | . 1 . . . . . 1 1 . 1 . 1 Propulsion 12 | . 1 . . 1 . . 3 1 1 1 . 4 Utility 11 | . . . . 1 . . 2 1 . 5 . 2 Weapon 5 | . . . . 2 . . . . 1 . . 2 Highest Loss Streak 6 | . 1 . . 3 . . 4 2 1 3 . 6 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 62 | . 92 85 85 58 45 59 73 63 65 50 64 32 Engine 2 | . 8 . . . . 5 1 4 . . . . Treads 3 | . 20 . . . 7 7 6 . . . . . Leg 3 | . 3 . . . . . 11 5 10 . . . Wheel 7 | . 3 28 28 23 8 7 5 2 4 . . . Hover 1 | . . . . . . . . . . 6 5 4 Flight 1 | . . . . . . . . . . 10 17 . Device 6 | . . . . 12 9 15 13 3 11 2 . 2 Storage 5 | . 14 14 14 14 9 7 6 . . . . . Processor 3 | . . . . . . . . 3 6 6 17 15 Hackware 1 | . . . . . . . . . . 4 5 5 Protection 7 | . 13 14 14 . . . 7 16 6 1 . . Energy Gun 6 | . . . . . . . . 19 17 1 5 . Ballistic Gun 1 | . . . . . 4 15 2 . . 1 . . Ballistic Cannon 1 | . 16 . . . . . . . . . . . Launcher 3 | . 9 28 28 6 7 . . . . . . . Impact Weapon 1 | . . . . . . . . . 6 6 5 . Slashing Weapon 1 | . . . . . . . . 4 . . . . Naked Turns 18 | . . . . . . . 18 . . . . . Heaviest Build 90 | 11 90 87 87 87 48 53 72 56 25 20 12 6 Greatest Support 47 | 20 40 20 20 20 10 10 47 35 35 20 12 22 Greatest Overweight (x) 15 | . 4 4 4 4 15 5 7 15 1 3 . 1 Average Overweight (x) 1 | . 1 4 4 2 4 4 4 3 . . . . Largest Inventory Capacity 25 | . 25 25 25 25 20 20 20 5 5 5 5 5 Average Capacity 12 | . 14 25 25 20 20 20 19 5 5 5 5 5 Most Carried 20 | . 9 9 9 11 14 15 20 5 5 5 5 5 Average Carried 7 | . 7 9 9 10 10 12 16 4 5 4 4 4 Final Capacity 25 | 8 25 25 25 20 20 20 5 5 5 5 5 5 Final Carried 13 | 6 9 9 9 10 11 13 5 5 5 5 5 4 Class Distribution -------------------- 55% | Mutant 17% | Tank 13% | Scavenger-Tank 6% | Scavenger-Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/DSF Tank | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Upp Matter Collected 1615 | 200 105 . . 42 264 . 203 409 . 267 . 125 Remotely . | . . . . . . . . . . . . . Salvage Created 2079 | . 197 . . 40 110 . 401 842 . 336 . 153 Parts 104 | . 17 . . 4 8 . 16 30 . 18 . 11 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . . 8 Prevented 1 | . . . . . . . . . . . . 1 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Upp Combat Hostiles Destroyed 59 | . 6 . . 15 3 . 6 14 . 9 . 6 Melee 10 | . . . . . . . . 4 . 5 . 1 Guns 17 | . . . . . . . 1 9 . 2 . 5 Cannons 9 | . 3 . . . . . 5 . . 1 . . AOE 21 | . 3 . . 15 3 . . . . . . . Classes Destroyed 15 | . 3 . . 2 . . 3 5 . 1 . 1 Worker 5 | . 1 . . . 1 . . 1 . 2 . . Builder 1 | . . . . . . . . . . 1 . . Tunneler 1 | . . . . . . . . 1 . . . . Operator 2 | . 1 . . . . . . 1 . . . . Watcher 1 | . . . . . . . . 1 . . . . Swarmer 18 | . . . . 3 3 . . 1 . 6 . 5 Grunt 15 | . 6 . . . . . 1 7 . 1 . . Brawler 1 | . . . . . . . 1 . . . . . Duelist 3 | . . . . . . . . 3 . . . . Sentry 1 | . . . . . . . . 1 . . . . Specialist 3 | . . . . . . . 3 . . . . . Hunter 1 | . . . . . . . . 1 . . . . Programmer 4 | . . . . . . . . 1 . 2 . 1 Tinkerer 1 | . . . . . . . . . . . . 1 Assembled 12 | . . . . 12 . . . . . . . . Butcher 1 | . . . . . . . 1 . . . . . Best Kill Streak 15 | . 4 . . 15 3 . 2 3 . 4 . 5 Combat Bots Only 15 | . 2 . . 15 3 . 2 3 . 4 . 5 Max Kills in Single Turn 4 | . 4 . . 4 3 . 1 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 2 . . 4 3 . . . . . . . Melee 1 | . . . . . . . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Upp Hostile Shots Fired 449 | . 44 . . 7 10 . 47 124 5 77 . 135 Missed 145 | . 9 . . . 5 . 12 37 3 33 . 46 Damage Taken 5585 | . 559 . . 323 69 . 785 1424 75 719 . 1631 Core 2071 | . 88 . . 118 10 . 305 341 . 206 . 1003 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 50 | . 44 . . 6 . . . . . . . . Regen/Repaired (Parts) 24 | . . . . . . . . . . . 24 . Core Remaining (%) 61 | 100 . . . 17 98 . 56 . . 35 . . Volleys Fired 112 | . 14 . . 8 8 . 25 25 . 17 . 15 Largest 3 | . 2 . . 2 2 . 2 3 . 1 . 1 Hottest 240 | . 70 . . 100 58 . 150 240 . 105 . 75 Shots Fired 203 | . 28 . . 13 11 . 46 73 . 17 . 15 Gun 112 | . . . . . 6 . 6 73 . 13 . 14 Cannon 68 | . 24 . . . . . 40 . . 4 . . Launcher 21 | . 4 . . 12 5 . . . . . . . Special 2 | . . . . 1 . . . . . . . 1 Kinetic 49 | . 24 . . . 6 . 6 . . 13 . . Thermal 132 | . . . . 1 . . 40 73 . 4 . 14 Explosive 16 | . 4 . . 12 . . . . . . . . Electromagnetic 5 | . . . . . 5 . . . . . . . Robot Hit Streak 15 | . 6 . . 5 4 . 5 15 . 4 . 5 Robot Miss Streak 7 | . 2 . . 2 3 . 4 3 . 1 . 7 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . . 2 . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . Shots Hit Robots 166 | . 18 . . 6 5 . 30 67 1 24 . 15 Core Hits 145 | . 14 . . 32 7 . 15 49 . 10 . 18 Critical Kills 3 | . . . . . . . . 1 . 2 . . Critical Parts Destroyed 5 | . . . . . . . 1 . . 3 . 1 Critical Strikes 8 | . . . . . . . 1 1 . 5 . 1 Destroy 1 | . . . . . . . 1 . . . . . Smash 7 | . . . . . . . . 1 . 5 . 1 Melee Attacks 36 | . . . . . . . . 12 1 15 . 8 Impact 25 | . . . . . . . . 3 1 15 . 6 Slashing 11 | . . . . . . . . 9 . . . 2 Piercing . | . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . 2 . 5 . 1 Combat Hostiles 1 | . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6170 | . 502 . . 847 261 . 777 1914 54 1361 . 454 Guns 1819 | . . . . . 23 . 72 1322 . 159 . 243 Cannons 1118 | . 261 . . . . . 700 . . 157 . . Explosions 1326 | . 241 . . 847 238 . . . . . . . Melee 1902 | . . . . . . . . 592 54 1045 . 211 Ramming 5 | . . . . . . . 5 . . . . . Kinetic 515 | . 261 . . . 23 . 72 . . 159 . . Thermal 2422 | . . . . . . . 700 1322 . 157 . 243 Explosive 1088 | . 241 . . 847 . . . . . . . . Electromagnetic 238 | . . . . . 238 . . . . . . . Impact 1455 | . . . . . . . . 234 54 1045 . 122 Slashing 447 | . . . . . . . . 358 . . . 89 Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . . . 3 . . . . . . 5 Average Corruption 3 | . . . . . 3 . . . . . . 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 5 | . . . . . 2 . . . . . . 3 Matter Fused 2 | . . . . . 1 . . . . . . 1 Energy Discharges 1 | . . . . . 1 . . . . . . . Parts Fused 1 | . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . 1 Overload Shots 2 | . . . . . . . . . . 2 . . Overflow Damage 992 | . 39 . . 21 . . . 114 . 660 . 158 Projectiles 12 | . . . . . . . . . . 12 . . Explosions 60 | . 39 . . 21 . . . . . . . . Melee 920 | . . . . . . . . 114 . 648 . 158 Knockbacks 6 | . 4 . . . . . . 1 . 1 . . Impact 2 | . . . . . . . . 1 . 1 . . Kinetic 4 | . 4 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 342 | . 128 . . 200 14 . . . . . . . Shots 12 | . 4 . . 7 1 . . . . . . . Rammed 3 | . 1 . . . . . 2 . . . . . Targets Rammed 3 | . 1 . . . . . 2 . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 632 | . 162 . . 15 . . 632 503 . 68 . 60 Average Temperature 164 | . 76 . . 10 . . 260 168 . 34 . 41 Received Heat Transfer 1133 | . 297 . . 20 . . 204 483 . 27 . 102 Effects 25 | . . . . . . . 11 14 . . . . Shutdowns 3 | . . . . . . . . 3 . . . . Energy Bleed 3 | . . . . . . . 2 1 . . . . Interference 7 | . . . . . . . . 7 . . . . Matter Decay 1 | . . . . . . . 1 . . . . . Short Circuit 2 | . . . . . . . 2 . . . . . Damage (minor) 2 | . . . . . . . 1 1 . . . . Damage (major) 5 | . . . . . . . 3 2 . . . . Damage (core) 2 | . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 9 | . . . . . . . . 1 . 7 . 1 Impact Corruptions 18 | . . . . . . . . 2 . 14 . 2 Robots Melted 1 | . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Melted 11 | . . . . . . . 1 10 . . . . Heat Transferred 4326 | . . . . . . . 1036 2858 . 210 . 222 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Upp Peak Influence 212 | . 212 82 . 94 195 112 135 180 76 210 143 . Initial 95 | . . 82 . . . 88 78 63 61 39 95 . Average 87 | . 63 82 . 76 113 98 100 78 66 122 133 . Maximum Alert Level 1 | . 1 . . . . . . . . 1 . . Low Security (%) 97 | . 83 100 . 100 100 100 100 100 100 89 100 . Level 1 2 | . 16 . . . . . . . . 10 . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . Squads Dispatched 7 | . 2 . . . . . 2 3 . . . . Investigation 1 | . . . . . . . . 1 . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 5 | . 2 . . . . . 2 1 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Upp Distress Signals . | . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 95 | . 9 . . 13 10 . 8 22 6 8 . 19 Peak Tracking Total 14 | . 3 . . 12 5 . 4 7 6 4 . 14 Tactical Retreats 6 | . . . . . . . . . . . . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Upp Traps Triggered 5 | . . . . . . . . 2 . 3 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Objects Rigged 3 | . . . . . . 3 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Upp Machines Disabled 4 | . 2 . . . 1 . . . . . . 1 Max in Single Turn 2 | . 2 . . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Upp Machines Accessed 8 | . 1 . 1 . . 4 . 1 . . 1 . Terminals 3 | . 1 . . . . 2 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . 1 . Recycling Units 1 | . . . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 14 | . 2 . 1 . . 6 . 3 . . 2 . Successful 11 | . 1 . 1 . . 6 . 1 . . 2 . Failed 3 | . 1 . . . . . . 2 . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 4 | . 2 . . . . 1 . . . . . 1 Terminals 4 | . 2 . . . . 2 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . . . . . . 2 . . . . 2 . Recycling Units 3 | . . . . . . . . 3 . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 3 | . 1 . 1 . . 1 . . . . . . Record 1 | . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 2 . . . . 2 . Scan Component 1 | . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . 1 . Refit 2 | . . . . . . 2 . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . Report Inventory 1 | . . . . . . . . 1 . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . Analyze 1 | . . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . . . . Terminals 1 | . . . . . . 1 . . . . . . Detonate 1 | . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 5 | . 1 . . . . 2 . 1 . . 1 . Full Trace Events 1 | . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . Time 28 | . . . . . . . . . . . 28 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Upp Total Allies 3 | . . . . 3 . . . . . . . . Largest Group 3 | . . . . 3 3 2 2 . . . . . Highest-Rated Group 40 | . . . . 40 40 24 24 . . . . . Highest-Rated Ally 16 | . . . . 16 16 16 16 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 35 | . . . . . 23 . 12 . . . . . Total Damage 312 | . . . . . 164 . 148 . . . . . Kills 4 | . . . . . 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Upp Turns Passed 3832 | . 320 56 211 411 243 319 303 1064 161 320 47 377 Spaces Moved 2548 | 1 135 41 151 319 141 209 130 321 120 427 69 484 Core 633 | . 1 . . . 1 . 34 117 . . . 480 Treads 90 | . 88 . . . . . 2 . . . . . Legs 354 | 1 24 . . . . . 2 187 120 20 . . Wheels 991 | . 22 41 151 319 140 209 92 17 . . . . Hover 97 | . . . . . . . . . . 93 . 4 Flight 383 | . . . . . . . . . . 314 69 . Fastest Speed 29 | 120 120 140 140 110 140 140 50 120 120 29 29 50 Average Speed 120 | 120 178 140 140 119 144 147 145 272 125 42 29 50 Slowest Speed 800 | 120 480 140 140 140 800 155 400 800 190 275 29 100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 33 | 2 34 11 53 60 21 6 81 12 84 13 1 54 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 Known Exits Taken 3 | . . . . . . 1 . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . Scrap Searched 4 | . . . . 2 . . . . . . . 2 Spaces Dug 2 | . . . . 1 . . . . . 1 . . Terrain Destroyed 125 | . 35 . . 88 . . . . . 2 . . Melee 1 | . . . . . . . . . . 1 . . Projectile 2 | . . . . 1 . . . . . 1 . . AOE 122 | . 35 . . 87 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Upp Total 3047 | . 189 40 150 332 173 221 191 424 129 515 95 588 Wait 96 | . 1 . . . . . 1 7 2 4 24 57 Move 2538 | . 134 40 150 318 140 209 129 321 119 426 68 484 Hop . | . . . . . . . . . . . . . Pick Up 54 | . 13 . . 2 10 1 10 12 1 1 2 2 Fast Attach 63 | . 5 . . 2 3 2 9 17 2 18 . 5 Attach 23 | . 1 . . 1 1 2 1 6 . 3 . 8 Detach 23 | . 3 . . . 1 4 4 2 . 3 . 6 Swap 17 | . 4 . . 1 1 1 2 5 1 2 . . Drop 64 | . 13 . . . 9 2 8 17 3 8 1 3 Fire 112 | . 14 . . 8 8 . 25 25 . 17 . 15 Melee 36 | . . . . . . . . 12 1 15 . 8 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 3 | . 1 . . . . . 2 . . . . . Escape Stasis 18 | . . . . . . . . . . 18 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 13) 311 | -10/Materials | Build established: Mutant 321 | -10/Materials | Entered Mines 372 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 372 | -10/Mines | Discovered new exit (range 5) 377 | -10/Mines | Entered Exiles 377 | -10/Exiles | Found Exiles lab abandoned 575 | -10/Exiles | Discovered new exit (range 11) 588 | -10/Exiles | Entered Mines 589 | -9/Mines | Assembled infested the area 605 | -9/Mines | Core integrity fell below 50% 606 | -9/Mines | Met a Derelict bent on vengeance 633 | -9/Mines | Destroyed 15 combat bots 643 | -9/Mines | Lost 3 parts (1u2w) 868 | -9/Mines | Discovered new exit (range 5) 869 | -9/Mines | Core integrity fell below 20% 888 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 907 | -9/Mines | Discovered new exit (range 15) 914 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 999 | -9/Mines | Entered Materials 999 | -8/Materials | Accompanied by 3 allies 999 | -8/Materials | Evolved 4 slots: Propulsion x4 1228 | -8/Materials | Discovered new exit (range 4) 1242 | -8/Materials | Entered Factory 1242 | -7/Factory | Accompanied by 2 allies 1242 | -7/Factory | Evolved 2 slots: Utility x2 1561 | -7/Factory | Identified exit to DSF 1561 | -7/Factory | Entered DSF 1561 | -7/DSF | Accompanied by 2 allies 1580 | -7/DSF | Additional patrols routed to DSF 1659 | -7/DSF | Wild Derelicts raided the area 1809 | -7/DSF | Sterilization system engaged 1829 | -7/DSF | Ambient heat levels rising (+10) 1844 | -7/DSF | Ambient heat levels rising (+10) 1846 | -7/DSF | Released all parts (7) 1853 | -7/DSF | Discovered new exit (range 16) 1859 | -7/DSF | Ambient heat levels rising (+10) 1864 | -7/DSF | Entered Factory 1864 | -6/Factory | Evolved 2 slots: Weapon x2 1877 | -6/Factory | Lost 4 parts (1p2n1u) 2170 | -6/Factory | Build established: Tank 2420 | -6/Factory | Found Prototype Processor 2420 | -6/Factory | Identified Exp. Targeting Computer 2823 | -6/Factory | Build established: Scavenger-Tank 2928 | -6/Factory | Sucked down chute 2928 | -6/Factory | Entered Waste 2932 | -6/Waste | Spotted C-40 Crusher 2990 | -6/Waste | Spotted C-40 Crusher 2993 | -6/Waste | Spotted C-40 Crusher 3013 | -6/Waste | Spotted C-40 Crusher 3016 | -6/Waste | Spotted C-40 Crusher 3021 | -6/Waste | Spotted C-40 Crusher 3034 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3077 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3078 | -6/Waste | Discovered new exit (range 10) 3089 | -6/Waste | Entered Factory 3189 | -6/Factory | Lost 3 parts (3u) 3205 | -6/Factory | Core integrity fell below 50% 3407 | -6/Factory | Discovered new exit (range 7) 3408 | -6/Factory | Identified exit to Factory 3409 | -6/Factory | Entered another Factory area 3409 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3446 | -5/Factory | Repaired Broken Lrn. Terrain Scanner 3453 | -5/Factory | Discovered new exit (range 8) 3455 | -5/Factory | Identified exit to Upper Caves 3456 | -5/Factory | Entered Upper Caves 3511 | -5/Upper Caves | Lost 6 parts (1p4n1w) 3518 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3546 | -5/Upper Caves | Encountered a Warlord checkpoint 3553 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3572 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 3574 | -5/Upper Caves | Learned 8 Factory zone layouts 3584 | -5/Upper Caves | Found Prototype Special Weapon 3587 | -5/Upper Caves | Core integrity fell below 50% 3594 | -5/Upper Caves | Identified Molecular Deconstructor 3603 | -5/Upper Caves | Lost 3 allies 3610 | -5/Upper Caves | Core integrity fell below 20% 3742 | -5/Upper Caves | Met a Warlord Commander 3743 | -5/Upper Caves | Learned location of Warlord (-4) 3748 | -5/Upper Caves | Found Encrypted Comm Array 3833 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03743_ 03-LXS(g): "Warlord noticed your efforts to disrupt garrison operations, since you've already started causing enough trouble that MAIN.C is less willing and able to dispatch units to engage us in outlying regions." World map updated: -4/Warlord. 03744_ 03-LXS(g): "Take this and I'm confident we can do great things together." 03745_ 03-LXS(g): "Keep it up and the more chaos you cause inside garrisons, the more forces we can redirect for attacks on primary facilities." 03746_ 03-LXS(g): "To be clear, the most effective way to help us is by destroying RIF Installers and Garrison Relays, and generally compromising garrison interiors. Triggering DSF sterilization is also a great help." 03747_ 03-LXS(g): "WARLORD FOREVER!" 03747_ 03-LXS(g) slips back into the shadows. 03748_ Acquired Encrypted Comm Array. 03783_ Acquired 10 matter. 03784_ System corrupted: Matter fused (-10). 03798_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | #??## ######## ????????????????????# # | | #??? ?????????#???????#??# | | ##???# ???????????????????## | | #???# ??????####?????????##### | | ##### ?????## ##????????????? | | ?# ## ??????# #????????????? | | #?# = ### ???##### % ##???????#???? | | ### % #?# ???## ###% #????######?? | | #?# #???## %! ###### #?? | | % #?# #???## %!% #?# | | =!= #?# #???## ### ### | | =%## ### "##### ### #### % ## | | #### ##" ## ## %#?# | | #??# ### #### ###### %## | | ???# ###### % # # ##?# #?### %## | | #### ##?###### ### ### #??# #??# % ## | | #??????# #" "# # #??# #??# %% ## | | ##????## #" "# # #??## | | ## #??### #" "# ## #######???#### | | ?### #?## #"" ""# #####????????????## | | #??# #?# ######## #????#????????????# | | ## ### #?????????????????# | | ##### ########??????############ %% | | ###### s ##??????# ## | | ## #### #???#??# #### | | ###########@#???# ?# ##?### | | ### ##???????###??## ## #???? | | #??###### #????????????# ! ????? | | ?????#### #???????????## *% # ?????? | | ???### ##???????####??# ! # #?????? | | ???# ##???????## ##?## ### #?????? | | ??# ##???????# #??## #?????? | | ?# ### ###?????# ##??## #### ####### | | #####?## ##????# #??## #??# | | # ???????# ##????# #??# ##??######### | | # ????????# ####### #??# ##???????????? | | #???# ##??# ##????????????? | | ?????# ## ##?## #?????????????? | | ?????# ## ### ##????????????? | | ?????## ## "" #????????????? | | ??????## """ #????????????? | | ???????## "" #????????????? | | ????????# " """ ## #????????????? | | ????????# ## "" "" #### #????????????? | | ????????# #?# """ """ ###??# #????????????? | | ????????## #??# "" #???? #????????????? | | ?????????###???# """ #????# ##????????????? | | ???????????????# ?" #????####?????????????? | | ???????????????# ?"" #?????????????????????? | | ???????????????#??? ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 900 Resistance: EM 15 Power Shielding 66 Weapon Shielding 33 Evasion (%) 64 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 2 Defensive Hacking 21 Item Schematics ----------------- EMP Blaster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ControlThiefDissipator Manual? 0 Play Time 00:23:40 Cumulative 581.6 hours Start 2024.01.10 @ 17:25:33 End 2024.01.10 @ 17:53:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 490 Rogue 217 Adventurer 123 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 78 Gallery% 90 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75a354ef-3f42-4984-bfb2-c195b9b7eda7